Merge pull request #12084 from Ghommie/Ghommie-cit717
Replacing the MATERIAL_NO_EFFECTS flag with MATERIAL_EFFECTS.
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@@ -243,7 +243,7 @@
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icon_state = "knight_greyscale"
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item_state = "knight_greyscale"
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armor = list("melee" = 35, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 40, "acid" = 40)
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Can change color and add prefix
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Can change color and add prefix
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/obj/item/clothing/head/helmet/skull
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name = "skull helmet"
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@@ -285,7 +285,7 @@
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icon_state = "knight_greyscale"
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item_state = "knight_greyscale"
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armor = list("melee" = 35, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 40, "acid" = 40)
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Can change color and add prefix
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Can change color and add prefix
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/obj/item/clothing/suit/armor/vest/durathread
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name = "makeshift vest"
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@@ -70,7 +70,6 @@
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singular_name = "uranium ore chunk"
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points = 30
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custom_materials = list(/datum/material/uranium=MINERAL_MATERIAL_AMOUNT)
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material_flags = MATERIAL_NO_EFFECTS
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refined_type = /obj/item/stack/sheet/mineral/uranium
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/obj/item/stack/ore/iron
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@@ -319,7 +318,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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throwforce = 2
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w_class = WEIGHT_CLASS_TINY
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custom_materials = list(/datum/material/iron = 400)
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
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var/string_attached
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var/list/sideslist = list("heads","tails")
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var/cooldown = 0
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@@ -245,7 +245,6 @@
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icon_state = "beakerbluespace"
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custom_materials = list(/datum/material/glass = 5000, /datum/material/plasma = 3000, /datum/material/diamond = 1000, /datum/material/bluespace = 1000)
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volume = 300
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material_flags = MATERIAL_NO_EFFECTS
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(5,10,15,20,25,30,50,100,300)
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container_HP = 5
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@@ -95,11 +95,9 @@
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message_admins("[ADMIN_LOOKUPFLW(user)] has built [amount] of [path] at a [src]([type]).")
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for(var/i in 1 to amount)
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var/obj/O = new path(get_turf(src))
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if(efficient_with(O.type) && isitem(O))
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var/obj/item/I = O
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I.material_flags |= MATERIAL_NO_EFFECTS //Find a better way to do this.
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I.set_custom_materials(matlist.Copy())
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I.rnd_crafted(src)
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if(efficient_with(O.type))
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O.set_custom_materials(matlist.Copy())
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O.rnd_crafted(src)
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SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]"))
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investigate_log("[key_name(user)] built [amount] of [path] at [src]([type]).", INVESTIGATE_RESEARCH)
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