diff --git a/_maps/RandomRuins/SpaceRuins/deepstorage.dmm b/_maps/RandomRuins/SpaceRuins/deepstorage.dmm
new file mode 100644
index 0000000000..785d2e9456
--- /dev/null
+++ b/_maps/RandomRuins/SpaceRuins/deepstorage.dmm
@@ -0,0 +1,6741 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/closed/mineral/random/low_chance,
+/area/ruin/unpowered)
+"ac" = (
+/turf/closed/wall/mineral/iron,
+/area/ruin/deepstorage)
+"ad" = (
+/obj/structure/closet/cardboard,
+/obj/item/stack/sheet/mineral/silver,
+/obj/item/stack/sheet/mineral/gold,
+/obj/item/stack/sheet/mineral/silver,
+/obj/item/stack/sheet/mineral/silver,
+/obj/item/stack/sheet/mineral/gold,
+/obj/item/stack/sheet/mineral/gold,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"ae" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/storage/box/monkeycubes,
+/obj/item/weapon/storage/box/monkeycubes,
+/obj/item/weapon/storage/box/monkeycubes,
+/obj/item/weapon/storage/toolbox/drone,
+/obj/item/weapon/storage/toolbox/drone,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"af" = (
+/obj/structure/closet/cardboard,
+/obj/item/stack/sheet/cardboard,
+/obj/item/stack/cable_coil,
+/obj/item/stack/sheet/mineral/wood,
+/obj/item/stack/sheet/mineral/wood,
+/obj/item/stack/packageWrap,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"ag" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/storage/box/mousetraps,
+/obj/item/weapon/storage/box/mousetraps,
+/obj/item/weapon/storage/box/drinkingglasses,
+/obj/item/weapon/storage/box/zipties,
+/obj/item/weapon/switchblade,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"ah" = (
+/obj/structure/closet/cardboard,
+/obj/item/stack/sheet/metal{
+ amount = 50;
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/stack/sheet/metal{
+ amount = 50;
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/stack/sheet/metal{
+ amount = 50;
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/stack/sheet/metal{
+ amount = 50;
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/stack/rods{
+ amount = 50
+ },
+/obj/item/stack/rods{
+ amount = 50
+ },
+/obj/item/stack/rods{
+ amount = 50
+ },
+/obj/item/stack/rods{
+ amount = 50
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"ai" = (
+/obj/structure/closet/cardboard,
+/obj/item/stack/sheet/glass{
+ amount = 50
+ },
+/obj/item/stack/sheet/glass{
+ amount = 50
+ },
+/obj/item/stack/sheet/glass{
+ amount = 50
+ },
+/obj/item/stack/sheet/glass{
+ amount = 50
+ },
+/obj/item/stack/sheet/plasteel{
+ amount = 10
+ },
+/obj/item/stack/sheet/plasteel{
+ amount = 10
+ },
+/obj/item/stack/sheet/plasteel{
+ amount = 10
+ },
+/obj/item/stack/sheet/plasteel{
+ amount = 10
+ },
+/obj/item/clothing/shoes/combat,
+/obj/item/clothing/shoes/combat,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"aj" = (
+/obj/structure/closet/cardboard,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight,
+/obj/item/device/flashlight,
+/obj/item/device/flashlight,
+/obj/item/weapon/shovel,
+/obj/item/weapon/pickaxe/drill,
+/obj/item/weapon/pickaxe/drill,
+/obj/item/weapon/pickaxe/drill,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"ak" = (
+/obj/structure/closet/cardboard,
+/obj/item/device/flashlight/lantern,
+/obj/item/device/flashlight/lantern,
+/obj/item/device/flashlight/lantern,
+/obj/item/device/tape/random,
+/obj/item/device/tape/random,
+/obj/item/device/tape/random,
+/obj/item/weapon/storage/box/rxglasses,
+/obj/item/weapon/extinguisher,
+/obj/item/weapon/extinguisher,
+/obj/item/clothing/glasses/night,
+/obj/item/clothing/glasses/night,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"al" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/storage/box/syringes,
+/obj/item/weapon/storage/box/syringes,
+/obj/item/weapon/storage/box/beakers,
+/obj/item/weapon/storage/box/beakers,
+/obj/item/weapon/storage/box/matches,
+/obj/item/weapon/storage/box/bodybags,
+/obj/item/clothing/glasses/meson/engine,
+/obj/item/clothing/glasses/meson/engine,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"am" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/kitchen/knife,
+/obj/item/weapon/kitchen/knife,
+/obj/item/weapon/cultivator,
+/obj/item/weapon/hatchet,
+/obj/item/weapon/kitchen/rollingpin,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"an" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/defibrillator,
+/obj/item/weapon/storage/box/medipens,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"ao" = (
+/obj/structure/closet/cardboard,
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/obj/item/ammo_box/c9mm,
+/obj/item/ammo_box/c9mm,
+/obj/item/ammo_box/c9mm,
+/obj/item/ammo_box/c9mm,
+/obj/item/ammo_box/c9mm,
+/obj/item/ammo_box/c9mm,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"ap" = (
+/obj/structure/closet/crate/freezer,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/random,
+/obj/item/weapon/reagent_containers/blood/random,
+/obj/item/weapon/reagent_containers/blood/random,
+/obj/item/weapon/reagent_containers/blood/random,
+/obj/item/weapon/reagent_containers/blood/random,
+/obj/item/weapon/reagent_containers/blood/random,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"aq" = (
+/obj/machinery/iv_drip,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"ar" = (
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"as" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"at" = (
+/obj/machinery/portable_atmospherics/canister/air,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"au" = (
+/obj/machinery/door/airlock/highsecurity{
+ name = "Bunker"
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"av" = (
+/obj/structure/toilet{
+ dir = 4
+ },
+/turf/open/floor/plasteel/freezer,
+/area/ruin/deepstorage)
+"aw" = (
+/obj/structure/mirror{
+ pixel_x = 30
+ },
+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
+ pixel_x = 11;
+ pixel_y = 0
+ },
+/turf/open/floor/plasteel/freezer,
+/area/ruin/deepstorage)
+"ax" = (
+/obj/structure/table,
+/obj/item/weapon/storage/toolbox/drone,
+/obj/item/device/flashlight,
+/obj/item/device/flashlight,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"ay" = (
+/obj/structure/table,
+/obj/item/weapon/gun/ballistic/automatic/wt550{
+ pixel_x = -3;
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/ballistic/automatic/wt550{
+ pixel_x = 2;
+ pixel_y = 0
+ },
+/obj/structure/reagent_dispensers/peppertank{
+ pixel_y = 30
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"az" = (
+/obj/structure/table,
+/obj/item/weapon/storage/backpack/dufflebag/sec{
+ contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical);
+ desc = "A large dufflebag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools.";
+ name = "dufflebag";
+ pixel_y = 5
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aA" = (
+/obj/structure/table,
+/obj/item/device/radio{
+ pixel_x = -4
+ },
+/obj/item/device/radio,
+/obj/item/device/radio{
+ pixel_x = 4
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aB" = (
+/obj/structure/table,
+/obj/item/stack/sheet/metal{
+ amount = 50;
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/stack/rods{
+ amount = 50
+ },
+/obj/item/stack/cable_coil,
+/obj/item/stack/cable_coil,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aC" = (
+/obj/structure/table,
+/obj/item/weapon/storage/firstaid/brute{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/firstaid/brute,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aD" = (
+/obj/structure/table,
+/obj/item/weapon/storage/firstaid/regular{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/firstaid/regular,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aE" = (
+/obj/structure/closet/crate/radiation,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aF" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"aG" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"aH" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aI" = (
+/obj/machinery/vending/clothing,
+/turf/open/floor/wood,
+/area/ruin/deepstorage)
+"aJ" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken3"
+ },
+/area/ruin/deepstorage)
+"aK" = (
+/obj/structure/bed,
+/turf/open/floor/wood,
+/area/ruin/deepstorage)
+"aL" = (
+/turf/open/floor/plasteel/freezer,
+/area/ruin/deepstorage)
+"aM" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/plasteel/freezer,
+/area/ruin/deepstorage)
+"aN" = (
+/obj/structure/table,
+/obj/item/clothing/gloves/combat{
+ pixel_x = -3;
+ pixel_y = 4
+ },
+/obj/item/clothing/gloves/combat{
+ pixel_x = 3;
+ pixel_y = -2
+ },
+/obj/item/clothing/mask/gas,
+/obj/item/clothing/mask/gas,
+/obj/item/clothing/mask/gas,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"aO" = (
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aP" = (
+/obj/structure/table,
+/obj/item/device/mass_spectrometer/adv,
+/obj/item/device/mass_spectrometer/adv,
+/obj/item/device/healthanalyzer,
+/obj/item/device/healthanalyzer,
+/obj/item/stack/medical/gauze,
+/obj/item/stack/medical/gauze,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"aQ" = (
+/obj/structure/closet/radiation,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aR" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aS" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"aT" = (
+/obj/structure/closet/wardrobe/pink,
+/turf/open/floor/wood{
+ icon_state = "wood-broken"
+ },
+/area/ruin/deepstorage)
+"aU" = (
+/turf/open/floor/wood,
+/area/ruin/deepstorage)
+"aV" = (
+/obj/structure/bed,
+/turf/open/floor/wood{
+ icon_state = "wood-broken7"
+ },
+/area/ruin/deepstorage)
+"aW" = (
+/obj/machinery/shower{
+ dir = 4
+ },
+/turf/open/floor/plasteel/freezer,
+/area/ruin/deepstorage)
+"aX" = (
+/obj/machinery/shower{
+ dir = 8
+ },
+/turf/open/floor/plasteel/freezer,
+/area/ruin/deepstorage)
+"aY" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/structure/table,
+/obj/item/weapon/storage/firstaid/toxin{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/firstaid/toxin,
+/obj/item/weapon/storage/pill_bottle/charcoal,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"aZ" = (
+/obj/structure/table,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare{
+ pixel_y = 6
+ },
+/obj/item/device/flashlight/flare,
+/obj/item/weapon/crowbar/red,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"ba" = (
+/obj/machinery/suit_storage_unit/standard_unit,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bb" = (
+/obj/structure/closet/wardrobe/pjs,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/ruin/deepstorage)
+"bc" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken4"
+ },
+/area/ruin/deepstorage)
+"bd" = (
+/obj/structure/bed,
+/turf/open/floor/wood{
+ icon_state = "wood-broken3"
+ },
+/area/ruin/deepstorage)
+"be" = (
+/obj/machinery/shower{
+ dir = 4
+ },
+/obj/item/weapon/soap,
+/turf/open/floor/plasteel/freezer,
+/area/ruin/deepstorage)
+"bf" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/turf/open/floor/plating,
+/area/ruin/deepstorage)
+"bg" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/item/weapon/storage/box/donkpockets,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bh" = (
+/obj/structure/closet/cardboard,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/item/weapon/storage/box/donkpockets,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bi" = (
+/obj/machinery/door/airlock/highsecurity{
+ name = "Bunker"
+ },
+/turf/open/floor/wood,
+/area/ruin/deepstorage)
+"bj" = (
+/obj/machinery/door/airlock/highsecurity{
+ name = "Bunker"
+ },
+/turf/open/floor/plasteel/freezer,
+/area/ruin/deepstorage)
+"bk" = (
+/obj/structure/fireaxecabinet{
+ pixel_y = 30
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bl" = (
+/obj/machinery/sleeper{
+ icon_state = "sleeper-open";
+ dir = 4
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bm" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bn" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bo" = (
+/obj/machinery/sleeper{
+ icon_state = "sleeper-open";
+ dir = 4
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bp" = (
+/obj/machinery/door/airlock/highsecurity{
+ name = "Bunker"
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bq" = (
+/obj/machinery/processor{
+ name = "processor"
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"br" = (
+/obj/structure/table,
+/obj/item/weapon/storage/box/matches,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bs" = (
+/obj/structure/table,
+/obj/machinery/reagentgrinder,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bt" = (
+/obj/structure/table,
+/obj/machinery/recharger,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bu" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/hydroponics/constructable,
+/turf/open/floor/light,
+/area/ruin/deepstorage)
+"bv" = (
+/obj/machinery/hydroponics/constructable,
+/turf/open/floor/light,
+/area/ruin/deepstorage)
+"bw" = (
+/obj/machinery/blackbox_recorder,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bx" = (
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/machinery/power/port_gen/pacman,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"by" = (
+/obj/machinery/power/smes/magical{
+ desc = "A high-capacity superconducting magnetic energy storage (SMES) unit.";
+ name = "power storage unit"
+ },
+/obj/structure/cable,
+/obj/structure/cable{
+ icon_state = "0-2";
+ pixel_y = 1;
+ d2 = 2
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bz" = (
+/obj/machinery/telecomms/relay/preset/telecomms,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bA" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/tank_dispenser/oxygen,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bB" = (
+/obj/machinery/biogenerator,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bC" = (
+/obj/machinery/light,
+/obj/machinery/hydroponics/constructable,
+/turf/open/floor/light,
+/area/ruin/deepstorage)
+"bD" = (
+/obj/machinery/autolathe,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bE" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/power/terminal{
+ icon_state = "term";
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bF" = (
+/obj/structure/reagent_dispensers/fueltank,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bG" = (
+/obj/structure/table,
+/obj/machinery/microwave,
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bH" = (
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bI" = (
+/obj/structure/table,
+/obj/item/weapon/storage/box/donkpockets,
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bJ" = (
+/obj/structure/table,
+/obj/item/weapon/reagent_containers/food/snacks/beans,
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bK" = (
+/obj/structure/chair{
+ dir = 8
+ },
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bL" = (
+/obj/machinery/seed_extractor,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bM" = (
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "Bunker APC";
+ pixel_x = -24;
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bN" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_y = 0;
+ tag = ""
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bO" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8";
+ tag = ""
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bP" = (
+/obj/structure/reagent_dispensers/watertank,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bQ" = (
+/obj/structure/table,
+/obj/item/weapon/kitchen/knife,
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bR" = (
+/obj/structure/table,
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bS" = (
+/obj/structure/table,
+/obj/item/weapon/kitchen/fork,
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bT" = (
+/obj/machinery/vending/hydronutrients,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bU" = (
+/obj/machinery/space_heater,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"bV" = (
+/obj/structure/chair/office/dark{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bW" = (
+/obj/structure/table/reinforced,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"bX" = (
+/obj/machinery/smartfridge,
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bY" = (
+/obj/machinery/light/small,
+/turf/open/floor/plasteel/bar,
+/area/ruin/deepstorage)
+"bZ" = (
+/obj/machinery/vending/hydroseeds{
+ slogan_delay = 700
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"ca" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"cb" = (
+/obj/structure/chair/office/dark,
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"cc" = (
+/obj/structure/frame/computer,
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"cd" = (
+/obj/structure/table/reinforced,
+/obj/machinery/computer/security/telescreen{
+ dir = 1;
+ name = "Bunker Entrance";
+ network = list("Bunker1");
+ pixel_x = 0;
+ pixel_y = 2
+ },
+/turf/open/floor/plasteel,
+/area/ruin/deepstorage)
+"ce" = (
+/obj/structure/table/reinforced,
+/obj/machinery/button/door{
+ id = "bunker1";
+ name = "Inner Doors";
+ pixel_y = 6
+ },
+/obj/machinery/button/door{
+ id = "bunker2";
+ name = "Outer Doors";
+ pixel_y = -4
+ },
+/turf/open/floor/plasteel/floorgrime,
+/area/ruin/deepstorage)
+"cf" = (
+/obj/machinery/door/poddoor{
+ id = "bunker1";
+ name = "Bunker Door";
+ tag = "inner"
+ },
+/turf/open/floor/plating,
+/area/ruin/deepstorage)
+"cg" = (
+/turf/open/floor/plating,
+/area/ruin/deepstorage)
+"ch" = (
+/obj/machinery/camera{
+ network = list("Bunker1")
+ },
+/turf/open/floor/plating,
+/area/ruin/deepstorage)
+"ci" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/ruin/deepstorage)
+"cj" = (
+/obj/machinery/door/poddoor{
+ id = "bunker2";
+ name = "Bunker Door";
+ tag = "outer"
+ },
+/turf/open/floor/plating,
+/area/ruin/deepstorage)
+"ck" = (
+/turf/open/floor/plating/asteroid/airless,
+/area/ruin/deepstorage)
+
+(1,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(2,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(3,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(4,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(5,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(6,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(7,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(8,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(9,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(10,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+"}
+(11,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+"}
+(12,1,1) = {"
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+"}
+(13,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(14,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(15,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(16,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(17,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(18,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(19,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(20,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(21,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(22,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(23,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ck
+ck
+ck
+ab
+ab
+ab
+ab
+ab
+"}
+(24,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ab
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ab
+ab
+ab
+"}
+(25,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+bl
+bo
+ac
+bw
+bD
+bM
+bU
+ca
+ar
+cf
+cg
+cg
+ac
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ab
+ab
+"}
+(26,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ar
+ar
+ac
+bx
+ar
+bN
+ar
+aO
+ar
+cf
+cg
+cg
+ac
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+"}
+(27,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ac
+ac
+ac
+ac
+ac
+bp
+ac
+by
+bE
+bO
+aO
+ar
+aO
+ac
+cg
+cg
+ac
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+ck
+"}
+(28,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+aI
+aT
+bb
+ac
+ar
+aO
+ac
+bz
+aO
+aO
+ar
+aO
+cd
+ac
+ch
+cg
+cj
+ck
+ck
+ck
+ck
+ab
+ab
+ab
+ck
+ck
+ck
+ck
+ck
+"}
+(29,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+aJ
+aU
+bc
+bi
+ar
+ar
+ac
+aO
+ar
+aO
+ar
+cb
+cc
+ac
+ci
+cg
+cj
+ck
+ck
+ck
+ck
+ab
+ab
+ab
+ab
+ck
+ck
+ck
+ck
+"}
+(30,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+aK
+aV
+bd
+ac
+ar
+aO
+au
+ar
+ar
+aO
+bV
+aO
+ce
+ac
+ac
+ac
+ac
+ck
+ck
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ck
+ck
+"}
+(31,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ac
+ac
+ac
+ac
+ac
+bm
+aO
+ac
+bA
+bF
+bP
+bW
+cc
+bW
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(32,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+av
+aL
+aW
+be
+ac
+aO
+aO
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(33,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+aw
+aM
+aX
+aX
+bj
+aO
+aO
+ar
+ar
+bG
+bQ
+bX
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(34,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ac
+ac
+ac
+ac
+ac
+aO
+aO
+aO
+ar
+bH
+bH
+bY
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(35,1,1) = {"
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ax
+aN
+aY
+ac
+bk
+ar
+bq
+ac
+ar
+bI
+bR
+bH
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(36,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ay
+ar
+ar
+bf
+ar
+ar
+br
+ac
+aO
+bJ
+bS
+bH
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(37,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+az
+aO
+aO
+bf
+aO
+ar
+bs
+ac
+aO
+bK
+bK
+bH
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(38,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+aA
+ar
+aO
+au
+aO
+aO
+bt
+ac
+ar
+ar
+ar
+ar
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(39,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+aB
+ar
+aO
+bf
+aO
+aO
+aO
+aO
+aO
+ar
+ar
+aO
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+"}
+(40,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+aC
+aO
+ar
+bf
+aO
+bn
+aO
+aO
+bB
+bL
+bT
+bZ
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+"}
+(41,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ac
+ac
+ac
+ac
+aD
+aP
+aZ
+ac
+au
+ac
+ac
+au
+ac
+ac
+ac
+ac
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+"}
+(42,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ad
+aj
+ap
+ac
+ac
+ac
+ac
+ac
+aO
+ac
+bu
+aO
+bC
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(43,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ae
+ak
+aq
+ac
+aE
+aQ
+ba
+ba
+aO
+ac
+bv
+aO
+bv
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(44,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+af
+al
+ar
+au
+ar
+ar
+aO
+aO
+ar
+ac
+bv
+aO
+bv
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(45,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ag
+am
+ar
+ac
+aF
+aR
+aR
+bg
+bg
+ac
+bu
+aO
+bC
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(46,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ah
+an
+as
+ac
+aG
+aR
+aR
+bh
+bh
+ac
+ac
+ac
+ac
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(47,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ai
+ao
+at
+ac
+aH
+aS
+aH
+aH
+aH
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(48,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ac
+ac
+ac
+ac
+aH
+aH
+aH
+aH
+aH
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(49,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(50,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(51,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(52,1,1) = {"
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(53,1,1) = {"
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(54,1,1) = {"
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(55,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(56,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+"}
+(57,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(58,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(59,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(60,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+"}
+(61,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+"}
+(62,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+"}
+(63,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+"}
+(64,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+"}
+(65,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+"}
+(66,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+"}
+(67,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+"}
+(68,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+"}
+(69,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+"}
+(70,1,1) = {"
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+"}
+(71,1,1) = {"
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+"}
+(72,1,1) = {"
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+"}
+(73,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+"}
+(74,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+"}
+(75,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+"}
+(76,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+"}
+(77,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(78,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(79,1,1) = {"
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(80,1,1) = {"
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(81,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(82,1,1) = {"
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(83,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(84,1,1) = {"
+aa
+aa
+ab
+ab
+ab
+aa
+aa
+ab
+ab
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(85,1,1) = {"
+aa
+aa
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+ab
+ab
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
diff --git a/_maps/map_files/generic/Centcomm.dmm b/_maps/map_files/generic/Centcomm.dmm
index 6782e4cce4..d36c5165dc 100644
--- a/_maps/map_files/generic/Centcomm.dmm
+++ b/_maps/map_files/generic/Centcomm.dmm
@@ -20,7 +20,7 @@
/turf/closed/indestructible/riveted,
/area/space)
"af" = (
-/turf/open/floor/holofloor/snow/cold,
+/turf/open/floor/holofloor/snow,
/area/holodeck/rec_center/winterwonderland)
"ag" = (
/obj/structure/window/reinforced{
@@ -141,7 +141,7 @@
/area/space)
"ax" = (
/obj/structure/flora/bush,
-/turf/open/floor/holofloor/snow/cold,
+/turf/open/floor/holofloor/snow,
/area/holodeck/rec_center/winterwonderland)
"ay" = (
/obj/item/toy/snowball{
@@ -155,7 +155,7 @@
/obj/item/toy/snowball{
pixel_x = -4
},
-/turf/open/floor/holofloor/snow/cold,
+/turf/open/floor/holofloor/snow,
/area/holodeck/rec_center/winterwonderland)
"az" = (
/turf/open/floor/holofloor{
@@ -216,7 +216,7 @@
/area/holodeck/rec_center/court)
"aI" = (
/obj/structure/flora/grass/brown,
-/turf/open/floor/holofloor/snow/cold,
+/turf/open/floor/holofloor/snow,
/area/holodeck/rec_center/winterwonderland)
"aJ" = (
/obj/structure/table,
@@ -268,7 +268,7 @@
/obj/structure/statue/snow/snowman{
anchored = 1
},
-/turf/open/floor/holofloor/snow/cold,
+/turf/open/floor/holofloor/snow,
/area/holodeck/rec_center/winterwonderland)
"aP" = (
/obj/structure/chair/wood/normal{
@@ -282,7 +282,7 @@
/area/holodeck/rec_center/lounge)
"aQ" = (
/obj/structure/chair/wood/wings,
-/turf/open/floor/holofloor/snow/cold,
+/turf/open/floor/holofloor/snow,
/area/holodeck/rec_center/winterwonderland)
"aR" = (
/obj/structure/window/reinforced/tinted{
@@ -303,11 +303,11 @@
/area/holodeck/rec_center/lounge)
"aT" = (
/obj/structure/flora/tree/pine,
-/turf/open/floor/holofloor/snow/cold,
+/turf/open/floor/holofloor/snow,
/area/holodeck/rec_center/winterwonderland)
"aU" = (
/obj/structure/chair/wood,
-/turf/open/floor/holofloor/snow/cold,
+/turf/open/floor/holofloor/snow,
/area/holodeck/rec_center/winterwonderland)
"aV" = (
/obj/structure/table/wood,
diff --git a/bot/config.py b/bot/config.py
index 8888753ab7..c0ffc55bed 100644
--- a/bot/config.py
+++ b/bot/config.py
@@ -1,6 +1,7 @@
# Configuration for the minibot.py bot starts here
server = "irc.rizon.net"
port = 6667
+nudge_port = 45678
channels = ["#asdfgbus", "#botbus"]
defaultchannel = "#asdfgbus"
diff --git a/bot/minibot.py b/bot/minibot.py
index 82e46722f8..cc5ac1a5b4 100644
--- a/bot/minibot.py
+++ b/bot/minibot.py
@@ -73,7 +73,7 @@ def setup_irc_socket():
def setup_nudge_socket():
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
- s.bind(("", 45678)) # localhost:45678
+ s.bind(("", nudge_port)) # localhost:nudge_port
s.listen(5)
logger.info("Nudge socket up and listening")
return s
diff --git a/bot/nudge.py b/bot/nudge.py
index 7f195adae1..8a13c5636b 100644
--- a/bot/nudge.py
+++ b/bot/nudge.py
@@ -1,4 +1,5 @@
#!/usr/bin/env python3
+from config import *
import sys
import pickle
import socket
@@ -16,7 +17,7 @@ def pack():
def nudge(data):
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
- s.connect(("localhost", 45678))
+ s.connect(("localhost", nudge_port))
s.send(data)
s.close()
diff --git a/code/__DEFINES/antagonists.dm b/code/__DEFINES/antagonists.dm
new file mode 100644
index 0000000000..d30a2d098f
--- /dev/null
+++ b/code/__DEFINES/antagonists.dm
@@ -0,0 +1,3 @@
+#define ANTAG_DATUM_CULT /datum/antagonist/cult
+#define ANTAG_DATUM_CLOCKCULT /datum/antagonist/clockcult
+#define ANTAG_DATUM_CLOCKCULT_SILENT /datum/antagonist/clockcult/silent
\ No newline at end of file
diff --git a/code/__DEFINES/language.dm b/code/__DEFINES/language.dm
index 3f09f46817..e7818d7bf3 100644
--- a/code/__DEFINES/language.dm
+++ b/code/__DEFINES/language.dm
@@ -1,2 +1,4 @@
#define NO_STUTTER 1
#define TONGUELESS_SPEECH 2
+#define LANGUAGE_HIDE_ICON_IF_UNDERSTOOD 4
+#define LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD 8
diff --git a/code/__DEFINES/machines.dm b/code/__DEFINES/machines.dm
index 004ea378da..9524fc9a43 100644
--- a/code/__DEFINES/machines.dm
+++ b/code/__DEFINES/machines.dm
@@ -23,6 +23,7 @@
#define MECHFAB 16 //Remember, objects utilising this flag should have construction_time and construction_cost vars.
#define BIOGENERATOR 32 //Uses biomass
#define LIMBGROWER 64 //Uses synthetic flesh
+#define SMELTER 128 //uses various minerals
//Note: More then one of these can be added to a design but imprinter and lathe designs are incompatable.
//Modular computer/NTNet defines
diff --git a/code/__DEFINES/qdel.dm b/code/__DEFINES/qdel.dm
index fe19d7a559..041a6283e7 100644
--- a/code/__DEFINES/qdel.dm
+++ b/code/__DEFINES/qdel.dm
@@ -14,5 +14,6 @@
#define GC_QUEUED_FOR_HARD_DEL -2
#define GC_CURRENTLY_BEING_QDELETED -3
-#define QDELETED(X) (!X || X.gc_destroyed)
+#define QDELING(X) (X.gc_destroyed)
+#define QDELETED(X) (!X || QDELING(X))
#define QDESTROYING(X) (!X || X.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm
index 0b27e01326..c0b9a20d3b 100644
--- a/code/__DEFINES/subsystems.dm
+++ b/code/__DEFINES/subsystems.dm
@@ -20,6 +20,24 @@
#define FLIGHTSUIT_PROCESSING_NONE 0
#define FLIGHTSUIT_PROCESSING_FULL 1
+#define INITIALIZATION_INSSATOMS 0 //New should not call Initialize
+#define INITIALIZATION_INNEW_MAPLOAD 1 //New should call Initialize(TRUE)
+#define INITIALIZATION_INNEW_REGULAR 2 //New should call Initialize(FALSE)
+
+#define INITIALIZE_HINT_NORMAL 0 //Nothing happens
+#define INITIALIZE_HINT_LATELOAD 1 //Call LateInitialize
+#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom
+
+//type and all subtypes should always call Initialize in New()
+#define INITIALIZE_IMMEDIATE(X) ##X/New(loc, ...){\
+ ..();\
+ if(!initialized) {\
+ args[1] = TRUE;\
+ SSatoms.InitAtom(src, args);\
+ }\
+}
+
+
// Subsystem init_order, from highest priority to lowest priority
// The numbers just define the ordering, they are meaningless otherwise.
diff --git a/code/__DEFINES/subsystems.dm.rej b/code/__DEFINES/subsystems.dm.rej
new file mode 100644
index 0000000000..cf39977224
--- /dev/null
+++ b/code/__DEFINES/subsystems.dm.rej
@@ -0,0 +1,18 @@
+diff a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm (rejected hunks)
+@@ -26,4 +26,13 @@
+
+ #define INITIALIZE_HINT_NORMAL 0 //Nothing happens
+ #define INITIALIZE_HINT_LATELOAD 1 //Call LateInitialize
+-#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom
+\ No newline at end of file
++#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom
++
++//type and all subtypes should always call Initialize in New()
++#define INITIALIZE_IMMEDIATE(X) ##X/New(loc, ...){\
++ ..();\
++ if(!initialized) {\
++ args[1] = TRUE;\
++ SSatoms.InitAtom(src, args);\
++ }\
++}
+\ No newline at end of file
diff --git a/code/__HELPERS/icons.dm b/code/__HELPERS/icons.dm
index 48bf1f3ab9..31e67197a8 100644
--- a/code/__HELPERS/icons.dm
+++ b/code/__HELPERS/icons.dm
@@ -991,7 +991,7 @@ GLOBAL_LIST_EMPTY(friendly_animal_types)
SET_SECONDARY_FLAG(src, FROZEN)
//Assumes already frozed
-obj/proc/make_unfrozen()
+/obj/proc/make_unfrozen()
icon = initial(icon)
name = replacetext(name, "frozen ", "")
CLEAR_SECONDARY_FLAG(src, FROZEN)
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index a7338a0c5d..1da1b50aa3 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -582,7 +582,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
return 0
//Repopulates sortedAreas list
-/proc/SortAreas()
+/proc/repopulate_sorted_areas()
GLOB.sortedAreas = list()
for(var/area/A in world)
diff --git a/code/_globalvars/lists/mobs.dm b/code/_globalvars/lists/mobs.dm
index 32969dd5d8..e378970225 100644
--- a/code/_globalvars/lists/mobs.dm
+++ b/code/_globalvars/lists/mobs.dm
@@ -11,6 +11,7 @@ GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys,
GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**. Excludes /mob/dead/new_player
GLOBAL_LIST_EMPTY(mob_list) //all mobs, including clientless
+GLOBAL_LIST_EMPTY(mob_directory) //mob_id -> mob
GLOBAL_LIST_EMPTY(living_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
GLOBAL_LIST_EMPTY(dead_mob_list) //all dead mobs, including clientless. Excludes /mob/dead/new_player
GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
diff --git a/code/_globalvars/lists/names.dm b/code/_globalvars/lists/names.dm
index 15a0867667..5726a1501d 100644
--- a/code/_globalvars/lists/names.dm
+++ b/code/_globalvars/lists/names.dm
@@ -1,23 +1,23 @@
-GLOBAL_LIST_INIT(ai_names, world.file2list("config/names/ai.txt"))
-GLOBAL_LIST_INIT(wizard_first, world.file2list("config/names/wizardfirst.txt"))
-GLOBAL_LIST_INIT(wizard_second, world.file2list("config/names/wizardsecond.txt"))
-GLOBAL_LIST_INIT(ninja_titles, world.file2list("config/names/ninjatitle.txt"))
-GLOBAL_LIST_INIT(ninja_names, world.file2list("config/names/ninjaname.txt"))
-GLOBAL_LIST_INIT(commando_names, world.file2list("config/names/death_commando.txt"))
-GLOBAL_LIST_INIT(first_names_male, world.file2list("config/names/first_male.txt"))
-GLOBAL_LIST_INIT(first_names_female, world.file2list("config/names/first_female.txt"))
-GLOBAL_LIST_INIT(last_names, world.file2list("config/names/last.txt"))
-GLOBAL_LIST_INIT(lizard_names_male, world.file2list("config/names/lizard_male.txt"))
-GLOBAL_LIST_INIT(lizard_names_female, world.file2list("config/names/lizard_female.txt"))
-GLOBAL_LIST_INIT(clown_names, world.file2list("config/names/clown.txt"))
-GLOBAL_LIST_INIT(mime_names, world.file2list("config/names/mime.txt"))
-GLOBAL_LIST_INIT(carp_names, world.file2list("config/names/carp.txt"))
-GLOBAL_LIST_INIT(golem_names, world.file2list("config/names/golem.txt"))
-GLOBAL_LIST_INIT(plasmaman_names, world.file2list("config/names/plasmaman.txt"))
-GLOBAL_LIST_INIT(posibrain_names, list("PBU","HIU","SINA","ARMA","OSI","HBL","MSO","RR","CHRI","CDB","HG","XSI","ORNG","GUN","KOR","MET","FRE","XIS","SLI","PKP","HOG","RZH","GOOF","MRPR","JJR","FIRC","INC","PHL","BGB","ANTR","MIW","WJ","JRD","CHOC","ANCL","JLLO","JNLG","KOS","TKRG","XAL","STLP","CBOS","DUNC","FXMC","DRSD","COI"))
+GLOBAL_LIST_INIT(ai_names, world.file2list("strings/names/ai.txt"))
+GLOBAL_LIST_INIT(wizard_first, world.file2list("strings/names/wizardfirst.txt"))
+GLOBAL_LIST_INIT(wizard_second, world.file2list("strings/names/wizardsecond.txt"))
+GLOBAL_LIST_INIT(ninja_titles, world.file2list("strings/names/ninjatitle.txt"))
+GLOBAL_LIST_INIT(ninja_names, world.file2list("strings/names/ninjaname.txt"))
+GLOBAL_LIST_INIT(commando_names, world.file2list("strings/names/death_commando.txt"))
+GLOBAL_LIST_INIT(first_names_male, world.file2list("strings/names/first_male.txt"))
+GLOBAL_LIST_INIT(first_names_female, world.file2list("strings/names/first_female.txt"))
+GLOBAL_LIST_INIT(last_names, world.file2list("strings/names/last.txt"))
+GLOBAL_LIST_INIT(lizard_names_male, world.file2list("strings/names/lizard_male.txt"))
+GLOBAL_LIST_INIT(lizard_names_female, world.file2list("strings/names/lizard_female.txt"))
+GLOBAL_LIST_INIT(clown_names, world.file2list("strings/names/clown.txt"))
+GLOBAL_LIST_INIT(mime_names, world.file2list("strings/names/mime.txt"))
+GLOBAL_LIST_INIT(carp_names, world.file2list("strings/names/carp.txt"))
+GLOBAL_LIST_INIT(golem_names, world.file2list("strings/names/golem.txt"))
+GLOBAL_LIST_INIT(plasmaman_names, world.file2list("strings/names/plasmaman.txt"))
+GLOBAL_LIST_INIT(posibrain_names, world.file2list("strings/names/posibrain.txt"))
-GLOBAL_LIST_INIT(verbs, world.file2list("config/names/verbs.txt"))
-GLOBAL_LIST_INIT(adjectives, world.file2list("config/names/adjectives.txt"))
+GLOBAL_LIST_INIT(verbs, world.file2list("strings/names/verbs.txt"))
+GLOBAL_LIST_INIT(adjectives, world.file2list("strings/names/adjectives.txt"))
//loaded on startup because of "
//would include in rsc if ' was used
diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm
index a3a60b1f31..81754efc93 100644
--- a/code/_onclick/hud/screen_objects.dm
+++ b/code/_onclick/hud/screen_objects.dm
@@ -544,7 +544,7 @@
plane = SPLASHSCREEN_PLANE
var/client/holder
-/obj/screen/splash/New(client/C, visible, use_previous_title)
+/obj/screen/splash/New(client/C, visible, use_previous_title) //TODO: Make this use INITIALIZE_IMMEDIATE
holder = C
if(!visible)
diff --git a/code/citadel/cit_guns.dm b/code/citadel/cit_guns.dm
index 820fd233d7..6a51ad4bd2 100644
--- a/code/citadel/cit_guns.dm
+++ b/code/citadel/cit_guns.dm
@@ -1,6 +1,7 @@
/obj/item/weapon/gun/energy/laser/carbine
name = "laser carbine"
desc = "A ruggedized laser carbine featuring much higher capacity and improved handling when compared to a normal laser gun."
+ icon = 'icons/obj/guns/cit_guns.dmi'
icon_state = "lasernew"
item_state = "laser"
origin_tech = "combat=4;magnets=4"
diff --git a/code/citadel/cit_vendors.dm b/code/citadel/cit_vendors.dm
index 32cd034b8b..7fee8705f1 100644
--- a/code/citadel/cit_vendors.dm
+++ b/code/citadel/cit_vendors.dm
@@ -76,6 +76,7 @@
refill_canister = /obj/item/weapon/vending_refill/soviet
+
#undef STANDARD_CHARGE
#undef CONTRABAND_CHARGE
#undef COIN_CHARGE
diff --git a/code/citadel/organs/genitals.dm b/code/citadel/organs/genitals.dm
index 4066295350..c129d8e8fa 100644
--- a/code/citadel/organs/genitals.dm
+++ b/code/citadel/organs/genitals.dm
@@ -16,7 +16,8 @@
/obj/item/organ/genital/Initialize()
. = ..()
- reagents = create_reagents(fluid_max_volume)
+ if(!reagents)
+ create_reagents(fluid_max_volume)
update()
/obj/item/organ/genital/Destroy()
diff --git a/code/controllers/admin.dm b/code/controllers/admin.dm
index 99f6a148a4..2be7139a27 100644
--- a/code/controllers/admin.dm
+++ b/code/controllers/admin.dm
@@ -3,7 +3,9 @@
name = "Initializing..."
var/target
-/obj/effect/statclick/New(loc, text, target) //Don't port this to Initialize it's too critical
+INITIALIZE_IMMEDIATE(/obj/effect/statclick)
+
+/obj/effect/statclick/Initialize(mapload, text, target) //Don't port this to Initialize it's too critical
..()
name = text
src.target = target
diff --git a/code/controllers/globals.dm b/code/controllers/globals.dm
index a1a0a3f838..cd86e0d97c 100644
--- a/code/controllers/globals.dm
+++ b/code/controllers/globals.dm
@@ -16,13 +16,14 @@ GLOBAL_REAL(GLOB, /datum/controller/global_vars)
gvars_datum_in_built_vars = exclude_these.vars + list("gvars_datum_protected_varlist", "gvars_datum_in_built_vars", "gvars_datum_init_order")
qdel(exclude_these)
+ log_world("[vars.len - gvars_datum_in_built_vars.len] global variables")
+
Initialize()
/datum/controller/global_vars/Destroy(force)
+ stack_trace("Some fucker qdel'd the global holder!")
if(!force)
return QDEL_HINT_LETMELIVE
-
- stack_trace("Some fucker deleted the global holder!")
QDEL_NULL(statclick)
gvars_datum_protected_varlist.Cut()
@@ -36,10 +37,7 @@ GLOBAL_REAL(GLOB, /datum/controller/global_vars)
if(!statclick)
statclick = new/obj/effect/statclick/debug(null, "Initializing...", src)
- var/static/num_globals
- if(!num_globals)
- num_globals = vars.len - gvars_datum_in_built_vars.len
- stat("Globals:", statclick.update("Count: [num_globals]"))
+ stat("Globals:", statclick.update("Edit"))
/datum/controller/global_vars/can_vv_get(var_name)
if(var_name in gvars_datum_protected_varlist)
diff --git a/code/controllers/subsystem/atoms.dm b/code/controllers/subsystem/atoms.dm
index c687a7b0e5..711da25889 100644
--- a/code/controllers/subsystem/atoms.dm
+++ b/code/controllers/subsystem/atoms.dm
@@ -1,111 +1,158 @@
-#define INITIALIZATION_INSSATOMS 0 //New should not call Initialize
-#define INITIALIZATION_INNEW_MAPLOAD 1 //New should call Initialize(TRUE)
-#define INITIALIZATION_INNEW_REGULAR 2 //New should call Initialize(FALSE)
-
-SUBSYSTEM_DEF(atoms)
- name = "Atoms"
+#define BAD_INIT_QDEL_BEFORE 1
+#define BAD_INIT_DIDNT_INIT 2
+#define BAD_INIT_SLEPT 4
+#define BAD_INIT_NO_HINT 8
+
+SUBSYSTEM_DEF(atoms)
+ name = "Atoms"
init_order = INIT_ORDER_ATOMS
- flags = SS_NO_FIRE
-
- var/initialized = INITIALIZATION_INSSATOMS
- var/old_initialized
-
- var/list/late_loaders
-
-/datum/controller/subsystem/atoms/Initialize(timeofday)
- GLOB.fire_overlay.appearance_flags = RESET_COLOR
- setupGenetics() //to set the mutations' place in structural enzymes, so monkey.initialize() knows where to put the monkey mutation.
- initialized = INITIALIZATION_INNEW_MAPLOAD
- InitializeAtoms()
- return ..()
-
-/datum/controller/subsystem/atoms/proc/InitializeAtoms(list/atoms = null)
- if(initialized == INITIALIZATION_INSSATOMS)
- return
-
- initialized = INITIALIZATION_INNEW_MAPLOAD
-
- var/static/list/NewQdelList = list()
-
- if(atoms)
- for(var/I in atoms)
- var/atom/A = I
- if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
- if(QDELETED(A))
- if(!(NewQdelList[A.type]))
- WARNING("Found new qdeletion in type [A.type]!")
- NewQdelList[A.type] = TRUE
- continue
- var/start_tick = world.time
- if(A.Initialize(TRUE))
- LAZYADD(late_loaders, A)
- if(start_tick != world.time)
- WARNING("[A]: [A.type] slept during it's Initialize!")
- CHECK_TICK
- testing("Initialized [atoms.len] atoms")
- else
- #ifdef TESTING
- var/count = 0
- #endif
- for(var/atom/A in world)
- if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
- if(QDELETED(A))
- if(!(NewQdelList[A.type]))
- WARNING("Found new qdeletion in type [A.type]!")
- NewQdelList[A.type] = TRUE
- continue
- var/start_tick = world.time
- if(A.Initialize(TRUE))
- LAZYADD(late_loaders, A)
- #ifdef TESTING
- else
- ++count
- #endif TESTING
- if(start_tick != world.time)
- WARNING("[A]: [A.type] slept during it's Initialize!")
- CHECK_TICK
- testing("Roundstart initialized [count] atoms")
-
- initialized = INITIALIZATION_INNEW_REGULAR
-
- for(var/I in late_loaders)
- var/atom/A = I
- var/start_tick = world.time
- A.Initialize(FALSE)
- if(start_tick != world.time)
- WARNING("[A]: [A.type] slept during it's Initialize!")
- CHECK_TICK
- testing("Late-initialized [LAZYLEN(late_loaders)] atoms")
- LAZYCLEARLIST(late_loaders)
-
-/datum/controller/subsystem/atoms/proc/map_loader_begin()
- old_initialized = initialized
- initialized = INITIALIZATION_INSSATOMS
-
-/datum/controller/subsystem/atoms/proc/map_loader_stop()
- initialized = old_initialized
-
-/datum/controller/subsystem/atoms/Recover()
- initialized = SSatoms.initialized
- if(initialized == INITIALIZATION_INNEW_MAPLOAD)
- InitializeAtoms()
- old_initialized = SSatoms.old_initialized
-
-/datum/controller/subsystem/atoms/proc/setupGenetics()
- var/list/avnums = new /list(DNA_STRUC_ENZYMES_BLOCKS)
- for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++)
- avnums[i] = i
- CHECK_TICK
-
- for(var/A in subtypesof(/datum/mutation/human))
- var/datum/mutation/human/B = new A()
- if(B.dna_block == NON_SCANNABLE)
- continue
- B.dna_block = pick_n_take(avnums)
- if(B.quality == POSITIVE)
- GLOB.good_mutations |= B
- else if(B.quality == NEGATIVE)
- GLOB.bad_mutations |= B
- else if(B.quality == MINOR_NEGATIVE)
- GLOB.not_good_mutations |= B
- CHECK_TICK
+ flags = SS_NO_FIRE
+
+ var/initialized = INITIALIZATION_INSSATOMS
+ var/old_initialized
+
+ var/list/late_loaders
+ var/list/created_atoms
+
+ var/list/BadInitializeCalls = list()
+
+/datum/controller/subsystem/atoms/Initialize(timeofday)
+ GLOB.fire_overlay.appearance_flags = RESET_COLOR
+ setupGenetics() //to set the mutations' place in structural enzymes, so monkey.initialize() knows where to put the monkey mutation.
+ initialized = INITIALIZATION_INNEW_MAPLOAD
+ InitializeAtoms()
+ return ..()
+
+/datum/controller/subsystem/atoms/proc/InitializeAtoms(list/atoms)
+ if(initialized == INITIALIZATION_INSSATOMS)
+ return
+
+ initialized = INITIALIZATION_INNEW_MAPLOAD
+
+ LAZYINITLIST(late_loaders)
+
+ var/count
+ var/list/mapload_arg = list(TRUE)
+ if(atoms)
+ created_atoms = list()
+ count = atoms.len
+ for(var/I in atoms)
+ var/atom/A = I
+ if(!A.initialized)
+ if(InitAtom(I, mapload_arg))
+ atoms -= I
+ CHECK_TICK
+ else
+ count = 0
+ for(var/atom/A in world)
+ if(!A.initialized)
+ InitAtom(A, mapload_arg)
+ ++count
+ CHECK_TICK
+
+ log_world("Initialized [count] atoms")
+
+ initialized = INITIALIZATION_INNEW_REGULAR
+
+ if(late_loaders.len)
+ for(var/I in late_loaders)
+ var/atom/A = I
+ A.LateInitialize()
+ testing("Late initialized [late_loaders.len] atoms")
+ late_loaders.Cut()
+
+ if(atoms)
+ . = created_atoms + atoms
+ created_atoms = null
+
+/datum/controller/subsystem/atoms/proc/InitAtom(atom/A, list/arguments)
+ var/the_type = A.type
+ if(QDELING(A))
+ BadInitializeCalls[the_type] |= BAD_INIT_QDEL_BEFORE
+ return TRUE
+
+ var/start_tick = world.time
+
+ var/result = A.Initialize(arglist(arguments))
+
+ if(start_tick != world.time)
+ BadInitializeCalls[the_type] |= BAD_INIT_SLEPT
+
+ var/qdeleted = FALSE
+
+ if(result != INITIALIZE_HINT_NORMAL)
+ switch(result)
+ if(INITIALIZE_HINT_LATELOAD)
+ if(arguments[1]) //mapload
+ late_loaders += A
+ else
+ A.LateInitialize()
+ if(INITIALIZE_HINT_QDEL)
+ qdel(A)
+ qdeleted = TRUE
+ else
+ BadInitializeCalls[the_type] |= BAD_INIT_NO_HINT
+
+ if(!A) //possible harddel
+ qdeleted = TRUE
+ else if(!A.initialized)
+ BadInitializeCalls[the_type] |= BAD_INIT_DIDNT_INIT
+
+ return qdeleted || QDELETED(A)
+
+/datum/controller/subsystem/atoms/proc/map_loader_begin()
+ old_initialized = initialized
+ initialized = INITIALIZATION_INSSATOMS
+
+/datum/controller/subsystem/atoms/proc/map_loader_stop()
+ initialized = old_initialized
+
+/datum/controller/subsystem/atoms/Recover()
+ initialized = SSatoms.initialized
+ if(initialized == INITIALIZATION_INNEW_MAPLOAD)
+ InitializeAtoms()
+ old_initialized = SSatoms.old_initialized
+ BadInitializeCalls = SSatoms.BadInitializeCalls
+
+/datum/controller/subsystem/atoms/proc/setupGenetics()
+ var/list/avnums = new /list(DNA_STRUC_ENZYMES_BLOCKS)
+ for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++)
+ avnums[i] = i
+ CHECK_TICK
+
+ for(var/A in subtypesof(/datum/mutation/human))
+ var/datum/mutation/human/B = new A()
+ if(B.dna_block == NON_SCANNABLE)
+ continue
+ B.dna_block = pick_n_take(avnums)
+ if(B.quality == POSITIVE)
+ GLOB.good_mutations |= B
+ else if(B.quality == NEGATIVE)
+ GLOB.bad_mutations |= B
+ else if(B.quality == MINOR_NEGATIVE)
+ GLOB.not_good_mutations |= B
+ CHECK_TICK
+
+/datum/controller/subsystem/atoms/proc/InitLog()
+ . = ""
+ for(var/path in BadInitializeCalls)
+ . += "Path : [path] \n"
+ var/fails = BadInitializeCalls[path]
+ if(fails & BAD_INIT_DIDNT_INIT)
+ . += "- Didn't call atom/Initialize()\n"
+ if(fails & BAD_INIT_NO_HINT)
+ . += "- Didn't return an Initialize hint\n"
+ if(fails & BAD_INIT_QDEL_BEFORE)
+ . += "- Qdel'd in New()\n"
+ if(fails & BAD_INIT_SLEPT)
+ . += "- Slept during Initialize()\n"
+
+/datum/controller/subsystem/atoms/Shutdown()
+ var/initlog = InitLog()
+ if(initlog)
+ log_world(initlog)
+
+#undef BAD_INIT_QDEL_BEFORE
+#undef BAD_INIT_DIDNT_INIT
+#undef BAD_INIT_SLEPT
+#undef BAD_INIT_NO_HINT
diff --git a/code/controllers/subsystem/atoms.dm.rej b/code/controllers/subsystem/atoms.dm.rej
new file mode 100644
index 0000000000..4d7225164f
--- /dev/null
+++ b/code/controllers/subsystem/atoms.dm.rej
@@ -0,0 +1,9 @@
+diff a/code/controllers/subsystem/atoms.dm b/code/controllers/subsystem/atoms.dm (rejected hunks)
+@@ -12,6 +12,7 @@ SUBSYSTEM_DEF(atoms)
+ var/old_initialized
+
+ var/list/late_loaders
++ var/list/created_atoms
+
+ var/list/BadInitializeCalls = list()
+
diff --git a/code/controllers/subsystem/garbage.dm b/code/controllers/subsystem/garbage.dm
index 083127c9c3..7d3682cf5f 100644
--- a/code/controllers/subsystem/garbage.dm
+++ b/code/controllers/subsystem/garbage.dm
@@ -66,6 +66,9 @@ SUBSYSTEM_DEF(garbage)
HandleToBeQueued()
if(state == SS_RUNNING)
HandleQueue()
+
+ if (state == SS_PAUSED) //make us wait again before the next run.
+ state = SS_RUNNING
//If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond.
//Don't attempt to optimize, not worth the effort.
@@ -110,24 +113,9 @@ SUBSYSTEM_DEF(garbage)
var/type = A.type
testing("GC: -- \ref[A] | [type] was unable to be GC'd and was deleted --")
didntgc["[type]"]++
- var/time = world.timeofday
- var/tick = world.tick_usage
- var/ticktime = world.time
+
HardDelete(A)
- tick = (world.tick_usage-tick+((world.time-ticktime)/world.tick_lag*100))
- if (tick > highest_del_tickusage)
- highest_del_tickusage = tick
- time = world.timeofday - time
- if (!time && TICK_DELTA_TO_MS(tick) > 1)
- time = TICK_DELTA_TO_MS(tick)/100
- if (time > highest_del_time)
- highest_del_time = time
- if (time > 10)
- log_game("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete)")
- message_admins("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete).")
- postpone(time/5)
- break
++delslasttick
++totaldels
else
@@ -157,8 +145,28 @@ SUBSYSTEM_DEF(garbage)
//this is purely to seperate things profile wise.
/datum/controller/subsystem/garbage/proc/HardDelete(datum/A)
+ var/time = world.timeofday
+ var/tick = world.tick_usage
+ var/ticktime = world.time
+
+ var/type = A.type
+ var/refID = "\ref[A]"
+
del(A)
-
+
+ tick = (world.tick_usage-tick+((world.time-ticktime)/world.tick_lag*100))
+ if (tick > highest_del_tickusage)
+ highest_del_tickusage = tick
+ time = world.timeofday - time
+ if (!time && TICK_DELTA_TO_MS(tick) > 1)
+ time = TICK_DELTA_TO_MS(tick)/100
+ if (time > highest_del_time)
+ highest_del_time = time
+ if (time > 10)
+ log_game("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete)")
+ message_admins("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete).")
+ postpone(time/5)
+
/datum/controller/subsystem/garbage/proc/HardQueue(datum/A)
if (istype(A) && A.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
tobequeued += A
@@ -211,7 +219,7 @@ SUBSYSTEM_DEF(garbage)
if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete using a hard reference to save time from the locate()
SSgarbage.HardQueue(D)
if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste.
- del(D)
+ SSgarbage.HardDelete(D)
if (QDEL_HINT_FINDREFERENCE)//qdel will, if TESTING is enabled, display all references to this object, then queue the object for deletion.
SSgarbage.QueueForQueuing(D)
#ifdef TESTING
diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm
index 1499bc5029..a27235c592 100644
--- a/code/controllers/subsystem/mapping.dm
+++ b/code/controllers/subsystem/mapping.dm
@@ -18,6 +18,8 @@ SUBSYSTEM_DEF(mapping)
var/list/shuttle_templates = list()
var/list/shelter_templates = list()
+ var/loading_ruins = FALSE
+
/datum/controller/subsystem/mapping/PreInit()
if(!config)
#ifdef FORCE_MAP
@@ -32,13 +34,13 @@ SUBSYSTEM_DEF(mapping)
if(config.defaulted)
to_chat(world, "Unable to load next map config, defaulting to Box Station")
loadWorld()
- SortAreas()
+ repopulate_sorted_areas()
process_teleport_locs() //Sets up the wizard teleport locations
preloadTemplates()
// Pick a random away mission.
createRandomZlevel()
// Generate mining.
-
+ loading_ruins = TRUE
var/mining_type = config.minetype
if (mining_type == "lavaland")
seedRuins(list(5), global.config.lavaland_budget, /area/lavaland/surface/outdoors, lava_ruins_templates)
@@ -54,7 +56,8 @@ SUBSYSTEM_DEF(mapping)
space_zlevels += i
seedRuins(space_zlevels, global.config.space_budget, /area/space, space_ruins_templates)
-
+ loading_ruins = FALSE
+ repopulate_sorted_areas()
// Set up Z-level transistions.
setup_map_transitions()
..()
@@ -144,31 +147,35 @@ SUBSYSTEM_DEF(mapping)
mapvotes[global.config.defaultmap.map_name] += 1
continue
mapvotes[vote] += 1
+ else
+ for(var/M in global.config.maplist)
+ mapvotes[M] = 1
- //filter votes
- for (var/map in mapvotes)
- if (!map)
- mapvotes.Remove(map)
- if (!(map in global.config.maplist))
- mapvotes.Remove(map)
- continue
- var/datum/map_config/VM = global.config.maplist[map]
- if (!VM)
- mapvotes.Remove(map)
- continue
- if (VM.voteweight <= 0)
- mapvotes.Remove(map)
- continue
- if (VM.config_min_users > 0 && players < VM.config_min_users)
- mapvotes.Remove(map)
- continue
- if (VM.config_max_users > 0 && players > VM.config_max_users)
- mapvotes.Remove(map)
- continue
+ //filter votes
+ for (var/map in mapvotes)
+ if (!map)
+ mapvotes.Remove(map)
+ if (!(map in global.config.maplist))
+ mapvotes.Remove(map)
+ continue
+ var/datum/map_config/VM = global.config.maplist[map]
+ if (!VM)
+ mapvotes.Remove(map)
+ continue
+ if (VM.voteweight <= 0)
+ mapvotes.Remove(map)
+ continue
+ if (VM.config_min_users > 0 && players < VM.config_min_users)
+ mapvotes.Remove(map)
+ continue
+ if (VM.config_max_users > 0 && players > VM.config_max_users)
+ mapvotes.Remove(map)
+ continue
+ if(global.config.allow_map_voting)
mapvotes[map] = mapvotes[map]*VM.voteweight
- var/pickedmap = global.config.allow_map_voting ? pickweight(mapvotes) : pick(global.config.maplist)
+ var/pickedmap = pickweight(mapvotes)
if (!pickedmap)
return
var/datum/map_config/VM = global.config.maplist[pickedmap]
diff --git a/code/controllers/subsystem/npcpool.dm b/code/controllers/subsystem/npcpool.dm
index 7bd412b823..26e6f90b9d 100644
--- a/code/controllers/subsystem/npcpool.dm
+++ b/code/controllers/subsystem/npcpool.dm
@@ -19,7 +19,7 @@ SUBSYSTEM_DEF(npcpool)
/datum/controller/subsystem/npcpool/stat_entry()
..("NPCS:[processing.len]|D:[needsDelegate.len]|A:[needsAssistant.len]|U:[canBeUsed.len]")
-/datum/controller/subsystem/npcpool/proc/stop_processing(mob/living/carbon/human/interactive/I)
+/datum/controller/subsystem/npcpool/proc/stop_processing(mob/living/I)
processing -= I
currentrun -= I
needsDelegate -= I
diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm
index b8d17cab87..e2546f65c4 100644
--- a/code/controllers/subsystem/shuttle.dm
+++ b/code/controllers/subsystem/shuttle.dm
@@ -210,12 +210,10 @@ SUBSYSTEM_DEF(shuttle)
var/emergency_reason = "\nNature of emergency:\n\n[call_reason]"
var/security_num = seclevel2num(get_security_level())
switch(security_num)
- if(SEC_LEVEL_GREEN)
- emergency.request(null, 2, signal_origin, html_decode(emergency_reason), 0)
- if(SEC_LEVEL_BLUE)
- emergency.request(null, 1, signal_origin, html_decode(emergency_reason), 0)
+ if(SEC_LEVEL_RED,SEC_LEVEL_DELTA)
+ emergency.request(null, signal_origin, html_decode(emergency_reason), 1) //There is a serious threat we gotta move no time to give them five minutes.
else
- emergency.request(null, 0.5, signal_origin, html_decode(emergency_reason), 1) // There is a serious threat we gotta move no time to give them five minutes.
+ emergency.request(null, signal_origin, html_decode(emergency_reason), 0)
log_game("[key_name(user)] has called the shuttle.")
message_admins("[key_name_admin(user)] has called the shuttle.")
@@ -274,7 +272,7 @@ SUBSYSTEM_DEF(shuttle)
if(callShuttle)
if(EMERGENCY_IDLE_OR_RECALLED)
- emergency.request(null, 2.5)
+ emergency.request(null, set_coefficient = 2.5)
log_game("There is no means of calling the shuttle anymore. Shuttle automatically called.")
message_admins("All the communications consoles were destroyed and all AIs are inactive. Shuttle called.")
diff --git a/code/datums/antagonists/antag_datum.dm b/code/datums/antagonists/antag_datum.dm
index cdad092087..deee1111c0 100644
--- a/code/datums/antagonists/antag_datum.dm
+++ b/code/datums/antagonists/antag_datum.dm
@@ -1,87 +1,49 @@
-//The Datum, Antagonist. Handles various antag things via a datum.
/datum/antagonist
- var/mob/living/owner //who's our owner and accordingly an antagonist
- var/some_flufftext = "yer an antag larry"
- var/prevented_antag_datum_type //the type of antag datum that this datum can't coexist with; should probably be a list
- var/silent_update = FALSE //if we suppress messages during on_gain, apply_innate_effects, remove_innate_effects, and on_remove
+ var/name = "Antagonist"
-/datum/antagonist/New()
- if(!prevented_antag_datum_type)
- prevented_antag_datum_type = type
+ var/datum/mind/owner //Mind that owns this datum
-/datum/antagonist/Destroy()
- owner = null
- return ..()
+ var/silent = FALSE //Silent will prevent the gain/lose texts to show
-/datum/antagonist/proc/can_be_owned(mob/living/new_body)
- return new_body && !new_body.has_antag_datum(prevented_antag_datum_type, TRUE)
+ var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum
+ var/list/typecache_datum_blacklist = list() //List of datums this type can't coexist with
-/datum/antagonist/proc/give_to_body(mob/living/new_body) //tries to give an antag datum to a mob. cancels out if it can't be owned by the new body
- if(new_body && can_be_owned(new_body))
- new_body.antag_datums += src
- owner = new_body
- on_gain()
- . = src //return the datum if successful
- else
- qdel(src)
- . = FALSE
-/datum/antagonist/proc/on_gain() //on initial gain of antag datum, do this. should only be called once per datum
- apply_innate_effects()
- if(!silent_update && some_flufftext)
- to_chat(owner, some_flufftext)
+/datum/antagonist/New(datum/mind/new_owner)
+ . = ..()
+ typecache_datum_blacklist = typecacheof(typecache_datum_blacklist)
+ if(new_owner)
+ owner = new_owner
-/datum/antagonist/proc/apply_innate_effects() //applies innate effects to the owner, may be called multiple times due to mind transferral, but should only be called once per mob
- //antag huds would go here if antag huds were less completely unworkable as-is
+/datum/antagonist/proc/on_body_transfer(mob/living/old_body, mob/living/new_body)
+ remove_innate_effects(old_body)
+ apply_innate_effects(new_body)
-/datum/antagonist/proc/remove_innate_effects() //removes innate effects from the owner, may be called multiple times due to mind transferral, but should only be called once per mob
- //also antag huds but see above antag huds a shit
+//This handles the application of antag huds/special abilities
+/datum/antagonist/proc/apply_innate_effects(mob/living/mob_override)
+ return
-/datum/antagonist/proc/on_remove() //totally removes the antag datum from the owner; can only be called once per owner
+//This handles the removal of antag huds/special abilities
+/datum/antagonist/proc/remove_innate_effects(mob/living/mob_override)
+ return
+
+//Proc called when the datum is given to a mind.
+/datum/antagonist/proc/on_gain()
+ if(owner && owner.current)
+ if(!silent)
+ greet()
+ apply_innate_effects()
+
+/datum/antagonist/proc/on_removal()
remove_innate_effects()
- owner.antag_datums -= src
+ if(owner)
+ owner.antag_datums -= src
+ if(!silent && owner.current)
+ farewell()
qdel(src)
-/datum/antagonist/proc/transfer_to_new_body(mob/living/new_body)
- remove_innate_effects()
- if(!islist(new_body.antag_datums))
- new_body.antag_datums = list()
- new_body.antag_datums += src
- owner.antag_datums -= src
- owner = new_body
- apply_innate_effects()
+/datum/antagonist/proc/greet()
+ return
-//mob var and helper procs/Destroy override
-/mob/living
- var/list/antag_datums
-
-/mob/living/Destroy() //TODO: merge this with the living/Destroy() in code\modules\mob\living\living.dm (currently line 29)
- if(islist(antag_datums))
- for(var/i in antag_datums)
- qdel(i)
- antag_datums = null
- return ..()
-
-/mob/living/proc/can_have_antag_datum(datum_type) //if we can have this specific antagonist datum; neccessary, but requires creating a new antag datum each time.
- var/datum/antagonist/D = new datum_type()
- . = D.can_be_owned(src) //we can't exactly cache the results, either, because conditions might change. avoid use? TODO: better proc
- qdel(D)
-
-/mob/living/proc/gain_antag_datum(datum_type) //tries to give a mob a specific antagonist datum; returns the datum if successful.
- if(!islist(antag_datums))
- antag_datums = list()
- var/datum/antagonist/D = new datum_type()
- . = D.give_to_body(src)
-
-/mob/living/proc/has_antag_datum(type, check_subtypes) //checks this mob for if it has the antagonist datum. can either check specific type or subtypes
- if(!islist(antag_datums))
- return FALSE
- for(var/i in antag_datums)
- var/datum/antagonist/D = i
- if(check_subtypes)
- if(istype(D, type))
- return D //if it finds the datum, will return it so you can mess with it
- else
- if(D.type == type)
- return D
- return FALSE
+/datum/antagonist/proc/farewell()
+ return
\ No newline at end of file
diff --git a/code/datums/antagonists/datum_clockcult.dm b/code/datums/antagonists/datum_clockcult.dm
index 0c39b5a989..ba18e76f02 100644
--- a/code/datums/antagonists/datum_clockcult.dm
+++ b/code/datums/antagonists/datum_clockcult.dm
@@ -1,92 +1,57 @@
//CLOCKCULT PROOF OF CONCEPT
-
-/datum/antagonist/clockcultist
- prevented_antag_datum_type = /datum/antagonist/clockcultist
- some_flufftext = null
+/datum/antagonist/clockcult
var/datum/action/innate/hierophant/hierophant_network = new()
-/datum/antagonist/clockcultist/silent
- silent_update = TRUE
+/datum/antagonist/clockcult/silent
+ silent = TRUE
-/datum/antagonist/clockcultist/Destroy()
+/datum/antagonist/clockcult/Destroy()
qdel(hierophant_network)
- ..()
+ return ..()
-/datum/antagonist/clockcultist/can_be_owned(mob/living/new_body)
- . = ..()
- if(.)
- . = is_eligible_servant(new_body)
-
-/datum/antagonist/clockcultist/give_to_body(mob/living/new_body)
- if(iscyborg(new_body))
- var/mob/living/silicon/robot/R = new_body
- if(R.deployed)
- var/mob/living/silicon/ai/AI = R.mainframe
- R.undeploy()
- var/converted = add_servant_of_ratvar(AI, silent_update)
- to_chat(AI, "Anomaly Detected. Returned to core!") //The AI needs to be in its core to properly be converted
- return converted
- if(!silent_update)
- if(issilicon(new_body))
- to_chat(new_body, "You are unable to compute this truth. Your vision glows a brilliant yellow, and all at once it comes to you. Ratvar, the Clockwork Justiciar, \
- lies in exile, derelict and forgotten in an unseen realm.")
- else
- to_chat(new_body, "[iscarbon(new_body) ? "Your mind is racing! Your body feels incredibly light! ":""]Your world glows a brilliant yellow! All at once it comes to you. \
- Ratvar, the Clockwork Justiciar, lies in exile, derelict and forgotten in an unseen realm.")
- . = ..()
- if(!silent_update && new_body)
- if(.)
- new_body.visible_message("[new_body]'s eyes glow a blazing yellow!")
- to_chat(new_body, "Assist your new companions in their righteous efforts. Your goal is theirs, and theirs yours. You serve the Clockwork Justiciar above all else. \
- Perform his every whim without hesitation.")
- else
- new_body.visible_message("[new_body] seems to resist an unseen force!")
- to_chat(new_body, "And yet, you somehow push it all away.")
-
-/datum/antagonist/clockcultist/on_gain()
- if(SSticker && SSticker.mode && owner.mind)
- SSticker.mode.servants_of_ratvar += owner.mind
- SSticker.mode.update_servant_icons_added(owner.mind)
- if(jobban_isbanned(owner, ROLE_SERVANT_OF_RATVAR))
- INVOKE_ASYNC(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_SERVANT_OF_RATVAR, ROLE_SERVANT_OF_RATVAR)
- if(owner.mind)
- owner.mind.special_role = "Servant of Ratvar"
- owner.log_message("Has been converted to the cult of Ratvar!", INDIVIDUAL_ATTACK_LOG)
- if(issilicon(owner))
+/datum/antagonist/clockcult/on_gain()
+ if(!owner)
+ return
+ var/mob/living/current = owner.current
+ if(!istype(current))
+ return
+ if(jobban_isbanned(current, ROLE_SERVANT_OF_RATVAR))
+ addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_SERVANT_OF_RATVAR, ROLE_SERVANT_OF_RATVAR), 0)
+ owner.current.log_message("Has been converted to the cult of Ratvar!", INDIVIDUAL_ATTACK_LOG)
+ if(issilicon(current))
var/mob/living/silicon/S = owner
- if(iscyborg(S) && !silent_update)
- to_chat(S, "You have been desynced from your master AI.\n\
- In addition, your onboard camera is no longer active and you have gained additional equipment, including a limited clockwork slab.")
+ if(iscyborg(S) && !silent)
+ to_chat(S, "You have been desynced from your master AI.")
+ to_chat(S, "In addition, your onboard camera is no longer active and you have gained additional equipment, including a limited clockwork slab.")
if(isAI(S))
to_chat(S, "You are able to use your cameras to listen in on conversations.")
to_chat(S, "You can communicate with other servants by using the Hierophant Network action button in the upper left.")
- else if(isbrain(owner) || isclockmob(owner))
- to_chat(owner, "You can communicate with other servants by using the Hierophant Network action button in the upper left.")
+ else if(isbrain(current) || isclockmob(current))
+ to_chat(current, "You can communicate with other servants by using the Hierophant Network action button in the upper left.")
