[MIRROR] Adds defines for mouse_opacity (#2381)

* Adds defines for mouse_opacity

* Delete misc.dm.rej

* Update misc.dm
This commit is contained in:
CitadelStationBot
2017-08-21 20:29:37 -07:00
committed by kevinz000
parent 61e6f2815b
commit b5e7f7f7fe
60 changed files with 89 additions and 74 deletions
@@ -4,7 +4,7 @@
desc = "A massive, thrumming rip in spacetime."
clockwork_desc = "A portal to the Celestial Derelict. Massive and intimidating, it is the only thing that can both transport Ratvar and withstand the massive amount of energy he emits."
max_integrity = 500
mouse_opacity = 2
mouse_opacity = MOUSE_OPACITY_OPAQUE
icon = 'icons/effects/clockwork_effects.dmi'
icon_state = "nothing"
density = FALSE
@@ -130,6 +130,6 @@
if(hex_combo) //YOU BUILT A HEXAGON
hex_combo.pixel_x = -16
hex_combo.pixel_y = -16
hex_combo.mouse_opacity = 0
hex_combo.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
hex_combo.plane = GAME_PLANE
new /obj/effect/temp_visual/ratvar/prolonging_prism(T, hex_combo)