From b5bae76272ff396c3f5d0e8e4b59dae9d24792ad Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Fri, 27 Oct 2017 01:44:18 -0500 Subject: [PATCH] Automatic changelog generation for PR #3624 [ci skip] --- html/changelogs/AutoChangeLog-pr-3624.yml | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-3624.yml diff --git a/html/changelogs/AutoChangeLog-pr-3624.yml b/html/changelogs/AutoChangeLog-pr-3624.yml new file mode 100644 index 0000000000..c98047a04c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-3624.yml @@ -0,0 +1,6 @@ +author: "Xhuis" +delete-after: True +changes: + - balance: "Clockwork marauders now move more slowly below 40% health." + - balance: "Instead of a 40% chance (or more) chance to block projectiles, clockwork marauders now have three fixed 100% blocks; after using those three, they cannot block anymore without avoiding projectiles for ten seconds. This number increases to four if war is declared." + - balance: "Projectiles that deal no damage DO reduce marauders' shield health. Use disabler shots to open them up, then use lasers to go for the kill!"