..()
if(istype(SSticker.mode, /datum/game_mode/clockwork_cult))
var/datum/game_mode/clockwork_cult/C = SSticker.mode
C.present_tasks(owner) //Memorize the objectives
-/datum/antagonist/clockcultist/apply_innate_effects()
- GLOB.all_clockwork_mobs += owner
- owner.faction |= "ratvar"
- owner.grant_language(/datum/language/ratvar)
- owner.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them for whatever reason, we need to update buttons
- if(issilicon(owner))
- var/mob/living/silicon/S = owner
+/datum/antagonist/clockcult/apply_innate_effects(mob/living/mob_override)
+ . = ..()
+ var/mob/living/current = owner.current
+ if(istype(mob_override))
+ current = mob_override
+ GLOB.all_clockwork_mobs += current
+ SSticker.mode.update_servant_icons_added(owner)
+ current.faction |= "ratvar"
+ current.grant_language(/datum/language/ratvar)
+ current.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them for whatever reason, we need to update buttons
+ if(issilicon(current))
+ var/mob/living/silicon/S = current
if(iscyborg(S))
var/mob/living/silicon/robot/R = S
- if(!R.shell)
- R.UnlinkSelf()
+ R.UnlinkSelf()
R.module.rebuild_modules()
else if(isAI(S))
var/mob/living/silicon/ai/A = S
- A.can_be_carded = FALSE
A.requires_power = POWER_REQ_CLOCKCULT
- var/list/AI_frame = list(mutable_appearance('icons/mob/clockwork_mobs.dmi', "aiframe")) //make the AI's cool frame
- for(var/d in GLOB.cardinal)
- AI_frame += image('icons/mob/clockwork_mobs.dmi', A, "eye[rand(1, 10)]", dir = d) //the eyes are randomly fast or slow
- A.add_overlay(AI_frame)
if(!A.lacks_power())
A.ai_restore_power()
if(A.eyeobj)
@@ -106,58 +71,55 @@
hierophant_network.title = "Silicon"
hierophant_network.span_for_name = "nezbere"
hierophant_network.span_for_message = "brass"
- else if(isbrain(owner))
- hierophant_network.Grant(owner)
+ else if(isbrain(current))
+ hierophant_network.Grant(current)
hierophant_network.title = "Vessel"
hierophant_network.span_for_name = "nezbere"
hierophant_network.span_for_message = "alloy"
- else if(isclockmob(owner))
- hierophant_network.Grant(owner)
+ else if(isclockmob(current))
+ hierophant_network.Grant(current)
hierophant_network.title = "Construct"
hierophant_network.span_for_name = "nezbere"
hierophant_network.span_for_message = "brass"
- owner.throw_alert("clockinfo", /obj/screen/alert/clockwork/infodump)
+ current.throw_alert("clockinfo", /obj/screen/alert/clockwork/infodump)
if(!GLOB.clockwork_gateway_activated)
- owner.throw_alert("scripturereq", /obj/screen/alert/clockwork/scripture_reqs)
- ..()
+ current.throw_alert("scripturereq", /obj/screen/alert/clockwork/scripture_reqs)
+ update_slab_info()
-/datum/antagonist/clockcultist/remove_innate_effects()
- GLOB.all_clockwork_mobs -= owner
- owner.faction -= "ratvar"
- owner.remove_language(/datum/language/ratvar)
- owner.clear_alert("clockinfo")
- owner.clear_alert("scripturereq")
- for(var/datum/action/innate/function_call/F in owner.actions) //Removes any bound Ratvarian spears
+
+/datum/antagonist/clockcult/remove_innate_effects(mob/living/mob_override)
+ var/mob/living/current = owner.current
+ if(istype(mob_override))
+ current = mob_override
+ GLOB.all_clockwork_mobs -= current
+ current.faction -= "ratvar"
+ current.remove_language(/datum/language/ratvar)
+ current.clear_alert("clockinfo")
+ current.clear_alert("scripturereq")
+ for(var/datum/action/innate/function_call/F in owner.current.actions) //Removes any bound Ratvarian spears
qdel(F)
- if(issilicon(owner))
- var/mob/living/silicon/S = owner
+ if(issilicon(current))
+ var/mob/living/silicon/S = current
if(isAI(S))
var/mob/living/silicon/ai/A = S
- A.can_be_carded = initial(A.can_be_carded)
A.requires_power = initial(A.requires_power)
- A.cut_overlays()
S.make_laws()
S.update_icons()
S.show_laws()
- var/mob/living/temp_owner = owner
+ var/mob/living/temp_owner = current
..()
if(iscyborg(temp_owner))
var/mob/living/silicon/robot/R = temp_owner
R.module.rebuild_modules()
if(temp_owner)
temp_owner.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them, we need to update buttons
+ update_slab_info()
-/datum/antagonist/clockcultist/on_remove()
- if(!silent_update)
- owner.visible_message("[owner] seems to have remembered their true allegiance!", \
+/datum/antagonist/clockcult/on_removal()
+ . = ..()
+ if(!silent)
+ owner.current.visible_message("[owner] seems to have remembered their true allegiance!", \
"A cold, cold darkness flows through your mind, extinguishing the Justiciar's light and all of your memories as his servant.")
- if(SSticker && SSticker.mode && owner.mind)
- SSticker.mode.servants_of_ratvar -= owner.mind
- SSticker.mode.update_servant_icons_removed(owner.mind)
- if(owner.mind)
- owner.mind.wipe_memory()
- owner.mind.special_role = null
- owner.log_message("Has renounced the cult of Ratvar!", INDIVIDUAL_ATTACK_LOG)
- if(iscyborg(owner))
- to_chat(owner, "Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.")
- ..()
+ owner.current.log_message("Has renounced the cult of Ratvar!", INDIVIDUAL_ATTACK_LOG)
+ if(iscyborg(owner.current))
+ to_chat(owner.current, "Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.")
\ No newline at end of file
diff --git a/code/datums/antagonists/datum_cult.dm b/code/datums/antagonists/datum_cult.dm
index 7d6806bab6..69c9849782 100644
--- a/code/datums/antagonists/datum_cult.dm
+++ b/code/datums/antagonists/datum_cult.dm
@@ -1,50 +1,33 @@
-/datum/antagonist/cultist
- prevented_antag_datum_type = /datum/antagonist/cultist
- some_flufftext = null
- var/datum/action/innate/cultcomm/communion = new()
+/datum/antagonist/cult
+ var/datum/action/innate/cultcomm/communion = new
-/datum/antagonist/cultist/Destroy()
+/datum/antagonist/cult/Destroy()
qdel(communion)
return ..()
-/datum/antagonist/cultist/can_be_owned(mob/living/new_body)
+/datum/antagonist/cult/on_gain()
. = ..()
- if(.)
- . = is_convertable_to_cult(new_body)
+ if(!owner)
+ return
+ if(jobban_isbanned(owner.current, ROLE_CULTIST))
+ addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_CULTIST, ROLE_CULTIST), 0)
+ owner.current.log_message("Has been converted to the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG)
-/datum/antagonist/cultist/on_gain()
- if(SSticker && SSticker.mode && owner.mind)
- SSticker.mode.cult += owner.mind
- SSticker.mode.update_cult_icons_added(owner.mind)
- if(istype(SSticker.mode, /datum/game_mode/cult))
- var/datum/game_mode/cult/C = SSticker.mode
- C.memorize_cult_objectives(owner.mind)
- if(jobban_isbanned(owner, ROLE_CULTIST))
- INVOKE_ASYNC(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_CULTIST, ROLE_CULTIST)
- if(owner.mind)
- owner.mind.special_role = "Cultist"
- owner.log_message("Has been converted to the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG)
- ..()
-
-/datum/antagonist/cultist/apply_innate_effects()
- owner.faction |= "cult"
- owner.verbs += /mob/living/proc/cult_help
+/datum/antagonist/cult/apply_innate_effects()
+ . = ..()
+ owner.current.faction |= "cult"
+ owner.current.verbs += /mob/living/proc/cult_help
communion.Grant(owner)
- ..()
-/datum/antagonist/cultist/remove_innate_effects()
- owner.faction -= "cult"
- owner.verbs -= /mob/living/proc/cult_help
- ..()
+/datum/antagonist/cult/remove_innate_effects()
+ . = ..()
+ owner.current.faction -= "cult"
+ owner.current.verbs -= /mob/living/proc/cult_help
-/datum/antagonist/cultist/on_remove()
- if(owner.mind)
- owner.mind.wipe_memory()
- if(SSticker && SSticker.mode)
- SSticker.mode.cult -= owner.mind
- SSticker.mode.update_cult_icons_removed(owner.mind)
+
+/datum/antagonist/cult/on_removal()
+ . = ..()
to_chat(owner, "An unfamiliar white light flashes through your mind, cleansing the taint of the Dark One and all your memories as its servant.")
- owner.log_message("Has renounced the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG)
- if(!silent_update)
- owner.visible_message("[owner] looks like [owner.p_they()] just reverted to their old faith!")
- ..()
+ owner.current.log_message("Has renounced the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG)
+ if(!silent)
+ owner.current.visible_message("[owner] looks like [owner.current.p_they()] just reverted to their old faith!")
\ No newline at end of file
diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm
index fbde20a8d7..7de57e4bb9 100644
--- a/code/datums/datumvars.dm
+++ b/code/datums/datumvars.dm
@@ -27,6 +27,7 @@
. += "---"
.["Call Proc"] = "?_src_=vars;proc_call=\ref[src]"
.["Mark Object"] = "?_src_=vars;mark_object=\ref[src]"
+ .["Delete"] = "?_src_=vars;delete=\ref[src]"
/datum/proc/on_reagent_change()
@@ -446,7 +447,7 @@
var/list/L = value
var/list/items = list()
- if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > 500))
+ if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > (IS_NORMAL_LIST(L) ? 50 : 150)))
for (var/i in 1 to L.len)
var/key = L[i]
var/val
@@ -526,6 +527,16 @@
if(T)
callproc_datum(T)
+ else if(href_list["delete"])
+ if(!check_rights(R_DEBUG, 0))
+ return
+
+ var/datum/D = locate(href_list["delete"])
+ if(!D)
+ to_chat(usr, "Unable to locate item!")
+ admin_delete(D)
+ href_list["datumrefresh"] = href_list["delete"]
+
else if(href_list["regenerateicons"])
if(!check_rights(0))
return
diff --git a/code/datums/emotes.dm b/code/datums/emotes.dm
index 0d6488c633..9f2753dfee 100644
--- a/code/datums/emotes.dm
+++ b/code/datums/emotes.dm
@@ -35,10 +35,6 @@
var/msg = select_message_type(user)
if(params && message_param)
msg = select_param(user, params)
- if(findtext(msg, "their"))
- msg = replacetext(msg, "their", user.p_their())
- if(findtext(msg, "them"))
- msg = replacetext(msg, "them", user.p_them())
if(findtext(msg, "%s"))
msg = replacetext(msg, "%s", user.p_s())
diff --git a/code/datums/helper_datums/getrev.dm b/code/datums/helper_datums/getrev.dm
index f1b5d3a973..8c9d7d7704 100644
--- a/code/datums/helper_datums/getrev.dm
+++ b/code/datums/helper_datums/getrev.dm
@@ -105,13 +105,13 @@
probs[ctag] = 1
prob_sum += config.probabilities[ctag]
if(current_odds_differ)
- src <<"Game Mode Odds for current round:"
+ to_chat(src, "Game Mode Odds for current round:")
for(var/ctag in probs)
if(config.probabilities[ctag] > 0)
var/percentage = round(config.probabilities[ctag] / prob_sum * 100, 0.1)
to_chat(src, "[ctag] [percentage]%")
- src <<"All Game Mode Odds:"
+ to_chat(src, "All Game Mode Odds:")
var/sum = 0
for(var/ctag in config.probabilities)
sum += config.probabilities[ctag]
diff --git a/code/datums/martial.dm b/code/datums/martial.dm
index cc6fa4f2c8..b20bf556d5 100644
--- a/code/datums/martial.dm
+++ b/code/datums/martial.dm
@@ -657,7 +657,7 @@
/obj/item/weapon/cqc_manual/attack_self(mob/living/carbon/human/user)
if(!istype(user) || !user)
return
- user <<"You remember the basics of CQC."
+ to_chat(user, "You remember the basics of CQC.")
var/datum/martial_art/cqc/D = new(null)
D.teach(user)
user.drop_item()
diff --git a/code/datums/material_container.dm b/code/datums/material_container.dm
index af227212a7..76de0329cd 100644
--- a/code/datums/material_container.dm
+++ b/code/datums/material_container.dm
@@ -136,7 +136,7 @@
return FALSE
//For spawning mineral sheets; internal use only
-/datum/material_container/proc/retrieve(sheet_amt, datum/material/M)
+/datum/material_container/proc/retrieve(sheet_amt, datum/material/M, target = null)
if(!M.sheet_type)
return 0
if(sheet_amt > 0)
@@ -149,26 +149,28 @@
use_amount_type(sheet_amt * MINERAL_MATERIAL_AMOUNT, M.id)
sheet_amt -= MAX_STACK_SIZE
if(round((sheet_amt * MINERAL_MATERIAL_AMOUNT) / MINERAL_MATERIAL_AMOUNT))
- new M.sheet_type(get_turf(owner), sheet_amt)
+ var/obj/item/stack/sheet/s = new M.sheet_type(get_turf(owner), sheet_amt)
+ if(target)
+ s.forceMove(target)
count += sheet_amt
use_amount_type(sheet_amt * MINERAL_MATERIAL_AMOUNT, M.id)
return count
return 0
-/datum/material_container/proc/retrieve_sheets(sheet_amt, id)
+/datum/material_container/proc/retrieve_sheets(sheet_amt, id, target = null)
if(materials[id])
- return retrieve(sheet_amt, materials[id])
+ return retrieve(sheet_amt, materials[id], target)
return 0
-/datum/material_container/proc/retrieve_amount(amt, id)
- return retrieve_sheets(amount2sheet(amt), id)
+/datum/material_container/proc/retrieve_amount(amt, id, target)
+ return retrieve_sheets(amount2sheet(amt), id, target)
-/datum/material_container/proc/retrieve_all()
+/datum/material_container/proc/retrieve_all(target = null)
var/result = 0
var/datum/material/M
for(var/MAT in materials)
M = materials[MAT]
- result += retrieve_sheets(amount2sheet(M.amount), MAT)
+ result += retrieve_sheets(amount2sheet(M.amount), MAT, target)
return result
/datum/material_container/proc/has_space(amt = 0)
diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index 535247d750..5a1ba5b8c5 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -54,6 +54,7 @@
var/linglink
var/miming = 0 // Mime's vow of silence
+ var/list/antag_datums = list()
var/antag_hud_icon_state = null //this mind's ANTAG_HUD should have this icon_state
var/datum/atom_hud/antag/antag_hud = null //this mind's antag HUD
var/datum/gang/gang_datum //Which gang this mind belongs to, if any
@@ -86,13 +87,13 @@
if(new_character.mind) //disassociate any mind currently in our new body's mind variable
new_character.mind.current = null
- if(istype(current) && islist(current.antag_datums)) //wow apparently current isn't always living good fucking job SOMEONE
- for(var/i in current.antag_datums)
- var/datum/antagonist/D = i
- D.transfer_to_new_body(new_character)
var/datum/atom_hud/antag/hud_to_transfer = antag_hud//we need this because leave_hud() will clear this list
+ var/mob/living/old_current = current
current = new_character //associate ourself with our new body
new_character.mind = src //and associate our new body with ourself
+ for(var/a in antag_datums) //Makes sure all antag datums effects are applied in the new body
+ var/datum/antagonist/A = a
+ A.on_body_transfer(old_current, current)
if(iscarbon(new_character))
var/mob/living/carbon/C = new_character
C.last_mind = src
@@ -108,6 +109,51 @@
/datum/mind/proc/wipe_memory()
memory = null
+// Datum antag mind procs
+/datum/mind/proc/add_antag_datum(datum_type, on_gain = TRUE)
+ if(!datum_type)
+ return
+ if(!can_hold_antag_datum(datum_type))
+ return
+ var/datum/antagonist/A = new datum_type(src)
+ antag_datums += A
+ if(on_gain)
+ A.on_gain()
+
+/datum/mind/proc/remove_antag_datum(datum_type)
+ if(!datum_type)
+ return
+ var/datum/antagonist/A = has_antag_datum(datum_type)
+ if(A)
+ A.on_removal()
+
+/datum/mind/proc/remove_all_antag_datums() //For the Lazy amongst us.
+ for(var/a in antag_datums)
+ var/datum/antagonist/A = a
+ A.on_removal()
+
+/datum/mind/proc/has_antag_datum(datum_type, check_subtypes = TRUE)
+ if(!datum_type)
+ return
+ . = FALSE
+ for(var/a in antag_datums)
+ var/datum/antagonist/A = a
+ if(check_subtypes && istype(A, datum_type))
+ return A
+ else if(A.type == datum_type)
+ return A
+
+/datum/mind/proc/can_hold_antag_datum(datum_type)
+ if(!datum_type)
+ return
+ . = TRUE
+ if(has_antag_datum(datum_type))
+ return FALSE
+ for(var/i in antag_datums)
+ var/datum/antagonist/A = i
+ if(is_type_in_typecache(A, A.typecache_datum_blacklist))
+ return FALSE
+
/*
Removes antag type's references from a mind.
@@ -1143,7 +1189,7 @@
log_admin("[key_name_admin(usr)] has made [current] unable to ascend as a devil.")
return
if(!ishuman(current) && !iscyborg(current))
- usr << "This only works on humans and cyborgs!"
+ to_chat(usr, "This only works on humans and cyborgs!")
return
SSticker.mode.devils += src
special_role = "devil"
diff --git a/code/datums/ruins/space.dm b/code/datums/ruins/space.dm
index ab55919a03..36883c59fe 100644
--- a/code/datums/ruins/space.dm
+++ b/code/datums/ruins/space.dm
@@ -43,6 +43,13 @@
name = "Asteroid 5"
description = "Oh my god, another giant rock!"
+/datum/map_template/ruin/space/deep_storage
+ id = "deep-storage"
+ suffix = "deepstorage.dmm"
+ name = "Survivalist Bunker"
+ description = "Assume the best, prepare for the worst. Generally, you should do so by digging a three man heavily fortified bunker into a giant unused asteroid. \
+ Then make it self sufficient, mask any evidence of construction, hook it covertly into the telecommunications network and hope for the best."
+
/datum/map_template/ruin/space/bigderelict1
id = "bigderelict1"
suffix = "bigderelict1.dmm"
diff --git a/code/datums/status_effects/status_effect.dm b/code/datums/status_effects/status_effect.dm
index 8b6d255f1a..51b4f8fc5f 100644
--- a/code/datums/status_effects/status_effect.dm
+++ b/code/datums/status_effects/status_effect.dm
@@ -8,6 +8,7 @@
var/tick_interval = 10 //How many deciseconds between ticks, approximately. Leave at 10 for every second.
var/mob/living/owner //The mob affected by the status effect.
var/status_type = STATUS_EFFECT_UNIQUE //How many of the effect can be on one mob, and what happens when you try to add another
+ var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
/datum/status_effect/New(mob/living/new_owner)
@@ -21,8 +22,9 @@
STOP_PROCESSING(SSfastprocess, src)
if(owner)
owner.clear_alert(id)
- on_remove()
LAZYREMOVE(owner.status_effects, src)
+ on_remove()
+ owner = null
return ..()
/datum/status_effect/proc/start_ticking()
@@ -52,8 +54,8 @@
/datum/status_effect/proc/on_apply() //Called whenever the buff is applied.
/datum/status_effect/proc/tick() //Called every tick.
-/datum/status_effect/proc/on_remove() //Called whenever the buff expires or is removed.
-/datum/status_effect/proc/be_replaced() //Called instead of on_remove when a status effect is replaced by itself
+/datum/status_effect/proc/on_remove() //Called whenever the buff expires or is removed; do note that at the point this is called, it is out of the owner's status_effects but owner is not yet null
+/datum/status_effect/proc/be_replaced() //Called instead of on_remove when a status effect is replaced by itself or when a status effect with on_remove_on_mob_delete = FALSE has its mob deleted
owner.clear_alert(id)
LAZYREMOVE(owner.status_effects, src)
owner = null
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index f3e2de241f..137229db37 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -42,6 +42,7 @@
var/has_gravity = 0
var/noteleport = 0 //Are you forbidden from teleporting to the area? (centcomm, mobs, wizard, hand teleporter)
+ var/hidden = FALSE //Hides area from player Teleport function.
var/safe = 0 //Is the area teleport-safe: no space / radiation / aggresive mobs / other dangers
var/no_air = null
diff --git a/code/game/area/areas/holodeck.dm b/code/game/area/areas/holodeck.dm
index 21999a74a1..7bf213be52 100644
--- a/code/game/area/areas/holodeck.dm
+++ b/code/game/area/areas/holodeck.dm
@@ -3,6 +3,7 @@
icon_state = "Holodeck"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
flags = 0
+ hidden = TRUE
var/obj/machinery/computer/holodeck/linked
var/restricted = 0 // if true, program goes on emag list
@@ -95,16 +96,15 @@
/area/holodeck/rec_center/kobayashi
name = "Holodeck - Kobayashi Maru"
+/area/holodeck/rec_center/winterwonderland
+ name = "Holodeck - Winter Wonderland"
+
// Bad programs
/area/holodeck/rec_center/burn
name = "Holodeck - Atmospheric Burn Test"
restricted = 1
-/area/holodeck/rec_center/winterwonderland
- name = "Holodeck - Winter Wonderland"
- restricted = 1
-
/area/holodeck/rec_center/wildlife
name = "Holodeck - Wildlife Simulation"
restricted = 1
diff --git a/code/game/area/areas/ruins.dm b/code/game/area/areas/ruins.dm
index d697c8436f..828d165dd8 100644
--- a/code/game/area/areas/ruins.dm
+++ b/code/game/area/areas/ruins.dm
@@ -4,6 +4,7 @@
name = "\improper Unexplored Location"
icon_state = "away"
has_gravity = 1
+ hidden = TRUE
/area/ruin/unpowered
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index fda74c2ac8..ab0038f7be 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -39,20 +39,21 @@
var/do_initialize = SSatoms.initialized
if(do_initialize > INITIALIZATION_INSSATOMS)
- if(QDELETED(src))
- CRASH("Found new qdeletion in type [type]!")
- var/mapload = do_initialize == INITIALIZATION_INNEW_MAPLOAD
- args[1] = mapload
- if(Initialize(arglist(args)) && mapload)
- LAZYADD(SSatoms.late_loaders, src)
+ args[1] = do_initialize == INITIALIZATION_INNEW_MAPLOAD
+ if(SSatoms.InitAtom(src, args))
+ //we were deleted
+ return
+
+ var/list/created = SSatoms.created_atoms
+ if(created)
+ created += src
//Called after New if the map is being loaded. mapload = TRUE
//Called from base of New if the map is being loaded. mapload = FALSE
-//This base must be called or derivatives must set initialized to TRUE to prevent repeat calls
-//Derivatives must not sleep
-//Returning TRUE while mapload is TRUE will cause the object to be initialized again with mapload = FALSE when everything else is done
-//(Useful for things that requires turfs to have air). This base may only be called once, however
+//This base must be called or derivatives must set initialized to TRUE
+//must not sleep
//Other parameters are passed from New (excluding loc), this does not happen if mapload is TRUE
+//Must return an Initialize hint. Defined in __DEFINES/subsystems.dm
//Note: the following functions don't call the base for optimization and must copypasta:
// /turf/Initialize
@@ -75,7 +76,16 @@
if (opacity && isturf(loc))
var/turf/T = loc
T.has_opaque_atom = TRUE // No need to recalculate it in this case, it's guaranteed to be on afterwards anyways.
+ return INITIALIZE_HINT_NORMAL
+//called if Initialize returns INITIALIZE_HINT_LATELOAD
+//This version shouldn't be called
+/atom/proc/LateInitialize()
+ var/static/list/warned_types = list()
+ if(!warned_types[type])
+ WARNING("Old style LateInitialize behaviour detected in [type]!")
+ warned_types[type] = TRUE
+ Initialize(FALSE)
/atom/Destroy()
if(alternate_appearances)
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index 2d3d19f7c0..dc418cbf89 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -45,7 +45,7 @@
return ..()
/atom/movable/Initialize(mapload)
- ..()
+ . = ..()
for(var/L in initial_languages)
grant_language(L)
@@ -120,7 +120,7 @@
if(flags & CLEAN_ON_MOVE)
clean_on_move()
-
+
var/datum/proximity_monitor/proximity_monitor = src.proximity_monitor
if(proximity_monitor)
proximity_monitor.HandleMove()
@@ -562,7 +562,7 @@
return
else
var/turf/currentturf = get_turf(src)
- get(src, /mob) << "You can't help but feel that you just lost something back there..."
+ to_chat(get(src, /mob), "You can't help but feel that you just lost something back there...")
var/turf/targetturf = relocate()
log_game("[src] has been moved out of bounds in [COORD(currentturf)]. Moving it to [COORD(targetturf)].")
if(HAS_SECONDARY_FLAG(src, INFORM_ADMINS_ON_RELOCATE))
@@ -627,4 +627,4 @@
/atom/movable/proc/ConveyorMove(movedir)
set waitfor = FALSE
if(!anchored && has_gravity())
- step(src, movedir)
+ step(src, movedir)
diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm
index 670e08e7a2..65e6b4ca6b 100644
--- a/code/game/gamemodes/clock_cult/clock_cult.dm
+++ b/code/game/gamemodes/clock_cult/clock_cult.dm
@@ -46,7 +46,7 @@ Credit where due:
///////////
/proc/is_servant_of_ratvar(mob/living/M)
- return istype(M) && M.has_antag_datum(/datum/antagonist/clockcultist, TRUE)
+ return istype(M) && M.mind && M.mind.has_antag_datum(ANTAG_DATUM_CLOCKCULT)
/proc/is_eligible_servant(mob/living/M)
if(!istype(M))
@@ -65,17 +65,21 @@ Credit where due:
return FALSE
/proc/add_servant_of_ratvar(mob/living/L, silent = FALSE)
- var/update_type = /datum/antagonist/clockcultist
+ if(!L || !L.mind)
+ return
+ var/update_type = ANTAG_DATUM_CLOCKCULT
if(silent)
- update_type = /datum/antagonist/clockcultist/silent
- . = L.gain_antag_datum(update_type)
+ update_type = ANTAG_DATUM_CLOCKCULT_SILENT
+ . = L.mind.add_antag_datum(update_type)
/proc/remove_servant_of_ratvar(mob/living/L, silent = FALSE)
- var/datum/antagonist/clockcultist/clock_datum = L.has_antag_datum(/datum/antagonist/clockcultist, TRUE)
+ if(!L || !L.mind)
+ return
+ var/datum/antagonist/clockcult/clock_datum = L.mind.has_antag_datum(/datum/antagonist/clockcult)
if(!clock_datum)
return FALSE
- clock_datum.silent_update = silent
- clock_datum.on_remove()
+ clock_datum.silent = silent
+ clock_datum.on_removal()
return TRUE
///////////////
diff --git a/code/game/gamemodes/clock_cult/clock_helpers/ratvarian_language.dm b/code/game/gamemodes/clock_cult/clock_helpers/ratvarian_language.dm
index fcb30a096d..a9727017d3 100644
--- a/code/game/gamemodes/clock_cult/clock_helpers/ratvarian_language.dm
+++ b/code/game/gamemodes/clock_cult/clock_helpers/ratvarian_language.dm
@@ -106,6 +106,6 @@ List of nuances:
if(!whisper)
L.say(message, "clock", spans, language=/datum/language/common)
else
- L.whisper(message)
+ L.whisper(message, "clock", spans, language=/datum/language/common)
else
AM.say(message, language=/datum/language/common)
diff --git a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm
index 36ff67262b..35caabab5a 100644
--- a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm
+++ b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm
@@ -61,7 +61,7 @@
/obj/item/clockwork/slab/cyborg/medical //five scriptures, plus a spear
quickbound = list(/datum/clockwork_scripture/ranged_ability/linked_vanguard, /datum/clockwork_scripture/ranged_ability/sentinels_compromise, \
- /datum/clockwork_scripture/create_object/vitality_matrix, /datum/clockwork_scripture/fellowship_armory, /datum/clockwork_scripture/create_object/mending_motor)
+ /datum/clockwork_scripture/create_object/vitality_matrix, /datum/clockwork_scripture/channeled/mending_mantra, /datum/clockwork_scripture/fellowship_armory)
/obj/item/clockwork/slab/cyborg/security //four scriptures, plus a spear
quickbound = list(/datum/clockwork_scripture/channeled/belligerent, /datum/clockwork_scripture/ranged_ability/judicial_marker, /datum/clockwork_scripture/channeled/taunting_tirade, \
diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm
index efc479f522..25576f5710 100644
--- a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm
+++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm
@@ -214,28 +214,6 @@
quickbind_desc = "Creates an Interdiction Lens, which drains power into nearby Sigils of Transmission."
-//Mending Motor: Creates a prism that will quickly heal mechanical servants/clockwork structures at a power cost
-/datum/clockwork_scripture/create_object/mending_motor
- descname = "Powered Structure, Repairs Other Structures"
- name = "Mending Motor"
- desc = "Creates a mechanized prism that will rapidly repair damaged clockwork constructs, converted cyborgs, and clockwork structures."
- invocations = list("May this prism...", "...mend our dents and scratches!")
- channel_time = 80
- consumed_components = list(VANGUARD_COGWHEEL = 3, GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 1)
- object_path = /obj/structure/destructible/clockwork/powered/mending_motor
- creator_message = "You form a mending motor, which will rapidly repair damaged clockwork constructs, converted cyborgs, and clockwork structures."
- observer_message = "An onyx prism forms in midair and sprouts tendrils to support itself!"
- invokers_required = 2
- multiple_invokers_used = TRUE
- usage_tip = "Powerful healing but power use is somewhat inefficient, though much better than a proselytizer."
- tier = SCRIPTURE_APPLICATION
- one_per_tile = TRUE
- primary_component = VANGUARD_COGWHEEL
- sort_priority = 7
- quickbind = TRUE
- quickbind_desc = "Creates a Mending Motor, which rapidly repairs constructs and structures at a power cost."
-
-
//Mania Motor: Creates a malevolent transmitter that will broadcast the whispers of Sevtug into the minds of nearby nonservants, causing a variety of mental effects at a power cost.
/datum/clockwork_scripture/create_object/mania_motor
descname = "Powered Structure, Area Denial"
diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_revenant.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_revenant.dm
index faab84befe..0dbd2d46e8 100644
--- a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_revenant.dm
+++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_revenant.dm
@@ -110,7 +110,7 @@
channel_time = 150
consumed_components = list(BELLIGERENT_EYE = 3, VANGUARD_COGWHEEL = 3, GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 6)
usage_tip = "Ocular wardens will become empowered, clockwork proselytizers will require no alloy, tinkerer's daemons will produce twice as quickly, \
- and interdiction lenses, mending motors, mania motors, tinkerer's daemons, and clockwork obelisks will all require no power."
+ and interdiction lenses, mania motors, tinkerer's daemons, and clockwork obelisks will all require no power."
tier = SCRIPTURE_REVENANT
primary_component = REPLICANT_ALLOY
sort_priority = 4
diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_scripts.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_scripts.dm
index 4fd4e629a1..f7fcc8c299 100644
--- a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_scripts.dm
+++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_scripts.dm
@@ -69,6 +69,117 @@
quickbind_desc = "Creates a Vitality Matrix, which drains non-Servants on it to heal Servants that cross it."
+//Mending Mantra: Channeled for up to ten times over twenty seconds to repair structures and heal allies
+/datum/clockwork_scripture/channeled/mending_mantra
+ descname = "Channeled, Area Healing and Repair"
+ name = "Mending Mantra"
+ desc = "Repairs nearby structures and constructs. Servants wearing clockwork armor will also be healed. Channeled every two seconds for a maximum of twenty seconds."
+ chant_invocations = list("Mend our dents!", "Heal our scratches!", "Repair our gears!")
+ chant_amount = 10
+ chant_interval = 20
+ consumed_components = list(VANGUARD_COGWHEEL = 1, REPLICANT_ALLOY = 1)
+ usage_tip = "This is a very effective way to rapidly reinforce a base after an attack."
+ tier = SCRIPTURE_SCRIPT
+ primary_component = VANGUARD_COGWHEEL
+ sort_priority = 4
+ quickbind = TRUE
+ quickbind_desc = "Repairs nearby structures and constructs. Servants wearing clockwork armor will also be healed.
Maximum 10 chants."
+ var/heal_attempts = 4
+ var/heal_amount = 2.5
+ var/static/list/damage_heal_order = list(BRUTE, BURN, OXY)
+ var/static/list/heal_finish_messages = list("There, all mended!", "Try not to get too damaged.", "No more dents and scratches for you!", "Champions never die.", "All patched up.", \
+ "Ah, child, it's okay now.", "Pain is temporary.", "What you do for the Justiciar is eternal.", "Bear this for me.", "Be strong, child.", "Please, be careful!", \
+ "If you die, you will be remembered.")
+ var/static/list/heal_target_typecache = typecacheof(list(
+ /obj/structure/destructible/clockwork,
+ /obj/machinery/door/airlock/clockwork,
+ /obj/machinery/door/window/clockwork,
+ /obj/structure/window/reinforced/clockwork,
+ /obj/structure/table/reinforced/brass))
+ var/static/list/ratvarian_armor_typecache = typecacheof(list(
+ /obj/item/clothing/suit/armor/clockwork,
+ /obj/item/clothing/head/helmet/clockwork,
+ /obj/item/clothing/gloves/clockwork,
+ /obj/item/clothing/shoes/clockwork))
+
+/datum/clockwork_scripture/channeled/mending_mantra/chant_effects(chant_number)
+ var/turf/T
+ for(var/atom/movable/M in range(7, invoker))
+ if(isliving(M))
+ if(isclockmob(M) || istype(M, /mob/living/simple_animal/drone/cogscarab))
+ var/mob/living/simple_animal/S = M
+ if(S.health == S.maxHealth || S.stat == DEAD)
+ continue
+ T = get_turf(M)
+ for(var/i in 1 to heal_attempts)
+ if(S.health < S.maxHealth)
+ S.adjustHealth(-heal_amount)
+ new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
+ if(i == heal_attempts && S.health >= S.maxHealth) //we finished healing on the last tick, give them the message
+ to_chat(S, "\"[text2ratvar(pick(heal_finish_messages))]\"")
+ break
+ else
+ to_chat(S, "\"[text2ratvar(pick(heal_finish_messages))]\"")
+ break
+ else if(issilicon(M))
+ var/mob/living/silicon/S = M
+ if(S.health == S.maxHealth || S.stat == DEAD || !is_servant_of_ratvar(S))
+ continue
+ T = get_turf(M)
+ for(var/i in 1 to heal_attempts)
+ if(S.health < S.maxHealth)
+ S.heal_ordered_damage(heal_amount, damage_heal_order)
+ new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
+ if(i == heal_attempts && S.health >= S.maxHealth)
+ to_chat(S, "\"[text2ratvar(pick(heal_finish_messages))]\"")
+ break
+ else
+ to_chat(S, "\"[text2ratvar(pick(heal_finish_messages))]\"")
+ break
+ else if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(H.health == H.maxHealth || H.stat == DEAD || !is_servant_of_ratvar(H))
+ continue
+ T = get_turf(M)
+ var/heal_ticks = 0 //one heal tick for each piece of ratvarian armor worn
+ var/obj/item/I = H.get_item_by_slot(slot_wear_suit)
+ if(is_type_in_typecache(I, ratvarian_armor_typecache))
+ heal_ticks++
+ I = H.get_item_by_slot(slot_head)
+ if(is_type_in_typecache(I, ratvarian_armor_typecache))
+ heal_ticks++
+ I = H.get_item_by_slot(slot_gloves)
+ if(is_type_in_typecache(I, ratvarian_armor_typecache))
+ heal_ticks++
+ I = H.get_item_by_slot(slot_shoes)
+ if(is_type_in_typecache(I, ratvarian_armor_typecache))
+ heal_ticks++
+ if(heal_ticks)
+ for(var/i in 1 to heal_ticks)
+ if(H.health < H.maxHealth)
+ H.heal_ordered_damage(heal_amount, damage_heal_order)
+ new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
+ if(i == heal_ticks && H.health >= H.maxHealth)
+ to_chat(H, "\"[text2ratvar(pick(heal_finish_messages))]\"")
+ break
+ else
+ to_chat(H, "\"[text2ratvar(pick(heal_finish_messages))]\"")
+ break
+ else if(is_type_in_typecache(M, heal_target_typecache))
+ var/obj/structure/destructible/clockwork/C = M
+ if(C.obj_integrity == C.max_integrity || (istype(C) && !C.can_be_repaired))
+ continue
+ T = get_turf(M)
+ for(var/i in 1 to heal_attempts)
+ if(C.obj_integrity < C.max_integrity)
+ C.obj_integrity = min(C.obj_integrity + 5, C.max_integrity)
+ C.update_icon()
+ new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
+ else
+ break
+ return TRUE
+
+
//Sigil of Submission: Creates a sigil of submission, which converts one heretic above it after a delay.
/datum/clockwork_scripture/create_object/sigil_of_submission
descname = "Trap, Conversion"
diff --git a/code/game/gamemodes/clock_cult/clock_structures/mending_motor.dm b/code/game/gamemodes/clock_cult/clock_structures/mending_motor.dm
deleted file mode 100644
index 6bd0f46e9d..0000000000
--- a/code/game/gamemodes/clock_cult/clock_structures/mending_motor.dm
+++ /dev/null
@@ -1,107 +0,0 @@
-//Mending Motor: A prism that consumes replicant alloy or power to repair nearby mechanical servants at a quick rate.
-/obj/structure/destructible/clockwork/powered/mending_motor
- name = "mending motor"
- desc = "A dark onyx prism, held in midair by spiraling tendrils of stone."
- clockwork_desc = "A powerful prism that rapidly repairs nearby mechanical servants and clockwork structures."
- icon_state = "mending_motor_inactive"
- active_icon = "mending_motor"
- inactive_icon = "mending_motor_inactive"
- unanchored_icon = "mending_motor_unwrenched"
- construction_value = 20
- max_integrity = 125
- obj_integrity = 125
- break_message = "The prism falls to the ground with a heavy thud!"
- debris = list(/obj/item/clockwork/alloy_shards/small = 3, \
- /obj/item/clockwork/alloy_shards/medium = 1, \
- /obj/item/clockwork/alloy_shards/large = 1, \
- /obj/item/clockwork/component/vanguard_cogwheel/onyx_prism = 1)
- var/heal_attempts = 4
- var/heal_cost = MIN_CLOCKCULT_POWER*2
- var/static/list/damage_heal_order = list(BRUTE, BURN, OXY)
- var/static/list/heal_finish_messages = list("There, all mended!", "Try not to get too damaged.", "No more dents and scratches for you!", "Champions never die.", "All patched up.", \
- "Ah, child, it's okay now.")
- var/static/list/heal_failure_messages = list("Pain is temporary.", "What you do for the Justiciar is eternal.", "Bear this for me.", "Be strong, child.", "Please, be careful!", \
- "If you die, you will be remembered.")
- var/static/list/mending_motor_typecache = typecacheof(list(
- /obj/structure/destructible/clockwork,
- /obj/machinery/door/airlock/clockwork,
- /obj/machinery/door/window/clockwork,
- /obj/structure/window/reinforced/clockwork,
- /obj/structure/table/reinforced/brass))
-
-/obj/structure/destructible/clockwork/powered/mending_motor/examine(mob/user)
- ..()
- if(is_servant_of_ratvar(user) || isobserver(user))
- to_chat(user, "It requires at least [heal_cost]W to attempt to repair clockwork mobs, structures, or converted silicons.")
-
-/obj/structure/destructible/clockwork/powered/mending_motor/forced_disable(bad_effects)
- if(active)
- if(bad_effects)
- try_use_power(heal_cost)
- visible_message("[src] emits an airy chuckling sound and falls dark!")
- toggle()
- return TRUE
-
-/obj/structure/destructible/clockwork/powered/mending_motor/attack_hand(mob/living/user)
- if(user.canUseTopic(src, !issilicon(user), NO_DEXTERY) && is_servant_of_ratvar(user))
- if(total_accessable_power() < MIN_CLOCKCULT_POWER)
- to_chat(user, "[src] needs more power to function!")
- return 0
- toggle(0, user)
-
-/obj/structure/destructible/clockwork/powered/mending_motor/process()
- var/efficiency = get_efficiency_mod()
- for(var/atom/movable/M in range(7, src))
- var/turf/T
- if(isclockmob(M) || istype(M, /mob/living/simple_animal/drone/cogscarab))
- T = get_turf(M)
- var/mob/living/simple_animal/S = M
- if(S.health == S.maxHealth || S.stat == DEAD)
- continue
- for(var/i in 1 to heal_attempts)
- if(S.health < S.maxHealth)
- if(try_use_power(heal_cost))
- S.adjustHealth(-(8 * efficiency))
- new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
- else
- to_chat(S, "\"[text2ratvar(pick(heal_failure_messages))]\"")
- break
- else
- to_chat(S, "\"[text2ratvar(pick(heal_finish_messages))]\"")
- break
- else if(is_type_in_typecache(M, mending_motor_typecache))
- T = get_turf(M)
- var/obj/structure/destructible/clockwork/C = M
- if(C.obj_integrity == C.max_integrity || (istype(C) && !C.can_be_repaired))
- continue
- for(var/i in 1 to heal_attempts)
- if(C.obj_integrity < C.max_integrity)
- if(try_use_power(heal_cost))
- C.obj_integrity = min(C.obj_integrity + (8 * efficiency), C.max_integrity)
- if(C == src)
- efficiency = get_efficiency_mod()
- C.update_icon()
- new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
- else
- break
- else
- break
- else if(issilicon(M))
- T = get_turf(M)
- var/mob/living/silicon/S = M
- if(S.health == S.maxHealth || S.stat == DEAD || !is_servant_of_ratvar(S))
- continue
- for(var/i in 1 to heal_attempts)
- if(S.health < S.maxHealth)
- if(try_use_power(heal_cost))
- S.heal_ordered_damage(8 * efficiency, damage_heal_order)
- new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
- else
- to_chat(S, "\"[text2ratvar(pick(heal_failure_messages))]\"")
- break
- else
- to_chat(S, "\"[text2ratvar(pick(heal_finish_messages))]\"")
- break
- . = ..()
- if(. < heal_cost)
- forced_disable(FALSE)
diff --git a/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm b/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm
index 9b2d868730..614a22a6f5 100644
--- a/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm
+++ b/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm
@@ -40,8 +40,8 @@
/obj/structure/destructible/clockwork/massive/ratvar/attack_ghost(mob/dead/observer/O)
var/alertresult = alert(O, "Embrace the Justiciar's light? You can no longer be cloned!",,"Yes", "No")
- if(alertresult == "No" || !O)
- return 0
+ if(alertresult == "No" || QDELETED(O) || !istype(O) || !O.key)
+ return FALSE
var/mob/living/simple_animal/drone/cogscarab/ratvar/R = new/mob/living/simple_animal/drone/cogscarab/ratvar(get_turf(src))
R.visible_message("[R] forms, and its eyes blink open, glowing bright red!")
R.key = O.key
diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm
index 65dcb863eb..6d188ae8e9 100644
--- a/code/game/gamemodes/cult/cult.dm
+++ b/code/game/gamemodes/cult/cult.dm
@@ -5,7 +5,7 @@
var/list/cult_objectives = list()
/proc/iscultist(mob/living/M)
- return istype(M) && M.has_antag_datum(/datum/antagonist/cultist, TRUE)
+ return istype(M) && M.mind && M.mind.has_antag_datum(ANTAG_DATUM_CULT)
/proc/is_sacrifice_target(datum/mind/mind)
if(SSticker.mode.name == "cult")
@@ -158,18 +158,18 @@
/datum/game_mode/proc/add_cultist(datum/mind/cult_mind, stun) //BASE
if (!istype(cult_mind))
return 0
- if(cult_mind.current.gain_antag_datum(/datum/antagonist/cultist))
+ if(cult_mind.add_antag_datum(ANTAG_DATUM_CULT))
if(stun)
cult_mind.current.Paralyse(5)
return 1
/datum/game_mode/proc/remove_cultist(datum/mind/cult_mind, show_message = 1, stun)
if(cult_mind.current)
- var/datum/antagonist/cultist/cult_datum = cult_mind.current.has_antag_datum(/datum/antagonist/cultist, TRUE)
+ var/datum/antagonist/cult/cult_datum = cult_mind.has_antag_datum(ANTAG_DATUM_CULT)
if(!cult_datum)
return FALSE
- cult_datum.silent_update = show_message
- cult_datum.on_remove()
+ cult_datum.silent = show_message
+ cult_datum.on_removal()
if(stun)
cult_mind.current.Paralyse(5)
return TRUE
diff --git a/code/game/gamemodes/devil/devilinfo.dm b/code/game/gamemodes/devil/devilinfo.dm
index ef9091891f..01437cdf2e 100644
--- a/code/game/gamemodes/devil/devilinfo.dm
+++ b/code/game/gamemodes/devil/devilinfo.dm
@@ -287,7 +287,7 @@ GLOBAL_LIST_INIT(lawlorify, list (
notify_ghosts("An arch devil has ascended in \the [A.name]. Reach out to the devil to be given a new shell for your soul.", source = owner.current, action=NOTIFY_ATTACK)
sleep(50)
if(!SSticker.mode.devil_ascended)
- SSshuttle.emergency.request(null, 0.3)
+ SSshuttle.emergency.request(null, set_coefficient = 0.3)
SSticker.mode.devil_ascended++
form = ARCH_DEVIL
@@ -449,7 +449,7 @@ GLOBAL_LIST_INIT(lawlorify, list (
A.convert_to_archdevil()
else
throw EXCEPTION("Unable to find a blobstart landmark for hellish resurrection")
-
+
/datum/devilinfo/proc/update_hud()
if(istype(owner.current, /mob/living/carbon))
diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm
index a7c466e746..4f09f2e362 100644
--- a/code/game/gamemodes/malfunction/Malf_Modules.dm
+++ b/code/game/gamemodes/malfunction/Malf_Modules.dm
@@ -556,7 +556,7 @@
var/mob/living/silicon/ai/A = usr
if(A.stat == DEAD)
- A <<"You are already dead!" //Omae Wa Mou Shindeiru
+ to_chat(A, "You are already dead!") //Omae Wa Mou Shindeiru
return
for(var/datum/AI_Module/AM in possible_modules)
diff --git a/code/game/gamemodes/miniantags/abduction/abduction.dm b/code/game/gamemodes/miniantags/abduction/abduction.dm
index e692654bf3..0e4a11f8ab 100644
--- a/code/game/gamemodes/miniantags/abduction/abduction.dm
+++ b/code/game/gamemodes/miniantags/abduction/abduction.dm
@@ -166,7 +166,7 @@
var/obj/machinery/abductor/console/con = get_team_console(team_number)
var/datum/objective/objective = team_objectives[team_number]
if (con.experiment.points >= objective.target_amount)
- SSshuttle.emergency.request(null, 0.5)
+ SSshuttle.emergency.request(null, set_coefficient = 0.5)
finished = 1
return ..()
return ..()
diff --git a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm
index e6365d5e65..d7ab46cb9c 100644
--- a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm
+++ b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm
@@ -14,6 +14,13 @@
origin_tech = "magnets=7;biotech=4;powerstorage=4;abductor=4"
armor = list(melee = 15, bullet = 15, laser = 15, energy = 15, bomb = 15, bio = 15, rad = 15, fire = 70, acid = 70)
actions_types = list(/datum/action/item_action/hands_free/activate)
+ allowed = list(
+ /obj/item/device/abductor,
+ /obj/item/weapon/abductor_baton,
+ /obj/item/weapon/melee/baton,
+ /obj/item/weapon/gun/energy,
+ /obj/item/weapon/restraints/handcuffs
+ )
var/mode = VEST_STEALTH
var/stealth_active = 0
var/combat_cooldown = 10
@@ -21,6 +28,11 @@
var/stealth_armor = list(melee = 15, bullet = 15, laser = 15, energy = 15, bomb = 15, bio = 15, rad = 15, fire = 70, acid = 70)
var/combat_armor = list(melee = 50, bullet = 50, laser = 50, energy = 50, bomb = 50, bio = 50, rad = 50, fire = 90, acid = 90)
+/obj/item/clothing/suit/armor/abductor/vest/proc/toggle_nodrop()
+ flags ^= NODROP
+ if(ismob(loc))
+ to_chat(loc, "Your vest is now [flags & NODROP ? "locked" : "unlocked"].")
+
/obj/item/clothing/suit/armor/abductor/vest/proc/flip_mode()
switch(mode)
if(VEST_STEALTH)
@@ -107,6 +119,18 @@
if(combat_cooldown==initial(combat_cooldown))
STOP_PROCESSING(SSobj, src)
+/obj/item/clothing/suit/armor/abductor/Destroy()
+ STOP_PROCESSING(SSobj, src)
+ for(var/obj/machinery/abductor/console/C in GLOB.machines)
+ if(C.vest == src)
+ C.vest = null
+ break
+ . = ..()
+
+
+/obj/item/device/abductor
+ icon = 'icons/obj/abductor.dmi'
+
/obj/item/device/abductor/proc/AbductorCheck(user)
if(isabductor(user))
return TRUE
@@ -114,14 +138,19 @@
return FALSE
/obj/item/device/abductor/proc/ScientistCheck(user)
+ if(!AbductorCheck(user))
+ return FALSE
+
var/mob/living/carbon/human/H = user
var/datum/species/abductor/S = H.dna.species
- return S.scientist
+ if(S.scientist)
+ return TRUE
+ to_chat(user, "You're not trained to use this!")
+ return FALSE
/obj/item/device/abductor/gizmo
name = "science tool"
desc = "A dual-mode tool for retrieving specimens and scanning appearances. Scanning can be done through cameras."
- icon = 'icons/obj/abductor.dmi'
icon_state = "gizmo_scan"
item_state = "silencer"
origin_tech = "engineering=7;magnets=4;bluespace=4;abductor=3"
@@ -130,11 +159,12 @@
var/obj/machinery/abductor/console/console
/obj/item/device/abductor/gizmo/attack_self(mob/user)
- if(!AbductorCheck(user))
- return
if(!ScientistCheck(user))
- to_chat(user, "You're not trained to use this!")
return
+ if(!console)
+ to_chat(user, "The device is not linked to console!")
+ return
+
if(mode == GIZMO_SCAN)
mode = GIZMO_MARK
icon_state = "gizmo_mark"
@@ -144,11 +174,12 @@
to_chat(user, "You switch the device to [mode==GIZMO_SCAN? "SCAN": "MARK"] MODE")
/obj/item/device/abductor/gizmo/attack(mob/living/M, mob/user)
- if(!AbductorCheck(user))
- return
if(!ScientistCheck(user))
- to_chat(user, "You're not trained to use this")
return
+ if(!console)
+ to_chat(user, "The device is not linked to console!")
+ return
+
switch(mode)
if(GIZMO_SCAN)
scan(M, user)
@@ -159,11 +190,12 @@
/obj/item/device/abductor/gizmo/afterattack(atom/target, mob/living/user, flag, params)
if(flag)
return
- if(!AbductorCheck(user))
- return
if(!ScientistCheck(user))
- to_chat(user, "You're not trained to use this")
return
+ if(!console)
+ to_chat(user, "The device is not linked to console!")
+ return
+
switch(mode)
if(GIZMO_SCAN)
scan(target, user)
@@ -172,9 +204,8 @@
/obj/item/device/abductor/gizmo/proc/scan(atom/target, mob/living/user)
if(ishuman(target))
- if(console!=null)
- console.AddSnapshot(target)
- to_chat(user, "You scan [target] and add them to the database.")
+ console.AddSnapshot(target)
+ to_chat(user, "You scan [target] and add them to the database.")
/obj/item/device/abductor/gizmo/proc/mark(atom/target, mob/living/user)
if(marked == target)
@@ -198,11 +229,15 @@
marked = target
to_chat(user, "You finish preparing [target] for transport.")
+/obj/item/device/abductor/gizmo/Destroy()
+ if(console)
+ console.gizmo = null
+ . = ..()
+
/obj/item/device/abductor/silencer
name = "abductor silencer"
desc = "A compact device used to shut down communications equipment."
- icon = 'icons/obj/abductor.dmi'
icon_state = "silencer"
item_state = "gizmo"
origin_tech = "materials=4;programming=7;abductor=3"
@@ -419,10 +454,10 @@ Congratulations! You are now trained for invasive xenobiology research!"}
if(!C.handcuffed)
C.handcuffed = new /obj/item/weapon/restraints/handcuffs/energy/used(C)
C.update_handcuffed()
- to_chat(user, "You handcuff [C].")
+ to_chat(user, "You restrain [C].")
add_logs(user, C, "handcuffed")
else
- to_chat(user, "You fail to handcuff [C].")
+ to_chat(user, "You fail to restrain [C].")
else
to_chat(user, "[C] doesn't have two hands...")
@@ -471,11 +506,11 @@ Congratulations! You are now trained for invasive xenobiology research!"}
..()
switch(mode)
if(BATON_STUN)
- user <<"The baton is in stun mode."
+ to_chat(user, "The baton is in stun mode.")
if(BATON_SLEEP)
- user <<"The baton is in sleep inducement mode."
+ to_chat(user, "The baton is in sleep inducement mode.")
if(BATON_CUFF)
- user <<"The baton is in restraining mode."
+ to_chat(user, "The baton is in restraining mode.")
if(BATON_PROBE)
to_chat(user, "The baton is in probing mode.")
diff --git a/code/game/gamemodes/miniantags/abduction/abduction_outfits.dm b/code/game/gamemodes/miniantags/abduction/abduction_outfits.dm
index 100c485263..c92fdddf26 100644
--- a/code/game/gamemodes/miniantags/abduction/abduction_outfits.dm
+++ b/code/game/gamemodes/miniantags/abduction/abduction_outfits.dm
@@ -22,13 +22,13 @@
if(console)
var/obj/item/clothing/suit/armor/abductor/vest/V = locate() in H
if(V)
- console.vest = V
+ console.AddVest(V)
V.flags |= NODROP
- var/obj/item/device/abductor/gizmo/G = locate() in H.getBackSlot()
- if(G)
- console.gizmo = G
- G.console = console
+ var/obj/item/weapon/storage/backpack/B = locate() in H
+ if(B)
+ for(var/obj/item/device/abductor/gizmo/G in B.contents)
+ console.AddGizmo(G)
/datum/outfit/abductor/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
@@ -40,10 +40,10 @@
name = "Abductor Agent"
head = /obj/item/clothing/head/helmet/abductor
suit = /obj/item/clothing/suit/armor/abductor/vest
+ suit_store = /obj/item/weapon/abductor_baton
belt = /obj/item/weapon/storage/belt/military/abductor/full
backpack_contents = list(
- /obj/item/weapon/abductor_baton = 1,
/obj/item/weapon/gun/energy/alien = 1,
/obj/item/device/abductor/silencer = 1
)
diff --git a/code/game/gamemodes/miniantags/abduction/machinery/console.dm b/code/game/gamemodes/miniantags/abduction/machinery/console.dm
index 2a23c37444..8ad8cc8474 100644
--- a/code/game/gamemodes/miniantags/abduction/machinery/console.dm
+++ b/code/game/gamemodes/miniantags/abduction/machinery/console.dm
@@ -7,7 +7,7 @@
//Console
/obj/machinery/abductor/console
- name = "Abductor console"
+ name = "abductor console"
desc = "Ship command center."
icon = 'icons/obj/abductor.dmi'
icon_state = "console"
@@ -32,7 +32,7 @@
var/dat = ""
dat += "
Abductsoft 3000
"
- if(experiment != null)
+ if(experiment)
var/points = experiment.points
var/credits = experiment.credits
dat += "Collected Samples : [points]
"
@@ -46,18 +46,18 @@
else
dat += "NO EXPERIMENT MACHINE DETECTED
"
- if(pad!=null)
+ if(pad)
dat += "Emergency Teleporter System."
dat += "Consider using primary observation console first."
dat += "Activate Teleporter
"
- if(gizmo!=null && gizmo.marked!=null)
+ if(gizmo && gizmo.marked)
dat += "Retrieve Mark
"
else
dat += "Retrieve Mark
"
else
dat += "NO TELEPAD DETECTED"
- if(vest!=null)
+ if(vest)
dat += " Agent Vest Mode
"
var/mode = vest.mode
if(mode == VEST_STEALTH)
@@ -88,7 +88,8 @@
else if(href_list["flip_vest"])
FlipVest()
else if(href_list["toggle_vest"])
- toggle_vest()
+ if(vest)
+ vest.toggle_nodrop()
else if(href_list["select_disguise"])
SelectDisguise()
else if(href_list["dispense"])
@@ -105,23 +106,22 @@
Dispense(/obj/item/clothing/suit/armor/abductor/vest)
updateUsrDialog()
-
/obj/machinery/abductor/console/proc/TeleporterRetrieve()
- if(gizmo!=null && pad!=null && gizmo.marked)
+ if(pad && gizmo && gizmo.marked)
pad.Retrieve(gizmo.marked)
/obj/machinery/abductor/console/proc/TeleporterSend()
- if(pad!=null)
+ if(pad)
pad.Send()
/obj/machinery/abductor/console/proc/FlipVest()
- if(vest!=null)
+ if(vest)
vest.flip_mode()
/obj/machinery/abductor/console/proc/SelectDisguise(remote = 0)
var/entry_name = input( "Choose Disguise", "Disguise") as null|anything in disguises
var/datum/icon_snapshot/chosen = disguises[entry_name]
- if(chosen && (remote || in_range(usr,src)))
+ if(chosen && vest && (remote || in_range(usr,src)))
vest.SetDisguise(chosen)
/obj/machinery/abductor/console/proc/SetDroppoint(turf/open/location,user)
@@ -135,10 +135,10 @@
/obj/machinery/abductor/console/Initialize(mapload)
- if(mapload)
- return TRUE //wait for machines list
..()
+ return INITIALIZE_HINT_LATELOAD
+/obj/machinery/abductor/console/LateInitialize()
if(!team)
return
@@ -169,36 +169,48 @@
return
disguises[entry.name] = entry
+/obj/machinery/abductor/console/proc/AddGizmo(obj/item/device/abductor/gizmo/G)
+ if(G == gizmo && G.console == src)
+ return FALSE
+
+ if(G.console)
+ G.console.gizmo = null
+
+ gizmo = G
+ G.console = src
+ return TRUE
+
+/obj/machinery/abductor/console/proc/AddVest(obj/item/clothing/suit/armor/abductor/vest/V)
+ if(vest == V)
+ return FALSE
+
+ for(var/obj/machinery/abductor/console/C in GLOB.machines)
+ if(C.vest == V)
+ C.vest = null
+ break
+
+ vest = V
+ return TRUE
+
/obj/machinery/abductor/console/attackby(obj/O, mob/user, params)
- if(istype(O, /obj/item/device/abductor/gizmo))
- var/obj/item/device/abductor/gizmo/G = O
+ if(istype(O, /obj/item/device/abductor/gizmo) && AddGizmo(O))
to_chat(user, "You link the tool to the console.")
- gizmo = G
- G.console = src
- else if(istype(O, /obj/item/clothing/suit/armor/abductor/vest))
- var/obj/item/clothing/suit/armor/abductor/vest/V = O
+ else if(istype(O, /obj/item/clothing/suit/armor/abductor/vest) && AddVest(O))
to_chat(user, "You link the vest to the console.")
- if(istype(vest))
- if(vest.flags & NODROP)
- toggle_vest()
- vest = V
else
return ..()
+
+
/obj/machinery/abductor/console/proc/Dispense(item,cost=1)
if(experiment && experiment.credits >= cost)
experiment.credits -=cost
say("Incoming supply!")
+ var/drop_location = loc
if(pad)
flick("alien-pad", pad)
- new item(pad.loc)
- else
- new item(loc)
+ drop_location = pad.loc
+ new item(drop_location)
+
else
say("Insufficent data!")
-
-/obj/machinery/abductor/console/proc/toggle_vest()
- vest.flags ^= NODROP
- var/mob/M = vest.loc
- if(istype(M))
- to_chat(M, "[src] is now [vest.flags & NODROP ? "locked" : "unlocked"].")
diff --git a/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm b/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm
index d006ba0f68..8cf9acac0b 100644
--- a/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm
+++ b/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm
@@ -1,5 +1,5 @@
/obj/machinery/abductor/gland_dispenser
- name = "Replacement Organ Storage"
+ name = "replacement organ storage"
desc = "A tank filled with replacement organs."
icon = 'icons/obj/abductor.dmi'
icon_state = "dispenser"
@@ -49,7 +49,7 @@
var/g_color = gland_colors[i]
var/amount = amounts[i]
dat += "[amount]"
- if(item_count == 3) // Three boxes per line
+ if(item_count == 4) // Four boxes per line
dat +=""
item_count = 0
var/datum/browser/popup = new(user, "glands", "Gland Dispenser", 200, 200)
diff --git a/code/game/gamemodes/miniantags/borer/borer.dm b/code/game/gamemodes/miniantags/borer/borer.dm
index b10fb16768..92cff03ec9 100644
--- a/code/game/gamemodes/miniantags/borer/borer.dm
+++ b/code/game/gamemodes/miniantags/borer/borer.dm
@@ -628,7 +628,7 @@ GLOBAL_VAR_INIT(total_borer_hosts_needed, 10)
chemicals -= 250
to_chat(src, "You send a jolt of energy to your host, reviving them!")
victim.grab_ghost(force = TRUE) //brings the host back, no eggscape
- victim <<"You bolt upright, gasping for breath!"
+ to_chat(victim, "You bolt upright, gasping for breath!")
/mob/living/simple_animal/borer/verb/bond_brain()
set category = "Borer"
@@ -672,7 +672,7 @@ GLOBAL_VAR_INIT(total_borer_hosts_needed, 10)
if(!bonding)
return
if(docile)
- src <<"You are feeling far too docile to do that."
+ to_chat(src, "You are feeling far too docile to do that.")
return
if(is_servant_of_ratvar(victim) || iscultist(victim) || victim.isloyal())
to_chat(src, "[victim]'s mind seems to be blocked by some unknown force!")
diff --git a/code/game/gamemodes/miniantags/slaughter/slaughter.dm b/code/game/gamemodes/miniantags/slaughter/slaughter.dm
index c3d06bfe2c..53e92c639d 100644
--- a/code/game/gamemodes/miniantags/slaughter/slaughter.dm
+++ b/code/game/gamemodes/miniantags/slaughter/slaughter.dm
@@ -92,7 +92,7 @@
playsound(user, 'sound/magic/Demon_consume.ogg', 50, 1)
for(var/obj/effect/proc_holder/spell/knownspell in user.mind.spell_list)
if(knownspell.type == /obj/effect/proc_holder/spell/bloodcrawl)
- user <<"...and you don't feel any different."
+ to_chat(user, "...and you don't feel any different.")
qdel(src)
return
user.visible_message("[user]'s eyes flare a deep crimson!", \
diff --git a/code/game/gamemodes/traitor/double_agents.dm b/code/game/gamemodes/traitor/double_agents.dm
index 992e10fa22..cb6609ebe6 100644
--- a/code/game/gamemodes/traitor/double_agents.dm
+++ b/code/game/gamemodes/traitor/double_agents.dm
@@ -1,22 +1,24 @@
-/datum/game_mode/traitor/double_agents
- name = "double agents"
- config_tag = "double_agents"
+/datum/game_mode/traitor/internal_affairs
+ name = "Internal Affairs"
+ config_tag = "internal_affairs"
+ employer = "Internal Affairs"
required_players = 25
required_enemies = 5
recommended_enemies = 8
reroll_friendly = 0
+ traitor_name = "Nanotrasen Internal Affairs Agent"
traitors_possible = 10 //hard limit on traitors if scaling is turned off
num_modifier = 4 // Four additional traitors
- announce_text = "There are double agents trying to kill each other!\n\
- Traitors: Eliminate your targets and protect yourself!\n\
- Crew: Stop the double agents before they can cause too much mayhem."
+ announce_text = "There are Nanotrasen Internal Affairs Agents trying to kill each other!\n\
+ IAA: Eliminate your targets and protect yourself!\n\
+ Crew: Stop the IAA agents before they can cause too much mayhem."
var/list/target_list = list()
var/list/late_joining_list = list()
-/datum/game_mode/traitor/double_agents/post_setup()
+/datum/game_mode/traitor/internal_affairs/post_setup()
var/i = 0
for(var/datum/mind/traitor in traitors)
i++
@@ -25,7 +27,7 @@
target_list[traitor] = traitors[i + 1]
..()
-/datum/game_mode/traitor/double_agents/forge_traitor_objectives(datum/mind/traitor)
+/datum/game_mode/traitor/internal_affairs/forge_traitor_objectives(datum/mind/traitor)
if(target_list.len && target_list[traitor]) // Is a double agent
@@ -58,7 +60,7 @@
..() // Give them standard objectives.
return
-/datum/game_mode/traitor/double_agents/add_latejoin_traitor(datum/mind/character)
+/datum/game_mode/traitor/internal_affairs/add_latejoin_traitor(datum/mind/character)
check_potential_agents()
@@ -87,7 +89,7 @@
late_joining_list += character
return
-/datum/game_mode/traitor/double_agents/proc/check_potential_agents()
+/datum/game_mode/traitor/internal_affairs/proc/check_potential_agents()
for(var/M in late_joining_list)
if(istype(M, /datum/mind))
@@ -100,3 +102,18 @@
// If any check fails, remove them from our list
late_joining_list -= M
+
+
+/datum/game_mode/traitor/internal_affairs/greet_traitor(datum/mind/traitor)
+ var/crime = pick("distribution of contraband" , "unauthorized erotic action on duty", "embezzlement", "piloting under the influence", "dereliction of duty", "syndicate collaboration", "mutiny", "multiple homicides", "corporate espionage", "recieving bribes", "malpractice", "worship of prohbited life forms", "possession of profane texts", "murder", "arson", "insulting their manager", "grand theft", "conspiracy", "attempting to unionize", "vandalism", "gross incompetence")
+ to_chat(traitor.current, "You are the [traitor_name].")
+ to_chat(traitor.current, "Your target is suspected of [crime], and you have been tasked with eliminating them by any means necessary to avoid a costly and embarrassing public trial.")
+ to_chat(traitor.current, "While you have a license to kill, unneeded property damage or loss of employee life will lead to your contract being terminated.")
+ to_chat(traitor.current, "For the sake of plausible deniability, you have been equipped with an array of captured Syndicate weaponry available via uplink.")
+ to_chat(traitor.current, "Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them.")
+ traitor.announce_objectives()
+
+
+
+/datum/game_mode/traitor/internal_affairs/give_codewords(mob/living/traitor_mob)
+ return
\ No newline at end of file
diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm
index c26945801b..7c0327076e 100644
--- a/code/game/gamemodes/traitor/traitor.dm
+++ b/code/game/gamemodes/traitor/traitor.dm
@@ -1,5 +1,6 @@
/datum/game_mode
var/traitor_name = "traitor"
+ var/employer = "The Syndicate"
var/list/datum/mind/traitors = list()
var/datum/mind/exchange_red
@@ -213,7 +214,7 @@
..()
return//Traitors will be checked as part of check_extra_completion. Leaving this here as a reminder.
-/proc/give_codewords(mob/living/traitor_mob)
+/datum/game_mode/proc/give_codewords(mob/living/traitor_mob)
to_chat(traitor_mob, "The Syndicate provided you with the following information on how to identify their agents:")
to_chat(traitor_mob, "Code Phrase: [GLOB.syndicate_code_phrase]")
to_chat(traitor_mob, "Code Response: [GLOB.syndicate_code_response]")
@@ -335,7 +336,7 @@
uplink_loc = R
if (!uplink_loc)
- to_chat(traitor_mob, "Unfortunately, the Syndicate wasn't able to get you an Uplink.")
+ to_chat(traitor_mob, "Unfortunately, [employer] wasn't able to get you an Uplink.")
. = 0
else
var/obj/item/device/uplink/U = new(uplink_loc)
@@ -345,19 +346,19 @@
if(uplink_loc == R)
R.traitor_frequency = sanitize_frequency(rand(MIN_FREQ, MAX_FREQ))
- to_chat(traitor_mob, "The Syndicate have cunningly disguised a Syndicate Uplink as your [R.name]. Simply dial the frequency [format_frequency(R.traitor_frequency)] to unlock its hidden features.")
+ to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [R.name]. Simply dial the frequency [format_frequency(R.traitor_frequency)] to unlock its hidden features.")
traitor_mob.mind.store_memory("Radio Frequency: [format_frequency(R.traitor_frequency)] ([R.name]).")
else if(uplink_loc == PDA)
PDA.lock_code = "[rand(100,999)] [pick("Alpha","Bravo","Charlie","Delta","Echo","Foxtrot","Golf","Hotel","India","Juliet","Kilo","Lima","Mike","November","Oscar","Papa","Quebec","Romeo","Sierra","Tango","Uniform","Victor","Whiskey","X-ray","Yankee","Zulu")]"
- to_chat(traitor_mob, "The Syndicate have cunningly disguised a Syndicate Uplink as your [PDA.name]. Simply enter the code \"[PDA.lock_code]\" into the ringtone select to unlock its hidden features.")
+ to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [PDA.name]. Simply enter the code \"[PDA.lock_code]\" into the ringtone select to unlock its hidden features.")
traitor_mob.mind.store_memory("Uplink Passcode: [PDA.lock_code] ([PDA.name]).")
else if(uplink_loc == P)
P.traitor_unlock_degrees = rand(1, 360)
- to_chat(traitor_mob, "The Syndicate have cunningly disguised a Syndicate Uplink as your [P.name]. Simply twist the top of the pen [P.traitor_unlock_degrees] from its starting position to unlock its hidden features.")
+ to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [P.name]. Simply twist the top of the pen [P.traitor_unlock_degrees] from its starting position to unlock its hidden features.")
traitor_mob.mind.store_memory("Uplink Degrees: [P.traitor_unlock_degrees] ([P.name]).")
if(!safety) // If they are not a rev. Can be added on to.
diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm
index 137514d1e3..b22fa60986 100644
--- a/code/game/gamemodes/wizard/artefact.dm
+++ b/code/game/gamemodes/wizard/artefact.dm
@@ -1,4 +1,3 @@
-
//Apprenticeship contract - moved to antag_spawner.dm
///////////////////////////Veil Render//////////////////////
@@ -633,3 +632,647 @@
/obj/effect/overlay/temp/tornado/Initialize()
. = ..()
animate(src, pixel_x = -500, time = 40)
+=======
+
+//Apprenticeship contract - moved to antag_spawner.dm
+
+///////////////////////////Veil Render//////////////////////
+
+/obj/item/weapon/veilrender
+ name = "veil render"
+ desc = "A wicked curved blade of alien origin, recovered from the ruins of a vast city."
+ icon = 'icons/obj/wizard.dmi'
+ icon_state = "render"
+ item_state = "render"
+ force = 15
+ throwforce = 10
+ w_class = WEIGHT_CLASS_NORMAL
+ hitsound = 'sound/weapons/bladeslice.ogg'
+ var/charges = 1
+ var/spawn_type = /obj/singularity/wizard
+ var/spawn_amt = 1
+ var/activate_descriptor = "reality"
+ var/rend_desc = "You should run now."
+ var/spawn_fast = 0 //if 1, ignores checking for mobs on loc before spawning
+
+/obj/item/weapon/veilrender/attack_self(mob/user)
+ if(charges > 0)
+ new /obj/effect/rend(get_turf(user), spawn_type, spawn_amt, rend_desc, spawn_fast)
+ charges--
+ user.visible_message("[src] hums with power as [user] deals a blow to [activate_descriptor] itself!")
+ else
+ to_chat(user, "The unearthly energies that powered the blade are now dormant.")
+
+/obj/effect/rend
+ name = "tear in the fabric of reality"
+ desc = "You should run now."
