[MIRROR] Adds defines for mouse_opacity (#2381)
* Adds defines for mouse_opacity * Delete misc.dm.rej * Update misc.dm
This commit is contained in:
committed by
kevinz000
parent
61e6f2815b
commit
b5e7f7f7fe
@@ -457,7 +457,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
|
||||
mob.invisibility = INVISIBILITY_MAXIMUM //JUST IN CASE
|
||||
mob.alpha = 0 //JUUUUST IN CASE
|
||||
mob.name = " "
|
||||
mob.mouse_opacity = 0
|
||||
mob.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
log_admin("[key_name(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]")
|
||||
message_admins("[key_name_admin(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]")
|
||||
SSblackbox.add_details("admin_verb","Stealth Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
//This is the icon for fire on turfs, also helps for nurturing small fires until they are full tile
|
||||
/obj/effect/hotspot
|
||||
anchored = TRUE
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
icon = 'icons/effects/fire.dmi'
|
||||
icon_state = "1"
|
||||
layer = ABOVE_OPEN_TURF_LAYER
|
||||
|
||||
@@ -95,7 +95,7 @@ GLOBAL_LIST_INIT(hardcoded_gases, list("o2","n2","co2","plasma")) //the main fou
|
||||
|
||||
/obj/effect/overlay/gas
|
||||
icon = 'icons/effects/tile_effects.dmi'
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
layer = FLY_LAYER
|
||||
appearance_flags = TILE_BOUND
|
||||
|
||||
|
||||
@@ -245,7 +245,7 @@
|
||||
anchored = TRUE
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
opacity = 0
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
var/mob/holder = null
|
||||
var/phase_time = 0
|
||||
var/phase_time_length = 3
|
||||
|
||||
@@ -314,7 +314,7 @@
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
layer = SPACEVINE_LAYER
|
||||
mouse_opacity = 2 //Clicking anywhere on the turf is good enough
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE //Clicking anywhere on the turf is good enough
|
||||
pass_flags = PASSTABLE | PASSGRILLE
|
||||
max_integrity = 50
|
||||
var/energy = 0
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
var/obj/effect/abstract/proximity_checker/advanced/F = edge_turfs[T]
|
||||
F.appearance = I.appearance
|
||||
F.invisibility = 0
|
||||
F.mouse_opacity = 0
|
||||
F.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
F.layer = 5
|
||||
|
||||
/datum/proximity_monitor/advanced/peaceborg_dampener/cleanup_edge_turf(turf/T)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
alpha = 0
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
flags = ABSTRACT|ON_BORDER
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
var/datum/proximity_monitor/advanced/parent = null
|
||||
|
||||
/obj/effect/abstract/proximity_checker/advanced/Initialize(mapload, _monitor)
|
||||
|
||||
@@ -9,7 +9,7 @@ GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects.
|
||||
icon_state = "transparent"
|
||||
color = LIGHTING_BASE_MATRIX
|
||||
plane = LIGHTING_PLANE
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
layer = LIGHTING_LAYER
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
|
||||
|
||||
@@ -249,7 +249,7 @@
|
||||
blue.linked = src
|
||||
|
||||
/obj/effect/warp_cube
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
/obj/effect/warp_cube/ex_act(severity, target)
|
||||
return
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
icon_state = "mining_drone"
|
||||
icon_living = "mining_drone"
|
||||
status_flags = CANSTUN|CANKNOCKDOWN|CANPUSH
|
||||
mouse_opacity = 1
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
faction = list("neutral")
|
||||
a_intent = INTENT_HARM
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
density = FALSE
|
||||
anchored = TRUE
|
||||
status_flags = GODMODE // You can't damage it.
