Merge remote-tracking branch 'origin/master' into TGUI-3.0

This commit is contained in:
Artur
2020-06-09 11:07:39 +03:00
177 changed files with 249863 additions and 2481 deletions
+4 -1
View File
@@ -200,4 +200,7 @@
name = "Tiny Freighter"
/area/shuttle/caravan/freighter3
name = "Tiny Freighter"
name = "Tiny Freighter"
/area/shuttle/snowtaxi
name = "Snow Taxi"
+1 -1
View File
@@ -147,7 +147,7 @@
/obj/machinery/dominator/attacked_by(obj/item/I, mob/living/user)
add_fingerprint(user)
..()
return ..()
/obj/machinery/dominator/attack_hand(mob/user)
if(operating || (stat & BROKEN))
+1 -1
View File
@@ -36,7 +36,7 @@
targetitem = /obj/item/gun/energy/e_gun/hos
difficulty = 10
excludefromjob = list("Head Of Security")
altitems = list(/obj/item/gun/ballistic/revolver/mws)
altitems = list(/obj/item/gun/ballistic/revolver/mws, /obj/item/choice_beacon/hosgun) //We now look for eather the alt verson of the hos gun or the beacon picker.
/datum/objective_item/steal/handtele
name = "a hand teleporter."
@@ -71,7 +71,7 @@
return ..()
/obj/machinery/porta_turret_cover/attacked_by(obj/item/I, mob/user)
parent_turret.attacked_by(I, user)
return parent_turret.attacked_by(I, user)
/obj/machinery/porta_turret_cover/attack_alien(mob/living/carbon/alien/humanoid/user)
parent_turret.attack_alien(user)
+30 -12
View File
@@ -100,44 +100,61 @@
eat(AM)
. = ..()
/obj/machinery/recycler/proc/eat(atom/AM0, sound=TRUE)
/obj/machinery/recycler/proc/eat(atom/AM0)
if(stat & (BROKEN|NOPOWER) || safety_mode)
return
var/list/to_eat
to_eat = AM0.GetAllContentsIgnoring(GLOB.typecache_mob)
to_eat = list(AM0)
var/items_recycled = 0
var/buzz = FALSE
for(var/i in to_eat)
var/atom/movable/AM = i
if(QDELETED(AM))
continue
var/obj/item/bodypart/head/as_head = AM
var/obj/item/mmi/as_mmi = AM
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || isbrain(AM) || istype(AM, /obj/item/dullahan_relay)
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || istype(AM, /obj/item/dullahan_relay)
if(brain_holder)
emergency_stop(AM)
else if(isliving(AM))
if((obj_flags & EMAGGED)||((!allowed(AM))&&(!ishuman(AM))))
crush_living(AM)
if(obj_flags & EMAGGED)
continue
else
emergency_stop(AM)
return
else if(isliving(AM))
if((obj_flags & EMAGGED)||((!allowed(AM))&&(!ishuman(AM))))
to_eat += crush_living(AM)
else
emergency_stop(AM)
return
else if(isitem(AM))
var/obj/O = AM
if(O.resistance_flags & INDESTRUCTIBLE)
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
buzz = TRUE
O.forceMove(loc)
else
recycle_item(AM)
to_eat += recycle_item(AM)
items_recycled++
else
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
buzz = TRUE
AM.forceMove(loc)
if(items_recycled && sound)
if(items_recycled)
playsound(src, item_recycle_sound, 50, 1)
if(buzz)
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
/obj/machinery/recycler/proc/recycle_item(obj/item/I)
. = list()
for(var/A in I)
var/atom/movable/AM = A
AM.forceMove(loc)
if(AM.loc == loc)
. += AM
I.forceMove(loc)
var/obj/item/grown/log/L = I
if(istype(L))
@@ -172,6 +189,7 @@
/obj/machinery/recycler/proc/crush_living(mob/living/L)
. = list()
L.forceMove(loc)
if(issilicon(L))
@@ -193,7 +211,7 @@
if(eat_victim_items)
for(var/obj/item/I in L.get_equipped_items(TRUE))
if(L.dropItemToGround(I))
eat(I, sound=FALSE)
. += I
// Instantly lie down, also go unconscious from the pain, before you die.
L.Unconscious(100)
+249 -227
View File
@@ -9,7 +9,7 @@ GLOBAL_LIST_EMPTY(allConsoles)
#define NO_NEW_MESSAGE 0
#define NORMAL_MESSAGE_PRIORITY 1
#define HIGH_MESSAGE_PRIORITY 2
#define EXTREME_MESSAGE_PRIORITY 3 // not implemented, will probably require some hacking... everything needs to have a hidden feature in this game.
#define EXTREME_MESSAGE_PRIORITY 3 // is implimented, does require hacking. everything needs to have a hidden feature in this game.
/obj/machinery/requests_console
name = "requests console"
@@ -48,9 +48,9 @@ GLOBAL_LIST_EMPTY(allConsoles)
var/announceAuth = FALSE //Will be set to 1 when you authenticate yourself for announcements
var/msgVerified = "" //Will contain the name of the person who verified it
var/msgStamped = "" //If a message is stamped, this will contain the stamp name
var/message = "";
var/dpt = ""; //the department which will be receiving the message
var/priority = -1 ; //Priority of the message being sent
var/message = ""
var/dpt = "" //the department which will be receiving the message
var/priority = NORMAL_MESSAGE_PRIORITY //Priority of the message being sent. why is the default -1??
var/obj/item/radio/Radio
var/emergency //If an emergency has been called by this device. Acts as both a cooldown and lets the responder know where it the emergency was triggered from
var/receive_ore_updates = FALSE //If ore redemption machines will send an update when it receives new ores.
@@ -62,16 +62,17 @@ GLOBAL_LIST_EMPTY(allConsoles)
update_icon()
/obj/machinery/requests_console/update_icon_state()
if(stat & NOPOWER)
if(CHECK_BITFIELD(stat, NOPOWER))
set_light(0)
else
set_light(1.4,0.7,"#34D352")//green light
set_light(1.4, 0.7, "#34D352")//green light
if(open)
if(!hackState)
icon_state="req_comp_open"
else
icon_state="req_comp_rewired"
else if(stat & NOPOWER)
else if(CHECK_BITFIELD(stat, NOPOWER))
if(icon_state != "req_comp_off")
icon_state = "req_comp_off"
else
@@ -122,7 +123,7 @@ GLOBAL_LIST_EMPTY(allConsoles)
GLOB.req_console_information += department
Radio = new /obj/item/radio(src)
Radio.listening = 0
Radio.listening = FALSE
/obj/machinery/requests_console/Destroy()
QDEL_NULL(Radio)
@@ -131,164 +132,173 @@ GLOBAL_LIST_EMPTY(allConsoles)
/obj/machinery/requests_console/ui_interact(mob/user)
. = ..()
if(open) //no.
return
var/dat = ""
if(!open)
switch(screen)
if(1) //req. assistance
dat += "Which department do you need assistance from?<BR><BR>"
dat += "<table width='100%'>"
for(var/dpt in GLOB.req_console_assistance)
if (dpt != department)
dat += "<tr>"
dat += "<td width='55%'>[dpt]</td>"
dat += "<td width='45%'><A href='?src=[REF(src)];write=[ckey(dpt)]'>Normal</A> <A href='?src=[REF(src)];write=[ckey(dpt)];priority=2'>High</A>"
if(hackState)
dat += "<A href='?src=[REF(src)];write=[ckey(dpt)];priority=3'>EXTREME</A>"
dat += "</td>"
dat += "</tr>"
dat += "</table>"
dat += "<BR><A href='?src=[REF(src)];setScreen=0'><< Back</A><BR>"
switch(screen)
if(1) //req. assistance
dat += "Which department do you need assistance from?<br><br>"
dat += "<table width='100%'>"
for(var/dpt in GLOB.req_console_assistance)
if(dpt == department)
continue
dat += "<tr>"
dat += "<td width='55%'>[dpt]</td>"
dat += "<td width='45%'>"
dat += "<a href='?src=[REF(src)];write=[ckey(dpt)];priority=1'>Normal</a>"
dat += "<a href='?src=[REF(src)];write=[ckey(dpt)];priority=2'>High</a>"
if(hackState)
dat += "<a href='?src=[REF(src)];write=[ckey(dpt)];priority=3'>EXTREME</a>"
dat += "</td>"
dat += "</tr>"
dat += "</table>"
dat += "<br><A href='?src=[REF(src)];setScreen=0'><< Back</A><br>"
if(2) //req. supplies
dat += "Which department do you need supplies from?<BR><BR>"
dat += "<table width='100%'>"
for(var/dpt in GLOB.req_console_supplies)
if (dpt != department)
dat += "<tr>"
dat += "<td width='55%'>[dpt]</td>"
dat += "<td width='45%'><A href='?src=[REF(src)];write=[ckey(dpt)]'>Normal</A> <A href='?src=[REF(src)];write=[ckey(dpt)];priority=2'>High</A>"
if(hackState)
dat += "<A href='?src=[REF(src)];write=[ckey(dpt)];priority=3'>EXTREME</A>"
dat += "</td>"
dat += "</tr>"
dat += "</table>"
dat += "<BR><A href='?src=[REF(src)];setScreen=0'><< Back</A><BR>"
if(2) //req. supplies
dat += "Which department do you need supplies from?<br><br>"
dat += "<table width='100%'>"
for(var/dpt in GLOB.req_console_supplies)
if(dpt == department)
continue
if(3) //relay information
dat += "Which department would you like to send information to?<BR><BR>"
dat += "<table width='100%'>"
for(var/dpt in GLOB.req_console_information)
if (dpt != department)
dat += "<tr>"
dat += "<td width='55%'>[dpt]</td>"
dat += "<td width='45%'><A href='?src=[REF(src)];write=[ckey(dpt)]'>Normal</A> <A href='?src=[REF(src)];write=[ckey(dpt)];priority=2'>High</A>"
if(hackState)
dat += "<A href='?src=[REF(src)];write=[ckey(dpt)];priority=3'>EXTREME</A>"
dat += "</td>"
dat += "</tr>"
dat += "</table>"
dat += "<BR><A href='?src=[REF(src)];setScreen=0'><< Back</A><BR>"
dat += "<tr>"
dat += "<td width='55%'>[dpt]</td>"
dat += "<td width='45%'>"
dat += "<a href='?src=[REF(src)];write=[ckey(dpt)];priority=1'>Normal</a>"
dat += "<a href='?src=[REF(src)];write=[ckey(dpt)];priority=2'>High</a>"
if(hackState)
dat += "<a href='?src=[REF(src)];write=[ckey(dpt)];priority=3'>EXTREME</a>"
dat += "</td>"
dat += "</tr>"
dat += "</table>"
dat += "<br><A href='?src=[REF(src)];setScreen=0'><< Back</A><br>"
if(6) //sent successfully
dat += "<span class='good'>Message sent.</span><BR><BR>"
dat += "<A href='?src=[REF(src)];setScreen=0'>Continue</A><BR>"
if(3) //relay information
dat += "Which department would you like to send information to?<br><br>"
dat += "<table width='100%'>"
for(var/dpt in GLOB.req_console_information)
if(dpt == department)
continue
dat += "<tr>"
dat += "<td width='55%'>[dpt]</td>"
dat += "<td width='45%'>"
dat += "<a href='?src=[REF(src)];write=[ckey(dpt)];priority=1'>Normal</a>"
dat += "<a href='?src=[REF(src)];write=[ckey(dpt)];priority=2'>High</a>"
if(hackState)
dat += "<a href='?src=[REF(src)];write=[ckey(dpt)];priority=3'>EXTREME</a>"
dat += "</td>"
dat += "</tr>"
dat += "</table>"
dat += "<br><a href='?src=[REF(src)];setScreen=0'><< Back</a><br>"
if(7) //unsuccessful; not sent
dat += "<span class='bad'>An error occurred.</span><BR><BR>"
dat += "<A href='?src=[REF(src)];setScreen=0'>Continue</A><BR>"
if(6) //sent successfully
dat += "<span class='good'>Message sent.</span><br><br>"
dat += "<a href='?src=[REF(src)];setScreen=0'>Continue</a><br>"
if(8) //view messages
for (var/obj/machinery/requests_console/Console in GLOB.allConsoles)
if (Console.department == department)
Console.newmessagepriority = NO_NEW_MESSAGE
Console.update_icon()
if(7) //unsuccessful; not sent
dat += "<span class='bad'>An error occurred.</span><br><br>"
dat += "<a href='?src=[REF(src)];setScreen=0'>Continue</a><br>"
newmessagepriority = NO_NEW_MESSAGE
update_icon()
var/messageComposite = ""
for(var/msg in messages) // This puts more recent messages at the *top*, where they belong.