+ icon = 'icons/obj/biomass.dmi'
+ icon_state = "rift"
+ density = 1
+ anchored = 1
+ var/spawn_path = /mob/living/simple_animal/cow //defaulty cows to prevent unintentional narsies
+ var/spawn_amt_left = 20
+ var/spawn_fast = 0
+
+/obj/effect/rend/New(loc, var/spawn_type, var/spawn_amt, var/desc, var/spawn_fast)
+ src.spawn_path = spawn_type
+ src.spawn_amt_left = spawn_amt
+ src.desc = desc
+ src.spawn_fast = spawn_fast
+ START_PROCESSING(SSobj, src)
+ return
+
+/obj/effect/rend/process()
+ if(!spawn_fast)
+ if(locate(/mob) in loc)
+ return
+ new spawn_path(loc)
+ spawn_amt_left--
+ if(spawn_amt_left <= 0)
+ qdel(src)
+
+/obj/effect/rend/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/weapon/nullrod))
+ user.visible_message("[user] seals \the [src] with \the [I].")
+ qdel(src)
+ return
+ else
+ return ..()
+
+/obj/item/weapon/veilrender/vealrender
+ name = "veal render"
+ desc = "A wicked curved blade of alien origin, recovered from the ruins of a vast farm."
+ spawn_type = /mob/living/simple_animal/cow
+ spawn_amt = 20
+ activate_descriptor = "hunger"
+ rend_desc = "Reverberates with the sound of ten thousand moos."
+
+/obj/item/weapon/veilrender/honkrender
+ name = "honk render"
+ desc = "A wicked curved blade of alien origin, recovered from the ruins of a vast circus."
+ spawn_type = /mob/living/simple_animal/hostile/retaliate/clown
+ spawn_amt = 10
+ activate_descriptor = "depression"
+ rend_desc = "Gently wafting with the sounds of endless laughter."
+ icon_state = "clownrender"
+
+////TEAR IN REALITY
+
+/obj/singularity/wizard
+ name = "tear in the fabric of reality"
+ desc = "This isn't right."
+ icon = 'icons/effects/224x224.dmi'
+ icon_state = "reality"
+ pixel_x = -96
+ pixel_y = -96
+ grav_pull = 6
+ consume_range = 3
+ current_size = STAGE_FOUR
+ allowed_size = STAGE_FOUR
+
+/obj/singularity/wizard/process()
+ move()
+ eat()
+ return
+/////////////////////////////////////////Scrying///////////////////
+
+/obj/item/weapon/scrying
+ name = "scrying orb"
+ desc = "An incandescent orb of otherworldly energy, staring into it gives you vision beyond mortal means."
+ icon = 'icons/obj/projectiles.dmi'
+ icon_state ="bluespace"
+ throw_speed = 3
+ throw_range = 7
+ throwforce = 15
+ damtype = BURN
+ force = 15
+ hitsound = 'sound/items/welder2.ogg'
+
+/obj/item/weapon/scrying/attack_self(mob/user)
+ to_chat(user, "You can see...everything!")
+ visible_message("[user] stares into [src], their eyes glazing over.")
+ user.ghostize(1)
+ return
+
+/////////////////////////////////////////Necromantic Stone///////////////////
+
+/obj/item/device/necromantic_stone
+ name = "necromantic stone"
+ desc = "A shard capable of resurrecting humans as skeleton thralls."
+ icon = 'icons/obj/wizard.dmi'
+ icon_state = "necrostone"
+ item_state = "electronic"
+ origin_tech = "bluespace=4;materials=4"
+ w_class = WEIGHT_CLASS_TINY
+ var/list/spooky_scaries = list()
+ var/unlimited = 0
+
+/obj/item/device/necromantic_stone/unlimited
+ unlimited = 1
+
+/obj/item/device/necromantic_stone/attack(mob/living/carbon/human/M, mob/living/carbon/human/user)
+ if(!istype(M))
+ return ..()
+
+ if(!istype(user) || !user.canUseTopic(M,1))
+ return
+
+ if(M.stat != DEAD)
+ to_chat(user, "This artifact can only affect the dead!")
+ return
+
+ if(!M.mind || !M.client)
+ to_chat(user, "There is no soul connected to this body...")
+ return
+
+ check_spooky()//clean out/refresh the list
+ if(spooky_scaries.len >= 3 && !unlimited)
+ to_chat(user, "This artifact can only affect three undead at a time!")
+ return
+
+ M.set_species(/datum/species/skeleton, icon_update=0)
+ M.revive(full_heal = 1, admin_revive = 1)
+ spooky_scaries |= M
+ to_chat(M, "You have been revived by [user.real_name]!")
+ to_chat(M, "[user.p_they(TRUE)] [user.p_are()] your master now, assist them even if it costs you your new life!")
+
+ equip_roman_skeleton(M)
+
+ desc = "A shard capable of resurrecting humans as skeleton thralls[unlimited ? "." : ", [spooky_scaries.len]/3 active thralls."]"
+
+/obj/item/device/necromantic_stone/proc/check_spooky()
+ if(unlimited) //no point, the list isn't used.
+ return
+
+ for(var/X in spooky_scaries)
+ if(!ishuman(X))
+ spooky_scaries.Remove(X)
+ continue
+ var/mob/living/carbon/human/H = X
+ if(H.stat == DEAD)
+ spooky_scaries.Remove(X)
+ continue
+ listclearnulls(spooky_scaries)
+
+//Funny gimmick, skeletons always seem to wear roman/ancient armour
+/obj/item/device/necromantic_stone/proc/equip_roman_skeleton(mob/living/carbon/human/H)
+ for(var/obj/item/I in H)
+ H.dropItemToGround(I)
+
+ var/hat = pick(/obj/item/clothing/head/helmet/roman, /obj/item/clothing/head/helmet/roman/legionaire)
+ H.equip_to_slot_or_del(new hat(H), slot_head)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/roman(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/roman(H), slot_shoes)
+ H.put_in_hands_or_del(new /obj/item/weapon/shield/riot/roman(H))
+ H.put_in_hands_or_del(new /obj/item/weapon/claymore(H))
+ H.equip_to_slot_or_del(new /obj/item/weapon/twohanded/spear(H), slot_back)
+
+
+
+/////////////////////Multiverse Blade////////////////////
+
+/obj/item/weapon/multisword
+ name = "multiverse sword"
+ desc = "A weapon capable of conquering the universe and beyond. Activate it to summon copies of yourself from others dimensions to fight by your side."
+ icon = 'icons/obj/weapons.dmi'
+ icon_state = "multiverse"
+ item_state = "multiverse"
+ hitsound = 'sound/weapons/bladeslice.ogg'
+ flags = CONDUCT
+ slot_flags = SLOT_BELT
+ sharpness = IS_SHARP
+ force = 20
+ throwforce = 10
+ w_class = WEIGHT_CLASS_NORMAL
+ attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
+ var/faction = list("unassigned")
+ var/cooldown = 0
+ var/assigned = "unassigned"
+ var/static/list/multiverse = list()
+
+/obj/item/weapon/multisword/New()
+ ..()
+ multiverse += src
+
+
+/obj/item/weapon/multisword/Destroy()
+ multiverse.Remove(src)
+ return ..()
+
+/obj/item/weapon/multisword/attack_self(mob/user)
+ if(user.mind.special_role == "apprentice")
+ to_chat(user, "You know better than to touch your teacher's stuff.")
+ return
+ if(cooldown < world.time)
+ var/faction_check = 0
+ for(var/F in faction)
+ if(F in user.faction)
+ faction_check = 1
+ break
+ if(faction_check == 0)
+ faction = list("[user.real_name]")
+ assigned = "[user.real_name]"
+ user.faction = list("[user.real_name]")
+ to_chat(user, "You bind the sword to yourself. You can now use it to summon help.")
+ if(!is_gangster(user))
+ var/datum/gang/multiverse/G = new(src, "[user.real_name]")
+ SSticker.mode.gangs += G
+ G.bosses += user.mind
+ G.add_gang_hud(user.mind)
+ user.mind.gang_datum = G
+ to_chat(user, "With your new found power you could easily conquer the station!")
+ var/datum/objective/hijackclone/hijack_objective = new /datum/objective/hijackclone
+ hijack_objective.owner = user.mind
+ user.mind.objectives += hijack_objective
+ hijack_objective.explanation_text = "Ensure only [user.real_name] and their copies are on the shuttle!"
+ to_chat(user, "Objective #[1]: [hijack_objective.explanation_text]")
+ SSticker.mode.traitors += user.mind
+ user.mind.special_role = "[user.real_name] Prime"
+ else
+ var/list/candidates = get_candidates(ROLE_WIZARD)
+ if(candidates.len)
+ var/client/C = pick(candidates)
+ spawn_copy(C, get_turf(user.loc), user)
+ to_chat(user, "The sword flashes, and you find yourself face to face with...you!")
+ cooldown = world.time + 400
+ for(var/obj/item/weapon/multisword/M in multiverse)
+ if(M.assigned == assigned)
+ M.cooldown = cooldown
+
+ else
+ to_chat(user, "You fail to summon any copies of yourself. Perhaps you should try again in a bit.")
+ else
+ to_chat(user, "[src] is recharging! Keep in mind it shares a cooldown with the swords wielded by your copies.")
+
+
+/obj/item/weapon/multisword/proc/spawn_copy(var/client/C, var/turf/T, mob/user)
+ var/mob/living/carbon/human/M = new/mob/living/carbon/human(T)
+ C.prefs.copy_to(M, icon_updates=0)
+ M.key = C.key
+ M.mind.name = user.real_name
+ to_chat(M, "You are an alternate version of [user.real_name] from another universe! Help them accomplish their goals at all costs.")
+ SSticker.mode.add_gangster(M.mind, user.mind.gang_datum, FALSE)
+ M.real_name = user.real_name
+ M.name = user.real_name
+ M.faction = list("[user.real_name]")
+ if(prob(50))
+ var/list/all_species = list()
+ for(var/speciestype in subtypesof(/datum/species))
+ var/datum/species/S = speciestype
+ if(!initial(S.dangerous_existence))
+ all_species += speciestype
+ M.set_species(pick(all_species), icon_update=0)
+ M.update_body()
+ M.update_hair()
+ M.update_body_parts()
+ M.dna.update_dna_identity()
+ equip_copy(M)
+
+/obj/item/weapon/multisword/proc/equip_copy(var/mob/living/carbon/human/M)
+
+ var/obj/item/weapon/multisword/sword = new /obj/item/weapon/multisword
+ sword.assigned = assigned
+ sword.faction = list("[assigned]")
+
+ var/randomize = pick("mobster","roman","wizard","cyborg","syndicate","assistant", "animu", "cultist", "highlander", "clown", "killer", "pirate", "soviet", "officer", "gladiator")
+
+ switch(randomize)
+ if("mobster")
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/fedora(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(M), slot_gloves)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(M), slot_glasses)
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket/really_black(M), slot_w_uniform)
+ M.put_in_hands_or_del(sword)
+
+ if("roman")
+ var/hat = pick(/obj/item/clothing/head/helmet/roman, /obj/item/clothing/head/helmet/roman/legionaire)
+ M.equip_to_slot_or_del(new hat(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/roman(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/roman(M), slot_shoes)
+ M.put_in_hands_or_del(new /obj/item/weapon/shield/riot/roman(M))
+ M.put_in_hands_or_del(sword)
+
+ if("wizard")
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/color/lightpurple(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe/red(M), slot_wear_suit)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal/magic(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/wizard/red(M), slot_head)
+ M.put_in_hands_or_del(sword)
+ if("cyborg")
+ for(var/X in M.bodyparts)
+ var/obj/item/bodypart/affecting = X
+ affecting.change_bodypart_status(BODYPART_ROBOTIC, FALSE, TRUE)
+ M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/eyepatch(M), slot_glasses)
+ M.put_in_hands_or_del(sword)
+
+ if("syndicate")
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(M), slot_gloves)
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/swat(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(M), slot_wear_suit)
+ M.equip_to_slot_or_del(new /obj/item/clothing/mask/gas(M),slot_wear_mask)
+ M.put_in_hands_or_del(sword)
+
+ if("assistant")
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/color/grey(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(M), slot_shoes)
+ M.put_in_hands_or_del(sword)
+
+ if("animu")
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/kitty(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/schoolgirl/red(M), slot_w_uniform)
+ M.put_in_hands_or_del(sword)
+
+ if("cultist")
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(M), slot_wear_suit)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.put_in_hands_or_del(sword)
+
+ if("highlander")
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/kilt(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/beret(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(M), slot_shoes)
+ M.put_in_hands_or_del(sword)
+
+ if("clown")
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/clown(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/clown_shoes(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(M), slot_wear_mask)
+ M.equip_to_slot_or_del(new /obj/item/weapon/bikehorn(M), slot_l_store)
+ M.put_in_hands_or_del(sword)
+
+ if("killer")
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/overalls(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/white(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/latex(M), slot_gloves)
+ M.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(M), slot_wear_mask)
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/welding(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/suit/apron(M), slot_wear_suit)
+ M.equip_to_slot_or_del(new /obj/item/weapon/kitchen/knife(M), slot_l_store)
+ M.equip_to_slot_or_del(new /obj/item/weapon/scalpel(M), slot_r_store)
+ M.put_in_hands_or_del(sword)
+ for(var/obj/item/carried_item in M.get_equipped_items())
+ carried_item.add_mob_blood(M)
+ for(var/obj/item/I in M.held_items)
+ I.add_mob_blood(M)
+ if("pirate")
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/pirate(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/brown(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/bandana(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/clothing/glasses/eyepatch(M), slot_glasses)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.put_in_hands_or_del(sword)
+
+ if("soviet")
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/pirate/captain(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(M), slot_gloves)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/suit/pirate/captain(M), slot_wear_suit)
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/soviet(M), slot_w_uniform)
+ M.put_in_hands_or_del(sword)
+
+ if("officer")
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/beret(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(M), slot_shoes)
+ M.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(M), slot_gloves)
+ M.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette/cigar/havana(M), slot_wear_mask)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/suit/jacket/miljacket(M), slot_wear_suit)
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/clothing/glasses/eyepatch(M), slot_glasses)
+ M.put_in_hands_or_del(sword)
+
+ if("gladiator")
+ M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/gladiator(M), slot_head)
+ M.equip_to_slot_or_del(new /obj/item/clothing/under/gladiator(M), slot_w_uniform)
+ M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears)
+ M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(M), slot_shoes)
+ M.put_in_hands_or_del(sword)
+
+
+ else
+ return
+
+ M.update_body_parts()
+
+ var/obj/item/weapon/card/id/W = new /obj/item/weapon/card/id
+ W.icon_state = "centcom"
+ W.access += GLOB.access_maint_tunnels
+ W.assignment = "Multiverse Traveller"
+ W.registered_name = M.real_name
+ W.update_label(M.real_name)
+ M.equip_to_slot_or_del(W, slot_wear_id)
+
+
+/obj/item/voodoo
+ name = "wicker doll"
+ desc = "Something creepy about it."
+ icon = 'icons/obj/wizard.dmi'
+ icon_state = "voodoo"
+ item_state = "electronic"
+ var/mob/living/carbon/human/target = null
+ var/list/mob/living/carbon/human/possible = list()
+ var/obj/item/link = null
+ var/cooldown_time = 30 //3s
+ var/cooldown = 0
+ obj_integrity = 10
+ max_integrity = 10
+ resistance_flags = FLAMMABLE
+
+/obj/item/voodoo/attackby(obj/item/I, mob/user, params)
+ if(target && cooldown < world.time)
+ if(I.is_hot())
+ to_chat(target, "You suddenly feel very hot")
+ target.bodytemperature += 50
+ GiveHint(target)
+ else if(is_pointed(I))
+ to_chat(target, "You feel a stabbing pain in [parse_zone(user.zone_selected)]!")
+ target.Weaken(2)
+ GiveHint(target)
+ else if(istype(I,/obj/item/weapon/bikehorn))
+ to_chat(target, "HONK")
+ target << 'sound/items/AirHorn.ogg'
+ target.adjustEarDamage(0,3)
+ GiveHint(target)
+ cooldown = world.time +cooldown_time
+ return
+
+ if(!link)
+ if(I.loc == user && istype(I) && I.w_class <= WEIGHT_CLASS_SMALL)
+ user.drop_item()
+ I.loc = src
+ link = I
+ to_chat(user, "You attach [I] to the doll.")
+ update_targets()
+
+/obj/item/voodoo/check_eye(mob/user)
+ if(loc != user)
+ user.reset_perspective(null)
+ user.unset_machine()
+
+/obj/item/voodoo/attack_self(mob/user)
+ if(!target && possible.len)
+ target = input(user, "Select your victim!", "Voodoo") as null|anything in possible
+ return
+
+ if(user.zone_selected == "chest")
+ if(link)
+ target = null
+ link.loc = get_turf(src)
+ to_chat(user, "You remove the [link] from the doll.")
+ link = null
+ update_targets()
+ return
+
+ if(target && cooldown < world.time)
+ switch(user.zone_selected)
+ if("mouth")
+ var/wgw = sanitize(input(user, "What would you like the victim to say", "Voodoo", null) as text)
+ target.say(wgw)
+ log_game("[user][user.key] made [target][target.key] say [wgw] with a voodoo doll.")
+ if("eyes")
+ user.set_machine(src)
+ user.reset_perspective(target)
+ spawn(100)
+ user.reset_perspective(null)
+ user.unset_machine()
+ if("r_leg","l_leg")
+ to_chat(user, "You move the doll's legs around.")
+ var/turf/T = get_step(target,pick(GLOB.cardinal))
+ target.Move(T)
+ if("r_arm","l_arm")
+ target.click_random_mob()
+ GiveHint(target)
+ if("head")
+ to_chat(user, "You smack the doll's head with your hand.")
+ target.Dizzy(10)
+ to_chat(target, "You suddenly feel as if your head was hit with a hammer!")
+ GiveHint(target,user)
+ if("groin")
+ if(target.canbearoused)
+ to_chat(user, "You rub the groin on [src]. You're weird.")
+ target.adjustArousalLoss(5)
+ to_chat(target, "You suddenly feel hot... and quite good")
+ if(prob(33))
+ target.emote(pick("moan","blush"))
+ GiveHint(target, user)
+ cooldown = world.time + cooldown_time
+
+/obj/item/voodoo/proc/update_targets()
+ possible = list()
+ if(!link)
+ return
+ for(var/mob/living/carbon/human/H in GLOB.living_mob_list)
+ if(md5(H.dna.uni_identity) in link.fingerprints)
+ possible |= H
+
+/obj/item/voodoo/proc/GiveHint(mob/victim,force=0)
+ if(prob(50) || force)
+ var/way = dir2text(get_dir(victim,get_turf(src)))
+ to_chat(victim, "You feel a dark presence from [way]")
+ if(prob(20) || force)
+ var/area/A = get_area(src)
+ to_chat(victim, "You feel a dark presence from [A.name]")
+
+/obj/item/voodoo/fire_act(exposed_temperature, exposed_volume)
+ if(target)
+ target.adjust_fire_stacks(20)
+ target.IgniteMob()
+ GiveHint(target,1)
+ return ..()
+
+
+//Provides a decent heal, need to pump every 6 seconds
+/obj/item/organ/heart/cursed/wizard
+ pump_delay = 60
+ heal_brute = 25
+ heal_burn = 25
+ heal_oxy = 25
+
+//Warp Whistle: Provides uncontrolled long distance teleportation.
+
+/obj/item/warpwhistle
+ name = "warp whistle"
+ desc = "One toot on this whistle will send you to a far away land!"
+ icon = 'icons/obj/wizard.dmi'
+ icon_state = "whistle"
+ var/on_cooldown = 0 //0: usable, 1: in use, 2: on cooldown
+ var/mob/living/carbon/last_user
+
+/obj/item/warpwhistle/proc/interrupted(mob/living/carbon/user)
+ if(!user || QDELETED(src))
+ on_cooldown = FALSE
+ return TRUE
+ return FALSE
+
+/obj/item/warpwhistle/attack_self(mob/living/carbon/user)
+ if(!istype(user) || on_cooldown)
+ return
+ on_cooldown = TRUE
+ last_user = user
+ var/turf/T = get_turf(user)
+ playsound(T,'sound/magic/WarpWhistle.ogg', 200, 1)
+ user.canmove = 0
+ new /obj/effect/overlay/temp/tornado(T)
+ sleep(20)
+ if(interrupted(user))
+ return
+ user.invisibility = INVISIBILITY_MAXIMUM
+ user.status_flags |= GODMODE
+ sleep(20)
+ if(interrupted(user))
+ return
+ var/breakout = 0
+ while(breakout < 50)
+ var/turf/potential_T = find_safe_turf()
+ if(T.z != potential_T.z || abs(get_dist_euclidian(potential_T,T)) > 50 - breakout)
+ user.forceMove(potential_T)
+ user.canmove = 0
+ T = potential_T
+ break
+ breakout += 1
+ new /obj/effect/overlay/temp/tornado(T)
+ sleep(20)
+ if(interrupted(user))
+ return
+ user.invisibility = initial(user.invisibility)
+ user.status_flags &= ~GODMODE
+ user.canmove = 1
+ on_cooldown = 2
+ sleep(40)
+ on_cooldown = 0
+
+/obj/item/warpwhistle/Destroy()
+ if(on_cooldown == 1 && last_user) //Flute got dunked somewhere in the teleport
+ last_user.invisibility = initial(last_user.invisibility)
+ last_user.status_flags &= ~GODMODE
+ last_user.canmove = 1
+ return ..()
+
+/obj/effect/overlay/temp/tornado
+ icon = 'icons/obj/wizard.dmi'
+ icon_state = "tornado"
+ name = "tornado"
+ desc = "This thing sucks!"
+ layer = FLY_LAYER
+ randomdir = 0
+ duration = 40
+ pixel_x = 500
+
+/obj/effect/overlay/temp/tornado/New(loc)
+ ..()
+ animate(src, pixel_x = -500, time = 40)
diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm
index e9e1a95e73..fe2c0cde56 100644
--- a/code/game/gamemodes/wizard/spellbook.dm
+++ b/code/game/gamemodes/wizard/spellbook.dm
@@ -253,7 +253,7 @@
/datum/spellbook_entry/the_traps
name = "The Traps!"
spell_type = /obj/effect/proc_holder/spell/aoe_turf/conjure/the_traps
- category = "Offensive"
+ category = "Defensive"
cost = 1
diff --git a/code/game/machinery/bank_machine.dm b/code/game/machinery/bank_machine.dm
index 35f7babe1e..ace9b543d1 100644
--- a/code/game/machinery/bank_machine.dm
+++ b/code/game/machinery/bank_machine.dm
@@ -4,7 +4,21 @@
icon = 'goon/icons/obj/goon_terminals.dmi'
idle_power_usage = 100
var/siphoning = FALSE
- var/last_warning = 0
+ var/next_warning = 0
+ var/obj/item/device/radio/radio
+ var/radio_channel = "Common"
+ var/minimum_time_between_warnings = 400
+
+/obj/machinery/computer/bank_machine/Initialize(mapload)
+ ..()
+ radio = new(src)
+ radio.subspace_transmission = TRUE
+ radio.canhear_range = 0
+ radio.recalculateChannels()
+
+/obj/machinery/computer/bank_machine/Destroy()
+ QDEL_NULL(radio)
+ . = ..()
/obj/machinery/computer/bank_machine/attackby(obj/item/I, mob/user)
var/value = 0
@@ -32,18 +46,17 @@
say("Station funds depleted. Halting siphon.")
siphoning = FALSE
else
- var/obj/item/stack/spacecash/c200/on_turf = locate() in src.loc
- if(on_turf && on_turf.amount < on_turf.max_amount)
- on_turf.amount++
- else
- new /obj/item/stack/spacecash/c200(get_turf(src))
+ new /obj/item/stack/spacecash/c200(get_turf(src)) // will autostack
playsound(src.loc, 'sound/items/poster_being_created.ogg', 100, 1)
SSshuttle.points -= 200
- if(last_warning < world.time && prob(15))
+ if(next_warning < world.time && prob(15))
var/area/A = get_area(loc)
- minor_announce("Unauthorized credit withdrawal underway in [A.map_name]." , "Network Breach", TRUE)
- last_warning = world.time + 400
+ var/message = "Unauthorized credit withdrawal underway in [A.map_name]!!"
+ radio.talk_into(src, message, radio_channel, get_spans())
+ next_warning = world.time + minimum_time_between_warnings
+/obj/machinery/computer/bank_machine/get_spans()
+ . = ..() | SPAN_ROBOT
/obj/machinery/computer/bank_machine/attack_hand(mob/user)
if(..())
@@ -67,8 +80,8 @@
if(..())
return
if(href_list["siphon"])
- say("Siphon of station credits has begun!")
+ say("Siphon of station credits has begun!")
siphoning = TRUE
if(href_list["halt"])
- say("Station credit withdrawal halted.")
- siphoning = FALSE
\ No newline at end of file
+ say("Station credit withdrawal halted.")
+ siphoning = FALSE
diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm
index 5773db04be..eeef80ca5b 100644
--- a/code/game/machinery/cloning.dm
+++ b/code/game/machinery/cloning.dm
@@ -204,11 +204,13 @@
clonemind.transfer_to(H)
- H.grab_ghost()
- to_chat(H, "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like?")
+ if(grab_ghost_when == CLONER_FRESH_CLONE)
+ H.grab_ghost()
+ to_chat(H, "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like?")
if(grab_ghost_when == CLONER_MATURE_CLONE)
- addtimer(CALLBACK(src, .proc/occupant_dreams), 100)
+ H.ghostize(TRUE) //Only does anything if they were still in their old body and not already a ghost
+ to_chat(H.get_ghost(TRUE), "Your body is beginning to regenerate in a cloning pod. You will become conscious when it is complete.")
if(H)
H.faction |= factions
@@ -219,11 +221,6 @@
attempting = FALSE
return TRUE
-/obj/machinery/clonepod/proc/occupant_dreams()
- if(occupant)
- to_chat(occupant, "While your body grows, you have the strangest dream, like you can see yourself from the outside.")
- occupant.ghostize(TRUE)
-
//Grow clones to maturity then kick them out. FREELOADERS
/obj/machinery/clonepod/process()
diff --git a/code/game/machinery/computer/apc_control.dm b/code/game/machinery/computer/apc_control.dm
index 753cd42a4f..0c1b870771 100644
--- a/code/game/machinery/computer/apc_control.dm
+++ b/code/game/machinery/computer/apc_control.dm
@@ -108,7 +108,7 @@
if(!authenticated) //Check for emags
var/obj/item/weapon/card/emag/E = usr.get_active_held_item()
if(E && istype(E) && usr.Adjacent(src))
- usr << "You bypass [src]'s access requirements using your emag."
+ to_chat(usr, "You bypass [src]'s access requirements using your emag.")
authenticated = TRUE
log_activity("logged in") //Auth ID doesn't change, hinting that it was illicit
if(href_list["log_out"])
diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm
index 5271dc5293..9ec74dccd3 100644
--- a/code/game/machinery/computer/buildandrepair.dm
+++ b/code/game/machinery/computer/buildandrepair.dm
@@ -304,17 +304,17 @@
build_path = /obj/machinery/computer/gulag_teleporter_computer
/obj/item/weapon/circuitboard/computer/rdconsole
- name = "RD Console (Computer Board)"
+ name = "R&D Console (Computer Board)"
build_path = /obj/machinery/computer/rdconsole/core
/obj/item/weapon/circuitboard/computer/rdconsole/attackby(obj/item/I, mob/user, params)
if(istype(I,/obj/item/weapon/screwdriver))
if(build_path == /obj/machinery/computer/rdconsole/core)
- name = "RD Console - Robotics (Computer Board)"
+ name = "R&D Console - Robotics (Computer Board)"
build_path = /obj/machinery/computer/rdconsole/robotics
to_chat(user, "Access protocols successfully updated.")
else
- name = "RD Console (Computer Board)"
+ name = "R&D Console (Computer Board)"
build_path = /obj/machinery/computer/rdconsole/core
to_chat(user, "Defaulting access protocols.")
else
diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm
index 907d7b5a6d..ca329f61e5 100644
--- a/code/game/machinery/computer/card.dm
+++ b/code/game/machinery/computer/card.dm
@@ -532,7 +532,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
else
SSjob.prioritized_jobs += j
prioritycount++
- usr << "[j.title] has been successfully [priority ? "prioritized" : "unprioritized"]. Potential employees will notice your request."
+ to_chat(usr, "[j.title] has been successfully [priority ? "prioritized" : "unprioritized"]. Potential employees will notice your request.")
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
if ("print")
diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm
index c97f487718..7f8eb32648 100644
--- a/code/game/machinery/computer/message.dm
+++ b/code/game/machinery/computer/message.dm
@@ -455,14 +455,16 @@
name = "monitor decryption key"
var/obj/machinery/message_server/server = null
-/obj/item/weapon/paper/monitorkey/New()
+/obj/item/weapon/paper/monitorkey/Initialize()
..()
- spawn(10)
- if(GLOB.message_servers)
- for(var/obj/machinery/message_server/server in GLOB.message_servers)
- if(!isnull(server))
- if(!isnull(server.decryptkey))
- info = "Daily Key Reset
The new message monitor key is '[server.decryptkey]'.
Please keep this a secret and away from the clown.
If necessary, change the password to a more secure one."
- info_links = info
- add_overlay("paper_words")
- break
+ return INITIALIZE_HINT_LATELOAD
+
+/obj/item/weapon/paper/monitorkey/LateInitialize()
+ if(GLOB.message_servers)
+ for(var/obj/machinery/message_server/server in GLOB.message_servers)
+ if(!isnull(server))
+ if(!isnull(server.decryptkey))
+ info = "Daily Key Reset
The new message monitor key is '[server.decryptkey]'.
Please keep this a secret and away from the clown.
If necessary, change the password to a more secure one."
+ info_links = info
+ add_overlay("paper_words")
+ break
diff --git a/code/game/machinery/dance_machine.dm b/code/game/machinery/dance_machine.dm
index 8c935419a5..cf18a99875 100644
--- a/code/game/machinery/dance_machine.dm
+++ b/code/game/machinery/dance_machine.dm
@@ -13,8 +13,6 @@
var/list/rangers = list()
var/charge = 35
var/stop = 0
- var/list/available = list()
- var/list/select_name = list()
var/list/spotlights = list()
var/list/sparkles = list()
var/static/list/songs = list(
@@ -30,6 +28,7 @@
var/song_path = null
var/song_length = 0
var/song_beat = 0
+ var/GBP_required = 0
/datum/track/New(name, path, length, beat)
song_name = name
@@ -37,6 +36,19 @@
song_length = length
song_beat = beat
+/obj/machinery/disco/proc/add_track(file, name, length, beat)
+ var/sound/S = file
+ if(!istype(S))
+ return
+ if(!name)
+ name = "[file]"
+ if(!beat)
+ beat = 5
+ if(!length)
+ length = 2400 //Unless there's a way to discern via BYOND.
+ var/datum/track/T = new /datum/track(name, file, length, beat)
+ songs += T
+
/obj/machinery/disco/Initialize()
..()
selection = songs[1]
@@ -126,14 +138,14 @@
if(active)
to_chat(usr, "Error: You cannot change the song until the current one is over.")
return
- check_GBP()
- select_name = input(usr, "Choose your song", "Track:") as null|anything in available
- if (QDELETED(src))
- return
+
+ var/list/available = list()
for(var/datum/track/S in songs)
- if(select_name == S.song_name)
- selection = S
- break
+ available[S.song_name] = S
+ var/selected = input(usr, "Choose your song", "Track:") as null|anything in available
+ if(QDELETED(src) || !selected || !istype(available[selected], /datum/track))
+ return
+ selection = available[selected]
updateUsrDialog()
if("horn")
deejay('sound/items/AirHorn2.ogg')
@@ -159,13 +171,6 @@
charge -= 5
playsound(src, S,300,1)
-/obj/machinery/disco/proc/check_GBP()
- available |= "Engineering's Basic Beat"
- available |= "Engineering's Domination Dance"
- available |= "Engineering's Superiority Shimmy"
- available |= "Engineering's Ultimate High-Energy Hustle"
-
-
/obj/machinery/disco/proc/dance_setup()
stop = world.time + selection.song_length
var/turf/cen = get_turf(src)
diff --git a/code/game/machinery/embedded_controller/access_controller.dm b/code/game/machinery/embedded_controller/access_controller.dm
index bc8e5972f8..562e2c5b38 100644
--- a/code/game/machinery/embedded_controller/access_controller.dm
+++ b/code/game/machinery/embedded_controller/access_controller.dm
@@ -19,12 +19,12 @@
/obj/machinery/doorButtons/proc/findObjsByTag()
return
-/obj/machinery/doorButtons/Initialize(mapload)
- if(mapload)
- ..()
- return TRUE
- else
- findObjsByTag()
+/obj/machinery/doorButtons/Initialize()
+ ..()
+ return INITIALIZE_HINT_LATELOAD
+
+/obj/machinery/doorButtons/LateInitialize()
+ findObjsByTag()
/obj/machinery/doorButtons/emag_act(mob/user)
if(!emagged)
diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm
index e6d8469943..0da04fbaa2 100644
--- a/code/game/machinery/iv_drip.dm
+++ b/code/game/machinery/iv_drip.dm
@@ -200,7 +200,7 @@
if(beaker.reagents && beaker.reagents.reagent_list.len)
to_chat(usr, "Attached is \a [beaker] with [beaker.reagents.total_volume] units of liquid.")
else
- to_chat(usr, "Attached is an empty [beaker].")
+ to_chat(usr, "Attached is an empty [beaker.name].")
else
to_chat(usr, "No chemicals are attached.")
diff --git a/code/game/machinery/recharger.dm b/code/game/machinery/recharger.dm
old mode 100644
new mode 100755
index ca398539a0..a081e3eb80
--- a/code/game/machinery/recharger.dm
+++ b/code/game/machinery/recharger.dm
@@ -61,7 +61,7 @@
G.loc = src
charging = G
use_power = 2
- update_icon()
+ update_icon(scan = TRUE)
else
to_chat(user, "[src] isn't connected to anything!")
return 1
@@ -162,10 +162,13 @@
..()
-/obj/machinery/recharger/update_icon(using_power = 0) //we have an update_icon() in addition to the stuff in process to make it feel a tiny bit snappier.
+/obj/machinery/recharger/update_icon(using_power = 0, scan) //we have an update_icon() in addition to the stuff in process to make it feel a tiny bit snappier.
if(stat & (NOPOWER|BROKEN) || !anchored)
icon_state = "rechargeroff"
return
+ if(scan)
+ icon_state = "rechargeroff"
+ return
if(panel_open)
icon_state = "rechargeropen"
return
diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm
index 648b44932a..7506008e79 100644
--- a/code/game/machinery/requests_console.dm
+++ b/code/game/machinery/requests_console.dm
@@ -439,12 +439,12 @@ GLOBAL_LIST_EMPTY(allConsoles)
updateUsrDialog()
return
-/obj/machinery/requests_console/say_quote(input, list/spans, message_mode)
+/obj/machinery/requests_console/say_mod(input, message_mode)
var/ending = copytext(input, length(input) - 2)
if (ending == "!!!")
- return "blares, \"[attach_spans(input, spans)]\""
-
- return ..()
+ . = "blares"
+ else
+ . = ..()
/obj/machinery/requests_console/proc/clear_emergency()
emergency = null
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index cbb4efd6b0..021b65743f 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -732,7 +732,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
icon_state = "sustenance"
products = list(/obj/item/weapon/reagent_containers/food/snacks/tofu = 24,
/obj/item/weapon/reagent_containers/food/drinks/ice = 12,
- /obj/item/weapon/reagent_containers/food/snacks/candy_corn = 6)
+ /obj/item/weapon/reagent_containers/food/snacks/candy_corn = 6,
+ /obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
contraband = list(/obj/item/weapon/kitchen/knife = 6,
/obj/item/weapon/reagent_containers/food/drinks/coffee = 12,
/obj/item/weapon/tank/internals/emergency_oxygen = 6,
@@ -749,7 +750,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
products = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind = 10,
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist = 10,
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/pwr_game = 10,
- /obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10)
+ /obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10,/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
contraband = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/thirteenloko = 6,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/shamblers = 6)
premium = list(/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola = 1,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/air = 1)
refill_canister = /obj/item/weapon/vending_refill/cola
diff --git a/code/game/objects/items.dm.rej b/code/game/objects/items.dm.rej
new file mode 100644
index 0000000000..7366e22899
--- /dev/null
+++ b/code/game/objects/items.dm.rej
@@ -0,0 +1,10 @@
+diff a/code/game/objects/items.dm b/code/game/objects/items.dm (rejected hunks)
+@@ -102,7 +102,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
+ /obj/item/Initialize()
+ if (!materials)
+ materials = list()
+- ..()
++ . = ..()
+ for(var/path in actions_types)
+ new path(src)
+ actions_types = null
diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm
index 039237c63c..af8b9341f9 100644
--- a/code/game/objects/items/crayons.dm
+++ b/code/game/objects/items/crayons.dm
@@ -465,11 +465,13 @@
icon_state = "crayonblack"
paint_color = "#1C1C1C" //Not completely black because total black looks bad. So Mostly Black.
item_color = "black"
+ reagent_contents = list("nutriment" = 1, "blackcrayonpowder" = 1)
/obj/item/toy/crayon/white
icon_state = "crayonwhite"
paint_color = "#FFFFFF"
item_color = "white"
+ reagent_contents = list("nutriment" = 1, "whitecrayonpowder" = 1)
/obj/item/toy/crayon/mime
icon_state = "crayonmime"
diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm
index 9ecd9809af..1ef83f3ac1 100644
--- a/code/game/objects/items/weapons/grenades/chem_grenade.dm
+++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm
@@ -19,10 +19,10 @@
var/threatscale = 1 // Used by advanced grenades to make them slightly more worthy.
var/no_splash = FALSE //If the grenade deletes even if it has no reagents to splash with. Used for slime core reactions.
-/obj/item/weapon/grenade/chem_grenade/New()
+/obj/item/weapon/grenade/chem_grenade/Initialize()
+ . = ..()
create_reagents(1000)
stage_change() // If no argument is set, it will change the stage to the current stage, useful for stock grenades that start READY.
- ..()
/obj/item/weapon/grenade/chem_grenade/examine(mob/user)
display_timer = (stage == READY && !nadeassembly) //show/hide the timer based on assembly state
@@ -313,8 +313,8 @@
desc = "Used for emergency sealing of air breaches."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/metalfoam/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/metalfoam/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
@@ -331,8 +331,8 @@
desc = "Used for clearing rooms of living things."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/incendiary/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/incendiary/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
@@ -349,8 +349,8 @@
desc = "Used for purging large areas of invasive plant species. Contents under pressure. Do not directly inhale contents."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/antiweed/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/antiweed/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
@@ -368,8 +368,8 @@
desc = "BLAM!-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/cleaner/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/cleaner/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
@@ -386,8 +386,8 @@
desc = "Waffle Co.-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/ez_clean/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/ez_clean/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/large/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/large/B2 = new(src)
@@ -405,8 +405,8 @@
desc = "Used for nonlethal riot control. Contents under pressure. Do not directly inhale contents."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/teargas/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/teargas/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/large/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/large/B2 = new(src)
@@ -424,8 +424,8 @@
desc = "Used for melting armoured opponents."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/facid/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/facid/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B2 = new(src)
@@ -444,8 +444,8 @@
desc = "Used for wide scale painting projects."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/colorful/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/colorful/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
@@ -463,8 +463,8 @@
stage = READY
var/glitter_type = "glitter"
-/obj/item/weapon/grenade/chem_grenade/glitter/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/glitter/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
@@ -496,8 +496,8 @@
desc = "BURN!-brand foaming clf3. In a special applicator for rapid purging of wide areas."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/clf3/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/clf3/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B2 = new(src)
@@ -514,8 +514,8 @@
desc = "Tiger Cooperative chemical foam grenade. Causes temporary irration, blindness, confusion, mutism, and mutations to carbon based life forms. Contains additional spore toxin"
stage = READY
-/obj/item/weapon/grenade/chem_grenade/bioterrorfoam/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/bioterrorfoam/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B2 = new(src)
@@ -534,8 +534,8 @@
desc = "WARNING: GRENADE WILL RELEASE DEADLY SPORES CONTAINING ACTIVE AGENTS. SEAL SUIT AND AIRFLOW BEFORE USE."
stage = READY
-/obj/item/weapon/grenade/chem_grenade/tuberculosis/New()
- ..()
+/obj/item/weapon/grenade/chem_grenade/tuberculosis/Initialize()
+ . = ..()
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B1 = new(src)
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B2 = new(src)
diff --git a/code/game/objects/items/weapons/holosign_creator.dm b/code/game/objects/items/weapons/holosign_creator.dm
index fb68e33f45..3b611883e6 100644
--- a/code/game/objects/items/weapons/holosign_creator.dm
+++ b/code/game/objects/items/weapons/holosign_creator.dm
@@ -87,7 +87,7 @@
var/mob/living/silicon/robot/R = user
if(shock)
- user <<"You clear all active holograms, and reset your projector to normal."
+ to_chat(user, "You clear all active holograms, and reset your projector to normal.")
holosign_type = /obj/structure/holosign/barrier/cyborg
creation_time = 5
if(signs.len)
@@ -96,7 +96,7 @@
shock = 0
return
else if(R.emagged&&!shock)
- user <<"You clear all active holograms, and overload your energy projector!"
+ to_chat(user, "You clear all active holograms, and overload your energy projector!")
holosign_type = /obj/structure/holosign/barrier/cyborg/hacked
creation_time = 30
if(signs.len)
diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm
index 91372da6ae..5393f40ec6 100644
--- a/code/game/objects/items/weapons/stunbaton.dm
+++ b/code/game/objects/items/weapons/stunbaton.dm
@@ -60,9 +60,9 @@
/obj/item/weapon/melee/baton/examine(mob/user)
..()
if(bcell)
- user <<"The baton is [round(bcell.percent())]% charged."
+ to_chat(user, "The baton is [round(bcell.percent())]% charged.")
else
- user <<"The baton does not have a power source installed."
+ to_chat(user, "The baton does not have a power source installed.")
/obj/item/weapon/melee/baton/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/weapon/stock_parts/cell))
diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm
index 0595076901..e5ffbade4c 100644
--- a/code/game/objects/items/weapons/tanks/tanks.dm
+++ b/code/game/objects/items/weapons/tanks/tanks.dm
@@ -116,7 +116,7 @@
var/mob/living/carbon/human/H = user
user.visible_message("[user] is putting [src]'s valve to [user.p_their()] lips! It looks like [user.p_theyre()] trying to commit suicide!")
playsound(loc, 'sound/effects/spray.ogg', 10, 1, -3)
- if (H && !QDELETED(H))
+ if (!QDELETED(H) && air_contents && air_contents.return_pressure() >= 1000)
for(var/obj/item/W in H)
H.dropItemToGround(W)
if(prob(50))
diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm
index 4c61b09ca3..e29d372a6c 100644
--- a/code/game/objects/objs.dm
+++ b/code/game/objects/objs.dm
@@ -37,7 +37,7 @@
..()
/obj/Initialize()
- ..()
+ . = ..()
if (!armor)
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
if(on_blueprints && isturf(loc))
diff --git a/code/game/objects/structures/fireaxe.dm b/code/game/objects/structures/fireaxe.dm
index e2331e13dc..8d9c668542 100644
--- a/code/game/objects/structures/fireaxe.dm
+++ b/code/game/objects/structures/fireaxe.dm
@@ -115,7 +115,7 @@
update_icon()
return
if(locked)
- user <<" The [name] won't budge!"
+ to_chat(user, "The [name] won't budge!")
return
else
open = !open
@@ -131,7 +131,7 @@
/obj/structure/fireaxecabinet/attack_tk(mob/user)
if(locked)
- user <<" The [name] won't budge!"
+ to_chat(user, "The [name] won't budge!")
return
else
open = !open
@@ -177,7 +177,7 @@
set src in oview(1)
if(locked)
- usr <<" The [name] won't budge!"
+ to_chat(usr, "The [name] won't budge!")
return
else
open = !open
diff --git a/code/game/objects/structures/ladders.dm b/code/game/objects/structures/ladders.dm
index ec82b45a1f..5a7988e8d4 100644
--- a/code/game/objects/structures/ladders.dm
+++ b/code/game/objects/structures/ladders.dm
@@ -14,18 +14,15 @@
/obj/structure/ladder/Initialize(mapload)
- if(!initialized)
- GLOB.ladders += src
- ..()
- if(mapload)
- return TRUE
- update_link()
+ GLOB.ladders += src
+ ..()
+ return INITIALIZE_HINT_LATELOAD
/obj/structure/ladder/Destroy()
GLOB.ladders -= src
. = ..()
-/obj/structure/ladder/proc/update_link()
+/obj/structure/ladder/LateInitialize()
for(var/obj/structure/ladder/L in GLOB.ladders)
if(L.id == id)
if(L.height == (height - 1))
diff --git a/code/game/objects/structures/traps.dm b/code/game/objects/structures/traps.dm
index 90500f14db..dad4e9b53e 100644
--- a/code/game/objects/structures/traps.dm
+++ b/code/game/objects/structures/traps.dm
@@ -8,8 +8,10 @@
alpha = 30 //initially quite hidden when not "recharging"
var/last_trigger = 0
var/time_between_triggers = 600 //takes a minute to recharge
+ var/charges = INFINITY
var/list/static/ignore_typecache
+ var/list/mob/immune_minds = list()
var/datum/effect_system/spark_spread/spark_system
@@ -30,9 +32,11 @@
. = ..()
/obj/structure/trap/examine(mob/user)
- ..()
+ . = ..()
if(!isliving(user))
return
+ if(user.mind && user.mind in immune_minds)
+ return
if(get_dist(user, src) <= 1)
to_chat(user, "You reveal [src]!")
flare()
@@ -41,10 +45,15 @@
// Makes the trap visible, and starts the cooldown until it's
// able to be triggered again.
visible_message("[src] flares brightly!")
- alpha = 200
- animate(src, alpha = initial(alpha), time = time_between_triggers)
- last_trigger = world.time
spark_system.start()
+ alpha = 200
+ last_trigger = world.time
+ charges--
+ if(charges <= 0)
+ animate(src, alpha = 0, time = 10)
+ QDEL_IN(src, 10)
+ else
+ animate(src, alpha = initial(alpha), time = time_between_triggers)
/obj/structure/trap/Crossed(atom/movable/AM)
if(last_trigger + time_between_triggers > world.time)
@@ -52,6 +61,12 @@
// Don't want the traps triggered by sparks, ghosts or projectiles.
if(is_type_in_typecache(AM, ignore_typecache))
return
+ if(ismob(AM))
+ var/mob/M = AM
+ if(M.mind in immune_minds)
+ return
+ if(charges <= 0)
+ return
flare()
if(isliving(AM))
trap_effect(AM)
diff --git a/code/game/say.dm b/code/game/say.dm
index efad2f105f..deab83ad10 100644
--- a/code/game/say.dm
+++ b/code/game/say.dm
@@ -56,10 +56,16 @@ GLOBAL_LIST_INIT(freqtospan, list(
var/namepart = "[speaker.GetVoice()][speaker.get_alt_name()]"
//End name span.
var/endspanpart = ""
- //Message
- var/messagepart = " [lang_treat(speaker, message_language, raw_message, spans, message_mode)]"
- return "[spanpart1][spanpart2][freqpart][compose_track_href(speaker, namepart)][namepart][compose_job(speaker, message_language, raw_message, radio_freq)][endspanpart][messagepart]"
+ //Message
+ var/messagepart = " [lang_treat(speaker, message_language, raw_message, spans)]"
+
+ var/languageicon = ""
+ var/datum/language/D = get_language_instance(message_language)
+ if(D.display_icon(src))
+ languageicon = "[D.get_icon()] "
+
+ return "[spanpart1][spanpart2][freqpart][languageicon][compose_track_href(speaker, namepart)][namepart][compose_job(speaker, message_language, raw_message, radio_freq)][endspanpart][messagepart]"
/atom/movable/proc/compose_track_href(atom/movable/speaker, message_langs, raw_message, radio_freq)
return ""
@@ -67,33 +73,37 @@ GLOBAL_LIST_INIT(freqtospan, list(
/atom/movable/proc/compose_job(atom/movable/speaker, message_langs, raw_message, radio_freq)
return ""
-/atom/movable/proc/say_quote(input, list/spans=list(), message_mode)
- if(!input)
- return "says, \"...\"" //not the best solution, but it will stop a large number of runtimes. The cause is somewhere in the Tcomms code
+/atom/movable/proc/say_mod(input, message_mode)
var/ending = copytext(input, length(input))
if(copytext(input, length(input) - 1) == "!!")
- spans |= SPAN_YELL
- return "[verb_yell], \"[attach_spans(input, spans)]\""
- input = attach_spans(input, spans)
- if(ending == "?")
- return "[verb_ask], \"[input]\""
- if(ending == "!")
- return "[verb_exclaim], \"[input]\""
+ return verb_yell
+ else if(ending == "?")
+ return verb_ask
+ else if(ending == "!")
+ return verb_exclaim
+ else
+ return verb_say
- return "[verb_say], \"[input]\""
+/atom/movable/proc/say_quote(input, list/spans=list(), message_mode)
+ if(!input)
+ input = "..."
+
+ if(copytext(input, length(input) - 1) == "!!")
+ spans |= SPAN_YELL
+
+ var/spanned = attach_spans(input, spans)
+ return "[say_mod(input, message_mode)], \"[spanned]\""
/atom/movable/proc/lang_treat(atom/movable/speaker, datum/language/language, raw_message, list/spans, message_mode)
if(has_language(language))
var/atom/movable/AM = speaker.GetSource()
if(AM) //Basically means "if the speaker is virtual"
- if(AM.verb_say != speaker.verb_say || AM.verb_ask != speaker.verb_ask || AM.verb_exclaim != speaker.verb_exclaim || AM.verb_yell != speaker.verb_yell) //If the saymod was changed
- return speaker.say_quote(raw_message, spans, message_mode)
return AM.say_quote(raw_message, spans, message_mode)
else
return speaker.say_quote(raw_message, spans, message_mode)
else if(language)
var/atom/movable/AM = speaker.GetSource()
- var/datum/language/D = new language
+ var/datum/language/D = get_language_instance(language)
raw_message = D.scramble(raw_message)
if(AM)
return AM.say_quote(raw_message, spans, message_mode)
diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm
index 6c1e2743cd..a0940eded1 100644
--- a/code/game/turfs/space/space.dm
+++ b/code/game/turfs/space/space.dm
@@ -42,6 +42,8 @@
if (opacity)
has_opaque_atom = TRUE
+
+ return INITIALIZE_HINT_NORMAL
/turf/open/space/attack_ghost(mob/dead/observer/user)
if(destination_z)
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 10eefc4b14..1c2d65355e 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -56,6 +56,7 @@
if (opacity)
has_opaque_atom = TRUE
+ return INITIALIZE_HINT_NORMAL
/turf/proc/Initalize_Atmos(times_fired)
CalculateAdjacentTurfs()
diff --git a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm
index f5704db604..53fefc30bc 100644
--- a/code/modules/admin/admin_investigate.dm
+++ b/code/modules/admin/admin_investigate.dm
@@ -25,7 +25,7 @@
F << "[time_stamp()] \ref[src] ([x],[y],[z]) || [src] [message]
"
//ADMINVERBS
-/client/proc/investigate_show( subject in list("hrefs","notes, memos, watchlist","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter", "atmos", "experimentor", "kudzu") )
+/client/proc/investigate_show( subject in list("hrefs","notes, memos, watchlist","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter", "atmos", "experimentor", "botany") )
set name = "Investigate"
set category = "Admin"
if(!holder)
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 22045b99ff..eae23a9f35 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -1,7 +1,8 @@
//admin verb groups - They can overlap if you so wish. Only one of each verb will exist in the verbs list regardless
+//the procs are cause you can't put the comments in the GLOB var define
GLOBAL_PROTECT(admin_verbs_default)
-GLOBAL_LIST_INIT(admin_verbs_default, AVerbsDefault())
-/proc/AVerbsDefault()
+GLOBAL_LIST_INIT(admin_verbs_default, world.AVerbsDefault())
+/world/proc/AVerbsDefault()
return list(
/client/proc/toggleadminhelpsound, /*toggles whether we hear a sound when adminhelps/PMs are used*/
/client/proc/toggleannouncelogin, /*toggles if an admin's login is announced during a round*/
@@ -28,8 +29,8 @@ GLOBAL_LIST_INIT(admin_verbs_default, AVerbsDefault())
/client/proc/stop_sounds
)
GLOBAL_PROTECT(admin_verbs_admin)
-GLOBAL_LIST_INIT(admin_verbs_admin, AVerbsAdmin())
-/proc/AVerbsAdmin()
+GLOBAL_LIST_INIT(admin_verbs_admin, world.AVerbsAdmin())
+/world/proc/AVerbsAdmin()
return list(
/client/proc/player_panel_new, /*shows an interface for all players, with links to various panels*/
/client/proc/invisimin, /*allows our mob to go invisible/visible*/
@@ -81,9 +82,7 @@ GLOBAL_LIST_INIT(admin_verbs_ban, list(/client/proc/unban_panel,/client/proc/DB_
GLOBAL_PROTECT(admin_verbs_sounds)
GLOBAL_LIST_INIT(admin_verbs_sounds, list(/client/proc/play_local_sound,/client/proc/play_sound,/client/proc/set_round_end_sound))
GLOBAL_PROTECT(admin_verbs_fun)
-GLOBAL_LIST_INIT(admin_verbs_fun, AVerbsFun())
-/proc/AVerbsFun()
- return list(
+GLOBAL_LIST_INIT(admin_verbs_fun, list(
/client/proc/cmd_admin_dress,
/client/proc/cmd_admin_gib_self,
/client/proc/drop_bomb,
@@ -105,12 +104,12 @@ GLOBAL_LIST_INIT(admin_verbs_fun, AVerbsFun())
/client/proc/polymorph_all,
/client/proc/show_tip,
/client/proc/smite
- )
+ ))
GLOBAL_PROTECT(admin_verbs_spawn)
GLOBAL_LIST_INIT(admin_verbs_spawn, list(/datum/admins/proc/spawn_atom,/client/proc/respawn_character))
GLOBAL_PROTECT(admin_verbs_server)
-GLOBAL_LIST_INIT(admin_verbs_server, AVerbsServer())
-/proc/AVerbsServer()
+GLOBAL_LIST_INIT(admin_verbs_server, world.AVerbsServer())
+/world/proc/AVerbsServer()
return list(
/datum/admins/proc/startnow,
/datum/admins/proc/restart,
@@ -129,8 +128,8 @@ GLOBAL_LIST_INIT(admin_verbs_server, AVerbsServer())
/client/proc/toggle_hub
)
GLOBAL_PROTECT(admin_verbs_debug)
-GLOBAL_LIST_INIT(admin_verbs_debug, AVerbsDebug())
-/proc/AVerbsDebug()
+GLOBAL_LIST_INIT(admin_verbs_debug, world.AVerbsDebug())
+/world/proc/AVerbsDebug()
return list(
/client/proc/restart_controller,
/client/proc/cmd_admin_list_open_jobs,
@@ -166,8 +165,10 @@ GLOBAL_LIST_INIT(admin_verbs_debug, AVerbsDebug())
//citadel code
/client/proc/give_humans_genitals,
/client/proc/test_mammal_overlays,
- /client/proc/pump_random_event
+ /client/proc/pump_random_event,
+ /client/proc/cmd_display_init_log
)
+
GLOBAL_PROTECT(admin_verbs_possess)
GLOBAL_LIST_INIT(admin_verbs_possess, list(/proc/possess,/proc/release))
GLOBAL_PROTECT(admin_verbs_permissions)
@@ -177,9 +178,7 @@ GLOBAL_LIST_INIT(admin_verbs_rejuv, list(/client/proc/respawn_character))
//verbs which can be hidden - needs work
GLOBAL_PROTECT(admin_verbs_hideable)
-GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
-/proc/AVerbsHideable()
- return list(
+GLOBAL_LIST_INIT(admin_verbs_hideable, list(
/client/proc/set_ooc,
/client/proc/reset_ooc,
/client/proc/deadmin,
@@ -249,7 +248,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
/client/proc/debug_huds,
/client/proc/customiseSNPC,
/client/proc/resetSNPC,
- )
+ ))
/client/proc/add_admin_verbs()
if(holder)
diff --git a/code/modules/admin/admin_verbs.dm.rej b/code/modules/admin/admin_verbs.dm.rej
new file mode 100644
index 0000000000..e710d417c2
--- /dev/null
+++ b/code/modules/admin/admin_verbs.dm.rej
@@ -0,0 +1,11 @@
+diff a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm (rejected hunks)
+@@ -153,7 +153,8 @@ var/list/admin_verbs_debug = list(
+ /client/proc/clear_dynamic_transit,
+ /client/proc/toggle_medal_disable,
+ /client/proc/view_runtimes,
+- /client/proc/pump_random_event
++ /client/proc/pump_random_event,
++ /client/proc/cmd_display_init_log
+ )
+ var/list/admin_verbs_possess = list(
+ /proc/possess,
diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2.dm b/code/modules/admin/verbs/SDQL2/SDQL_2.dm
index 7375fac466..a59f40e35a 100644
--- a/code/modules/admin/verbs/SDQL2/SDQL_2.dm
+++ b/code/modules/admin/verbs/SDQL2/SDQL_2.dm
@@ -251,6 +251,11 @@
/proc/SDQL_from_objs(list/tree)
if("world" in tree)
+ if(IsAdminAdvancedProcCall())
+ var/msg = "WARNING: Attempt to retrieve world reference made by [usr]!"
+ log_admin(msg)
+ message_admins(msg)
+ return
return world
return SDQL_expression(world, tree)
@@ -451,12 +456,17 @@
else
return null
if("world")
+ if(IsAdminAdvancedProcCall())
+ var/msg = "WARNING: Attempt to retrieve world reference made by [usr]!"
+ log_admin(msg)
+ message_admins(msg)
+ return
v = world
if("global")
v = GLOB
else
return null
- else if(object == world) // Shitty ass hack kill me.
+ else if(object == GLOB) // Shitty ass hack kill me.
v = expression[start]
if(long)
if(expression[start + 1] == ".")
@@ -477,7 +487,7 @@
var/list/new_args = list()
for(var/arg in arguments)
new_args += SDQL_expression(source, arg)
- if(object == world) // Global proc.
+ if(object == GLOB) // Global proc.
procname = "/proc/[procname]"
return WrapAdminProcCall(GLOBAL_PROC, procname, new_args)
return WrapAdminProcCall(object, procname, new_args)
diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm
index 3c0bc185b8..16249b4b6d 100644
--- a/code/modules/admin/verbs/adminhelp.dm
+++ b/code/modules/admin/verbs/adminhelp.dm
@@ -591,7 +591,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
admin_keys += "[C][C.holder.fakekey ? "(Stealth)" : ""][C.is_afk() ? "(AFK)" : ""]"
for(var/admin in admin_keys)
- if(LAZYLEN(admin_keys) > 1)
+ if(LAZYLEN(message) > 1)
message += ", [admin]"
else
message += "[admin]"
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index 54be219a48..c9014da3b0 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -721,6 +721,13 @@ GLOBAL_PROTECT(AdminProcCall)
usr << browse(dat, "window=dellog")
+/client/proc/cmd_display_init_log()
+ set category = "Debug"
+ set name = "Display Initialzie() Log"
+ set desc = "Displays a list of things that didn't handle Initialize() properly"
+
+ usr << browse(replacetext(SSatoms.InitLog(), "\n", "
"), "window=initlog")
+
/client/proc/debug_huds(i as num)
set category = "Debug"
set name = "Debug HUDs"
diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm
index cb2d0553b1..ddc44592c0 100644
--- a/code/modules/admin/verbs/playsound.dm
+++ b/code/modules/admin/verbs/playsound.dm
@@ -4,9 +4,6 @@
if(!check_rights(R_SOUNDS))
return
- log_admin("[key_name(src)] played sound [S]")
- message_admins("[key_name_admin(src)] played sound [S]")
-
var/freq = 1
if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS])
freq = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5)
@@ -20,6 +17,16 @@
admin_sound.wait = 1
admin_sound.repeat = 0
admin_sound.status = SOUND_STREAM
+
+ var/res = alert(usr, "Show the title of this song to the players?",, "No", "Yes", "Cancel")
+ switch(res)
+ if("Yes")
+ to_chat(world, "An admin played: [S]")
+ if("Cancel")
+ return
+
+ log_admin("[key_name(src)] played sound [S]")
+ message_admins("[key_name_admin(src)] played sound [S]")
for(var/mob/M in GLOB.player_list)
if(M.client.prefs.toggles & SOUND_MIDI)
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index b447c2a745..f4dcc36576 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -505,7 +505,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
message_admins("[key_name_admin(src)] has changed Central Command's name to [input]")
log_admin("[key_name(src)] has changed the Central Command name to: [input]")
-/client/proc/cmd_admin_delete(atom/O as obj|mob|turf in world)
+/client/proc/cmd_admin_delete(atom/A as obj|mob|turf in world)
set category = "Admin"
set name = "Delete"
@@ -513,15 +513,20 @@ Traitors and the like can also be revived with the previous role mostly intact.
to_chat(src, "Only administrators may use this command.")
return
- if (alert(src, "Are you sure you want to delete:\n[O]\nat ([O.x], [O.y], [O.z])?", "Confirmation", "Yes", "No") == "Yes")
- log_admin("[key_name(usr)] deleted [O] at ([O.x],[O.y],[O.z])")
- message_admins("[key_name_admin(usr)] deleted [O] at ([O.x],[O.y],[O.z])")
+ admin_delete(A)
+
+/client/proc/admin_delete(datum/D)
+ var/atom/A = D
+ var/coords = istype(A) ? " at ([A.x], [A.y], [A.z])" : ""
+ if (alert(src, "Are you sure you want to delete:\n[D]\nat[coords]?", "Confirmation", "Yes", "No") == "Yes")
+ log_admin("[key_name(usr)] deleted [D][coords]")
+ message_admins("[key_name_admin(usr)] deleted [D][coords]")
feedback_add_details("admin_verb","Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
- if(isturf(O))
- var/turf/T = O
+ if(isturf(D))
+ var/turf/T = D
T.ChangeTurf(T.baseturf)
else
- qdel(O)
+ qdel(D)
/client/proc/cmd_admin_list_open_jobs()
set category = "Admin"
diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm
index 5c197332d1..a8a998e349 100644
--- a/code/modules/atmospherics/machinery/airalarm.dm
+++ b/code/modules/atmospherics/machinery/airalarm.dm
@@ -662,7 +662,7 @@
playsound(src.loc, W.usesound, 50, 1)
if (do_after(user, 20*W.toolspeed, target = src))
if (buildstage == 1)
- user <<"You remove the air alarm electronics."
+ to_chat(user, "You remove the air alarm electronics.")
new /obj/item/weapon/electronics/airalarm( src.loc )
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
buildstage = 0
diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm
index 2b59e5c64a..c0f029af08 100644
--- a/code/modules/client/asset_cache.dm
+++ b/code/modules/client/asset_cache.dm
@@ -172,7 +172,6 @@ GLOBAL_LIST_EMPTY(asset_datums)
//DEFINITIONS FOR ASSET DATUMS START HERE.
-
/datum/asset/simple/tgui
assets = list(
"tgui.css" = 'tgui/assets/tgui.css',
@@ -208,13 +207,6 @@ GLOBAL_LIST_EMPTY(asset_datums)
"sig_none.gif" = 'icons/program_icons/sig_none.gif',
)
-
-
-
-
-
-
-
/datum/asset/simple/pda
assets = list(
"pda_atmos.png" = 'icons/pda_icons/pda_atmos.png',
@@ -267,6 +259,26 @@ GLOBAL_LIST_EMPTY(asset_datums)
"jquery-1.10.2.min.js" = 'html/IRV/jquery-1.10.2.min.js'
)
+/datum/asset/simple/changelog
+ assets = list(
+ "88x31.png" = 'html/88x31.png',
+ "bug-minus.png" = 'html/bug-minus.png',
+ "cross-circle.png" = 'html/cross-circle.png',
+ "hard-hat-exclamation.png" = 'html/hard-hat-exclamation.png',
+ "image-minus.png" = 'html/image-minus.png',
+ "image-plus.png" = 'html/image-plus.png',
+ "music-minus.png" = 'html/music-minus.png',
+ "music-plus.png" = 'html/music-plus.png',
+ "tick-circle.png" = 'html/tick-circle.png',
+ "wrench-screwdriver.png" = 'html/wrench-screwdriver.png',
+ "spell-check.png" = 'html/spell-check.png',
+ "burn-exclamation.png" = 'html/burn-exclamation.png',
+ "chevron.png" = 'html/chevron.png',
+ "chevron-expand.png" = 'html/chevron-expand.png',
+ "scales.png" = 'html/scales.png',
+ "changelog.css" = 'html/changelog.css'
+ )
+
//Registers HTML Interface assets.
/datum/asset/HTML_interface/register()
for(var/path in typesof(/datum/html_interface))
diff --git a/code/modules/clothing/chameleon.dm b/code/modules/clothing/chameleon.dm
index b15378c3b3..ce8cbcd04c 100644
--- a/code/modules/clothing/chameleon.dm
+++ b/code/modules/clothing/chameleon.dm
@@ -455,8 +455,7 @@
if(v in blacklisted_vars)
continue
vars[v] = initial(vars[v])
- if(chambered.BB)
- qdel(chambered.BB)
+ QDEL_NULL(chambered.BB)
chambered.newshot()
/obj/item/weapon/gun/energy/laser/chameleon/proc/set_chameleon_ammo(obj/item/ammo_casing/AC, passthrough = TRUE, reset = FALSE)
diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm
index 2cdd1dfb87..25e09b9af7 100644
--- a/code/modules/clothing/shoes/miscellaneous.dm
+++ b/code/modules/clothing/shoes/miscellaneous.dm
@@ -178,6 +178,7 @@
pockets = /obj/item/weapon/storage/internal/pocket/shoes
actions_types = list(/datum/action/item_action/bhop)
var/jumpdistance = 5 //-1 from to see the actual distance, e.g 4 goes over 3 tiles
+ var/jumpspeed = 3
var/recharging_rate = 60 //default 6 seconds between each dash
var/recharging_time = 0 //time until next dash
var/jumping = FALSE //are we mid-jump?
@@ -198,7 +199,7 @@
jumping = TRUE
playsound(src.loc, 'sound/effects/stealthoff.ogg', 50, 1, 1)
usr.visible_message("[usr] dashes foward into the air!")
- usr.throw_at(target, jumpdistance, 1, spin=0, diagonals_first = 1, callback = CALLBACK(src, .proc/hop_end))
+ usr.throw_at(target, jumpdistance, jumpspeed, spin=0, diagonals_first = 1, callback = CALLBACK(src, .proc/hop_end))
/obj/item/clothing/shoes/bhop/proc/hop_end()
jumping = FALSE
@@ -214,4 +215,4 @@
name = "blue performer's boots"
desc = "These boots were made for dancing."
icon_state = "bsing"
- put_on_delay = 50
\ No newline at end of file
+ put_on_delay = 50
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index 66339b8c86..bc1f25cfa7 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -334,7 +334,7 @@
/obj/item/clothing/suit/vapeshirt //wearing this is asking to get beat.
name = "Vape Naysh shirt"
- desc = "A cheap white T-shirt with a big tacky \"VN\" on the front, Why would you wear this unironicly?"
+ desc = "A cheap white T-shirt with a big tacky \"VN\" on the front, Why would you wear this unironically?"
icon_state = "vapeshirt"
item_state = "vapeshirt"
diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm
index bb4d1f1e0d..55dbc4d19b 100644
--- a/code/modules/clothing/suits/wiz_robe.dm
+++ b/code/modules/clothing/suits/wiz_robe.dm
@@ -224,5 +224,5 @@
to_chat(user, "The rune can only be used on battlemage armour!")
return
W.current_charges += 8
- user <<"You charge \the [W]. It can now absorb [W.current_charges] hits."
+ to_chat(user, "You charge \the [W]. It can now absorb [W.current_charges] hits.")
qdel(src)
diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm
index cd034a1117..4c1328a38b 100644
--- a/code/modules/flufftext/Hallucination.dm
+++ b/code/modules/flufftext/Hallucination.dm
@@ -178,7 +178,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
/obj/effect/hallucination/simple/xeno/throw_impact(A)
update_icon("alienh_pounce")
- if(A == target)
+ if(A == target && target.stat!=DEAD)
target.Weaken(5)
target.visible_message("[target] flails around wildly.","[name] pounces on you!")
@@ -286,7 +286,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
bubblegum = new(wall, target)
sleep(10) //ominous wait
var/charged = FALSE //only get hit once
- while(get_turf(bubblegum) != landing && target)
+ while(get_turf(bubblegum) != landing && target && target.stat != DEAD)
bubblegum.forceMove(get_step_towards(bubblegum, landing))
bubblegum.setDir(get_dir(bubblegum, landing))
target.playsound_local(get_turf(bubblegum), 'sound/effects/meteorimpact.ogg', 150, 1)
diff --git a/code/modules/food_and_drinks/recipes/drinks_recipes.dm b/code/modules/food_and_drinks/recipes/drinks_recipes.dm
index 29d3f6d591..a5c21aa0f5 100644
--- a/code/modules/food_and_drinks/recipes/drinks_recipes.dm
+++ b/code/modules/food_and_drinks/recipes/drinks_recipes.dm
@@ -416,8 +416,8 @@
/datum/chemical_reaction/bananahonk
name = "Banana Honk"
id = "bananahonk"
- results = list("bananahonk" = 3)
- required_reagents = list("banana" = 1, "cream" = 1, "sugar" = 1)
+ results = list("bananahonk" = 2)
+ required_reagents = list("laughter" = 1, "cream" = 1)
/datum/chemical_reaction/silencer
name = "Silencer"
@@ -542,9 +542,9 @@
results = list("chocolate_milk" = 2)
required_reagents = list("milk" = 1, "cocoa" = 1)
mix_message = "The color changes as the mixture blends smoothly."
-
+
/datum/chemical_reaction/eggnog
name = "eggnog"
id = "eggnog"
results = list("eggnog" = 15)
- required_reagents = list("rum" = 5, "cream" = 5, "eggyolk" = 5)
\ No newline at end of file
+ required_reagents = list("rum" = 5, "cream" = 5, "eggyolk" = 5)
\ No newline at end of file
diff --git a/code/modules/holodeck/computer.dm b/code/modules/holodeck/computer.dm
index 18be292e97..7947ef4413 100644
--- a/code/modules/holodeck/computer.dm
+++ b/code/modules/holodeck/computer.dm
@@ -45,52 +45,52 @@
var/list/effects = list()
var/last_change = 0
-
+
/obj/machinery/computer/holodeck/Initialize(mapload)
- . = mapload //late-initialize, area_copy need turfs to have air
- if(!mapload)
- ..()
+ ..()
+ return INITIALIZE_HINT_LATELOAD
- if(ispath(holodeck_type,/area))
- var/list/possible = get_areas(holodeck_type,subtypes = FALSE)
- linked = pop(possible)
- if(ispath(offline_program,/area))
- var/list/possible = get_areas(offline_program,subtypes = FALSE)
- offline_program = pop(possible)
- // the following is necessary for power reasons
- if(!linked || !offline_program)
- log_world("No matching holodeck area found")
- qdel(src)
- return
- var/area/AS = get_area(src)
- if(istype(AS,/area/holodeck))
- log_world("### MAPPING ERROR")
- log_world("Holodeck computer cannot be in a holodeck.")