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
see_in_dark = 7
|
||||
invisibility = INVISIBILITY_ABSTRACT // No one can see us
|
||||
sight = SEE_SELF
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
var/obj/machinery/camera/current = null
|
||||
icon = 'icons/mob/pai.dmi'
|
||||
icon_state = "repairbot"
|
||||
mouse_opacity = 2
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
density = FALSE
|
||||
luminosity = 0
|
||||
pass_flags = PASSTABLE | PASSMOB
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
/mob/living/silicon/robot/proc/uneq_module(obj/item/O)
|
||||
if(!O)
|
||||
return 0
|
||||
O.mouse_opacity = 2
|
||||
O.mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
if(istype(O, /obj/item/borg/sight))
|
||||
var/obj/item/borg/sight/S = O
|
||||
sight_mode &= ~S.sight_mode
|
||||
|
||||
@@ -122,7 +122,7 @@
|
||||
I.forceMove(src)
|
||||
modules += I
|
||||
I.flags |= NODROP
|
||||
I.mouse_opacity = 2
|
||||
I.mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
if(nonstandard)
|
||||
added_modules += I
|
||||
if(requires_rebuild)
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
move_to_delay = 0
|
||||
obj_damage = 0
|
||||
environment_smash = ENVIRONMENT_SMASH_NONE
|
||||
mouse_opacity = 2
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
|
||||
mob_size = MOB_SIZE_TINY
|
||||
movement_type = FLYING
|
||||
|
||||
@@ -197,7 +197,7 @@ Difficulty: Medium
|
||||
return
|
||||
animate(src, alpha = 100, transform = matrix()*0.7, time = 7)
|
||||
swooping |= SWOOP_INVULNERABLE
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
sleep(7)
|
||||
var/list/flame_hit = list()
|
||||
while(swoop_duration > 0)
|
||||
|
||||
@@ -49,7 +49,7 @@ Difficulty: Medium
|
||||
elimination = 1
|
||||
idle_vision_range = 13
|
||||
appearance_flags = 0
|
||||
mouse_opacity = 1
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/legion/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
anchored = TRUE
|
||||
mob_size = MOB_SIZE_LARGE
|
||||
layer = LARGE_MOB_LAYER //Looks weird with them slipping under mineral walls and cameras and shit otherwise
|
||||
mouse_opacity = 2 // Easier to click on in melee, they're giant targets anyway
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
icon_aggro = "Goliath_alert"
|
||||
icon_dead = "Goliath_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mouse_opacity = 2
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
move_to_delay = 40
|
||||
ranged = 1
|
||||
ranged_cooldown_time = 120
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
icon_aggro = "Hivelord_alert"
|
||||
icon_dead = "Hivelord_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mouse_opacity = 2
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
move_to_delay = 14
|
||||
ranged = 1
|
||||
vision_range = 5
|
||||
@@ -50,7 +50,7 @@
|
||||
loot += crusher_loot //we don't butcher
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord/death(gibbed)
|
||||
mouse_opacity = 1
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
..(gibbed)
|
||||
|
||||
//A fragile but rapidly produced creature
|
||||
@@ -63,7 +63,7 @@
|
||||
icon_aggro = "Hivelordbrood"
|
||||
icon_dead = "Hivelordbrood"
|
||||
icon_gib = "syndicate_gib"
|
||||
mouse_opacity = 2
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
move_to_delay = 1
|
||||
friendly = "buzzes near"
|
||||
vision_range = 10
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
faction = list("mushroom")
|
||||
environment_smash = ENVIRONMENT_SMASH_NONE
|
||||
stat_attack = 2
|
||||
mouse_opacity = 1
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
speed = 1
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
robust_searching = 1
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
/obj/effect/ebeam/vine
|
||||
name = "thick vine"
|
||||
mouse_opacity = 1
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
desc = "A thick vine, painful to the touch."
|
||||
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
icon_aggro = "Fugu"
|
||||
icon_dead = "Fugu_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mouse_opacity = 2
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
move_to_delay = 5
|
||||
friendly = "floats near"
|
||||
speak_emote = list("puffs")
|
||||
|
||||
@@ -11,7 +11,7 @@ It is possible to destroy the net by the occupant or someone else.
|
||||
|
||||
density = TRUE//Can't pass through.
|
||||
opacity = 0//Can see through.
|
||||
mouse_opacity = 1//So you can hit it with stuff.
|
||||
mouse_opacity = MOUSE_OPACITY_ICON//So you can hit it with stuff.
|
||||
anchored = TRUE//Can't drag/grab the trapped mob.
|
||||
layer = ABOVE_ALL_MOB_LAYER
|
||||
max_integrity = 25 //How much health it has.
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
diff a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm (rejected hunks)
|
||||
@@ -17,7 +17,7 @@
|
||||
var/active = 0
|
||||
var/strength = 0
|
||||
var/powered = 0
|
||||
- mouse_opacity = 2
|
||||
+ mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/Initialize()
|
||||
. = ..()
|
||||
@@ -714,7 +714,7 @@
|
||||
light_power = 1
|
||||
light_range = 2
|
||||
light_color = "#00ffff"
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
flags = ABSTRACT
|
||||
appearance_flags = 0
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
anchored = TRUE
|
||||
flags = ABSTRACT
|
||||
pass_flags = PASSTABLE
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
hitsound = 'sound/weapons/pierce.ogg'
|
||||
var/hitsound_wall = ""
|
||||
|
||||
|
||||
@@ -554,7 +554,7 @@
|
||||
layer = FLY_LAYER
|
||||
pixel_x = -64
|
||||
pixel_y = -64
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
var/mob/living/immune = list() // the one who creates the timestop is immune
|
||||
var/list/stopped_atoms = list()
|
||||
var/freezerange = 2
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
layer = EDGED_TURF_LAYER
|
||||
pixel_x = -32
|
||||
pixel_y = -32
|
||||
mouse_opacity = 0
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
opacity = TRUE
|
||||
|
||||
/obj/structure/opacity_blocker/singularity_pull()
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
layer = RIPPLE_LAYER
|
||||
mouse_opacity = 1
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
alpha = 0
|
||||
|
||||
duration = 3 * SHUTTLE_RIPPLE_TIME
|
||||
|
||||
Reference in New Issue
Block a user