messageComposite = "<div class='block'>[msg]</div>" + messageComposite
dat += messageComposite
dat += "<BR><A href='?src=[REF(src)];setScreen=0'><< Back to Main Menu</A><BR>"
if(8) //view messages
for(var/obj/machinery/requests_console/Console in GLOB.allConsoles)
if(Console.department == department)
Console.newmessagepriority = NO_NEW_MESSAGE
Console.update_icon()
if(9) //authentication before sending
dat += "<B>Message Authentication</B><BR><BR>"
dat += "<b>Message for [dpt]: </b>[message]<BR><BR>"
dat += "<div class='notice'>You may authenticate your message now by scanning your ID or your stamp</div><BR>"
dat += "<b>Validated by:</b> [msgVerified ? msgVerified : "<i>Not Validated</i>"]<br>"
dat += "<b>Stamped by:</b> [msgStamped ? msgStamped : "<i>Not Stamped</i>"]<br><br>"
dat += "<A href='?src=[REF(src)];department=[dpt]'>Send Message</A><BR>"
dat += "<BR><A href='?src=[REF(src)];setScreen=0'><< Discard Message</A><BR>"
newmessagepriority = NO_NEW_MESSAGE
update_icon()
var/messageComposite = ""
for(var/msg in messages) // This puts more recent messages at the *top*, where they belong.
messageComposite = "<div class='block'>[msg]</div>" + messageComposite
dat += messageComposite
dat += "<br><a href='?src=[REF(src)];setScreen=0'><< Back to Main Menu</a><br>"
if(10) //send announcement
dat += "<h3>Station-wide Announcement</h3>"
if(announceAuth)
dat += "<div class='notice'>Authentication accepted</div><BR>"
else
dat += "<div class='notice'>Swipe your card to authenticate yourself</div><BR>"
dat += "<b>Message: </b>[message ? message : "<i>No Message</i>"]<BR>"
dat += "<A href='?src=[REF(src)];writeAnnouncement=1'>[message ? "Edit" : "Write"] Message</A><BR><BR>"
if ((announceAuth || IsAdminGhost(user)) && message)
dat += "<A href='?src=[REF(src)];sendAnnouncement=1'>Announce Message</A><BR>"
else
dat += "<span class='linkOff'>Announce Message</span><BR>"
dat += "<BR><A href='?src=[REF(src)];setScreen=0'><< Back</A><BR>"
if(9) //authentication before sending
dat += "<b>Message Authentication</b> <br><br>"
dat += "<b>Message for [dpt]:</b> [message] <br><br>"
dat += "<div class='notice'>You may authenticate your message now by scanning your ID or your stamp</div> <br>"
dat += "<b>Validated by:</b> [msgVerified ? "<span class='good'><b>[msgVerified]</b></span>" : "<i>Not Validated</i>"] <br>"
dat += "<b>Stamped by:</b> [msgStamped ? "<span class='boldnotice'>[msgStamped]</span>" : "<i>Not Stamped</i>"] <br><br>"
dat += "<a href='?src=[REF(src)];department=[dpt]'>Send Message</a> <br><br>"
dat += "<a href='?src=[REF(src)];setScreen=0'><< Discard Message</a> <br>"
else //main menu
screen = 0
announceAuth = FALSE
if (newmessagepriority == NORMAL_MESSAGE_PRIORITY)
dat += "<div class='notice'>There are new messages</div><BR>"
if (newmessagepriority == HIGH_MESSAGE_PRIORITY)
dat += "<div class='notice'>There are new <b>PRIORITY</b> messages</div><BR>"
if (newmessagepriority == EXTREME_MESSAGE_PRIORITY)
dat += "<div class='notice'>There are new <b>EXTREME PRIORITY</b> messages</div><BR>"
dat += "<A href='?src=[REF(src)];setScreen=8'>View Messages</A><BR><BR>"
if(10) //send announcement
dat += "<h3>Station-wide Announcement</h3>"
if(announceAuth)
dat += "<div class='notice'>Authentication accepted</div><br>"
else
dat += "<div class='notice'>Swipe your card to authenticate yourself</div> <br>"
dat += "<b>Message: </b>[message ? message : "<i>No Message</i>"] <br>"
dat += "<a href='?src=[REF(src)];writeAnnouncement=1'>[message ? "Edit" : "Write"] Message</a> <br><br>"
if((announceAuth || IsAdminGhost(user)) && message)
dat += "<a href='?src=[REF(src)];sendAnnouncement=1'>Announce Message</a> <br>"
else
dat += "<span class='linkOff'>Announce Message</span> <br>"
dat += "<br><a href='?src=[REF(src)];setScreen=0'><< Back</a> <br>"
dat += "<A href='?src=[REF(src)];setScreen=1'>Request Assistance</A><BR>"
dat += "<A href='?src=[REF(src)];setScreen=2'>Request Supplies</A><BR>"
dat += "<A href='?src=[REF(src)];setScreen=3'>Relay Anonymous Information</A><BR><BR>"
else //main menu
screen = 0
announceAuth = FALSE
if(newmessagepriority == NORMAL_MESSAGE_PRIORITY)
dat += "<div class='notice'>There are new messages</div><br>"
if(newmessagepriority == HIGH_MESSAGE_PRIORITY)
dat += "<div class='notice'>There are new <b>PRIORITY</b> messages</div><br>"
if(newmessagepriority == EXTREME_MESSAGE_PRIORITY)
dat += "<div class='notice'>There are new <b>EXTREME PRIORITY</b> messages</div><br>"
if(!emergency)
dat += "<A href='?src=[REF(src)];emergency=1'>Emergency: Security</A><BR>"
dat += "<A href='?src=[REF(src)];emergency=2'>Emergency: Engineering</A><BR>"
dat += "<A href='?src=[REF(src)];emergency=3'>Emergency: Medical</A><BR><BR>"
else
dat += "<B><font color='red'>[emergency] has been dispatched to this location.</font></B><BR><BR>"
dat += "<a href='?src=[REF(src)];setScreen=8'>View Messages</a> <br><br>"
if(announcementConsole)
dat += "<A href='?src=[REF(src)];setScreen=10'>Send Station-wide Announcement</A><BR><BR>"
if (silent)
dat += "Speaker <A href='?src=[REF(src)];setSilent=0'>OFF</A>"
else
dat += "Speaker <A href='?src=[REF(src)];setSilent=1'>ON</A>"
var/datum/browser/popup = new(user, "req_console", "[department] Requests Console", 450, 440)
popup.set_content(dat)
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
popup.open()
return
dat += "<a href='?src=[REF(src)];setScreen=1'>Request Assistance</a> <br>"
dat += "<a href='?src=[REF(src)];setScreen=2'>Request Supplies</a> <br>"
dat += "<a href='?src=[REF(src)];setScreen=3'>Relay Anonymous Information</a> <br><br>"
if(!emergency)
dat += "<a href='?src=[REF(src)];emergency=1'>Emergency: Security</a> <br>"
dat += "<a href='?src=[REF(src)];emergency=2'>Emergency: Engineering</a> <br>"
dat += "<a href='?src=[REF(src)];emergency=3'>Emergency: Medical</a> <br><br>"
else
dat += "<b><div class='bad'>[emergency] has been dispatched to this location.</div></b> <br><br>"
if(announcementConsole)
dat += "<a href='?src=[REF(src)];setScreen=10'>Send Station-wide Announcement</a> <br><br>"
if(silent)
dat += "Speaker <a href='?src=[REF(src)];setSilent=0'>OFF</a>"
else
dat += "Speaker <a href='?src=[REF(src)];setSilent=1'>ON</a>"
var/datum/browser/popup = new(user, "req_console", "[department] Requests Console", 450, 440)
popup.set_content(dat)
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
popup.open()
/obj/machinery/requests_console/Topic(href, href_list)
if(..())
return
usr.set_machine(src)
add_fingerprint(usr)
if(href_list["write"])
dpt = ckey(reject_bad_text(href_list["write"])) //write contains the string of the receiving department's name
var/new_message = stripped_input(usr, "Write your message:", "Awaiting Input", "", MAX_MESSAGE_LEN)
if(new_message)
message = new_message
screen = 9
if (text2num(href_list["priority"]) < 2)
priority = -1
else
priority = text2num(href_list["priority"])
priority = text2num(href_list["priority"])
else
dpt = "";
msgVerified = ""
msgStamped = ""
screen = 0
priority = -1
priority = NORMAL_MESSAGE_PRIORITY //:salt:
if(href_list["writeAnnouncement"])
var/new_message = reject_bad_text(stripped_input(usr, "Write your message:", "Awaiting Input", "", MAX_MESSAGE_LEN))
if(new_message)
message = new_message
if (text2num(href_list["priority"]) < 2)
priority = -1
else
priority = text2num(href_list["priority"])
priority = text2num(href_list["priority"])
else
message = ""
announceAuth = FALSE
@@ -296,106 +306,116 @@ GLOBAL_LIST_EMPTY(allConsoles)
if(href_list["sendAnnouncement"])
if(!announcementConsole)
updateUsrDialog()
return
if(isliving(usr))
var/mob/living/L = usr
message = L.treat_message(message)
minor_announce(message, "[department] Announcement:")
GLOB.news_network.SubmitArticle(message, department, "Station Announcements", null)
usr.log_talk(message, LOG_SAY, tag="station announcement from [src]")
usr.log_talk(message, LOG_SAY, tag = "station announcement from [src]")
message_admins("[ADMIN_LOOKUPFLW(usr)] has made a station announcement from [src] at [AREACOORD(usr)].")
announceAuth = FALSE
message = ""
screen = 0
if(href_list["emergency"])
if(!emergency)
var/radio_freq
switch(text2num(href_list["emergency"]))
if(1) //Security
radio_freq = FREQ_SECURITY
emergency = "Security"
if(2) //Engineering
radio_freq = FREQ_ENGINEERING
emergency = "Engineering"
if(3) //Medical
radio_freq = FREQ_MEDICAL
emergency = "Medical"
if(radio_freq)
Radio.set_frequency(radio_freq)
Radio.talk_into(src,"[emergency] emergency in [department]!!",radio_freq)
update_icon()
addtimer(CALLBACK(src, .proc/clear_emergency), 3000)
if(emergency) //already has an emergency? do not continue
updateUsrDialog()
return
if( href_list["department"] && message )
var/log_msg = message
var/radio_freq
switch(text2num(href_list["emergency"]))
if(1) //Security
radio_freq = FREQ_SECURITY
emergency = "Security"
if(2) //Engineering
radio_freq = FREQ_ENGINEERING
emergency = "Engineering"
if(3) //Medical
radio_freq = FREQ_MEDICAL
emergency = "Medical"
if(radio_freq)
Radio.set_frequency(radio_freq)
Radio.talk_into(src, "[emergency] emergency in [department]!!", radio_freq)
update_icon()
addtimer(CALLBACK(src, .proc/clear_emergency), 5 MINUTES)
if(href_list["department"] && message)
var/sending = message
sending += "<br>"
if (msgVerified)
sending += msgVerified
sending += "<br>"
if (msgStamped)
sending += msgStamped
sending += "<br>"
screen = 7 //if it's successful, this will get overrwritten (7 = unsufccessfull, 6 = successfull)
if (sending)
var/pass = FALSE
var/datum/data_rc_msg/log = new(href_list["department"], department, log_msg, msgStamped, msgVerified, priority)
for (var/obj/machinery/telecomms/message_server/MS in GLOB.telecomms_list)
if (MS.toggled)
MS.rc_msgs += log
pass = TRUE
if(msgVerified)
sending += "<span class='good'><b>[msgVerified]</b></span> <br>"
if(msgStamped)
sending += "<span class='boldnotice'>[msgStamped]</span> <br>"
//so you're telling me is you cheated, by making fail happen, then quickly replacing it with 6
if(pass)
var/radio_freq = 0
switch(href_list["department"])
if("bridge")
radio_freq = FREQ_COMMAND
if("medbay")
radio_freq = FREQ_MEDICAL
if("science")
radio_freq = FREQ_SCIENCE
if("engineering")
radio_freq = FREQ_ENGINEERING
if("security")
radio_freq = FREQ_SECURITY
if("cargobay" || "mining")
radio_freq = FREQ_SUPPLY
Radio.set_frequency(radio_freq)
var/authentic
if(msgVerified || msgStamped)
authentic = " (Authenticated)"
var/workingServer = FALSE
var/datum/data_rc_msg/log = new(href_list["department"], department, message, msgStamped, msgVerified, priority)
for(var/obj/machinery/telecomms/message_server/MS in GLOB.telecomms_list)
if(MS.on) //on does the calculations. why would this server still work even though the apc is off??
