diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm
index 5785ea9f91..dbbba3ebc3 100644
--- a/code/game/gamemodes/dynamic/dynamic.dm
+++ b/code/game/gamemodes/dynamic/dynamic.dm
@@ -488,7 +488,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
var/added_threat = starting_rule.scale_up(extra_rulesets_amount, threat)
if (starting_rule.pre_execute())
spend_threat(starting_rule.cost + added_threat)
- log_threat("[rule.ruletype] - [rule.name] -[rule.cost + rule.scaled_times * rule.scaling_cost] threat")
+ log_threat("[starting_rule.ruletype] - [starting_rule.name] -[starting_rule.cost + starting_rule.scaled_times * starting_rule.scaling_cost] threat")
if(starting_rule.flags & HIGHLANDER_RULESET)
highlander_executed = TRUE
else if(starting_rule.flags & ONLY_RULESET)
@@ -604,7 +604,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
new_rule.trim_candidates()
if (new_rule.ready(forced))
spend_threat(new_rule.cost)
- log_threat("Rule [new_rule.name] spent [new_rule.cost]")
+ log_threat("[new_rule.ruletype] - [new_rule.name] -[new_rule.cost] threat")
if (new_rule.execute()) // This should never fail since ready() returned 1
if(new_rule.flags & HIGHLANDER_RULESET)
highlander_executed = TRUE