Merge branch 'master' into Ghommie-cit367
This commit is contained in:
@@ -74,4 +74,5 @@
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/datum/sprite_accessory/underwear
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icon = 'icons/mob/underwear.dmi'
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var/has_color = FALSE
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var/has_color = FALSE
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var/has_digitigrade = FALSE
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@@ -2,6 +2,9 @@
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// Socks Definitions //
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///////////////////////
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/datum/sprite_accessory/underwear/socks
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has_digitigrade = TRUE
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/datum/sprite_accessory/underwear/socks/nude
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name = "Nude"
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icon_state = null
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@@ -28,41 +28,49 @@
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name = "Boxers"
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icon_state = "boxers"
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has_color = TRUE
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has_digitigrade = TRUE
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gender = MALE
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/datum/sprite_accessory/underwear/bottom/male_bee
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name = "Boxers - Bee"
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icon_state = "bee_shorts"
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has_digitigrade = TRUE
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gender = MALE
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/datum/sprite_accessory/underwear/bottom/male_hearts
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name = "Boxers - Heart"
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icon_state = "boxers_heart"
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has_digitigrade = TRUE
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gender = MALE
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/datum/sprite_accessory/underwear/bottom/male_stripe
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name = "Boxers - Striped"
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icon_state = "boxers_striped"
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has_digitigrade = TRUE
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gender = MALE
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/datum/sprite_accessory/underwear/bottom/male_commie
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name = "Boxers - Striped Communist"
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icon_state = "boxers_commie"
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has_digitigrade = TRUE
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gender = MALE
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/datum/sprite_accessory/underwear/bottom/male_usastripe
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name = "Boxers - Striped Freedom"
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icon_state = "boxers_assblastusa"
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has_digitigrade = TRUE
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gender = MALE
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/datum/sprite_accessory/underwear/bottom/male_uk
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name = "Boxers - Striped UK"
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icon_state = "boxers_uk"
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has_digitigrade = TRUE
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gender = MALE
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/datum/sprite_accessory/underwear/bottom/boxer_briefs
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name = "Boxer Briefs"
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icon_state = "boxer_briefs"
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has_digitigrade = TRUE
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has_color = TRUE
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/datum/sprite_accessory/underwear/bottom/panties
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@@ -140,6 +148,7 @@
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/datum/sprite_accessory/underwear/bottom/longjon
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name = "Long John Bottoms"
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icon_state = "ljonb"
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has_digitigrade = TRUE
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has_color = TRUE
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/datum/sprite_accessory/underwear/bottom/swimsuit_red
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@@ -18,3 +18,6 @@
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update_icon(preferred_form)
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updateghostimages()
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client.reenter_round_timeout = max(client.reenter_round_timeout, clientless_round_timeout)
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clientless_round_timeout = client.reenter_round_timeout
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@@ -3,8 +3,6 @@ GLOBAL_LIST_EMPTY(ghost_images_simple) //this is a list of all ghost images as t
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GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
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#define CANT_REENTER_ROUND -1
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/mob/dead/observer
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name = "ghost"
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desc = "It's a g-g-g-g-ghooooost!" //jinkies!
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@@ -21,7 +19,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
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hud_type = /datum/hud/ghost
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movement_type = GROUND | FLYING
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var/can_reenter_corpse
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var/reenter_round_timeout = 0 // used to prevent people from coming back through ghost roles/midround antags as they suicide/cryo for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit)
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var/clientless_round_timeout = 0 //mobs will lack a client as long as their player is disconnected. See client_defines.dm "reenter_round_timeout"
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var/datum/hud/living/carbon/hud = null // hud
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var/bootime = 0
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var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
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@@ -278,9 +276,16 @@ Works together with spawning an observer, noted above.
