Ports "Replaces the rpg loot datum with a component and makes some suffixes have real effects" & co
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@@ -97,9 +97,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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// non-clothing items
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var/datum/dog_fashion/dog_fashion = null
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var/datum/rpg_loot/rpg_loot = null
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//Tooltip vars
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var/force_string //string form of an item's force. Edit this var only to set a custom force string
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var/last_force_string_check = 0
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@@ -124,7 +121,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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actions_types = null
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if(GLOB.rpg_loot_items)
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rpg_loot = new(src)
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AddComponent(/datum/component/fantasy)
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if(force_string)
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item_flags |= FORCE_STRING_OVERRIDE
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@@ -149,7 +146,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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m.temporarilyRemoveItemFromInventory(src, TRUE)
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for(var/X in actions)
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qdel(X)
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QDEL_NULL(rpg_loot)
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return ..()
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/obj/item/proc/check_allowed_items(atom/target, not_inside, target_self)
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