[MIRROR] Adds defines for mouse_opacity (#2381)
* Adds defines for mouse_opacity * Delete misc.dm.rej * Update misc.dm
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kevinz000
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61e6f2815b
commit
b5e7f7f7fe
@@ -45,7 +45,7 @@
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//This is the icon for fire on turfs, also helps for nurturing small fires until they are full tile
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/obj/effect/hotspot
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anchored = TRUE
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mouse_opacity = 0
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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icon = 'icons/effects/fire.dmi'
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icon_state = "1"
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layer = ABOVE_OPEN_TURF_LAYER
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@@ -95,7 +95,7 @@ GLOBAL_LIST_INIT(hardcoded_gases, list("o2","n2","co2","plasma")) //the main fou
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/obj/effect/overlay/gas
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icon = 'icons/effects/tile_effects.dmi'
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mouse_opacity = 0
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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layer = FLY_LAYER
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appearance_flags = TILE_BOUND
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