LAZYADD(MS.rc_msgs, log)
workingServer = TRUE
var/alert = ""
for (var/obj/machinery/requests_console/Console in GLOB.allConsoles)
if (ckey(Console.department) == ckey(href_list["department"]))
switch(priority)
if(2) //High priority
alert = "PRIORITY Alert in [department][authentic]"
Console.createmessage(src, alert, sending, 2, 1)
if(3) // Extreme Priority
alert = "EXTREME PRIORITY Alert from [department][authentic]"
Console.createmessage(src, alert , sending, 3, 1)
else // Normal priority
alert = "Message from [department][authentic]"
Console.createmessage(src, alert , sending, 1, 1)
screen = 6
if(!workingServer)
screen = 7
say("NOTICE: No server detected! Please contact your local engineering team.")
updateUsrDialog()
return
if(radio_freq)
Radio.talk_into(src, "[alert]: <i>[message]</i>", radio_freq)
var/radio_freq = 0
switch(href_list["department"])
if("bridge")
radio_freq = FREQ_COMMAND
if("medbay")
radio_freq = FREQ_MEDICAL
if("science")
radio_freq = FREQ_SCIENCE
if("engineering")
radio_freq = FREQ_ENGINEERING
if("security")
radio_freq = FREQ_SECURITY
if("cargobay" || "mining")
radio_freq = FREQ_SUPPLY
Radio.set_frequency(radio_freq)
switch(priority)
if(2)
messages += "<span class='bad'>High Priority</span><BR><b>To:</b> [dpt]<BR>[sending]"
else
messages += "<b>To: [dpt]</b><BR>[sending]"
var/authentic = ""
if(msgVerified || msgStamped)
authentic = " (Authenticated)"
var/alert = ""
for(var/obj/machinery/requests_console/C in GLOB.allConsoles)
if(ckey(C.department) != ckey(href_list["department"]))
continue
switch(priority)
if(HIGH_MESSAGE_PRIORITY) //High priority
alert = "PRIORITY Alert from [department][authentic]"
C.createmessage(src, alert, sending, HIGH_MESSAGE_PRIORITY)
if(EXTREME_MESSAGE_PRIORITY) // Extreme Priority
alert = "EXTREME PRIORITY Alert from [department][authentic]"
C.createmessage(src, alert, sending, EXTREME_MESSAGE_PRIORITY)
else // Normal priority
alert = "Message from [department][authentic]"
C.createmessage(src, alert, sending, NORMAL_MESSAGE_PRIORITY)
screen = 6 //if it ever gets here that means (c.department == href_ls["dept"])
if(radio_freq)
Radio.talk_into(src, "[alert]: <i>[message]</i>", radio_freq)
//log to (this)
switch(priority)
if(HIGH_MESSAGE_PRIORITY)
messages += "<span class='bad'>High Priority</span><br><b>To:</b> [dpt]<br>[sending]"
if(EXTREME_MESSAGE_PRIORITY)
messages += "<span class='bad'>!!!Extreme Priority!!!</span><br><b>To:</b> [dpt]<br>[sending]"
else
say("NOTICE: No server detected!")
messages += "<b>To:</b> [dpt]<br>[sending]"
//Handle screen switching
switch(text2num(href_list["setScreen"]))
if(null) //skip
updateUsrDialog()
return
if(1) //req. assistance
screen = 1
if(2) //req. supplies
@@ -423,16 +443,14 @@ GLOBAL_LIST_EMPTY(allConsoles)
msgVerified = ""
msgStamped = ""
message = ""
priority = -1
priority = NORMAL_MESSAGE_PRIORITY // :salt:
screen = 0
//Handle silencing the console
switch( href_list["setSilent"] )
if(null) //skip
if("1")
silent = TRUE
else
silent = FALSE
if(href_list["setSilent"] == "1")
silent = TRUE
else
silent = FALSE
updateUsrDialog()
return
@@ -457,31 +475,32 @@ GLOBAL_LIST_EMPTY(allConsoles)
linkedsender = source
capitalize(title)
switch(priority)
if(2) //High priority
if(HIGH_MESSAGE_PRIORITY) //High priority
if(newmessagepriority < HIGH_MESSAGE_PRIORITY)
newmessagepriority = HIGH_MESSAGE_PRIORITY
update_icon()
if(!silent)
playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
say(title)
messages += "<span class='bad'>High Priority</span><BR><b>From:</b> [linkedsender]<BR>[message]"
messages += "<span class='bad'>High Priority</span><br><b>From:</b> [linkedsender]<br>[message]" //the fuck is this not being sent
if(3) // Extreme Priority
if(EXTREME_MESSAGE_PRIORITY) // Extreme Priority
if(newmessagepriority < EXTREME_MESSAGE_PRIORITY)
newmessagepriority = EXTREME_MESSAGE_PRIORITY
update_icon()
playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
say(title)
messages += "<span class='bad'>!!!Extreme Priority!!!</span><BR><b>From:</b> [linkedsender]<BR>[message]"
//we ignore the silent option because this is !!!IMPORTANT!!!
playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
say(title)
messages += "<span class='bad'><b>!!!Extreme Priority!!!</span></b><br><b>From:</b> [linkedsender]<br>[message]"
else // Normal priority
if(newmessagepriority < NORMAL_MESSAGE_PRIORITY)
newmessagepriority = NORMAL_MESSAGE_PRIORITY
update_icon()
if(!src.silent)
if(!silent)
playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
say(title)
messages += "<b>From:</b> [linkedsender]<BR>[message]"
messages += "<b>From:</b> [linkedsender]<br>[message]"
/obj/machinery/requests_console/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/crowbar))
@@ -505,23 +524,26 @@ GLOBAL_LIST_EMPTY(allConsoles)
to_chat(user, "<span class='warning'>You must open the maintenance panel first!</span>")
return
var/obj/item/card/id/ID = O.GetID()
if(ID)
if(istype(O, /obj/item/card/id))
var/obj/item/card/id/ID = O.GetID()
if(!ID)
return
if(screen == 9)
msgVerified = "<font color='green'><b>Verified by [ID.registered_name] ([ID.assignment])</b></font>"
msgVerified = "Verified by [ID.registered_name] ([ID.assignment])"
updateUsrDialog()
if(screen == 10)
if (ACCESS_RC_ANNOUNCE in ID.access)
if(ACCESS_RC_ANNOUNCE in ID.access)
announceAuth = TRUE
else
announceAuth = FALSE
to_chat(user, "<span class='warning'>You are not authorized to send announcements!</span>")
updateUsrDialog()
return
if (istype(O, /obj/item/stamp))
if(istype(O, /obj/item/stamp))
if(screen == 9)
var/obj/item/stamp/T = O
msgStamped = "<span class='boldnotice'>Stamped with the [T.name]</span>"
msgStamped = "Stamped with the [T.name]"
updateUsrDialog()
return
return ..()
@@ -1,215 +1,164 @@
/*
The log console for viewing the entire telecomms
network log
*/
/obj/machinery/computer/telecomms/server
name = "telecommunications server monitoring console"
icon_screen = "comm_logs"
desc = "Has full access to all details and record of the telecommunications network it's monitoring."
circuit = /obj/item/circuitboard/computer/comm_server
req_access = list(ACCESS_TCOMSAT)
var/screen = 0 // the screen number:
var/list/servers = list() // the servers located by the computer
var/obj/machinery/telecomms/server/SelectedServer
var/list/machinelist = list() // the servers located by the computer
var/obj/machinery/telecomms/server/SelectedMachine = null
var/network = "NULL" // the network to probe
var/temp = "" // temporary feedback messages
var/notice = ""
var/universal_translate = FALSE // set to TRUE(1) if it can translate nonhuman speech
var/universal_translate = 0 // set to 1 if it can translate nonhuman speech
/obj/machinery/computer/telecomms/server/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "tcommsserver", "Telecomms Server Monitor", 575, 400, master_ui, state)
ui.open()
req_access = list(ACCESS_TCOMSAT)
circuit = /obj/item/circuitboard/computer/comm_server
/obj/machinery/computer/telecomms/server/ui_data(mob/user)
var/list/data_out = list()
data_out["network"] = network
data_out["notice"] = notice
/obj/machinery/computer/telecomms/server/ui_interact(mob/user)
. = ..()
var/dat = "<TITLE>Telecommunication Server Monitor</TITLE><center><b>Telecommunications Server Monitor</b></center>"
data_out["servers"] = list()
for(var/obj/machinery/telecomms/server/T in machinelist)
var/list/data = list(
name = T.name,
id = T.id,
ref = REF(T)
)
data_out["servers"] += list(data)
data_out["servers"] = sortList(data_out["servers"]) //a-z sort
switch(screen)
if(!SelectedMachine) //null is bad.
data_out["selected"] = null //but in js, null is good.
return data_out
data_out["selected"] = list(
name = SelectedMachine.name,
id = SelectedMachine.id,
status = SelectedMachine.on,
traffic = SelectedMachine.totaltraffic, //note: total traffic, not traffic!
ref = REF(SelectedMachine)
)
data_out["selected_logs"] = list()
// --- Main Menu ---
if(!LAZYLEN(SelectedMachine.log_entries))
return data_out
for(var/datum/comm_log_entry/C in SelectedMachine.log_entries)
var/list/data = list()
data["name"] = C.name //name of the file
data["ref"] = REF(C)
data["input_type"] = C.input_type //type of input ("Speech File" | "Execution Error").
if(0)
dat += "<br>[temp]<br>"
dat += "<br>Current Network: <a href='?src=[REF(src)];network=1'>[network]</a><br>"
if(servers.len)
dat += "<br>Detected Telecommunication Servers:<ul>"
for(var/obj/machinery/telecomms/T in servers)
dat += "<li><a href='?src=[REF(src)];viewserver=[T.id]'>[REF(T)] [T.name]</a> ([T.id])</li>"
dat += "</ul>"
dat += "<br><a href='?src=[REF(src)];operation=release'>\[Flush Buffer\]</a>"
if(C.input_type == "Speech File") //there is a reason why this is not a switch.
