Merge pull request #10739 from r4d6/Dwarven_Language
Add a Dwarf Language
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@@ -31,6 +31,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
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. = ..()
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var/dwarf_hair = pick("Beard (Dwarf)", "Beard (Very Long)", "Beard (Long)") //beard roullette
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var/mob/living/carbon/human/H = C
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H.grant_language(/datum/language/dwarf)
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H.facial_hair_style = dwarf_hair
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H.update_hair()
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H.transform = H.transform.Scale(1, 0.8) //We use scale, and yeah. Dwarves can become gnomes with DWARFISM.
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@@ -41,6 +42,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
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. = ..()
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H.transform = H.transform.Scale(1, 1.25) //And we undo it.
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UnregisterSignal(H, COMSIG_MOB_SAY) //We register handle_speech is not being used.
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H.remove_language(/datum/language/dwarf)
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//Dwarf Name stuff
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/proc/dwarf_name() //hello caller: my name is urist mcuristurister
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