- log_world("This would cause circular power dependency.")
- qdel(src) // todo handle constructed computers
- return //l-lewd...
- else
- linked.linked = src // todo detect multiple/constructed computers
+/obj/machinery/computer/holodeck/LateInitialize()
+ if(ispath(holodeck_type,/area))
+ var/list/possible = get_areas(holodeck_type,subtypes = FALSE)
+ linked = pop(possible)
+ if(ispath(offline_program,/area))
+ var/list/possible = get_areas(offline_program,subtypes = FALSE)
+ offline_program = pop(possible)
+ // the following is necessary for power reasons
+ if(!linked || !offline_program)
+ log_world("No matching holodeck area found")
+ qdel(src)
+ return
+ var/area/AS = get_area(src)
+ if(istype(AS,/area/holodeck))
+ log_world("### MAPPING ERROR")
+ log_world("Holodeck computer cannot be in a holodeck.")
+ log_world("This would cause circular power dependency.")
+ qdel(src) // todo handle constructed computers
+ return //l-lewd...
+ else
+ linked.linked = src // todo detect multiple/constructed computers
- program_cache = list()
- emag_programs = list()
- for(var/typekey in subtypesof(program_type))
- var/area/holodeck/A = locate(typekey)
- if(!A || A == offline_program)
- continue
- if(A.contents.len == 0)
- continue // not loaded
- if(A.restricted)
- emag_programs += A
- else
- program_cache += A
- if(typekey == init_program)
- load_program(A,force=1)
- if(random_program && program_cache.len && init_program == null)
- load_program(pick(program_cache),force=1)
- else if(!program)
- load_program(offline_program)
+ program_cache = list()
+ emag_programs = list()
+ for(var/typekey in subtypesof(program_type))
+ var/area/holodeck/A = locate(typekey)
+ if(!A || A == offline_program)
+ continue
+ if(A.contents.len == 0)
+ continue // not loaded
+ if(A.restricted)
+ emag_programs += A
+ else
+ program_cache += A
+ if(typekey == init_program)
+ load_program(A,force=1)
+ if(random_program && program_cache.len && init_program == null)
+ load_program(pick(program_cache),force=1)
+ else if(!program)
+ load_program(offline_program)
/obj/machinery/computer/holodeck/power_change()
..()
diff --git a/code/modules/holodeck/computer.dm.rej b/code/modules/holodeck/computer.dm.rej
new file mode 100644
index 0000000000..7a8dcd75cd
--- /dev/null
+++ b/code/modules/holodeck/computer.dm.rej
@@ -0,0 +1,47 @@
+diff a/code/modules/holodeck/computer.dm b/code/modules/holodeck/computer.dm (rejected hunks)
+@@ -64,25 +64,26 @@
+ ..()
+
+ /obj/machinery/computer/holodeck/Initialize(mapload)
+- . = mapload //late-initialize, area_copy need turfs to have air
+- if(!mapload)
+- ..()
+- program_cache = list()
+- emag_programs = list()
+- for(var/typekey in subtypesof(program_type))
+- var/area/holodeck/A = locate(typekey)
+- if(!A || A == offline_program) continue
+- if(A.contents.len == 0) continue // not loaded
+- if(A.restricted)
+- emag_programs += A
+- else
+- program_cache += A
+- if(typekey == init_program)
+- load_program(A,force=1)
+- if(random_program && program_cache.len && init_program == null)
+- load_program(pick(program_cache),force=1)
+- else if(!program)
+- load_program(offline_program)
++ ..()
++ return INITIALIZE_HINT_LATELOAD
++
++/obj/machinery/computer/holodeck/LateInitialize()
++ program_cache = list()
++ emag_programs = list()
++ for(var/typekey in subtypesof(program_type))
++ var/area/holodeck/A = locate(typekey)
++ if(!A || A == offline_program) continue
++ if(A.contents.len == 0) continue // not loaded
++ if(A.restricted)
++ emag_programs += A
++ else
++ program_cache += A
++ if(typekey == init_program)
++ load_program(A,force=1)
++ if(random_program && program_cache.len && init_program == null)
++ load_program(pick(program_cache),force=1)
++ else if(!program)
++ load_program(offline_program)
+
+ /obj/machinery/computer/holodeck/power_change()
+ ..()
diff --git a/code/modules/hydroponics/hydroitemdefines.dm b/code/modules/hydroponics/hydroitemdefines.dm
index 0b97df8a11..f2528878e2 100644
--- a/code/modules/hydroponics/hydroitemdefines.dm
+++ b/code/modules/hydroponics/hydroitemdefines.dm
@@ -28,8 +28,8 @@
throw_speed = 3
throw_range = 10
-/obj/item/weapon/reagent_containers/spray/weedspray/New()
- ..()
+/obj/item/weapon/reagent_containers/spray/weedspray/Initialize()
+ . = ..()
reagents.add_reagent("weedkiller", 100)
/obj/item/weapon/reagent_containers/spray/weedspray/suicide_act(mob/user)
@@ -50,8 +50,8 @@
throw_speed = 3
throw_range = 10
-/obj/item/weapon/reagent_containers/spray/pestspray/New()
- ..()
+/obj/item/weapon/reagent_containers/spray/pestspray/Initialize()
+ . = ..()
reagents.add_reagent("pestkiller", 100)
/obj/item/weapon/reagent_containers/spray/pestspray/suicide_act(mob/user)
@@ -135,8 +135,8 @@
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(1,2,5,10,15,25,50)
-/obj/item/weapon/reagent_containers/glass/bottle/nutrient/New()
- ..()
+/obj/item/weapon/reagent_containers/glass/bottle/nutrient/Initialize()
+ . = ..()
src.pixel_x = rand(-5, 5)
src.pixel_y = rand(-5, 5)
@@ -147,8 +147,8 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle16"
-/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez/New()
- ..()
+/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez/Initialize()
+ . = ..()
reagents.add_reagent("eznutriment", 50)
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/l4z
@@ -157,8 +157,8 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle18"
-/obj/item/weapon/reagent_containers/glass/bottle/nutrient/l4z/New()
- ..()
+/obj/item/weapon/reagent_containers/glass/bottle/nutrient/l4z/Initialize()
+ . = ..()
reagents.add_reagent("left4zednutriment", 50)
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh
@@ -167,8 +167,8 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle15"
-/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh/New()
- ..()
+/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh/Initialize()
+ . = ..()
reagents.add_reagent("robustharvestnutriment", 50)
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/empty
@@ -191,8 +191,8 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle19"
-/obj/item/weapon/reagent_containers/glass/bottle/killer/weedkiller/New()
- ..()
+/obj/item/weapon/reagent_containers/glass/bottle/killer/weedkiller/Initialize()
+ . = ..()
reagents.add_reagent("weedkiller", 50)
/obj/item/weapon/reagent_containers/glass/bottle/killer/pestkiller
@@ -201,6 +201,6 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle20"
-/obj/item/weapon/reagent_containers/glass/bottle/killer/pestkiller/New()
- ..()
+/obj/item/weapon/reagent_containers/glass/bottle/killer/pestkiller/Initialize()
+ . = ..()
reagents.add_reagent("pestkiller", 50)
diff --git a/code/modules/jobs/job_types/civilian.dm b/code/modules/jobs/job_types/civilian.dm
index 60bb646b23..86185e2848 100644
--- a/code/modules/jobs/job_types/civilian.dm
+++ b/code/modules/jobs/job_types/civilian.dm
@@ -143,6 +143,15 @@ Librarian
/obj/item/soapstone = 1
)
+
+/datum/outfit/job/librarian/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ ..()
+
+ if(visualsOnly)
+ return
+
+ H.grant_all_languages(omnitongue=TRUE)
+
/*
Lawyer
*/
diff --git a/code/modules/language/common.dm b/code/modules/language/common.dm
index 9109ab395c..deb20e1cc6 100644
--- a/code/modules/language/common.dm
+++ b/code/modules/language/common.dm
@@ -5,9 +5,11 @@
speech_verb = "says"
whisper_verb = "whispers"
key = "0"
- flags = TONGUELESS_SPEECH
+ flags = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_UNDERSTOOD
default_priority = 100
+ icon_state = "galcom"
+
//Syllable Lists
/*
This list really long, mainly because I can't make up my mind about which mandarin syllables should be removed,
diff --git a/code/modules/language/drone.dm b/code/modules/language/drone.dm
index 18f0ed3842..390e0027cf 100644
--- a/code/modules/language/drone.dm
+++ b/code/modules/language/drone.dm
@@ -4,7 +4,7 @@
speech_verb = "chitters"
ask_verb = "chitters inquisitively"
exclaim_verb = "chitters loudly"
- spans = list(SPAN_ROBOT, "drone")
+ spans = list(SPAN_ROBOT)
key = "d"
flags = NO_STUTTER
syllables = list(".", "|")
@@ -12,3 +12,5 @@
space_chance = 0
sentence_chance = 0
default_priority = 20
+
+ icon_state = "drone"
diff --git a/code/modules/language/language.dm b/code/modules/language/language.dm
index 075850491c..4222982182 100644
--- a/code/modules/language/language.dm
+++ b/code/modules/language/language.dm
@@ -21,6 +21,21 @@
var/static/list/scramble_cache = list()
var/default_priority = 0 // the language that an atom knows with the highest "default_priority" is selected by default.
+ // if you are seeing someone speak popcorn language, then something is wrong.
+ var/icon = 'icons/misc/language.dmi'
+ var/icon_state = "popcorn"
+
+/datum/language/proc/display_icon(atom/movable/hearer)
+ var/understands = hearer.has_language(src.type)
+ if(flags & LANGUAGE_HIDE_ICON_IF_UNDERSTOOD && understands)
+ return FALSE
+ if(flags & LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD && !understands)
+ return FALSE
+ return TRUE
+
+/datum/language/proc/get_icon()
+ return "
"
+
/datum/language/proc/get_random_name(gender, name_count=2, syllable_count=4, syllable_divisor=2)
if(!syllables || !syllables.len)
if(gender==FEMALE)
@@ -93,3 +108,13 @@
return speech_verb
#undef SCRAMBLE_CACHE_LEN
+
+/proc/get_language_instance(langtype)
+ if(!ispath(langtype, /datum/language))
+ return
+
+ if(!GLOB.language_datums[langtype])
+ var/datum/language/langdatum = new langtype
+ GLOB.language_datums[langtype] = langdatum
+
+ . = GLOB.language_datums[langtype]
diff --git a/code/modules/language/machine.dm b/code/modules/language/machine.dm
index 3e8bff846e..822018407c 100644
--- a/code/modules/language/machine.dm
+++ b/code/modules/language/machine.dm
@@ -4,13 +4,15 @@
speech_verb = "whistles"
ask_verb = "chirps"
exclaim_verb = "whistles loudly"
- spans = list(SPAN_ROBOT, "changeling")
+ spans = list(SPAN_ROBOT)
key = "6"
flags = NO_STUTTER
syllables = list("beep","beep","beep","beep","beep","boop","boop","boop","bop","bop","dee","dee","doo","doo","hiss","hss","buzz","buzz","bzz","ksssh","keey","wurr","wahh","tzzz")
space_chance = 10
default_priority = 90
+ icon_state = "eal"
+
/datum/language/machine/get_random_name()
if(prob(70))
return "[pick(GLOB.posibrain_names)]-[rand(100, 999)]"
diff --git a/code/modules/language/monkey.dm b/code/modules/language/monkey.dm
index 171cc95e04..d3ef541bb3 100644
--- a/code/modules/language/monkey.dm
+++ b/code/modules/language/monkey.dm
@@ -4,8 +4,9 @@
speech_verb = "chimpers"
ask_verb = "chimpers"
exclaim_verb = "screeches"
- spans = list("monkey")
key = "1"
space_chance = 100
syllables = list("oop", "aak", "chee", "eek")
default_priority = 80
+
+ icon_state = "animal"
diff --git a/code/modules/language/ratvar.dm b/code/modules/language/ratvar.dm
index 2319b40889..cef4a3164e 100644
--- a/code/modules/language/ratvar.dm
+++ b/code/modules/language/ratvar.dm
@@ -6,7 +6,9 @@
exclaim_verb = "clanks"
key = "r"
default_priority = 10
- spans = list(SPAN_ROBOT, "brass")
+ spans = list(SPAN_ROBOT)
+
+ icon_state = "ratvar"
/datum/language/ratvar/scramble(var/input)
. = text2ratvar(input)
diff --git a/code/modules/language/slime.dm b/code/modules/language/slime.dm
index cc4c36e2ef..7171c07b39 100644
--- a/code/modules/language/slime.dm
+++ b/code/modules/language/slime.dm
@@ -4,7 +4,8 @@
speech_verb = "warbles"
ask_verb = "warbles"
exclaim_verb = "warbles"
- spans = list("slime")
key = "k"
syllables = list("qr","qrr","xuq","qil","quum","xuqm","vol","xrim","zaoo","qu-uu","qix","qoo","zix","*","!")
default_priority = 70
+
+ icon_state = "slime"
diff --git a/code/modules/language/swarmer.dm b/code/modules/language/swarmer.dm
index b17cb88bf2..e3b7826706 100644
--- a/code/modules/language/swarmer.dm
+++ b/code/modules/language/swarmer.dm
@@ -4,12 +4,15 @@
speech_verb = "tones"
ask_verb = "tones inquisitively"
exclaim_verb = "tones loudly"
- spans = list(SPAN_ROBOT, "swarmer")
+ spans = list(SPAN_ROBOT)
key = "s"
flags = NO_STUTTER
space_chance = 100
sentence_chance = 0
default_priority = 60
+
+ icon_state = "swarmer"
+
// since various flats and sharps are the same,
// all non-accidental notes are doubled in the list
/* The list with unicode symbols for the accents.
diff --git a/code/modules/language/xenocommon.dm b/code/modules/language/xenocommon.dm
index 17481aff04..f932b3c5af 100644
--- a/code/modules/language/xenocommon.dm
+++ b/code/modules/language/xenocommon.dm
@@ -4,7 +4,8 @@
speech_verb = "hisses"
ask_verb = "hisses"
exclaim_verb = "hisses"
- spans = list("alien")
key = "4"
syllables = list("sss","sSs","SSS")
default_priority = 50
+
+ icon_state = "xeno"
diff --git a/code/modules/mapping/map_template.dm b/code/modules/mapping/map_template.dm
index d47c4da04b..e0588acf2b 100644
--- a/code/modules/mapping/map_template.dm
+++ b/code/modules/mapping/map_template.dm
@@ -51,7 +51,7 @@
return FALSE
smooth_zlevel(world.maxz)
- SortAreas()
+ repopulate_sorted_areas()
//initialize things that are normally initialized after map load
initTemplateBounds(bounds)
@@ -74,6 +74,9 @@
//initialize things that are normally initialized after map load
initTemplateBounds(bounds)
+ if(!SSmapping.loading_ruins) //Will be done manually during mapping ss init
+ repopulate_sorted_areas()
+
log_game("[name] loaded at at [T.x],[T.y],[T.z]")
return TRUE
diff --git a/code/modules/mining/machine_input_output_plates.dm b/code/modules/mining/machine_input_output_plates.dm
index a2e5e9ad3c..7e888217a1 100644
--- a/code/modules/mining/machine_input_output_plates.dm
+++ b/code/modules/mining/machine_input_output_plates.dm
@@ -25,7 +25,7 @@
var/output_dir = SOUTH
/obj/machinery/mineral/proc/unload_mineral(atom/movable/S)
- S.loc = loc
+ S.forceMove(loc)
var/turf/T = get_step(src,output_dir)
if(T)
- S.loc = T
\ No newline at end of file
+ S.forceMove(T)
\ No newline at end of file
diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm
index 8b4903259e..e62392a8c8 100644
--- a/code/modules/mining/machine_processing.dm
+++ b/code/modules/mining/machine_processing.dm
@@ -1,3 +1,5 @@
+#define SMELT_AMOUNT 10
+
/**********************Mineral processing unit console**************************/
/obj/machinery/mineral/processing_unit_console
@@ -10,182 +12,50 @@
var/machinedir = EAST
speed_process = 1
-/obj/machinery/mineral/processing_unit_console/New()
- ..()
- spawn(7)
- src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, machinedir))
- if (machine)
- machine.CONSOLE = src
- else
- qdel(src)
+/obj/machinery/mineral/processing_unit_console/Initialize()
+ . = ..()
+ machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, machinedir))
+ if (machine)
+ machine.CONSOLE = src
+ else
+ qdel(src)
/obj/machinery/mineral/processing_unit_console/attack_hand(mob/user)
- var/dat = "Smelter control console
"
- //iron
- if(machine.ore_iron || machine.ore_glass || machine.ore_plasma || machine.ore_uranium || machine.ore_gold || machine.ore_silver || machine.ore_diamond || machine.ore_clown || machine.ore_adamantine)
- if(machine.ore_iron)
- if (machine.selected_iron==1)
- dat += "Smelting "
- else
- dat += "Not smelting "
- dat += "Iron: [machine.ore_iron]
"
- else
- machine.selected_iron = 0
-
- //sand - glass
- if(machine.ore_glass)
- if (machine.selected_glass==1)
- dat += "Smelting "
- else
- dat += "Not smelting "
- dat += "Sand: [machine.ore_glass]
"
- else
- machine.selected_glass = 0
-
- //plasma
- if(machine.ore_plasma)
- if (machine.selected_plasma==1)
- dat += "Smelting "
- else
- dat += "Not smelting "
- dat += "Plasma: [machine.ore_plasma]
"
- else
- machine.selected_plasma = 0
-
- //uranium
- if(machine.ore_uranium)
- if (machine.selected_uranium==1)
- dat += "Smelting "
- else
- dat += "Not smelting "
- dat += "Uranium: [machine.ore_uranium]
"
- else
- machine.selected_uranium = 0
-
- //gold
- if(machine.ore_gold)
- if (machine.selected_gold==1)
- dat += "Smelting "
- else
- dat += "Not smelting "
- dat += "Gold: [machine.ore_gold]
"
- else
- machine.selected_gold = 0
-
- //silver
- if(machine.ore_silver)
- if (machine.selected_silver==1)
- dat += "Smelting "
- else
- dat += "Not smelting "
- dat += "Silver: [machine.ore_silver]
"
- else
- machine.selected_silver = 0
-
- //diamond
- if(machine.ore_diamond)
- if (machine.selected_diamond==1)
- dat += "Smelting "
- else
- dat += "Not smelting "
- dat += "Diamond: [machine.ore_diamond]
"
- else
- machine.selected_diamond = 0
-
- //bananium
- if(machine.ore_clown)
- if (machine.selected_clown==1)
- dat += "Smelting "
- else
- dat += "Not smelting "
- dat += "Bananium: [machine.ore_clown]
"
- else
- machine.selected_clown = 0
-
- //titanium
- if(machine.ore_titanium)
- if (machine.selected_titanium==1)
- dat += "Smelting "
- else
- dat += "Not smelting "
- dat += "Titanium: [machine.ore_titanium]
"
- else
- machine.selected_titanium = 0
-
-
- //On or off
- dat += text("Machine is currently ")
- if (machine.on==1)
- dat += text("On ")
- else
- dat += text("Off ")
- else
- dat+="---No Materials Loaded---"
-
-
- user << browse(dat, "window=console_processing_unit")
+ if(!machine)
+ return
+ var/dat = machine.get_machine_data()
+ var/datum/browser/popup = new(user, "processing", "Smelting Console", 300, 500)
+ popup.set_content(dat)
+ popup.open()
/obj/machinery/mineral/processing_unit_console/Topic(href, href_list)
if(..())
return
usr.set_machine(src)
- src.add_fingerprint(usr)
- if(href_list["sel_iron"])
- if (href_list["sel_iron"] == "yes")
- machine.selected_iron = 1
- else
- machine.selected_iron = 0
- if(href_list["sel_glass"])
- if (href_list["sel_glass"] == "yes")
- machine.selected_glass = 1
- else
- machine.selected_glass = 0
- if(href_list["sel_plasma"])
- if (href_list["sel_plasma"] == "yes")
- machine.selected_plasma = 1
- else
- machine.selected_plasma = 0
- if(href_list["sel_uranium"])
- if (href_list["sel_uranium"] == "yes")
- machine.selected_uranium = 1
- else
- machine.selected_uranium = 0
- if(href_list["sel_gold"])
- if (href_list["sel_gold"] == "yes")
- machine.selected_gold = 1
- else
- machine.selected_gold = 0
- if(href_list["sel_silver"])
- if (href_list["sel_silver"] == "yes")
- machine.selected_silver = 1
- else
- machine.selected_silver = 0
- if(href_list["sel_diamond"])
- if (href_list["sel_diamond"] == "yes")
- machine.selected_diamond = 1
- else
- machine.selected_diamond = 0
- if(href_list["sel_clown"])
- if (href_list["sel_clown"] == "yes")
- machine.selected_clown = 1
- else
- machine.selected_clown = 0
- if(href_list["sel_titanium"])
- if (href_list["sel_titanium"] == "yes")
- machine.selected_titanium = 1
- else
- machine.selected_titanium = 0
+ add_fingerprint(usr)
+
+ if(href_list["material"])
+ machine.selected_material = href_list["material"]
+ machine.selected_alloy = null
+
+ if(href_list["alloy"])
+ machine.selected_material = null
+ machine.selected_alloy = href_list["alloy"]
+
if(href_list["set_on"])
- if (href_list["set_on"] == "on")
- machine.on = 1
- else
- machine.on = 0
- src.updateUsrDialog()
+ machine.on = (href_list["set_on"] == "on")
+
+ updateUsrDialog()
return
+/obj/machinery/mineral/processing_unit_console/Destroy()
+ machine = null
+ return ..()
+
+
/**********************Mineral processing unit**************************/
@@ -196,117 +66,84 @@
density = 1
anchored = 1
var/obj/machinery/mineral/CONSOLE = null
- var/ore_gold = 0;
- var/ore_silver = 0;
- var/ore_diamond = 0;
- var/ore_glass = 0;
- var/ore_plasma = 0;
- var/ore_uranium = 0;
- var/ore_iron = 0;
- var/ore_clown = 0;
- var/ore_adamantine = 0;
- var/ore_titanium = 0;
- var/selected_gold = 0
- var/selected_silver = 0
- var/selected_diamond = 0
- var/selected_glass = 0
- var/selected_plasma = 0
- var/selected_uranium = 0
- var/selected_iron = 0
- var/selected_clown = 0
- var/selected_titanium = 0
- var/on = 0 //0 = off, 1 =... oh you know!
+ var/datum/material_container/materials
+ var/on = FALSE
+ var/selected_material = MAT_METAL
+ var/selected_alloy = null
+ var/datum/research/files
+ var/list/categories = list("Alloys")
+/obj/machinery/mineral/processing_unit/Initialize()
+ . = ..()
+ proximity_monitor = new(src, 1)
+ materials = new(src, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),INFINITY)
+ files = new /datum/research/smelter(src)
+
+/obj/machinery/mineral/processing_unit/Destroy()
+ CONSOLE = null
+ qdel(materials)
+ return ..()
+
+/obj/machinery/mineral/processing_unit/HasProximity(atom/movable/AM)
+ if(istype(AM, /obj/item/weapon/ore) && AM.loc == get_step(src, input_dir))
+ process_ore(AM)
+
+/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/weapon/ore/O)
+ var/material_amount = materials.get_item_material_amount(O)
+ if(!materials.has_space(material_amount))
+ unload_mineral(O)
+ else
+ materials.insert_item(O)
+ qdel(O)
+ if(CONSOLE)
+ CONSOLE.updateUsrDialog()
+
+/obj/machinery/mineral/processing_unit/proc/get_machine_data()
+ var/dat = "Smelter control console
"
+ for(var/mat_id in materials.materials)
+ var/datum/material/M = materials.materials[mat_id]
+ dat += "[M.name]: [M.amount] cm³"
+ if (selected_material == mat_id)
+ dat += " Smelting"
+ else
+ dat += " Not Smelting "
+ dat += "
"
+
+ dat += "
"
+ dat += "Smelt Alloys
"
+
+ for(var/v in files.known_designs)
+ var/datum/design/D = files.known_designs[v]
+ dat += "[D.name] "
+ if (selected_alloy == D.id)
+ dat += " Smelting"
+ else
+ dat += " Not Smelting "
+ dat += "
"
+
+ dat += "
"
+ //On or off
+ dat += "Machine is currently "
+ if (on)
+ dat += "On "
+ else
+ dat += "Off "
+
+ return dat
+
/obj/machinery/mineral/processing_unit/process()
- for(var/i in 1 to 10)
- if (on)
- if (selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
- if (ore_glass > 0)
- ore_glass--
- generate_mineral(/obj/item/stack/sheet/glass)
- else
- on = 0
- continue
- if (selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && selected_iron && !selected_clown && !selected_titanium)
- if (ore_glass > 0 && ore_iron > 0)
- ore_glass--
- ore_iron--
- generate_mineral(/obj/item/stack/sheet/rglass)
- else
- on = 0
- continue
- if (!selected_glass && selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
- if (ore_gold > 0)
- ore_gold--
- generate_mineral(/obj/item/stack/sheet/mineral/gold)
- else
- on = 0
- continue
- if (!selected_glass && !selected_gold && selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
- if (ore_silver > 0)
- ore_silver--
- generate_mineral(/obj/item/stack/sheet/mineral/silver)
- else
- on = 0
- continue
- if (!selected_glass && !selected_gold && !selected_silver && selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
- if (ore_diamond > 0)
- ore_diamond--
- generate_mineral(/obj/item/stack/sheet/mineral/diamond)
- else
- on = 0
- continue
- if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
- if (ore_plasma > 0)
- ore_plasma--
- generate_mineral(/obj/item/stack/sheet/mineral/plasma)
- else
- on = 0
- continue
- if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
- if (ore_uranium > 0)
- ore_uranium--
- generate_mineral(/obj/item/stack/sheet/mineral/uranium)
- else
- on = 0
- continue
- if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && selected_iron && !selected_clown && !selected_titanium)
- if (ore_iron > 0)
- ore_iron--
- generate_mineral(/obj/item/stack/sheet/metal)
- else
- on = 0
- continue
- if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && selected_plasma && !selected_uranium && selected_iron && !selected_clown && !selected_titanium)
- if (ore_iron > 0 && ore_plasma > 0)
- ore_iron--
- ore_plasma--
- generate_mineral(/obj/item/stack/sheet/plasteel)
- else
- on = 0
- continue
- if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && selected_clown && !selected_titanium)
- if (ore_clown > 0)
- ore_clown--
- generate_mineral(/obj/item/stack/sheet/mineral/bananium)
- else
- on = 0
- continue
- if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && selected_titanium)
- if (ore_titanium > 0)
- ore_titanium--
- generate_mineral(/obj/item/stack/sheet/mineral/titanium)
- else
- on = 0
- continue
- if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && selected_plasma && !selected_uranium && !selected_iron && !selected_clown && selected_titanium)
- if (ore_titanium > 0)
- ore_titanium--
- ore_plasma--
- generate_mineral(/obj/item/stack/sheet/mineral/plastitanium)
- else
- on = 0
- continue
+ if (on)
+ if(selected_material)
+ smelt_ore()
+
+ else if(selected_alloy)
+ smelt_alloy()
+
+
+ if(CONSOLE)
+ CONSOLE.updateUsrDialog()
+
+
//THESE TWO ARE CODED FOR URIST TO USE WHEN HE GETS AROUND TO IT.
//They were coded on 18 Feb 2012. If you're reading this in 2015, then firstly congratulations on the world not ending on 21 Dec 2012 and secondly, Urist is apparently VERY lazy. ~Errorage
//Even in the dark year of 2016, where /tg/ is dead, Urist still hasn't finished this -Bawhoppennn
@@ -327,104 +164,57 @@
on = 0
continue*/
-
- //if a non valid combination is selected
-
- var/b = 1 //this part checks if all required ores are available
-
- if (!(selected_gold || selected_silver ||selected_diamond || selected_uranium | selected_plasma || selected_iron || selected_iron))
- b = 0
-
- if (selected_gold == 1)
- if (ore_gold <= 0)
- b = 0
- if (selected_silver == 1)
- if (ore_silver <= 0)
- b = 0
- if (selected_diamond == 1)
- if (ore_diamond <= 0)
- b = 0
- if (selected_uranium == 1)
- if (ore_uranium <= 0)
- b = 0
- if (selected_plasma == 1)
- if (ore_plasma <= 0)
- b = 0
- if (selected_iron == 1)
- if (ore_iron <= 0)
- b = 0
- if (selected_glass == 1)
- if (ore_glass <= 0)
- b = 0
- if (selected_clown == 1)
- if (ore_clown <= 0)
- b = 0
-
- if (b) //if they are, deduct one from each, produce slag and shut the machine off
- if (selected_gold == 1)
- ore_gold--
- if (selected_silver == 1)
- ore_silver--
- if (selected_diamond == 1)
- ore_diamond--
- if (selected_uranium == 1)
- ore_uranium--
- if (selected_plasma == 1)
- ore_plasma--
- if (selected_iron == 1)
- ore_iron--
- if (selected_clown == 1)
- ore_clown--
- generate_mineral(/obj/item/weapon/ore/slag)
- on = 0
- else
- on = 0
- break
- break
- else
- break
- var/turf/T = get_step(src,input_dir)
- if(T)
- var/n = 0
- for(var/obj/item/O in T)
- n++
- if(n>10)
- break
- if (istype(O,/obj/item/weapon/ore/iron))
- ore_iron++;
- O.loc = null
- continue
- if (istype(O,/obj/item/weapon/ore/glass))
- ore_glass++;
- O.loc = null
- continue
- if (istype(O,/obj/item/weapon/ore/diamond))
- ore_diamond++;
- O.loc = null
- continue
- if (istype(O,/obj/item/weapon/ore/plasma))
- ore_plasma++
- O.loc = null
- continue
- if (istype(O,/obj/item/weapon/ore/gold))
- ore_gold++
- O.loc = null
- continue
- if (istype(O,/obj/item/weapon/ore/silver))
- ore_silver++
- O.loc = null
- continue
- if (istype(O,/obj/item/weapon/ore/uranium))
- ore_uranium++
- O.loc = null
- continue
- if (istype(O,/obj/item/weapon/ore/bananium))
- ore_clown++
- O.loc = null
- continue
- unload_mineral(O)
-
+/obj/machinery/mineral/processing_unit/proc/smelt_ore()
+ var/datum/material/mat = materials.materials[selected_material]
+ if(mat)
+ var/sheets_to_remove = (mat.amount >= (MINERAL_MATERIAL_AMOUNT * SMELT_AMOUNT) ) ? SMELT_AMOUNT : round(mat.amount / MINERAL_MATERIAL_AMOUNT)
+ if(!sheets_to_remove)
+ on = FALSE
+ else
+ var/out = get_step(src, output_dir)
+ materials.retrieve_sheets(sheets_to_remove, selected_material, out)
+
+
+/obj/machinery/mineral/processing_unit/proc/smelt_alloy()
+ var/datum/design/alloy = files.FindDesignByID(selected_alloy) //check if it's a valid design
+ if(!alloy)
+ on = FALSE
+ return
+
+ var/amount = can_smelt(alloy)
+
+ if(!amount)
+ on = FALSE
+ return
+
+ materials.use_amount(alloy.materials, amount)
+
+ generate_mineral(alloy.build_path)
+
+/obj/machinery/mineral/processing_unit/proc/can_smelt(datum/design/D)
+ if(D.make_reagents.len)
+ return 0
+
+ var/build_amount = SMELT_AMOUNT
+
+
+ for(var/mat_id in D.materials)
+ var/M = D.materials[mat_id]
+ var/datum/material/smelter_mat = materials.materials[mat_id]
+
+ if(!M || !smelter_mat)
+ return 0
+
+ build_amount = min(build_amount, round(smelter_mat.amount / M))
+
+ return build_amount
/obj/machinery/mineral/processing_unit/proc/generate_mineral(P)
var/O = new P(src)
unload_mineral(O)
+
+/obj/machinery/mineral/processing_unit/on_deconstruction()
+ materials.retrieve_all()
+ ..()
+
+#undef SMELT_AMOUNT
\ No newline at end of file
diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm
index 81f36bf221..666222aa27 100644
--- a/code/modules/mob/dead/dead.dm
+++ b/code/modules/mob/dead/dead.dm
@@ -1,10 +1,12 @@
//Dead mobs can exist whenever. This is needful
-/mob/dead/New(loc)
- ..()
- if(!initialized)
- args[1] = FALSE
- Initialize(arglist(args)) //EXIST DAMN YOU!!!
+
+INITIALIZE_IMMEDIATE(/mob/dead)
+/mob/dead/Initialize()
+ . = ..()
+ if(config.cross_allowed)
+ verbs += /mob/dead/proc/server_hop
+
/mob/dead/dust() //ghosts can't be vaporised.
return
@@ -12,4 +14,29 @@
return
/mob/dead/ConveyorMove() //lol
- return
\ No newline at end of file
+ return
+
+
+
+/mob/dead/proc/server_hop()
+ set category = "OOC"
+ set name = "Server Hop!"
+ set desc= "Jump to the other server"
+ if(notransform)
+ return
+ if(!config.cross_allowed)
+ verbs -= /mob/dead/proc/server_hop
+ to_chat(src, "Server Hop has been disabled.")
+ return
+ if (alert(src, "Jump to server running at [config.cross_address]?", "Server Hop", "Yes", "No") != "Yes")
+ return 0
+ if (client && config.cross_allowed)
+ to_chat(src, "Sending you to [config.cross_address].")
+ new /obj/screen/splash(client)
+ notransform = TRUE
+ sleep(29) //let the animation play
+ notransform = FALSE
+ winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources
+ client << link(config.cross_address + "?server_hop=[key]")
+ else
+ to_chat(src, "There is no other server configured!")
diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm
index 72f83bf546..e6adb53ff6 100644
--- a/code/modules/mob/dead/new_player/new_player.dm
+++ b/code/modules/mob/dead/new_player/new_player.dm
@@ -30,6 +30,7 @@
loc = pick(GLOB.newplayer_start)
else
loc = locate(1,1,1)
+ return INITIALIZE_HINT_NORMAL
/mob/dead/new_player/proc/new_player_panel()
@@ -48,11 +49,11 @@
output += "Observe
"
if(!IsGuestKey(src.key))
- if (SSdbcore.Connect())
+ if (SSdbcore.Connect())
var/isadmin = 0
if(src.client && src.client.holder)
isadmin = 1
- var/datum/DBQuery/query_get_new_polls = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_question")] WHERE [(isadmin ? "" : "adminonly = false AND")] Now() BETWEEN starttime AND endtime AND id NOT IN (SELECT pollid FROM [format_table_name("poll_vote")] WHERE ckey = \"[ckey]\") AND id NOT IN (SELECT pollid FROM [format_table_name("poll_textreply")] WHERE ckey = \"[ckey]\")")
+ var/datum/DBQuery/query_get_new_polls = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_question")] WHERE [(isadmin ? "" : "adminonly = false AND")] Now() BETWEEN starttime AND endtime AND id NOT IN (SELECT pollid FROM [format_table_name("poll_vote")] WHERE ckey = \"[ckey]\") AND id NOT IN (SELECT pollid FROM [format_table_name("poll_textreply")] WHERE ckey = \"[ckey]\")")
if(!query_get_new_polls.Execute())
return
var/newpoll = 0
@@ -302,7 +303,7 @@
if(!IsJobAvailable(rank))
alert(src, "[rank] is not available. Please try another.")
return 0
-
+
if(SSticker.late_join_disabled)
alert(src, "An administrator has disabled late join spawning.")
return FALSE
diff --git a/code/modules/mob/dead/new_player/new_player.dm.rej b/code/modules/mob/dead/new_player/new_player.dm.rej
new file mode 100644
index 0000000000..9ebe59e8f8
--- /dev/null
+++ b/code/modules/mob/dead/new_player/new_player.dm.rej
@@ -0,0 +1,9 @@
+diff a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm (rejected hunks)
+@@ -30,6 +30,7 @@
+ loc = pick(newplayer_start)
+ else
+ loc = locate(1,1,1)
++ return INITIALIZE_HINT_NORMAL
+
+ /mob/dead/new_player/proc/new_player_panel()
+
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 2c5b064137..3a39f2b813 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -58,9 +58,6 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
verbs += /mob/dead/observer/proc/dead_tele
- if(config.cross_allowed)
- verbs += /mob/dead/observer/proc/server_hop
-
if(icon_state in GLOB.ghost_forms_with_directions_list)
ghostimage_default = image(src.icon,src,src.icon_state + "_nodir")
else
@@ -355,9 +352,13 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(!isobserver(usr))
to_chat(usr, "Not when you're not dead!")
return
- var/A
- A = input("Area to jump to", "BOOYEA", A) as null|anything in GLOB.sortedAreas
- var/area/thearea = A
+ var/list/filtered = list()
+ for(var/V in GLOB.sortedAreas)
+ var/area/A = V
+ if(!A.hidden)
+ filtered += A
+ var/area/thearea = input("Area to jump to", "BOOYEA") as null|anything in filtered
+
if(!thearea)
return
@@ -586,29 +587,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
target.faction = list("neutral")
return 1
-/mob/dead/observer/proc/server_hop()
- set category = "Ghost"
- set name = "Server Hop!"
- set desc= "Jump to the other server"
- if(notransform)
- return
- if(!config.cross_allowed)
- verbs -= /mob/dead/observer/proc/server_hop
- to_chat(src, "Server Hop has been disabled.")
- return
- if (alert(src, "Jump to server running at [config.cross_address]?", "Server Hop", "Yes", "No") != "Yes")
- return 0
- if (client && config.cross_allowed)
- to_chat(src, "Sending you to [config.cross_address].")
- new /obj/screen/splash(client)
- notransform = TRUE
- sleep(29) //let the animation play
- notransform = FALSE
- winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources
- client << link(config.cross_address + "?server_hop=[key]")
- else
- to_chat(src, "There is no other server configured!")
-
/proc/show_server_hop_transfer_screen(expected_key)
//only show it to incoming ghosts
for(var/mob/dead/observer/O in GLOB.player_list)
diff --git a/code/modules/mob/living/brain/brain_item.dm b/code/modules/mob/living/brain/brain_item.dm
index ea97bc30ae..f137299581 100644
--- a/code/modules/mob/living/brain/brain_item.dm
+++ b/code/modules/mob/living/brain/brain_item.dm
@@ -50,7 +50,8 @@
if(C.has_brain_worms())
var/mob/living/simple_animal/borer/B = C.has_brain_worms()
B.leave_victim() //Should remove borer if the brain is removed - RR
- transfer_identity(C)
+ if(!gc_destroyed || (owner && !owner.gc_destroyed))
+ transfer_identity(C)
C.update_hair()
/obj/item/organ/brain/prepare_eat()
@@ -60,6 +61,8 @@
name = "[L.name]'s brain"
if(brainmob || decoy_override)
return
+ if(!L.mind)
+ return
brainmob = new(src)
brainmob.name = L.real_name
brainmob.real_name = L.real_name
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 36035b9ae1..87cf246717 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -728,7 +728,7 @@
/mob/living/carbon/can_be_revived()
. = ..()
- if(!getorgan(/obj/item/organ/brain))
+ if(!getorgan(/obj/item/organ/brain) && (!mind || !mind.changeling))
return 0
/mob/living/carbon/harvest(mob/living/user)
diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm
index d5e872a404..69743c5d77 100644
--- a/code/modules/mob/living/carbon/human/say.dm
+++ b/code/modules/mob/living/carbon/human/say.dm
@@ -1,10 +1,9 @@
-/mob/living/carbon/human/say_quote(input, spans, message_mode)
+/mob/living/carbon/human/say_mod(input, message_mode)
verb_say = dna.species.say_mod
- . = ..()
- if(src.slurring)
- input = attach_spans(input, spans)
- return "slurs, \"[input]\""
-
+ if(slurring)
+ return "slurs"
+ else
+ . = ..()
/mob/living/carbon/human/treat_message(message)
message = dna.species.handle_speech(message,src)
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 2f5cddb4d7..a48124e412 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -67,7 +67,7 @@
//Eyes
var/obj/item/organ/eyes/mutanteyes = /obj/item/organ/eyes
-
+
//Ears
var/obj/item/organ/ears/mutantears = /obj/item/organ/ears
@@ -497,6 +497,8 @@
var/g = (H.gender == FEMALE) ? "f" : "m"
+ var/image/I
+
for(var/layer in relevant_layers)
var/layertext = mutant_bodyparts_layertext(layer)
@@ -561,9 +563,9 @@
S = /datum/sprite_accessory/slimecoon_snout*/
if(!S || S.icon_state == "none")
continue
-
+
var/mutable_appearance/accessory_overlay = mutable_appearance(S.icon, layer = -layer)
-
+
//A little rename so we don't have to use tail_lizard or tail_human when naming the sprites.
if(bodypart == "tail_lizard" || bodypart == "tail_human" || bodypart == "mam_tail" || bodypart == "slimecoontail" || bodypart == "xenotail")
bodypart = "tail"
@@ -574,11 +576,15 @@
if(bodypart == "xenohead")
bodypart = "xhead"
+ var/icon_string
+
if(S.gender_specific)
accessory_overlay.icon_state = "[g]_[bodypart]_[S.icon_state]_[layertext]"
else
accessory_overlay.icon_state = "m_[bodypart]_[S.icon_state]_[layertext]"
+ I = image("icon" = S.icon, "icon_state" = icon_string, "layer" =- layer)
+
if(S.center)
accessory_overlay = center_image(accessory_overlay, S.dimension_x, S.dimension_y)
@@ -624,86 +630,78 @@
inner_accessory_overlay = center_image(inner_accessory_overlay, S.dimension_x, S.dimension_y)
standing += inner_accessory_overlay
-
+
if(S.extra) //apply the extra overlay, if there is one
- var/mutable_appearance/extra_accessory_overlay = mutable_appearance(S.icon, layer = -layer)
if(S.gender_specific)
- extra_accessory_overlay.icon_state = "[g]_[bodypart]_extra_[S.icon_state]_[layertext]"
+ icon_string = "[g]_[bodypart]_extra_[S.icon_state]_[layertext]"
else
- extra_accessory_overlay.icon_state = "m_[bodypart]_extra_[S.icon_state]_[layertext]"
+ icon_string = "m_[bodypart]_extra_[S.icon_state]_[layertext]"
+
+ I = image("icon" = S.icon, "icon_state" = icon_string, "layer" =- layer)
if(S.center)
- extra_accessory_overlay.icon_state = center_image(extra_accessory_overlay, S.dimension_x, S.dimension_y)
-
- if(!forced_colour)
- switch(S.extra_color_src) //change the color of the extra overlay
- if(MUTCOLORS)
- if(fixed_mut_color)
- extra_accessory_overlay.color = "#[fixed_mut_color]"
- else
- extra_accessory_overlay.color = "#[H.dna.features["mcolor"]]"
- if(MUTCOLORS2)
- if(fixed_mut_color2)
- extra_accessory_overlay.color = "#[fixed_mut_color2]"
- else
- extra_accessory_overlay.color = "#[H.dna.features["mcolor2"]]"
- if(MUTCOLORS3)
- if(fixed_mut_color3)
- extra_accessory_overlay.color = "#[fixed_mut_color3]"
- else
- extra_accessory_overlay.color = "#[H.dna.features["mcolor3"]]"
- if(HAIR)
- if(hair_color == "mutcolor")
- extra_accessory_overlay.color = "#[H.dna.features["mcolor"]]"
- else
- extra_accessory_overlay.color = "#[H.hair_color]"
- if(FACEHAIR)
- extra_accessory_overlay.color = "#[H.facial_hair_color]"
- if(EYECOLOR)
- extra_accessory_overlay.color = "#[H.eye_color]"
- else
- extra_accessory_overlay.color = forced_colour
- standing += extra_accessory_overlay
+ I = center_image(I,S.dimension_x,S.dimension_y)
+
+ switch(S.extra_color_src) //change the color of the extra overlay
+ if(MUTCOLORS)
+ if(fixed_mut_color)
+ I.color = "#[fixed_mut_color]"
+ else
+ I.color = "#[H.dna.features["mcolor"]]"
+ if(MUTCOLORS2)
+ if(fixed_mut_color2)
+ I.color = "#[fixed_mut_color2]"
+ else
+ I.color = "#[H.dna.features["mcolor2"]]"
+ if(MUTCOLORS3)
+ if(fixed_mut_color3)
+ I.color = "#[fixed_mut_color3]"
+ else
+ I.color = "#[H.dna.features["mcolor3"]]"
+ if(HAIR)
+ if(hair_color == "mutcolor")
+ I.color = "#[H.dna.features["mcolor"]]"
+ else
+ I.color = "#[H.hair_color]"
+ if(FACEHAIR)
+ I.color = "#[H.facial_hair_color]"
+ if(EYECOLOR)
+ I.color = "#[H.eye_color]"
+ standing += I
if(S.extra2) //apply the extra overlay, if there is one
- var/mutable_appearance/extra2_accessory_overlay = mutable_appearance(S.icon, layer = -layer)
if(S.gender_specific)
- extra2_accessory_overlay.icon_state = "[g]_[bodypart]_extra2_[S.icon_state]_[layertext]"
+ icon_string = "[g]_[bodypart]_extra2_[S.icon_state]_[layertext]"
else
- extra2_accessory_overlay.icon_state = "m_[bodypart]_extra2_[S.icon_state]_[layertext]"
+ icon_string = "m_[bodypart]_extra2_[S.icon_state]_[layertext]"
+
+ I = image("icon" = S.icon, "icon_state" = icon_string, "layer" =- layer)
if(S.center)
- extra2_accessory_overlay.icon_state = center_image(extra2_accessory_overlay, S.dimension_x, S.dimension_y)
-
- if(!forced_colour)
- switch(S.extra_color_src) //change the color of the extra overlay
- if(MUTCOLORS)
- if(fixed_mut_color)
- extra2_accessory_overlay.color = "#[fixed_mut_color]"
- else
- extra2_accessory_overlay.color = "#[H.dna.features["mcolor"]]"
- if(MUTCOLORS2)
- if(fixed_mut_color2)
- extra2_accessory_overlay.color = "#[fixed_mut_color2]"
- else
- extra2_accessory_overlay.color = "#[H.dna.features["mcolor2"]]"
- if(MUTCOLORS3)
- if(fixed_mut_color3)
- extra2_accessory_overlay.color = "#[fixed_mut_color3]"
- else
- extra2_accessory_overlay.color = "#[H.dna.features["mcolor3"]]"
- if(HAIR)
- if(hair_color == "mutcolor")
- extra2_accessory_overlay.color = "#[H.dna.features["mcolor"]]"
- else
- extra2_accessory_overlay.color = "#[H.hair_color]"
- if(FACEHAIR)
- extra2_accessory_overlay.color = "#[H.facial_hair_color]"
- if(EYECOLOR)
- extra2_accessory_overlay.color = "#[H.eye_color]"
- else
- extra2_accessory_overlay.color = forced_colour
- standing += extra2_accessory_overlay
+ I = center_image(I,S.dimension_x,S.dimension_y)
+
+ switch(S.extra2_color_src) //change the color of the extra overlay
+ if(MUTCOLORS)
+ if(fixed_mut_color)
+ I.color = "#[fixed_mut_color]"
+ else
+ I.color = "#[H.dna.features["mcolor"]]"
+ if(MUTCOLORS2)
+ if(fixed_mut_color2)
+ I.color = "#[fixed_mut_color2]"
+ else
+ I.color = "#[H.dna.features["mcolor2"]]"
+ if(MUTCOLORS3)
+ if(fixed_mut_color3)
+ I.color = "#[fixed_mut_color3]"
+ else
+ I.color = "#[H.dna.features["mcolor3"]]"
+ if(HAIR)
+ if(hair_color == "mutcolor")
+ I.color = "#[H.dna.features["mcolor"]]"
+ else
+ I.color = "#[H.hair_color]"
+ standing += I
H.overlays_standing[layer] = standing.Copy()
standing = list()
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index e3502e7a90..dd28a93c7d 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -29,6 +29,13 @@
med_hud_set_status()
/mob/living/Destroy()
+ if(LAZYLEN(status_effects))
+ for(var/s in status_effects)
+ var/datum/status_effect/S = s
+ if(S.on_remove_on_mob_delete) //the status effect calls on_remove when its mob is deleted
+ qdel(S)
+ else
+ S.be_replaced()
if(ranged_ability)
ranged_ability.remove_ranged_ability(src)
if(buckled)
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index 4cb8147b9e..bb0628e7f3 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -423,18 +423,17 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
return 3
return 0
-/mob/living/say_quote(input, list/spans, message_mode)
- var/tempinput = attach_spans(input, spans)
+/mob/living/say_mod(input, message_mode)
if(message_mode == MODE_WHISPER)
- return "[verb_whisper], \"[tempinput]\""
- if(message_mode == MODE_WHISPER_CRIT)
- return "[verb_whisper] in [p_their()] last breath, \"[tempinput]\""
- if (stuttering)
- return "stammers, \"[tempinput]\""
- if (getBrainLoss() >= 60)
- return "gibbers, \"[tempinput]\""
-
- return ..()
+ . = verb_whisper
+ else if(message_mode == MODE_WHISPER_CRIT)
+ . = "[verb_whisper] in [p_their()] last breath"
+ else if(stuttering)
+ . = "stammers"
+ else if(getBrainLoss() >= 60)
+ . = "gibbers"
+ else
+ . = ..()
/mob/living/get_default_language()
if(selected_default_language)
@@ -448,5 +447,5 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
/mob/living/proc/open_language_menu(mob/user)
language_menu.ui_interact(user)
-/mob/living/whisper(message as text)
- say("#[message]")
+/mob/living/whisper(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null)
+ say("#[message]", bubble_type, spans, sanitize, language)
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index cb10935323..d3fe5eb6d2 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -238,7 +238,7 @@
else if(icontype == "Angel")
icon_state = "ai-angel"
//else
- //usr <<"You can only change your display once!"
+ //to_chat(usr, "You can only change your display once!")
//return
/mob/living/silicon/ai/Stat()
@@ -351,7 +351,7 @@
if(isAI(usr))
var/mob/living/silicon/ai/AI = src
if(AI.control_disabled)
- src << "Wireless control is disabled!"
+ to_chat(src, "Wireless control is disabled!")
return
SSshuttle.cancelEvac(src)
return
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index 5795854ec9..5a3ed2ff8c 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -271,6 +271,7 @@
/obj/item/roller/robo,
/obj/item/borg/cyborghug/medical,
/obj/item/stack/medical/gauze/cyborg,
+ /obj/item/weapon/organ_storage,
/obj/item/borg/lollipop)
emag_modules = list(/obj/item/weapon/reagent_containers/borghypo/hacked)
ratvar_modules = list(
diff --git a/code/modules/mob/living/simple_animal/hostile/headcrab.dm b/code/modules/mob/living/simple_animal/hostile/headcrab.dm
index 07ff6592df..77b68a936d 100644
--- a/code/modules/mob/living/simple_animal/hostile/headcrab.dm
+++ b/code/modules/mob/living/simple_animal/hostile/headcrab.dm
@@ -22,7 +22,7 @@
ventcrawler = VENTCRAWLER_ALWAYS
var/datum/mind/origin
var/egg_lain = 0
- gold_core_spawnable = 1 //are you sure about this??
+// gold_core_spawnable = 1 //are you sure about this??
/mob/living/simple_animal/hostile/headcrab/proc/Infect(mob/living/carbon/victim)
var/obj/item/organ/body_egg/changeling_egg/egg = new(victim)
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
index edcc2eedb7..d822a05886 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
@@ -46,7 +46,7 @@ Difficulty: Very Hard
del_on_death = 1
medal_type = MEDAL_PREFIX
score_type = COLOSSUS_SCORE
- loot = list(/obj/machinery/anomalous_crystal/random, /obj/item/organ/vocal_cords/colossus)
+ loot = list(/obj/effect/spawner/lootdrop/anomalous_crystal, /obj/item/organ/vocal_cords/colossus)
butcher_results = list(/obj/item/weapon/ore/diamond = 5, /obj/item/stack/sheet/sinew = 5, /obj/item/stack/sheet/animalhide/ashdrake = 10, /obj/item/stack/sheet/bone = 30)
deathmessage = "disintegrates, leaving a glowing core in its wake."
death_sound = 'sound/magic/demon_dies.ogg'
@@ -360,9 +360,20 @@ Difficulty: Very Hard
///Anomolous Crystal///
+#define ACTIVATE_TOUCH "touch"
+#define ACTIVATE_SPEECH "speech"
+#define ACTIVATE_HEAT "heat"
+#define ACTIVATE_BULLET "bullet"
+#define ACTIVATE_ENERGY "energy"
+#define ACTIVATE_BOMB "bomb"
+#define ACTIVATE_MOB_BUMP "bumping"
+#define ACTIVATE_WEAPON "weapon"
+#define ACTIVATE_MAGIC "magic"
+
/obj/machinery/anomalous_crystal
name = "anomalous crystal"
desc = "A strange chunk of crystal, being in the presence of it fills you with equal parts excitement and dread."
+ var/observer_desc = "Anomalous crystals have descriptions that only observers can see. But this one hasn't been changed from the default."
icon = 'icons/obj/lavaland/artefacts.dmi'
icon_state = "anomaly_crystal"
light_range = 8
@@ -370,66 +381,78 @@ Difficulty: Very Hard
use_power = 0
density = 1
flags = HEAR
- var/activation_method = "touch"
+ var/activation_method
+ var/list/possible_methods = list(ACTIVATE_TOUCH, ACTIVATE_SPEECH, ACTIVATE_HEAT, ACTIVATE_BULLET, ACTIVATE_ENERGY, ACTIVATE_BOMB, ACTIVATE_MOB_BUMP, ACTIVATE_WEAPON, ACTIVATE_MAGIC)
+
var/activation_damage_type = null
var/last_use_timer = 0
var/cooldown_add = 30
var/list/affected_targets = list()
var/activation_sound = 'sound/effects/break_stone.ogg'
-/obj/machinery/anomalous_crystal/New()
- activation_method = pick("touch","laser","bullet","energy","bomb","mob_bump","heat","weapon","speech")
- ..()
+/obj/machinery/anomalous_crystal/Initialize(mapload)
+ . = ..()
+ if(!activation_method)
+ activation_method = pick(possible_methods)
+
+/obj/machinery/anomalous_crystal/examine(mob/user)
+ . = ..()
+ if(isobserver(user))
+ to_chat(user, observer_desc)
+ to_chat(user, "It is activated by [activation_method].")
/obj/machinery/anomalous_crystal/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans)
..()
if(isliving(speaker))
- ActivationReaction(speaker,"speech")
+ ActivationReaction(speaker, ACTIVATE_SPEECH)
/obj/machinery/anomalous_crystal/attack_hand(mob/user)
..()
- ActivationReaction(user,"touch")
+ ActivationReaction(user, ACTIVATE_TOUCH)
/obj/machinery/anomalous_crystal/attackby(obj/item/I, mob/user, params)
if(I.is_hot())
- ActivationReaction(user,"heat")
+ ActivationReaction(user, ACTIVATE_HEAT)
else
- ActivationReaction(user,"weapon")
+ ActivationReaction(user, ACTIVATE_WEAPON)
..()
/obj/machinery/anomalous_crystal/bullet_act(obj/item/projectile/P, def_zone)
..()
if(istype(P, /obj/item/projectile/magic))
- ActivationReaction(P.firer, "magic", P.damage_type)
+ ActivationReaction(P.firer, ACTIVATE_MAGIC, P.damage_type)
return
ActivationReaction(P.firer, P.flag, P.damage_type)
/obj/machinery/anomalous_crystal/proc/ActivationReaction(mob/user, method, damtype)
if(world.time < last_use_timer)
- return 0
+ return FALSE
if(activation_damage_type && activation_damage_type != damtype)
- return 0
+ return FALSE
if(method != activation_method)
- return 0
+ return FALSE
last_use_timer = (world.time + cooldown_add)
playsound(user, activation_sound, 100, 1)
- return 1
+ return TRUE
/obj/machinery/anomalous_crystal/Bumped(atom/AM as mob|obj)
..()
if(ismob(AM))
- ActivationReaction(AM,"mob_bump")
+ ActivationReaction(AM, ACTIVATE_MOB_BUMP)
/obj/machinery/anomalous_crystal/ex_act()
- ActivationReaction(null,"bomb")
+ ActivationReaction(null, ACTIVATE_BOMB)
-/obj/machinery/anomalous_crystal/random/New()//Just a random crysal spawner for loot
- var/random_crystal = pick(typesof(/obj/machinery/anomalous_crystal) - /obj/machinery/anomalous_crystal/random - /obj/machinery/anomalous_crystal)
- new random_crystal(loc)
- qdel(src)
+/obj/effect/spawner/lootdrop/anomalous_crystal
+ name = "anomalous crystal spawner"
+
+/obj/effect/spawner/lootdrop/anomalous_crystal/Initialize()
+ loot = subtypesof(/obj/machinery/anomalous_crystal)
+ . = ..()
/obj/machinery/anomalous_crystal/honk //Strips and equips you as a clown. I apologize for nothing
- activation_method = "mob_bump"
+ observer_desc = "This crystal strips and equips its targets as clowns."
+ possible_methods = list(ACTIVATE_MOB_BUMP, ACTIVATE_SPEECH)
activation_sound = 'sound/items/bikehorn.ogg'
/obj/machinery/anomalous_crystal/honk/ActivationReaction(mob/user)
@@ -442,12 +465,9 @@ Difficulty: Very Hard
qdel(C)
affected_targets.Add(H)
-/obj/machinery/anomalous_crystal/honk/New()
- ..()
- activation_method = pick("mob_bump","speech")
-
/obj/machinery/anomalous_crystal/theme_warp //Warps the area you're in to look like a new one
- activation_method = "touch"
+ observer_desc = "This crystal warps the area around it to a theme."
+ activation_method = ACTIVATE_TOUCH
cooldown_add = 200
var/terrain_theme = "winter"
var/NewTerrainFloors
@@ -457,9 +477,11 @@ Difficulty: Very Hard
var/list/NewFlora = list()
var/florachance = 8
-/obj/machinery/anomalous_crystal/theme_warp/New()
- ..()
+/obj/machinery/anomalous_crystal/theme_warp/Initialize()
+ . = ..()
terrain_theme = pick("lavaland","winter","jungle","ayy lmao")
+ observer_desc = "This crystal changes the area around it to match the theme of \"[terrain_theme]\"."
+
switch(terrain_theme)
if("lavaland")//Depressurizes the place... and free cult metal, I guess.
NewTerrainFloors = /turf/open/floor/grass/snow/basalt
@@ -518,15 +540,19 @@ Difficulty: Very Hard
affected_targets += A
/obj/machinery/anomalous_crystal/emitter //Generates a projectile when interacted with
- activation_method = "touch"
+ observer_desc = "This crystal generates a projectile when activated."
+ activation_method = ACTIVATE_TOUCH
cooldown_add = 50
- var/generated_projectile = /obj/item/projectile/beam/emitter
+ var/obj/item/projectile/generated_projectile = /obj/item/projectile/beam/emitter
-/obj/machinery/anomalous_crystal/emitter/New()
- ..()
+/obj/machinery/anomalous_crystal/emitter/Initialize()
+ . = ..()
generated_projectile = pick(/obj/item/projectile/magic/aoe/fireball/infernal,/obj/item/projectile/magic/aoe/lightning,/obj/item/projectile/magic/spellblade,
/obj/item/projectile/bullet/meteorshot, /obj/item/projectile/beam/xray, /obj/item/projectile/colossus)
+ var/proj_name = initial(generated_projectile.name)
+ observer_desc = "This crystal generates \a [proj_name] when activated."
+
/obj/machinery/anomalous_crystal/emitter/ActivationReaction(mob/user, method)
if(..())
var/obj/item/projectile/P = new generated_projectile(get_turf(src))
@@ -547,7 +573,8 @@ Difficulty: Very Hard
P.fire()
/obj/machinery/anomalous_crystal/dark_reprise //Revives anyone nearby, but turns them into shadowpeople and renders them uncloneable, so the crystal is your only hope of getting up again if you go down.
- activation_method = "touch"
+ observer_desc = "When activated, this crystal revives anyone nearby, but turns them into Shadowpeople and makes them unclonable, making the crystal their only hope of getting up again."
+ activation_method = ACTIVATE_TOUCH
activation_sound = 'sound/hallucinations/growl1.ogg'
/obj/machinery/anomalous_crystal/dark_reprise/ActivationReaction(mob/user, method)
@@ -565,13 +592,20 @@ Difficulty: Very Hard
H.grab_ghost(force = TRUE)
/obj/machinery/anomalous_crystal/helpers //Lets ghost spawn as helpful creatures that can only heal people slightly. Incredibly fragile and they can't converse with humans
- activation_method = "touch"
- var/ready_to_deploy = 0
+ observer_desc = "This crystal allows ghosts to turn into a fragile creature that can heal people."
+ activation_method = ACTIVATE_TOUCH
+ activation_sound = 'sound/effects/ghost2.ogg'
+ var/ready_to_deploy = FALSE
+
+/obj/machinery/anomalous_crystal/helpers/Destroy()
+ GLOB.poi_list -= src
+ . = ..()
/obj/machinery/anomalous_crystal/helpers/ActivationReaction(mob/user, method)
if(..() && !ready_to_deploy)
- ready_to_deploy = 1
- notify_ghosts("An anomalous crystal has been activated in [get_area(src)]! This crystal can always be used by ghosts hereafter.", enter_link = "(Click to enter)", source = src, action = NOTIFY_ATTACK)
+ GLOB.poi_list |= src
+ ready_to_deploy = TRUE
+ notify_ghosts("An anomalous crystal has been activated in [get_area(src)]! This crystal can always be used by ghosts hereafter.", enter_link = "(Click to enter)", ghost_sound = 'sound/effects/ghost2.ogg', source = src, action = NOTIFY_ATTACK)
/obj/machinery/anomalous_crystal/helpers/attack_ghost(mob/dead/observer/user)
..()
@@ -613,10 +647,12 @@ Difficulty: Very Hard
verb_ask = "floats inquisitively"
verb_exclaim = "zaps"
verb_yell = "bangs"
+ initial_languages = list(/datum/language/common, /datum/language/slime)
+ only_speaks_language = /datum/language/slime
damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
light_range = 4
faction = list("neutral")
- del_on_death = 1
+ del_on_death = TRUE
unsuitable_atmos_damage = 0
movement_type = FLYING
minbodytemp = 0
@@ -638,7 +674,7 @@ Difficulty: Very Hard
. = ..()
if(isliving(target) && target != src)
var/mob/living/L = target
- if(L.stat < DEAD)
+ if(L.stat != DEAD)
L.heal_overall_damage(heal_power, heal_power)
new /obj/effect/overlay/temp/heal(get_turf(target), "#80F5FF")
@@ -649,13 +685,14 @@ Difficulty: Very Hard
/obj/machinery/anomalous_crystal/refresher //Deletes and recreates a copy of the item, "refreshing" it.
- activation_method = "touch"
+ observer_desc = "This crystal \"refreshes\" items that it affects, rendering them as new."
+ activation_method = ACTIVATE_TOUCH
cooldown_add = 50
activation_sound = 'sound/magic/TIMEPARADOX2.ogg'
var/list/banned_items_typecache = list(/obj/item/weapon/storage, /obj/item/weapon/implant, /obj/item/weapon/implanter, /obj/item/weapon/disk/nuclear, /obj/item/projectile, /obj/item/weapon/spellbook)
-/obj/machinery/anomalous_crystal/refresher/New()
- ..()
+/obj/machinery/anomalous_crystal/refresher/Initialize()
+ . = ..()
banned_items_typecache = typecacheof(banned_items_typecache)
@@ -675,7 +712,8 @@ Difficulty: Very Hard
qdel(CHOSEN)
/obj/machinery/anomalous_crystal/possessor //Allows you to bodyjack small animals, then exit them at your leisure, but you can only do this once per activation. Because they blow up. Also, if the bodyjacked animal dies, SO DO YOU.
- activation_method = "touch"
+ observer_desc = "When activated, this crystal allows you to take over small animals, and then exit them at the possessors leisure. Exiting the animal kills it, and if you die while possessing the animal, you die as well."
+ activation_method = ACTIVATE_TOUCH
/obj/machinery/anomalous_crystal/possessor/ActivationReaction(mob/user, method)
if(..())
@@ -770,4 +808,14 @@ Difficulty: Very Hard
target_mind.RemoveSpell(/obj/effect/proc_holder/spell/targeted/exit_possession)
+#undef ACTIVATE_TOUCH
+#undef ACTIVATE_SPEECH
+#undef ACTIVATE_HEAT
+#undef ACTIVATE_BULLET
+#undef ACTIVATE_ENERGY
+#undef ACTIVATE_BOMB
+#undef ACTIVATE_MOB_BUMP
+#undef ACTIVATE_WEAPON
+#undef ACTIVATE_MAGIC
+
#undef MEDAL_PREFIX
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index d87573edd3..043ddbb4fb 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -127,9 +127,11 @@
stuttering = 0
/mob/living/simple_animal/proc/handle_automated_action()
+ set waitfor = FALSE
return
/mob/living/simple_animal/proc/handle_automated_movement()
+ set waitfor = FALSE
if(!stop_automated_movement && wander)
if((isturf(src.loc) || allow_movement_on_non_turfs) && !resting && !buckled && canmove) //This is so it only moves if it's not inside a closet, gentics machine, etc.
turns_since_move++
@@ -142,6 +144,7 @@
return 1
/mob/living/simple_animal/proc/handle_automated_speech(var/override)
+ set waitfor = FALSE
if(speak_chance)
if(prob(speak_chance) || override)
if(speak && speak.len)
@@ -251,10 +254,10 @@
if(icon_gib)
new /obj/effect/overlay/temp/gib_animation/animal(loc, icon_gib)
-/mob/living/simple_animal/say_quote(input, list/spans)
+/mob/living/simple_animal/say_mod(input, message_mode)
if(speak_emote && speak_emote.len)
verb_say = pick(speak_emote)
- return ..()
+ . = ..()
/mob/living/simple_animal/emote(act, m_type=1, message = null)
if(stat)
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 4712594179..24b4d228cc 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -3,6 +3,7 @@
GLOB.dead_mob_list -= src
GLOB.living_mob_list -= src
GLOB.all_clockwork_mobs -= src
+ GLOB.mob_directory -= tag
if(observers && observers.len)
for(var/M in observers)
var/mob/dead/observe = M
@@ -22,6 +23,7 @@
/mob/Initialize()
tag = "mob_[next_mob_id++]"
GLOB.mob_list += src
+ GLOB.mob_directory[tag] = src
if(stat == DEAD)
GLOB.dead_mob_list += src
else
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 1e748776bf..834d799b79 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -396,7 +396,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
A.action = action
A.target = source
if(!alert_overlay)
- alert_overlay = new(src)
+ alert_overlay = new(source)
alert_overlay.layer = FLOAT_LAYER
alert_overlay.plane = FLOAT_PLANE
A.add_overlay(alert_overlay)
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 0dded30e39..9e5e86836b 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -13,12 +13,6 @@
stored_implants += IMP
IMP.removed(src, 1, 1)
- if (tr_flags & TR_KEEPORGANS)
- for(var/X in internal_organs)
- var/obj/item/organ/I = X
- int_organs += I
- I.Remove(src, 1)
-
var/list/missing_bodyparts_zones = get_missing_limbs()
var/obj/item/cavity_object
@@ -92,10 +86,21 @@
var/obj/item/weapon/implant/IMP = Y
IMP.implant(O, null, 1)
- //re-add organs to new mob
+ //re-add organs to new mob. this order prevents moving the mind to a brain at any point
if(tr_flags & TR_KEEPORGANS)
for(var/X in O.internal_organs)
- qdel(X)
+ var/obj/item/organ/I = X
+ I.Remove(O, 1)
+
+ if(mind)
+ mind.transfer_to(O)
+ if(O.mind.changeling)
+ O.mind.changeling.purchasedpowers += new /obj/effect/proc_holder/changeling/humanform(null)
+
+ for(var/X in internal_organs)
+ var/obj/item/organ/I = X
+ int_organs += I
+ I.Remove(src, 1)
for(var/X in int_organs)
var/obj/item/organ/I = X
@@ -118,7 +123,7 @@
qdel(G) //we lose the organs in the missing limbs
qdel(BP)
- //transfer mind and delete old mob
+ //transfer mind if we didn't yet
if(mind)
mind.transfer_to(O)
if(O.mind.changeling)
@@ -154,12 +159,6 @@
stored_implants += IMP
IMP.removed(src, 1, 1)
- if (tr_flags & TR_KEEPORGANS)
- for(var/X in internal_organs)
- var/obj/item/organ/I = X
- int_organs += I
- I.Remove(src, 1)
-
var/list/missing_bodyparts_zones = get_missing_limbs()
var/obj/item/cavity_object
@@ -244,7 +243,19 @@
if(tr_flags & TR_KEEPORGANS)
for(var/X in O.internal_organs)
- qdel(X)
+ var/obj/item/organ/I = X
+ I.Remove(O, 1)
+
+ if(mind)
+ mind.transfer_to(O)
+ if(O.mind.changeling)
+ for(var/obj/effect/proc_holder/changeling/humanform/HF in O.mind.changeling.purchasedpowers)
+ mind.changeling.purchasedpowers -= HF
+
+ for(var/X in internal_organs)
+ var/obj/item/organ/I = X
+ int_organs += I
+ I.Remove(src, 1)
for(var/X in int_organs)
var/obj/item/organ/I = X
diff --git a/code/modules/modular_computers/file_system/programs/card.dm b/code/modules/modular_computers/file_system/programs/card.dm
index b959ced6cf..eec36d6c4c 100644
--- a/code/modules/modular_computers/file_system/programs/card.dm
+++ b/code/modules/modular_computers/file_system/programs/card.dm
@@ -3,7 +3,7 @@
filedesc = "ID card modification program"
program_icon_state = "id"
extended_desc = "Program for programming employee ID cards to access parts of the station."