data["source"] = list(
name = C.parameters["name"], //name of the mob | obj
job = C.parameters["job"] //job of the mob | obj
)
// -- Determine race of orator --
var/mobtype = C.parameters["mobtype"]
var/race // The actual race of the mob
if(ispath(mobtype, /mob/living/carbon/human) || ispath(mobtype, /mob/living/brain))
race = "Humanoid"
else if(ispath(mobtype, /mob/living/simple_animal/slime))
race = "Slime" // NT knows a lot about slimes, but not aliens. Can identify slimes
else if(ispath(mobtype, /mob/living/carbon/monkey))
race = "Monkey"
else if(ispath(mobtype, /mob/living/silicon) || C.parameters["job"] == "AI")
race = "Artificial Life" // sometimes M gets deleted prematurely for AIs... just check the job
else if(isobj(mobtype))
race = "Machinery"
else if(ispath(mobtype, /mob/living/simple_animal))
race = "Domestic Animal"
else
dat += "<br>No servers detected. Scan for servers: <a href='?src=[REF(src)];operation=scan'>\[Scan\]</a>"
race = "Unidentifiable"
data["race"] = race
// based on [/atom/movable/proc/lang_treat]
var/message = C.parameters["message"]
var/language = C.parameters["language"]
// --- Viewing Server ---
if(universal_translate || user.has_language(language))
message = message
else if(!user.has_language(language))
var/datum/language/D = GLOB.language_datum_instances[language]
message = D.scramble(message)
else if(language)
message = "(unintelligible)"
if(1)
dat += "<br>[temp]<br>"
dat += "<center><a href='?src=[REF(src)];operation=mainmenu'>\[Main Menu\]</a> <a href='?src=[REF(src)];operation=refresh'>\[Refresh\]</a></center>"
dat += "<br>Current Network: [network]"
dat += "<br>Selected Server: [SelectedServer.id]"
data["message"] = message
if(SelectedServer.totaltraffic >= 1024)
dat += "<br>Total recorded traffic: [round(SelectedServer.totaltraffic / 1024)] Terrabytes<br><br>"
else
dat += "<br>Total recorded traffic: [SelectedServer.totaltraffic] Gigabytes<br><br>"
else if(C.input_type == "Execution Error")
data["message"] = C.parameters["message"]
else
data["message"] = "(unintelligible)"
data_out["selected_logs"] += list(data)
return data_out
dat += "Stored Logs: <ol>"
var/i = 0
for(var/datum/comm_log_entry/C in SelectedServer.log_entries)
i++
// If the log is a speech file
if(C.input_type == "Speech File")
dat += "<li><font color = #008F00>[C.name]</font> <font color = #FF0000><a href='?src=[REF(src)];delete=[i]'>\[X\]</a></font><br>"
// -- Determine race of orator --
var/mobtype = C.parameters["mobtype"]
var/race // The actual race of the mob
if(ispath(mobtype, /mob/living/carbon/human) || ispath(mobtype, /mob/living/brain))
race = "Humanoid"
// NT knows a lot about slimes, but not aliens. Can identify slimes
else if(ispath(mobtype, /mob/living/simple_animal/slime))
race = "Slime"
else if(ispath(mobtype, /mob/living/carbon/monkey))
race = "Monkey"
// sometimes M gets deleted prematurely for AIs... just check the job
else if(ispath(mobtype, /mob/living/silicon) || C.parameters["job"] == "AI")
race = "Artificial Life"
else if(isobj(mobtype))
race = "Machinery"
else if(ispath(mobtype, /mob/living/simple_animal))
race = "Domestic Animal"
else
race = "<i>Unidentifiable</i>"
dat += "<u><font color = #18743E>Data type</font></u>: [C.input_type]<br>"
dat += "<u><font color = #18743E>Source</font></u>: [C.parameters["name"]] (Job: [C.parameters["job"]])<br>"
dat += "<u><font color = #18743E>Class</font></u>: [race]<br>"
var/message = C.parameters["message"]
var/language = C.parameters["language"]
// based on [/atom/movable/proc/lang_treat]
if (universal_translate || user.has_language(language))
message = "\"[message]\""
else if (!user.has_language(language))
var/datum/language/D = GLOB.language_datum_instances[language]
message = "\"[D.scramble(message)]\""
else if (language)
message = "<i>(unintelligible)</i>"
dat += "<u><font color = #18743E>Contents</font></u>: [message]<br>"
dat += "</li><br>"
else if(C.input_type == "Execution Error")
dat += "<li><font color = #990000>[C.name]</font> <a href='?src=[REF(src)];delete=[i]'>\[X\]</a><br>"
dat += "<u><font color = #787700>Error</font></u>: \"[C.parameters["message"]]\"<br>"
dat += "</li><br>"
else
dat += "<li><font color = #000099>[C.name]</font> <a href='?src=[REF(src)];delete=[i]'>\[X\]</a><br>"
dat += "<u><font color = #18743E>Data type</font></u>: [C.input_type]<br>"
dat += "<u><font color = #18743E>Contents</font></u>: <i>(unintelligible)</i><br>"
dat += "</li><br>"
dat += "</ol>"
user << browse(dat, "window=comm_monitor;size=575x400")
onclose(user, "server_control")
temp = ""
return
/obj/machinery/computer/telecomms/server/Topic(href, href_list)
/obj/machinery/computer/telecomms/server/ui_act(action, params)
if(..())
return
add_fingerprint(usr)
usr.set_machine(src)
if(href_list["viewserver"])
screen = 1
for(var/obj/machinery/telecomms/T in servers)
if(T.id == href_list["viewserver"])
SelectedServer = T
break
if(href_list["operation"])
switch(href_list["operation"])
if("release")
servers = list()
screen = 0
if("mainmenu")
screen = 0
if("scan")
if(servers.len > 0)
temp = "<font color = #D70B00>- FAILED: CANNOT PROBE WHEN BUFFER FULL -</font color>"
else
for(var/obj/machinery/telecomms/server/T in urange(25, src))
if(T.network == network)
servers.Add(T)
if(!servers.len)
temp = "<font color = #D70B00>- FAILED: UNABLE TO LOCATE SERVERS IN \[[network]\] -</font color>"
else
temp = "<font color = #336699>- [servers.len] SERVERS PROBED & BUFFERED -</font color>"
screen = 0
if(href_list["delete"])
if(!src.allowed(usr) && !(obj_flags & EMAGGED))
to_chat(usr, "<span class='danger'>ACCESS DENIED.</span>")
switch(action)
if("mainmenu")
SelectedMachine = null
notice = ""
return
if("release")
machinelist = list()
notice = ""
return
if("network") //network change, flush the selected machine and buffer
var/newnet = sanitize(sanitize_text(params["value"], network))
if(length(newnet) > 15) //i'm looking at you, you href fuckers
notice = "FAILED: Network tag string too lengthy"
return
network = newnet
SelectedMachine = null
machinelist = list()
return
if("probe")
if(LAZYLEN(machinelist) > 0)
notice = "FAILED: Cannot probe when buffer full"
return
for(var/obj/machinery/telecomms/T in GLOB.telecomms_list) //telecomms just went global!
if(T.network == network)
LAZYADD(machinelist, T)
if(SelectedServer)
if(!LAZYLEN(machinelist))
notice = "FAILED: Unable to locate network entities in \[[network]\]"
return
if("viewmachine")
for(var/obj/machinery/telecomms/T in machinelist)
if(T.id == params["value"])
SelectedMachine = T
break
if("delete")
if(!src.allowed(usr) && !CHECK_BITFIELD(obj_flags, EMAGGED))
to_chat(usr, "<span class='danger'>ACCESS DENIED.</span>")
return
var/datum/comm_log_entry/D = SelectedServer.log_entries[text2num(href_list["delete"])]
temp = "<font color = #336699>- DELETED ENTRY: [D.name] -</font color>"
SelectedServer.log_entries.Remove(D)
if(!SelectedMachine)
notice = "ALERT: No server detected. Server may be nonresponsive."
return
var/datum/comm_log_entry/D = locate(params["value"])
if(!istype(D))
notice = "NOTICE: Object not found"
return
notice = "Deleted entry: [D.name]"
LAZYREMOVE(SelectedMachine.log_entries, D)
qdel(D)
else
temp = "<font color = #D70B00>- FAILED: NO SELECTED MACHINE -</font color>"
if(href_list["network"])
var/newnet = stripped_input(usr, "Which network do you want to view?", "Comm Monitor", network)
if(newnet && ((usr in range(1, src)) || hasSiliconAccessInArea(usr)))
if(length(newnet) > 15)
temp = "<font color = #D70B00>- FAILED: NETWORK TAG STRING TOO LENGHTLY -</font color>"
else
network = newnet
screen = 0
servers = list()
temp = "<font color = #336699>- NEW NETWORK TAG SET IN ADDRESS \[[network]\] -</font color>"
updateUsrDialog()
return
/obj/machinery/computer/telecomms/server/attackby()
. = ..()
updateUsrDialog()
+315 -382
View File
@@ -3,241 +3,360 @@
Lets you read PDA and request console messages.
*/
#define LINKED_SERVER_NONRESPONSIVE (!linkedServer || (linkedServer.stat & (NOPOWER|BROKEN)))
// The monitor itself.
/obj/machinery/computer/message_monitor
name = "message monitor console"
desc = "Used to monitor the crew's PDA messages, as well as request console messages."
icon_screen = "comm_logs"
circuit = /obj/item/circuitboard/computer/message_monitor
//Server linked to.
//Servers, and server linked to.
var/network = "tcommsat" // the network to probe
var/list/machinelist = list() // the servers located by the computer
var/obj/machinery/telecomms/message_server/linkedServer = null
//Sparks effect - For emag
var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread
//Messages - Saves me time if I want to change something.
var/noserver = "<span class='alert'>ALERT: No server detected.</span>"
var/incorrectkey = "<span class='warning'>ALERT: Incorrect decryption key!</span>"
var/defaultmsg = "<span class='notice'>Welcome. Please select an option.</span>"
var/rebootmsg = "<span class='warning'>%$&(: Critical %$$@ Error // !RestArting! <lOadiNg backUp iNput ouTput> - ?pLeaSe wAit!</span>"
var/noserver = "ALERT: No server detected. Server may be nonresponsive."
var/incorrectkey = "ALERT: Incorrect decryption key!"
var/rebootmsg = "%$(:SYS&EM INTRN@L ACfES VIOLTIa█ DEtE₡TED! Ree3ARcinG A█ BAaKUP RdSTRE PbINT \[0xcff32ca/ - PLfASE aAIT"
//Computer properties
var/screen = 0 // 0 = Main menu, 1 = Message Logs, 2 = Hacked screen, 3 = Custom Message
var/hacking = FALSE // Is it being hacked into by the AI/Cyborg
var/message = "<span class='notice'>System bootup complete. Please select an option.</span>" // The message that shows on the main menu.
var/auth = FALSE // Are they authenticated?
var/optioncount = 7
var/message = "" // The message that shows on the main menu.
var/auth = FALSE // Are they authenticated?
// Custom Message Properties
var/customsender = "System Administrator"
var/obj/item/pda/customrecepient = null
var/customsender = "System Administrator"
var/customjob = "Admin"
var/custommessage = "This is a test, please ignore."
light_color = LIGHT_COLOR_GREEN
/obj/machinery/computer/message_monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "telepdalog", name, 727, 510, master_ui, state)
ui.open()
/obj/machinery/computer/message_monitor/ui_static_data(mob/user)
var/list/data_out = list()
if(!linkedServer || !auth) // no need building this if the usr isn't authenticated
return data_out
data_out["recon_logs"] = list()
var/i1 = 0
for(var/datum/data_rc_msg/rc in linkedServer.rc_msgs)
i1++
if(i1 > 3000)
break
var/list/data = list(
sender = rc.send_dpt,
recipient = rc.rec_dpt,
message = rc.message,
stamp = rc.stamp,
auth = rc.id_auth,
priority = rc.priority,
ref = REF(rc)
)
data_out["recon_logs"] += list(data)
data_out["message_logs"] = list()
var/i2 = 0
for(var/datum/data_pda_msg/pda in linkedServer.pda_msgs)
i2++
if(i2 > 3000)
break
var/list/data = list(
sender = pda.sender,
recipient = pda.recipient,
message = pda.message,
picture = pda.picture ? TRUE : FALSE,
ref = REF(pda)
)
data_out["message_logs"] += list(data)
return data_out
/obj/machinery/computer/message_monitor/ui_data(mob/user)
var/list/data_out = list()
data_out["notice"] = message
data_out["authenticated"] = auth
data_out["network"] = network
var/mob/living/silicon/S = user
if(istype(S) && S.hack_software)
data_out["canhack"] = TRUE
data_out["hacking"] = (hacking || CHECK_BITFIELD(obj_flags, EMAGGED))
if(hacking)
data_out["borg"] = ((isAI(user) || iscyborg(user)) && !CHECK_BITFIELD(obj_flags, EMAGGED)) //even borgs can't read emag
return data_out
data_out["servers"] = list()
for(var/obj/machinery/telecomms/message_server/T in machinelist)
var/list/data = list(
name = T.name,
id = T.id,
ref = REF(T)
)
data_out["servers"] += list(data) // This /might/ cause an oom. Too bad!
data_out["servers"] = sortList(data_out["servers"]) //a-z sort
data_out["fake_message"] = list(
sender = customsender,
job = customjob,
message = custommessage,
recepient = (customrecepient ? "[customrecepient.owner] ([customrecepient.ownjob])" : null)
)
if(!linkedServer)
data_out["selected"] = null
return data_out
data_out["selected"] = list(
name = linkedServer.name,
id = linkedServer.id,
ref = REF(linkedServer),
status = (linkedServer.on && (linkedServer.toggled != FALSE)) // returns true if server is running
)
return data_out
/obj/machinery/computer/message_monitor/ui_act(action, params)
if(..())
return
switch(action)
if("mainmenu") //deselect
linkedServer = null
auth = FALSE
message = ""
return
if("release") //release server listing
machinelist = list()
message = ""
return
if("network") //network change, flush the selected machine and buffer, and de-auth them, if blank, return default
var/newnet = sanitize(sanitize_text(params["value"], network))
if(length(newnet) > 15) //i'm looking at you, you href fuckers
message = "FAILED: Network tag string too lengthy"
return
network = newnet
linkedServer = null
machinelist = list()
auth = FALSE
message = "NOTICE: Network change detected. Server disconnected, please re-authenticate."
return
if("probe") //probe network for the pda serbs
if(LAZYLEN(machinelist) > 0)
message = "FAILED: Cannot probe when buffer full"
return
for(var/obj/machinery/telecomms/message_server/T in GLOB.telecomms_list)
if(T.network == network)
LAZYADD(machinelist, T)
if(!LAZYLEN(machinelist))
message = "FAILED: Unable to locate network entities in \[[network]\]"
return
if("viewmachine") //selected but not authorized
for(var/obj/machinery/telecomms/message_server/T in machinelist)
if(T.id == params["value"])
linkedServer = T
break
if("auth")
if(!(linkedServer.on && (linkedServer.toggled != FALSE)))
message = noserver
return
if(auth)
auth = FALSE
update_static_data(usr) //make sure it's cleared!
return
var/dkey = stripped_input(usr, "Please enter the decryption key.")
if(dkey && dkey == "")
return
if(linkedServer.decryptkey == dkey)
auth = TRUE
else
message = incorrectkey
update_static_data(usr)
if("change_auth")
if(!auth)
message = "WARNING: Auth failed! Please log in to change the password!"
return
else if(!(linkedServer.on && (linkedServer.toggled != FALSE)))
message = noserver
return
var/dkey = stripped_input(usr, "Please enter the old decryption key.")
if(dkey && dkey != "")
if(linkedServer.decryptkey == dkey)
var/newkey = stripped_input(usr, "Please enter the new key (3 - 20 characters max):")
if(!ISINRANGE(length(newkey), 3, 20))
message = "NOTICE: Decryption key length too long/short!"
