This commit is contained in:
Linzolle
2019-10-11 20:06:26 -05:00
581 changed files with 63735 additions and 58634 deletions
@@ -534,6 +534,17 @@
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
/datum/design/cybernetic_heart_u
name = "Upgraded Cybernetic Heart"
desc = "An upgraded cybernetic heart"
id = "cybernetic_heart_u"
build_type = PROTOLATHE | MECHFAB
construction_time = 50
materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 500)
build_path = /obj/item/organ/heart/cybernetic/upgraded
category = list("Misc", "Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
/datum/design/cybernetic_liver_u
name = "Upgraded Cybernetic Liver"
desc = "An upgraded cybernetic liver"
@@ -590,63 +601,34 @@
/datum/design/retractor_adv
name = "Advanced Retractor"
desc = "A high-class, premium retractor, featuring precision crafted, silver-plated hook-ends and an electrum handle."
desc = "An almagation of rods and gears, able to function as both a surgical clamp and retractor. "
id = "retractor_adv"
build_type = PROTOLATHE
materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1500, MAT_GOLD = 1000)
build_path = /obj/item/retractor/adv
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/hemostat_adv
name = "Advanced Hemostat"
desc = "An exceptionally fine pair of arterial forceps. These appear to be plated in electrum and feel soft to the touch."
id = "hemostat_adv"
build_type = PROTOLATHE
materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1000, MAT_GOLD = 1500)
build_path = /obj/item/hemostat/adv
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/cautery_adv
name = "Electrocautery" //This is based on real-life science.
desc = "A high-tech unipolar Electrocauter. This tiny device contains an extremely powerful microbattery that uses arcs of electricity to painlessly sear wounds shut. It seems to recharge with the user's body-heat. Wow!"
id = "cautery_adv"
build_type = PROTOLATHE
materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1000, MAT_GOLD = 1500)
build_path = /obj/item/cautery/adv
build_path = /obj/item/retractor/advanced
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/surgicaldrill_adv
name = "Surgical Autodrill"
desc = "With a diamond tip and built-in depth and safety sensors, this drill alerts the user before overpenetrating a patient's skull or tooth. There also appears to be a disable switch."
name = "Surgical Laser Drill"
desc = "It projects a high power laser used for medical applications."
id = "surgicaldrill_adv"
build_type = PROTOLATHE
materials = list(MAT_METAL = 2500, MAT_GLASS = 2500, MAT_SILVER = 6000, MAT_GOLD = 5500, MAT_DIAMOND = 3500)
build_path = /obj/item/surgicaldrill/adv
build_path = /obj/item/surgicaldrill/advanced
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/scalpel_adv
name = "Precision Scalpel"
desc = "A perfectly balanced electrum scalpel with a silicon-coated edge to eliminate wear and tear."
name = "Laser Scalpel"
desc = "An advanced scalpel which uses laser technology to cut."
id = "scalpel_adv"
build_type = PROTOLATHE
materials = list(MAT_METAL = 1500, MAT_GLASS = 1500, MAT_SILVER = 4000, MAT_GOLD = 2500)
build_path = /obj/item/scalpel/adv
build_path = /obj/item/scalpel/advanced
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/circular_saw_adv
name = "Diamond-Grit Circular Saw"
desc = "For those Assistants with REALLY thick skulls."
id = "circular_saw_adv"
build_type = PROTOLATHE
materials = list(MAT_METAL = 7500, MAT_GLASS = 6000, MAT_SILVER = 6500, MAT_GOLD = 7500, MAT_DIAMOND = 4500)
build_path = /obj/item/circular_saw/adv
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
/////////////////////////////////////////
//////////Alien Surgery Tools////////////
@@ -712,6 +694,28 @@
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
/datum/design/cybernetic_ears
name = "Cybernetic Ears"
desc = "A pair of cybernetic ears."
id = "cybernetic_ears"
build_type = PROTOLATHE | MECHFAB
construction_time = 30
materials = list(MAT_METAL = 250, MAT_GLASS = 400)
build_path = /obj/item/organ/ears/cybernetic
category = list("Misc", "Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
/datum/design/cybernetic_ears_u
name = "Upgraded Cybernetic Ears"
desc = "A pair of upgraded cybernetic ears."
id = "cybernetic_ears_u"
build_type = PROTOLATHE | MECHFAB
construction_time = 40
materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 500)
build_path = /obj/item/organ/ears/cybernetic/upgraded
category = list("Misc", "Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
/////////////////////
///Surgery Designs///
/////////////////////
@@ -723,7 +727,7 @@
research_icon = 'icons/obj/surgery.dmi'
research_icon_state = "surgery_any"
var/surgery
/datum/design/surgery/experimental_dissection
name = "Advanced Dissection"
desc = "A surgical procedure which analyzes the biology of a corpse, and automatically adds new findings to the research database."
