fix maps
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@@ -428,6 +428,11 @@
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desc = "A poster decipting a snake shaped into an ominous 'S'!"
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icon_state = "poster47"
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/obj/structure/sign/poster/contraband/bountyhunters
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name = "Bounty Hunters"
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desc = "A poster advertising bounty hunting services. \"I hear you got a problem.\""
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icon_state = "poster48"
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/obj/structure/sign/poster/official
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poster_item_name = "motivational poster"
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poster_item_desc = "An official Nanotrasen-issued poster to foster a compliant and obedient workforce. It comes with state-of-the-art adhesive backing, for easy pinning to any vertical surface."
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@@ -57,7 +57,7 @@
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//after spawning
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playsound(src, 'sound/weapons/emitter.ogg', 50, TRUE)
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new /obj/item/storage/toolbox/mechanical(landing_turf) //so they can actually escape maint
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addtimer(CALLBACK(src, .proc/spawn_hunters), 10 MINUTES)
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addtimer(CALLBACK(src, .proc/spawn_hunters), 1 MINUTES)
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role_name = "fugitive hunter"
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return SUCCESSFUL_SPAWN
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@@ -496,11 +496,11 @@
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/obj/item/udder
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name = "udder"
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/obj/item/udder/Initialize(loc, /datum/reagent/reagent)
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if(!reagent)
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reagent = /datum/reagent/consumable/milk
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/obj/item/udder/Initialize(loc, milk_reagent)
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if(!milk_reagent)
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milk_reagent = /datum/reagent/consumable/milk
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create_reagents(50, NONE, NO_REAGENTS_VALUE)
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reagents.add_reagent(reagent, 20)
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reagents.add_reagent(milk_reagent, 20)
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. = ..()
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/obj/item/udder/proc/generateMilk(datum/reagent/milk_reagent)
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