This commit is contained in:
Linzolle
2019-10-11 20:06:26 -05:00
581 changed files with 63735 additions and 58634 deletions
+4 -3
View File
@@ -21,7 +21,7 @@
return TRUE
/datum/surgery_step/lobotomize
name = "perform lobotomy"
implements = list(/obj/item/scalpel = 85, /obj/item/melee/transforming/energy/sword = 55, /obj/item/kitchen/knife = 35,
implements = list(TOOL_SCALPEL = 85, /obj/item/melee/transforming/energy/sword = 55, /obj/item/kitchen/knife = 35,
/obj/item/shard = 25, /obj/item = 20)
time = 100
/datum/surgery_step/lobotomize/tool_check(mob/user, obj/item/tool)
@@ -51,11 +51,12 @@
return TRUE
/datum/surgery_step/lobotomize/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
if(target.getorganslot(ORGAN_SLOT_BRAIN))
var/obj/item/organ/brain/B = target.getorganslot(ORGAN_SLOT_BRAIN)
if(B)
display_results(user, target, "<span class='warning'>You remove the wrong part, causing more damage!</span>",
"[user] successfully lobotomizes [target]!",
"[user] completes the surgery on [target]'s brain.")
target.adjustBrainLoss(80)
B.applyOrganDamage(80)
switch(rand(1,3))
if(1)
target.gain_trauma_type(BRAIN_TRAUMA_MILD, TRAUMA_RESILIENCE_MAGIC)