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if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
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penalty += roundstart_quit_limit - world.time
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if(penalty)
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ghost.reenter_round_timeout = world.realtime + penalty
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if(ghost.reenter_round_timeout - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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ghost.reenter_round_timeout = CANT_REENTER_ROUND
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penalty += world.realtime
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if(penalty - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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penalty = CANT_REENTER_ROUND
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if(client)
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client.reenter_round_timeout = penalty
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else //A disconnected player (quite likely for cryopods)
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ghost.clientless_round_timeout = penalty
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if (client && client.prefs && client.prefs.auto_ooc)
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if (!(client.prefs.chat_toggles & CHAT_OOC))
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client.prefs.chat_toggles ^= CHAT_OOC
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transfer_ckey(ghost, FALSE)
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return ghost
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@@ -339,10 +344,13 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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ghostize(0, penalize = TRUE)
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/mob/dead/observer/proc/can_reenter_round(silent = FALSE)
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if(reenter_round_timeout != CANT_REENTER_ROUND && reenter_round_timeout <= world.realtime)
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var/timeout = clientless_round_timeout
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if(client)
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timeout = client.reenter_round_timeout
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if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime)
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return TRUE
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if(!silent)
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to_chat(src, "<span class='warning'>You are unable to reenter the round[reenter_round_timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(reenter_round_timeout - world.realtime)]" : ""].</span>")
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if(!silent && client)
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to_chat(src, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
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return FALSE
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/mob/dead/observer/Move(NewLoc, direct)
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@@ -898,5 +906,3 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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spawners_menu = new(src)
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spawners_menu.ui_interact(src)
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#undef CANT_REENTER_ROUND
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@@ -103,15 +103,17 @@
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new_xeno.notransform = 0
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new_xeno.invisibility = 0
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var/mob/living/carbon/old_owner = owner
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if(kill_on_sucess) //ITS TOO LATE
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new_xeno.visible_message("<span class='danger'>[new_xeno] bursts out of [owner]!</span>", "<span class='userdanger'>You exit [owner], your previous host.</span>", "<span class='italics'>You hear organic matter ripping and tearing!</span>")
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owner.apply_damage(rand(100,300),BRUTE,zone,FALSE) //Random high damage to torso so health sensors don't metagame.
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owner.spill_organs(TRUE,FALSE,TRUE) //Lets still make the death gruesome and impossible to just simply defib someone.
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var/obj/item/bodypart/B = owner.get_bodypart(zone)
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B.drop_organs(owner) //Lets still make the death gruesome and impossible to just simply defib someone.
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owner.death(FALSE) //Just in case some freak occurance occurs where you somehow survive all your organs being removed from you and the 100-300 brute damage.
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else //When it is removed via surgery at a late stage, rather than forced.
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new_xeno.visible_message("<span class='danger'>[new_xeno] wriggles out of [owner]!</span>", "<span class='userdanger'>You exit [owner], your previous host.</span>")
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owner.adjustBruteLoss(40)
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owner.cut_overlay(overlay)
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old_owner.cut_overlay(overlay)
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qdel(src)
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File diff suppressed because it is too large
Load Diff
@@ -308,7 +308,7 @@
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var/obj/item/organ/vocal_cords/Vc = user.getorganslot(ORGAN_SLOT_VOICE)
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if(Vc)
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if(istype(Vc, /obj/item/organ/vocal_cords/velvet))
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if(client?.prefs.lewdchem)
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if(client.prefs.cit_toggles & HYPNO)
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msg += "<span class='velvet'><i>You feel your chords resonate looking at them.</i></span>\n"
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@@ -580,7 +580,7 @@
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if(mind)
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if((mind.assigned_role == "Station Engineer") || (mind.assigned_role == "Chief Engineer") )
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gain = 100
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if(mind.assigned_role == "Clown")
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if(HAS_TRAIT(mind, TRAIT_CLOWN_MENTALITY))
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gain = rand(-300, 300)
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investigate_log("([key_name(src)]) has been consumed by the singularity.", INVESTIGATE_SINGULO) //Oh that's where the clown ended up!
