more work.
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@@ -267,7 +267,7 @@
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var/produce_heat = 1500
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heat = 1000
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light_color = LIGHT_COLOR_FLARE
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grind_results = list("sulfur" = 15)
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grind_results = list(/datum/reagent/sulfur = 15)
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/obj/item/flashlight/flare/New()
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fuel = rand(800, 1000) // Sorry for changing this so much but I keep under-estimating how long X number of ticks last in seconds.
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