From b6a187dc6d68e96baf95e8e85d811670ac477e6d Mon Sep 17 00:00:00 2001
From: kappa-sama <44128284+kappa-sama@users.noreply.github.com>
Date: Fri, 10 Jan 2020 22:48:33 -0500
Subject: [PATCH] OOPS
---
code/game/objects/items/stunbaton.dm | 40 ----------------------------
1 file changed, 40 deletions(-)
diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm
index fd35fa2509..b1133cb03d 100644
--- a/code/game/objects/items/stunbaton.dm
+++ b/code/game/objects/items/stunbaton.dm
@@ -263,46 +263,6 @@
else
to_chat(user, " You can't modify [O] with this kit!")
-/obj/item/melee/baton/stunsword
- name = "stunsword"
- desc = "not actually sharp, this sword is functionally identical to a stunbaton"
- icon = 'modular_citadel/icons/obj/stunsword.dmi'
- icon_state = "stunsword"
- item_state = "sword"
- lefthand_file = 'modular_citadel/icons/mob/inhands/stunsword_left.dmi'
- righthand_file = 'modular_citadel/icons/mob/inhands/stunsword_right.dmi'
-
-/obj/item/melee/baton/stunsword/get_belt_overlay()
- if(istype(loc, /obj/item/storage/belt/sabre))
- return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "stunsword")
- return ..()
-
-/obj/item/melee/baton/stunsword/get_worn_belt_overlay(icon_file)
- return mutable_appearance(icon_file, "-stunsword")
-
-/obj/item/ssword_kit
- name = "stunsword kit"
- desc = "a modkit for making a stunbaton into a stunsword"
- icon = 'icons/obj/vending_restock.dmi'
- icon_state = "refill_donksoft"
- var/product = /obj/item/melee/baton/stunsword //what it makes
- var/list/fromitem = list(/obj/item/melee/baton, /obj/item/melee/baton/loaded) //what it needs
- afterattack(obj/O, mob/user as mob)
- if(istype(O, product))
- to_chat(user,"[O] is already modified!")
- else if(O.type in fromitem) //makes sure O is the right thing
- var/obj/item/melee/baton/B = O
- if(!B.cell) //checks for a powercell in the baton. If there isn't one, continue. If there is, warn the user to take it out
- new product(usr.loc) //spawns the product
- user.visible_message("[user] modifies [O]!","You modify the [O]!")
- qdel(O) //Gets rid of the baton
- qdel(src) //gets rid of the kit
-
- else
- to_chat(user,"Remove the powercell first!") //We make this check because the stunsword starts without a battery.
- else
- to_chat(user, " You can't modify [O] with this kit!")
-
//Makeshift stun baton. Replacement for stun gloves.
/obj/item/melee/baton/cattleprod
name = "stunprod"