[READY] Stacks will change item_states and w_class based on how full they are. (#1370)
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kevinz000
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4ac745a275
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b5d2cf3c99
@@ -20,6 +20,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
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max_amount = 50
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attack_verb = list("hit", "bludgeoned", "whacked")
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hitsound = 'sound/weapons/grenadelaunch.ogg'
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novariants = TRUE
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/obj/item/stack/rods/Initialize(mapload, new_amount, merge = TRUE)
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..()
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