[READY] Stacks will change item_states and w_class based on how full they are. (#1370)
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kevinz000
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4ac745a275
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b5d2cf3c99
@@ -60,6 +60,7 @@
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origin_tech = "bluespace=6;materials=3"
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materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT)
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attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed")
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novariants = TRUE
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var/crystal_type = /obj/item/weapon/ore/bluespace_crystal/refined
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/obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening
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