Update bellymodes.dm
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@@ -150,7 +150,7 @@
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SEND_SOUND(M,prey_digest)
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play_sound = pick(pred_digest)
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if(M.vore_flags & ABSORBED || M.vore_flags & ABSORBABLE) //Negative.
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if(M.vore_flags & ABSORBED || !(M.vore_flags & ABSORBABLE)) //Negative.
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continue
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if(M.nutrition >= 100) //Drain them until there's no nutrients left. Slowly "absorb" them.
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