@@ -47,6 +47,22 @@
build_path = /obj/item/ammo_box/magazine/wt550m9/wtic
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
/datum/design/mag_oldsmg/tx_mag
name = "WT-550 Semi-Auto SMG Uranium Magazine (4.6x30mm TX)"
desc = "A 20 round uranium tipped magazine for the out of date security WT-550 Semi-Auto SMG."
id = "mag_oldsmg_tx"
materials = list(MAT_METAL = 6000, MAT_SILVER = 600, MAT_URANIUM = 2000)
build_path = /obj/item/ammo_box/magazine/wt550m9/wttx
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
/datum/design/mag_oldsmg/rubber_mag
name = "WT-550 Semi-Auto SMG rubberbullets Magazine (4.6x30mm rubber)"
desc = "A 20 round rubber shots magazine for the out of date security WT-550 Semi-Auto SMG"
id = "mag_oldsmg_rubber"
materials = list(MAT_METAL = 6000)
build_path = /obj/item/ammo_box/magazine/wt550m9/wtrubber
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
//////////////
//Ammo Shells/
//////////////
@@ -74,12 +74,12 @@
var/mob/living/carbon/C = host_mob
if(length(C.get_traumas()))
return ..()
if(host_mob.getBrainLoss())
if(host_mob.getOrganLoss(ORGAN_SLOT_BRAIN))
return ..()
return FALSE
/datum/nanite_program/brain_heal/active_effect()
host_mob.adjustBrainLoss(-1, TRUE)
host_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1, TRUE)
if(iscarbon(host_mob) && prob(10))
var/mob/living/carbon/C = host_mob
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC)
@@ -195,12 +195,12 @@
var/mob/living/carbon/C = host_mob
if(length(C.get_traumas()))
return ..()
if(host_mob.getBrainLoss())
if(host_mob.getOrganLoss(ORGAN_SLOT_BRAIN))
return ..()
return FALSE
/datum/nanite_program/brain_heal_advanced/active_effect()
host_mob.adjustBrainLoss(-2, TRUE)
host_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, -2, TRUE)
if(iscarbon(host_mob) && prob(10))
var/mob/living/carbon/C = host_mob
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_LOBOTOMY)
@@ -232,7 +232,7 @@
if(!C.getorgan(/obj/item/organ/heart)) //what are we even shocking
return FALSE
var/obj/item/organ/brain/BR = C.getorgan(/obj/item/organ/brain)
if(QDELETED(BR) || BR.damaged_brain)
if(QDELETED(BR) || BR.brain_death || (BR.organ_flags & ORGAN_FAILING) || C.suiciding)
return FALSE
if(C.get_ghost())
return FALSE
@@ -252,7 +252,7 @@
SEND_SIGNAL(C, COMSIG_LIVING_MINOR_SHOCK)
var/tplus = world.time - C.timeofdeath
if(tplus > 600)
C.adjustBrainLoss( max(0, ((1800 - tplus) / 1800 * 150)), 150)
C.adjustOrganLoss(ORGAN_SLOT_BRAIN, max(0, ((1800 - tplus) / 1800 * 150)), 150)
log_game("[C] has been successfully defibrillated by nanites.")
else
playsound(C, 'sound/machines/defib_failed.ogg', 50, 0)
@@ -59,7 +59,7 @@
/datum/nanite_program/brain_decay/active_effect()
if(prob(4))
host_mob.hallucination = min(15, host_mob.hallucination)
host_mob.adjustBrainLoss(1)
host_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1)
//Generic brain-affecting programs can also decay into this
/datum/nanite_program/brain_misfire
+2
View File
@@ -13,6 +13,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
var/works_from_distance = FALSE
var/pshoom_or_beepboopblorpzingshadashwoosh = 'sound/items/rped.ogg'
var/alt_sound = null
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //cutting down on exploits
/obj/item/storage/part_replacer/pre_attack(obj/machinery/T, mob/living/user, params)
if(!istype(T) || !T.component_parts)
@@ -67,6 +68,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
icon = 'icons/obj/stock_parts.dmi'
w_class = WEIGHT_CLASS_SMALL
var/rating = 1
rad_flags = RAD_NO_CONTAMINATE
/obj/item/stock_parts/Initialize()
. = ..()
+13 -4
View File
@@ -96,7 +96,7 @@
display_name = "Advanced Surgery Tools"
description = "Refined and improved redesigns for the run-of-the-mill medical utensils."
prereq_ids = list("adv_biotech", "adv_surgery")
design_ids = list("drapes", "retractor_adv", "hemostat_adv", "cautery_adv", "surgicaldrill_adv", "scalpel_adv", "circular_saw_adv")
design_ids = list("drapes", "retractor_adv", "surgicaldrill_adv", "scalpel_adv")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000
@@ -517,8 +517,17 @@
display_name = "Cybernetic Organs"
description = "We have the technology to rebuild him."