return
if(newkey && newkey != "")
linkedServer.decryptkey = newkey
message = "NOTICE: Decryption key set."
return
message = incorrectkey
if("hack")
if(!(linkedServer.on && (linkedServer.toggled != FALSE)))
message = noserver
return
var/mob/living/silicon/S = usr
if(istype(S) && S.hack_software)
hacking = TRUE
//Time it takes to bruteforce is dependant on the password length.
addtimer(CALLBACK(src, .proc/BruteForce, usr), (10 SECONDS) * length(linkedServer.decryptkey))
if("del_log")
if(!auth)
message = "WARNING: Auth failed! Delete aborted!"
return
else if(!(linkedServer.on && (linkedServer.toggled != FALSE)))
message = noserver
return
var/datum/data_ref = locate(params["ref"])
if(istype(data_ref, /datum/data_rc_msg))
LAZYREMOVE(linkedServer.rc_msgs, data_ref)
message = "NOTICE: Log Deleted!"
else if(istype(data_ref, /datum/data_pda_msg))
LAZYREMOVE(linkedServer.pda_msgs, data_ref)
message = "NOTICE: Log Deleted!"
else
message = "NOTICE: Log not found! It may have already been deleted"
update_static_data(usr)
if("clear_log")
if(!auth)
message = "WARNING: Auth failed! Delete aborted!"
return
else if(!(linkedServer.on && (linkedServer.toggled != FALSE)))
message = noserver
return
var/what = params["value"]
if(what == "pda_logs")
linkedServer.pda_msgs = list()
if(what == "rc_msgs")
linkedServer.rc_msgs = list()
update_static_data(usr)
if("fake")
if(!auth)
message = "WARNING: Auth failed!"
return
else if(!(linkedServer.on && (linkedServer.toggled != FALSE)))
message = noserver
return
if("reset" in params)
ResetMessage()
return
if("send" in params)
if(isnull(customrecepient))
message = "NOTICE: No recepient selected!"
return
if(length(custommessage) <= 0 || custommessage == "")
message = "NOTICE: No message entered!"
return
if(length(customjob) <= 0 || customjob == "")
customjob = "Admin"
return
if(length(customsender) <= 0 || customsender == "")
customsender = "UNKNOWN"
//sanitize text!!!
var/datum/signal/subspace/pda/signal = new(src, list(
"name" = sanitize(customsender),
"job" = sanitize(customjob),
"message" = sanitize(custommessage),
"emojis" = TRUE,
"targets" = list("[customrecepient.owner] ([customrecepient.ownjob])")
))
// this will log the signal and transmit it to the target
linkedServer.receive_information(signal, null)
usr.log_message("(PDA: [name] | [usr.real_name]) sent \"[sanitize(custommessage)]\" to [signal.format_target()]", LOG_PDA)
message = ""
return
// Do not check if it's blank yet
// But do check if it's above our set limit (for people who manualy send hrefs at us!)
if("sender" in params)
var/S = params["sender"]
if(length(S) > MAX_NAME_LEN)
message = "FAILED: Job string too lengthy"
return
customsender = S
return
if("job" in params)
var/J = params["job"]
if(length(J) > 100)
message = "FAILED: Job string too lengthy"
return
customjob = J
return
if("message" in params)
var/M = params["message"]
if(length(M) > MAX_MESSAGE_LEN)
message = "FAILED: Message string too lengthy"
return
custommessage = M
return
if("recepient" in params)
// Get out list of viable PDAs
var/list/obj/item/pda/sendPDAs = get_viewable_pdas()
if(GLOB.PDAs && LAZYLEN(GLOB.PDAs) > 0)
customrecepient = input(usr, "Select a PDA from the list.") as null|anything in sortNames(sendPDAs)
else
customrecepient = null
return
if("refresh")
update_static_data(usr)
/obj/machinery/computer/message_monitor/attackby(obj/item/O, mob/living/user, params)
if(istype(O, /obj/item/screwdriver) && (obj_flags & EMAGGED))
//Stops people from just unscrewing the monitor and putting it back to get the console working again.
if(istype(O, /obj/item/screwdriver) && CHECK_BITFIELD(obj_flags, EMAGGED))
//Stops people from just unscrewing the monitor and putting it back to get the console working again.
//Why this though, you should make it emag to a board level. (i wont do it)
to_chat(user, "<span class='warning'>It is too hot to mess with!</span>")
else
return ..()
/obj/machinery/computer/message_monitor/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
if(CHECK_BITFIELD(obj_flags, EMAGGED))
return
if(isnull(linkedServer))
to_chat(user, "<span class='notice'>A no server error appears on the screen.</span>")
return
obj_flags |= EMAGGED
screen = 2
ENABLE_BITFIELD(obj_flags, EMAGGED)
spark_system.set_up(5, 0, src)
spark_system.start()
var/obj/item/paper/monitorkey/MK = new(loc, linkedServer)
// Will help make emagging the console not so easy to get away with.
MK.info += "<br><br><font color='red'>%@%(*$%&(&?*(%&/{}</font>"
var/time = 100 * length(linkedServer.decryptkey)
addtimer(CALLBACK(src, .proc/UnmagConsole), time)
message = rebootmsg
addtimer(CALLBACK(src, .proc/UnmagConsole), (10 SECONDS) * length(linkedServer.decryptkey))
//message = rebootmsg
return TRUE
/obj/machinery/computer/message_monitor/New()
. = ..()
GLOB.telecomms_list += src
/obj/machinery/computer/message_monitor/Initialize()
..()
return INITIALIZE_HINT_LATELOAD
/obj/machinery/computer/message_monitor/LateInitialize()
//Is the server isn't linked to a server, and there's a server available, default it to the first one in the list.
if(!linkedServer)
for(var/obj/machinery/telecomms/message_server/S in GLOB.telecomms_list)
linkedServer = S
break
/obj/machinery/computer/message_monitor/Destroy()
GLOB.telecomms_list -= src
. = ..()
/obj/machinery/computer/message_monitor/ui_interact(mob/living/user)
. = ..()
//If the computer is being hacked or is emagged, display the reboot message.
if(hacking || (obj_flags & EMAGGED))
message = rebootmsg
var/dat = "<center><font color='blue'[message]</font></center>"
if(auth)
dat += "<h4><dd><A href='?src=[REF(src)];auth=1'>&#09;<font color='green'>\[Authenticated\]</font></a>&#09;/"
dat += " Server Power: <A href='?src=[REF(src)];active=1'>[linkedServer && linkedServer.toggled ? "<font color='green'>\[On\]</font>":"<font color='red'>\[Off\]</font>"]</a></h4>"
else
dat += "<h4><dd><A href='?src=[REF(src)];auth=1'>&#09;<font color='red'>\[Unauthenticated\]</font></a>&#09;/"
dat += " Server Power: <u>[linkedServer && linkedServer.toggled ? "<font color='green'>\[On\]</font>":"<font color='red'>\[Off\]</font>"]</u></h4>"
if(hacking || (obj_flags & EMAGGED))
screen = 2
else if(!auth || LINKED_SERVER_NONRESPONSIVE)
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
screen = 0
switch(screen)
//Main menu
if(0)
//&#09; = TAB
var/i = 0
dat += "<dd><A href='?src=[REF(src)];find=1'>&#09;[++i]. Link To A Server</a></dd>"
if(auth)
if(LINKED_SERVER_NONRESPONSIVE)
dat += "<dd><A>&#09;ERROR: Server not found!</A><br></dd>"
else
dat += "<dd><A href='?src=[REF(src)];view_logs=1'>&#09;[++i]. View Message Logs </a><br></dd>"
dat += "<dd><A href='?src=[REF(src)];view_requests=1'>&#09;[++i]. View Request Console Logs </a></br></dd>"
dat += "<dd><A href='?src=[REF(src)];clear_logs=1'>&#09;[++i]. Clear Message Logs</a><br></dd>"
dat += "<dd><A href='?src=[REF(src)];clear_requests=1'>&#09;[++i]. Clear Request Console Logs</a><br></dd>"
dat += "<dd><A href='?src=[REF(src)];pass=1'>&#09;[++i]. Set Custom Key</a><br></dd>"
dat += "<dd><A href='?src=[REF(src)];msg=1'>&#09;[++i]. Send Admin Message</a><br></dd>"
else
for(var/n = ++i; n <= optioncount; n++)
dat += "<dd><font color='blue'>&#09;[n]. ---------------</font><br></dd>"
var/mob/living/silicon/S = usr
if(istype(S) && S.hack_software)
//Malf/Traitor AIs can bruteforce into the system to gain the Key.
dat += "<dd><A href='?src=[REF(src)];hack=1'><i><font color='Red'>*&@#. Bruteforce Key</font></i></font></a><br></dd>"
else
dat += "<br>"
//Bottom message
if(!auth)
dat += "<br><hr><dd><span class='notice'>Please authenticate with the server in order to show additional options.</span>"
else
dat += "<br><hr><dd><span class='warning'>Reg, #514 forbids sending messages to a Head of Staff containing Erotic Rendering Properties.</span>"
//Message Logs
if(1)
var/index = 0
dat += "<center><A href='?src=[REF(src)];back=1'>Back</a> - <A href='?src=[REF(src)];refresh=1'>Refresh</a></center><hr>"
dat += "<table border='1' width='100%'><tr><th width = '5%'>X</th><th width='15%'>Sender</th><th width='15%'>Recipient</th><th width='300px' word-wrap: break-word>Message</th></tr>"
for(var/datum/data_pda_msg/pda in linkedServer.pda_msgs)
index++
if(index > 3000)
break
// Del - Sender - Recepient - Message
// X - Al Green - Your Mom - WHAT UP!?
dat += "<tr><td width = '5%'><center><A href='?src=[REF(src)];delete_logs=[REF(pda)]' style='color: rgb(255,0,0)'>X</a></center></td><td width='15%'>[pda.sender]</td><td width='15%'>[pda.recipient]</td><td width='300px'>[pda.message][pda.picture ? " <a href='byond://?src=[REF(pda)];photo=1'>(Photo)</a>":""]</td></tr>"
dat += "</table>"
//Hacking screen.
if(2)
if(isAI(user) || iscyborg(user))
dat += "Brute-forcing for server key.<br> It will take 20 seconds for every character that the password has."
dat += "In the meantime, this console can reveal your true intentions if you let someone access it. Make sure no humans enter the room during that time."
else
//It's the same message as the one above but in binary. Because robots understand binary and humans don't... well I thought it was clever.
dat += {"01000010011100100111010101110100011001010010110<br>
10110011001101111011100100110001101101001011011100110011<br>
10010000001100110011011110111001000100000011100110110010<br>
10111001001110110011001010111001000100000011010110110010<br>
10111100100101110001000000100100101110100001000000111011<br>
10110100101101100011011000010000001110100011000010110101<br>
10110010100100000001100100011000000100000011100110110010<br>
10110001101101111011011100110010001110011001000000110011<br>
00110111101110010001000000110010101110110011001010111001<br>
00111100100100000011000110110100001100001011100100110000<br>
10110001101110100011001010111001000100000011101000110100<br>
00110000101110100001000000111010001101000011001010010000<br>
00111000001100001011100110111001101110111011011110111001<br>
00110010000100000011010000110000101110011001011100010000<br>
00100100101101110001000000111010001101000011001010010000<br>
00110110101100101011000010110111001110100011010010110110<br>
10110010100101100001000000111010001101000011010010111001<br>
10010000001100011011011110110111001110011011011110110110<br>
00110010100100000011000110110000101101110001000000111001<br>
00110010101110110011001010110000101101100001000000111100<br>
10110111101110101011100100010000001110100011100100111010<br>
10110010100100000011010010110111001110100011001010110111<br>
00111010001101001011011110110111001110011001000000110100<br>
10110011000100000011110010110111101110101001000000110110<br>
00110010101110100001000000111001101101111011011010110010<br>
10110111101101110011001010010000001100001011000110110001<br>
10110010101110011011100110010000001101001011101000010111<br>
00010000001001101011000010110101101100101001000000111001<br>
10111010101110010011001010010000001101110011011110010000<br>
00110100001110101011011010110000101101110011100110010000<br>
00110010101101110011101000110010101110010001000000111010<br>
00110100001100101001000000111001001101111011011110110110<br>
10010000001100100011101010111001001101001011011100110011<br>
10010000001110100011010000110000101110100001000000111010<br>
001101001011011010110010100101110"}
//Fake messages
if(3)
dat += "<center><A href='?src=[REF(src)];back=1'>Back</a> - <A href='?src=[REF(src)];Reset=1'>Reset</a></center><hr>"
dat += {"<table border='1' width='100%'>
<tr><td width='20%'><A href='?src=[REF(src)];select=Sender'>Sender</a></td>
<td width='20%'><A href='?src=[REF(src)];select=RecJob'>Sender's Job</a></td>
<td width='20%'><A href='?src=[REF(src)];select=Recepient'>Recipient</a></td>
<td width='300px' word-wrap: break-word><A href='?src=[REF(src)];select=Message'>Message</a></td></tr>"}
//Sender - Sender's Job - Recepient - Message
//Al Green- Your Dad - Your Mom - WHAT UP!?