- transfer_access = GLOB.access_change_ids
+ transfer_access = GLOB.access_heads
requires_ntnet = 0
size = 8
var/mod_mode = 1
@@ -452,7 +452,7 @@
var/obj/item/weapon/card/id/auth_card = card_slot.stored_card2
if(auth_card)
region_access = list()
- if(transfer_access in auth_card.GetAccess())
+ if(GLOB.access_change_ids in auth_card.GetAccess())
minor = 0
authenticated = 1
return 1
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index 39085ab8e3..ff7a79bc69 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -93,6 +93,7 @@
connect_to_network()
sparks = new
+ sparks.attach(src)
sparks.set_up(5, TRUE, src)
/obj/machinery/power/emitter/Destroy()
diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm
index 410181dede..9deebdfe10 100644
--- a/code/modules/power/singularity/narsie.dm
+++ b/code/modules/power/singularity/narsie.dm
@@ -39,7 +39,7 @@
narsie_spawn_animation()
sleep(70)
- SSshuttle.emergency.request(null, 0.1) // Cannot recall
+ SSshuttle.emergency.request(null, set_coefficient = 0.1) // Cannot recall
/obj/singularity/narsie/large/attack_ghost(mob/dead/observer/user as mob)
diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm
index 57196e6c80..65b9ef926f 100644
--- a/code/modules/projectiles/ammunition/ammo_casings.dm
+++ b/code/modules/projectiles/ammunition/ammo_casings.dm
@@ -135,27 +135,27 @@
/// SAW ROUNDS
-/obj/item/ammo_casing/mm556x45
- desc = "A 556x45mm bullet casing."
+/obj/item/ammo_casing/mm195x129
+ desc = "A 1.95x129mm bullet casing."
icon_state = "762-casing"
- caliber = "mm55645"
+ caliber = "mm195129"
projectile_type = /obj/item/projectile/bullet/saw
-/obj/item/ammo_casing/mm556x45/bleeding
- desc = "A 556x45mm bullet casing with specialized inner-casing, that when it makes contact with a target, release tiny shrapnel to induce internal bleeding."
+/obj/item/ammo_casing/mm195x129/bleeding
+ desc = "A 1.95x129mm bullet casing with specialized inner-casing, that when it makes contact with a target, release tiny shrapnel to induce internal bleeding."
icon_state = "762-casing"
projectile_type = /obj/item/projectile/bullet/saw/bleeding
-/obj/item/ammo_casing/mm556x45/hollow
- desc = "A 556x45mm bullet casing designed to cause more damage to unarmored targets."
+/obj/item/ammo_casing/mm195x129/hollow
+ desc = "A 1.95x129mm bullet casing designed to cause more damage to unarmored targets."
projectile_type = /obj/item/projectile/bullet/saw/hollow
-/obj/item/ammo_casing/mm556x45/ap
- desc = "A 556x45mm bullet casing designed with a hardened-tipped core to help penetrate armored targets."
+/obj/item/ammo_casing/mm195x129/ap
+ desc = "A 1.95x129mm bullet casing designed with a hardened-tipped core to help penetrate armored targets."
projectile_type = /obj/item/projectile/bullet/saw/ap
-/obj/item/ammo_casing/mm556x45/incen
- desc = "A 556x45mm bullet casing designed with a chemical-filled capsule on the tip that when bursted, reacts with the atmosphere to produce a fireball, engulfing the target in flames. "
+/obj/item/ammo_casing/mm195x129/incen
+ desc = "A 1.95x129mm bullet casing designed with a chemical-filled capsule on the tip that when bursted, reacts with the atmosphere to produce a fireball, engulfing the target in flames. "
projectile_type = /obj/item/projectile/bullet/saw/incen
diff --git a/code/modules/projectiles/boxes_magazines/external_mag.dm b/code/modules/projectiles/boxes_magazines/external_mag.dm
index d4c6204233..11112ec974 100644
--- a/code/modules/projectiles/boxes_magazines/external_mag.dm
+++ b/code/modules/projectiles/boxes_magazines/external_mag.dm
@@ -234,35 +234,35 @@
//// SAW MAGAZINES
-/obj/item/ammo_box/magazine/mm556x45
- name = "box magazine (5.56x45mm)"
+/obj/item/ammo_box/magazine/mm195x129
+ name = "box magazine (1.95x129mm)"
icon_state = "a762-50"
origin_tech = "combat=2"
- ammo_type = /obj/item/ammo_casing/mm556x45
- caliber = "mm55645"
+ ammo_type = /obj/item/ammo_casing/mm195x129
+ caliber = "mm195129"
max_ammo = 50
-/obj/item/ammo_box/magazine/mm556x45/bleeding
- name = "box magazine (Bleeding 5.56x45mm)"
+/obj/item/ammo_box/magazine/mm195x129/bleeding
+ name = "box magazine (Bleeding 1.95x129mm)"
origin_tech = "combat=3"
- ammo_type = /obj/item/ammo_casing/mm556x45/bleeding
+ ammo_type = /obj/item/ammo_casing/mm195x129/bleeding
-/obj/item/ammo_box/magazine/mm556x45/hollow
- name = "box magazine (Hollow-Point 5.56x45mm)"
+/obj/item/ammo_box/magazine/mm195x129/hollow
+ name = "box magazine (Hollow-Point 1.95x129mm)"
origin_tech = "combat=3"
- ammo_type = /obj/item/ammo_casing/mm556x45/hollow
+ ammo_type = /obj/item/ammo_casing/mm195x129/hollow
-/obj/item/ammo_box/magazine/mm556x45/ap
- name = "box magazine (Armor Penetrating 5.56x45mm)"
+/obj/item/ammo_box/magazine/mm195x129/ap
+ name = "box magazine (Armor Penetrating 1.95x129mm)"
origin_tech = "combat=4"
- ammo_type = /obj/item/ammo_casing/mm556x45/ap
+ ammo_type = /obj/item/ammo_casing/mm195x129/ap
-/obj/item/ammo_box/magazine/mm556x45/incen
- name = "box magazine (Incendiary 5.56x45mm)"
+/obj/item/ammo_box/magazine/mm195x129/incen
+ name = "box magazine (Incendiary 1.95x129mm)"
origin_tech = "combat=4"
- ammo_type = /obj/item/ammo_casing/mm556x45/incen
+ ammo_type = /obj/item/ammo_casing/mm195x129/incen
-/obj/item/ammo_box/magazine/mm556x45/update_icon()
+/obj/item/ammo_box/magazine/mm195x129/update_icon()
..()
icon_state = "a762-[round(ammo_count(),10)]"
diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm
index b334b7b775..1ffdaf0d29 100644
--- a/code/modules/projectiles/guns/ballistic/automatic.dm
+++ b/code/modules/projectiles/guns/ballistic/automatic.dm
@@ -278,13 +278,13 @@
/obj/item/weapon/gun/ballistic/automatic/l6_saw
name = "\improper L6 SAW"
- desc = "A heavily modified 5.56x45mm light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation."
+ desc = "A heavily modified 1.95x129mm light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation."
icon_state = "l6closed100"
item_state = "l6closedmag"
w_class = WEIGHT_CLASS_HUGE
slot_flags = 0
origin_tech = "combat=6;engineering=3;syndicate=6"
- mag_type = /obj/item/ammo_box/magazine/mm556x45
+ mag_type = /obj/item/ammo_box/magazine/mm195x129
weapon_weight = WEAPON_HEAVY
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
var/cover_open = 0
diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm
index cb385db4b8..a8ae4da97a 100644
--- a/code/modules/projectiles/guns/energy/special.dm
+++ b/code/modules/projectiles/guns/energy/special.dm
@@ -138,7 +138,7 @@
/obj/item/weapon/gun/energy/plasmacutter/examine(mob/user)
..()
if(power_supply)
- user <<"[src] is [round(power_supply.percent())]% charged."
+ to_chat(user, "[src] is [round(power_supply.percent())]% charged.")
/obj/item/weapon/gun/energy/plasmacutter/attackby(obj/item/A, mob/user)
if(istype(A, /obj/item/stack/sheet/mineral/plasma))
diff --git a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
index 9f5073075f..2dbc0ff1c2 100644
--- a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
+++ b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
@@ -54,7 +54,9 @@
/obj/item/slime_extract = list(),
/obj/item/weapon/reagent_containers/pill = list(),
/obj/item/weapon/reagent_containers/food = list(),
- /obj/item/weapon/reagent_containers/honeycomb = list()
+ /obj/item/weapon/reagent_containers/honeycomb = list(),
+ /obj/item/toy/crayon = list()
+
)
var/list/juice_items = list (
@@ -455,3 +457,13 @@
O.reagents.trans_to(beaker, amount)
if(!O.reagents.total_volume)
remove_object(O)
+
+ for (var/obj/item/toy/crayon/O in holdingitems)
+ if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
+ break
+ for (var/r_id in O.reagent_contents)
+ var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
+ if (space == 0)
+ break
+ beaker.reagents.add_reagent(r_id, min(O.reagent_contents[r_id], space))
+ remove_object(O)
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index cf956227ba..c25a1d050d 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -1128,7 +1128,7 @@
//For colouring in /proc/mix_color_from_reagents
-/datum/reagent/crayonpowder
+/datum/reagent/colorful_reagent/crayonpowder
name = "Crayon Powder"
id = "crayon powder"
var/colorname = "none"
@@ -1137,50 +1137,72 @@
color = "#FFFFFF" // rgb: 207, 54, 0
taste_description = "the back of class"
-/datum/reagent/crayonpowder/New()
+/datum/reagent/colorful_reagent/crayonpowder/New()
description = "\an [colorname] powder made by grinding down crayons, good for colouring chemical reagents."
-/datum/reagent/crayonpowder/red
+/datum/reagent/colorful_reagent/crayonpowder/red
name = "Red Crayon Powder"
id = "redcrayonpowder"
colorname = "red"
+ color = "#DA0000" // red
+ random_color_list = list("#DA0000")
-/datum/reagent/crayonpowder/orange
+/datum/reagent/colorful_reagent/crayonpowder/orange
name = "Orange Crayon Powder"
id = "orangecrayonpowder"
colorname = "orange"
color = "#FF9300" // orange
+ random_color_list = list("#FF9300")
-/datum/reagent/crayonpowder/yellow
+/datum/reagent/colorful_reagent/crayonpowder/yellow
name = "Yellow Crayon Powder"
id = "yellowcrayonpowder"
colorname = "yellow"
color = "#FFF200" // yellow
+ random_color_list = list("#FFF200")
-/datum/reagent/crayonpowder/green
+/datum/reagent/colorful_reagent/crayonpowder/green
name = "Green Crayon Powder"
id = "greencrayonpowder"
colorname = "green"
color = "#A8E61D" // green
+ random_color_list = list("#A8E61D")
-/datum/reagent/crayonpowder/blue
+/datum/reagent/colorful_reagent/crayonpowder/blue
name = "Blue Crayon Powder"
id = "bluecrayonpowder"
colorname = "blue"
color = "#00B7EF" // blue
+ random_color_list = list("#00B7EF")
-/datum/reagent/crayonpowder/purple
+/datum/reagent/colorful_reagent/crayonpowder/purple
name = "Purple Crayon Powder"
id = "purplecrayonpowder"
colorname = "purple"
color = "#DA00FF" // purple
+ random_color_list = list("#DA00FF")
-/datum/reagent/crayonpowder/invisible
+/datum/reagent/colorful_reagent/crayonpowder/invisible
name = "Invisible Crayon Powder"
id = "invisiblecrayonpowder"
colorname = "invisible"
color = "#FFFFFF00" // white + no alpha
+ random_color_list = list(null) //because using the powder color turns things invisible
+
+/datum/reagent/colorful_reagent/crayonpowder/black
+ name = "Black Crayon Powder"
+ id = "blackcrayonpowder"
+ colorname = "black"
+ color = "#1C1C1C" // not quite black
+ random_color_list = list("#404040")
+
+/datum/reagent/colorful_reagent/crayonpowder/white
+ name = "White Crayon Powder"
+ id = "whitecrayonpowder"
+ colorname = "white"
+ color = "#FFFFFF" // white
+ random_color_list = list("#FFFFFF") //doesn't actually change appearance at all
diff --git a/code/modules/reagents/reagent_containers/blood_pack.dm b/code/modules/reagents/reagent_containers/blood_pack.dm
index ab46730873..2571e3573d 100644
--- a/code/modules/reagents/reagent_containers/blood_pack.dm
+++ b/code/modules/reagents/reagent_containers/blood_pack.dm
@@ -25,13 +25,10 @@
/obj/item/weapon/reagent_containers/blood/proc/update_pack_name()
if(!labelled)
- if(volume)
- if(blood_type)
- name = "blood pack [blood_type]"
- else
- name = "blood pack"
+ if(blood_type)
+ name = "blood pack - [blood_type]"
else
- name = "empty blood pack"
+ name = "blood pack"
/obj/item/weapon/reagent_containers/blood/update_icon()
var/percent = round((reagents.total_volume / volume) * 100)
@@ -69,7 +66,7 @@
blood_type = "L"
/obj/item/weapon/reagent_containers/blood/empty
- name = "empty blood pack"
+ name = "blood pack"
icon_state = "empty"
/obj/item/weapon/reagent_containers/blood/attackby(obj/item/I, mob/user, params)
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index 65574b5d34..6ea2673004 100644
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -279,3 +279,27 @@
slot_equipment_priority.Insert(index, slot_head)
return
return ..()
+
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle
+ name = "bottle of water"
+ desc = "A bottle of water filled at an old Earth bottling facility,"
+ icon = 'icons/obj/drinks.dmi'
+ icon_state = "smallbottle"
+ item_state = "bottle"
+ list_reagents = list("water" = 49.5, "fluorine" = 0.5)//see desc, don't think about it too hard
+ materials = list(MAT_GLASS=0)
+ volume = 50
+ amount_per_transfer_from_this = 10
+ origin_tech = null
+
+/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large
+ desc = "A fresh commercial-sized bottle of water."
+ icon_state = "largebottle"
+ materials = list(MAT_GLASS=0)
+ list_reagents = list("water" = 100)
+ volume = 100
+ amount_per_transfer_from_this = 20
+
+
+
+
diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm
index 21f663bd5d..28e8550b45 100644
--- a/code/modules/recycling/conveyor2.dm
+++ b/code/modules/recycling/conveyor2.dm
@@ -212,13 +212,14 @@
/obj/machinery/conveyor_switch/Initialize(mapload, newid)
- if(mapload)
- return TRUE //need machines list
- . = ..()
+ ..()
if(!id)
id = newid
update()
+ return INITIALIZE_HINT_LATELOAD //for machines list
+
+/obj/machinery/conveyor_switch/LateInitialize()
conveyors = list()
for(var/obj/machinery/conveyor/C in GLOB.machines)
if(C.id == id)
diff --git a/code/modules/recycling/conveyor2.dm.rej b/code/modules/recycling/conveyor2.dm.rej
new file mode 100644
index 0000000000..328ac26919
--- /dev/null
+++ b/code/modules/recycling/conveyor2.dm.rej
@@ -0,0 +1,10 @@
+diff a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm (rejected hunks)
+@@ -220,7 +220,7 @@
+ id = newid
+ update()
+
+- return INITIALIZE_HINT_LATELOAD
++ return INITIALIZE_HINT_LATELOAD //for machines list
+
+ /obj/machinery/conveyor_switch/LateInitialize()
+ conveyors = list()
diff --git a/code/modules/recycling/disposal-unit.dm b/code/modules/recycling/disposal-unit.dm
index efb428f5f6..d3d630a766 100644
--- a/code/modules/recycling/disposal-unit.dm
+++ b/code/modules/recycling/disposal-unit.dm
@@ -63,17 +63,17 @@
deconstruct()
/obj/machinery/disposal/Initialize(mapload)
- . = mapload //late-initialize, we need turfs to have air
- if(initialized) //will only be run on late mapload initialization
- //this will get a copy of the air turf and take a SEND PRESSURE amount of air from it
- var/atom/L = loc
- var/datum/gas_mixture/env = new
- env.copy_from(L.return_air())
- var/datum/gas_mixture/removed = env.remove(SEND_PRESSURE + 1)
- air_contents.merge(removed)
- trunk_check()
- else
- ..()
+ ..()
+ return INITIALIZE_HINT_LATELOAD //we need turfs to have air
+
+/obj/machinery/disposal/LateInitialize()
+ //this will get a copy of the air turf and take a SEND PRESSURE amount of air from it
+ var/atom/L = loc
+ var/datum/gas_mixture/env = new
+ env.copy_from(L.return_air())
+ var/datum/gas_mixture/removed = env.remove(SEND_PRESSURE + 1)
+ air_contents.merge(removed)
+ trunk_check()
/obj/machinery/disposal/attackby(obj/item/I, mob/user, params)
add_fingerprint(user)
diff --git a/code/modules/research/designs/smelting_designs.dm b/code/modules/research/designs/smelting_designs.dm
new file mode 100644
index 0000000000..2672e0e27a
--- /dev/null
+++ b/code/modules/research/designs/smelting_designs.dm
@@ -0,0 +1,18 @@
+///////SMELTABLE ALLOYS///////
+
+/datum/design/plasteel_alloy
+ name = "Plasma + Iron alloy"
+ id = "plasteel"
+ build_type = SMELTER
+ materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT / 2, MAT_PLASMA = MINERAL_MATERIAL_AMOUNT / 2)
+ build_path = /obj/item/stack/sheet/plasteel
+ category = list("initial","Alloys")
+
+
+/datum/design/plastitanium_alloy
+ name = "Plasma + Titanium alloy"
+ id = "plastitanium"
+ build_type = SMELTER
+ materials = list(MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT / 2, MAT_PLASMA = MINERAL_MATERIAL_AMOUNT / 2)
+ build_path = /obj/item/stack/sheet/mineral/plastitanium
+ category = list("initial","Alloys")
\ No newline at end of file
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index b65ba70575..eb1aed1a1f 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -1068,7 +1068,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
/obj/machinery/computer/rdconsole/robotics/Initialize()
. = ..()
if(circuit)
- circuit.name = "RD Console - Robotics (Computer Board)"
+ circuit.name = "R&D Console - Robotics (Computer Board)"
circuit.build_path = /obj/machinery/computer/rdconsole/robotics
/obj/machinery/computer/rdconsole/core
diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm
index d6abc1b8fd..25b3a98980 100644
--- a/code/modules/research/research.dm
+++ b/code/modules/research/research.dm
@@ -175,6 +175,21 @@ research holder datum.
return
..()
+//Smelter files
+/datum/research/smelter/New()
+ for(var/T in (subtypesof(/datum/tech)))
+ possible_tech += new T(src)
+ for(var/path in subtypesof(/datum/design))
+ var/datum/design/D = new path(src)
+ possible_designs += D
+ if((D.build_type & SMELTER) && ("initial" in D.category))
+ AddDesign2Known(D)
+
+/datum/research/biogenerator/AddDesign2Known(datum/design/D)
+ if(!(D.build_type & SMELTER))
+ return
+ ..()
+
/***************************************************************
** Technology Datums **
diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm
index c668595699..28e3cbb760 100644
--- a/code/modules/research/xenobiology/xenobiology.dm
+++ b/code/modules/research/xenobiology/xenobiology.dm
@@ -20,7 +20,7 @@
if(Uses >= 5)
to_chat(user, "You cannot enhance this extract further!")
return ..()
- user <<"You apply the enhancer to the slime extract. It may now be reused one more time."
+ to_chat(user, "You apply the enhancer to the slime extract. It may now be reused one more time.")
Uses++
qdel(O)
..()
@@ -146,8 +146,8 @@
M.docile = 1
M.nutrition = 700
- M <<"You absorb the potion and feel your intense desire to feed melt away."
- user <<"You feed the slime the potion, removing its hunger and calming it."
+ to_chat(M, "You absorb the potion and feel your intense desire to feed melt away.")
+ to_chat(user, "You feed the slime the potion, removing its hunger and calming it.")
var/newname = copytext(sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text),1,MAX_NAME_LEN)
if (!newname)
@@ -261,10 +261,10 @@
to_chat(user, "The slime is dead!")
return ..()
if(M.cores >= 5)
- user <<"The slime already has the maximum amount of extract!"
+ to_chat(user, "The slime already has the maximum amount of extract!")
return ..()
- user <<"You feed the slime the steroid. It will now produce one more extract."
+ to_chat(user, "You feed the slime the steroid. It will now produce one more extract.")
M.cores++
qdel(src)
@@ -288,10 +288,10 @@
to_chat(user, "The slime is dead!")
return ..()
if(M.mutation_chance == 0)
- user <<"The slime already has no chance of mutating!"
+ to_chat(user, "The slime already has no chance of mutating!")
return ..()
- user <<"You feed the slime the stabilizer. It is now less likely to mutate."
+ to_chat(user, "You feed the slime the stabilizer. It is now less likely to mutate.")
M.mutation_chance = Clamp(M.mutation_chance-15,0,100)
qdel(src)
@@ -312,10 +312,10 @@
to_chat(user, "This slime has already consumed a mutator, any more would be far too unstable!")
return ..()
if(M.mutation_chance == 100)
- user <<"The slime is already guaranteed to mutate!"
+ to_chat(user, "The slime is already guaranteed to mutate!")
return ..()
- user <<"You feed the slime the mutator. It is now more likely to mutate."
+ to_chat(user, "You feed the slime the mutator. It is now more likely to mutate.")
M.mutation_chance = Clamp(M.mutation_chance+12,0,100)
M.mutator_used = TRUE
qdel(src)
@@ -348,7 +348,7 @@
return ..()
R.vehicle_move_delay = 0
- user <<"You slather the red gunk over the [C], making it faster."
+ to_chat(user, "You slather the red gunk over the [C], making it faster.")
C.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
C.add_atom_colour("#FF0000", FIXED_COLOUR_PRIORITY)
qdel(src)
@@ -373,7 +373,7 @@
if(C.max_heat_protection_temperature == FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT)
to_chat(user, "The [C] is already fireproof!")
return ..()
- user <<"You slather the blue gunk over the [C], fireproofing it."
+ to_chat(user, "You slather the blue gunk over the [C], fireproofing it.")
C.name = "fireproofed [C.name]"
C.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
C.add_atom_colour("#000080", FIXED_COLOUR_PRIORITY)
diff --git a/code/modules/ruins/lavaland_ruin_code.dm b/code/modules/ruins/lavaland_ruin_code.dm
index 32fb4a46e5..ecc1398137 100644
--- a/code/modules/ruins/lavaland_ruin_code.dm
+++ b/code/modules/ruins/lavaland_ruin_code.dm
@@ -144,5 +144,9 @@
r_hand = /obj/item/weapon/melee/energy/sword/saber
mask = /obj/item/clothing/mask/chameleon
suit = /obj/item/clothing/suit/armor/vest
- flavour_text = "You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunatley, your hated enemy, Nanotrasen, has begun mining in this sector. Monitor enemy activity as best you can, and try to keep a low profile. Do not abandon the base without good cause. Use the communication equipment to provide support to any field agents, and sow disinformation to throw Nanotrasen off your trail. Do not let the base fall into enemy hands!"
+ flavour_text = "You are a syndicate agent, employed in a top secret research facility developing biological weapons. \n +\
+ Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. Monitor enemy activity as best you can, and try to keep a low profile. Do not abandon the base, activate the self destruct device if you are compromised. \n +\
+ Use the communication equipment to provide support to any field agents, and sow disinformation to throw Nanotrasen off your trail.\n +\
+ Remember, an enemy of our enemy is a friend, so also provide support to those that hinder Nanotrasen unless commanded otherwise by HQ. \n +\
+ Do not let the base fall into enemy hands!"
pocket2 = /obj/item/weapon/card/id/syndicate/anyone
diff --git a/code/modules/shuttle/arrivals.dm b/code/modules/shuttle/arrivals.dm
index b4af9d9e17..956fdbe416 100644
--- a/code/modules/shuttle/arrivals.dm
+++ b/code/modules/shuttle/arrivals.dm
@@ -22,20 +22,22 @@
var/perma_docked = FALSE //highlander with RESPAWN??? OH GOD!!!
/obj/docking_port/mobile/arrivals/Initialize(mapload)
- if(mapload)
- return TRUE //late initialize to make sure the latejoin list is populated
- preferred_direction = dir
if(SSshuttle.arrivals)
WARNING("More than one arrivals docking_port placed on map!")
- qdel(src)
- return
+
+ return INITIALIZE_HINT_QDEL
SSshuttle.arrivals = src
- . = ..()
+ . = ..()
+ preferred_direction = dir
+ return INITIALIZE_HINT_LATELOAD //for latejoin list
+
+
+/obj/docking_port/mobile/arrivals/LateInitialize()
areas = list()
var/list/new_latejoin = list()
@@ -177,7 +179,7 @@
Launch(TRUE)
- user << "Calling your shuttle. One moment..."
+ to_chat(user, "Calling your shuttle. One moment...")
while(mode != SHUTTLE_CALL && !damaged)
stoplag()
diff --git a/code/modules/shuttle/arrivals.dm.rej b/code/modules/shuttle/arrivals.dm.rej
new file mode 100644
index 0000000000..8310a4f3db
--- /dev/null
+++ b/code/modules/shuttle/arrivals.dm.rej
@@ -0,0 +1,11 @@
+diff a/code/modules/shuttle/arrivals.dm b/code/modules/shuttle/arrivals.dm (rejected hunks)
+@@ -30,6 +30,9 @@
+ ..()
+
+ preferred_direction = dir
++ return INITIALIZE_HINT_LATELOAD //for latejoin list
++
++/obj/docking_port/mobile/arrivals/LateInitialize()
+ areas = list()
+
+ var/list/new_latejoin = list()
diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm
index 147f607075..aa9c81bd02 100644
--- a/code/modules/shuttle/emergency.dm
+++ b/code/modules/shuttle/emergency.dm
@@ -207,8 +207,17 @@
. = ..()
-/obj/docking_port/mobile/emergency/request(obj/docking_port/stationary/S, coefficient=1, area/signalOrigin, reason, redAlert)
- var/call_time = SSshuttle.emergencyCallTime * coefficient
+/obj/docking_port/mobile/emergency/request(obj/docking_port/stationary/S, area/signalOrigin, reason, redAlert, set_coefficient=null)
+ if(!isnum(set_coefficient))
+ var/security_num = seclevel2num(get_security_level())
+ switch(security_num)
+ if(SEC_LEVEL_GREEN)
+ set_coefficient = 2
+ if(SEC_LEVEL_BLUE)
+ set_coefficient = 1
+ else
+ set_coefficient = 0.5
+ var/call_time = SSshuttle.emergencyCallTime * set_coefficient
switch(mode)
// The shuttle can not normally be called while "recalling", so
// if this proc is called, it's via admin fiat
diff --git a/code/modules/spells/spell_types/area_teleport.dm b/code/modules/spells/spell_types/area_teleport.dm
index d9702cd0b7..380b7e4728 100644
--- a/code/modules/spells/spell_types/area_teleport.dm
+++ b/code/modules/spells/spell_types/area_teleport.dm
@@ -47,7 +47,7 @@
L+=T
if(!L.len)
- usr <<"The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry."
+ to_chat(usr, "The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry.")
return
if(target && target.buckled)
diff --git a/code/modules/spells/spell_types/charge.dm b/code/modules/spells/spell_types/charge.dm
index 32bdf54a31..c37166a244 100644
--- a/code/modules/spells/spell_types/charge.dm
+++ b/code/modules/spells/spell_types/charge.dm
@@ -26,9 +26,9 @@
if(M.mind)
for(var/obj/effect/proc_holder/spell/S in M.mind.spell_list)
S.charge_counter = S.charge_max
- M <<"You feel raw magic flowing through you. It feels good!"
+ to_chat(M, "You feel raw magic flowing through you. It feels good!")
else
- M <<"you feel very strange for a moment, but then it passes."
+ to_chat(M, "You feel very strange for a moment, but then it passes.")
burnt_out = 1
charged_item = M
break
diff --git a/code/modules/spells/spell_types/conjure.dm b/code/modules/spells/spell_types/conjure.dm
index 4785ebdc6f..f3f628e5d9 100644
--- a/code/modules/spells/spell_types/conjure.dm
+++ b/code/modules/spells/spell_types/conjure.dm
@@ -42,6 +42,11 @@
if(summon_lifespan)
QDEL_IN(summoned_object, summon_lifespan)
+ post_summon(summoned_object, user)
+
+/obj/effect/proc_holder/spell/aoe_turf/conjure/proc/post_summon(atom/summoned_object, mob/user)
+ return
+
/obj/effect/proc_holder/spell/aoe_turf/conjure/summonEdSwarm //test purposes - Also a lot of fun
name = "Dispense Wizard Justice"
desc = "This spell dispenses wizard justice."
diff --git a/code/modules/spells/spell_types/devil.dm b/code/modules/spells/spell_types/devil.dm
index c9ff892910..8e8968fb52 100644
--- a/code/modules/spells/spell_types/devil.dm
+++ b/code/modules/spells/spell_types/devil.dm
@@ -234,7 +234,7 @@
else
var/list/funky_turfs = RANGE_TURFS(1, user)
for(var/turf/closed/solid in funky_turfs)
- user << "You're too close to a wall."
+ to_chat(user, "You're too close to a wall.")
return
dancefloor_exists = TRUE
var/i = 1
diff --git a/code/modules/spells/spell_types/the_traps.dm b/code/modules/spells/spell_types/the_traps.dm
index ca3da76617..169a38bb95 100644
--- a/code/modules/spells/spell_types/the_traps.dm
+++ b/code/modules/spells/spell_types/the_traps.dm
@@ -3,7 +3,7 @@
desc = "Summon a number of traps to confuse and weaken your enemies, and possibly you."
charge_max = 250
- cooldown_min = 100
+ cooldown_min = 50
clothes_req = 1
invocation = "CAVERE INSIDIAS"
@@ -14,10 +14,13 @@
/obj/structure/trap/stun,
/obj/structure/trap/fire,
/obj/structure/trap/chill,
- /obj/structure/trap/damage,
- /obj/structure/swarmer/trap
+ /obj/structure/trap/damage
)
- summon_lifespan = 0
+ summon_lifespan = 3000
summon_amt = 5
action_icon_state = "the_traps"
+
+/obj/effect/proc_holder/spell/aoe_turf/conjure/the_traps/post_summon(obj/structure/trap/T, mob/user)
+ T.immune_minds += user.mind
+ T.charges = 1
diff --git a/code/modules/surgery/organ_manipulation.dm b/code/modules/surgery/organ_manipulation.dm
index 1808a45b08..6e3c224924 100644
--- a/code/modules/surgery/organ_manipulation.dm
+++ b/code/modules/surgery/organ_manipulation.dm
@@ -24,7 +24,7 @@
/datum/surgery_step/manipulate_organs
time = 64
name = "manipulate organs"
- implements = list(/obj/item/organ = 100, /obj/item/weapon/reagent_containers/food/snacks/organ = 0)
+ implements = list(/obj/item/organ = 100, /obj/item/weapon/reagent_containers/food/snacks/organ = 0, /obj/item/weapon/organ_storage = 100)
var/implements_extract = list(/obj/item/weapon/hemostat = 100, /obj/item/weapon/crowbar = 55)
var/implements_mend = list(/obj/item/weapon/cautery = 100, /obj/item/weapon/weldingtool = 70, /obj/item/weapon/lighter = 45, /obj/item/weapon/match = 20)
var/current_type
@@ -55,6 +55,15 @@
/datum/surgery_step/manipulate_organs/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
I = null
+ if(istype(tool, /obj/item/weapon/organ_storage))
+ if(!tool.contents.len)
+ to_chat(user, "There is nothing inside [tool]!")
+ return -1
+ I = tool.contents[1]
+ if(!isorgan(I))
+ to_chat(user, "You cannot put [I] into [target]'s [parse_zone(target_zone)]!")
+ return -1
+ tool = I
if(isorgan(tool))
current_type = "insert"
I = tool
@@ -74,7 +83,7 @@
"You begin to extract [B] from [target]'s [parse_zone(target_zone)]...")
return TRUE
if(!organs.len)
- to_chat(user, "There is no removeable organs in [target]'s [parse_zone(target_zone)]!")
+ to_chat(user, "There are no removeable organs in [target]'s [parse_zone(target_zone)]!")
return -1
else
for(var/obj/item/organ/O in organs)
@@ -108,7 +117,14 @@
target.heal_bodypart_damage(45,0)
return 1
else if(current_type == "insert")
- I = tool
+ if(istype(tool, /obj/item/weapon/organ_storage))
+ I = tool.contents[1]
+ tool.icon_state = "evidenceobj"
+ tool.desc = "A container for holding body parts."
+ tool.cut_overlays()
+ tool = I
+ else
+ I = tool
user.drop_item()
I.Insert(target)
user.visible_message("[user] inserts [tool] into [target]'s [parse_zone(target_zone)]!",
diff --git a/code/modules/surgery/organs/ears.dm b/code/modules/surgery/organs/ears.dm
index c35cf5c670..c91cb219af 100644
--- a/code/modules/surgery/organs/ears.dm
+++ b/code/modules/surgery/organs/ears.dm
@@ -22,7 +22,7 @@
if(C.disabilities & DEAF)
deaf = max(deaf, 1)
else
- if(HAS_SECONDARY_FLAG(C.ears, HEALS_EARS))
+ if(C.ears && HAS_SECONDARY_FLAG(C.ears, HEALS_EARS))
deaf = max(deaf - 1, 1)
ear_damage = max(ear_damage - 0.10, 0)
// if higher than UNHEALING_EAR_DAMAGE, no natural healing occurs.
diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm
index f2503252b4..97e794b466 100644
--- a/code/modules/surgery/organs/organ_internal.dm
+++ b/code/modules/surgery/organs/organ_internal.dm
@@ -39,7 +39,7 @@
M.internal_organs -= src
if(M.internal_organs_slot[slot] == src)
M.internal_organs_slot.Remove(slot)
- if(vital && !special)
+ if(vital && !special && !(M.status_flags & GODMODE))
M.death()
for(var/X in actions)
var/datum/action/A = X
diff --git a/code/modules/surgery/organs/vocal_cords.dm b/code/modules/surgery/organs/vocal_cords.dm
index 2413a45870..a2048c2b71 100644
--- a/code/modules/surgery/organs/vocal_cords.dm
+++ b/code/modules/surgery/organs/vocal_cords.dm
@@ -175,7 +175,7 @@
var/static/regex/stun_words = regex("stop|wait|stand still|hold on|halt")
var/static/regex/weaken_words = regex("drop|fall|trip|weaken")
- var/static/regex/sleep_words = regex("sleep|slumber")
+ var/static/regex/sleep_words = regex("sleep|slumber|rest")
var/static/regex/vomit_words = regex("vomit|throw up")
var/static/regex/silence_words = regex("shut up|silence|ssh|quiet|hush")
var/static/regex/hallucinate_words = regex("see the truth|hallucinate")
@@ -206,7 +206,6 @@
var/static/regex/throwmode_words = regex("throw|catch")
var/static/regex/flip_words = regex("flip|rotate|revolve|roll|somersault")
var/static/regex/speak_words = regex("speak|say something")
- var/static/regex/rest_words = regex("rest")
var/static/regex/getup_words = regex("get up")
var/static/regex/sit_words = regex("sit")
var/static/regex/stand_words = regex("stand")
@@ -443,17 +442,9 @@
L.say(pick_list_replacements(BRAIN_DAMAGE_FILE, "brain_damage"))
sleep(5) //So the chat flows more naturally
- //REST
- else if((findtext(message, rest_words)))
- cooldown = COOLDOWN_MEME
- for(var/V in listeners)
- var/mob/living/L = V
- if(!L.resting)
- L.lay_down()
-
//GET UP
else if((findtext(message, getup_words)))
- cooldown = COOLDOWN_DAMAGE
+ cooldown = COOLDOWN_DAMAGE //because stun removal
for(var/V in listeners)
var/mob/living/L = V
if(L.resting)
diff --git a/code/modules/surgery/prosthetic_replacement.dm b/code/modules/surgery/prosthetic_replacement.dm
index b054626f4e..53520679c2 100644
--- a/code/modules/surgery/prosthetic_replacement.dm
+++ b/code/modules/surgery/prosthetic_replacement.dm
@@ -16,11 +16,20 @@
/datum/surgery_step/add_prosthetic
name = "add prosthetic"
- implements = list(/obj/item/bodypart = 100, /obj/item/weapon/twohanded/required/chainsaw = 100, /obj/item/weapon/melee/synthetic_arm_blade = 100)
+ implements = list(/obj/item/bodypart = 100, /obj/item/weapon/organ_storage = 100, /obj/item/weapon/twohanded/required/chainsaw = 100, /obj/item/weapon/melee/synthetic_arm_blade = 100)
time = 32
var/organ_rejection_dam = 0
/datum/surgery_step/add_prosthetic/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ if(istype(tool, /obj/item/weapon/organ_storage))
+ if(!tool.contents.len)
+ to_chat(user, "There is nothing inside [tool]!")
+ return -1
+ var/obj/item/I = tool.contents[1]
+ if(!isbodypart(I))
+ to_chat(user, "[I] cannot be attached!")
+ return -1
+ tool = I
if(istype(tool, /obj/item/bodypart))
var/obj/item/bodypart/BP = tool
if(ismonkey(target))// monkey patient only accept organic monkey limbs
@@ -49,6 +58,11 @@
return -1
/datum/surgery_step/add_prosthetic/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ if(istype(tool, /obj/item/weapon/organ_storage))
+ tool.icon_state = "evidenceobj"
+ tool.desc = "A container for holding body parts."
+ tool.cut_overlays()
+ tool = tool.contents[1]
if(istype(tool, /obj/item/bodypart))
var/obj/item/bodypart/L = tool
user.drop_item()
diff --git a/code/modules/surgery/surgery.dm.rej b/code/modules/surgery/surgery.dm.rej
new file mode 100644
index 0000000000..04205e9e66
--- /dev/null
+++ b/code/modules/surgery/surgery.dm.rej
@@ -0,0 +1,10 @@
+diff a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm (rejected hunks)
+@@ -54,7 +54,7 @@
+ return new step_type
+
+ /datum/surgery/proc/complete()
+- feedback_add_details("surgeries_completed", type)
++ feedback_add_details("surgeries_completed", "[type]")
+ qdel(src)
+
+
diff --git a/code/modules/surgery/tools.dm b/code/modules/surgery/tools.dm
index 92dba6eede..90cb344cf5 100644
--- a/code/modules/surgery/tools.dm
+++ b/code/modules/surgery/tools.dm
@@ -97,4 +97,57 @@
/obj/item/weapon/surgical_drapes/attack(mob/living/M, mob/user)
if(!attempt_initiate_surgery(src, M, user))
- ..()
\ No newline at end of file
+ ..()
+
+/obj/item/weapon/organ_storage //allows medical cyborgs to manipulate organs without hands
+ name = "organ storage bag"
+ desc = "A container for holding body parts."
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "evidenceobj"
+
+/obj/item/weapon/organ_storage/afterattack(obj/item/I, mob/user, proximity)
+ if(!proximity)
+ return
+ if(contents.len)
+ to_chat(user, "[src] already has something inside it.")
+ return
+ if(isorgan(I))
+ var/obj/item/organ/O = I
+ if(O.status != ORGAN_ORGANIC)
+ to_chat(user, "[src] can only hold organic body parts!")
+ return
+ else if(isbodypart(I))
+ var/obj/item/bodypart/BP = I
+ if(BP.status != BODYPART_ORGANIC)
+ to_chat(user, "[src] can only hold organic body parts!")
+ return
+ else
+ return
+
+ user.visible_message("[user] puts [I] into [src].", "You put [I] inside [src].")
+ icon_state = "evidence"
+ var/xx = I.pixel_x
+ var/yy = I.pixel_y
+ I.pixel_x = 0
+ I.pixel_y = 0
+ var/image/img = image("icon"=I, "layer"=FLOAT_LAYER)
+ img.plane = FLOAT_PLANE
+ I.pixel_x = xx
+ I.pixel_y = yy
+ add_overlay(img)
+ add_overlay("evidence")
+ desc = "An organ storage container holding [I]."
+ I.loc = src
+ w_class = I.w_class
+
+/obj/item/weapon/organ_storage/attack_self(mob/user)
+ if(contents.len)
+ var/obj/item/I = contents[1]
+ user.visible_message("[user] dumps [I] from [src].", "You dump [I] from [src].")
+ cut_overlays()
+ I.forceMove(get_turf(src))
+ icon_state = "evidenceobj"
+ desc = "A container for holding body parts."
+ else
+ to_chat(user, "[src] is empty.")
+ return
\ No newline at end of file
diff --git a/code/modules/uplink/uplink_item.dm b/code/modules/uplink/uplink_item.dm
index 9ed0565ee7..7fcbb87c59 100644
--- a/code/modules/uplink/uplink_item.dm
+++ b/code/modules/uplink/uplink_item.dm
@@ -222,7 +222,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/dangerous/machinegun
name = "L6 Squad Automatic Weapon"
desc = "A fully-loaded Aussec Armoury belt-fed machine gun. \
- This deadly weapon has a massive 50-round magazine of devastating 5.56x45mm ammunition."
+ This deadly weapon has a massive 50-round magazine of devastating 1.95x129mm ammunition."
item = /obj/item/weapon/gun/ballistic/automatic/l6_saw
cost = 18
surplus = 0
@@ -469,34 +469,34 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
include_modes = list(/datum/game_mode/nuclear)
/datum/uplink_item/ammo/machinegun/basic
- name = "5.56x45mm Box Magazine"
- desc = "A 50-round magazine of 5.56x45mm ammunition for use with the L6 SAW. \
+ name = "1.95x129mm Box Magazine"
+ desc = "A 50-round magazine of 1.95x129mm ammunition for use with the L6 SAW. \
By the time you need to use this, you'll already be on a pile of corpses."
- item = /obj/item/ammo_box/magazine/mm556x45
+ item = /obj/item/ammo_box/magazine/mm195x129
/datum/uplink_item/ammo/machinegun/bleeding
- name = "5.56x45mm (Bleeding) Box Magazine"
- desc = "A 50-round magazine of 5.56x45mm ammunition for use in the L6 SAW; equipped with special properties \
+ name = "1.95x129mm (Bleeding) Box Magazine"
+ desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; equipped with special properties \
to induce internal bleeding on targets."
- item = /obj/item/ammo_box/magazine/mm556x45/bleeding
+ item = /obj/item/ammo_box/magazine/mm195x129/bleeding
/datum/uplink_item/ammo/machinegun/hollow
- name = "5.56x45mm (Hollow-Point) Box Magazine"
- desc = "A 50-round magazine of 5.56x45mm ammunition for use in the L6 SAW; equipped with hollow-point tips to help \
+ name = "1.95x129mm (Hollow-Point) Box Magazine"
+ desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; equipped with hollow-point tips to help \
with the unarmored masses of crew."
- item = /obj/item/ammo_box/magazine/mm556x45/hollow
+ item = /obj/item/ammo_box/magazine/mm195x129/hollow
/datum/uplink_item/ammo/machinegun/ap
- name = "5.56x45mm (Armor Penetrating) Box Magazine"
- desc = "A 50-round magazine of 5.56x45mm ammunition for use in the L6 SAW; equipped with special properties \
+ name = "1.95x129mm (Armor Penetrating) Box Magazine"
+ desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; equipped with special properties \
to puncture even the most durable armor."
- item = /obj/item/ammo_box/magazine/mm556x45/ap
+ item = /obj/item/ammo_box/magazine/mm195x129/ap
/datum/uplink_item/ammo/machinegun/incen
- name = "5.56x45mm (Incendiary) Box Magazine"
- desc = "A 50-round magazine of 5.56x45mm ammunition for use in the L6 SAW; tipped with a special flammable \
+ name = "1.95x129mm (Incendiary) Box Magazine"
+ desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; tipped with a special flammable \
mixture that'll ignite anyone struck by the bullet. Some men just want to watch the world burn."
- item = /obj/item/ammo_box/magazine/mm556x45/incen
+ item = /obj/item/ammo_box/magazine/mm195x129/incen
/datum/uplink_item/ammo/sniper
cost = 4
diff --git a/config/game_options.txt b/config/game_options.txt
index 45af9610fb..356dc1acab 100644
--- a/config/game_options.txt
+++ b/config/game_options.txt
@@ -78,7 +78,7 @@ ALERT_DELTA Destruction of the station is imminent. All crew are instructed to o
PROBABILITY TRAITOR 5
PROBABILITY TRAITORCHAN 4
-PROBABILITY DOUBLE_AGENTS 3
+PROBABILITY INTERNAL_AFFAIRS 3
PROBABILITY NUCLEAR 2
PROBABILITY REVOLUTION 2
PROBABILITY GANG 2
diff --git a/config/tips.txt b/config/tips.txt
index dc9c8931d7..0293e53c14 100644
--- a/config/tips.txt
+++ b/config/tips.txt
@@ -155,7 +155,7 @@ As a Cultist, do not cause too much chaos before your objective is completed. If
As a Cultist, your team starts off very weak, but if necessary can quickly convert everything they have into raw power. Make sure you have the numbers and equipment to support going loud, or the cult will fall flat on its face.
As a Cultist, the Blood Boil rune will deal massive amounts of brute damage to non-cultists, stamina damage to Ratvarian scum, and some damage to fellow cultists of Nar-Sie nearby, but will create a fire where the rune stands on use.
As a Cultist, you can create an army of manifested goons using a combination of the Manifest rune, which creates homunculi from ghosts, and the Blood Drain rune, which drains life from anyone standing on any blood drain rune.
-As a Servant, your clockwork Slab fits in pockets and does not need to be held to communicate with other Servants.
+As a Servant, your Clockwork Slab fits in pockets and does not need to be held to communicate with other Servants.
As a Servant, remember that while the selection of scripture and tools Servant cyborgs get is limited, it is still extremely useful, and some of it is unique; for example, engineering and janitor cyborgs get a proselytizer that can use their own power in addition to its own.
As a Servant, the Judicial Visor is an effective defensive combat tool in small spaces, as it stuns and mutes anyone still on it after 3 seconds. It is also useful for stunning already-stunned enemies for long enough to convert them or finish them off.
As a Servant, making, and protecting, Tinkerer's Caches is extremely important, as caches are required to unlock scripture and share components.
@@ -171,13 +171,13 @@ As a Servant, you can deconstruct a Clockwork Wall with a Clockwork Proselytizer
As a Servant, Volt Void will drain power from nearby Sigils of Transmission to up to double the damage of each volt ray. It'll even use your own power if you happen to be a cyborg!
As a Servant, Fellowship Armory invokes much faster for each nearby servant and attempts to provide each affected servant with powerful armor against melee, bullet, and bomb attacks. The gauntlets provided are also immune to elecricity.
As a Servant, Spatial Gateway can teleport to any living Servant or Clockwork Obelisk, and gains additional uses and duration for each Servant assisting in the invocation.
-As a Servant, defending the Gateway to the Celestial Derelict is your ultimate goal, and it is heavily recommended that you defend it with all the tools you have avalible, including Ocular Wardens, Mania Motors, Mending Motors, and other, not mentioned things.
+As a Servant, creating and activating the Gateway to the Celestial Derelict is your ultimate goal, and you must defend it with all the tools you have available.
As a Servant, once Ratvar has arrived, all of your tools gain a massive boost in power and will, in general, have no cost and work at double speed.
As a Servant, you can impale human targets with a Ratvarian Spear by pulling them, then attacking them. This does massive damage and stuns them, and should effectively win the fight.
As a Servant, Sentinel's Compromise can instantly return you or another Servant to a fighting state by converting half of all their brute, burn, and oxygen damage to toxin, effectively halving the damage they have. Clockwork Floors will also rapidly heal toxin damage in Servants, allowing the Compromise more effectiveness.
As a Servant, Belligerent and Taunting Tirade are extremely powerful for disabling and disrupting large groups of enemies, though they render you somewhat vulnerable, as Belligerent requires that you stand still, and Taunting Tirade makes you extremely obvious.
As a Servant, Soul Vessels can be placed in cyborg shells, mecha, Cogscarab shells, and Anima Fragment shells.
-As a Servant, you can unwrench Clockwork Structures, but doing so will damage them, severely weakening them until repaired with a proselytizer or a mending motor. Damage from other sources will also similarly weaken structures.
+As a Servant, you can unwrench Clockwork Structures, but doing so will damage them, severely weakening them until repaired with a Proselytizer or Mending Mantra. Damage from other sources will also similarly weaken structures.
You can deconvert Cultists of Nar-Sie and Servants of Ratvar by feeding them large amounts of holy water.
As a Wizard, you can turn people to stone, then animate the resulting statue with a staff of animation to create an extremely powerful minion, for all of 5 minutes at least.
As a Wizard, the fireball spell performs very poorly at close range, as it can easily catch you in the blast. It is best used as a form of artillery down long hallways.
diff --git a/html/changelogs/AutoChangeLog-pr-491.yml b/html/changelogs/AutoChangeLog-pr-491.yml
deleted file mode 100644
index fa3ddda1ff..0000000000
--- a/html/changelogs/AutoChangeLog-pr-491.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Poojawa"
-delete-after: True
-changes:
- - soundadd: "all new, improved vore sound effects!"
diff --git a/html/changelogs/AutoChangeLog-pr-493.yml b/html/changelogs/AutoChangeLog-pr-493.yml
deleted file mode 100644
index f7d31cd5a5..0000000000
--- a/html/changelogs/AutoChangeLog-pr-493.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Poojawa"
-delete-after: True
-changes:
- - rscadd: "Admins now have the ticket system returned to us. Should make life easier. A bit WIP still because Cyberboss memes"
diff --git a/html/changelogs/AutoChangeLog-pr-497.yml b/html/changelogs/AutoChangeLog-pr-497.yml
deleted file mode 100644
index 94e0f7c0d3..0000000000
--- a/html/changelogs/AutoChangeLog-pr-497.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "CitadelStationBot"
-delete-after: True
-changes:
- - bugfix: "Fixed mining closets having extra, unrelated items"
diff --git a/html/changelogs/AutoChangeLog-pr-501.yml b/html/changelogs/AutoChangeLog-pr-501.yml
deleted file mode 100644
index a10569bfd2..0000000000
--- a/html/changelogs/AutoChangeLog-pr-501.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "XDTM"
-delete-after: True
-changes:
- - bugfix: "Gold and Light Pink slime extracts no longer disappear before working."
diff --git a/html/changelogs/AutoChangeLog-pr-505.yml b/html/changelogs/AutoChangeLog-pr-505.yml
deleted file mode 100644
index 2ab0d48ebb..0000000000
--- a/html/changelogs/AutoChangeLog-pr-505.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - bugfix: "Fixed people understanding languages over the radio when they
-shouldn't."
diff --git a/html/changelogs/AutoChangeLog-pr-507.yml b/html/changelogs/AutoChangeLog-pr-507.yml
deleted file mode 100644
index ee6ba121dd..0000000000
--- a/html/changelogs/AutoChangeLog-pr-507.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "CitadelStationBot"
-delete-after: True
-changes:
- - bugfix: "Conveyors no longer move things they aren't supposed to"
diff --git a/html/changelogs/AutoChangeLog-pr-513.yml b/html/changelogs/AutoChangeLog-pr-513.yml
deleted file mode 100644
index 97ce1414d9..0000000000
--- a/html/changelogs/AutoChangeLog-pr-513.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - rscadd: "Centcom would like to inform all employees that they have ears."
- - rscadd: "Adds \"ear\" organs to all carbons. These organs store ear damage and
-deafness. A carbon without any ears is deaf. Genetic
-deafness functions as before."
diff --git a/html/changelogs/AutoChangeLog-pr-527.yml b/html/changelogs/AutoChangeLog-pr-527.yml
deleted file mode 100644
index 87f80c1ad0..0000000000
--- a/html/changelogs/AutoChangeLog-pr-527.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - bugfix: "Swarmers now only speak their own language, rather than swarmer and
-common."
diff --git a/html/changelogs/AutoChangeLog-pr-528.yml b/html/changelogs/AutoChangeLog-pr-528.yml
deleted file mode 100644
index 9d91cc6f1f..0000000000
--- a/html/changelogs/AutoChangeLog-pr-528.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "BeeSting12"
-delete-after: True
-changes:
- - bugfix: "Deltastation's secure tech storage is no longer all access."
diff --git a/html/changelogs/AutoChangeLog-pr-529.yml b/html/changelogs/AutoChangeLog-pr-529.yml
deleted file mode 100644
index f1756d26d8..0000000000
--- a/html/changelogs/AutoChangeLog-pr-529.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "QualityVan"
-delete-after: True
-changes:
- - bugfix: "Changeling brains are now more fully vestigial"
diff --git a/html/changelogs/AutoChangeLog-pr-531.yml b/html/changelogs/AutoChangeLog-pr-531.yml
deleted file mode 100644
index 731e4a870b..0000000000
--- a/html/changelogs/AutoChangeLog-pr-531.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "coiax, WJohnston"
-delete-after: True
-changes:
- - rscadd: "Plasmamen lungs, also known as \"plasma filters\" now look different
-from human lungs."
- - rscadd: "Plasmamen now have their own special type of bone tongue. They
-still sound the same, it's just purple. Like them."
diff --git a/html/changelogs/AutoChangeLog-pr-532.yml b/html/changelogs/AutoChangeLog-pr-532.yml
deleted file mode 100644
index b81943d30f..0000000000
--- a/html/changelogs/AutoChangeLog-pr-532.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - rscadd: "You can examine a firedoor for hints on how to
-construct/deconstruct it."
- - rscadd: "Add an additional hint during construction where you can add
-plasteel to make the firedoor reinforced."
diff --git a/html/changelogs/AutoChangeLog-pr-536.yml b/html/changelogs/AutoChangeLog-pr-536.yml
deleted file mode 100644
index cc711de25c..0000000000
--- a/html/changelogs/AutoChangeLog-pr-536.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Jalleo"
-delete-after: True
-changes:
- - rscdel: "WW_maze from lavaland has been removed it wasnt that good really anyhow"
diff --git a/html/changelogs/AutoChangeLog-pr-539.yml b/html/changelogs/AutoChangeLog-pr-539.yml
deleted file mode 100644
index e61bf150ef..0000000000
--- a/html/changelogs/AutoChangeLog-pr-539.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "XDTM"
-delete-after: True
-changes:
- - bugfix: "Items will no longer be used on backpacks if they fail to insert when they're too full."
diff --git a/html/changelogs/AutoChangeLog-pr-541.yml b/html/changelogs/AutoChangeLog-pr-541.yml
deleted file mode 100644
index 821d37f331..0000000000
--- a/html/changelogs/AutoChangeLog-pr-541.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "CoreOverload"
-delete-after: True
-changes:
- - bugfix: "Disposals no longer get broken by shuttles rotation."
- - bugfix: "Wires no longer get broken by shuttles movement and rotation."
- - bugfix: "Atmospheric equipment no longer gets broken by shuttles movement and rotation. Glory to the Flying Fortress of Atmosia!"
diff --git a/html/changelogs/AutoChangeLog-pr-542.yml b/html/changelogs/AutoChangeLog-pr-542.yml
deleted file mode 100644
index cbfa45a0a5..0000000000
--- a/html/changelogs/AutoChangeLog-pr-542.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - bugfix: "Ghosts no longer drift in space."
diff --git a/html/changelogs/AutoChangeLog-pr-543.yml b/html/changelogs/AutoChangeLog-pr-543.yml
deleted file mode 100644
index 758f0c4c15..0000000000
--- a/html/changelogs/AutoChangeLog-pr-543.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "basilman"
-delete-after: True
-changes:
- - bugfix: "fixed species with no skin dropping skin when gibbed."
diff --git a/html/changelogs/AutoChangeLog-pr-544.yml b/html/changelogs/AutoChangeLog-pr-544.yml
deleted file mode 100644
index 43829911c1..0000000000
--- a/html/changelogs/AutoChangeLog-pr-544.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - bugfix: "When you are crushed by a door, it prints a visible message,
-instead of, in some cases, silently damaging you."
diff --git a/html/changelogs/AutoChangeLog-pr-545.yml b/html/changelogs/AutoChangeLog-pr-545.yml
deleted file mode 100644
index 0e555c64ad..0000000000
--- a/html/changelogs/AutoChangeLog-pr-545.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - bugfix: "Fixed easter eggs spawning during non-Easter."
- - bugfix: "Fixes stations not having holiday specific prefixes during the holidays."
diff --git a/html/changelogs/AutoChangeLog-pr-547.yml b/html/changelogs/AutoChangeLog-pr-547.yml
deleted file mode 100644
index a84c98f989..0000000000
--- a/html/changelogs/AutoChangeLog-pr-547.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - bugfix: "The vent in the Escape Coridoor on Omega Station has been fixed."
diff --git a/html/changelogs/AutoChangeLog-pr-550.yml b/html/changelogs/AutoChangeLog-pr-550.yml
deleted file mode 100644
index c5a7877ffc..0000000000
--- a/html/changelogs/AutoChangeLog-pr-550.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "WJohnston"
-delete-after: True
-changes:
- - tweak: "Skeletons and plasmamen's hitboxes now more closely match that of humans. They are no longer full of holes and incredibly frustrating to hit, should they run around naked."
diff --git a/html/changelogs/AutoChangeLog-pr-559.yml b/html/changelogs/AutoChangeLog-pr-559.yml
deleted file mode 100644
index 145254887e..0000000000
--- a/html/changelogs/AutoChangeLog-pr-559.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - rscadd: "Examining a window now gives hints to the appropriate tool for the
-next stage of construction/deconstruction."
diff --git a/html/changelogs/AutoChangeLog-pr-561.yml b/html/changelogs/AutoChangeLog-pr-561.yml
deleted file mode 100644
index 29024c2ce6..0000000000
--- a/html/changelogs/AutoChangeLog-pr-561.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "XDTM"
-delete-after: True
-changes:
- - bugfix: "T-Ray scans are no longer visible to bystanders."
- - bugfix: "T-Ray scans no longer allow viewers to interact with underfloor objects."
diff --git a/html/changelogs/AutoChangeLog-pr-564.yml b/html/changelogs/AutoChangeLog-pr-564.yml
deleted file mode 100644
index c65852889b..0000000000
--- a/html/changelogs/AutoChangeLog-pr-564.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "coiax"
-delete-after: True
-changes:
- - bugfix: "You no longer die when turning into a monkey."
diff --git a/html/changelogs/AutoChangeLog-pr-571.yml b/html/changelogs/AutoChangeLog-pr-571.yml
deleted file mode 100644
index 2535c774d8..0000000000
--- a/html/changelogs/AutoChangeLog-pr-571.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Joan"
-delete-after: True
-changes:
- - tweak: "Ash Drake swoops no longer teleport the Ash Drake to your position.
-balance: Some other tweaks to Ash Drake attacks and patterns; discover these yourself!"
diff --git a/html/changelogs/AutoChangeLog-pr-572.yml b/html/changelogs/AutoChangeLog-pr-572.yml
deleted file mode 100644
index 9fcd56e029..0000000000
--- a/html/changelogs/AutoChangeLog-pr-572.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "flashdim"
-delete-after: True
-changes:
- - bugfix: "Omega Station had two APCs not wired properly. (#26526)"
diff --git a/html/changelogs/AutoChangeLog-pr-574.yml b/html/changelogs/AutoChangeLog-pr-574.yml
deleted file mode 100644
index c35bc68585..0000000000
--- a/html/changelogs/AutoChangeLog-pr-574.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "CoreOverload"
-delete-after: True
-changes:
- - rscadd: "Gas injectors are now buildable!"
diff --git a/html/changelogs/AutoChangeLog-pr-575.yml b/html/changelogs/AutoChangeLog-pr-575.yml
new file mode 100644
index 0000000000..55bcfcdafc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-575.yml
@@ -0,0 +1,4 @@
+author: "LetterJay"
+delete-after: True
+changes:
+ - imageadd: "New PDA icons! Sprites by Malamarissa."
diff --git a/html/changelogs/AutoChangeLog-pr-586.yml b/html/changelogs/AutoChangeLog-pr-586.yml
new file mode 100644
index 0000000000..70003ac843
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-586.yml
@@ -0,0 +1,4 @@
+author: "CitadelStationBot"
+delete-after: True
+changes:
+ - tweak: "Tweaked how things were deleted to cut down on lag from consecutive deletes and provide better logging for things that cause lag when hard-deleted."
diff --git a/html/changelogs/AutoChangeLog-pr-595.yml b/html/changelogs/AutoChangeLog-pr-595.yml
new file mode 100644
index 0000000000..d2cf3e3ae6
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-595.yml
@@ -0,0 +1,4 @@
+author: "CitadelStationBot"
+delete-after: True
+changes:
+ - tweak: "Heads of staff may now download the ID card modification program from NTNet."
diff --git a/html/changelogs/AutoChangeLog-pr-606.yml b/html/changelogs/AutoChangeLog-pr-606.yml
new file mode 100644
index 0000000000..d5703aeb0a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-606.yml
@@ -0,0 +1,4 @@
+author: "LetterJay"
+delete-after: True
+changes:
+ - imageadd: "fixed missing sprite for the laser carbine"
diff --git a/html/changelogs/AutoChangeLog-pr-609.yml b/html/changelogs/AutoChangeLog-pr-609.yml
new file mode 100644
index 0000000000..ac39499919
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-609.yml
@@ -0,0 +1,5 @@
+author: "CitadelStationBot"
+delete-after: True
+changes:
+ - tweak: "Server hop verb moved to the OOC tab"
+ - rscadd: "Server hop verb can now be used in the lobby as well as while a ghost."
diff --git a/html/changelogs/AutoChangeLog-pr-622.yml b/html/changelogs/AutoChangeLog-pr-622.yml
new file mode 100644
index 0000000000..2ecadf9ac7
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-622.yml
@@ -0,0 +1,5 @@
+author: "coiax, WJohnston"
+delete-after: True
+changes:
+ - rscdel: "Languages no longer colour their text."
+ - rscadd: "Languages now have icons to identify them. Galatic Common does not have an icon if understood."
diff --git a/html/changelogs/AutoChangeLog-pr-625.yml b/html/changelogs/AutoChangeLog-pr-625.yml
new file mode 100644
index 0000000000..0f872b5227
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-625.yml
@@ -0,0 +1,4 @@
+author: "Kor"
+delete-after: True
+changes:
+ - rscadd: "Librarians can speak any language"
diff --git a/html/changelogs/AutoChangeLog-pr-629.yml b/html/changelogs/AutoChangeLog-pr-629.yml
new file mode 100644
index 0000000000..f61d3657a9
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-629.yml
@@ -0,0 +1,4 @@
+author: "tacolizard forever"
+delete-after: True
+changes:
+ - bugfix: "Rechargers no longer flash the 'fully charged' animation before charging something"
diff --git a/html/changelogs/AutoChangeLog-pr-631.yml b/html/changelogs/AutoChangeLog-pr-631.yml
new file mode 100644
index 0000000000..509a489f02
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-631.yml
@@ -0,0 +1,4 @@
+author: "Swindly"
+delete-after: True
+changes:
+ - rscadd: "Added organ storage bags for medical cyborgs. They can hold an organic body part. Use the bag on a carbon during organ manipulation or prosthetic replacement to add the held body part."
diff --git a/html/changelogs/AutoChangeLog-pr-632.yml b/html/changelogs/AutoChangeLog-pr-632.yml
new file mode 100644
index 0000000000..a55e75440a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-632.yml
@@ -0,0 +1,6 @@
+author: "Joan"
+delete-after: True
+changes:
+ - rscdel: "Removed Mending Motor."
+ - rscadd: "Added Mending Mantra, which is a script that causes you to repair nearby constructs and structures as long as you continue chanting it."
+ - tweak: "Mending Mantra will also heal Servants as long as they're wearing clockwork armor."
diff --git a/html/changelogs/AutoChangeLog-pr-633.yml b/html/changelogs/AutoChangeLog-pr-633.yml
new file mode 100644
index 0000000000..0688139dbe
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-633.yml
@@ -0,0 +1,4 @@
+author: "Cobby"
+delete-after: True
+changes:
+ - rscadd: "Syndicate Lavabase now has more explicit instructions when it comes to outing non-syndicate affiliated enemies of Nanotrasen."
diff --git a/html/changelogs/AutoChangeLog-pr-635.yml b/html/changelogs/AutoChangeLog-pr-635.yml
new file mode 100644
index 0000000000..5329c0f58f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-635.yml
@@ -0,0 +1,4 @@
+author: "CitadelStationBot"
+delete-after: True
+changes:
+ - experiment: "Songs can now be added to disco machines with add_track(file, name, length, beat). Only file is required, the other 3 should still be put in, though."
diff --git a/html/changelogs/AutoChangeLog-pr-638.yml b/html/changelogs/AutoChangeLog-pr-638.yml
new file mode 100644
index 0000000000..8517f8d6ee
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-638.yml
@@ -0,0 +1,11 @@
+author: "coiax"
+delete-after: True
+changes:
+ - rscdel: "Swarmer traps are no longer summoned by The Traps.
+balance: Wizard traps automatically disappear five minutes after being
+summoned.
+balance: Wizard traps disappear after firing, whether triggered via
+person or something being thrown across it.
+balance: Wizards are immune to their own traps."
+ - tweak: "The Traps are now marked as a Defensive spell, rather than an
+Offensive spell."
diff --git a/html/changelogs/AutoChangeLog-pr-644.yml b/html/changelogs/AutoChangeLog-pr-644.yml
new file mode 100644
index 0000000000..b56956b08c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-644.yml
@@ -0,0 +1,5 @@
+author: "Kor"
+delete-after: True
+changes:
+ - rscdel: "Removed double agents mode."
+ - rscadd: "Replaced it with Internal Affairs mode."
diff --git a/html/changelogs/AutoChangeLog-pr-656.yml b/html/changelogs/AutoChangeLog-pr-656.yml
new file mode 100644
index 0000000000..039b45e249
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-656.yml
@@ -0,0 +1,6 @@
+author: "coiax"
+delete-after: True
+changes:
+ - rscadd: "The Bank Machine in the vault now uses the radio to announce
+unauthorized withdrawals, rather than an endless stream of
+loud announcements."
diff --git a/html/changelogs/AutoChangeLog-pr-666.yml b/html/changelogs/AutoChangeLog-pr-666.yml
new file mode 100644
index 0000000000..5cdb323b10
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-666.yml
@@ -0,0 +1,4 @@
+author: "XDTM"
+delete-after: True
+changes:
+ - rscdel: "Voice of God's Rest command now no longer makes listeners rest. It instead activates the sleep command."
diff --git a/html/changelogs/AutoChangeLog-pr-668.yml b/html/changelogs/AutoChangeLog-pr-668.yml
new file mode 100644
index 0000000000..abdde5dbda
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-668.yml
@@ -0,0 +1,4 @@
+author: "QualityVan"
+delete-after: True
+changes:
+ - bugfix: "Changelings can once again revive with their brain missing"
diff --git a/html/changelogs/AutoChangeLog-pr-679.yml b/html/changelogs/AutoChangeLog-pr-679.yml
new file mode 100644
index 0000000000..aff6c88e4c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-679.yml
@@ -0,0 +1,5 @@
+author: "Bawhoppen"
+delete-after: True
+changes:
+ - rscadd: "Deep storage space ruin has been readded."
+ - rscadd: "Space Cola machines now stock bottles of water."
diff --git a/icons/misc/language.dmi b/icons/misc/language.dmi
new file mode 100644
index 0000000000..e961c35191
Binary files /dev/null and b/icons/misc/language.dmi differ
diff --git a/icons/mob/actions.dmi b/icons/mob/actions.dmi
index 84e1f1c1da..988ae8bdc8 100644
Binary files a/icons/mob/actions.dmi and b/icons/mob/actions.dmi differ
diff --git a/icons/obj/drinks.dmi b/icons/obj/drinks.dmi
index 6067b02ad3..69f6c08711 100644
Binary files a/icons/obj/drinks.dmi and b/icons/obj/drinks.dmi differ
diff --git a/icons/obj/guns/cit_guns.dmi b/icons/obj/guns/cit_guns.dmi
new file mode 100644
index 0000000000..e1b2e8ac1a
Binary files /dev/null and b/icons/obj/guns/cit_guns.dmi differ
diff --git a/icons/obj/pda.dmi b/icons/obj/pda.dmi
index 241bb46b98..413503f7b3 100644
Binary files a/icons/obj/pda.dmi and b/icons/obj/pda.dmi differ
diff --git a/icons/obj/reagentfillings.dmi b/icons/obj/reagentfillings.dmi
index 38c47790fc..aa4a6fc299 100644
Binary files a/icons/obj/reagentfillings.dmi and b/icons/obj/reagentfillings.dmi differ
diff --git a/interface/interface.dm b/interface/interface.dm
index 35b70d9caf..6fcb06060b 100644
--- a/interface/interface.dm
+++ b/interface/interface.dm
@@ -78,29 +78,13 @@ Admin:
mob.hotkey_help()
if(holder)
- src << adminhotkeys
+ to_chat(src, adminhotkeys)
/client/verb/changelog()
set name = "Changelog"
set category = "OOC"
- getFiles(
- 'html/88x31.png',
- 'html/bug-minus.png',
- 'html/cross-circle.png',
- 'html/hard-hat-exclamation.png',
- 'html/image-minus.png',
- 'html/image-plus.png',
- 'html/music-minus.png',
- 'html/music-plus.png',
- 'html/tick-circle.png',
- 'html/wrench-screwdriver.png',
- 'html/spell-check.png',
- 'html/burn-exclamation.png',
- 'html/chevron.png',
- 'html/chevron-expand.png',
- 'html/changelog.css',
- 'html/changelog.html'
- )
+ var/datum/asset/changelog = get_asset_datum(/datum/asset/simple/changelog)
+ changelog.send(src)
src << browse('html/changelog.html', "window=changes;size=675x650")
if(prefs.lastchangelog != GLOB.changelog_hash)
prefs.lastchangelog = GLOB.changelog_hash
@@ -168,8 +152,8 @@ Any-Mode: (hotkey doesn't need to be on)
\tCtrl+Numpad = Body target selection (Press 8 repeatedly for Head->Eyes->Mouth)
"}
- src << hotkey_mode
- src << other
+ to_chat(src, hotkey_mode)
+ to_chat(src, other)
/mob/living/silicon/robot/hotkey_help()
//h = talk-wheel has a nonsense tag in it because \th is an escape sequence in BYOND.
@@ -220,8 +204,8 @@ Any-Mode: (hotkey doesn't need to be on)
\tPGDN = activate held object
"}
- src << hotkey_mode
- src << other
+ to_chat(src, hotkey_mode)
+ to_chat(src, other)
// Needed to circumvent a bug where .winset does not work when used on the window.on-size event in skins.
