Fixing that tiny gap in human examine.
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@@ -113,7 +113,7 @@
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. += "[dicc.desc]"
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var/cursed_stuff = attempt_vr(src,"examine_bellies",args) //vore Code
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if(!isnull(cursed_stuff))
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if(cursed_stuff)
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. += cursed_stuff
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//END OF CIT CHANGES
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@@ -169,7 +169,7 @@
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var/r_limbs_missing = 0
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for(var/t in missing)
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if(t==BODY_ZONE_HEAD)
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msg += "<span class='deadsay'><B>[t_His] [parse_zone(t)] is missing!</B><span class='warning'>\n"
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msg += "<span class='deadsay'><B>[t_His] [parse_zone(t)] is missing!</B></span>\n"
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continue
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if(t == BODY_ZONE_L_ARM || t == BODY_ZONE_L_LEG)
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l_limbs_missing++
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@@ -272,11 +272,10 @@
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msg += "[t_He] [t_is] a shitfaced, slobbering wreck.\n"
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if(reagents.has_reagent("astral"))
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msg += "[t_He] has wild, spacey eyes"
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if(mind)
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msg += " and they have a strange, abnormal look to them.\n"
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msg += "[t_He] has wild, spacey eyes and they have a strange, abnormal look to them.\n"
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else
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msg += " and they don't look like they're all there.\n"
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msg += "[t_He] has wild, spacey eyes and they don't look like they're all there.\n"
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if(isliving(user))
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var/mob/living/L = user
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@@ -287,7 +286,7 @@
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msg += "[t_He] seem[p_s()] winded.\n"
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if (getToxLoss() >= 10)
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msg += "[t_He] seem[p_s()] sickly.\n"
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var/datum/component/mood/mood = src.GetComponent(/datum/component/mood)
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var/datum/component/mood/mood = GetComponent(/datum/component/mood)
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if(mood.sanity <= SANITY_DISTURBED)
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msg += "[t_He] seem[p_s()] distressed.\n"
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SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "empath", /datum/mood_event/sad_empath, src)
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@@ -299,8 +298,6 @@
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if (HAS_TRAIT(src, TRAIT_DEAF))
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msg += "[t_He] appear[p_s()] to not be responding to noises.\n"
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msg += "</span>"
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var/obj/item/organ/vocal_cords/Vc = user.getorganslot(ORGAN_SLOT_VOICE)
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if(Vc)
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if(istype(Vc, /obj/item/organ/vocal_cords/velvet))
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@@ -360,7 +357,7 @@
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if(R)
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. += "<a href='?src=[REF(src)];hud=m;evaluation=1'>\[Medical evaluation\]</a>"
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if(traitstring)
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. += "<span class='info'>Detected physiological traits:\n[traitstring]"
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. += "<span class='info'>Detected physiological traits:\n[traitstring]</span>"
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