Merge pull request #12084 from Ghommie/Ghommie-cit717
Replacing the MATERIAL_NO_EFFECTS flag with MATERIAL_EFFECTS.
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@@ -243,7 +243,7 @@
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icon_state = "knight_greyscale"
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item_state = "knight_greyscale"
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armor = list("melee" = 35, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 40, "acid" = 40)
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Can change color and add prefix
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Can change color and add prefix
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/obj/item/clothing/head/helmet/skull
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name = "skull helmet"
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@@ -285,7 +285,7 @@
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icon_state = "knight_greyscale"
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item_state = "knight_greyscale"
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armor = list("melee" = 35, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 40, "acid" = 40)
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Can change color and add prefix
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Can change color and add prefix
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/obj/item/clothing/suit/armor/vest/durathread
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name = "makeshift vest"
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