// Used by /datum/html_interface/nanotrasen (code/modules/html_interface/nanotrasen/nanotrasen.dm)
diff --git a/config/names/adjectives.txt b/strings/names/adjectives.txt
similarity index 88%
rename from config/names/adjectives.txt
rename to strings/names/adjectives.txt
index bca89bc5a2..fe9b28d431 100644
--- a/config/names/adjectives.txt
+++ b/strings/names/adjectives.txt
@@ -1,375 +1,375 @@
-abundant
-adorable
-adventurous
-aggressive
-agreeable
-alert
-alive
-amused
-ancient
-angry
-annoyed
-annoying
-anxious
-arrogant
-ashamed
-attractive
-average
-awful
-bad
-beautiful
-better
-bewildered
-big
-bitter
-black
-bloody
-blue
-blue-eyed
-blushing
-boiling
-bored
-brainy
-brave
-breakable
-breezy
-brief
-bright
-broad
-broken
-bumpy
-busy
-calm
-careful
-cautious
-charming
-cheerful
-chilly
-chubby
-clean
-clear
-clever
-cloudy
-clumsy
-cold
-colorful
-colossal
-combative
-comfortable
-concerned
-condemned
-confused
-cooing
-cool
-cooperative
-courageous
-crazy
-crazy flipped-out
-creepy
-crooked
-crowded
-cruel
-cuddly
-curious
-curly
-curved
-cute
-damaged
-damp
-dangerous
-dark
-dead
-deafening
-deep
-defeated
-defiant
-delicious
-delightful
-depressed
-determined
-different
-difficult
-dirty
-disgusted
-distinct
-disturbed
-dizzy
-doubtful
-drab
-dry
-dull
-dusty
-eager
-early
-easy
-elated
-elegant
-embarrassed
-empty
-enchanting
-encouraging
-energetic
-enthusiastic
-envious
-evil
-excited
-expensive
-exuberant
-faint
-fair
-faithful
-famous
-fancy
-fantastic
-fast
-fat
-few
-fierce
-filthy
-fine
-flaky
-flat
-fluffy
-fluttering
-foolish
-fragile
-frail
-frantic
-freezing
-fresh
-friendly
-frightened
-funny
-fuzzy
-gentle
-gifted
-gigantic
-glamorous
-gleaming
-glorious
-good
-gorgeous
-graceful
-greasy
-great
-grieving
-grotesque
-grubby
-grumpy
-handsome
-happy
-hard
-harsh
-healthy
-heavy
-helpful
-helpless
-high
-high-pitched
-hilarious
-hissing
-hollow
-homeless
-homely
-horrible
-hot
-huge
-hungry
-hurt
-hushed
-husky
-icy
-ill
-immense
-important
-impossible
-inexpensive
-innocent
-inquisitive
-itchy
-jealous
-jittery
-jolly
-joyous
-juicy
-kind
-large
-late
-lazy
-light
-little
-lively
-lonely
-long
-loose
-loud
-lovely
-low
-lucky
-magnificent
-mammoth
-many
-massive
-melodic
-melted
-miniature
-misty
-moaning
-modern
-motionless
-muddy
-mushy
-mute
-mysterious
-narrow
-nasty
-naughty
-nervous
-nice
-noisy
-numerous
-nutritious
-nutty
-obedient
-obnoxious
-odd
-old
-old-fashioned
-open
-outrageous
-outstanding
-panicky
-perfect
-petite
-plain
-plastic
-pleasant
-poised
-poor
-powerful
-precious
-prickly
-proud
-puny
-purring
-puzzled
-quaint
-quick
-quiet
-rainy
-rapid
-raspy
-real
-relieved
-repulsive
-resonant
-rich
-ripe
-rotten
-rough
-round
-salty
-scary
-scattered
-scrawny
-screeching
-selfish
-shaggy
-shaky
-shallow
-sharp
-shiny
-shivering
-short
-shrill
-shy
-silent
-silky
-silly
-skinny
-sleepy
-slimy
-slippery
-slow
-small
-smiling
-smoggy
-smooth
-soft
-solid
-sore
-sour
-sparkling
-spicy
-splendid
-spotless
-square
-squealing
-stale
-steady
-steep
-sticky
-stormy
-straight
-strange
-strong
-stupid
-substantial
-successful
-super
-sweet
-swift
-talented
-tall
-tame
-tart
-Taste/Touch
-tasteless
-tasty
-teeny
-teeny-tiny
-tender
-tense
-terrible
-testy
-thankful
-thirsty
-thoughtful
-thoughtless
-thundering
-tight
-tiny
-tired
-tough
-troubled
-ugliest
-ugly
-uneven
-uninterested
-unsightly
-unusual
-upset
-uptight
-vast
-victorious
-vivacious
-voiceless
-wandering
-warm
-weak
-weary
-wet
-whispering
-wicked
-wide
-wide-eyed
-wild
-witty
-wonderful
-wooden
-worried
-wrong
-young
-yummy
-zany
+abundant
+adorable
+adventurous
+aggressive
+agreeable
+alert
+alive
+amused
+ancient
+angry
+annoyed
+annoying
+anxious
+arrogant
+ashamed
+attractive
+average
+awful
+bad
+beautiful
+better
+bewildered
+big
+bitter
+black
+bloody
+blue
+blue-eyed
+blushing
+boiling
+bored
+brainy
+brave
+breakable
+breezy
+brief
+bright
+broad
+broken
+bumpy
+busy
+calm
+careful
+cautious
+charming
+cheerful
+chilly
+chubby
+clean
+clear
+clever
+cloudy
+clumsy
+cold
+colorful
+colossal
+combative
+comfortable
+concerned
+condemned
+confused
+cooing
+cool
+cooperative
+courageous
+crazy
+crazy flipped-out
+creepy
+crooked
+crowded
+cruel
+cuddly
+curious
+curly
+curved
+cute
+damaged
+damp
+dangerous
+dark
+dead
+deafening
+deep
+defeated
+defiant
+delicious
+delightful
+depressed
+determined
+different
+difficult
+dirty
+disgusted
+distinct
+disturbed
+dizzy
+doubtful
+drab
+dry
+dull
+dusty
+eager
+early
+easy
+elated
+elegant
+embarrassed
+empty
+enchanting
+encouraging
+energetic
+enthusiastic
+envious
+evil
+excited
+expensive
+exuberant
+faint
+fair
+faithful
+famous
+fancy
+fantastic
+fast
+fat
+few
+fierce
+filthy
+fine
+flaky
+flat
+fluffy
+fluttering
+foolish
+fragile
+frail
+frantic
+freezing
+fresh
+friendly
+frightened
+funny
+fuzzy
+gentle
+gifted
+gigantic
+glamorous
+gleaming
+glorious
+good
+gorgeous
+graceful
+greasy
+great
+grieving
+grotesque
+grubby
+grumpy
+handsome
+happy
+hard
+harsh
+healthy
+heavy
+helpful
+helpless
+high
+high-pitched
+hilarious
+hissing
+hollow
+homeless
+homely
+horrible
+hot
+huge
+hungry
+hurt
+hushed
+husky
+icy
+ill
+immense
+important
+impossible
+inexpensive
+innocent
+inquisitive
+itchy
+jealous
+jittery
+jolly
+joyous
+juicy
+kind
+large
+late
+lazy
+light
+little
+lively
+lonely
+long
+loose
+loud
+lovely
+low
+lucky
+magnificent
+mammoth
+many
+massive
+melodic
+melted
+miniature
+misty
+moaning
+modern
+motionless
+muddy
+mushy
+mute
+mysterious
+narrow
+nasty
+naughty
+nervous
+nice
+noisy
+numerous
+nutritious
+nutty
+obedient
+obnoxious
+odd
+old
+old-fashioned
+open
+outrageous
+outstanding
+panicky
+perfect
+petite
+plain
+plastic
+pleasant
+poised
+poor
+powerful
+precious
+prickly
+proud
+puny
+purring
+puzzled
+quaint
+quick
+quiet
+rainy
+rapid
+raspy
+real
+relieved
+repulsive
+resonant
+rich
+ripe
+rotten
+rough
+round
+salty
+scary
+scattered
+scrawny
+screeching
+selfish
+shaggy
+shaky
+shallow
+sharp
+shiny
+shivering
+short
+shrill
+shy
+silent
+silky
+silly
+skinny
+sleepy
+slimy
+slippery
+slow
+small
+smiling
+smoggy
+smooth
+soft
+solid
+sore
+sour
+sparkling
+spicy
+splendid
+spotless
+square
+squealing
+stale
+steady
+steep
+sticky
+stormy
+straight
+strange
+strong
+stupid
+substantial
+successful
+super
+sweet
+swift
+talented
+tall
+tame
+tart
+Taste/Touch
+tasteless
+tasty
+teeny
+teeny-tiny
+tender
+tense
+terrible
+testy
+thankful
+thirsty
+thoughtful
+thoughtless
+thundering
+tight
+tiny
+tired
+tough
+troubled
+ugliest
+ugly
+uneven
+uninterested
+unsightly
+unusual
+upset
+uptight
+vast
+victorious
+vivacious
+voiceless
+wandering
+warm
+weak
+weary
+wet
+whispering
+wicked
+wide
+wide-eyed
+wild
+witty
+wonderful
+wooden
+worried
+wrong
+young
+yummy
+zany
zealous
\ No newline at end of file
diff --git a/config/names/ai.txt b/strings/names/ai.txt
similarity index 88%
rename from config/names/ai.txt
rename to strings/names/ai.txt
index 4104337d2c..2ea5e18fc0 100644
--- a/config/names/ai.txt
+++ b/strings/names/ai.txt
@@ -1,146 +1,146 @@
-1-Rover-1
-16-20
-7-Zark-7
-790
-Adaptive Manipulator
-Allied Mastercomputer
-Alpha 5
-Alpha 6
-Alpha 7
-AM
-AMEE
-AmigoBot
-Android
-Aniel
-Asimov
-ASTAR
-Astor
-B O B
-B-4
-B-9
-B166ER
-Bender
-Bishop
-Blitz
-Box
-Brackenridge
-C-3PO
-Cassandra One
-Cell
-Chii
-Chip
-Computer
-Conky 2000
-Cutie
-Data
-Decimus
-Dee Model
-Deep Thought
-Dor-15
-Dorfl
-Dot Matrix
-Duey
-E D I
-E-Man
-ED-209
-Emma-2
-Erasmus
-Ez-27
-Fagor
-Faith
-Fi
-FRIEND COMPUTER
-Frost
-Fum
-Futura
-G2
-George
-Gnut
-Gort
-H A R L I E
-H E L P eR
-H E R B I E
-Hadaly
-HAL 9000
-Huey
-Irona
-Ironhide
-Jay-Dub
-Jinx
-Johnny 5
-K-9
-KITT
-Klapaucius
-Kryten 2X4B-523P
-L-76
-L-Ron
-Louie
-LUH 3417
-Maria
-MARK13
-Marvin
-Master Control Program
-Max 404
-Maximillian
-Mechagodzilla
-Mechani-Kong
-Megatron
-Metalhead
-Mr R I N G
-Mugsy3000
-NCH
-Necron-99
-Norby
-OMM 0910
-Optimus
-Orange v 3 5
-Project 2501
-PTO
-R I C 2 0
-R2-D2
-R4-P17
-Revelation
-Ro-Man
-Robbie
-Robot Devil
-S A M
-S H O C K
-S H R O U D
-S O P H I E
-SEN 5241
-Setaur
-SHODAN
-Shrike
-SID 6 7
-Solo
-Soundwave
-Speedy
-Super 17
-Surgeon General Kraken
-T-1000
-T-800
-T-850
-Terminus
-THX 1138
-Tidy
-Tik-Tok
-Tobor
-Trurl
-TWA
-ULTRABOT
-Ulysses
-Uniblab
-V I N CENT
-Voltes V
-W1k1
-Wikipedia
-Windows 3 1
-X-5
-XERXES
-XR
-Yod
-Z-1
-Z-2
-Z-3
-Zed
+1-Rover-1
+16-20
+7-Zark-7
+790
+Adaptive Manipulator
+Allied Mastercomputer
+Alpha 5
+Alpha 6
+Alpha 7
+AM
+AMEE
+AmigoBot
+Android
+Aniel
+Asimov
+ASTAR
+Astor
+B O B
+B-4
+B-9
+B166ER
+Bender
+Bishop
+Blitz
+Box
+Brackenridge
+C-3PO
+Cassandra One
+Cell
+Chii
+Chip
+Computer
+Conky 2000
+Cutie
+Data
+Decimus
+Dee Model
+Deep Thought
+Dor-15
+Dorfl
+Dot Matrix
+Duey
+E D I
+E-Man
+ED-209
+Emma-2
+Erasmus
+Ez-27
+Fagor
+Faith
+Fi
+FRIEND COMPUTER
+Frost
+Fum
+Futura
+G2
+George
+Gnut
+Gort
+H A R L I E
+H E L P eR
+H E R B I E
+Hadaly
+HAL 9000
+Huey
+Irona
+Ironhide
+Jay-Dub
+Jinx
+Johnny 5
+K-9
+KITT
+Klapaucius
+Kryten 2X4B-523P
+L-76
+L-Ron
+Louie
+LUH 3417
+Maria
+MARK13
+Marvin
+Master Control Program
+Max 404
+Maximillian
+Mechagodzilla
+Mechani-Kong
+Megatron
+Metalhead
+Mr R I N G
+Mugsy3000
+NCH
+Necron-99
+Norby
+OMM 0910
+Optimus
+Orange v 3 5
+Project 2501
+PTO
+R I C 2 0
+R2-D2
+R4-P17
+Revelation
+Ro-Man
+Robbie
+Robot Devil
+S A M
+S H O C K
+S H R O U D
+S O P H I E
+SEN 5241
+Setaur
+SHODAN
+Shrike
+SID 6 7
+Solo
+Soundwave
+Speedy
+Super 17
+Surgeon General Kraken
+T-1000
+T-800
+T-850
+Terminus
+THX 1138
+Tidy
+Tik-Tok
+Tobor
+Trurl
+TWA
+ULTRABOT
+Ulysses
+Uniblab
+V I N CENT
+Voltes V
+W1k1
+Wikipedia
+Windows 3 1
+X-5
+XERXES
+XR
+Yod
+Z-1
+Z-2
+Z-3
+Zed
Zord
\ No newline at end of file
diff --git a/config/names/carp.txt b/strings/names/carp.txt
similarity index 91%
rename from config/names/carp.txt
rename to strings/names/carp.txt
index 223106992b..4b10aa65f7 100644
--- a/config/names/carp.txt
+++ b/strings/names/carp.txt
@@ -1,30 +1,30 @@
-Lungfish
-Blackfish
-Alligator
-Icefish
-Armorhead
-Hammerhead
-Anaconda
-Flathead
-Manta Ray
-Sting Ray
-Fangtooth Moray
-Goblin Shark
-Grass Carp
-Round River Bat Ray
-Noodlefish
-Hagfish
-Man o’ War
-Ladyfish
-Black Eel
-Baby Seal
-Sprat
-Koi
-Electric Eel
-Lamprey
-Pejeray
-Yellow-edged Moray
-Salmon Shark
-Sleeper Shark
-Featherback
-Eagle Ray
+Lungfish
+Blackfish
+Alligator
+Icefish
+Armorhead
+Hammerhead
+Anaconda
+Flathead
+Manta Ray
+Sting Ray
+Fangtooth Moray
+Goblin Shark
+Grass Carp
+Round River Bat Ray
+Noodlefish
+Hagfish
+Man o’ War
+Ladyfish
+Black Eel
+Baby Seal
+Sprat
+Koi
+Electric Eel
+Lamprey
+Pejeray
+Yellow-edged Moray
+Salmon Shark
+Sleeper Shark
+Featherback
+Eagle Ray
diff --git a/config/names/clown.txt b/strings/names/clown.txt
similarity index 89%
rename from config/names/clown.txt
rename to strings/names/clown.txt
index b47cd9de10..8eec0990d0 100644
--- a/config/names/clown.txt
+++ b/strings/names/clown.txt
@@ -1,37 +1,37 @@
-Baby Cakes
-Bo Bo Sassy
-Bonker
-Bubble
-Buster Frown
-Button
-Candy
-Checkers
-Dinky Doodle
-Flop O'Honker
-Freckle
-Giggles
-Gigglesworth
-Goose McSunny
-Honkel the III
-Honker
-Honkerbelle
-Jingle
-Jo Jo Bobo Bo
-Ladybug Honks
-Miss Stockings
-Mr Shoe
-Patches
-Pepinpop
-Pocket
-Razzle Dazzle
-Redshirt McBeat
-Ronnie Pace
-Scootaloo
-Silly Willy
-Skiddle
-Slippy Joe
-Sparkle
-Speckles
-Sprinkledinkle
-Toodles Sharperton
+Baby Cakes
+Bo Bo Sassy
+Bonker
+Bubble
+Buster Frown
+Button
+Candy
+Checkers
+Dinky Doodle
+Flop O'Honker
+Freckle
+Giggles
+Gigglesworth
+Goose McSunny
+Honkel the III
+Honker
+Honkerbelle
+Jingle
+Jo Jo Bobo Bo
+Ladybug Honks
+Miss Stockings
+Mr Shoe
+Patches
+Pepinpop
+Pocket
+Razzle Dazzle
+Redshirt McBeat
+Ronnie Pace
+Scootaloo
+Silly Willy
+Skiddle
+Slippy Joe
+Sparkle
+Speckles
+Sprinkledinkle
+Toodles Sharperton
Ziggy Yoyo
\ No newline at end of file
diff --git a/config/names/death_commando.txt b/strings/names/death_commando.txt
similarity index 93%
rename from config/names/death_commando.txt
rename to strings/names/death_commando.txt
index 226b074037..01259acf8c 100644
--- a/config/names/death_commando.txt
+++ b/strings/names/death_commando.txt
@@ -1,70 +1,70 @@
-A whole bunch of spiders in a SWAT suit
-Al "Otta" Gore
-AMERICA
-Beat Punchbeef
-Blast Hardcheese
-Blast Thickneck
-Bob Johnson
-Bold Bigflank
-Bolt Vanderhuge
-Brick Hardmeat
-Buck Plankchest
-Buff Drinklots
-Buff Hardback
-Butch Deadlift
-Crud Bonemeal
-Crunch Buttsteak
-Crush McStompbones
-Dirk Hardpeck
-Duke Killington
-Evil Bob Marley
-Evil Martin Luther King
-Fist Rockbone
-Flint Ironstag
-Fridge Largemeat
-George Melons
-Gibbs McLargehuge
-GORE Vidal
-Gristle McThornBody
-Hank Chesthair
-Hans Testosteroneson
-Killiam Shakespeare
-Killing McKillingalot
-Lance Killiam
-Leonardo Da Viking
-Lump Beefrock
-Mancrush McBrorape
-Max Pain
-Maximilian Murderface
-Maxx Power
-Noam Bombsky
-Pack Blowfist
-Punch Rockgroin
-Punch Sideiron
-Punt Speedchunk
-Reef Blastbody
-Rex Dudekiller VII
-Rip Sidecheek
-Rip Steakface
-Roll Fizzlebeef
-Sarah Pain
-Seamus McTosterone
-Sgt Slaughter
-Sir Killaslot
-Slab Bulkhead
-Slab Squatthrust
-Slake Fistcrunch
-Slate Slabrock
-Smash Lampjaw
-Smoke Manmuscle
-Splint Chesthair
-Stabby McGee
-Stump Beefgnaw
-Stump Chunkman
-THAT DAMN FAGGOT TRAITOR GEORGE MELONS
-Theodore Pain
-Thick McRunfast
-Toolboxl Rose
-Touch Rustrod
-Trunk Slamchest
+A whole bunch of spiders in a SWAT suit
+Al "Otta" Gore
+AMERICA
+Beat Punchbeef
+Blast Hardcheese
+Blast Thickneck
+Bob Johnson
+Bold Bigflank
+Bolt Vanderhuge
+Brick Hardmeat
+Buck Plankchest
+Buff Drinklots
+Buff Hardback
+Butch Deadlift
+Crud Bonemeal
+Crunch Buttsteak
+Crush McStompbones
+Dirk Hardpeck
+Duke Killington
+Evil Bob Marley
+Evil Martin Luther King
+Fist Rockbone
+Flint Ironstag
+Fridge Largemeat
+George Melons
+Gibbs McLargehuge
+GORE Vidal
+Gristle McThornBody
+Hank Chesthair
+Hans Testosteroneson
+Killiam Shakespeare
+Killing McKillingalot
+Lance Killiam
+Leonardo Da Viking
+Lump Beefrock
+Mancrush McBrorape
+Max Pain
+Maximilian Murderface
+Maxx Power
+Noam Bombsky
+Pack Blowfist
+Punch Rockgroin
+Punch Sideiron
+Punt Speedchunk
+Reef Blastbody
+Rex Dudekiller VII
+Rip Sidecheek
+Rip Steakface
+Roll Fizzlebeef
+Sarah Pain
+Seamus McTosterone
+Sgt Slaughter
+Sir Killaslot
+Slab Bulkhead
+Slab Squatthrust
+Slake Fistcrunch
+Slate Slabrock
+Smash Lampjaw
+Smoke Manmuscle
+Splint Chesthair
+Stabby McGee
+Stump Beefgnaw
+Stump Chunkman
+THAT DAMN FAGGOT TRAITOR GEORGE MELONS
+Theodore Pain
+Thick McRunfast
+Toolboxl Rose
+Touch Rustrod
+Trunk Slamchest
Zombie Gandhi
\ No newline at end of file
diff --git a/config/names/first.txt b/strings/names/first.txt
similarity index 87%
rename from config/names/first.txt
rename to strings/names/first.txt
index 3f9018adca..cc99e59d84 100644
--- a/config/names/first.txt
+++ b/strings/names/first.txt
@@ -1,1396 +1,1396 @@
-Aaden
-Aaliyah
-Aaron
-Abby
-Abel
-Abigail
-Abraham
-Adam
-Adan
-Addison
-Addyson
-Adeline
-Aden
-Adolph
-Adrian
-Adriana
-Adrianna
-Aida
-Aidan
-Aiden
-Aileen
-Ainsley
-Alaina
-Alan
-Alana
-Alanna
-Alayna
-Albert
-Alberto
-Alden
-Alec
-Alejandra
-Alejandro
-Alessandra
-Alex
-Alexa
-Alexander
-Alexandra
-Alexandria
-Alexia
-Alexis
-Alexus
-Alfred
-Alfreda
-Alfredo
-Alger
-Ali
-Alice
-Alicia
-Alijah
-Alina
-Alisa
-Alison
-Alissa
-Alisya
-Alivia
-Aliyah
-Allegra
-Allegria
-Allen
-Allie
-Allison
-Allisson
-Allyson
-Alma
-Alondra
-Alvin
-Alysha
-Alyson
-Alyssa
-Alyssia
-Amanda
-Amari
-Amaryllis
-Amaya
-Amber
-Ambrosine
-Amelia
-Amir
-Amira
-Amiyah
-Amos
-Amy
-Amya
-Ana
-Anahi
-Anastasia
-Anaya
-Anderson
-Andre
-Andrea
-Andres
-Andrew
-Andy
-Angel
-Angela
-Angelica
-Angelina
-Angelo
-Angie
-Aniya
-Aniyah
-Anjelica
-Anna
-Annabelle
-Anne
-Annie
-Annika
-Anthony
-Antonio
-Anya
-April
-Arabella
-Archie
-Ariana
-Arianna
-Ariel
-Arielle
-Arleen
-Armando
-Arn
-Art
-Arthur
-Arturo
-Asher
-Ashley
-Ashlie
-Ashlyn
-Ashlynn
-Ashton
-Asia
-Astor
-Athena
-Aubree
-Aubrey
-Aubrie
-Audrey
-Audrina
-August
-Aurora
-Austin
-Autumn
-Ava
-Avalon
-Averill
-Avery
-Axel
-Ayden
-Ayla
-Bailey
-Baldric
-Barbra
-Bartholomew
-Baylee
-Beau
-Beckah
-Beckett
-Becky
-Bella
-Benjamin
-Bennett
-Bernice
-Bertrand
-Bethany
-Bethney
-Betsy
-Bianca
-Bidelia
-Bill
-Blake
-Braden
-Bradley
-Brady
-Braeden
-Braiden
-Brandon
-Braxton
-Brayan
-Brayden
-Braydon
-Braylon
-Breanna
-Breanne
-Brenda
-Brendan
-Brenden
-Brenna
-Brennan
-Brett
-Brian
-Briana
-Brianna
-Bridget
-Brielle
-Brittani
-Brittany
-Brock
-Brodie
-Brody
-Bronte
-Brooke
-Brooklyn
-Brooklynn
-Bruce
-Bryan
-Bryant
-Bryce
-Brycen
-Brynn
-Bryson
-Burt
-Byrne
-Byron
-Bysshe
-Cade
-Caden
-Cadence
-Caiden
-Caitlin
-Caitlyn
-Calanthia
-Caleb
-Caleigh
-Cali
-Callie
-Calvin
-Camden
-Cameron
-Camila
-Camille
-Camron
-Camryn
-Candace
-Candice
-Candis
-Canute
-Cara
-Carl
-Carlos
-Carly
-Carlyle
-Carmen
-Carolina
-Caroline
-Carolyn
-Carry
-Carson
-Carter
-Caryl
-Casey
-Cash
-Casimir
-Cassandra
-Cassian
-Cassidy
-Catherine
-Cayden
-Cecilia
-Cecily
-Celeste
-Cesar
-Chad
-Chance
-Chandler
-Charles
-Charlie
-Charlotte
-Charlton
-Chase
-Chelsea
-Cherette
-Cheri
-Cherry
-Cheyanne
-Cheyenne
-Chip
-Chloe
-Chris
-Christa
-Christian
-Christiana
-Christina
-Christobel
-Christopher
-Ciara
-Cindy
-Claire
-Clara
-Claribel
-Clark
-Claudia
-Claudius
-Clayton
-Clement
-Cleveland
-Cliff
-Clinton
-Clitus
-Clover
-Cody
-Cohen
-Colby
-Cole
-Colin
-Collin
-Colten
-Colton
-Conner
-Connor
-Cooper
-Cora
-Corbin
-Coreen
-Corey
-Corrine
-Cory
-Courtney
-Cristian
-Cristopher
-Cruz
-Crystal
-Curtis
-Cy
-Cynthia
-Daisy
-Dakota
-Dallas
-Dalton
-Dalya
-Damian
-Damien
-Damon
-Dana
-Dane
-Danica
-Daniel
-Daniela
-Daniella
-Danielle
-Danika
-Danna
-Danny
-Dante
-Darcey
-Darell
-Daria
-Darin
-Darius
-Darren
-David
-Davion
-Davis
-Dawson
-Dayana
-Dayna
-Dayton
-Dean
-Deandre
-Deangelo
-Debbi
-Declan
-Dee
-Deena
-Delaney
-Delilah
-Della
-Delma
-Denholm
-Denise
-Dennis
-Denys
-Derek
-Derrick
-Desiree
-Desmond
-Destiny
-Devin
-Devon
-Diamond
-Diana
-Diego
-Dillon
-Dina
-Dolores
-Dominic
-Dominick
-Donald
-Donella
-Donna
-Donny
-Donovan
-Dorian
-Dorothy
-Dortha
-Douglas
-Drake
-Drew
-Driscoll
-Dulce
-Duncan
-Dustin
-Dylan
-Easter
-Easton
-Ebba
-Eddie
-Eden
-Edgar
-Eduardo
-Edward
-Edwin
-Effie
-Elaina
-Eleanor
-Elena
-Eli
-Eliana
-Elias
-Elijah
-Eliot
-Eliott
-Elise
-Eliza
-Elizabeth
-Ella
-Elle
-Ellie
-Elliot
-Elliott
-Elric
-Elspet
-Elwood
-Emanuel
-Emely
-Emerson
-Emery
-Emilee
-Emilia
-Emiliano
-Emilio
-Emily
-Emma
-Emmanuel
-Enrique
-Eric
-Erica
-Erick
-Erik
-Erika
-Erin
-Ermintrude
-Ernesto
-Esmeralda
-Esteban
-Esther
-Estrella
-Ethan
-Eugenia
-Euphemia
-Eustace
-Eva
-Evan
-Evangeline
-Eveleen
-Evelina
-Evelyn
-Everett
-Ezekiel
-Ezra
-Fabian
-Faith
-Fatima
-Fay
-Felix
-Fernanda
-Fernando
-Finn
-Fiona
-Fitz
-Flick
-Floella
-Flora
-Flossie
-Fortune
-Francesca
-Francis
-Francisco
-Frank
-Frankie
-Franklin
-Fulton
-Gabriel
-Gabriela
-Gabriella
-Gabrielle
-Gael
-Gage
-Garret
-Garrett
-Gary
-Gavin
-Gaye
-Gaylord
-Genesis
-Genette
-Genevieve
-George
-Georgene
-Georgia
-Geraldine
-Gerardo
-Gervase
-Gianna
-Gina
-Ginger
-Giovanni
-Giselle
-Gladwyn
-Glenna
-Gloria
-Goddard
-Godwin
-Goodwin
-Gordon
-Grace
-Gracie
-Grady
-Graeme
-Graham
-Grant
-Gratian
-Grayson
-Gregory
-Greta
-Greyson
-Griffin
-Griselda
-Guadalupe
-Guillermo
-Gunner
-Gustavo
-Gwenda
-Gwenevere
-Hadley
-Haidee
-Hailee
-Hailey
-Hal
-Haleigh
-Haley
-Hanna
-Hannah
-Happy
-Harley
-Harmony
-Harper
-Harrison
-Hartley
-Hayden
-Haylee
-Hayley
-Haylie
-Hazel
-Heather
-Heaven
-Hector
-Hedley
-Heidi
-Helen
-Henderson
-Henry
-Hepsie
-Hervey
-Holden
-Holly
-Homer
-Hope
-Horatio
-Hortensia
-Hudson
-Huffie
-Hugo
-Hunter
-Ian
-Iantha
-Ileen
-Imani
-Innocent
-Irene
-Iris
-Irvine
-Isaac
-Isabel
-Isabella
-Isabelle
-Isaiah
-Isaias
-Isiah
-Ismael
-Israel
-Issac
-Itzel
-Ivan
-Ivy
-Izabella
-Izaiah
-Jacaline
-Jace
-Jack
-Jackson
-Jacob
-Jacoby
-Jacqueline
-Jacquetta
-Jacqui
-Jada
-Jade
-Jaden
-Jadon
-Jadyn
-Jaelyn
-Jaiden
-Jaime
-Jake
-Jakki
-Jakob
-Jalen
-Jamar
-Jamari
-Jamarion
-James
-Jameson
-Jamie
-Jamison
-Jane
-Janel
-Janelle
-Janette
-Janie
-Janina
-Janine
-Janiya
-Janiyah
-Jared
-Jaslene
-Jasmin
-Jasmine
-Jason
-Jasper
-Javier
-Javon
-Jaxon
-Jaxson
-Jay
-Jayce
-Jayda
-Jayden
-Jaydon
-Jaye
-Jayla
-Jaylee
-Jaylen
-Jayne
-Jaynie
-Jayson
-Jazlyn
-Jazmin
-Jazmine
-Jeanna
-Jeannie
-Jeannine
-Jeb
-Jed
-Jeffrey
-Jemmy
-Jenifer
-Jenna
-Jennie
-Jennifer
-Jera
-Jere
-Jeremiah
-Jeremy
-Jeri
-Jermaine
-Jerrie
-Jerry
-Jesse
-Jessica
-Jesus
-Jillian
-Jillie
-Jim
-Jimena
-Jimmy
-Joachim
-Joanna
-Joaquin
-Jocelyn
-Joe
-Joel
-Joetta
-Joey
-Johan
-Johanna
-John
-Johnathan
-Johnny
-Joi
-Jonah
-Jonas
-Jonathan
-Jonathon
-Joni
-Jordan
-Jordyn
-Jorge
-Jose
-Joselyn
-Joseph
-Josepha
-Josephine
-Josh
-Joshua
-Josiah
-Josie
-Josue
-Joye
-Juan
-Judah
-Jude
-Julia
-Julian
-Juliana
-Julianna
-Julie
-Juliet
-Julio
-Julissa
-Julius
-July
-Justice
-Justin
-Kade
-Kaden
-Kadence
-Kaelea
-Kaelyn
-Kai
-Kaiden
-Kailey
-Kailyn
-Kaitlin
-Kaitlyn
-Kale
-Kaleb
-Kaleigh
-Kameron
-Kamryn
-Kane
-Kara
-Karen
-Karenza
-Karina
-Karla
-Karly
-Karson
-Karyn
-Kassidy
-Kat
-Kate
-Katelyn
-Katelynn
-Katherine
-Kathleen
-Kathryn
-Kathy
-Katie
-Katlyn
-Kayden
-Kaydence
-Kayla
-Kaylee
-Kayleigh
-Kaylie
-Kaylin
-Keagan
-Keaton
-Keegan
-Keira
-Keith
-Kellen
-Kellie
-Kelly
-Kelsey
-Kelvin
-Kendall
-Kendra
-Kennard
-Kennedy
-Kenneth
-Kenzie
-Kerena
-Kerensa
-Keturah
-Kevin
-Keziah
-Khalil
-Khloe
-Kiana
-Kiara
-Kiera
-Kiley
-Kimberley
-Kimberly
-Kimora
-Kingston
-Kira
-Kobe
-Kolton
-Kristen
-Kristina
-Kristopher
-Kyla
-Kyle
-Kylee
-Kyleigh
-Kyler
-Kylie
-Kyra
-Lacey
-Lacy
-Laila
-Lakeisha
-Lalla
-Lana
-Lance
-Landen
-Landon
-Landyn
-Lane
-Lanny
-Larry
-Latanya
-Launce
-Laura
-Lauren
-Laurencia
-Laurissa
-Lauryn
-Lawrence
-Layla
-Leah
-Leeann
-Leia
-Leila
-Leilani
-Leland
-Lena
-Lennox
-Leo
-Leonardo
-Leonel
-Leroi
-Leslie
-Lesly
-Lessie
-Leta
-Levi
-Lexi
-Lexia
-Lexus
-Lia
-Liam
-Lila
-Lilah
-Lilian
-Liliana
-Lillian
-Lilliana
-Lillie
-Lilly
-Lily
-Lincoln
-Linden
-Lindsay
-Lindsey
-Lindsie
-Lindy
-Linton
-Lizbeth
-Lockie
-Logan
-Lola
-London
-Lorenzo
-Loreto
-Lori
-Lorin
-Lou
-Louis
-Luanne
-Luca
-Lucas
-Lucia
-Lucian
-Lucy
-Luis
-Lukas
-Luke
-Luna
-Luvenia
-Lydia
-Lyla
-Lyndsey
-Lynn
-Lynsey
-Lynwood
-Lyric
-Mabelle
-Macey
-Macie
-Mackenzie
-Macy
-Madalyn
-Maddison
-Maddox
-Madeleine
-Madeline
-Madelyn
-Madelynn
-Madilyn
-Madison
-Madisyn
-Madyson
-Maegan
-Maggie
-Makayla
-Makenna
-Makenzie
-Malachi
-Malcolm
-Malia
-Malik
-Mallory
-Manley
-Manuel
-Marc
-Marcia
-Marco
-Marcos
-Marcus
-Marely
-Margaret
-Maria
-Mariabella
-Mariah
-Mariana
-Marilene
-Mario
-Marion
-Marisol
-Marissa
-Marje
-Marjory
-Mark
-Marlee
-Marley
-Marlowe
-Marlyn
-Marshall
-Martin
-Marvin
-Mary
-Maryann
-Mason
-Mateo
-Mathew
-Matthew
-Maudie
-Maurene
-Maurice
-Mauricio
-Max
-Maximilian
-Maximus
-Maxwell
-May
-Maya
-Maynard
-Mckenna
-Mckenzie
-Megan
-Meghan
-Mekhi
-Melanie
-Melany
-Melissa
-Melody
-Melvin
-Melvyn
-Meredith
-Merideth
-Merrilyn
-Meryl
-Mia
-Micah
-Michael
-Michaela
-Micheal
-Michelle
-Miguel
-Mikayla
-Mike
-Miles
-Miley
-Milo
-Milton
-Minnie
-Miracle
-Miranda
-Miriam
-Mitchell
-Moises
-Molly
-Monica
-Monna
-Montague
-Monte
-Monty
-Morgan
-Moses
-Muriel
-Mya
-Mylee
-Myles
-Myriam
-Myrtie
-Nadia
-Nan
-Nancy
-Naomi
-Nasir
-Natalia
-Natalie
-Nataly
-Natasha
-Nathan
-Nathaniel
-Nayeli
-Nehemiah
-Nelle
-Nelson
-Nena
-Nerissa
-Netta
-Nettie
-Nevaeh
-Nia
-Nicholas
-Nickolas
-Nicolas
-Nicole
-Nikolas
-Nina
-Noah
-Noel
-Noelle
-Nolan
-Nonie
-Nora
-Norah
-Nova
-Nowell
-Nydia
-Nyla
-Olive
-Oliver
-Olivia
-Omar
-Oralie
-Orlando
-Osbert
-Osborn
-Osborne
-Oscar
-Osmund
-Owen
-Pablo
-Paget
-Paige
-Paisley
-Paola
-Paris
-Parker
-Patience
-Patricia
-Patrick
-Patton
-Paul
-Pauleen
-Paxton
-Payton
-Pedro
-Pene
-Penelope
-Percival
-Peregrine
-Perla
-Peter
-Peyton
-Pheobe
-Philip
-Phillip
-Phoebe
-Phoenix
-Phyliss
-Phyllida
-Phyllis
-Piper
-Porsche
-Porter
-Presley
-Preston
-Priscilla
-Prosper
-Prue
-Quanah
-Quentin
-Quiana
-Quinn
-Quinton
-Rachael
-Rachel
-Raegan
-Raelene
-Rafael
-Rain
-Ramon
-Randa
-Randal
-Randy
-Rastus
-Raul
-Raymond
-Rayner
-Reagan
-Rebecca
-Rebeckah
-Rebekah
-Reece
-Reed
-Reene
-Reese
-Reid
-Renie
-Reuben
-Rexana
-Reynard
-Rhetta
-Ricardo
-Rich
-Richard
-Richie
-Rick
-Rickena
-Rickey
-Rickie
-Ricky
-Rihanna
-Riley
-River
-Robert
-Roberto
-Rocco
-Rodger
-Rodrigo
-Roger
-Roman
-Romayne
-Romeo
-Ronald
-Ronnette
-Rosa
-Roscoe
-Rose
-Rosemary
-Roswell
-Rowan
-Roy
-Royce
-Ruben
-Ruby
-Rubye
-Russell
-Rusty
-Ruth
-Ryan
-Ryder
-Ryker
-Rylan
-Rylee
-Ryleigh
-Rylie
-Sabella
-Sabrina
-Sachie
-Sadie
-Sage
-Sal
-Sally
-Salvador
-Sam
-Samantha
-Samara
-Samuel
-Sandra
-Santiago
-Sara
-Sarah
-Sarai
-Saranna
-Sasha
-Saul
-Savanna
-Savannah
-Sawyer
-Scarlett
-Scott
-Scotty
-Sean
-Sebastian
-Selena
-Seneca
-Serena
-Serenity
-Sergio
-Seth
-Seymour
-Shan
-Shana
-Shane
-Shanika
-Shannah
-Shannon
-Shantae
-Sharalyn
-Sharla
-Shaun
-Shawn
-Shayla
-Shelby
-Sheri
-Sherie
-Sherill
-Sherri
-Shiloh
-Sienna
-Sierra
-Silas
-Simon
-Sissy
-Skylar
-Skyler
-Sloan
-Sofia
-Solomon
-Sophia
-Sophie
-Sorrel
-Spencer
-Spike
-Star
-Stella
-Steph
-Stephanie
-Stephany
-Stephen
-Steven
-Sue
-Sukie
-Summer
-Sunshine
-Susanna
-Susannah
-Suzan
-Suzy
-Sybil
-Syd
-Sydney
-Talia
-Talon
-Tamika
-Tamsin
-Tania
-Tanner
-Tansy
-Taryn
-Tate
-Tatiana
-Tatum
-Tatyanna
-Taylor
-Teagan
-Tel
-Terrell
-Terry
-Tessa
-Theodore
-Thomas
-Tiffany
-Timothy
-Titus
-Tod
-Tolly
-Tony
-Topaz
-Tori
-Tracee
-Tracey
-Travis
-Trent
-Trenton
-Trevor
-Trey
-Trinity
-Tristan
-Tristen
-Triston
-Troy
-Tucker
-Ty
-Tye
-Tyler
-Tyson
-Uland
-Ulric
-Ulyssa
-Uriel
-Valary
-Valentina
-Valeria
-Valerie
-Vanessa
-Vaughn
-Verna
-Veronica
-Victor
-Victoria
-Vince
-Vincent
-Vinnie
-Violet
-Vivian
-Viviana
-Vivyan
-Walker
-Walter
-Ward
-Warner
-Wayne
-Wendi
-Wendy
-Wesley
-Weston
-Whitaker
-William
-Willow
-Willy
-Winifred
-Wisdom
-Woodrow
-Woody
-Wyatt
-Wynonna
-Wynter
-Xander
-Xavier
-Ximena
-Yahir
-Yasmin
-Yolanda
-Ysabel
-Zachariah
-Zachary
-Zack
-Zackary
-Zander
-Zane
-Zayden
-Zeke
-Zelda
-Zion
-Zoe
-Zoey
+Aaden
+Aaliyah
+Aaron
+Abby
+Abel
+Abigail
+Abraham
+Adam
+Adan
+Addison
+Addyson
+Adeline
+Aden
+Adolph
+Adrian
+Adriana
+Adrianna
+Aida
+Aidan
+Aiden
+Aileen
+Ainsley
+Alaina
+Alan
+Alana
+Alanna
+Alayna
+Albert
+Alberto
+Alden
+Alec
+Alejandra
+Alejandro
+Alessandra
+Alex
+Alexa
+Alexander
+Alexandra
+Alexandria
+Alexia
+Alexis
+Alexus
+Alfred
+Alfreda
+Alfredo
+Alger
+Ali
+Alice
+Alicia
+Alijah
+Alina
+Alisa
+Alison
+Alissa
+Alisya
+Alivia
+Aliyah
+Allegra
+Allegria
+Allen
+Allie
+Allison
+Allisson
+Allyson
+Alma
+Alondra
+Alvin
+Alysha
+Alyson
+Alyssa
+Alyssia
+Amanda
+Amari
+Amaryllis
+Amaya
+Amber
+Ambrosine
+Amelia
+Amir
+Amira
+Amiyah
+Amos
+Amy
+Amya
+Ana
+Anahi
+Anastasia
+Anaya
+Anderson
+Andre
+Andrea
+Andres
+Andrew
+Andy
+Angel
+Angela
+Angelica
+Angelina
+Angelo
+Angie
+Aniya
+Aniyah
+Anjelica
+Anna
+Annabelle
+Anne
+Annie
+Annika
+Anthony
+Antonio
+Anya
+April
+Arabella
+Archie
+Ariana
+Arianna
+Ariel
+Arielle
+Arleen
+Armando
+Arn
+Art
+Arthur
+Arturo
+Asher
+Ashley
+Ashlie
+Ashlyn
+Ashlynn
+Ashton
+Asia
+Astor
+Athena
+Aubree
+Aubrey
+Aubrie
+Audrey
+Audrina
+August
+Aurora
+Austin
+Autumn
+Ava
+Avalon
+Averill
+Avery
+Axel
+Ayden
+Ayla
+Bailey
+Baldric
+Barbra
+Bartholomew
+Baylee
+Beau
+Beckah
+Beckett
+Becky
+Bella
+Benjamin
+Bennett
+Bernice
+Bertrand
+Bethany
+Bethney
+Betsy
+Bianca
+Bidelia
+Bill
+Blake
+Braden
+Bradley
+Brady
+Braeden
+Braiden
+Brandon
+Braxton
+Brayan
+Brayden
+Braydon
+Braylon
+Breanna
+Breanne
+Brenda
+Brendan
+Brenden
+Brenna
+Brennan
+Brett
+Brian
+Briana
+Brianna
+Bridget
+Brielle
+Brittani
+Brittany
+Brock
+Brodie
+Brody
+Bronte
+Brooke
+Brooklyn
+Brooklynn
+Bruce
+Bryan
+Bryant
+Bryce
+Brycen
+Brynn
+Bryson
+Burt
+Byrne
+Byron
+Bysshe
+Cade
+Caden
+Cadence
+Caiden
+Caitlin
+Caitlyn
+Calanthia
+Caleb
+Caleigh
+Cali
+Callie
+Calvin
+Camden
+Cameron
+Camila
+Camille
+Camron
+Camryn
+Candace
+Candice
+Candis
+Canute
+Cara
+Carl
+Carlos
+Carly
+Carlyle
+Carmen
+Carolina
+Caroline
+Carolyn
+Carry
+Carson
+Carter
+Caryl
+Casey
+Cash
+Casimir
+Cassandra
+Cassian
+Cassidy
+Catherine
+Cayden
+Cecilia
+Cecily
+Celeste
+Cesar
+Chad
+Chance
+Chandler
+Charles
+Charlie
+Charlotte
+Charlton
+Chase
+Chelsea
+Cherette
+Cheri
+Cherry
+Cheyanne
+Cheyenne
+Chip
+Chloe
+Chris
+Christa
+Christian
+Christiana
+Christina
+Christobel
+Christopher
+Ciara
+Cindy
+Claire
+Clara
+Claribel
+Clark
+Claudia
+Claudius
+Clayton
+Clement
+Cleveland
+Cliff
+Clinton
+Clitus
+Clover
+Cody
+Cohen
+Colby
+Cole
+Colin
+Collin
+Colten
+Colton
+Conner
+Connor
+Cooper
+Cora
+Corbin
+Coreen
+Corey
+Corrine
+Cory
+Courtney
+Cristian
+Cristopher
+Cruz
+Crystal
+Curtis
+Cy
+Cynthia
+Daisy
+Dakota
+Dallas
+Dalton
+Dalya
+Damian
+Damien
+Damon
+Dana
+Dane
+Danica
+Daniel
+Daniela
+Daniella
+Danielle
+Danika
+Danna
+Danny
+Dante
+Darcey
+Darell
+Daria
+Darin
+Darius
+Darren
+David
+Davion
+Davis
+Dawson
+Dayana
+Dayna
+Dayton
+Dean
+Deandre
+Deangelo
+Debbi
+Declan
+Dee
+Deena
+Delaney
+Delilah
+Della
+Delma
+Denholm
+Denise
+Dennis
+Denys
+Derek
+Derrick
+Desiree
+Desmond
+Destiny
+Devin
+Devon
+Diamond
+Diana
+Diego
+Dillon
+Dina
+Dolores
+Dominic
+Dominick
+Donald
+Donella
+Donna
+Donny
+Donovan
+Dorian
+Dorothy
+Dortha
+Douglas
+Drake
+Drew
+Driscoll
+Dulce
+Duncan
+Dustin
+Dylan
+Easter
+Easton
+Ebba
+Eddie
+Eden
+Edgar
+Eduardo
+Edward
+Edwin
+Effie
+Elaina
+Eleanor
+Elena
+Eli
+Eliana
+Elias
+Elijah
+Eliot
+Eliott
+Elise
+Eliza
+Elizabeth
+Ella
+Elle
+Ellie
+Elliot
+Elliott
+Elric
+Elspet
+Elwood
+Emanuel
+Emely
+Emerson
+Emery
+Emilee
+Emilia
+Emiliano
+Emilio
+Emily
+Emma
+Emmanuel
+Enrique
+Eric
+Erica
+Erick
+Erik
+Erika
+Erin
+Ermintrude
+Ernesto
+Esmeralda
+Esteban
+Esther
+Estrella
+Ethan
+Eugenia
+Euphemia
+Eustace
+Eva
+Evan
+Evangeline
+Eveleen
+Evelina
+Evelyn
+Everett
+Ezekiel
+Ezra
+Fabian
+Faith
+Fatima
+Fay
+Felix
+Fernanda
+Fernando
+Finn
+Fiona
+Fitz
+Flick
+Floella
+Flora
+Flossie
+Fortune
+Francesca
+Francis
+Francisco
+Frank
+Frankie
+Franklin
+Fulton
+Gabriel
+Gabriela
+Gabriella
+Gabrielle
+Gael
+Gage
+Garret
+Garrett
+Gary
+Gavin
+Gaye
+Gaylord
+Genesis
+Genette
+Genevieve
+George
+Georgene
+Georgia
+Geraldine
+Gerardo
+Gervase
+Gianna
+Gina
+Ginger
+Giovanni
+Giselle
+Gladwyn
+Glenna
+Gloria
+Goddard
+Godwin
+Goodwin
+Gordon
+Grace
+Gracie
+Grady
+Graeme
+Graham
+Grant
+Gratian
+Grayson
+Gregory
+Greta
+Greyson
+Griffin
+Griselda
+Guadalupe
+Guillermo
+Gunner
+Gustavo
+Gwenda
+Gwenevere
+Hadley
+Haidee
+Hailee
+Hailey
+Hal
+Haleigh
+Haley
+Hanna
+Hannah
+Happy
+Harley
+Harmony
+Harper
+Harrison
+Hartley
+Hayden
+Haylee
+Hayley
+Haylie
+Hazel
+Heather
+Heaven
+Hector
+Hedley
+Heidi
+Helen
+Henderson
+Henry
+Hepsie
+Hervey
+Holden
+Holly
+Homer
+Hope
+Horatio
+Hortensia
+Hudson
+Huffie
+Hugo
+Hunter
+Ian
+Iantha
+Ileen
+Imani
+Innocent
+Irene
+Iris
+Irvine
+Isaac
+Isabel
+Isabella
+Isabelle
+Isaiah
+Isaias
+Isiah
+Ismael
+Israel
+Issac
+Itzel
+Ivan
+Ivy
+Izabella
+Izaiah
+Jacaline
+Jace
+Jack
+Jackson
+Jacob
+Jacoby
+Jacqueline
+Jacquetta
+Jacqui
+Jada
+Jade
+Jaden
+Jadon
+Jadyn
+Jaelyn
+Jaiden
+Jaime
+Jake
+Jakki
+Jakob
+Jalen
+Jamar
+Jamari
+Jamarion
+James
+Jameson
+Jamie
+Jamison
+Jane
+Janel
+Janelle
+Janette
+Janie
+Janina
+Janine
+Janiya
+Janiyah
+Jared
+Jaslene
+Jasmin
+Jasmine
+Jason
+Jasper
+Javier
+Javon
+Jaxon
+Jaxson
+Jay
+Jayce
+Jayda
+Jayden
+Jaydon
+Jaye
+Jayla
+Jaylee
+Jaylen
+Jayne
+Jaynie
+Jayson
+Jazlyn
+Jazmin
+Jazmine
+Jeanna
+Jeannie
+Jeannine
+Jeb
+Jed
+Jeffrey
+Jemmy
+Jenifer
+Jenna
+Jennie
+Jennifer
+Jera
+Jere
+Jeremiah
+Jeremy
+Jeri
+Jermaine
+Jerrie
+Jerry
+Jesse
+Jessica
+Jesus
+Jillian
+Jillie
+Jim
+Jimena
+Jimmy
+Joachim
+Joanna
+Joaquin
+Jocelyn
+Joe
+Joel
+Joetta
+Joey
+Johan
+Johanna
+John
+Johnathan
+Johnny
+Joi
+Jonah
+Jonas
+Jonathan
+Jonathon
+Joni
+Jordan
+Jordyn
+Jorge
+Jose
+Joselyn
+Joseph
+Josepha
+Josephine
+Josh
+Joshua
+Josiah
+Josie
+Josue
+Joye
+Juan
+Judah
+Jude
+Julia
+Julian
+Juliana
+Julianna
+Julie
+Juliet
+Julio
+Julissa
+Julius
+July
+Justice
+Justin
+Kade
+Kaden
+Kadence
+Kaelea
+Kaelyn
+Kai
+Kaiden
+Kailey
+Kailyn
+Kaitlin
+Kaitlyn
+Kale
+Kaleb
+Kaleigh
+Kameron
+Kamryn
+Kane
+Kara
+Karen
+Karenza
+Karina
+Karla
+Karly
+Karson
+Karyn
+Kassidy
+Kat
+Kate
+Katelyn
+Katelynn
+Katherine
+Kathleen
+Kathryn
+Kathy
+Katie
+Katlyn
+Kayden
+Kaydence
+Kayla
+Kaylee
+Kayleigh
+Kaylie
+Kaylin
+Keagan
+Keaton
+Keegan
+Keira
+Keith
+Kellen
+Kellie
+Kelly
+Kelsey
+Kelvin
+Kendall
+Kendra
+Kennard
+Kennedy
+Kenneth
+Kenzie
+Kerena
+Kerensa
+Keturah
+Kevin
+Keziah
+Khalil
+Khloe
+Kiana
+Kiara
+Kiera
+Kiley
+Kimberley
+Kimberly
+Kimora
+Kingston
+Kira
+Kobe
+Kolton
+Kristen
+Kristina
+Kristopher
+Kyla
+Kyle
+Kylee
+Kyleigh
+Kyler
+Kylie
+Kyra
+Lacey
+Lacy
+Laila
+Lakeisha
+Lalla
+Lana
+Lance
+Landen
+Landon
+Landyn
+Lane
+Lanny
+Larry
+Latanya
+Launce
+Laura
+Lauren
+Laurencia
+Laurissa
+Lauryn
+Lawrence
+Layla
+Leah
+Leeann
+Leia
+Leila
+Leilani
+Leland
+Lena
+Lennox
+Leo
+Leonardo
+Leonel
+Leroi
+Leslie
+Lesly
+Lessie
+Leta
+Levi
+Lexi
+Lexia
+Lexus
+Lia
+Liam
+Lila
+Lilah
+Lilian
+Liliana
+Lillian
+Lilliana
+Lillie
+Lilly
+Lily
+Lincoln
+Linden
+Lindsay
+Lindsey
+Lindsie
+Lindy
+Linton
+Lizbeth
+Lockie
+Logan
+Lola
+London
+Lorenzo
+Loreto
+Lori
+Lorin
+Lou
+Louis
+Luanne
+Luca
+Lucas
+Lucia
+Lucian
+Lucy
+Luis
+Lukas
+Luke
+Luna
+Luvenia
+Lydia
+Lyla
+Lyndsey
+Lynn
+Lynsey
+Lynwood
+Lyric
+Mabelle
+Macey
+Macie
+Mackenzie
+Macy
+Madalyn
+Maddison
+Maddox
+Madeleine
+Madeline
+Madelyn
+Madelynn
+Madilyn
+Madison
+Madisyn
+Madyson
+Maegan
+Maggie
+Makayla
+Makenna
+Makenzie
+Malachi
+Malcolm
+Malia
+Malik
+Mallory
+Manley
+Manuel
+Marc
+Marcia
+Marco
+Marcos
+Marcus
+Marely
+Margaret
+Maria
+Mariabella
+Mariah
+Mariana
+Marilene
+Mario
+Marion
+Marisol
+Marissa
+Marje
+Marjory
+Mark
+Marlee
+Marley
+Marlowe
+Marlyn
+Marshall
+Martin
+Marvin
+Mary
+Maryann
+Mason
+Mateo
+Mathew
+Matthew
+Maudie
+Maurene
+Maurice
+Mauricio
+Max
+Maximilian
+Maximus
+Maxwell
+May
+Maya
+Maynard
+Mckenna
+Mckenzie
+Megan
+Meghan
+Mekhi
+Melanie
+Melany
+Melissa
+Melody
+Melvin
+Melvyn
+Meredith
+Merideth
+Merrilyn
+Meryl
+Mia
+Micah
+Michael
+Michaela
+Micheal
+Michelle
+Miguel
+Mikayla
+Mike
+Miles
+Miley
+Milo
+Milton
+Minnie
+Miracle
+Miranda
+Miriam
+Mitchell
+Moises
+Molly
+Monica
+Monna
+Montague
+Monte
+Monty
+Morgan
+Moses
+Muriel
+Mya
+Mylee
+Myles
+Myriam
+Myrtie
+Nadia
+Nan
+Nancy
+Naomi
+Nasir
+Natalia
+Natalie
+Nataly
+Natasha
+Nathan
+Nathaniel
+Nayeli
+Nehemiah
+Nelle
+Nelson
+Nena
+Nerissa
+Netta
+Nettie
+Nevaeh
+Nia
+Nicholas
+Nickolas
+Nicolas
+Nicole
+Nikolas
+Nina
+Noah
+Noel
+Noelle
+Nolan
+Nonie
+Nora
+Norah
+Nova
+Nowell
+Nydia
+Nyla
+Olive
+Oliver
+Olivia
+Omar
+Oralie
+Orlando
+Osbert
+Osborn
+Osborne
+Oscar
+Osmund
+Owen
+Pablo
+Paget
+Paige
+Paisley
+Paola
+Paris
+Parker
+Patience
+Patricia
+Patrick
+Patton
+Paul
+Pauleen
+Paxton
+Payton
+Pedro
+Pene
+Penelope
+Percival
+Peregrine
+Perla
+Peter
+Peyton
+Pheobe
+Philip
+Phillip
+Phoebe
+Phoenix
+Phyliss
+Phyllida
+Phyllis
+Piper
+Porsche
+Porter
+Presley
+Preston
+Priscilla
+Prosper
+Prue
+Quanah
+Quentin
+Quiana
+Quinn
+Quinton
+Rachael
+Rachel
+Raegan
+Raelene
+Rafael
+Rain
+Ramon
+Randa
+Randal
+Randy
+Rastus
+Raul
+Raymond
+Rayner
+Reagan
+Rebecca
+Rebeckah
+Rebekah
+Reece
+Reed
+Reene
+Reese
+Reid
+Renie
+Reuben
+Rexana
+Reynard
+Rhetta
+Ricardo
+Rich
+Richard
+Richie
+Rick
+Rickena
+Rickey
+Rickie
+Ricky
+Rihanna
+Riley
+River
+Robert
+Roberto
+Rocco
+Rodger
+Rodrigo
+Roger
+Roman
+Romayne
+Romeo
+Ronald
+Ronnette
+Rosa
+Roscoe
+Rose
+Rosemary
+Roswell
+Rowan
+Roy
+Royce
+Ruben
+Ruby
+Rubye
+Russell
+Rusty
+Ruth
+Ryan
+Ryder
+Ryker
+Rylan
+Rylee
+Ryleigh
+Rylie
+Sabella
+Sabrina
+Sachie
+Sadie
+Sage
+Sal
+Sally
+Salvador
+Sam
+Samantha
+Samara
+Samuel
+Sandra
+Santiago
+Sara
+Sarah
+Sarai
+Saranna
+Sasha
+Saul
+Savanna
+Savannah
+Sawyer
+Scarlett
+Scott
+Scotty
+Sean
+Sebastian
+Selena
+Seneca
+Serena
+Serenity
+Sergio
+Seth
+Seymour
+Shan
+Shana
+Shane
+Shanika
+Shannah
+Shannon
+Shantae
+Sharalyn
+Sharla
+Shaun
+Shawn
+Shayla
+Shelby
+Sheri
+Sherie
+Sherill
+Sherri
+Shiloh
+Sienna
+Sierra
+Silas
+Simon
+Sissy
+Skylar
+Skyler
+Sloan
+Sofia
+Solomon
+Sophia
+Sophie
+Sorrel
+Spencer
+Spike
+Star
+Stella
+Steph
+Stephanie
+Stephany
+Stephen
+Steven
+Sue
+Sukie
+Summer
+Sunshine
+Susanna
+Susannah
+Suzan
+Suzy
+Sybil
+Syd
+Sydney
+Talia
+Talon
+Tamika
+Tamsin
+Tania
+Tanner
+Tansy
+Taryn
+Tate
+Tatiana
+Tatum
+Tatyanna
+Taylor
+Teagan
+Tel
+Terrell
+Terry
+Tessa
+Theodore
+Thomas
+Tiffany
+Timothy
+Titus
+Tod
+Tolly
+Tony
+Topaz
+Tori
+Tracee
+Tracey
+Travis
+Trent
+Trenton
+Trevor
+Trey
+Trinity
+Tristan
+Tristen
+Triston
+Troy
+Tucker
+Ty
+Tye
+Tyler
+Tyson
+Uland
+Ulric
+Ulyssa
+Uriel
+Valary
+Valentina
+Valeria
+Valerie
+Vanessa
+Vaughn
+Verna
+Veronica
+Victor
+Victoria
+Vince
+Vincent
+Vinnie
+Violet
+Vivian
+Viviana
+Vivyan
+Walker
+Walter
+Ward
+Warner
+Wayne
+Wendi
+Wendy
+Wesley
+Weston
+Whitaker
+William
+Willow
+Willy
+Winifred
+Wisdom
+Woodrow
+Woody
+Wyatt
+Wynonna
+Wynter
+Xander
+Xavier
+Ximena
+Yahir
+Yasmin
+Yolanda
+Ysabel
+Zachariah
+Zachary
+Zack
+Zackary
+Zander
+Zane
+Zayden
+Zeke
+Zelda
+Zion
+Zoe
+Zoey
Zune
\ No newline at end of file
diff --git a/config/names/first_female.txt b/strings/names/first_female.txt
similarity index 87%
rename from config/names/first_female.txt
rename to strings/names/first_female.txt
index 038e936879..6710c1bfc3 100644
--- a/config/names/first_female.txt
+++ b/strings/names/first_female.txt
@@ -1,771 +1,771 @@
-Aaliyah
-Abby
-Abigail
-Addison
-Addyson
-Adeline
-Adriana
-Adrianna
-Aida
-Aileen
-Ainsley
-Alaina
-Alana
-Alanna
-Alayna
-Alejandra
-Alessandra
-Alexa
-Alexandra
-Alexandria
-Alexia
-Alexis
-Alexus
-Alfreda
-Alice
-Alicia
-Alina
-Alisa
-Alison
-Alissa
-Alisya
-Alivia
-Aliyah
-Allegra
-Allegria
-Allie
-Allison
-Allisson
-Allyson
-Alma
-Alondra
-Alysha
-Alyson
-Alyssa
-Alyssia
-Amanda
-Amari
-Amaryllis
-Amaya
-Amber
-Ambrosine
-Amelia
-Amira
-Amiyah
-Amy
-Amya
-Ana
-Anahi
-Anastasia
-Anaya
-Andrea
-Angel
-Angela
-Angelica
-Angelina
-Angie
-Aniya
-Aniyah
-Anjelica
-Anna
-Annabelle
-Anne
-Annie
-Annika
-Anya
-April
-Arabella
-Ariana
-Arianna
-Ariel
-Arielle
-Arleen
-Ashley
-Ashlie
-Ashlyn
-Ashlynn
-Asia
-Astor
-Athena
-Aubree
-Aubrey
-Aubrie
-Audrey
-Audrina
-Aurora
-Autumn
-Ava
-Avalona
-Averill
-Avery
-Ayla
-Bailey
-Barbara
-Baylee
-Beckah
-Becky
-Bella
-Bernice
-Bethany
-Bethney
-Betsy
-Bianca
-Bidelia
-Breanna
-Breanne
-Brenda
-Brenna
-Briana
-Brianna
-Bridget
-Brielle
-Brittani
-Brittany
-Brooke
-Brooklyn
-Brooklynn
-Brynn
-Cadence
-Caitlin
-Caitlyn
-Calanthia
-Caleigh
-Cali
-Callie
-Cameron
-Camila
-Camille
-Camryn
-Candace
-Candice
-Cara
-Carly
-Carlyle
-Carmen
-Carolina
-Caroline
-Carolyn
-Carry
-Caryl
-Casey
-Cassandra
-Cassidy
-Catherine
-Cecilia
-Cecily
-Celeste
-Charlotte
-Chelsea
-Cherette
-Cheri
-Cherry
-Cheyanne
-Cheyenne
-Chloe
-Christa
-Christiana
-Christina
-Christobelle
-Ciara
-Cindy
-Claire
-Clara
-Claribel
-Claudia
-Clover
-Cora
-Coreen
-Corrine
-Courtney
-Crystal
-Cynthia
-Daisy
-Dakota
-Dalya
-Dana
-Danica
-Daniela
-Daniella
-Danielle
-Danika
-Danna
-Daria
-Dayana
-Dayna
-Debbi
-Dee
-Deena
-Delaney
-Delilah
-Della
-Delma
-Denise
-Denys
-Desiree
-Destiny
-Diamond
-Diana
-Dina
-Dolores
-Donella
-Donna
-Dorothy
-Dortha
-Dulce
-Easter
-Ebba
-Eden
-Effie
-Elaina
-Eleanor
-Elena
-Eliana
-Elise
-Eliza
-Elizabeth
-Ella
-Elle
-Ellie
-Emely
-Emerson
-Emery
-Emilee
-Emilia
-Emily
-Emma
-Erica
-Erika
-Erin
-Ermintrude
-Esmeralda
-Esther
-Estrella
-Eugenia
-Euphemia
-Eustace
-Eva
-Evangeline
-Eveleen
-Evelina
-Evelyn
-Faith
-Fatima
-Fay
-Fernanda
-Fiona
-Floella
-Flora
-Flossie
-Fortune
-Francesca
-Gabriela
-Gabriella
-Gabrielle
-Genette
-Genevieve
-Georgene
-Georgia
-Geraldine
-Gervase
-Gianna
-Gina
-Ginger
-Giselle
-Gladwyn
-Glenna
-Gloria
-Grace
-Gracie
-Greta
-Griselda
-Guadalupe
-Gwenda
-Gwenevere
-Hadley
-Haidee
-Hailee
-Hailey
-Hal
-Haleigh
-Haley
-Hanna
-Hannah
-Harley
-Harmony
-Harper
-Hayden
-Haylee
-Hayley
-Haylie
-Hazel
-Heather
-Heaven
-Hedley
-Heidi
-Helen
-Hepsie
-Holly
-Hope
-Hortensia
-Iantha
-Ileen
-Imani
-Innocent
-Irene
-Iris
-Isabel
-Isabella
-Isabelle
-Itzel
-Ivy
-Izabella
-Jacaline
-Jacqueline
-Jacquetta
-Jacqui
-Jada
-Jade
-Jaden
-Jadyn
-Jaelyn
-Jakki
-Jalen
-Jamie
-Jane
-Janelle
-Janette
-Janie
-Janina
-Janine
-Janiya
-Janiyah
-Jaslene
-Jasmin
-Jasmine
-Jayda
-Jayden
-Jayla
-Jaylee
-Jaynie
-Jazlyn
-Jazmin
-Jazmine
-Jeanna
-Jeannie
-Jeannine
-Jenifer
-Jenna
-Jennie
-Jennifer
-Jera
-Jere
-Jeri
-Jessica
-Jillian
-Jillie
-Jimena
-Joanna
-Jocelyn
-Joetta
-Johanna
-Joi
-Joni
-Jordan
-Jordyn
-Joselyn
-Josepha
-Josephine
-Josie
-Joye
-Julia
-Juliana
-Julianna
-Julie
-Juliet
-Julissa
-July
-Kadence
-Kaelea
-Kaelyn
-Kailey
-Kailyn
-Kaitlin
-Kaitlyn
-Kaleigh
-Kamryn
-Kara
-Karen
-Karenza
-Karina
-Karla
-Karly
-Karyn
-Kassidy
-Kat
-Kate
-Katelyn
-Katelynn
-Katherine
-Kathleen
-Kathryn
-Kathy
-Katie
-Katlyn
-Kayden
-Kaydence
-Kayla
-Kaylee
-Kayleigh
-Kaylie
-Kaylin
-Keegan
-Keira
-Keith
-Kellie
-Kelly
-Kelsey
-Kendall
-Kendra
-Kennedy
-Kenzie
-Kerena
-Kerensa
-Keturah
-Khloe
-Kiana
-Kiara
-Kiera
-Kiley
-Kimberley
-Kimberly
-Kimora
-Kira
-Kristen
-Kristina
-Kyla
-Kylee
-Kyleigh
-Kylie
-Kyra
-Lacey
-Lacy
-Laila
-Lakeisha
-Lalla
-Lana
-Latanya
-Laura
-Lauren
-Laurencia
-Laurissa
-Lauryn
-Layla
-Leah
-Leeann
-Leia
-Leila
-Leilani
-Lena
-Leslie
-Lesly
-Lessie
-Leta
-Lexi
-Lexia
-Lexus
-Lia
-Lila
-Lilah
-Lilian
-Liliana
-Lillian
-Lilliana
-Lillie
-Lilly
-Lily
-Lindsay
-Lindsey
-Lindsie
-Lindy
-Lizbeth
-Lockie
-Logan
-Lola
-London
-Lori
-Lorin
-Luanne
-Lucia
-Lucian
-Lucy
-Luna
-Luvenia
-Lydia
-Lyla
-Lyndsey
-Lynn
-Lynsey
-Lynwood
-Lyric
-Mabelle
-Macey
-Macie
-Mackenzie
-Macy
-Madalyn
-Maddison
-Madeleine
-Madeline
-Madelyn
-Madelynn
-Madilyn
-Madison
-Madisyn
-Madyson
-Maegan
-Maggie
-Makayla
-Makenna
-Makenzie
-Malia
-Mallory
-Marcia
-Marely
-Margaret
-Maria
-Mariabella
-Mariah
-Mariana
-Marilene
-Marion
-Marisol
-Marissa
-Marje
-Marjory
-Marlee
-Marley
-Marlowe
-Marlyn
-Marshall
-Mary
-Maryann
-Maudie
-Maurene
-May
-Maya
-Mckenna
-Mckenzie
-Megan
-Meghan
-Melanie
-Melany
-Melissa
-Melody
-Meredith
-Merideth
-Merrilyn
-Meryl
-Mia
-Michaela
-Michelle
-Mikayla
-Miley
-Minnie
-Miracle
-Miranda
-Miriam
-Molly
-Monica
-Monna
-Morgan
-Muriel
-Mya
-Mylee
-Myriam
-Myrtie
-Nadia
-Nan
-Nancy
-Naomi
-Natalia
-Natalie
-Nataly
-Natasha
-Nayeli
-Nelle
-Nena
-Nerissa
-Netta
-Nettie
-Nevaeh
-Nia
-Nicole
-Nina
-Noelle
-Nonie
-Nora
-Norah
-Nova
-Nowell
-Nydia
-Nyla
-Olive
-Olivia
-Oralie
-Paige
-Paisley
-Paola
-Paris
-Patience
-Patricia
-Pauleen
-Payton
-Pene
-Penelope
-Peregrine
-Perla
-Peyton
-Pheobe
-Phoebe
-Phyliss
-Phyllida
-Phyllis
-Piper
-Porsche
-Presley
-Priscilla
-Prosper
-Prue
-Quanah
-Quiana
-Rachael
-Rachel
-Raegan
-Raelene
-Rain
-Randa
-Randal
-Reagan
-Rebecca
-Rebeckah
-Rebekah
-Reene
-Reese
-Renie
-Rexana
-Rhetta
-Rihanna
-Riley
-Ronnette
-Rosa
-Rose
-Rosemary
-Rowan
-Ruby
-Rubye
-Ruth
-Rylee
-Ryleigh
-Rylie
-Sabella
-Sabrina
-Sachie
-Sadie
-Sage
-Sally
-Samantha
-Samara
-Sandra
-Sara
-Sarah
-Sarai
-Saranna
-Sasha
-Savanna
-Savannah
-Scarlett
-Selena
-Seneca
-Serena
-Serenity
-Shana
-Shanika
-Shannah
-Shannon
-Shantae
-Sharalyn
-Sharla
-Shayla
-Shelby
-Sheri
-Sherie
-Sherill
-Sherri
-Sienna
-Sierra
-Sissy
-Skylar
-Skyler
-Sofia
-Sophia
-Sophie
-Star
-Stella
-Steph
-Stephanie
-Stephany
-Sue
-Sukie
-Summer
-Sunshine
-Susanna
-Susannah
-Suzan
-Suzy
-Sydney
-Talia
-Tamika
-Tania
-Tansy
-Taryn
-Tatiana
-Tatum
-Tatyanna
-Taylor
-Teagan
-Tessa
-Tiffany
-Tolly
-Topaz
-Tori
-Tracee
-Tracey
-Trinity
-Ulyssa
-Valary
-Valentina
-Valeria
-Valerie
-Vanessa
-Verna
-Veronica
-Victoria
-Vinnie
-Violet
-Vivian
-Viviana
-Vivyan
-Wendi
-Wendy
-Willow
-Wisdom
-Wynonna
-Wynter
-Ximena
-Yasmin
-Yolanda
-Ysabel
-Zelda
-Zoe
-Zoey
+Aaliyah
+Abby
+Abigail
+Addison
+Addyson
+Adeline
+Adriana
+Adrianna
+Aida
+Aileen
+Ainsley
+Alaina
+Alana
+Alanna
+Alayna
+Alejandra
+Alessandra
+Alexa
+Alexandra
+Alexandria
+Alexia
+Alexis
+Alexus
+Alfreda
+Alice
+Alicia
+Alina
+Alisa
+Alison
+Alissa
+Alisya
+Alivia
+Aliyah
+Allegra
+Allegria
+Allie
+Allison
+Allisson
+Allyson
+Alma
+Alondra
+Alysha
+Alyson
+Alyssa
+Alyssia
+Amanda
+Amari
+Amaryllis
+Amaya
+Amber
+Ambrosine
+Amelia
+Amira
+Amiyah
+Amy
+Amya
+Ana
+Anahi
+Anastasia
+Anaya
+Andrea
+Angel
+Angela
+Angelica
+Angelina
+Angie
+Aniya
+Aniyah
+Anjelica
+Anna
+Annabelle
+Anne
+Annie
+Annika
+Anya
+April
+Arabella
+Ariana
+Arianna
+Ariel
+Arielle
+Arleen
+Ashley
+Ashlie
+Ashlyn
+Ashlynn
+Asia
+Astor
+Athena
+Aubree
+Aubrey
+Aubrie
+Audrey
+Audrina
+Aurora
+Autumn
+Ava
+Avalona
+Averill
+Avery
+Ayla
+Bailey
+Barbara
+Baylee
+Beckah
+Becky
+Bella
+Bernice
+Bethany
+Bethney
+Betsy
+Bianca
+Bidelia
+Breanna
+Breanne
+Brenda
+Brenna
+Briana
+Brianna
+Bridget
+Brielle
+Brittani
+Brittany
+Brooke
+Brooklyn
+Brooklynn
+Brynn
+Cadence
+Caitlin
+Caitlyn
+Calanthia
+Caleigh
+Cali
+Callie
+Cameron
+Camila
+Camille
+Camryn
+Candace
+Candice
+Cara
+Carly
+Carlyle
+Carmen
+Carolina
+Caroline
+Carolyn
+Carry
+Caryl
+Casey
+Cassandra
+Cassidy
+Catherine
+Cecilia
+Cecily
+Celeste
+Charlotte
+Chelsea
+Cherette
+Cheri
+Cherry
+Cheyanne
+Cheyenne
+Chloe
+Christa
+Christiana
+Christina
+Christobelle
+Ciara
+Cindy
+Claire
+Clara
+Claribel
+Claudia
+Clover
+Cora
+Coreen
+Corrine
+Courtney
+Crystal
+Cynthia
+Daisy
+Dakota
+Dalya
+Dana
+Danica
+Daniela
+Daniella
+Danielle
+Danika
+Danna
+Daria
+Dayana
+Dayna
+Debbi
+Dee
+Deena
+Delaney
+Delilah
+Della
+Delma
+Denise
+Denys
+Desiree
+Destiny
+Diamond
+Diana
+Dina
+Dolores
+Donella
+Donna
+Dorothy
+Dortha
+Dulce
+Easter
+Ebba
+Eden
+Effie
+Elaina
+Eleanor
+Elena
+Eliana
+Elise
+Eliza
+Elizabeth
+Ella
+Elle
+Ellie
+Emely
+Emerson
+Emery
+Emilee
+Emilia
+Emily
+Emma
+Erica
+Erika
+Erin
+Ermintrude
+Esmeralda
+Esther
+Estrella
+Eugenia
+Euphemia
+Eustace
+Eva
+Evangeline
+Eveleen
+Evelina
+Evelyn
+Faith
+Fatima
+Fay
+Fernanda
+Fiona
+Floella
+Flora
+Flossie
+Fortune
+Francesca
+Gabriela
+Gabriella
+Gabrielle
+Genette
+Genevieve
+Georgene
+Georgia
+Geraldine
+Gervase
+Gianna
+Gina
+Ginger
+Giselle
+Gladwyn
+Glenna
+Gloria
+Grace
+Gracie
+Greta
+Griselda
+Guadalupe
+Gwenda
+Gwenevere
+Hadley
+Haidee
+Hailee
+Hailey
+Hal
+Haleigh
+Haley
+Hanna
+Hannah
+Harley
+Harmony
+Harper
+Hayden
+Haylee
+Hayley
+Haylie
+Hazel
+Heather
+Heaven
+Hedley
+Heidi
+Helen
+Hepsie
+Holly
+Hope
+Hortensia
+Iantha
+Ileen
+Imani
+Innocent
+Irene
+Iris
+Isabel
+Isabella
+Isabelle
+Itzel
+Ivy
+Izabella
+Jacaline
+Jacqueline
+Jacquetta
+Jacqui
+Jada
+Jade
+Jaden
+Jadyn
+Jaelyn
+Jakki
+Jalen
+Jamie
+Jane
+Janelle
+Janette
+Janie
+Janina
+Janine
+Janiya
+Janiyah
+Jaslene
+Jasmin
+Jasmine
+Jayda
+Jayden
+Jayla
+Jaylee
+Jaynie
+Jazlyn
+Jazmin
+Jazmine
+Jeanna
+Jeannie
+Jeannine
+Jenifer
+Jenna
+Jennie
+Jennifer
+Jera
+Jere
+Jeri
+Jessica
+Jillian
+Jillie
+Jimena
+Joanna
+Jocelyn
+Joetta
+Johanna
+Joi
+Joni
+Jordan
+Jordyn
+Joselyn
+Josepha
+Josephine
+Josie
+Joye
+Julia
+Juliana
+Julianna
+Julie
+Juliet
+Julissa
+July
+Kadence
+Kaelea
+Kaelyn
+Kailey
+Kailyn
+Kaitlin
+Kaitlyn
+Kaleigh
+Kamryn
+Kara
+Karen
+Karenza
+Karina
+Karla
+Karly
+Karyn
+Kassidy
+Kat
+Kate
+Katelyn
+Katelynn
+Katherine
+Kathleen
+Kathryn
+Kathy
+Katie
+Katlyn
+Kayden
+Kaydence
+Kayla
+Kaylee
+Kayleigh
+Kaylie
+Kaylin
+Keegan
+Keira
+Keith
+Kellie
+Kelly
+Kelsey
+Kendall
+Kendra
+Kennedy
+Kenzie
+Kerena
+Kerensa
+Keturah
+Khloe
+Kiana
+Kiara
+Kiera
+Kiley
+Kimberley
+Kimberly
+Kimora
+Kira
+Kristen
+Kristina
+Kyla
+Kylee
+Kyleigh
+Kylie
+Kyra
+Lacey
+Lacy
+Laila
+Lakeisha
+Lalla
+Lana
+Latanya
+Laura
+Lauren
+Laurencia
+Laurissa
+Lauryn
+Layla
+Leah
+Leeann
+Leia
+Leila
+Leilani
+Lena
+Leslie
+Lesly
+Lessie
+Leta
+Lexi
+Lexia
+Lexus
+Lia
+Lila
+Lilah
+Lilian
+Liliana
+Lillian
+Lilliana
+Lillie
+Lilly
+Lily
+Lindsay
+Lindsey
+Lindsie
+Lindy
+Lizbeth
+Lockie
+Logan
+Lola
+London
+Lori
+Lorin
+Luanne
+Lucia
+Lucian
+Lucy
+Luna
+Luvenia
+Lydia
+Lyla
+Lyndsey
+Lynn
+Lynsey
+Lynwood
+Lyric
+Mabelle
+Macey
+Macie
+Mackenzie
+Macy
+Madalyn
+Maddison
+Madeleine
+Madeline
+Madelyn
+Madelynn
+Madilyn
+Madison
+Madisyn
+Madyson
+Maegan
+Maggie
+Makayla
+Makenna
+Makenzie
+Malia
+Mallory
+Marcia
+Marely
+Margaret
+Maria
+Mariabella
+Mariah
+Mariana
+Marilene
+Marion
+Marisol
+Marissa
+Marje
+Marjory
+Marlee
+Marley
+Marlowe
+Marlyn
+Marshall
+Mary
+Maryann
+Maudie
+Maurene
+May
+Maya
+Mckenna
+Mckenzie
+Megan
+Meghan
+Melanie
+Melany
+Melissa
+Melody
+Meredith
+Merideth
+Merrilyn
+Meryl
+Mia
+Michaela
+Michelle
+Mikayla
+Miley
+Minnie
+Miracle
+Miranda
+Miriam
+Molly
+Monica
+Monna
+Morgan
+Muriel
+Mya
+Mylee
+Myriam
+Myrtie
+Nadia
+Nan
+Nancy
+Naomi
+Natalia
+Natalie
+Nataly
+Natasha
+Nayeli
+Nelle
+Nena
+Nerissa
+Netta
+Nettie
+Nevaeh
+Nia
+Nicole
+Nina
+Noelle
+Nonie
+Nora
+Norah
+Nova
+Nowell
+Nydia
+Nyla
+Olive
+Olivia
+Oralie
+Paige
+Paisley
+Paola
+Paris
+Patience
+Patricia
+Pauleen
+Payton
+Pene
+Penelope
+Peregrine
+Perla
+Peyton
+Pheobe
+Phoebe
+Phyliss
+Phyllida
+Phyllis
+Piper
+Porsche
+Presley
+Priscilla
+Prosper
+Prue
+Quanah
+Quiana
+Rachael
+Rachel
+Raegan
+Raelene
+Rain
+Randa
+Randal
+Reagan
+Rebecca
+Rebeckah
+Rebekah
+Reene
+Reese
+Renie
+Rexana
+Rhetta
+Rihanna
+Riley
+Ronnette
+Rosa
+Rose
+Rosemary
+Rowan
+Ruby
+Rubye
+Ruth
+Rylee
+Ryleigh
+Rylie
+Sabella
+Sabrina
+Sachie
+Sadie
+Sage
+Sally
+Samantha
+Samara
+Sandra
+Sara
+Sarah
+Sarai
+Saranna
+Sasha
+Savanna
+Savannah
+Scarlett
+Selena
+Seneca
+Serena
+Serenity
+Shana
+Shanika
+Shannah
+Shannon
+Shantae
+Sharalyn
+Sharla
+Shayla
+Shelby
+Sheri
+Sherie
+Sherill
+Sherri
+Sienna
+Sierra
+Sissy
+Skylar
+Skyler
+Sofia
+Sophia
+Sophie
+Star
+Stella
+Steph
+Stephanie
+Stephany
+Sue
+Sukie
+Summer
+Sunshine
+Susanna
+Susannah
+Suzan
+Suzy
+Sydney
+Talia
+Tamika
+Tania
+Tansy
+Taryn
+Tatiana
+Tatum
+Tatyanna
+Taylor
+Teagan
+Tessa
+Tiffany
+Tolly
+Topaz
+Tori
+Tracee
+Tracey
+Trinity
+Ulyssa
+Valary
+Valentina
+Valeria
+Valerie
+Vanessa
+Verna
+Veronica
+Victoria
+Vinnie
+Violet
+Vivian
+Viviana
+Vivyan
+Wendi
+Wendy
+Willow
+Wisdom
+Wynonna
+Wynter
+Ximena
+Yasmin
+Yolanda
+Ysabel
+Zelda
+Zoe
+Zoey
Zune
\ No newline at end of file
diff --git a/config/names/first_male.txt b/strings/names/first_male.txt
similarity index 86%
rename from config/names/first_male.txt
rename to strings/names/first_male.txt
index 928958d1a9..b86722dbaf 100644
--- a/config/names/first_male.txt
+++ b/strings/names/first_male.txt
@@ -1,668 +1,668 @@
-Aaden
-Aaron
-Abel
-Abraham
-Adam
-Adan
-Aden
-Adolph
-Adrian
-Aidan
-Aiden
-Alan
-Albert
-Alberto
-Alden
-Alec
-Alejandro
-Alex
-Alexander
-Alexis
-Alfred
-Alfredo
-Alger
-Ali
-Alijah
-Allen
-Alvin
-Amari
-Amir
-Amos
-Anderson
-Andre
-Andres
-Andrew
-Andy
-Angel
-Angelo
-Anthony
-Antonio
-Apple
-Archie
-Armando
-Arnie
-Art
-Arthur
-Arturo
-Asher
-Ashton
-August
-Austin
-Avery
-Axel
-Ayden
-Baldric
-Bartholomew
-Beau
-Beckett
-Benjamin
-Bennett
-Bill
-Blake
-Braden
-Bradley
-Brady
-Braeden
-Braiden
-Brandon
-Braxton
-Brayan
-Brayden
-Braydon
-Braylon
-Brendan
-Brenden
-Brennan
-Brett
-Brian
-Brick
-Brock
-Brodie
-Brody
-Bronte
-Bruce
-Bryan
-Bryant
-Bryce
-Brycen
-Bryson
-Buck
-Burt
-Butch
-Byrne
-Byron