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gib()
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@@ -545,6 +545,20 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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//Underwear, Undershirts & Socks
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if(!(NO_UNDERWEAR in species_traits))
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if(H.socks && H.get_num_legs(FALSE) >= 2)
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if(H.hidden_socks)
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H.socks = "Nude"
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else
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H.socks = H.saved_socks
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var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[H.socks]
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if(S)
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var/digilegs = ((DIGITIGRADE in species_traits) && S.has_digitigrade) ? "_d" : ""
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var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER)
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if(S.has_color)
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MA.color = "#[H.socks_color]"
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standing += MA
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if(H.underwear)
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if(H.hidden_underwear)
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H.underwear = "Nude"
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@@ -552,8 +566,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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H.underwear = H.saved_underwear
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var/datum/sprite_accessory/underwear/bottom/B = GLOB.underwear_list[H.underwear]
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if(B)
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var/mutable_appearance/MA = mutable_appearance(B.icon, B.icon_state, -BODY_LAYER)
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if(UNDIE_COLORABLE(B))
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var/digilegs = ((DIGITIGRADE in species_traits) && B.has_digitigrade) ? "_d" : ""
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var/mutable_appearance/MA = mutable_appearance(B.icon, "[B.icon_state][digilegs]", -BODY_LAYER)
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if(B.has_color)
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MA.color = "#[H.undie_color]"
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standing += MA
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@@ -564,28 +579,16 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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H.undershirt = H.saved_undershirt
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var/datum/sprite_accessory/underwear/top/T = GLOB.undershirt_list[H.undershirt]
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if(T)
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var/state = "[T.icon_state][((DIGITIGRADE in species_traits) && T.has_digitigrade) ? "_d" : ""]"
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var/mutable_appearance/MA
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if(H.dna.species.sexes && H.gender == FEMALE)
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MA = wear_female_version(T.icon_state, T.icon, BODY_LAYER)
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MA = wear_female_version(state, T.icon, BODY_LAYER)
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else
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MA = mutable_appearance(T.icon, T.icon_state, -BODY_LAYER)
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if(UNDIE_COLORABLE(T))
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MA = mutable_appearance(T.icon, state, -BODY_LAYER)
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if(T.has_color)
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MA.color = "#[H.shirt_color]"
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standing += MA
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if(H.socks && H.get_num_legs(FALSE) >= 2)
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if(H.hidden_socks)
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H.socks = "Nude"
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else
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H.socks = H.saved_socks
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var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[H.socks]
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if(S)
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var/digilegs = (DIGITIGRADE in species_traits) ? "_d" : ""
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var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER)
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if(UNDIE_COLORABLE(S))
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MA.color = "#[H.socks_color]"
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standing += MA
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if(standing.len)
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H.overlays_standing[BODY_LAYER] = standing
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@@ -1589,20 +1592,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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user.adjustStaminaLossBuffered(3)
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return FALSE
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else if(aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
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if(target.client?.prefs.cit_toggles & NO_ASS_SLAP)
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to_chat(user,"A force stays your hand, preventing you from slapping \the [target]'s ass!")
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return FALSE
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user.do_attack_animation(target, ATTACK_EFFECT_ASS_SLAP)
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user.adjustStaminaLossBuffered(3)
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if(HAS_TRAIT(target, TRAIT_ASSBLASTUSA))
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var/hit_zone = (user.held_index_to_dir(user.active_hand_index) == "l" ? "l_":"r_") + "arm"
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user.adjustStaminaLoss(20, affected_zone = hit_zone)
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user.visible_message(\
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"<span class='danger'>\The [user] slaps \the [target]'s ass, but their hand bounces off like they hit metal!</span>",\
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"<span class='danger'>You slap [user == target ? "your" : "\the [target]'s"] ass, but feel an intense amount of pain as you realise their buns are harder than steel!</span>",\
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"You hear a slap."
