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@@ -10,6 +10,7 @@
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max_mobs = 3
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max_integrity = 250
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/tendril)
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var/loot_type = /obj/structure/closet/crate/necropolis/tendril/magic
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move_resist=INFINITY // just killing it tears a massive hole in the ground, let's not move it
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anchored = TRUE
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@@ -21,9 +22,11 @@
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/obj/structure/spawner/lavaland/goliath
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/tendril)
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loot_type = /obj/structure/closet/crate/necropolis/tendril/weapon_armor
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/obj/structure/spawner/lavaland/legion
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/hivelord/legion/tendril)
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loot_type = /obj/structure/closet/crate/necropolis/tendril/misc
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/obj/structure/spawner/lavaland/icewatcher
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/icewing)
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@@ -41,7 +44,7 @@ GLOBAL_LIST_INIT(tendrils, list())
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/obj/structure/spawner/lavaland/deconstruct(disassembled)
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new /obj/effect/collapse(loc)
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new /obj/structure/closet/crate/necropolis/tendril(loc)
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new loot_type(loc)
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return ..()
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