diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index 5785ea9f91..dbbba3ebc3 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -488,7 +488,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) var/added_threat = starting_rule.scale_up(extra_rulesets_amount, threat) if (starting_rule.pre_execute()) spend_threat(starting_rule.cost + added_threat) - log_threat("[rule.ruletype] - [rule.name] -[rule.cost + rule.scaled_times * rule.scaling_cost] threat") + log_threat("[starting_rule.ruletype] - [starting_rule.name] -[starting_rule.cost + starting_rule.scaled_times * starting_rule.scaling_cost] threat") if(starting_rule.flags & HIGHLANDER_RULESET) highlander_executed = TRUE else if(starting_rule.flags & ONLY_RULESET) @@ -604,7 +604,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) new_rule.trim_candidates() if (new_rule.ready(forced)) spend_threat(new_rule.cost) - log_threat("Rule [new_rule.name] spent [new_rule.cost]") + log_threat("[new_rule.ruletype] - [new_rule.name] -[new_rule.cost] threat") if (new_rule.execute()) // This should never fail since ready() returned 1 if(new_rule.flags & HIGHLANDER_RULESET) highlander_executed = TRUE