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)
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playsound(target.loc, 'sound/weapons/tap.ogg', 50, 1, -1)
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user.emote("scream")
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return FALSE
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playsound(target.loc, 'sound/weapons/slap.ogg', 50, 1, -1)
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user.visible_message(\
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"<span class='danger'>\The [user] slaps \the [target]'s ass!</span>",\
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@@ -51,11 +51,7 @@
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. = ..()
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to_chat(C, "[info_text]")
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C.real_name = "[pick(GLOB.nightmare_names)]"
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C.name = C.real_name
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if(C.mind)
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C.mind.name = C.real_name
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C.dna.real_name = C.real_name
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C.fully_replace_character_name("[pick(GLOB.nightmare_names)]")
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/datum/species/shadow/nightmare/bullet_act(obj/item/projectile/P, mob/living/carbon/human/H)
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var/turf/T = H.loc
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@@ -127,8 +123,8 @@
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/obj/item/organ/heart/nightmare/Remove(mob/living/carbon/M, special = 0)
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respawn_progress = 0
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if(blade && special != HEART_SPECIAL_SHADOWIFY)
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QDEL_NULL(blade)
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M.visible_message("<span class='warning'>\The [blade] disintegrates!</span>")
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QDEL_NULL(blade)
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..()
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/obj/item/organ/heart/nightmare/Stop()
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@@ -183,15 +179,21 @@
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. = ..()
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if(!proximity)
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return
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if(isopenturf(AM)) //So you can actually melee with it
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return
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if(isliving(AM))
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if(isopenturf(AM))
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var/turf/open/T = AM
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if(T.light_range && !isspaceturf(T)) //no fairy grass or light tile can escape the fury of the darkness.
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to_chat(user, "<span class='notice'>You scrape away [T] with your [name] and snuff out its lights.</span>")
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T.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
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else if(isliving(AM))
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var/mob/living/L = AM
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if(iscyborg(AM))
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var/mob/living/silicon/robot/borg = AM
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if(!borg.lamp_cooldown)
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if(borg.lamp_intensity)
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borg.update_headlamp(TRUE, INFINITY)
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to_chat(borg, "<span class='danger'>Your headlamp is fried! You'll need a human to help replace it.</span>")
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for(var/obj/item/assembly/flash/cyborg/F in borg.held_items)
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if(!F.crit_fail)
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F.burn_out()
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else
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for(var/obj/item/O in AM)
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if(O.light_range && O.light_power)
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@@ -91,7 +91,9 @@
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if(mind && mind.name && mind.active && !istype(T.loc, /area/ctf) && !(signal & COMPONENT_BLOCK_DEATH_BROADCAST))
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var/rendered = "<span class='deadsay'><b>[mind.name]</b> has died at <b>[get_area_name(T)]</b>.</span>"
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deadchat_broadcast(rendered, follow_target = src, turf_target = T, message_type=DEADCHAT_DEATHRATTLE)
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if (client && client.prefs && client.prefs.auto_ooc)
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if (!(client.prefs.chat_toggles & CHAT_OOC))
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client.prefs.chat_toggles ^= CHAT_OOC
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if (client)
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client.move_delay = initial(client.move_delay)
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@@ -459,6 +459,11 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
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if(!ckey || !new_mob)
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CRASH("transfer_ckey() called [ckey ? "" : "on a ckey-less mob[new_mob ? "" : " and "]"][new_mob ? "" : "without a valid mob target"]!")
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SEND_SIGNAL(new_mob, COMSIG_MOB_PRE_PLAYER_CHANGE, new_mob, src)
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if (client && client.prefs && client.prefs.auto_ooc)
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if (client.prefs.chat_toggles & CHAT_OOC && isliving(new_mob))
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client.prefs.chat_toggles ^= CHAT_OOC
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if (!(client.prefs.chat_toggles & CHAT_OOC) && isdead(new_mob))
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client.prefs.chat_toggles ^= CHAT_OOC
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new_mob.ckey = ckey
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if(send_signal)
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SEND_SIGNAL(src, COMSIG_MOB_KEY_CHANGE, new_mob, src)
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||||
|
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Reference in New Issue
Block a user