prereq_ids = list("adv_biotech")
design_ids = list("cybernetic_heart", "cybernetic_liver", "cybernetic_liver_u", "cybernetic_lungs", "cybernetic_lungs_u", "cybernetic_tongue")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
design_ids = list("cybernetic_ears", "cybernetic_heart", "cybernetic_liver", "cybernetic_lungs", "cybernetic_tongue")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000)
export_price = 5000
/datum/techweb_node/cyber_organs_upgraded
id = "cyber_organs_upgraded"
display_name = "Upgraded Cybernetic Organs"
description = "We have the technology to upgrade him."
prereq_ids = list("cyber_organs")
design_ids = list("cybernetic_ears_u", "cybernetic_heart_u", "cybernetic_liver_u", "cybernetic_lungs_u")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1500)
export_price = 5000
/datum/techweb_node/cyber_implants
@@ -1045,7 +1054,7 @@
boost_item_paths = list()
for(var/path in GLOB.uplink_items)
var/datum/uplink_item/UI = new path
if(!UI.item)
if(!UI.item || !UI.illegal_tech)
continue
boost_item_paths |= UI.item //allows deconning to unlock.
@@ -27,9 +27,9 @@
return 0
charge_tick = 0
var/mob/living/M = loc
if(istype(M) && M.blood_volume >= 20)
if(istype(M) && M.blood_volume >= 5)
charges++
M.blood_volume -= 20
M.blood_volume -= 5
if(charges == 1)
recharge_newshot()
return 1
@@ -119,7 +119,7 @@ Consuming extracts:
M.adjustToxLoss(-5, forced=1) //To heal slimepeople.
M.adjustOxyLoss(-5)
M.adjustCloneLoss(-5)
M.adjustBrainLoss(-5)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -5)
/obj/item/slimecross/consuming/blue
colour = "blue"
@@ -325,7 +325,7 @@
if(SLIME_ACTIVATE_MAJOR)
var/turf/open/T = get_turf(user)
if(istype(T))
T.atmos_spawn_air("nitrogen=40;TEMP=2.7")
T.atmos_spawn_air("n2=40;TEMP=2.7")
to_chat(user, "<span class='warning'>You activate [src], and icy air bursts out of your skin!</span>")
return 900
@@ -523,7 +523,8 @@
/obj/item/slime_extract/pyrite/activate(mob/living/carbon/human/user, datum/species/jelly/luminescent/species, activation_type)
switch(activation_type)
if(SLIME_ACTIVATE_MINOR)
var/chosen = pick(difflist(subtypesof(/obj/item/toy/crayon),typesof(/obj/item/toy/crayon/spraycan)))
var/blacklisted_cans = list(/obj/item/toy/crayon/spraycan/borg, /obj/item/toy/crayon/spraycan/infinite)
var/chosen = pick(subtypesof(/obj/item/toy/crayon/spraycan) - blacklisted_cans)
var/obj/item/O = new chosen(null)
if(!user.put_in_active_hand(O))
O.forceMove(user.drop_location())
@@ -680,7 +681,7 @@
var/list/candidates = pollCandidatesForMob("Do you want to play as [SM.name]?", ROLE_SENTIENCE, null, ROLE_SENTIENCE, 50, SM, POLL_IGNORE_SENTIENCE_POTION) // see poll_ignore.dm
if(LAZYLEN(candidates))
var/mob/dead/observer/C = pick(candidates)
SM.key = C.key
C.transfer_ckey(SM, FALSE)
SM.mind.enslave_mind_to_creator(user)
SM.sentience_act()
to_chat(SM, "<span class='warning'>All at once it makes sense: you know what you are and who you are! Self awareness is yours!</span>")
@@ -704,7 +705,7 @@
desc = "A miraculous chemical mix that grants human like intelligence to living beings. It has been modified with Syndicate technology to also grant an internal radio implant to the target and authenticate with identification systems."
/obj/item/slimepotion/slime/sentience/nuclear/after_success(mob/living/user, mob/living/simple_animal/SM)
var/obj/item/implant/radio/syndicate/imp = new(src)
var/obj/item/implant/radio/syndicate/imp = new
imp.implant(SM, user)
SM.access_card = new /obj/item/card/id/syndicate(SM)
@@ -968,7 +969,7 @@
to_chat(user, "<span class='notice'>You feed the potion to [M].</span>")
to_chat(M, "<span class='notice'>Your mind tingles as you are fed the potion. You can hear radio waves now!</span>")
var/obj/item/implant/radio/slime/imp = new(src)
var/obj/item/implant/radio/slime/imp = new
imp.implant(M, user)
qdel(src)