dat += {"<tr><td width='20%'>[customsender]</td>
<td width='20%'>[customjob]</td>
<td width='20%'>[customrecepient ? customrecepient.owner : "NONE"]</td>
<td width='300px'>[custommessage]</td></tr>"}
dat += "</table><br><center><A href='?src=[REF(src)];select=Send'>Send</a>"
//Request Console Logs
if(4)
var/index = 0
/* data_rc_msg
X - 5%
var/rec_dpt = "Unspecified" //name of the person - 15%
var/send_dpt = "Unspecified" //name of the sender- 15%
var/message = "Blank" //transferred message - 300px
var/stamp = "Unstamped" - 15%
var/id_auth = "Unauthenticated" - 15%
var/priority = "Normal" - 10%
*/
dat += "<center><A href='?src=[REF(src)];back=1'>Back</a> - <A href='?src=[REF(src)];refresh=1'>Refresh</a></center><hr>"
dat += {"<table border='1' width='100%'><tr><th width = '5%'>X</th><th width='15%'>Sending Dep.</th><th width='15%'>Receiving Dep.</th>
<th width='300px' word-wrap: break-word>Message</th><th width='15%'>Stamp</th><th width='15%'>ID Auth.</th><th width='15%'>Priority.</th></tr>"}
for(var/datum/data_rc_msg/rc in linkedServer.rc_msgs)
index++
if(index > 3000)
break
// Del - Sender - Recepient - Message
// X - Al Green - Your Mom - WHAT UP!?
dat += {"<tr><td width = '5%'><center><A href='?src=[REF(src)];delete_requests=[REF(rc)]' style='color: rgb(255,0,0)'>X</a></center></td><td width='15%'>[rc.send_dpt]</td>
<td width='15%'>[rc.rec_dpt]</td><td width='300px'>[rc.message]</td><td width='15%'>[rc.stamp]</td><td width='15%'>[rc.id_auth]</td><td width='15%'>[rc.priority]</td></tr>"}
dat += "</table>"
message = defaultmsg
var/datum/browser/popup = new(user, "hologram_console", name, 700, 700)
popup.set_content(dat)
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
popup.open()
/obj/machinery/computer/message_monitor/proc/BruteForce(mob/user)
if(isnull(linkedServer))
to_chat(user, "<span class='warning'>Could not complete brute-force: Linked Server Disconnected!</span>")
@@ -245,10 +364,11 @@
var/currentKey = linkedServer.decryptkey
to_chat(user, "<span class='warning'>Brute-force completed! The key is '[currentKey]'.</span>")
hacking = FALSE
screen = 0 // Return the screen back to normal
message = ""
/obj/machinery/computer/message_monitor/proc/UnmagConsole()
obj_flags &= ~EMAGGED
DISABLE_BITFIELD(obj_flags, EMAGGED)
message = ""
/obj/machinery/computer/message_monitor/proc/ResetMessage()
customsender = "System Administrator"
@@ -256,199 +376,12 @@
custommessage = "This is a test, please ignore."
customjob = "Admin"
/obj/machinery/computer/message_monitor/Topic(href, href_list)
if(..())
return
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
//Authenticate
if (href_list["auth"])
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else if(auth)
auth = FALSE
screen = 0
else
var/dkey = trim(input(usr, "Please enter the decryption key.") as text|null)
if(dkey && dkey != "")
if(linkedServer.decryptkey == dkey)
auth = TRUE
else
message = incorrectkey
//Turn the server on/off.
if (href_list["active"])
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else if(auth)
linkedServer.toggled = !linkedServer.toggled
//Find a server
if (href_list["find"])
var/list/message_servers = list()
for (var/obj/machinery/telecomms/message_server/M in GLOB.telecomms_list)
message_servers += M
if(message_servers.len > 1)
linkedServer = input(usr, "Please select a server.", "Select a server.", null) as null|anything in message_servers
message = "<span class='alert'>NOTICE: Server selected.</span>"
else if(message_servers.len > 0)
linkedServer = message_servers[1]
message = "<span class='notice'>NOTICE: Only Single Server Detected - Server selected.</span>"
else
message = noserver
//View the logs - KEY REQUIRED
if (href_list["view_logs"])
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else if(auth)
screen = 1
//Clears the logs - KEY REQUIRED
if (href_list["clear_logs"])
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else if(auth)
linkedServer.pda_msgs = list()
message = "<span class='notice'>NOTICE: Logs cleared.</span>"
//Clears the request console logs - KEY REQUIRED
if (href_list["clear_requests"])
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else if(auth)
linkedServer.rc_msgs = list()
message = "<span class='notice'>NOTICE: Logs cleared.</span>"
//Change the password - KEY REQUIRED
if (href_list["pass"])
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else if(auth)
var/dkey = stripped_input(usr, "Please enter the decryption key.")
if(dkey && dkey != "")
if(linkedServer.decryptkey == dkey)
var/newkey = trim(input(usr,"Please enter the new key (3 - 16 characters max):"))
if(length(newkey) <= 3)
message = "<span class='notice'>NOTICE: Decryption key too short!</span>"
else if(length(newkey) > 16)
message = "<span class='notice'>NOTICE: Decryption key too long!</span>"
else if(newkey && newkey != "")
linkedServer.decryptkey = newkey
message = "<span class='notice'>NOTICE: Decryption key set.</span>"
else
message = incorrectkey
//Hack the Console to get the password
if (href_list["hack"])
var/mob/living/silicon/S = usr
if(istype(S) && S.hack_software)
hacking = TRUE
screen = 2
//Time it takes to bruteforce is dependant on the password length.
spawn(100*length(linkedServer.decryptkey))
if(src && linkedServer && usr)
BruteForce(usr)
//Delete the log.
if (href_list["delete_logs"])
//Are they on the view logs screen?
if(screen == 1)
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else //if(istype(href_list["delete_logs"], /datum/data_pda_msg))
linkedServer.pda_msgs -= locate(href_list["delete_logs"])
message = "<span class='notice'>NOTICE: Log Deleted!</span>"
//Delete the request console log.
if (href_list["delete_requests"])
//Are they on the view logs screen?
if(screen == 4)
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else //if(istype(href_list["delete_logs"], /datum/data_pda_msg))
linkedServer.rc_msgs -= locate(href_list["delete_requests"])
message = "<span class='notice'>NOTICE: Log Deleted!</span>"
//Create a custom message
if (href_list["msg"])
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else if(auth)
screen = 3
//Fake messaging selection - KEY REQUIRED
if (href_list["select"])
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
screen = 0
else
switch(href_list["select"])
//Reset
if("Reset")
ResetMessage()
//Select Your Name
if("Sender")
customsender = stripped_input(usr, "Please enter the sender's name.") || customsender
//Select Receiver
if("Recepient")
//Get out list of viable PDAs
var/list/obj/item/pda/sendPDAs = get_viewable_pdas()
if(GLOB.PDAs && GLOB.PDAs.len > 0)
customrecepient = input(usr, "Select a PDA from the list.") as null|anything in sortNames(sendPDAs)
else
customrecepient = null
//Enter custom job
if("RecJob")
customjob = stripped_input(usr, "Please enter the sender's job.") || customjob
//Enter message
if("Message")
custommessage = stripped_input(usr, "Please enter your message.") || custommessage
//Send message
if("Send")
if(isnull(customsender) || customsender == "")
customsender = "UNKNOWN"
if(isnull(customrecepient))
message = "<span class='notice'>NOTICE: No recepient selected!</span>"
return attack_hand(usr)
if(isnull(custommessage) || custommessage == "")
message = "<span class='notice'>NOTICE: No message entered!</span>"
return attack_hand(usr)
var/datum/signal/subspace/pda/signal = new(src, list(
"name" = "[customsender]",
"job" = "[customjob]",
"message" = custommessage,
"emojis" = TRUE,
"targets" = list("[customrecepient.owner] ([customrecepient.ownjob])")
))
// this will log the signal and transmit it to the target
linkedServer.receive_information(signal, null)
usr.log_message("(PDA: [name] | [usr.real_name]) sent \"[custommessage]\" to [signal.format_target()]", LOG_PDA)
//Request Console Logs - KEY REQUIRED
if(href_list["view_requests"])
if(LINKED_SERVER_NONRESPONSIVE)
message = noserver
else if(auth)
screen = 4
if (href_list["back"])
screen = 0
return attack_hand(usr)
#undef LINKED_SERVER_NONRESPONSIVE
/obj/item/paper/monitorkey
name = "monitor decryption key"
/obj/item/paper/monitorkey/Initialize(mapload, obj/machinery/telecomms/message_server/server)
..()
if (server)
if(server)
print(server)
return INITIALIZE_HINT_NORMAL
else
@@ -459,7 +392,7 @@
add_overlay("paper_words")
/obj/item/paper/monitorkey/LateInitialize()
for (var/obj/machinery/telecomms/message_server/server in GLOB.telecomms_list)
if (server.decryptkey)
for(var/obj/machinery/telecomms/message_server/server in GLOB.telecomms_list)
if(server.decryptkey)
print(server)
break
@@ -1,4 +1,3 @@
/*
Telecomms monitor tracks the overall trafficing of a telecommunications network
and displays a heirarchy of linked machines.
@@ -10,117 +9,98 @@
icon_screen = "comm_monitor"
desc = "Monitors the details of the telecommunications network it's synced with."
var/screen = 0 // the screen number:
var/list/machinelist = list() // the machines located by the computer
var/obj/machinery/telecomms/SelectedMachine
var/obj/machinery/telecomms/SelectedMachine = null
var/network = "NULL" // the network to probe
var/notice = ""
var/temp = "" // temporary feedback messages
circuit = /obj/item/circuitboard/computer/comm_monitor
/obj/machinery/computer/telecomms/monitor/ui_interact(mob/user)
. = ..()
var/dat = "<TITLE>Telecommunications Monitor</TITLE><center><b>Telecommunications Monitor</b></center>"
/obj/machinery/computer/telecomms/monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
switch(screen)
if(!ui)
ui = new(user, src, ui_key, "telemonitor", name, 575, 400, master_ui, state)
ui.open()
/obj/machinery/computer/telecomms/monitor/ui_data(mob/user)
var/list/data_out = list()
data_out["network"] = network
data_out["notice"] = notice
// --- Main Menu ---
data_out["servers"] = list()
for(var/obj/machinery/telecomms/T in machinelist)
var/list/data = list(
name = T.name,
id = T.id,
ref = REF(T)
)
data_out["servers"] += list(data)
data_out["servers"] = sortList(data_out["servers"])
if(0)
dat += "<br>[temp]<br><br>"
dat += "<br>Current Network: <a href='?src=[REF(src)];network=1'>[network]</a><br>"
if(machinelist.len)
dat += "<br>Detected Network Entities:<ul>"
for(var/obj/machinery/telecomms/T in machinelist)
dat += "<li><a href='?src=[REF(src)];viewmachine=[T.id]'>[REF(T)] [T.name]</a> ([T.id])</li>"
dat += "</ul>"
dat += "<br><a href='?src=[REF(src)];operation=release'>\[Flush Buffer\]</a>"
else
dat += "<a href='?src=[REF(src)];operation=probe'>\[Probe Network\]</a>"
if(!SelectedMachine) //null is bad.
data_out["selected"] = null //but in js, null is good.
