This commit is contained in:
lolman360
2020-08-24 23:48:45 +10:00
parent 4e82ce87eb
commit b5c000cac4
+8 -2
View File
@@ -45,6 +45,7 @@
var/stepsdone = ""
var/rng = FALSE
var/debug = FALSE //vv this if you want an artifact
var/artifactrolled = FALSE
var/itemqualitymax = 20
var/list/smithrecipes = list(RECIPE_HAMMER = /obj/item/smithing/hammerhead,
RECIPE_SCYTHE = /obj/item/smithing/scytheblade,
@@ -163,13 +164,16 @@
tryfinish(user)
/obj/structure/anvil/proc/tryfinish(mob/user)
var/artifactchance = (1+(user.mind.get_skill_level(/datum/skill/level/dorfy/blacksmithing)/4))/2500
var/artifactchance = 0
if(!artifactrolled)
artifactchance = (1+(user.mind.get_skill_level(/datum/skill/level/dorfy/blacksmithing)/4))/2500
artifactrolled = TRUE
var/artifact = max(prob(artifactchance), debug)
var/finalfailchance = outrightfailchance
if(user.mind.skill_holder)
var/skillmod = user.mind.get_skill_level(/datum/skill/level/dorfy/blacksmithing)/10 + 1
finalfailchance = max(0, finalfailchance / skillmod) //lv 2 gives 20% less to fail, 3 30%, etc
if(currentsteps > 10 || (rng && prob(finalfailchance)) || !artifact)
if((currentsteps > 10 || (rng && prob(finalfailchance))) && !artifact)
to_chat(user, "<span class='warning'?You overwork the metal, causing it to turn into useless slag!</span>")
var/turf/T = get_turf(user)
workpiece_state = FALSE
@@ -178,6 +182,7 @@
stepsdone = ""
currentsteps = 0
outrightfailchance = 1
artifactrolled = FALSE
if(user.mind.skill_holder)
user.mind.auto_gain_experience(/datum/skill/level/dorfy/blacksmithing, 25, 400, silent = FALSE)
for(var/i in smithrecipes)
@@ -199,6 +204,7 @@
stepsdone = ""
currentsteps = 0
outrightfailchance = 1
artifactrolled = FALSE
if(user.mind.skill_holder)
user.mind.auto_gain_experience(/datum/skill/level/dorfy/blacksmithing, 50, 10000000, silent = FALSE)
break