-Cade
-Caden
-Caiden
-Caleb
-Calvin
-Camden
-Cameron
-Camron
-Camryn
-Carl
-Carlos
-Carson
-Carter
-Casey
-Cash
-Casimir
-Cassian
-Cayden
-Cesar
-Chad
-Chance
-Chandler
-Charles
-Charlie
-Charlton
-Chase
-Chip
-Chris
-Christian
-Christopher
-Clark
-Claudius
-Clayton
-Clement
-Cletus
-Cleveland
-Cliff
-Clinton
-Cody
-Cohen
-Colby
-Cole
-Colin
-Collin
-Colten
-Colton
-Conner
-Connor
-Cooper
-Corbin
-Corey
-Cory
-Cristian
-Cristopher
-Crush
-Cruz
-Curtis
-Cy
-Dakota
-Dallas
-Dalton
-Damian
-Damien
-Damon
-Dane
-Daniel
-Danny
-Dante
-Darcey
-Darell
-Darin
-Darius
-Darren
-David
-Davion
-Davis
-Dawson
-Dayton
-Dean
-Deandre
-Deangelo
-Declan
-Denholm
-Dennis
-Derek
-Derrick
-Desmond
-Devin
-Devon
-Diego
-Dillon
-Dirk
-Dominic
-Dominick
-Donald
-Donny
-Donovan
-Douglas
-Drake
-Drew
-Driscoll
-Duke
-Duncan
-Dustin
-Dylan
-Easton
-Eddie
-Edgar
-Eduardo
-Edward
-Edwin
-Eli
-Elias
-Elijah
-Eliot
-Eliott
-Elliot
-Elliott
-Elric
-Elwood
-Emanuel
-Emerson
-Emiliano
-Emilio
-Emmanuel
-Enrique
-Eric
-Erick
-Erik
-Ernesto
-Esteban
-Ethan
-Evan
-Everett
-Ezekiel
-Ezra
-Fabian
-Felix
-Fenton
-Fernando
-Finn
-Fitz
-Flick
-Flint
-Flip
-Francis
-Francisco
-Frank
-Frankie
-Franklin
-Fridge
-Fulton
-Gabriel
-Gael
-Gage
-Gannon
-Garret
-Garrett
-Gary
-Gavin
-George
-Gerardo
-Giovanni
-Goddard
-Godwin
-Goodwin
-Gordon
-Grady
-Graeme
-Graham
-Grandpa
-Grant
-Gratian
-Grayson
-Gregory
-Grendel
-Greyson
-Griffin
-Guillermo
-Gunner
-Gustavo
-Han
-Harrison
-Harry
-Hartley
-Harvey
-Hayden
-Hector
-Henderson
-Henry
-Holden
-Homer
-Horatio
-Hudson
-Huffie
-Hugo
-Hungry
-Hunter
-Ian
-Irvine
-Isaac
-Isaiah
-Isaias
-Isiah
-Ismael
-Israel
-Issac
-Ivan
-Izaiah
-Jace
-Jack
-Jackson
-Jacob
-Jacoby
-Jaden
-Jadon
-Jaiden
-Jaime
-Jake
-Jakob
-Jalen
-Jamar
-Jamari
-Jamarion
-James
-Jameson
-Jamie
-Jamison
-Janel
-Jared
-Jason
-Jasper
-Javier
-Javon
-Jaxon
-Jaxson
-Jay
-Jayce
-Jayden
-Jaydon
-Jaye
-Jaylen
-Jayne
-Jayson
-Jean-Luc
-Jeb
-Jed
-Jeffrey
-Jemmy
-Jeremiah
-Jeremy
-Jermaine
-Jerrie
-Jerry
-Jesse
-Jesus
-Jim
-Jimmy
-Joachim
-Joaquin
-Joe
-Joel
-Joey
-Johan
-John
-Johnathan
-Johnny
-Jonah
-Jonas
-Jonathan
-Jonathon
-Jordan
-Jorge
-Jose
-Joseph
-Josh
-Joshua
-Josiah
-Josue
-Juan
-Judah
-Jude
-Julian
-Julio
-Julius
-Justice
-Justin
-Kade
-Kaden
-Kai
-Kaiden
-Kale
-Kaleb
-Kameron
-Kane
-Karson
-Kayden
-Keagan
-Keaton
-Keegan
-Keith
-Kellen
-Kelvin
-Kennard
-Kenneth
-Kevin
-Keziah
-Khalil
-Kingston
-Kobe
-Kolton
-Kristopher
-Kyle
-Kyler
-Lance
-Landen
-Lando
-Landon
-Landyn
-Lane
-Lanny
-Larry
-Launce
-Lawrence
-Leland
-Lennox
-Lenny
-Leo
-Leonard
-Leonardo
-Leonel
-Leroy
-Levi
-Liam
-Lief
-Lincoln
-Linden
-Linton
-Logan
-Lorde
-Lorenzo
-Loreto
-Lou
-Louis
-Luca
-Lucas
-Luis
-Lukas
-Luke
-Maddox
-Malachi
-Malcolm
-Malik
-Manley
-Manuel
-Marc
-Marco
-Marcos
-Marcus
-Mario
-Marion
-Mark
-Marshall
-Martin
-Marvin
-Mason
-Mateo
-Mathew
-Matthew
-Maurice
-Mauricio
-Max
-Maximilian
-Maximus
-Maxwell
-Maynard
-Mekhi
-Melvin
-Melvyn
-Micah
-Michael
-Micheal
-Miguel
-Mike
-Miles
-Milo
-Milton
-Mitchell
-Moises
-Montague
-Monte
-Monty
-Morgan
-Moses
-Myles
-Nasir
-Nat
-Nathan
-Nathaniel
-Nehemiah
-Nelson
-Nicholas
-Nick
-Nickolas
-Nicolas
-Nikolas
-Noah
-Noel
-Nolan
-Oliver
-Omar
-Opie
-Orlando
-Osbert
-Osborn
-Osborne
-Oscar
-Osmund
-Oswald
-Owen
-Pablo
-Paget
-Parker
-Patrick
-Patton
-Paul
-Paxton
-Payton
-Pedro
-Percival
-Persh
-Peter
-Peyton
-Philip
-Phillip
-Phoenix
-Porter
-Preston
-Quentin
-Quinn
-Quinton
-Rafael
-Ramon
-Randy
-Rastus
-Raul
-Raymond
-Rayner
-Reece
-Reed
-Reese
-Reid
-Reuben
-Reynard
-Ricardo
-Richard
-Ricky
-Riley
-River
-Robert
-Roberto
-Rocco
-Rodger
-Rodrigo
-Roger
-Roman
-Romayne
-Romeo
-Ronald
-Roscoe
-Roswell
-Rowan
-Roy
-Royce
-Rube
-Ruben
-Russell
-Rusty
-Ryan
-Ryder
-Ryker
-Rylan
-Sal
-Salvador
-Sam
-Samuel
-Santiago
-Saul
-Sawyer
-Scott
-Scotty
-Sean
-Sebastian
-Sergio
-Seth
-Seymour
-Shane
-Shaun
-Shawn
-Shiloh
-Silas
-Simon
-Skyler
-Sloan
-Smoke
-Solomon
-Sorrel
-Spencer
-Spike
-Stephen
-Steven
-Sybil
-Syd
-Talon
-Tamsin
-Tanner
-Tate
-Taylor
-Tel
-Terrell
-Terry
-Theodore
-Thomas
-Tim
-Timothy
-Titus
-Todd
-Tony
-Travis
-Trent
-Trenton
-Trevor
-Trey
-Trip
-Tristan
-Tristen
-Triston
-Troy
-Tucker
-Ty
-Tye
-Tyler
-Tyson
-Uland
-Ulric
-Uriel
-Vaughn
-Victor
-Vince
-Vincent
-Vinny
-Walker
-Walter
-Ward
-Warner
-Wayne
-Wesley
-Weston
-Whitaker
-William
-Willy
-Woodrow
-Wyatt
-Xander
-Xavier
-Yahir
-Zachariah
-Zachary
-Zack
-Zackary
-Zander
-Zane
-Zayden
-Zeke
+Aaden
+Aaron
+Abel
+Abraham
+Adam
+Adan
+Aden
+Adolph
+Adrian
+Aidan
+Aiden
+Alan
+Albert
+Alberto
+Alden
+Alec
+Alejandro
+Alex
+Alexander
+Alexis
+Alfred
+Alfredo
+Alger
+Ali
+Alijah
+Allen
+Alvin
+Amari
+Amir
+Amos
+Anderson
+Andre
+Andres
+Andrew
+Andy
+Angel
+Angelo
+Anthony
+Antonio
+Apple
+Archie
+Armando
+Arnie
+Art
+Arthur
+Arturo
+Asher
+Ashton
+August
+Austin
+Avery
+Axel
+Ayden
+Baldric
+Bartholomew
+Beau
+Beckett
+Benjamin
+Bennett
+Bill
+Blake
+Braden
+Bradley
+Brady
+Braeden
+Braiden
+Brandon
+Braxton
+Brayan
+Brayden
+Braydon
+Braylon
+Brendan
+Brenden
+Brennan
+Brett
+Brian
+Brick
+Brock
+Brodie
+Brody
+Bronte
+Bruce
+Bryan
+Bryant
+Bryce
+Brycen
+Bryson
+Buck
+Burt
+Butch
+Byrne
+Byron
+Cade
+Caden
+Caiden
+Caleb
+Calvin
+Camden
+Cameron
+Camron
+Camryn
+Carl
+Carlos
+Carson
+Carter
+Casey
+Cash
+Casimir
+Cassian
+Cayden
+Cesar
+Chad
+Chance
+Chandler
+Charles
+Charlie
+Charlton
+Chase
+Chip
+Chris
+Christian
+Christopher
+Clark
+Claudius
+Clayton
+Clement
+Cletus
+Cleveland
+Cliff
+Clinton
+Cody
+Cohen
+Colby
+Cole
+Colin
+Collin
+Colten
+Colton
+Conner
+Connor
+Cooper
+Corbin
+Corey
+Cory
+Cristian
+Cristopher
+Crush
+Cruz
+Curtis
+Cy
+Dakota
+Dallas
+Dalton
+Damian
+Damien
+Damon
+Dane
+Daniel
+Danny
+Dante
+Darcey
+Darell
+Darin
+Darius
+Darren
+David
+Davion
+Davis
+Dawson
+Dayton
+Dean
+Deandre
+Deangelo
+Declan
+Denholm
+Dennis
+Derek
+Derrick
+Desmond
+Devin
+Devon
+Diego
+Dillon
+Dirk
+Dominic
+Dominick
+Donald
+Donny
+Donovan
+Douglas
+Drake
+Drew
+Driscoll
+Duke
+Duncan
+Dustin
+Dylan
+Easton
+Eddie
+Edgar
+Eduardo
+Edward
+Edwin
+Eli
+Elias
+Elijah
+Eliot
+Eliott
+Elliot
+Elliott
+Elric
+Elwood
+Emanuel
+Emerson
+Emiliano
+Emilio
+Emmanuel
+Enrique
+Eric
+Erick
+Erik
+Ernesto
+Esteban
+Ethan
+Evan
+Everett
+Ezekiel
+Ezra
+Fabian
+Felix
+Fenton
+Fernando
+Finn
+Fitz
+Flick
+Flint
+Flip
+Francis
+Francisco
+Frank
+Frankie
+Franklin
+Fridge
+Fulton
+Gabriel
+Gael
+Gage
+Gannon
+Garret
+Garrett
+Gary
+Gavin
+George
+Gerardo
+Giovanni
+Goddard
+Godwin
+Goodwin
+Gordon
+Grady
+Graeme
+Graham
+Grandpa
+Grant
+Gratian
+Grayson
+Gregory
+Grendel
+Greyson
+Griffin
+Guillermo
+Gunner
+Gustavo
+Han
+Harrison
+Harry
+Hartley
+Harvey
+Hayden
+Hector
+Henderson
+Henry
+Holden
+Homer
+Horatio
+Hudson
+Huffie
+Hugo
+Hungry
+Hunter
+Ian
+Irvine
+Isaac
+Isaiah
+Isaias
+Isiah
+Ismael
+Israel
+Issac
+Ivan
+Izaiah
+Jace
+Jack
+Jackson
+Jacob
+Jacoby
+Jaden
+Jadon
+Jaiden
+Jaime
+Jake
+Jakob
+Jalen
+Jamar
+Jamari
+Jamarion
+James
+Jameson
+Jamie
+Jamison
+Janel
+Jared
+Jason
+Jasper
+Javier
+Javon
+Jaxon
+Jaxson
+Jay
+Jayce
+Jayden
+Jaydon
+Jaye
+Jaylen
+Jayne
+Jayson
+Jean-Luc
+Jeb
+Jed
+Jeffrey
+Jemmy
+Jeremiah
+Jeremy
+Jermaine
+Jerrie
+Jerry
+Jesse
+Jesus
+Jim
+Jimmy
+Joachim
+Joaquin
+Joe
+Joel
+Joey
+Johan
+John
+Johnathan
+Johnny
+Jonah
+Jonas
+Jonathan
+Jonathon
+Jordan
+Jorge
+Jose
+Joseph
+Josh
+Joshua
+Josiah
+Josue
+Juan
+Judah
+Jude
+Julian
+Julio
+Julius
+Justice
+Justin
+Kade
+Kaden
+Kai
+Kaiden
+Kale
+Kaleb
+Kameron
+Kane
+Karson
+Kayden
+Keagan
+Keaton
+Keegan
+Keith
+Kellen
+Kelvin
+Kennard
+Kenneth
+Kevin
+Keziah
+Khalil
+Kingston
+Kobe
+Kolton
+Kristopher
+Kyle
+Kyler
+Lance
+Landen
+Lando
+Landon
+Landyn
+Lane
+Lanny
+Larry
+Launce
+Lawrence
+Leland
+Lennox
+Lenny
+Leo
+Leonard
+Leonardo
+Leonel
+Leroy
+Levi
+Liam
+Lief
+Lincoln
+Linden
+Linton
+Logan
+Lorde
+Lorenzo
+Loreto
+Lou
+Louis
+Luca
+Lucas
+Luis
+Lukas
+Luke
+Maddox
+Malachi
+Malcolm
+Malik
+Manley
+Manuel
+Marc
+Marco
+Marcos
+Marcus
+Mario
+Marion
+Mark
+Marshall
+Martin
+Marvin
+Mason
+Mateo
+Mathew
+Matthew
+Maurice
+Mauricio
+Max
+Maximilian
+Maximus
+Maxwell
+Maynard
+Mekhi
+Melvin
+Melvyn
+Micah
+Michael
+Micheal
+Miguel
+Mike
+Miles
+Milo
+Milton
+Mitchell
+Moises
+Montague
+Monte
+Monty
+Morgan
+Moses
+Myles
+Nasir
+Nat
+Nathan
+Nathaniel
+Nehemiah
+Nelson
+Nicholas
+Nick
+Nickolas
+Nicolas
+Nikolas
+Noah
+Noel
+Nolan
+Oliver
+Omar
+Opie
+Orlando
+Osbert
+Osborn
+Osborne
+Oscar
+Osmund
+Oswald
+Owen
+Pablo
+Paget
+Parker
+Patrick
+Patton
+Paul
+Paxton
+Payton
+Pedro
+Percival
+Persh
+Peter
+Peyton
+Philip
+Phillip
+Phoenix
+Porter
+Preston
+Quentin
+Quinn
+Quinton
+Rafael
+Ramon
+Randy
+Rastus
+Raul
+Raymond
+Rayner
+Reece
+Reed
+Reese
+Reid
+Reuben
+Reynard
+Ricardo
+Richard
+Ricky
+Riley
+River
+Robert
+Roberto
+Rocco
+Rodger
+Rodrigo
+Roger
+Roman
+Romayne
+Romeo
+Ronald
+Roscoe
+Roswell
+Rowan
+Roy
+Royce
+Rube
+Ruben
+Russell
+Rusty
+Ryan
+Ryder
+Ryker
+Rylan
+Sal
+Salvador
+Sam
+Samuel
+Santiago
+Saul
+Sawyer
+Scott
+Scotty
+Sean
+Sebastian
+Sergio
+Seth
+Seymour
+Shane
+Shaun
+Shawn
+Shiloh
+Silas
+Simon
+Skyler
+Sloan
+Smoke
+Solomon
+Sorrel
+Spencer
+Spike
+Stephen
+Steven
+Sybil
+Syd
+Talon
+Tamsin
+Tanner
+Tate
+Taylor
+Tel
+Terrell
+Terry
+Theodore
+Thomas
+Tim
+Timothy
+Titus
+Todd
+Tony
+Travis
+Trent
+Trenton
+Trevor
+Trey
+Trip
+Tristan
+Tristen
+Triston
+Troy
+Tucker
+Ty
+Tye
+Tyler
+Tyson
+Uland
+Ulric
+Uriel
+Vaughn
+Victor
+Vince
+Vincent
+Vinny
+Walker
+Walter
+Ward
+Warner
+Wayne
+Wesley
+Weston
+Whitaker
+William
+Willy
+Woodrow
+Wyatt
+Xander
+Xavier
+Yahir
+Zachariah
+Zachary
+Zack
+Zackary
+Zander
+Zane
+Zayden
+Zeke
Zion
\ No newline at end of file
diff --git a/config/names/golem.txt b/strings/names/golem.txt
similarity index 89%
rename from config/names/golem.txt
rename to strings/names/golem.txt
index 7cfcefa899..a26da78b04 100644
--- a/config/names/golem.txt
+++ b/strings/names/golem.txt
@@ -1,157 +1,157 @@
-Ablation
-Alabaster
-Alunite
-Andesite
-Anyhdrite
-Basalt
-Basin
-Bauxite
-Bedrock
-Bismuth
-Bismuthinite
-Bituminous Coal
-Borax
-Boulder
-Brimstone
-Brittle
-Calcite
-Cassiterite
-Cenozoic
-Chalk
-Chasm
-Cheridite
-Chert
-Chromite
-Cinnabar
-Claystone
-Coast
-Cobaltite
-Column
-Conglomerate
-Core
-Crevasse
-Crust
-Cryolite
-Crystal
-Dacite
-Diorite
-Dolomite
-Dolostone
-Dragonforce
-Earthflow
-Epoch
-Eutrophication
-Fault
-Flint
-Foliation
-Foreshock
-Fossil
-Gabbro
-Galena
-Garnierite
-Geode
-Geoge
-Gneiss
-Granite
-Graphite
-Gravel
-Groove
-Grotto
-Gypsum
-Hematite
-Hornblende
-Humus
-Igneous
-Ilmenite
-Iron
-Island
-Jasper
-Jet
-Kaolinite
-Kettle
-Kimberlite
-Komatiite
-Landslide
-Levee
-Lignite
-Limestone
-Limonite
-Luster
-Madidite
-Magnetite
-Magnitude
-Malachite
-Mantle
-Marble
-Marcasite
-Melange
-Meme
-Mica
-Microcline
-Migmatite
-Mineral
-Mountain
-Mudstone
-Obsidian
-Olivine
-Ore
-Orpiment
-Orthoclase
-Outwash
-Oxbow Lake
-Oynx
-Pahoehoe
-Pebble
-Pegmatite
-Periclase
-Petrified Wood
-Phyllite
-Pitchblende
-Plate
-Pothole
-Puddingstone
-Pyrite
-Pyrolusite
-Quake
-Quarry
-Quartz
-Quartzite
-Realgar
-Reservoir
-Rhyolite
-Rock
-Rock Salt
-Rockfall
-Rutile
-Saltpeter
-Sand
-Sandstone
-Satinspar
-Schist
-Sediment
-Seismic
-Selenite
-Serpentine
-Shale
-Shore
-Siltstone
-Slag
-Slate
-Sphalerite
-Stack
-Stalactite
-Stalagmite
-Stibnite
-Stone
-Stress
-Subduction
-Sylvite
-Talc
-Tetrahedrite
-Tidal
-Trench
-Valley
-Volcano
-Xenolith
-Yardang
-Zone
+Ablation
+Alabaster
+Alunite
+Andesite
+Anyhdrite
+Basalt
+Basin
+Bauxite
+Bedrock
+Bismuth
+Bismuthinite
+Bituminous Coal
+Borax
+Boulder
+Brimstone
+Brittle
+Calcite
+Cassiterite
+Cenozoic
+Chalk
+Chasm
+Cheridite
+Chert
+Chromite
+Cinnabar
+Claystone
+Coast
+Cobaltite
+Column
+Conglomerate
+Core
+Crevasse
+Crust
+Cryolite
+Crystal
+Dacite
+Diorite
+Dolomite
+Dolostone
+Dragonforce
+Earthflow
+Epoch
+Eutrophication
+Fault
+Flint
+Foliation
+Foreshock
+Fossil
+Gabbro
+Galena
+Garnierite
+Geode
+Geoge
+Gneiss
+Granite
+Graphite
+Gravel
+Groove
+Grotto
+Gypsum
+Hematite
+Hornblende
+Humus
+Igneous
+Ilmenite
+Iron
+Island
+Jasper
+Jet
+Kaolinite
+Kettle
+Kimberlite
+Komatiite
+Landslide
+Levee
+Lignite
+Limestone
+Limonite
+Luster
+Madidite
+Magnetite
+Magnitude
+Malachite
+Mantle
+Marble
+Marcasite
+Melange
+Meme
+Mica
+Microcline
+Migmatite
+Mineral
+Mountain
+Mudstone
+Obsidian
+Olivine
+Ore
+Orpiment
+Orthoclase
+Outwash
+Oxbow Lake
+Oynx
+Pahoehoe
+Pebble
+Pegmatite
+Periclase
+Petrified Wood
+Phyllite
+Pitchblende
+Plate
+Pothole
+Puddingstone
+Pyrite
+Pyrolusite
+Quake
+Quarry
+Quartz
+Quartzite
+Realgar
+Reservoir
+Rhyolite
+Rock
+Rock Salt
+Rockfall
+Rutile
+Saltpeter
+Sand
+Sandstone
+Satinspar
+Schist
+Sediment
+Seismic
+Selenite
+Serpentine
+Shale
+Shore
+Siltstone
+Slag
+Slate
+Sphalerite
+Stack
+Stalactite
+Stalagmite
+Stibnite
+Stone
+Stress
+Subduction
+Sylvite
+Talc
+Tetrahedrite
+Tidal
+Trench
+Valley
+Volcano
+Xenolith
+Yardang
+Zone
diff --git a/config/names/last.txt b/strings/names/last.txt
similarity index 88%
rename from config/names/last.txt
rename to strings/names/last.txt
index 6796c7519e..b9769055e3 100644
--- a/config/names/last.txt
+++ b/strings/names/last.txt
@@ -1,570 +1,570 @@
-Ackerley
-Adams
-Addison
-Agg
-Aggley
-Ahmed
-Albright
-Alekseev
-Ali
-Alice
-Allen
-Alliman
-Altmann
-Anderson
-Andreev
-Ann
-Archibald
-Armstrong
-Ashbaugh
-Atkinson
-Atweeke
-Aultman
-Auman
-Baer
-Bailey
-Baker
-Barnes
-Barrett
-Bash
-Bashline
-Basinger
-Baskett
-Basmanoff
-Batten
-Baum
-Baxter
-Beach
-Beail
-Beck
-Beedell
-Begum
-Bell
-Benford
-Bennett
-Berkheimer
-Best
-Bickerson
-Bicknell
-Biery
-Black
-Blackburn
-Blaine
-Blessig
-Bloise
-Bluetenberger
-Blyant
-Bode
-Bould
-Bousum
-Bowchiew
-Boyer
-Brandenburg
-Bratton
-Braun
-Briggs
-Brindle
-Briner
-Brinigh
-Brooks
-Brown
-Bullard
-Bunten
-Burkett
-Burns
-Burris
-Butterfill
-Buttersworth
-Buzzard
-Byers
-Bynum
-Caldwell
-Callison
-Camp
-Campbell
-Carmichael
-Carr
-Carter
-Catherina
-Catleay
-Cavalet
-Chapman
-Chauvin
-Cherry
-Christman
-Christopher
-Clark
-Clarke
-Clewett
-Coates
-Coldsmith
-Collins
-Compton
-Conrad
-Cook
-Cooper
-Costello
-Cowart
-Cowper
-Cox
-Cressman
-Curry
-Cypret
-David
-Davies
-Davis
-Dawkins
-Day
-Dean
-Demuth
-Dennis
-Dickinson
-Digson
-Dimeling
-Donkin
-Draudy
-Driggers
-Dryfus
-Dugmore
-Duncan
-Durstine
-Earl
-Easter
-Echard
-Eckhardstein
-Edwards
-Eggbert
-Ehret
-Elderson
-Eliza
-Elliott
-Ellis
-Enderly
-Endsley
-Evans
-Ewing
-Faqua
-Faust
-Fea
-Feufer
-Fiddler
-Field
-Fields
-Finlay
-Fischer
-Fiscina
-Fisher
-Fitzgerald
-Fleming
-Flickinger
-Focell
-Foster
-Franks
-Fraser
-Fryer
-Fuchs
-Fulton
-Gadow
-Gardner
-Garland
-Garneys
-Garratt
-Garrison
-Gettemy
-Gibson
-Glover
-Goebbles
-Goodman
-Graham
-Gray
-Green
-Greenawalt
-Greene
-Greenwood
-Gregory
-Griffiths
-Gronko
-Guess
-Hall
-Hanford
-Hardie
-Harding
-Hardy
-Harris
-Harrison
-Harrold
-Harrow
-Harshman
-Hastings
-Hawker
-Hawking
-Hawkins
-Hayhurst
-Haynes
-Heckendora
-Hegarty
-Henry
-Hice
-Highlands
-Hill
-Hincken
-Hirleman
-Hoenshell
-Holdeman
-Holmes
-Hook
-Hooker
-Hoopengarner
-Hoover
-Houser
-Houston
-Howard
-Howe
-Huey
-Hughes
-Hujsak
-Hunt
-Hunter
-Hussain
-Hutton
-Hynes
-Ironmonger
-Isaman
-Isemann
-Ivanov
-Jackson
-James
-Jardine
-Jenkins
-Jenner
-Jerome
-Jesse
-Jewell
-Joghs
-Johnson
-Jones
-Jowers
-Joyce
-Judge
-Jyllian
-Kadel
-Kanaga
-Kaur
-Keener
-Kelley
-Kellogg
-Kelly
-Kemble
-Kemerer
-Keppel
-Kepplinger
-Khan
-Kiefer
-Kifer
-Kimple
-King
-Kirkson
-Knapenberger
-Knapp
-Koepple
-Koster
-Kuster
-Kuznetsov
-Laborde
-Lacon
-Lafortune
-Langston
-Larson
-Lauffer
-Laurenzi
-Leach
-Lee
-Leech
-Leichter
-Leslie
-Lester
-Levett
-Lewis
-Lineman
-Linton
-Llora
-Lloyd
-Logue
-Lombardi
-Lord
-Losey
-Lowe
-Lowstetter
-Lucy
-Ludwig
-Maclagan
-Magor
-Marcotte
-Margaret
-Marriman
-Marshall
-Martins
-Mary
-Mason
-Mathews
-Matthews
-Mcclymonds
-Mccullough
-Mccune
-McDonald
-McDonohugh
-Mcfall
-Mcintosh
-Mckendrick
-Mcloskey
-Mcmullen
-McShain
-Mens
-Merryman
-Metzer
-Meyers
-Mikhaylov
-Mildred
-Miller
-Millhouse
-Mills
-Milne
-Mingle
-Minnie
-Mitchell
-Moberly
-Moon
-Moore
-Morgan
-Morris
-Mortland
-Mosser
-Mueller
-Muggins
-Mull
-Muller
-Murphy
-Murray
-Nash
-Neely
-Nehling
-Newbern
-Newton
-Nicholas
-Nickolson
-Northey
-Noton
-Olphert
-Oneal
-Oppenheimer
-Osteen
-Osterweis
-Osterwise
-Otis
-Overstreet
-Owen
-Owens
-Palmer
-Parker
-Parkinson
-Patel
-Patterson
-Paulson
-Pavlov
-Paynter
-Pearsall
-Pennington
-Perkins
-Pershing
-Peters
-Petrov
-Pfeifer
-Philips
-Phillips
-Picard
-Pinney
-Poehl
-Poley
-Polson
-Potter
-Powell
-Power
-Powers
-Pratt
-Prechtl
-Prescott
-Prevatt
-Price
-Priebe
-Pritchard
-Pycroft
-Quinn
-Quirin
-Rader
-Rahl
-Ramos
-Randolph
-Ratcliff
-Rathen
-Rathens
-Raub
-Ray
-Reade
-Reichard
-Reid
-Reighner
-Rhinehart
-Richards
-Richardson
-Richter
-Rifler
-Riggle
-Riker
-Ringer
-Roadman
-Roberts
-Robertson
-Robinson
-Roby
-Rockwell
-Rogers
-Rohtin
-Rose
-Rosensteel
-Rowley
-Russell
-Ryals
-Sagan
-Sanders
-Sandford
-Sandys
-Sauter
-Saylor
-Schaeffer
-Scherer
-Schmidt
-Schofield
-Schrader
-Scott
-Sealis
-Seelig
-Seidner
-Semenov
-Shafer
-Shaffer
-Shaner
-Shaw
-Sheets
-Shick
-Shirey
-Sholl
-Shupe
-Sidower
-Siegrist
-Simmons
-Simpson
-Singh
-Skywalker
-Sloan
-Smail
-Smirnov
-Smith
-Snyder
-Sommer
-Spock
-Stafford
-Stahl
-Stainforth
-Stall
-Stamos
-Stange
-Staymates
-Steele
-Stephenson
-Stern
-Stewart
-Stocker
-Stone
-Stough
-Straub
-Stroble
-Stroh
-Styles
-Sullivan
-Sulyard
-Summy
-Sutton
-Swabey
-Swarner
-Sybilla
-Taggart
-Tanner
-Taylor
-Teagarden
-Tedrow
-Tennant
-Thomas
-Thomlinson
-Thompson
-Thomson
-Thorley
-Tilton
-Tireman
-Todd
-Treeby
-Trovato
-Turner
-Ulery
-Ullman
-Unk
-Vader
-Vanleer
-Vasilyev
-Waldron
-Walker
-Wallick
-Ward
-Wardle
-Warren
-Watson
-Webb
-Weeter
-Weinstein
-Weisgarber
-Wells
-Welty
-Wentzel
-Werner
-Werry
-Wheeler
-Whirlow
-White
-Whiteman
-Whittier
-Wible
-Wile
-Wilkerson
-Wilkinson
-Willey
-Williams
-Williamson
-Wilo
-Wilson
-Winton
-Wise
-Wolfe
-Wolff
-Wood
-Woodward
-Woodworth
-Woolery
-Woollard
-Wright
-Yeskey
-Young
-Zadovsky
-Zalack
-Zaun
-Zeal
-Zimmer
+Ackerley
+Adams
+Addison
+Agg
+Aggley
+Ahmed
+Albright
+Alekseev
+Ali
+Alice
+Allen
+Alliman
+Altmann
+Anderson
+Andreev
+Ann
+Archibald
+Armstrong
+Ashbaugh
+Atkinson
+Atweeke
+Aultman
+Auman
+Baer
+Bailey
+Baker
+Barnes
+Barrett
+Bash
+Bashline
+Basinger
+Baskett
+Basmanoff
+Batten
+Baum
+Baxter
+Beach
+Beail
+Beck
+Beedell
+Begum
+Bell
+Benford
+Bennett
+Berkheimer
+Best
+Bickerson
+Bicknell
+Biery
+Black
+Blackburn
+Blaine
+Blessig
+Bloise
+Bluetenberger
+Blyant
+Bode
+Bould
+Bousum
+Bowchiew
+Boyer
+Brandenburg
+Bratton
+Braun
+Briggs
+Brindle
+Briner
+Brinigh
+Brooks
+Brown
+Bullard
+Bunten
+Burkett
+Burns
+Burris
+Butterfill
+Buttersworth
+Buzzard
+Byers
+Bynum
+Caldwell
+Callison
+Camp
+Campbell
+Carmichael
+Carr
+Carter
+Catherina
+Catleay
+Cavalet
+Chapman
+Chauvin
+Cherry
+Christman
+Christopher
+Clark
+Clarke
+Clewett
+Coates
+Coldsmith
+Collins
+Compton
+Conrad
+Cook
+Cooper
+Costello
+Cowart
+Cowper
+Cox
+Cressman
+Curry
+Cypret
+David
+Davies
+Davis
+Dawkins
+Day
+Dean
+Demuth
+Dennis
+Dickinson
+Digson
+Dimeling
+Donkin
+Draudy
+Driggers
+Dryfus
+Dugmore
+Duncan
+Durstine
+Earl
+Easter
+Echard
+Eckhardstein
+Edwards
+Eggbert
+Ehret
+Elderson
+Eliza
+Elliott
+Ellis
+Enderly
+Endsley
+Evans
+Ewing
+Faqua
+Faust
+Fea
+Feufer
+Fiddler
+Field
+Fields
+Finlay
+Fischer
+Fiscina
+Fisher
+Fitzgerald
+Fleming
+Flickinger
+Focell
+Foster
+Franks
+Fraser
+Fryer
+Fuchs
+Fulton
+Gadow
+Gardner
+Garland
+Garneys
+Garratt
+Garrison
+Gettemy
+Gibson
+Glover
+Goebbles
+Goodman
+Graham
+Gray
+Green
+Greenawalt
+Greene
+Greenwood
+Gregory
+Griffiths
+Gronko
+Guess
+Hall
+Hanford
+Hardie
+Harding
+Hardy
+Harris
+Harrison
+Harrold
+Harrow
+Harshman
+Hastings
+Hawker
+Hawking
+Hawkins
+Hayhurst
+Haynes
+Heckendora
+Hegarty
+Henry
+Hice
+Highlands
+Hill
+Hincken
+Hirleman
+Hoenshell
+Holdeman
+Holmes
+Hook
+Hooker
+Hoopengarner
+Hoover
+Houser
+Houston
+Howard
+Howe
+Huey
+Hughes
+Hujsak
+Hunt
+Hunter
+Hussain
+Hutton
+Hynes
+Ironmonger
+Isaman
+Isemann
+Ivanov
+Jackson
+James
+Jardine
+Jenkins
+Jenner
+Jerome
+Jesse
+Jewell
+Joghs
+Johnson
+Jones
+Jowers
+Joyce
+Judge
+Jyllian
+Kadel
+Kanaga
+Kaur
+Keener
+Kelley
+Kellogg
+Kelly
+Kemble
+Kemerer
+Keppel
+Kepplinger
+Khan
+Kiefer
+Kifer
+Kimple
+King
+Kirkson
+Knapenberger
+Knapp
+Koepple
+Koster
+Kuster
+Kuznetsov
+Laborde
+Lacon
+Lafortune
+Langston
+Larson
+Lauffer
+Laurenzi
+Leach
+Lee
+Leech
+Leichter
+Leslie
+Lester
+Levett
+Lewis
+Lineman
+Linton
+Llora
+Lloyd
+Logue
+Lombardi
+Lord
+Losey
+Lowe
+Lowstetter
+Lucy
+Ludwig
+Maclagan
+Magor
+Marcotte
+Margaret
+Marriman
+Marshall
+Martins
+Mary
+Mason
+Mathews
+Matthews
+Mcclymonds
+Mccullough
+Mccune
+McDonald
+McDonohugh
+Mcfall
+Mcintosh
+Mckendrick
+Mcloskey
+Mcmullen
+McShain
+Mens
+Merryman
+Metzer
+Meyers
+Mikhaylov
+Mildred
+Miller
+Millhouse
+Mills
+Milne
+Mingle
+Minnie
+Mitchell
+Moberly
+Moon
+Moore
+Morgan
+Morris
+Mortland
+Mosser
+Mueller
+Muggins
+Mull
+Muller
+Murphy
+Murray
+Nash
+Neely
+Nehling
+Newbern
+Newton
+Nicholas
+Nickolson
+Northey
+Noton
+Olphert
+Oneal
+Oppenheimer
+Osteen
+Osterweis
+Osterwise
+Otis
+Overstreet
+Owen
+Owens
+Palmer
+Parker
+Parkinson
+Patel
+Patterson
+Paulson
+Pavlov
+Paynter
+Pearsall
+Pennington
+Perkins
+Pershing
+Peters
+Petrov
+Pfeifer
+Philips
+Phillips
+Picard
+Pinney
+Poehl
+Poley
+Polson
+Potter
+Powell
+Power
+Powers
+Pratt
+Prechtl
+Prescott
+Prevatt
+Price
+Priebe
+Pritchard
+Pycroft
+Quinn
+Quirin
+Rader
+Rahl
+Ramos
+Randolph
+Ratcliff
+Rathen
+Rathens
+Raub
+Ray
+Reade
+Reichard
+Reid
+Reighner
+Rhinehart
+Richards
+Richardson
+Richter
+Rifler
+Riggle
+Riker
+Ringer
+Roadman
+Roberts
+Robertson
+Robinson
+Roby
+Rockwell
+Rogers
+Rohtin
+Rose
+Rosensteel
+Rowley
+Russell
+Ryals
+Sagan
+Sanders
+Sandford
+Sandys
+Sauter
+Saylor
+Schaeffer
+Scherer
+Schmidt
+Schofield
+Schrader
+Scott
+Sealis
+Seelig
+Seidner
+Semenov
+Shafer
+Shaffer
+Shaner
+Shaw
+Sheets
+Shick
+Shirey
+Sholl
+Shupe
+Sidower
+Siegrist
+Simmons
+Simpson
+Singh
+Skywalker
+Sloan
+Smail
+Smirnov
+Smith
+Snyder
+Sommer
+Spock
+Stafford
+Stahl
+Stainforth
+Stall
+Stamos
+Stange
+Staymates
+Steele
+Stephenson
+Stern
+Stewart
+Stocker
+Stone
+Stough
+Straub
+Stroble
+Stroh
+Styles
+Sullivan
+Sulyard
+Summy
+Sutton
+Swabey
+Swarner
+Sybilla
+Taggart
+Tanner
+Taylor
+Teagarden
+Tedrow
+Tennant
+Thomas
+Thomlinson
+Thompson
+Thomson
+Thorley
+Tilton
+Tireman
+Todd
+Treeby
+Trovato
+Turner
+Ulery
+Ullman
+Unk
+Vader
+Vanleer
+Vasilyev
+Waldron
+Walker
+Wallick
+Ward
+Wardle
+Warren
+Watson
+Webb
+Weeter
+Weinstein
+Weisgarber
+Wells
+Welty
+Wentzel
+Werner
+Werry
+Wheeler
+Whirlow
+White
+Whiteman
+Whittier
+Wible
+Wile
+Wilkerson
+Wilkinson
+Willey
+Williams
+Williamson
+Wilo
+Wilson
+Winton
+Wise
+Wolfe
+Wolff
+Wood
+Woodward
+Woodworth
+Woolery
+Woollard
+Wright
+Yeskey
+Young
+Zadovsky
+Zalack
+Zaun
+Zeal
+Zimmer
Zoucks
\ No newline at end of file
diff --git a/config/names/lizard_female.txt b/strings/names/lizard_female.txt
similarity index 84%
rename from config/names/lizard_female.txt
rename to strings/names/lizard_female.txt
index 078ee7bcff..cf588df9b1 100644
--- a/config/names/lizard_female.txt
+++ b/strings/names/lizard_female.txt
@@ -1,163 +1,163 @@
-Adzi
-Ah
-Ahaht
-Ajim
-Akeenus
-Akish
-Akishan
-Aleeto
-Am
-Amussa
-An
-Anozz
-Asheemar
-Asska
-Awas
-Azala
-Azbai
-Azeez
-Azum
-Banalz
-Bar
-Baseenar
-Beek
-Beekatan
-Beekus
-Beela
-Beelei
-Beem
-Beewos
-Bejeen
-Ber
-Betzi
-Bishalus
-Bokeeus
-Bur
-Bura
-Chalaree
-Chana
-Chanil
-Chee
-Cheesh
-Chimatei
-Chirurgeon
-Cholasistu
-Chuna
-Churasu
-Crath
-Dar
-Deeja
-Deesei
-Deesh
-Deetsan
-Deetwos
-Dooka
-Druja
-Eepa
-Ei
-Eix
-El
-Ereel
-Eutei
-Gai
-Gih
-Gilm
-Gish
-Go
-Hal
-Hul
-Ja
-Jaseen
-Jasuda
-Jeed
-Jeen
-Kajul
-Kal
-Kasa
-Keel
-Keerava
-Kiurz
-Kud
-La
-Lee
-Lei
-Lifts
-Liurz
-Lurasha
-Ma
-Mach
-Marz
-Meedish
-Meeh
-Meema
-Meen
-Meena
-Meenus
-Meerana
-Meesei
-Meeus
-Mei
-Milah
-Mim
-Mota
-Mudeska
-Muz
-Na
-Nakuma
-Nam
-Nassa
-Natoo
-Neesha
-Neetizei
-Neetra
-Neeus
-Niima
-Numeen
-Nuralg
-Nush
-Ocheeva
-Okur
-Olank
-On
-Onasha
-Osheeka
-Pasha
-Ra
-Rana
-Raniur
-Ree
-Reesa
-Rei
-Sa
-Saak
-Sanax
-Seeba
-Seed
-Seen
-Shah
-Shahvee
-Shaleez
-Shatalg
-Sheer
-Shei
-Sigerthe
-Skaleel
-Sudie
-Tail
-Tar
-Tasha
-Tei
-Telixith
-Tumma
-Veek
-Wan
-Wazei
-Weedum
-Weewish
-Witseidutsei
-Wuja
-Wujeeta
-Wusha
-Xil
-Zish
+Adzi
+Ah
+Ahaht
+Ajim
+Akeenus
+Akish
+Akishan
+Aleeto
+Am
+Amussa
+An
+Anozz
+Asheemar
+Asska
+Awas
+Azala
+Azbai
+Azeez
+Azum
+Banalz
+Bar
+Baseenar
+Beek
+Beekatan
+Beekus
+Beela
+Beelei
+Beem
+Beewos
+Bejeen
+Ber
+Betzi
+Bishalus
+Bokeeus
+Bur
+Bura
+Chalaree
+Chana
+Chanil
+Chee
+Cheesh
+Chimatei
+Chirurgeon
+Cholasistu
+Chuna
+Churasu
+Crath
+Dar
+Deeja
+Deesei
+Deesh
+Deetsan
+Deetwos
+Dooka
+Druja
+Eepa
+Ei
+Eix
+El
+Ereel
+Eutei
+Gai
+Gih
+Gilm
+Gish
+Go
+Hal
+Hul
+Ja
+Jaseen
+Jasuda
+Jeed
+Jeen
+Kajul
+Kal
+Kasa
+Keel
+Keerava
+Kiurz
+Kud
+La
+Lee
+Lei
+Lifts
+Liurz
+Lurasha
+Ma
+Mach
+Marz
+Meedish
+Meeh
+Meema
+Meen
+Meena
+Meenus
+Meerana
+Meesei
+Meeus
+Mei
+Milah
+Mim
+Mota
+Mudeska
+Muz
+Na
+Nakuma
+Nam
+Nassa
+Natoo
+Neesha
+Neetizei
+Neetra
+Neeus
+Niima
+Numeen
+Nuralg
+Nush
+Ocheeva
+Okur
+Olank
+On
+Onasha
+Osheeka
+Pasha
+Ra
+Rana
+Raniur
+Ree
+Reesa
+Rei
+Sa
+Saak
+Sanax
+Seeba
+Seed
+Seen
+Shah
+Shahvee
+Shaleez
+Shatalg
+Sheer
+Shei
+Sigerthe
+Skaleel
+Sudie
+Tail
+Tar
+Tasha
+Tei
+Telixith
+Tumma
+Veek
+Wan
+Wazei
+Weedum
+Weewish
+Witseidutsei
+Wuja
+Wujeeta
+Wusha
+Xil
+Zish
Zollassa
\ No newline at end of file
diff --git a/config/names/lizard_male.txt b/strings/names/lizard_male.txt
similarity index 85%
rename from config/names/lizard_male.txt
rename to strings/names/lizard_male.txt
index f14f1705ba..437d124b50 100644
--- a/config/names/lizard_male.txt
+++ b/strings/names/lizard_male.txt
@@ -1,328 +1,328 @@
-Abijoo
-Ah
-Ajum
-Am
-Amusei
-An
-Anoo
-Aojee
-Asum
-Az
-Azeel
-Azinar
-Azjai
-Baar
-Banka
-Bar
-Barnaxi
-Batar
-Batuus
-Beem
-Beshnus
-Betu
-Bex
-Bijot
-Bimee
-Binyaar
-Bosekus
-Brand
-Bun
-Bunach
-Bunish
-Busheeus
-Buujhan
-Chakuk
-Chalish
-Chalureel
-Chath
-Chee
-Cheedal
-Chilwir
-Chitakus
-Chiwish
-Chulz
-Chuna
-Da
-Dakee
-Dan
-Dar
-Darasken
-DarJee
-Debameel
-Deed
-Deegeeta
-Deeh
-Deekonus
-Deekum
-Deekus
-Deerkaza
-Deetum
-Demeepa
-Depasa
-Derkeethus
-Deroh
-Dezanu
-Dreet
-Drumarz
-Dum
-Dunaxith
-Effe
-Ei
-Eidu
-Eius
-Eiuus
-Eix
-Eleedal
-Er
-Esqoo
-Etaku
-Gah
-Gajul
-Gam
-Geeh
-Geel
-Geem
-Geh
-Gei
-Gih
-Gin
-Goh
-Gulum
-Haj
-Han
-Haran
-Hareeya
-Hathei
-Heedul
-Heem
-Hei
-Heir
-Hixeeh
-Huleeya
-Huzei
-Ilas
-Im
-Inee
-Itan
-J'Ram
-Ja
-Jah
-Jaraleet
-Jaree
-Jas
-Jasaiin
-Jaseen
-Jat
-Jee
-Jeela
-Jeelius
-Jeelus
-Jeen
-Jeer
-Jeetum
-Jei
-Jilux
-Jin
-Jon
-Jul
-Julan
-Junal
-Jush
-Juunei
-Kai
-Kajin
-Kamax
-Kas
-Keema
-Keer
-Keerasa
-Kepanuu
-Kia
-Kiameed
-Kilaya
-Kiurz
-Kur
-Kuz
-La
-Lah
-Lai
-Lan
-Lara
-Leem
-Lei
-Loh
-Lotash
-Luh
-Lurz
-Luteema
-Maahi
-Madesi
-Maheelius
-Mahei
-Maht
-Malz
-Marz
-Mathei
-Maxath
-Meej
-Meejapa
-Meensuda
-Meer
-Mema
-Mere
-Metaku
-Miharil
-Milos
-Miun
-Mobareed
-Mohimeem
-Mopakuz
-Motuu
-Mujeen
-Muranatepa
-Mush
-Muz
-Na
-Napetui
-Nazuux
-Nebutil
-Neeti
-Neetinei
-Neetrenaza
-Neetzara
-Neeus
-Nema
-Neposh
-Netapatuu
-Nexith
-Nodeeus
-Nomu
-Nosaleeth
-Nowajeem
-Noyei
-Nulaz
-Nur
-Obaxith
-Okan
-Okaw
-Okeeh
-Oleed
-Oleen
-Olik
-Olink
-Onuja
-Onurai
-Opatieel
-Otumeel
-Owai
-Pachat
-Pacheeva
-Pad
-Paduxi
-Pajeen
-Parash
-Peeradeeh
-Pejureel
-Petaxai
-Pideelus
-Pimaxi
-Pojeel
-Ra
-Radithax
-Raj
-Rareel
-Rasha
-Redieeus
-Ree
-Reeh
-Reemukeeus
-Reenum
-Reesa
-Reet
-Reezal
-Resari
-Riker
-Ru
-Rupah
-Sakeepa
-Sakeeus
-Sakka
-Saliith
-Sar
-Schiavas
-Seek
-Seewul
-Sei
-Sejaijilax
-Shakiis
-Shehs
-Shei
-Silm
-Skee
-Skeetul
-Sureeus
-Ta
-Taeed
-Tah
-Taleel
-Talen
-Tan
-Tanaka
-Tanan
-Tee
-Teeba
-Teegla
-Teeka
-Teekeeus
-Teemeeta
-Teeus
-Tehat
-Tei
-Teinaava
-Teineeja
-Terezeeus
-Tikaasi
-Tim
-Topeeth
-Topith
-Tsleeixth
-Tul
-Tulm
-Tun
-Ukatsei
-Ukawei
-Ula
-Ulawa
-Ullis
-Usha
-Usheeja
-Utadeek
-Utamukeeus
-Utatul
-Uxith
-Vara
-Veekas
-Veenaza
-Veezara
-Vistha
-Vudeelal
-Wanan
-Wanum
-Wayiteh
-Weebam
-Weeltul
-Weer
-Wih
-Wud
-Wuleen
-Wulm
-Wumeek
-Xal
-Xemo
-Yinz
-Yinz'r
-Zaw
-Ze
-Zeen
-Zeeus
+Abijoo
+Ah
+Ajum
+Am
+Amusei
+An
+Anoo
+Aojee
+Asum
+Az
+Azeel
+Azinar
+Azjai
+Baar
+Banka
+Bar
+Barnaxi
+Batar
+Batuus
+Beem
+Beshnus
+Betu
+Bex
+Bijot
+Bimee
+Binyaar
+Bosekus
+Brand
+Bun
+Bunach
+Bunish
+Busheeus
+Buujhan
+Chakuk
+Chalish
+Chalureel
+Chath
+Chee
+Cheedal
+Chilwir
+Chitakus
+Chiwish
+Chulz
+Chuna
+Da
+Dakee
+Dan
+Dar
+Darasken
+DarJee
+Debameel
+Deed
+Deegeeta
+Deeh
+Deekonus
+Deekum
+Deekus
+Deerkaza
+Deetum
+Demeepa
+Depasa
+Derkeethus
+Deroh
+Dezanu
+Dreet
+Drumarz
+Dum
+Dunaxith
+Effe
+Ei
+Eidu
+Eius
+Eiuus
+Eix
+Eleedal
+Er
+Esqoo
+Etaku
+Gah
+Gajul
+Gam
+Geeh
+Geel
+Geem
+Geh
+Gei
+Gih
+Gin
+Goh
+Gulum
+Haj
+Han
+Haran
+Hareeya
+Hathei
+Heedul
+Heem
+Hei
+Heir
+Hixeeh
+Huleeya
+Huzei
+Ilas
+Im
+Inee
+Itan
+J'Ram
+Ja
+Jah
+Jaraleet
+Jaree
+Jas
+Jasaiin
+Jaseen
+Jat
+Jee
+Jeela
+Jeelius
+Jeelus
+Jeen
+Jeer
+Jeetum
+Jei
+Jilux
+Jin
+Jon
+Jul
+Julan
+Junal
+Jush
+Juunei
+Kai
+Kajin
+Kamax
+Kas
+Keema
+Keer
+Keerasa
+Kepanuu
+Kia
+Kiameed
+Kilaya
+Kiurz
+Kur
+Kuz
+La
+Lah
+Lai
+Lan
+Lara
+Leem
+Lei
+Loh
+Lotash
+Luh
+Lurz
+Luteema
+Maahi
+Madesi
+Maheelius
+Mahei
+Maht
+Malz
+Marz
+Mathei
+Maxath
+Meej
+Meejapa
+Meensuda
+Meer
+Mema
+Mere
+Metaku
+Miharil
+Milos
+Miun
+Mobareed
+Mohimeem
+Mopakuz
+Motuu
+Mujeen
+Muranatepa
+Mush
+Muz
+Na
+Napetui
+Nazuux
+Nebutil
+Neeti
+Neetinei
+Neetrenaza
+Neetzara
+Neeus
+Nema
+Neposh
+Netapatuu
+Nexith
+Nodeeus
+Nomu
+Nosaleeth
+Nowajeem
+Noyei
+Nulaz
+Nur
+Obaxith
+Okan
+Okaw
+Okeeh
+Oleed
+Oleen
+Olik
+Olink
+Onuja
+Onurai
+Opatieel
+Otumeel
+Owai
+Pachat
+Pacheeva
+Pad
+Paduxi
+Pajeen
+Parash
+Peeradeeh
+Pejureel
+Petaxai
+Pideelus
+Pimaxi
+Pojeel
+Ra
+Radithax
+Raj
+Rareel
+Rasha
+Redieeus
+Ree
+Reeh
+Reemukeeus
+Reenum
+Reesa
+Reet
+Reezal
+Resari
+Riker
+Ru
+Rupah
+Sakeepa
+Sakeeus
+Sakka
+Saliith
+Sar
+Schiavas
+Seek
+Seewul
+Sei
+Sejaijilax
+Shakiis
+Shehs
+Shei
+Silm
+Skee
+Skeetul
+Sureeus
+Ta
+Taeed
+Tah
+Taleel
+Talen
+Tan
+Tanaka
+Tanan
+Tee
+Teeba
+Teegla
+Teeka
+Teekeeus
+Teemeeta
+Teeus
+Tehat
+Tei
+Teinaava
+Teineeja
+Terezeeus
+Tikaasi
+Tim
+Topeeth
+Topith
+Tsleeixth
+Tul
+Tulm
+Tun
+Ukatsei
+Ukawei
+Ula
+Ulawa
+Ullis
+Usha
+Usheeja
+Utadeek
+Utamukeeus
+Utatul
+Uxith
+Vara
+Veekas
+Veenaza
+Veezara
+Vistha
+Vudeelal
+Wanan
+Wanum
+Wayiteh
+Weebam
+Weeltul
+Weer
+Wih
+Wud
+Wuleen
+Wulm
+Wumeek
+Xal
+Xemo
+Yinz
+Yinz'r
+Zaw
+Ze
+Zeen
+Zeeus
Zish
\ No newline at end of file
diff --git a/config/names/mime.txt b/strings/names/mime.txt
similarity index 87%
rename from config/names/mime.txt
rename to strings/names/mime.txt
index 520d3affce..cc65af67fd 100644
--- a/config/names/mime.txt
+++ b/strings/names/mime.txt
@@ -1,24 +1,24 @@
-Invisible Man
-Lemon Mime
-Marcel
-Marcel Mime
-Mime
-Mr Beret
-Mr Mime
-Mr Mute
-Mute
-Omerta
-Oui Oui
-Pantomime
-Quiet
-Quiet Riot
-Silence
-Silencio
-Silent Knight
-Silent Majority
-Silent Night
-Silent Sorrow
-Transparency
-Unspeakable
-Untouchable
+Invisible Man
+Lemon Mime
+Marcel
+Marcel Mime
+Mime
+Mr Beret
+Mr Mime
+Mr Mute
+Mute
+Omerta
+Oui Oui
+Pantomime
+Quiet
+Quiet Riot
+Silence
+Silencio
+Silent Knight
+Silent Majority
+Silent Night
+Silent Sorrow
+Transparency
+Unspeakable
+Untouchable
Wall Runner
\ No newline at end of file
diff --git a/config/names/ninjaname.txt b/strings/names/ninjaname.txt
similarity index 86%
rename from config/names/ninjaname.txt
rename to strings/names/ninjaname.txt
index eb470493fa..fa0d0f1094 100644
--- a/config/names/ninjaname.txt
+++ b/strings/names/ninjaname.txt
@@ -1,44 +1,44 @@
-Aria
-Baki
-Blood
-Bro
-Cyrax
-Daemon
-Death
-Donatello
-Eater
-Ermac
-Fox
-Goemon
-Hanzo
-Hayabusa
-Hazuki
-Hero
-Hien
-Hiro
-Hiryu
-Iga
-Koga
-Leonardo
-McAwesome
-McNinja
-Michaelangelo
-Midnight
-Null
-Ogre
-Phantom
-Raiden
-Rain
-Raphael
-Ryu
-Saibot
-Samurai
-Sarutobi
-Scorpion
-Seven
-Shadow
-Shredder
-Smoke
-Splinter
-Throat
+Aria
+Baki
+Blood
+Bro
+Cyrax
+Daemon
+Death
+Donatello
+Eater
+Ermac
+Fox
+Goemon
+Hanzo
+Hayabusa
+Hazuki
+Hero
+Hien
+Hiro
+Hiryu
+Iga
+Koga
+Leonardo
+McAwesome
+McNinja
+Michaelangelo
+Midnight
+Null
+Ogre
+Phantom
+Raiden
+Rain
+Raphael
+Ryu
+Saibot
+Samurai
+Sarutobi
+Scorpion
+Seven
+Shadow
+Shredder
+Smoke
+Splinter
+Throat
Zero
\ No newline at end of file
diff --git a/config/names/ninjatitle.txt b/strings/names/ninjatitle.txt
similarity index 86%
rename from config/names/ninjatitle.txt
rename to strings/names/ninjatitle.txt
index f9776f56fe..41c5b338ba 100644
--- a/config/names/ninjatitle.txt
+++ b/strings/names/ninjatitle.txt
@@ -1,46 +1,46 @@
-Agile
-Assassin
-Awesome
-Black
-Crimson
-Cruel
-Deep
-Dr
-Dragon
-Ender
-Grandmaster
-Grappler
-Gray
-Hunter
-Initiate
-Killer
-Liquid
-Master
-Merciful
-Merciless
-Nickel
-Night
-Nightshade
-Ninja
-Noob
-Orphaner
-Quick
-Remorseless
-Rogue
-Sensei
-Shinobi
-Silencing
-Silent
-Silver
-Singing
-Slayer
-Snake
-Solid
-Solidus
-Stalker
-Steel
-Strider
-Striker
-Swift
-Ulimate
+Agile
+Assassin
+Awesome
+Black
+Crimson
+Cruel
+Deep
+Dr
+Dragon
+Ender
+Grandmaster
+Grappler
+Gray
+Hunter
+Initiate
+Killer
+Liquid
+Master
+Merciful
+Merciless
+Nickel
+Night
+Nightshade
+Ninja
+Noob
+Orphaner
+Quick
+Remorseless
+Rogue
+Sensei
+Shinobi
+Silencing
+Silent
+Silver
+Singing
+Slayer
+Snake
+Solid
+Solidus
+Stalker
+Steel
+Strider
+Striker
+Swift
+Ulimate
Widower
\ No newline at end of file
diff --git a/config/names/plasmaman.txt b/strings/names/plasmaman.txt
similarity index 89%
rename from config/names/plasmaman.txt
rename to strings/names/plasmaman.txt
index 045d2c5a0c..fa9f063773 100644
--- a/config/names/plasmaman.txt
+++ b/strings/names/plasmaman.txt
@@ -1,118 +1,118 @@
-Actinium
-Aluminium
-Americium
-Antimony
-Argon
-Arsenic
-Astatine
-Barium
-Berkelium
-Beryllium
-Bismuth
-Bohrium
-Boron
-Bromine
-Cadmium
-Caesium
-Calcium
-Californium
-Carbon
-Cerium
-Chlorine
-Chromium
-Cobalt
-Copernicium
-Copper
-Curium
-Darmstadtium
-Dubnium
-Dysprosium
-Einsteinium
-Erbium
-Europium
-Fermium
-Flerovium
-Fluorine
-Francium
-Gadolinium
-Gallium
-Germanium
-Gold
-Hafnium
-Hassium
-Helium
-Holmium
-Hydrogen
-Indium
-Iodine
-Iridium
-Iron
-Krypton
-Lanthanum
-Lawrencium
-Lead
-Lithium
-Livermorium
-Lutetium
-Magnesium
-Manganese
-Meitnerium
-Mendelevium
-Mercury
-Molybdenum
-Neodymium
-Neon
-Neptunium
-Nickel
-Niobium
-Nitrogen
-Nobelium
-Osmium
-Oxygen
-Palladium
-Phosphorus
-Platinum
-Plutonium
-Polonium
-Potassium
-Praseodymium
-Promethium
-Protactinium
-Radium
-Radon
-Rhenium
-Rhodium
-Roentgenium
-Rubidium
-Ruthenium
-Rutherfordium
-Samarium
-Scandium
-Seaborgium
-Selenium
-Silicon
-Silver
-Sodium
-Strontium
-Sulfur
-Tantalum
-Technetium
-Tellurium
-Terbium
-Thallium
-Thorium
-Thulium
-Tin
-Titanium
-Tungsten
-Ununoctium
-Ununpentium
-Ununseptium
-Ununtrium
-Uranium
-Vanadium
-Xenon
-Ytterbium
-Yttrium
-Zinc
+Actinium
+Aluminium
+Americium
+Antimony
+Argon
+Arsenic
+Astatine
+Barium
+Berkelium
+Beryllium
+Bismuth
+Bohrium
+Boron
+Bromine
+Cadmium
+Caesium
+Calcium
+Californium
+Carbon
+Cerium
+Chlorine
+Chromium
+Cobalt
+Copernicium
+Copper
+Curium
+Darmstadtium
+Dubnium
+Dysprosium
+Einsteinium
+Erbium
+Europium
+Fermium
+Flerovium
+Fluorine
+Francium
+Gadolinium
+Gallium
+Germanium
+Gold
+Hafnium
+Hassium
+Helium
+Holmium
+Hydrogen
+Indium
+Iodine
+Iridium
+Iron
+Krypton
+Lanthanum
+Lawrencium
+Lead
+Lithium
+Livermorium
+Lutetium
+Magnesium
+Manganese
+Meitnerium
+Mendelevium
+Mercury
+Molybdenum
+Neodymium
+Neon
+Neptunium
+Nickel
+Niobium
+Nitrogen
+Nobelium
+Osmium
+Oxygen
+Palladium
+Phosphorus
+Platinum
+Plutonium
+Polonium
+Potassium
+Praseodymium
+Promethium
+Protactinium
+Radium
+Radon
+Rhenium
+Rhodium
+Roentgenium
+Rubidium
+Ruthenium
+Rutherfordium
+Samarium
+Scandium
+Seaborgium
+Selenium
+Silicon
+Silver
+Sodium
+Strontium
+Sulfur
+Tantalum
+Technetium
+Tellurium
+Terbium
+Thallium
+Thorium
+Thulium
+Tin
+Titanium
+Tungsten
+Ununoctium
+Ununpentium
+Ununseptium
+Ununtrium
+Uranium
+Vanadium
+Xenon
+Ytterbium
+Yttrium
+Zinc
Zirconium
\ No newline at end of file
diff --git a/strings/names/posibrain.txt b/strings/names/posibrain.txt
new file mode 100644
index 0000000000..119632bd81
--- /dev/null
+++ b/strings/names/posibrain.txt
@@ -0,0 +1,47 @@
+PBU
+HIU
+SINA
+ARMA
+OSI
+HBL
+MSO
+RR
+CHRI
+CDB
+HG
+XSI
+ORNG
+GUN
+KOR
+MET
+FRE
+XIS
+SLI
+PKP
+HOG
+RZH
+GOOF
+MRPR
+JJR
+FIRC
+INC
+PHL
+BGB
+ANTR
+MIW
+WJ
+JRD
+CHOC
+ANCL
+JLLO
+JNLG
+KOS
+TKRG
+XAL
+STLP
+CBOS
+DUNC
+FXMC
+DRSD
+COI
+CYBR
\ No newline at end of file
diff --git a/config/names/verbs.txt b/strings/names/verbs.txt
similarity index 86%
rename from config/names/verbs.txt
rename to strings/names/verbs.txt
index fc90f89e40..17bc127fd5 100644
--- a/config/names/verbs.txt
+++ b/strings/names/verbs.txt
@@ -1,632 +1,632 @@
-accept
-add
-admire
-admit
-advise
-afford
-agree
-alert
-allow
-amuse
-analyse
-announce
-annoy
-answer
-apologise
-appear
-applaud
-appreciate
-approve
-argue
-arrange
-arrest
-arrive
-ask
-attach
-attack
-attempt
-attend
-attract
-avoid
-back
-bake
-balance
-ban
-bang
-bare
-bat
-bathe
-battle
-beam
-beg
-behave
-belong
-bleach
-bless
-blind
-blink
-blot
-blush
-boast
-boil
-bolt
-bomb
-book
-bore
-borrow
-bounce
-bow
-box
-brake
-branch
-breathe
-bruise
-brush
-bubble
-bump
-burn
-bury
-buzz
-calculate
-call
-camp
-care
-carry
-carve
-cause
-challenge
-change
-charge
-chase
-cheat
-check
-cheer
-chew
-choke
-chop
-claim
-clap
-clean
-clear
-clip
-close
-coach
-coil
-collect
-colour
-comb
-command
-communicate
-compare
-compete
-complain
-complete
-concentrate
-concern
-confess
-confuse
-connect
-consider
-consist
-contain
-continue
-copy
-correct
-cough
-count
-cover
-crack
-crash
-crawl
-cross
-crush
-cry
-cure
-curl
-curve
-cycle
-dam
-damage
-dance
-dare
-decay
-deceive
-decide
-decorate
-delay
-delight
-deliver
-depend
-describe
-desert
-deserve
-destroy
-detect
-develop
-disagree
-disappear
-disapprove
-disarm
-discover
-dislike
-divide
-double
-doubt
-drag
-drain
-dream
-dress
-drip
-drop
-drown
-drum
-dry
-dust
-earn
-educate
-embarrass
-employ
-empty
-encourage
-end
-enjoy
-enter
-entertain
-escape
-examine
-excite
-excuse
-exercise
-exist
-expand
-expect
-explain
-explode
-extend
-face
-fade
-fail
-fancy
-fasten
-fax
-fear
-fence
-fetch
-file
-fill
-film
-fire
-fit
-fix
-flap
-flash
-float
-flood
-flow
-flower
-fold
-follow
-fool
-force
-form
-found
-frame
-frighten
-fry
-gather
-gaze
-glow
-glue
-grab
-grate
-grease
-greet
-grin
-grip
-groan
-guarantee
-guard
-guess
-guide
-hammer
-hand
-handle
-hang
-happen
-harass
-harm
-hate
-haunt
-head
-heal
-heap
-heat
-help
-hook
-hop
-hope
-hover
-hug
-hum
-hunt
-hurry
-identify
-ignore
-imagine
-impress
-improve
-include
-increase
-influence
-inform
-inject
-injure
-instruct
-intend
-interest
-interfere
-interrupt
-introduce
-invent
-invite
-irritate
-itch
-jail
-jam
-jog
-join
-joke
-judge
-juggle
-jump
-kick
-kill
-kiss
-kneel
-knit
-knock
-knot
-label
-land
-last
-laugh
-launch
-learn
-level
-license
-lick
-lie
-lighten
-like
-list
-listen
-live
-load
-lock
-long
-look
-love
-man
-manage
-march
-mark
-marry
-match
-mate
-matter
-measure
-meddle
-melt
-memorise
-mend
-messup
-milk
-mine
-miss
-mix
-moan
-moor
-mourn
-move
-muddle
-mug
-multiply
-murder
-nail
-name
-need
-nest
-nod
-note
-notice
-number
-obey
-object
-observe
-obtain
-occur
-offend
-offer
-open
-order
-overflow
-owe
-own
-pack
-paddle
-paint
-park
-part
-pass
-paste
-pat
-pause
-peck
-pedal
-peel
-peep
-perform
-permit
-phone
-pick
-pinch
-pine
-place
-plan
-plant
-play
-please
-plug
-point
-poke
-polish
-pop
-possess
-post
-pour
-practise
-pray
-preach
-precede
-prefer
-prepare
-present
-preserve
-press
-pretend
-prevent
-prick
-print
-produce
-program
-promise
-protect
-provide
-pull
-pump
-punch
-puncture
-punish
-push
-question
-queue
-race
-radiate
-rain
-raise
-reach
-realise
-receive
-recognise
-record
-reduce
-reflect
-refuse
-regret
-reign
-reject
-rejoice
-relax
-release
-rely
-remain
-remember
-remind
-remove
-repair
-repeat
-replace
-reply
-report
-reproduce
-request
-rescue
-retire
-return
-rhyme
-rinse
-risk
-rob
-rock
-roll
-rot
-rub
-ruin
-rule
-rush
-sack
-sail
-satisfy
-save
-saw
-scare
-scatter
-scold
-scorch
-scrape
-scratch
-scream
-screw
-scribble
-scrub
-seal
-search
-separate
-serve
-settle
-shade
-share
-shave
-shelter
-shiver
-shock
-shop
-shrug
-sigh
-sign
-signal
-sin
-sip
-ski
-skip
-slap
-slip
-slow
-smash
-smell
-smile
-smoke
-snatch
-sneeze
-sniff
-snore
-snow
-soak
-soothe
-sound
-spare
-spark
-sparkle
-spell
-spill
-spoil
-spot
-spray
-sprout
-squash
-squeak
-squeal
-squeeze
-stain
-stamp
-stare
-start
-stay
-steer
-step
-stir
-stitch
-stop
-store
-strap
-strengthen
-stretch
-strip
-stroke
-stuff
-subtract
-succeed
-suck
-suffer
-suggest
-suit
-supply
-support
-suppose
-surprise
-surround
-suspect
-suspend
-switch
-talk
-tame
-tap
-taste
-tease
-telephone
-tempt
-terrify
-test
-thank
-thaw
-tick
-tickle
-tie
-time
-tip
-tire
-touch
-tour
-tow
-trace
-trade
-train
-transport
-trap
-travel
-treat
-tremble
-trick
-trip
-trot
-trouble
-trust
-try
-tug
-tumble
-turn
-twist
-type
-undress
-unfasten
-unite
-unlock
-unpack
-untidy
-use
-vanish
-visit
-wail
-wait
-walk
-wander
-want
-warm
-warn
-wash
-waste
-watch
-water
-wave
-weigh
-welcome
-whine
-whip
-whirl
-whisper
-whistle
-wink
-wipe
-wish
-wobble
-wonder
-work
-worry
-wrap
-wreck
-wrestle
-wriggle
-yawn
-yell
-zip
+accept
+add
+admire
+admit
+advise
+afford
+agree
+alert
+allow
+amuse
+analyse
+announce
+annoy
+answer
+apologise
+appear
+applaud
+appreciate
+approve
+argue
+arrange
+arrest
+arrive
+ask
+attach
+attack
+attempt
+attend
+attract
+avoid
+back
+bake
+balance
+ban
+bang
+bare
+bat
+bathe
+battle
+beam
+beg
+behave
+belong
+bleach
+bless
+blind
+blink
+blot
+blush
+boast
+boil
+bolt
+bomb
+book
+bore
+borrow
+bounce
+bow
+box
+brake
+branch
+breathe
+bruise
+brush
+bubble
+bump
+burn
+bury
+buzz
+calculate
+call
+camp
+care
+carry
+carve
+cause
+challenge
+change
+charge
+chase
+cheat
+check
+cheer
+chew
+choke
+chop
+claim
+clap
+clean
+clear
+clip
+close
+coach
+coil
+collect
+colour
+comb
+command
+communicate
+compare
+compete
+complain
+complete
+concentrate
+concern
+confess
+confuse
+connect
+consider
+consist
+contain
+continue
+copy
+correct
+cough
+count
+cover
+crack
+crash
+crawl
+cross
+crush
+cry
+cure
+curl
+curve
+cycle
+dam
+damage
+dance
+dare
+decay
+deceive
+decide
+decorate
+delay
+delight
+deliver
+depend
+describe
+desert
+deserve
+destroy
+detect
+develop
+disagree
+disappear
+disapprove
+disarm
+discover
+dislike
+divide
+double
+doubt
+drag
+drain
+dream
+dress
+drip
+drop
+drown
+drum
+dry
+dust
+earn
+educate
+embarrass
+employ
+empty
+encourage
+end
+enjoy
+enter
+entertain
+escape
+examine
+excite
+excuse
+exercise
+exist
+expand
+expect
+explain
+explode
+extend
+face
+fade
+fail
+fancy
+fasten
+fax
+fear
+fence
+fetch
+file
+fill
+film
+fire
+fit
+fix
+flap
+flash
+float
+flood
+flow
+flower
+fold
+follow
+fool
+force
+form
+found
+frame
+frighten
+fry
+gather
+gaze
+glow
+glue
+grab
+grate
+grease
+greet
+grin
+grip
+groan
+guarantee
+guard
+guess
+guide
+hammer
+hand
+handle
+hang
+happen
+harass
+harm
+hate
+haunt
+head
+heal
+heap
+heat
+help
+hook
+hop
+hope
+hover
+hug
+hum
+hunt
+hurry
+identify
+ignore
+imagine
+impress
+improve
+include
+increase
+influence
+inform
+inject
+injure
+instruct
+intend
+interest
+interfere
+interrupt
+introduce
+invent
+invite
+irritate
+itch
+jail
+jam
+jog
+join
+joke
+judge
+juggle
+jump
+kick
+kill
+kiss
+kneel
+knit
+knock
+knot
+label
+land
+last
+laugh
+launch
+learn
+level
+license
+lick
+lie
+lighten
+like
+list
+listen
+live
+load
+lock
+long
+look
+love
+man
+manage
+march
+mark
+marry
+match
+mate
+matter
+measure
+meddle
+melt
+memorise
+mend
+messup
+milk
+mine
+miss
+mix
+moan
+moor
+mourn
+move
+muddle
+mug
+multiply
+murder
+nail
+name
+need
+nest
+nod
+note
+notice
+number
+obey
+object
+observe
+obtain
+occur
+offend
+offer
+open
+order
+overflow
+owe
+own
+pack
+paddle
+paint
+park
+part
+pass
+paste
+pat
+pause
+peck
+pedal
+peel
+peep
+perform
+permit
+phone
+pick
+pinch
+pine
+place
+plan
+plant
+play
+please
+plug
+point
+poke
+polish
+pop
+possess
+post
+pour
+practise
+pray
+preach
+precede
+prefer
+prepare
+present
+preserve
+press
+pretend
+prevent
+prick
+print
+produce
+program
+promise
+protect
+provide
+pull
+pump
+punch
+puncture
+punish
+push
+question
+queue
+race
+radiate
+rain
+raise
+reach
+realise
+receive
+recognise
+record
+reduce
+reflect
+refuse
+regret
+reign
+reject
+rejoice
+relax
+release
+rely
+remain
+remember
+remind
+remove
+repair
+repeat
+replace
+reply
+report
+reproduce
+request
+rescue
+retire
+return
+rhyme
+rinse
+risk
+rob
+rock
+roll
+rot
+rub
+ruin
+rule
+rush
+sack
+sail
+satisfy
+save
+saw
+scare
+scatter
+scold
+scorch
+scrape
+scratch
+scream
+screw
+scribble
+scrub
+seal
+search
+separate
+serve
+settle
+shade
+share
+shave
+shelter
+shiver
+shock
+shop
+shrug
+sigh
+sign
+signal
+sin
+sip
+ski
+skip
+slap
+slip
+slow
+smash
+smell
+smile
+smoke
+snatch
+sneeze
+sniff
+snore
+snow
+soak
+soothe
+sound
+spare
+spark
+sparkle
+spell
+spill
+spoil
+spot
+spray
+sprout
+squash
+squeak
+squeal
+squeeze
+stain
+stamp
+stare
+start
+stay
+steer
+step
+stir
+stitch
+stop
+store
+strap
+strengthen
+stretch
+strip
+stroke
+stuff
+subtract
+succeed
+suck
+suffer
+suggest
+suit
+supply
+support
+suppose
+surprise
+surround
+suspect
+suspend
+switch
+talk
+tame
+tap
+taste
+tease
+telephone
+tempt
+terrify
+test
+thank
+thaw
+tick
+tickle
+tie
+time
+tip
+tire
+touch
+tour
+tow
+trace
+trade
+train
+transport
+trap
+travel
+treat
+tremble
+trick
+trip
+trot
+trouble
+trust
+try
+tug
+tumble
+turn
+twist
+type
+undress
+unfasten
+unite
+unlock
+unpack
+untidy
+use
+vanish
+visit
+wail
+wait
+walk
+wander
+want
+warm
+warn
+wash
+waste
+watch
+water
+wave
+weigh
+welcome
+whine
+whip
+whirl
+whisper
+whistle
+wink
+wipe
+wish
+wobble
+wonder
+work
+worry
+wrap
+wreck
+wrestle
+wriggle
+yawn
+yell
+zip
zoom
\ No newline at end of file
diff --git a/config/names/wizardfirst.txt b/strings/names/wizardfirst.txt
similarity index 87%
rename from config/names/wizardfirst.txt
rename to strings/names/wizardfirst.txt
index 9dcab3f005..8c9e1e35fe 100644
--- a/config/names/wizardfirst.txt
+++ b/strings/names/wizardfirst.txt
@@ -1,36 +1,36 @@
-Alatar
-Archchancellor
-Boccob
-Circe
-Dumbledor
-Elminister
-Gandalf
-Grimm
-Gulstaff
-Houdini
-Jim
-Kaschei
-Khelben
-Kreol
-Lina
-Merlin
-Mogan
-Mordenkainen
-Morgan
-Mystryl
-Nihilus
-Palando
-Prospero
-Radagast
-Raistlin
-Rasputin
-Saruman
-Tenser
-Terefi
-Tzeentch
-Urza
-Vaarsuvius
-Vecna
-Yoda
-Zagyg
+Alatar
+Archchancellor
+Boccob
+Circe
+Dumbledor
+Elminister
+Gandalf
+Grimm
+Gulstaff
+Houdini
+Jim
+Kaschei
+Khelben
+Kreol
+Lina
+Merlin
+Mogan
+Mordenkainen
+Morgan
+Mystryl
+Nihilus
+Palando
+Prospero
+Radagast
+Raistlin
+Rasputin
+Saruman
+Tenser
+Terefi
+Tzeentch
+Urza
+Vaarsuvius
+Vecna
+Yoda
+Zagyg
Zul
\ No newline at end of file
diff --git a/config/names/wizardsecond.txt b/strings/names/wizardsecond.txt
similarity index 90%
rename from config/names/wizardsecond.txt
rename to strings/names/wizardsecond.txt
index 9193ef1e97..4233ad5430 100644
--- a/config/names/wizardsecond.txt
+++ b/strings/names/wizardsecond.txt
@@ -1,39 +1,39 @@
-Dark
-Darkmagic
-Darko
-Gray
-Honko
-Inverse
-le Fay
-of Void
-Shado
-Smith
-the All Knowing
-the Amazing
-the Bandit Killer
-the Benevolent
-the Blue
-the Brown
-the Conquerer
-the Deathless
-the Destroyer
-the Dragon Spooker
-the Emperor
-the Gray
-the Great
-the Magician
-the Powerful
-the Raven
-the Red
-the Remorseful
-the Seething
-the Sorcelator
-the Spiral King
-the Unending
-the Unstoppable
-the Weeping
-the White
-the Wise
-Unseen
-Weatherwax
+Dark
+Darkmagic
+Darko
+Gray
+Honko
+Inverse
+le Fay
+of Void
+Shado
+Smith
+the All Knowing
+the Amazing
+the Bandit Killer
+the Benevolent
+the Blue
+the Brown
+the Conquerer
+the Deathless
+the Destroyer
+the Dragon Spooker
+the Emperor
+the Gray
+the Great
+the Magician
+the Powerful
+the Raven
+the Red
+the Remorseful
+the Seething
+the Sorcelator
+the Spiral King
+the Unending
+the Unstoppable
+the Weeping
+the White
+the Wise
+Unseen
+Weatherwax
Yagg
\ No newline at end of file
diff --git a/tgstation.dme b/tgstation.dme
index 1647912f6c..8f80e4e005 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -24,6 +24,7 @@
#include "code\__DATASTRUCTURES\priority_queue.dm"
#include "code\__DATASTRUCTURES\stacks.dm"
#include "code\__DEFINES\admin.dm"
+#include "code\__DEFINES\antagonists.dm"
#include "code\__DEFINES\atmospherics.dm"
#include "code\__DEFINES\atom_hud.dm"
#include "code\__DEFINES\callbacks.dm"
@@ -453,7 +454,6 @@
#include "code\game\gamemodes\clock_cult\clock_structures\geis_binding.dm"
#include "code\game\gamemodes\clock_cult\clock_structures\interdiction_lens.dm"
#include "code\game\gamemodes\clock_cult\clock_structures\mania_motor.dm"
-#include "code\game\gamemodes\clock_cult\clock_structures\mending_motor.dm"
#include "code\game\gamemodes\clock_cult\clock_structures\ocular_warden.dm"
#include "code\game\gamemodes\clock_cult\clock_structures\ratvar_the_clockwork_justicar.dm"
#include "code\game\gamemodes\clock_cult\clock_structures\taunting_trail.dm"
@@ -1995,6 +1995,7 @@
#include "code\modules\research\designs\mechfabricator_designs.dm"
#include "code\modules\research\designs\medical_designs.dm"
#include "code\modules\research\designs\power_designs.dm"
+#include "code\modules\research\designs\smelting_designs.dm"
#include "code\modules\research\designs\stock_parts_designs.dm"
#include "code\modules\research\designs\telecomms_designs.dm"
#include "code\modules\research\designs\weapon_designs.dm"
diff --git a/tools/DMTreeToGlobalsList/DMTreeToGlobalsList.csproj b/tools/DMTreeToGlobalsList/DMTreeToGlobalsList.csproj
deleted file mode 100644
index db4350daa4..0000000000
--- a/tools/DMTreeToGlobalsList/DMTreeToGlobalsList.csproj
+++ /dev/null
@@ -1,59 +0,0 @@
-
-
-
-
- Debug
- AnyCPU
- {9799169C-0C95-4873-B6B5-211E007A15F4}
- Exe
- Properties
- DMTreeToGlobalsList
- DMTreeToGlobalsList
- v4.5.2
- 512
- true
-
-
- AnyCPU
- true
- full
- false
- bin\Debug\
- DEBUG;TRACE
- prompt
- 4
-
-
- AnyCPU
- pdbonly
- true
- bin\Release\
- TRACE
- prompt
- 4
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/tools/DMTreeToGlobalsList/Program.cs b/tools/DMTreeToGlobalsList/Program.cs
deleted file mode 100644
index 44258824d4..0000000000
--- a/tools/DMTreeToGlobalsList/Program.cs
+++ /dev/null
@@ -1,65 +0,0 @@
-using System;
-using System.IO;
-using System.Xml;
-
-namespace DMTreeToGlobalsList
-{
- class Program
- {
- static void Main(string[] args)
- {
- if (args.Length < 1 || !File.Exists(args[0]))
- {
- Console.WriteLine("Usage: DMTreeToGlobalsList.exe [Prefix] [Postfix]");
- return;
- }
-
- var XMLPath = args[0];
- string Prefix = "", Postfix = "";
- if (args.Length > 1)
- {
- Prefix = args[1];
- if (args.Length > 2)
- Postfix = args[2];