return data_out
data_out["selected"] = list(
name = SelectedMachine.name,
id = SelectedMachine.id,
status = SelectedMachine.on,
traffic = SelectedMachine.traffic,
netspeed = SelectedMachine.netspeed,
freq_listening = SelectedMachine.freq_listening,
long_range_link = SelectedMachine.long_range_link,
ref = REF(SelectedMachine)
)
data_out["selected_servers"] = list()
for(var/obj/machinery/telecomms/T in SelectedMachine.links)
if(!T.hide)
var/list/data = list(
name = T.name,
id = T.id,
ref = REF(T)
)
data_out["selected_servers"] += list(data)
return data_out
// --- Viewing Machine ---
if(1)
dat += "<br>[temp]<br>"
dat += "<center><a href='?src=[REF(src)];operation=mainmenu'>\[Main Menu\]</a></center>"
dat += "<br>Current Network: [network]<br>"
dat += "Selected Network Entity: [SelectedMachine.name] ([SelectedMachine.id])<br>"
dat += "Linked Entities: <ol>"
for(var/obj/machinery/telecomms/T in SelectedMachine.links)
if(!T.hide)
dat += "<li><a href='?src=[REF(src)];viewmachine=[T.id]'>[REF(T.id)] [T.name]</a> ([T.id])</li>"
dat += "</ol>"
user << browse(dat, "window=comm_monitor;size=575x400")
onclose(user, "server_control")
temp = ""
return
/obj/machinery/computer/telecomms/monitor/Topic(href, href_list)
/obj/machinery/computer/telecomms/monitor/ui_act(action, params)
if(..())
return
switch(action)
if("mainmenu")
SelectedMachine = null
notice = ""
return
if("release")
machinelist = list()
notice = ""
return
if("network") //network change, flush the selected machine and buffer
var/newnet = sanitize(sanitize_text(params["value"], network))
if(length(newnet) > 15) //i'm looking at you, you href fuckers
notice = "FAILED: Network tag string too lengthy"
return
network = newnet
SelectedMachine = null
machinelist = list()
return
if("probe")
if(LAZYLEN(machinelist) > 0)
notice = "FAILED: Cannot probe when buffer full"
return
for(var/obj/machinery/telecomms/T in GLOB.telecomms_list)
if(T.network == network)
LAZYADD(machinelist, T)
add_fingerprint(usr)
usr.set_machine(src)
if(href_list["viewmachine"])
screen = 1
for(var/obj/machinery/telecomms/T in machinelist)
if(T.id == href_list["viewmachine"])
SelectedMachine = T
break
if(href_list["operation"])
switch(href_list["operation"])
if("release")
machinelist = list()
screen = 0
if("mainmenu")
screen = 0
if("probe")
if(machinelist.len > 0)
temp = "<font color = #D70B00>- FAILED: CANNOT PROBE WHEN BUFFER FULL -</font color>"
else
for(var/obj/machinery/telecomms/T in urange(25, src))
if(T.network == network)
machinelist.Add(T)
if(!machinelist.len)
temp = "<font color = #D70B00>- FAILED: UNABLE TO LOCATE NETWORK ENTITIES IN \[[network]\] -</font color>"
else
temp = "<font color = #336699>- [machinelist.len] ENTITIES LOCATED & BUFFERED -</font color>"
screen = 0
if(href_list["network"])
var/newnet = stripped_input(usr, "Which network do you want to view?", "Comm Monitor", network)
if(newnet && ((usr in range(1, src)) || hasSiliconAccessInArea(usr)))
if(length(newnet) > 15)
temp = "<font color = #D70B00>- FAILED: NETWORK TAG STRING TOO LENGHTLY -</font color>"
else
network = newnet
screen = 0
machinelist = list()
temp = "<font color = #336699>- NEW NETWORK TAG SET IN ADDRESS \[[network]\] -</font color>"
updateUsrDialog()
return
/obj/machinery/computer/telecomms/monitor/attackby()
. = ..()
updateUsrDialog()
if(!LAZYLEN(machinelist))
notice = "FAILED: Unable to locate network entities in \[[network]\]"
return
if("viewmachine")
for(var/obj/machinery/telecomms/T in machinelist)
if(T.id == params["value"])
SelectedMachine = T
break
@@ -9,9 +9,9 @@
var/temp = "" // output message
/obj/machinery/telecomms/attackby(obj/item/P, mob/user, params)
var/icon_closed = initial(icon_state)
var/icon_open = "[initial(icon_state)]_o"
if(!on)
icon_closed = "[initial(icon_state)]_off"
icon_open = "[initial(icon_state)]_o_off"
@@ -27,78 +27,240 @@
else
return ..()
/obj/machinery/telecomms/ui_interact(mob/user)
. = ..()
// You need a multitool to use this, or be silicon
if(!hasSiliconAccessInArea(user))
// istype returns false if the value is null
if(!istype(user.get_active_held_item(), /obj/item/multitool))
return
/obj/machinery/telecomms/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
if(!canInteract(user))
if(ui)
ui.close() //haha no.
return
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "teleinteract", "[name] Access", 520, 500, master_ui, state)
ui.open()
/obj/machinery/telecomms/ui_data(mob/user)
. = list() //cpypaste from the vending bus
.["notice"] = temp
.["multitool"] = FALSE
var/obj/item/multitool/P = get_multitool(user)
var/dat
dat = "<font face = \"Courier\"><HEAD><TITLE>[name]</TITLE></HEAD><center><H3>[name] Access</H3></center>"
dat += "<br>[temp]<br>"
dat += "<br>Power Status: <a href='?src=[REF(src)];input=toggle'>[toggled ? "On" : "Off"]</a>"
if(on && toggled)
if(id != "" && id)
dat += "<br>Identification String: <a href='?src=[REF(src)];input=id'>[id]</a>"
else
dat += "<br>Identification String: <a href='?src=[REF(src)];input=id'>NULL</a>"
dat += "<br>Network: <a href='?src=[REF(src)];input=network'>[network]</a>"
dat += "<br>Prefabrication: [autolinkers.len ? "TRUE" : "FALSE"]"
if(hide)
dat += "<br>Shadow Link: ACTIVE</a>"
if(P)
.["multitool"] = TRUE
.["multitool_buf"] = null //to clean the list!
var/obj/machinery/telecomms/T = P.buffer
if(istype(T))
.["multitool_buf"] = list(
name = T.name,
id = T.id
)
//Show additional options for certain machines.
dat += Options_Menu()
.["machine"] = list()
.["machine"]["power"] = toggled
.["machine"]["id"] = id
.["machine"]["network"] = network
.["machine"]["prefab"] = LAZYLEN(autolinkers) ? TRUE : FALSE
.["machine"]["hidden"] = hide
dat += "<br>Linked Network Entities: <ol>"
.["links"] = list()
for(var/obj/machinery/telecomms/T in links)
if(T.hide && !hide)
continue
var/list/data = list(
name = T.name,
id = T.id,
ref = REF(T)
)
.["links"] += list(data)
var/i = 0
for(var/obj/machinery/telecomms/T in links)
i++
if(T.hide && !hide)
continue
dat += "<li>[REF(T)] [T.name] ([T.id]) <a href='?src=[REF(src)];unlink=[i]'>\[X\]</a></li>"
dat += "</ol>"
.["freq_listening"] = freq_listening
dat += "<br>Filtering Frequencies: "
/obj/machinery/telecomms/relay/ui_data(mob/user)
. = ..()
.["machine"]["isrelay"] = TRUE
.["machine"]["broadcast"] = broadcasting
.["machine"]["receiving"] = receiving
i = 0
if(length(freq_listening))
for(var/x in freq_listening)
i++
if(i < length(freq_listening))
dat += "[format_frequency(x)] GHz<a href='?src=[REF(src)];delete=[x]'>\[X\]</a>; "
else
dat += "[format_frequency(x)] GHz<a href='?src=[REF(src)];delete=[x]'>\[X\]</a>"
else
dat += "NONE"
/obj/machinery/telecomms/bus/ui_data(mob/user)
. = ..()
.["machine"]["isbus"] = TRUE
.["machine"]["chang_frequency"] = change_frequency
.["machine"]["chang_freq_value"] = change_freq_value
dat += "<br> <a href='?src=[REF(src)];input=freq'>\[Add Filter\]</a>"
dat += "<hr>"
if(P)
var/obj/machinery/telecomms/T = P.buffer
if(istype(T))
dat += "<br><br>MULTITOOL BUFFER: [T] ([T.id]) <a href='?src=[REF(src)];link=1'>\[Link\]</a> <a href='?src=[REF(src)];flush=1'>\[Flush\]"
else
dat += "<br><br>MULTITOOL BUFFER: <a href='?src=[REF(src)];buffer=1'>\[Add Machine\]</a>"
dat += "</font>"
/obj/machinery/telecomms/ui_act(action, params, datum/tgui/ui)
if(!canInteract(usr))
if(ui)
ui.close() //haha no.
return
temp = ""
user << browse(dat, "window=tcommachine;size=520x500;can_resize=0")
onclose(user, "tcommachine")
return TRUE
switch(action)
if("toggle")
toggled = !toggled
temp = "-% [src.name] has been [toggled ? "activated" : "deactivated"]. %-"
update_power()
return
if("machine")
if("id" in params)
if(!canAccess(usr))
return
//if the text is blank, return the id it was using
var/newid = sanitize_text(reject_bad_text(params["id"]), id) // reject_bad_text can return null!
if(length(newid) > 255)
temp = "-% Too many characters in new id tag. %-"
return
temp = "-% New ID assigned: \"[newid]\". %-"
id = newid
return
if("network" in params)
if(!canAccess(usr))
return
var/newnet = sanitize(sanitize_text(params["network"], network))
if(length(newnet) > 15)
temp = "-% Too many characters in new network tag. %-"
return
network = newnet
links = list()
temp = "-% New network tag assigned: \"[network]\" %-"
return
if("multitool")
var/obj/item/multitool/P = get_multitool(usr)
if("Link" in params)
if(!canAccess(usr))
return
if(!istype(P))
temp = "-% Unable to acquire buffer %-"
return
var/obj/machinery/telecomms/T = P.buffer
if(!istype(T) || T == src)
temp = "-% Unable to acquire buffer %-"
return
if(!(src in T.links))
LAZYADD(T.links, src)
if(!(T in links))
LAZYADD(links, T)
temp = "-% Successfully linked with [REF(T)] [T.name] %-"
if("Flush" in params)
if(!istype(P))
temp = "-% Unable to acquire multitool %-"
return
temp = "-% Buffer successfully flushed. %-"
P.buffer = null
if("Add" in params)
if(!canAccess(usr))
return
if(!istype(P))
temp = "-% Unable to acquire multitool %-"
return
P.buffer = src
temp = "% Successfully stored [REF(P.buffer)] [P.buffer.name] in buffer %-"
if("unlink")
var/obj/machinery/telecomms/T = locate(params["value"])
if(!canAccess(usr))
return
if(!istype(T))
temp = "-% Unable to locate machine to unlink from, try again. %-"
return
temp = "-% Removed [REF(T)] [T.name] from linked entities. %-"
if(T.links) //lazyrem makes blank list null, which is good but some might cause runtime ee's
T.links.Remove(src)
links.Remove(T)
if("freq")
if("add" in params)
var/newfreq = input("Specify a new frequency to filter (GHz). Decimals assigned automatically.", src.name, null) as null|num
if(!canAccess(usr) || !newfreq || isnull(newfreq))
return
if(findtext(num2text(newfreq), ".")) // did they not read the text?
newfreq *= 10 // shift the decimal one place
newfreq = sanitize_frequency(newfreq, TRUE) //sanitize
if(newfreq == FREQ_SYNDICATE)
temp = "-% Error: Interference preventing filtering frequency: \"[newfreq] GHz\" %-"
return
if(newfreq in freq_listening)
temp = "-% Error: Frequency already filtered %-"
return
LAZYADD(freq_listening, newfreq)
temp = "-% New frequency filter assigned: \"[newfreq] GHz\" %-"
if("remove" in params)
if(!canAccess(usr))
return
var/x = text2num(params["remove"])
temp = "-% Removed frequency filter [x] %-"
freq_listening.Remove(x)
/obj/machinery/telecomms/relay/ui_act(action, params)
..()
switch(action)
if("relay")
if("broadcast" in params)
if(!canAccess(usr))
return
broadcasting = !broadcasting
temp = "-% Broadcasting mode changed. %-"
return
if("receiving" in params)
if(!canAccess(usr))
return
receiving = !receiving
temp = "-% Receiving mode changed. %-"
/obj/machinery/telecomms/bus/ui_act(action, params)
..()
switch(action)
if("frequency")
if("toggle" in params)
if(!canAccess(usr))
return
change_frequency = !change_frequency
return
if("adjust" in params)
var/newfreq = text2num(params["adjust"])
if(!canAccess(usr) || !newfreq)
return
// this should return true, unless the href is handcrafted
if(findtext(num2text(newfreq), "."))
newfreq *= 10 // shift the decimal one place
newfreq = sanitize_frequency(newfreq, TRUE)
if(newfreq == FREQ_SYNDICATE)
temp = "-% Error: Interference preventing filtering frequency: \"[newfreq] GHz\" %-"
return
change_freq_value = newfreq
temp = "-% New frequency to change to assigned: \"[newfreq] GHz\" %-"
return
// Check if the user can use it.
/obj/machinery/telecomms/proc/canInteract(mob/user)
if(hasSiliconAccessInArea(user) || istype(user.get_active_held_item(), /obj/item/multitool))
return TRUE
return FALSE
// Check if the user is nearby and has a multitool.
/obj/machinery/telecomms/proc/canAccess(mob/user)
if((canInteract(user) && in_range(user, src)) || hasSiliconAccessInArea(user))
return TRUE
return FALSE
// Returns a multitool from a user depending on their mobtype.
