FOR THE EMPEROR

This commit is contained in:
Sishen
2019-08-30 16:50:03 -04:00
parent 9a0b6a21f9
commit b69c928419
5 changed files with 32 additions and 4 deletions
+1
View File
@@ -68,6 +68,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
var/strip_delay = 40 //In deciseconds, how long an item takes to remove from another person
var/breakouttime = 0
var/list/materials
var/reskinned = FALSE
var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
var/list/species_exception = null // list() of species types, if a species cannot put items in a certain slot, but species type is in list, it will be able to wear that item
+3 -3
View File
@@ -229,7 +229,6 @@
throwforce = 10
w_class = WEIGHT_CLASS_TINY
obj_flags = UNIQUE_RENAME
var/reskinned = FALSE
var/chaplain_spawnable = TRUE
/obj/item/nullrod/Initialize()
@@ -247,9 +246,10 @@
/obj/item/nullrod/proc/reskin_holy_weapon(mob/M)
if(GLOB.holy_weapon_type)
return
var/obj/item/nullrod/holy_weapon
var/obj/item/holy_weapon
var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
/obj/item/melee/transforming/energy/sword/cx/chaplain
/obj/item/melee/transforming/energy/sword/cx/chaplain,
/obj/item/gun/energy/laser/redtag/hitscan/holyak
)
var/list/display_names = list()
for(var/V in holy_weapons_list)