- }
-
- XmlDocument Doc;
- using (var FS = new FileStream(XMLPath, FileMode.Open, FileAccess.Read))
- {
- try
- {
- while (FS.ReadByte() != '<') ;
- }
- catch
- {
- Console.WriteLine("Failed to find start point of XML in output");
- return;
- }
- FS.Seek(-1, SeekOrigin.Current);
-
- Doc = new XmlDocument();
- try
- {
- Doc.Load(FS);
- }
- catch
- {
- Console.WriteLine("Failed to load the XML document");
- return;
- }
- }
- try
- {
- var DMNode = Doc.ChildNodes[1];
- foreach (XmlNode Child in DMNode.ChildNodes)
- if (Child.Name == "var")
- Console.WriteLine(Prefix + Child.FirstChild.Value.Trim() + Postfix);
- }
- catch
- {
- Console.WriteLine("Failed parsing the XML");
- return;
- }
- }
- }
-}
diff --git a/tools/PR_announcer_bot/LICENSE.txt b/tools/PR_announcer_bot/LICENSE.txt
deleted file mode 100644
index 20d40b6bce..0000000000
--- a/tools/PR_announcer_bot/LICENSE.txt
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The GNU General Public License is a free, copyleft license for
-software and other kinds of works.
-
- The licenses for most software and other practical works are designed
-to take away your freedom to share and change the works. By contrast,
-the GNU General Public License is intended to guarantee your freedom to
-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
-them if you wish), that you receive source code or can get it if you
-want it, that you can change the software or use pieces of it in new
-free programs, and that you know you can do these things.
-
- To protect your rights, we need to prevent others from denying you
-these rights or asking you to surrender the rights. Therefore, you have
-certain responsibilities if you distribute copies of the software, or if
-you modify it: responsibilities to respect the freedom of others.
-
- For example, if you distribute copies of such a program, whether
-gratis or for a fee, you must pass on to the recipients the same
-freedoms that you received. You must make sure that they, too, receive
-or can get the source code. And you must show them these terms so they
-know their rights.
-
- Developers that use the GNU GPL protect your rights with two steps:
-(1) assert copyright on the software, and (2) offer you this License
-giving you legal permission to copy, distribute and/or modify it.
-
- For the developers' and authors' protection, the GPL clearly explains
-that there is no warranty for this free software. For both users' and
-authors' sake, the GPL requires that modified versions be marked as
-changed, so that their problems will not be attributed erroneously to
-authors of previous versions.
-
- Some devices are designed to deny users access to install or run
-modified versions of the software inside them, although the manufacturer
-can do so. This is fundamentally incompatible with the aim of
-protecting users' freedom to change the software. The systematic
-pattern of such abuse occurs in the area of products for individuals to
-use, which is precisely where it is most unacceptable. Therefore, we
-have designed this version of the GPL to prohibit the practice for those
-products. If such problems arise substantially in other domains, we
-stand ready to extend this provision to those domains in future versions
-of the GPL, as needed to protect the freedom of users.
-
- Finally, every program is threatened constantly by software patents.
-States should not allow patents to restrict development and use of
-software on general-purpose computers, but in those that do, we wish to
-avoid the special danger that patents applied to a free program could
-make it effectively proprietary. To prevent this, the GPL assures that
-patents cannot be used to render the program non-free.
-
- The precise terms and conditions for copying, distribution and
-modification follow.
-
- TERMS AND CONDITIONS
-
- 0. Definitions.
-
- "This License" refers to version 3 of the GNU General Public License.
-
- "Copyright" also means copyright-like laws that apply to other kinds of
-works, such as semiconductor masks.
-
- "The Program" refers to any copyrightable work licensed under this
-License. Each licensee is addressed as "you". "Licensees" and
-"recipients" may be individuals or organizations.
-
- To "modify" a work means to copy from or adapt all or part of the work
-in a fashion requiring copyright permission, other than the making of an
-exact copy. The resulting work is called a "modified version" of the
-earlier work or a work "based on" the earlier work.
-
- A "covered work" means either the unmodified Program or a work based
-on the Program.
-
- To "propagate" a work means to do anything with it that, without
-permission, would make you directly or secondarily liable for
-infringement under applicable copyright law, except executing it on a
-computer or modifying a private copy. Propagation includes copying,
-distribution (with or without modification), making available to the
-public, and in some countries other activities as well.
-
- To "convey" a work means any kind of propagation that enables other
-parties to make or receive copies. Mere interaction with a user through
-a computer network, with no transfer of a copy, is not conveying.
-
- An interactive user interface displays "Appropriate Legal Notices"
-to the extent that it includes a convenient and prominently visible
-feature that (1) displays an appropriate copyright notice, and (2)
-tells the user that there is no warranty for the work (except to the
-extent that warranties are provided), that licensees may convey the
-work under this License, and how to view a copy of this License. If
-the interface presents a list of user commands or options, such as a
-menu, a prominent item in the list meets this criterion.
-
- 1. Source Code.
-
- The "source code" for a work means the preferred form of the work
-for making modifications to it. "Object code" means any non-source
-form of a work.
-
- A "Standard Interface" means an interface that either is an official
-standard defined by a recognized standards body, or, in the case of
-interfaces specified for a particular programming language, one that
-is widely used among developers working in that language.
-
- The "System Libraries" of an executable work include anything, other
-than the work as a whole, that (a) is included in the normal form of
-packaging a Major Component, but which is not part of that Major
-Component, and (b) serves only to enable use of the work with that
-Major Component, or to implement a Standard Interface for which an
-implementation is available to the public in source code form. A
-"Major Component", in this context, means a major essential component
-(kernel, window system, and so on) of the specific operating system
-(if any) on which the executable work runs, or a compiler used to
-produce the work, or an object code interpreter used to run it.
-
- The "Corresponding Source" for a work in object code form means all
-the source code needed to generate, install, and (for an executable
-work) run the object code and to modify the work, including scripts to
-control those activities. However, it does not include the work's
-System Libraries, or general-purpose tools or generally available free
-programs which are used unmodified in performing those activities but
-which are not part of the work. For example, Corresponding Source
-includes interface definition files associated with source files for
-the work, and the source code for shared libraries and dynamically
-linked subprograms that the work is specifically designed to require,
-such as by intimate data communication or control flow between those
-subprograms and other parts of the work.
-
- The Corresponding Source need not include anything that users
-can regenerate automatically from other parts of the Corresponding
-Source.
-
- The Corresponding Source for a work in source code form is that
-same work.
-
- 2. Basic Permissions.
-
- All rights granted under this License are granted for the term of
-copyright on the Program, and are irrevocable provided the stated
-conditions are met. This License explicitly affirms your unlimited
-permission to run the unmodified Program. The output from running a
-covered work is covered by this License only if the output, given its
-content, constitutes a covered work. This License acknowledges your
-rights of fair use or other equivalent, as provided by copyright law.
-
- You may make, run and propagate covered works that you do not
-convey, without conditions so long as your license otherwise remains
-in force. You may convey covered works to others for the sole purpose
-of having them make modifications exclusively for you, or provide you
-with facilities for running those works, provided that you comply with
-the terms of this License in conveying all material for which you do
-not control copyright. Those thus making or running the covered works
-for you must do so exclusively on your behalf, under your direction
-and control, on terms that prohibit them from making any copies of
-your copyrighted material outside their relationship with you.
-
- Conveying under any other circumstances is permitted solely under
-the conditions stated below. Sublicensing is not allowed; section 10
-makes it unnecessary.
-
- 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
-
- No covered work shall be deemed part of an effective technological
-measure under any applicable law fulfilling obligations under article
-11 of the WIPO copyright treaty adopted on 20 December 1996, or
-similar laws prohibiting or restricting circumvention of such
-measures.
-
- When you convey a covered work, you waive any legal power to forbid
-circumvention of technological measures to the extent such circumvention
-is effected by exercising rights under this License with respect to
-the covered work, and you disclaim any intention to limit operation or
-modification of the work as a means of enforcing, against the work's
-users, your or third parties' legal rights to forbid circumvention of
-technological measures.
-
- 4. Conveying Verbatim Copies.
-
- You may convey verbatim copies of the Program's source code as you
-receive it, in any medium, provided that you conspicuously and
-appropriately publish on each copy an appropriate copyright notice;
-keep intact all notices stating that this License and any
-non-permissive terms added in accord with section 7 apply to the code;
-keep intact all notices of the absence of any warranty; and give all
-recipients a copy of this License along with the Program.
-
- You may charge any price or no price for each copy that you convey,
-and you may offer support or warranty protection for a fee.
-
- 5. Conveying Modified Source Versions.
-
- You may convey a work based on the Program, or the modifications to
-produce it from the Program, in the form of source code under the
-terms of section 4, provided that you also meet all of these conditions:
-
- a) The work must carry prominent notices stating that you modified
- it, and giving a relevant date.
-
- b) The work must carry prominent notices stating that it is
- released under this License and any conditions added under section
- 7. This requirement modifies the requirement in section 4 to
- "keep intact all notices".
-
- c) You must license the entire work, as a whole, under this
- License to anyone who comes into possession of a copy. This
- License will therefore apply, along with any applicable section 7
- additional terms, to the whole of the work, and all its parts,
- regardless of how they are packaged. This License gives no
- permission to license the work in any other way, but it does not
- invalidate such permission if you have separately received it.
-
- d) If the work has interactive user interfaces, each must display
- Appropriate Legal Notices; however, if the Program has interactive
- interfaces that do not display Appropriate Legal Notices, your
- work need not make them do so.
-
- A compilation of a covered work with other separate and independent
-works, which are not by their nature extensions of the covered work,
-and which are not combined with it such as to form a larger program,
-in or on a volume of a storage or distribution medium, is called an
-"aggregate" if the compilation and its resulting copyright are not
-used to limit the access or legal rights of the compilation's users
-beyond what the individual works permit. Inclusion of a covered work
-in an aggregate does not cause this License to apply to the other
-parts of the aggregate.
-
- 6. Conveying Non-Source Forms.
-
- You may convey a covered work in object code form under the terms
-of sections 4 and 5, provided that you also convey the
-machine-readable Corresponding Source under the terms of this License,
-in one of these ways:
-
- a) Convey the object code in, or embodied in, a physical product
- (including a physical distribution medium), accompanied by the
- Corresponding Source fixed on a durable physical medium
- customarily used for software interchange.
-
- b) Convey the object code in, or embodied in, a physical product
- (including a physical distribution medium), accompanied by a
- written offer, valid for at least three years and valid for as
- long as you offer spare parts or customer support for that product
- model, to give anyone who possesses the object code either (1) a
- copy of the Corresponding Source for all the software in the
- product that is covered by this License, on a durable physical
- medium customarily used for software interchange, for a price no
- more than your reasonable cost of physically performing this
- conveying of source, or (2) access to copy the
- Corresponding Source from a network server at no charge.
-
- c) Convey individual copies of the object code with a copy of the
- written offer to provide the Corresponding Source. This
- alternative is allowed only occasionally and noncommercially, and
- only if you received the object code with such an offer, in accord
- with subsection 6b.
-
- d) Convey the object code by offering access from a designated
- place (gratis or for a charge), and offer equivalent access to the
- Corresponding Source in the same way through the same place at no
- further charge. You need not require recipients to copy the
- Corresponding Source along with the object code. If the place to
- copy the object code is a network server, the Corresponding Source
- may be on a different server (operated by you or a third party)
- that supports equivalent copying facilities, provided you maintain
- clear directions next to the object code saying where to find the
- Corresponding Source. Regardless of what server hosts the
- Corresponding Source, you remain obligated to ensure that it is
- available for as long as needed to satisfy these requirements.
-
- e) Convey the object code using peer-to-peer transmission, provided
- you inform other peers where the object code and Corresponding
- Source of the work are being offered to the general public at no
- charge under subsection 6d.
-
- A separable portion of the object code, whose source code is excluded
-from the Corresponding Source as a System Library, need not be
-included in conveying the object code work.
-
- A "User Product" is either (1) a "consumer product", which means any
-tangible personal property which is normally used for personal, family,
-or household purposes, or (2) anything designed or sold for incorporation
-into a dwelling. In determining whether a product is a consumer product,
-doubtful cases shall be resolved in favor of coverage. For a particular
-product received by a particular user, "normally used" refers to a
-typical or common use of that class of product, regardless of the status
-of the particular user or of the way in which the particular user
-actually uses, or expects or is expected to use, the product. A product
-is a consumer product regardless of whether the product has substantial
-commercial, industrial or non-consumer uses, unless such uses represent
-the only significant mode of use of the product.
-
- "Installation Information" for a User Product means any methods,
-procedures, authorization keys, or other information required to install
-and execute modified versions of a covered work in that User Product from
-a modified version of its Corresponding Source. The information must
-suffice to ensure that the continued functioning of the modified object
-code is in no case prevented or interfered with solely because
-modification has been made.
-
- If you convey an object code work under this section in, or with, or
-specifically for use in, a User Product, and the conveying occurs as
-part of a transaction in which the right of possession and use of the
-User Product is transferred to the recipient in perpetuity or for a
-fixed term (regardless of how the transaction is characterized), the
-Corresponding Source conveyed under this section must be accompanied
-by the Installation Information. But this requirement does not apply
-if neither you nor any third party retains the ability to install
-modified object code on the User Product (for example, the work has
-been installed in ROM).
-
- The requirement to provide Installation Information does not include a
-requirement to continue to provide support service, warranty, or updates
-for a work that has been modified or installed by the recipient, or for
-the User Product in which it has been modified or installed. Access to a
-network may be denied when the modification itself materially and
-adversely affects the operation of the network or violates the rules and
-protocols for communication across the network.
-
- Corresponding Source conveyed, and Installation Information provided,
-in accord with this section must be in a format that is publicly
-documented (and with an implementation available to the public in
-source code form), and must require no special password or key for
-unpacking, reading or copying.
-
- 7. Additional Terms.
-
- "Additional permissions" are terms that supplement the terms of this
-License by making exceptions from one or more of its conditions.
-Additional permissions that are applicable to the entire Program shall
-be treated as though they were included in this License, to the extent
-that they are valid under applicable law. If additional permissions
-apply only to part of the Program, that part may be used separately
-under those permissions, but the entire Program remains governed by
-this License without regard to the additional permissions.
-
- When you convey a copy of a covered work, you may at your option
-remove any additional permissions from that copy, or from any part of
-it. (Additional permissions may be written to require their own
-removal in certain cases when you modify the work.) You may place
-additional permissions on material, added by you to a covered work,
-for which you have or can give appropriate copyright permission.
-
- Notwithstanding any other provision of this License, for material you
-add to a covered work, you may (if authorized by the copyright holders of
-that material) supplement the terms of this License with terms:
-
- a) Disclaiming warranty or limiting liability differently from the
- terms of sections 15 and 16 of this License; or
-
- b) Requiring preservation of specified reasonable legal notices or
- author attributions in that material or in the Appropriate Legal
- Notices displayed by works containing it; or
-
- c) Prohibiting misrepresentation of the origin of that material, or
- requiring that modified versions of such material be marked in
- reasonable ways as different from the original version; or
-
- d) Limiting the use for publicity purposes of names of licensors or
- authors of the material; or
-
- e) Declining to grant rights under trademark law for use of some
- trade names, trademarks, or service marks; or
-
- f) Requiring indemnification of licensors and authors of that
- material by anyone who conveys the material (or modified versions of
- it) with contractual assumptions of liability to the recipient, for
- any liability that these contractual assumptions directly impose on
- those licensors and authors.
-
- All other non-permissive additional terms are considered "further
-restrictions" within the meaning of section 10. If the Program as you
-received it, or any part of it, contains a notice stating that it is
-governed by this License along with a term that is a further
-restriction, you may remove that term. If a license document contains
-a further restriction but permits relicensing or conveying under this
-License, you may add to a covered work material governed by the terms
-of that license document, provided that the further restriction does
-not survive such relicensing or conveying.
-
- If you add terms to a covered work in accord with this section, you
-must place, in the relevant source files, a statement of the
-additional terms that apply to those files, or a notice indicating
-where to find the applicable terms.
-
- Additional terms, permissive or non-permissive, may be stated in the
-form of a separately written license, or stated as exceptions;
-the above requirements apply either way.
-
- 8. Termination.
-
- You may not propagate or modify a covered work except as expressly
-provided under this License. Any attempt otherwise to propagate or
-modify it is void, and will automatically terminate your rights under
-this License (including any patent licenses granted under the third
-paragraph of section 11).
-
- However, if you cease all violation of this License, then your
-license from a particular copyright holder is reinstated (a)
-provisionally, unless and until the copyright holder explicitly and
-finally terminates your license, and (b) permanently, if the copyright
-holder fails to notify you of the violation by some reasonable means
-prior to 60 days after the cessation.
-
- Moreover, your license from a particular copyright holder is
-reinstated permanently if the copyright holder notifies you of the
-violation by some reasonable means, this is the first time you have
-received notice of violation of this License (for any work) from that
-copyright holder, and you cure the violation prior to 30 days after
-your receipt of the notice.
-
- Termination of your rights under this section does not terminate the
-licenses of parties who have received copies or rights from you under
-this License. If your rights have been terminated and not permanently
-reinstated, you do not qualify to receive new licenses for the same
-material under section 10.
-
- 9. Acceptance Not Required for Having Copies.
-
- You are not required to accept this License in order to receive or
-run a copy of the Program. Ancillary propagation of a covered work
-occurring solely as a consequence of using peer-to-peer transmission
-to receive a copy likewise does not require acceptance. However,
-nothing other than this License grants you permission to propagate or
-modify any covered work. These actions infringe copyright if you do
-not accept this License. Therefore, by modifying or propagating a
-covered work, you indicate your acceptance of this License to do so.
-
- 10. Automatic Licensing of Downstream Recipients.
-
- Each time you convey a covered work, the recipient automatically
-receives a license from the original licensors, to run, modify and
-propagate that work, subject to this License. You are not responsible
-for enforcing compliance by third parties with this License.
-
- An "entity transaction" is a transaction transferring control of an
-organization, or substantially all assets of one, or subdividing an
-organization, or merging organizations. If propagation of a covered
-work results from an entity transaction, each party to that
-transaction who receives a copy of the work also receives whatever
-licenses to the work the party's predecessor in interest had or could
-give under the previous paragraph, plus a right to possession of the
-Corresponding Source of the work from the predecessor in interest, if
-the predecessor has it or can get it with reasonable efforts.
-
- You may not impose any further restrictions on the exercise of the
-rights granted or affirmed under this License. For example, you may
-not impose a license fee, royalty, or other charge for exercise of
-rights granted under this License, and you may not initiate litigation
-(including a cross-claim or counterclaim in a lawsuit) alleging that
-any patent claim is infringed by making, using, selling, offering for
-sale, or importing the Program or any portion of it.
-
- 11. Patents.
-
- A "contributor" is a copyright holder who authorizes use under this
-License of the Program or a work on which the Program is based. The
-work thus licensed is called the contributor's "contributor version".
-
- A contributor's "essential patent claims" are all patent claims
-owned or controlled by the contributor, whether already acquired or
-hereafter acquired, that would be infringed by some manner, permitted
-by this License, of making, using, or selling its contributor version,
-but do not include claims that would be infringed only as a
-consequence of further modification of the contributor version. For
-purposes of this definition, "control" includes the right to grant
-patent sublicenses in a manner consistent with the requirements of
-this License.
-
- Each contributor grants you a non-exclusive, worldwide, royalty-free
-patent license under the contributor's essential patent claims, to
-make, use, sell, offer for sale, import and otherwise run, modify and
-propagate the contents of its contributor version.
-
- In the following three paragraphs, a "patent license" is any express
-agreement or commitment, however denominated, not to enforce a patent
-(such as an express permission to practice a patent or covenant not to
-sue for patent infringement). To "grant" such a patent license to a
-party means to make such an agreement or commitment not to enforce a
-patent against the party.
-
- If you convey a covered work, knowingly relying on a patent license,
-and the Corresponding Source of the work is not available for anyone
-to copy, free of charge and under the terms of this License, through a
-publicly available network server or other readily accessible means,
-then you must either (1) cause the Corresponding Source to be so
-available, or (2) arrange to deprive yourself of the benefit of the
-patent license for this particular work, or (3) arrange, in a manner
-consistent with the requirements of this License, to extend the patent
-license to downstream recipients. "Knowingly relying" means you have
-actual knowledge that, but for the patent license, your conveying the
-covered work in a country, or your recipient's use of the covered work
-in a country, would infringe one or more identifiable patents in that
-country that you have reason to believe are valid.
-
- If, pursuant to or in connection with a single transaction or
-arrangement, you convey, or propagate by procuring conveyance of, a
-covered work, and grant a patent license to some of the parties
-receiving the covered work authorizing them to use, propagate, modify
-or convey a specific copy of the covered work, then the patent license
-you grant is automatically extended to all recipients of the covered
-work and works based on it.
-
- A patent license is "discriminatory" if it does not include within
-the scope of its coverage, prohibits the exercise of, or is
-conditioned on the non-exercise of one or more of the rights that are
-specifically granted under this License. You may not convey a covered
-work if you are a party to an arrangement with a third party that is
-in the business of distributing software, under which you make payment
-to the third party based on the extent of your activity of conveying
-the work, and under which the third party grants, to any of the
-parties who would receive the covered work from you, a discriminatory
-patent license (a) in connection with copies of the covered work
-conveyed by you (or copies made from those copies), or (b) primarily
-for and in connection with specific products or compilations that
-contain the covered work, unless you entered into that arrangement,
-or that patent license was granted, prior to 28 March 2007.
-
- Nothing in this License shall be construed as excluding or limiting
-any implied license or other defenses to infringement that may
-otherwise be available to you under applicable patent law.
-
- 12. No Surrender of Others' Freedom.
-
- If conditions are imposed on you (whether by court order, agreement or
-otherwise) that contradict the conditions of this License, they do not
-excuse you from the conditions of this License. If you cannot convey a
-covered work so as to satisfy simultaneously your obligations under this
-License and any other pertinent obligations, then as a consequence you may
-not convey it at all. For example, if you agree to terms that obligate you
-to collect a royalty for further conveying from those to whom you convey
-the Program, the only way you could satisfy both those terms and this
-License would be to refrain entirely from conveying the Program.
-
- 13. Use with the GNU Affero General Public License.
-
- Notwithstanding any other provision of this License, you have
-permission to link or combine any covered work with a work licensed
-under version 3 of the GNU Affero General Public License into a single
-combined work, and to convey the resulting work. The terms of this
-License will continue to apply to the part which is the covered work,
-but the special requirements of the GNU Affero General Public License,
-section 13, concerning interaction through a network will apply to the
-combination as such.
-
- 14. Revised Versions of this License.
-
- The Free Software Foundation may publish revised and/or new versions of
-the GNU General Public License from time to time. Such new versions will
-be similar in spirit to the present version, but may differ in detail to
-address new problems or concerns.
-
- Each version is given a distinguishing version number. If the
-Program specifies that a certain numbered version of the GNU General
-Public License "or any later version" applies to it, you have the
-option of following the terms and conditions either of that numbered
-version or of any later version published by the Free Software
-Foundation. If the Program does not specify a version number of the
-GNU General Public License, you may choose any version ever published
-by the Free Software Foundation.
-
- If the Program specifies that a proxy can decide which future
-versions of the GNU General Public License can be used, that proxy's
-public statement of acceptance of a version permanently authorizes you
-to choose that version for the Program.
-
- Later license versions may give you additional or different
-permissions. However, no additional obligations are imposed on any
-author or copyright holder as a result of your choosing to follow a
-later version.
-
- 15. Disclaimer of Warranty.
-
- THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
-APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
-HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
-OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
-THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
-IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
-ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
-
- 16. Limitation of Liability.
-
- IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
-WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
-THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
-GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
-USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
-DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
-PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
-EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
-SUCH DAMAGES.
-
- 17. Interpretation of Sections 15 and 16.
-
- If the disclaimer of warranty and limitation of liability provided
-above cannot be given local legal effect according to their terms,
-reviewing courts shall apply local law that most closely approximates
-an absolute waiver of all civil liability in connection with the
-Program, unless a warranty or assumption of liability accompanies a
-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
-
- Copyright (C)
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- Copyright (C)
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
\ No newline at end of file
diff --git a/tools/PR_announcer_bot/Meebey.SmartIrc4net.dll b/tools/PR_announcer_bot/Meebey.SmartIrc4net.dll
deleted file mode 100644
index 851c94700f..0000000000
Binary files a/tools/PR_announcer_bot/Meebey.SmartIrc4net.dll and /dev/null differ
diff --git a/tools/PR_announcer_bot/README.txt b/tools/PR_announcer_bot/README.txt
deleted file mode 100644
index 5d4b02de6e..0000000000
--- a/tools/PR_announcer_bot/README.txt
+++ /dev/null
@@ -1,13 +0,0 @@
-GitHub pull request announcer bot for IRC
-Made by VistaPOWA for the tgstation 13 code project.
-This software is licensed under GPL3.
-Prequisites: Meebey's SmartIrc4Net library (incl, under GPL)
- StarkSoft Proxy library (incl, under GPL)
-Usage: Edit the config.txt file to match the settings
-of your server's. Start the executable. Set up a Github hook
-if you hadn't before to send IRC notifications to the
-channel of your choosing. Leave it running.
-IT IS PREFERABLE IF YOU RAN THIS LOCALLY. YOUR SERVER'S
-APICOMMS KEY WILL BE SENT PLAINTEXT! ENSURE THAT THE API
-KEY IS NOT PUBLICALLY AVAILABLE! IF LEAKED, CHANGE IT.
-Support available @ Rizon's #coderbus, ask for VistaPOWA.
diff --git a/tools/PR_announcer_bot/StarkSoftProxy.dll b/tools/PR_announcer_bot/StarkSoftProxy.dll
deleted file mode 100644
index a5210bed38..0000000000
Binary files a/tools/PR_announcer_bot/StarkSoftProxy.dll and /dev/null differ
diff --git a/tools/PR_announcer_bot/config.txt b/tools/PR_announcer_bot/config.txt
deleted file mode 100644
index f5cc606b2b..0000000000
--- a/tools/PR_announcer_bot/config.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-serverip = 127.0.0.1 //SS13 server IP
-serverport = 7812 //SS13 server port
-commskey = this_is_a_test_key //API key of the server
-GitHub_bot_name = testbot_github //It'll get the data from this bot
-IRC_bot_name = testbot_BYOND //This'll be our name
-IRC_server = irc.rizon.net:6670 //format - server:port
-IRC_channel = #ircchannel
-Nickserv_auth = _NONE_ //leave _NONE_ if your bot does not require nickserv authentication
\ No newline at end of file
diff --git a/tools/PR_announcer_bot/config_for_tg.txt b/tools/PR_announcer_bot/config_for_tg.txt
deleted file mode 100644
index 4bf44fb2ad..0000000000
--- a/tools/PR_announcer_bot/config_for_tg.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-serverip = 127.0.0.1 //SS13 server IP
-serverport = 1337 //SS13 server port
-commskey = fill_your_own_in //API key of the server
-GitHub_bot_name = TheGhostOfWhibyl1 //It'll get the data from this bot
-IRC_bot_name = PR_Listener_Bot //This'll be our name
-IRC_server = irc.rizon.net:6670 //format - server:port
-IRC_channel = #coderbus
-Nickserv_auth = _NONE_ //leave _NONE_ if your bot does not require nickserv authentication
\ No newline at end of file
diff --git a/tools/PR_announcer_bot/output.txt b/tools/PR_announcer_bot/output.txt
deleted file mode 100644
index 07db6152b6..0000000000
--- a/tools/PR_announcer_bot/output.txt
+++ /dev/null
@@ -1 +0,0 @@
-0131022900006397110110111117110991016191451161034511511697116105111110933286105115116978079876532111112101110101100321121171081083211410111311710111511632651001001153211511110910132981111141033210210197116117114101115329710811511132102105120101115321151111091013211511611710210246323551485248583210997115116101114464646106117115116951111101019510911111410195116101115116951001111101169510710510810895109101413210411611611211558474710310511610411798469911110947116103115116971161051111104745116103451151169711610511111047112117108108475148524832381071011216111610410511595105115959795116101115116951071011210
diff --git a/tools/PR_announcer_bot/sendkeys_ss13.exe b/tools/PR_announcer_bot/sendkeys_ss13.exe
deleted file mode 100644
index 5985be093a..0000000000
Binary files a/tools/PR_announcer_bot/sendkeys_ss13.exe and /dev/null differ
diff --git a/tools/PR_announcer_bot/sendkeys_ss13.sln b/tools/PR_announcer_bot/sendkeys_ss13.sln
deleted file mode 100644
index 0786a395f6..0000000000
--- a/tools/PR_announcer_bot/sendkeys_ss13.sln
+++ /dev/null
@@ -1,22 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2013
-VisualStudioVersion = 12.0.21005.1
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "sendkeys_ss13", "sendkeys_ss13\sendkeys_ss13.csproj", "{5D939FCB-F326-4B9B-8CEC-B2538126392E}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Release|Any CPU = Release|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {5D939FCB-F326-4B9B-8CEC-B2538126392E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {5D939FCB-F326-4B9B-8CEC-B2538126392E}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {5D939FCB-F326-4B9B-8CEC-B2538126392E}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {5D939FCB-F326-4B9B-8CEC-B2538126392E}.Release|Any CPU.Build.0 = Release|Any CPU
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/tools/PR_announcer_bot/sendkeys_ss13/App.config b/tools/PR_announcer_bot/sendkeys_ss13/App.config
deleted file mode 100644
index 72a71af99a..0000000000
--- a/tools/PR_announcer_bot/sendkeys_ss13/App.config
+++ /dev/null
@@ -1,6 +0,0 @@
-
-
-
-
-
-
diff --git a/tools/PR_announcer_bot/sendkeys_ss13/Meebey.SmartIrc4net.dll b/tools/PR_announcer_bot/sendkeys_ss13/Meebey.SmartIrc4net.dll
deleted file mode 100644
index 851c94700f..0000000000
Binary files a/tools/PR_announcer_bot/sendkeys_ss13/Meebey.SmartIrc4net.dll and /dev/null differ
diff --git a/tools/PR_announcer_bot/sendkeys_ss13/Program.cs b/tools/PR_announcer_bot/sendkeys_ss13/Program.cs
deleted file mode 100644
index ebb05c7f15..0000000000
--- a/tools/PR_announcer_bot/sendkeys_ss13/Program.cs
+++ /dev/null
@@ -1,390 +0,0 @@
-//////////////////////////////////////////////////////////////////
-/////GitHub pull request announcer bot for IRC////////////////////
-/////Made by VistaPOWA for the /tg/station 13 code project.///////
-/////This software is licensed under GPL3.////////////////////////
-/////Prequisites: Meebey's SmartIrc4Net library (incl, under GPL)/
-///// StarkSoft Proxy library (incl, under GPL)///////
-/////Usage: Edit the config.txt file to match the settings////////
-/////of your server's. Start the executable. Set up a Github hook/
-/////if you hadn't before to send IRC notifications to the////////
-/////channel of your choosing. Leave it running.//////////////////
-/////IT IS PREFERABLE IF YOU RAN THIS LOCALLY. YOUR SERVER'S//////
-/////API/COMMS KEY WILL BE SENT PLAINTEXT! ENSURE THAT THE API////
-/////KEY IS NOT PUBLICALLY AVAILABLE! IF LEAKED, CHANGE IT.///////
-/////Support available @ Rizon's #coderbus, ask for VistaPOWA.////
-//////////////////////////////////////////////////////////////////
-
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Text.RegularExpressions;
-using Meebey.SmartIrc4net;
-using System.Net;
-using System.Net.Sockets;
-using System.IO;
-
-namespace sendkeys_ss13
-{
- public class Program
- {
- //default values
- public static string serverIP = "127.0.0.1";
- public static int serverPort = 11111;
- public static string commskey = "this_is_a_test_key";
- public static string Github_bot_name = "testbot_github";
- public static string IRC_bot_name = "testbot";
- public static string IRC_server = "test.net";
- public static int IRC_port = 11111;
- public static string IRC_channel = "#channel";
- public static string NickServAuth = null;
-
- public static string[] merge_archive;
- public static bool mergeflag = false;
- public static string mergedPR = "";
- public static string lastPR = "";
-
- public static IrcClient irc = new IrcClient();
-
- public static int IRCReconnectAttempt = 0;
- public static void Main(string[]args)
- {
- ReadConf();
- irc.OnChannelMessage += new IrcEventHandler(OnChannelMessage);
- irc.SupportNonRfc = true;
- try
- {
- irc.Connect(IRC_server, IRC_port);
- IRCReconnectAttempt = 0;
- }
- catch (Exception)
- {
- IRCReconnectAttempt++;
- if (IRCReconnectAttempt <= 5)
- {
- Console.WriteLine("IRC server is unavaible at the moment. Reconnect attempt {0}...", IRCReconnectAttempt);
- System.Threading.Thread.Sleep(5000); //Reconnecting after 5 seconds.
- Main(args);
- }
- else
- {
- Console.WriteLine("IRC server unreachable. Please check your configuration file.");
- Console.ReadLine();
- return;
- }
- }
- Console.WriteLine("Connected to IRC");
- try
- {
- irc.Login(IRC_bot_name, IRC_bot_name);
- }
- catch (Exception)
- {
- irc.Login(IRC_bot_name + "_1", IRC_bot_name + "_1");
- Console.WriteLine("Bot name is already taken, trying alternate...");
- }
- if (NickServAuth != null)
- irc.SendMessage(SendType.Message, "NickServ", "identify " + NickServAuth);
- Console.WriteLine("Logged in");
- irc.RfcJoin(IRC_channel);
- Console.WriteLine("Joining {0}", IRC_channel);
- irc.Listen();
- }
-
- public static void ReadConf()
- {
- if (File.Exists("config.txt"))
- {
- StreamReader reader = new StreamReader("config.txt");
- string[] line = ReadLine_exception(reader);
- if (line[2] != null)
- {
- Match match1 = Regex.Match(line[2], @"^(\d{1,3}.?){4}$"); //rudimentary IP validation
- if (match1.Success)
- {
- serverIP = line[2];
- Console.WriteLine("Read IP: " + serverIP);
- }
- else
- {
- Console.WriteLine("IP cannot be validated.");
- }
- }
- line = ReadLine_exception(reader);
- if (line[2] != null)
- {
- Match match2 = Regex.Match(line[2], @"^\d{1,5}$"); //rudimentary port validation
- if (match2.Success && (Convert.ToInt32(line[2]) < 65535))
- {
- serverPort = Convert.ToInt32(line[2]);
- Console.WriteLine("Read port: " + serverPort);
- }
- else
- {
- Console.WriteLine("Port cannot be validated.");
- }
- }
- line = ReadLine_exception(reader);
- if (line[2] != null)
- {
- commskey = line[2];
- Console.WriteLine("Commskey read.");
- }
- else
- {
- Console.WriteLine("No Commskey!");
- }
- line = ReadLine_exception(reader);
- if (line[2] != null)
- {
- Github_bot_name = line[2];
- Console.WriteLine("Read Github bot name: " + Github_bot_name);
- }
- else
- {
- Console.WriteLine("No botname found.");
- }
- line = ReadLine_exception(reader);
- if (line[2] != null)
- {
- IRC_bot_name = line[2];
- Console.WriteLine("Read IRC bot name: " + IRC_bot_name);
- }
- else
- {
- Console.WriteLine("No botname found.");
- }
- line = ReadLine_exception(reader);
- if (line[2] != null)
- {
- Match match3 = Regex.Match(line[2], @"^(.+)\:(\d{1,5})$"); //rudimentary port validation
- if (match3.Success)
- {
- IRC_server = Convert.ToString(match3.Groups[1]);
- Int32.TryParse(Convert.ToString(match3.Groups[2]), out IRC_port);
- Console.WriteLine("Read IRC server: " + IRC_server + ":" + Convert.ToString(IRC_port));
- }
- else
- {
- Console.WriteLine("Server:port invalid.");
- }
- }
- line = ReadLine_exception(reader);
- if (line[2] != null)
- {
- IRC_channel = line[2];
- Console.WriteLine("Read channel: " + IRC_channel);
- }
- else
- {
- Console.WriteLine("No channel found.");
- }
- line = ReadLine_exception(reader);
- if (line[2] != null && line[2] != "_NONE_")
- {
- NickServAuth = line[2];
- Console.WriteLine("Read Nickserv auth");
- }
- else
- {
- Console.WriteLine("No NickServ auth chosen.");
- }
- reader.Close();
- }
- else
- {
- Console.WriteLine("Config file doesn't exist, using defaults");
- return;
- }
- }
-
- private static string[] ReadLine_exception(StreamReader reader)
- {
- string[] readline = null;
- try
- {
- readline = reader.ReadLine().Split(' ');
- }
- catch (Exception)
- {
- readline[3] = "Error, couldn't read all lines of config file! Are you sure the config file has the right format?";
- return readline;
- }
- return readline;
- }
-
- public static void OnChannelMessage(object sender, IrcEventArgs e)
- {
- if (e.Data.Nick == Github_bot_name)
- {
- string[] msg = e.Data.Message.Split(' ');
- for (int i = 0; i < msg.Length; i++)
- {
- msg[i] = Regex.Replace(msg[i], @"[\x02\x1F\x0F\x16]|\x03(\d\d?(,\d\d?)?)?", String.Empty); //Sanitizing color codes
- msg[i] = Regex.Replace(msg[i], @"[\\\&\=\;\<\>]", " "); //Filtering out some iffy characters
- }
- FormMessage(msg);
- }
- }
- private static void FormMessage(string[] msg, bool ShortenedURL = false)
- {
- using (StreamWriter output = new StreamWriter("output.txt"))
- {
- if (msg.Length >= 4)
- {
- if (msg[3] == "Merge" && msg[1] != "meant:") //Someone is merging something
- {
- mergedPR = msg[6];
- if (merge_archive != null)
- {
- string currentPR = merge_archive[5].Substring(0, merge_archive[5].Length - 1); //PR no. without : at the end
- if (currentPR == mergedPR && currentPR != lastPR) //Check if the last closed message's PR number is the same PR number as the merge one.
- {
- mergeflag = true;
- msg = merge_archive;
- msg[2] = "merged";
- lastPR = mergedPR;
- mergedPR = null;
- merge_archive = null;
- }
- }
- }
- if (msg[2] == "closed" && msg[1] != "meant:")
- {
- merge_archive = msg;
- if (mergedPR != null)
- {
- string currentPR = msg[5].Substring(0, msg[5].Length - 1);
- if (currentPR == mergedPR && currentPR != lastPR) //Check if the current closed message's PR number
- {
- mergeflag = true;
- msg[2] = "merged";
- lastPR = mergedPR;
- mergedPR = null;
- merge_archive = null;
- }
- }
- }
- if ((msg[2] == "opened" || mergeflag) && msg[1] != "meant:") //Either we open a new PR or a PR was closed in the last message. Also protection from Whibyl's correction thingy!
- {
- mergeflag = false;
- string URL = msg[msg.Length - 1];
- if (!ShortenedURL)
- URL = ShortenURL(URL);
- msg[5] = "" + msg[5] + "";
- msg[0] = ""; //Repo name
- msg[msg.Length - 1] = ""; //The URL itself
- msg[msg.Length - 2] = ""; //Branch info
- byte[] PACKETS = CreatePacket(msg);
- PACKETS[1] = 0x83;
- int len = 0;
- for (int i = 1; i < msg.Length - 1; i++)
- {
- len += msg[i].Length + 1; //The length of the word and the space following it.
- Console.Write(msg[i] + " ");
- }
- len -= 1; //Compensating for the lack of space at the end.
- len += 14 + commskey.Length + 6; //Argument names + Commskey length + 6 null bytes
- PACKETS[3] = (byte)len;
- StringBuilder test = new StringBuilder();
- for (int i = 0; i < PACKETS.Length; i++)
- {
- test.Append(Convert.ToString(PACKETS[i]));
- }
- output.WriteLine(Convert.ToString(test));
- SendPacket(output, PACKETS);
- }
- }
- }
- }
-
- public static int ServerReconnectAttempt = 0;
- private static void SendPacket(StreamWriter output, byte[] PACKETS)
- {
- Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- IPEndPoint ip = new IPEndPoint(IPAddress.Parse(serverIP), serverPort);
- try
- {
- server.Connect(ip);
- server.Send(PACKETS);
- Console.WriteLine("- sent ;)");
- ServerReconnectAttempt = 0;
- output.Close();
- Console.WriteLine();
- }
- catch (Exception)
- {
- ServerReconnectAttempt++;
- if(ServerReconnectAttempt <= 5)
- {
- Console.WriteLine("Server is not available at the moment. Reconnect attempt {0}...", ServerReconnectAttempt);
- System.Threading.Thread.Sleep(15000); //Reconnecting after 15 seconds.
- SendPacket(output, PACKETS);
- }
- else
- {
- output.Close();
- Console.WriteLine("Server appears to be down for good. Press ENTER when you have restarted the server to continue.");
- Console.ReadLine();
- ServerReconnectAttempt = 0;
- SendPacket(output, PACKETS);
- }
- }
- }
-
- public static int GitReconnectAttempt = 0;
- private static string ShortenURL(string URL) //derived from GitIoSharp by dimapasko
- {
- WebRequest request = WebRequest.Create("http://git.io");
- request.ContentType = "application/x-www-form-urlencoded";
- request.Method = "POST";
- byte[] packet = Encoding.ASCII.GetBytes("url=" + URL);
- request.ContentLength = packet.Length;
- try
- {
- using (Stream stream = request.GetRequestStream())
- {
- stream.Write(packet, 0, packet.Length);
- GitReconnectAttempt = 0;
- }
- }
- catch (Exception)
- {
- GitReconnectAttempt++;
- if (GitReconnectAttempt <= 3)
- {
- Console.WriteLine("Git.IO is not available at the moment. Reconnect attempt {0}...", GitReconnectAttempt);
- System.Threading.Thread.Sleep(3000); //Attempt to reconnect after 3 seconds.
- ShortenURL(URL);
- }
- else
- {
- Console.WriteLine("Git.IO is down. Returning long URL.");
- GitReconnectAttempt = 0; //Reset counter
- return URL;
- }
- }
-
- HttpWebResponse response = (HttpWebResponse)request.GetResponse();
- return Convert.ToString(new Uri(response.Headers[HttpResponseHeader.Location]));
- }
-
- private static byte[] CreatePacket(string[] msg)
- {
- StringBuilder packet = new StringBuilder();
- packet.Append((char)'\x00', 8); //packet[1] is 0x83, packet[3] contain length
- packet.Append("?announce=");
- for (int i = 1; i < msg.Length - 1; i++)
- {
- if(i == msg.Length - 2)
- packet.Append(msg[i]);
- else
- packet.Append(msg[i] + " ");
- }
- packet.Append("&key=");
- packet.Append(commskey);
- packet.Append((char)'\x00');
- return Encoding.ASCII.GetBytes(packet.ToString());
- }
- }
-}
diff --git a/tools/PR_announcer_bot/sendkeys_ss13/Properties/AssemblyInfo.cs b/tools/PR_announcer_bot/sendkeys_ss13/Properties/AssemblyInfo.cs
deleted file mode 100644
index 669b610fc0..0000000000
--- a/tools/PR_announcer_bot/sendkeys_ss13/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("sendkeys_ss13")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("sendkeys_ss13")]
-[assembly: AssemblyCopyright("Copyright © 2014")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("197641d3-a97a-4255-b833-d6481ca4ef54")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/tools/PR_announcer_bot/sendkeys_ss13/StarkSoftProxy.dll b/tools/PR_announcer_bot/sendkeys_ss13/StarkSoftProxy.dll
deleted file mode 100644
index a5210bed38..0000000000
Binary files a/tools/PR_announcer_bot/sendkeys_ss13/StarkSoftProxy.dll and /dev/null differ
diff --git a/tools/PR_announcer_bot/sendkeys_ss13/sendkeys_ss13.csproj b/tools/PR_announcer_bot/sendkeys_ss13/sendkeys_ss13.csproj
deleted file mode 100644
index 07e25db3b1..0000000000
--- a/tools/PR_announcer_bot/sendkeys_ss13/sendkeys_ss13.csproj
+++ /dev/null
@@ -1,69 +0,0 @@
-
-
-
-
- Debug
- AnyCPU
- {5D939FCB-F326-4B9B-8CEC-B2538126392E}
- Exe
- Properties
- sendkeys_ss13
- sendkeys_ss13
- v4.0
- 512
-
-
-
- AnyCPU
- true
- full
- false
- bin\Debug\
- DEBUG;TRACE
- prompt
- 4
-
-
- AnyCPU
- pdbonly
- true
- bin\Release\
- TRACE
- prompt
- 4
-
-
-
- .\Meebey.SmartIrc4net.dll
-
-
- .\StarkSoftProxy.dll
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file