/obj/machinery/telecomms/proc/get_multitool(mob/user)
var/obj/item/multitool/P = null
// Let's double check
if(!hasSiliconAccessInArea(user) && istype(user.get_active_held_item(), /obj/item/multitool))
P = user.get_active_held_item()
if(!canInteract(user))
return null
var/obj/item/multitool/P = user.get_active_held_item()
// Is the ref not a null? and is it the actual type?
if(istype(P))
return P
else if(isAI(user))
var/mob/living/silicon/ai/U = user
P = U.aiMulti
@@ -106,170 +268,3 @@
if(istype(user.get_active_held_item(), /obj/item/multitool))
P = user.get_active_held_item()
return P
// Additional Options for certain machines. Use this when you want to add an option to a specific machine.
// Example of how to use below.
/obj/machinery/telecomms/proc/Options_Menu()
return ""
// The topic for Additional Options. Use this for checking href links for your specific option.
// Example of how to use below.
/obj/machinery/telecomms/proc/Options_Topic(href, href_list)
return
// RELAY
/obj/machinery/telecomms/relay/Options_Menu()
var/dat = ""
dat += "<br>Broadcasting: <A href='?src=[REF(src)];broadcast=1'>[broadcasting ? "YES" : "NO"]</a>"
dat += "<br>Receiving: <A href='?src=[REF(src)];receive=1'>[receiving ? "YES" : "NO"]</a>"
return dat
/obj/machinery/telecomms/relay/Options_Topic(href, href_list)
if(href_list["receive"])
receiving = !receiving
temp = "<font color = #666633>-% Receiving mode changed. %-</font color>"
if(href_list["broadcast"])
broadcasting = !broadcasting
temp = "<font color = #666633>-% Broadcasting mode changed. %-</font color>"
// BUS
/obj/machinery/telecomms/bus/Options_Menu()
var/dat = "<br>Change Signal Frequency: <A href='?src=[REF(src)];change_freq=1'>[change_frequency ? "YES ([change_frequency])" : "NO"]</a>"
return dat
/obj/machinery/telecomms/bus/Options_Topic(href, href_list)
if(href_list["change_freq"])
var/newfreq = input(usr, "Specify a new frequency for new signals to change to. Enter null to turn off frequency changing. Decimals assigned automatically.", src, network) as null|num
if(canAccess(usr))
if(newfreq)
if(findtext(num2text(newfreq), "."))
newfreq *= 10 // shift the decimal one place
if(newfreq < 10000)
change_frequency = newfreq
temp = "<font color = #666633>-% New frequency to change to assigned: \"[newfreq] GHz\" %-</font color>"
else
change_frequency = 0
temp = "<font color = #666633>-% Frequency changing deactivated %-</font color>"
/obj/machinery/telecomms/Topic(href, href_list)
if(..())
return
if(!hasSiliconAccessInArea(usr))
if(!istype(usr.get_active_held_item(), /obj/item/multitool))
return
var/obj/item/multitool/P = get_multitool(usr)
if(href_list["input"])
switch(href_list["input"])
if("toggle")
toggled = !toggled
temp = "<font color = #666633>-% [src] has been [toggled ? "activated" : "deactivated"].</font color>"
update_power()
if("id")
var/newid = reject_bad_text(stripped_input(usr, "Specify the new ID for this machine", src, id, MAX_MESSAGE_LEN))
if(newid && canAccess(usr))
id = newid
temp = "<font color = #666633>-% New ID assigned: \"[id]\" %-</font color>"
if("network")
var/newnet = stripped_input(usr, "Specify the new network for this machine. This will break all current links.", src, network)
if(newnet && canAccess(usr))
if(length(newnet) > 15)
temp = "<font color = #666633>-% Too many characters in new network tag %-</font color>"
else
for(var/obj/machinery/telecomms/T in links)
T.links.Remove(src)
network = newnet
links = list()
temp = "<font color = #666633>-% New network tag assigned: \"[network]\" %-</font color>"
if("freq")
var/newfreq = input(usr, "Specify a new frequency to filter (GHz). Decimals assigned automatically.", src, network) as null|num
if(newfreq && canAccess(usr))
if(findtext(num2text(newfreq), "."))
newfreq *= 10 // shift the decimal one place
if(newfreq == FREQ_SYNDICATE)
temp = "<font color = #FF0000>-% Error: Interference preventing filtering frequency: \"[newfreq] GHz\" %-</font color>"
else
if(!(newfreq in freq_listening) && newfreq < 10000)
freq_listening.Add(newfreq)
temp = "<font color = #666633>-% New frequency filter assigned: \"[newfreq] GHz\" %-</font color>"
if(href_list["delete"])
// changed the layout about to workaround a pesky runtime -- Doohl
var/x = text2num(href_list["delete"])
temp = "<font color = #666633>-% Removed frequency filter [x] %-</font color>"
freq_listening.Remove(x)
if(href_list["unlink"])
if(text2num(href_list["unlink"]) <= length(links))
var/obj/machinery/telecomms/T = links[text2num(href_list["unlink"])]
if(T)
temp = "<font color = #666633>-% Removed [REF(T)] [T.name] from linked entities. %-</font color>"
// Remove link entries from both T and src.
if(T.links)
T.links.Remove(src)
links.Remove(T)
else
temp = "<font color = #666633>-% Unable to locate machine to unlink from, try again. %-</font color>"
if(href_list["link"])
if(P)
var/obj/machinery/telecomms/T = P.buffer
if(istype(T) && T != src)
if(!(src in T.links))
T.links += src
if(!(T in links))
links += T
temp = "<font color = #666633>-% Successfully linked with [REF(T)] [T.name] %-</font color>"
else
temp = "<font color = #666633>-% Unable to acquire buffer %-</font color>"
if(href_list["buffer"])
P.buffer = src
temp = "<font color = #666633>-% Successfully stored [REF(P.buffer)] [P.buffer.name] in buffer %-</font color>"
if(href_list["flush"])
temp = "<font color = #666633>-% Buffer successfully flushed. %-</font color>"
P.buffer = null
Options_Topic(href, href_list)
usr.set_machine(src)
updateUsrDialog()
/obj/machinery/telecomms/proc/canAccess(mob/user)
if(hasSiliconAccessInArea(user) || in_range(user, src))
return TRUE
return FALSE
@@ -17,7 +17,8 @@
idle_power_usage = 50
netspeed = 40
circuit = /obj/item/circuitboard/machine/telecomms/bus
var/change_frequency = 0
var/change_frequency = FALSE
var/change_freq_value = 0
/obj/machinery/telecomms/bus/RefreshParts()
idle_power_usage = 50
@@ -28,8 +29,8 @@
if(!istype(signal) || !is_freq_listening(signal))
return
if(change_frequency && signal.frequency != FREQ_SYNDICATE)
signal.frequency = change_frequency
if(change_frequency && (change_freq_value && signal.frequency != FREQ_SYNDICATE))
signal.frequency = change_freq_value
if(!istype(machine_from, /obj/machinery/telecomms/processor) && machine_from != src) // Signal must be ready (stupid assuming machine), let's send it
// send to one linked processor unit
@@ -140,11 +140,16 @@
..()
if(href_list["photo"])
var/mob/M = usr
M << browse_rsc(picture.picture_image, "pda_photo.png")
M << browse("<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>PDA Photo</title></head>" \
+ "<body style='overflow:hidden;margin:0;text-align:center'>" \
+ "<img src='pda_photo.png' width='192' style='-ms-interpolation-mode:nearest-neighbor' />" \
+ "</body></html>", "window=pdaphoto;size=[picture.psize_x]x[picture.psize_y];can-close=true")
M << browse_rsc(picture.picture_image, "pda_photo.png")
var/dat = "<div style='overflow: hidden; margin :0; text-align: center'>"
dat += "<img src='pda_photo.png' width='192' style='-ms-interpolation-mode:nearest-neighbor' />"
dat += "</div>"
var/datum/browser/popup = new(M, "pdaphoto", "PDA Photo", picture.psize_x, picture.psize_y)
popup.set_content(dat)
popup.open()
onclose(M, "pdaphoto")
/datum/data_rc_msg
@@ -33,7 +33,7 @@
totaltraffic += traffic // add current traffic to total traffic
// Delete particularly old logs
if (log_entries.len >= 400)
if(LAZYLEN(log_entries) >= 400) //[list].len is not safe
log_entries.Cut(1, 2)
var/datum/comm_log_entry/log = new
@@ -117,9 +117,9 @@ GLOBAL_LIST_EMPTY(telecomms_list)
icon_state = "[initial(icon_state)]_off"
/obj/machinery/telecomms/proc/update_power()
if(toggled)
if(stat & (BROKEN|NOPOWER|EMPED)) // if powered, on. if not powered, off. if too damaged, off
// if powered, on. if not powered, off. if too damaged, off
if(CHECK_BITFIELD(stat, (BROKEN | NOPOWER | EMPED)))
on = FALSE
else
on = TRUE
@@ -137,11 +137,11 @@ GLOBAL_LIST_EMPTY(telecomms_list)
/obj/machinery/telecomms/emp_act(severity)
. = ..()
if(. & EMP_PROTECT_SELF)
if(CHECK_BITFIELD(., EMP_PROTECT_SELF))
return
if(prob(100/severity))
if(!(stat & EMPED))
stat |= EMPED
var/duration = (300 * 10)/severity
if(prob(100 / severity))
if(!CHECK_BITFIELD(stat, EMPED))
ENABLE_BITFIELD(stat, EMPED)
var/duration = (300 * 10) / severity
spawn(rand(duration - 20, duration + 20)) // Takes a long time for the machines to reboot.
stat &= ~EMPED
DISABLE_BITFIELD(stat, EMPED)
+17 -19
View File
@@ -5,44 +5,42 @@
var/base_icon
var/looky_helpy = TRUE
/datum/component/construction/mecha/examine(mob/user)
/datum/component/construction/mecha/examine(datum/source, mob/user, list/examine_list)
. = ..()
if(looky_helpy)
switch(steps[index]["key"])
if(TOOL_WRENCH)
. += "<span class='notice'>The mech could be <b>wrenched</b> into place.</span>"
examine_list += "<span class='notice'>The mech could be <b>wrenched</b> into place.</span>"
if(TOOL_SCREWDRIVER)
. += "<span class='notice'>The mech could be <b>screwed</b> into place.</span>"
examine_list += "<span class='notice'>The mech could be <b>screwed</b> into place.</span>"
if(TOOL_WIRECUTTER)
. += "<span class='notice'>The mech wires could be <b>trimmed</b> into place.</span>"
examine_list += "<span class='notice'>The mech wires could be <b>trimmed</b> into place.</span>"
if(/obj/item/stack/cable_coil)
. += "<span class='notice'>The mech could use some <b>wiring</b>.</span>"
examine_list += "<span class='notice'>The mech could use some <b>wiring</b>.</span>"
if(/obj/item/circuitboard)
. += "<span class='notice'>The mech could use a type of<b>circuitboard</b>.</span>"
examine_list += "<span class='notice'>The mech could use a type of<b>circuitboard</b>.</span>"
if(/obj/item/stock_parts/scanning_module)
. += "<span class='notice'>The mech could use a <b>scanning stock part</b>.</span>"
examine_list += "<span class='notice'>The mech could use a <b>scanning stock part</b>.</span>"
if(/obj/item/stock_parts/capacitor)
. += "<span class='notice'>The mech could use a <b>power based stock part</b>.</span>"
examine_list += "<span class='notice'>The mech could use a <b>power based stock part</b>.</span>"
if(/obj/item/stock_parts/cell)
. += "<span class='notice'>The mech could use a <b>power source</b>.</span>"
examine_list += "<span class='notice'>The mech could use a <b>power source</b>.</span>"
if(/obj/item/stack/sheet/metal)
. += "<span class='notice'>The mech could use some <b>sheets of metal</b>.</span>"
examine_list += "<span class='notice'>The mech could use some <b>sheets of metal</b>.</span>"
if(/obj/item/stack/sheet/plasteel)
. += "<span class='notice'>The mech could use some <b>sheets of strong steel</b>.</span>"
examine_list += "<span class='notice'>The mech could use some <b>sheets of strong steel</b>.</span>"
if(/obj/item/bikehorn)
. += "<span class='notice'>HONK IT!.</span>"
examine_list += "<span class='notice'>HONK IT!.</span>"
if(/obj/item/clothing/mask/gas/clown_hat)
. += "<span class='notice'>GIVE IT CLOWN MAKEUP HONK!.</span>"
examine_list += "<span class='notice'>GIVE IT CLOWN MAKEUP HONK!.</span>"
if(/obj/item/clothing/shoes/clown_shoes)
. += "<span class='notice'>GIVE IT GOOFY SHOES HONK HONK!.</span>"
examine_list += "<span class='notice'>GIVE IT GOOFY SHOES HONK HONK!.</span>"
if(/obj/item/mecha_parts/part)
. += "<span class='notice'>The mech could use a mech <b>part</b>.</span>"
examine_list += "<span class='notice'>The mech could use a mech <b>part</b>.</span>"
if(/obj/item/stack/ore/bluespace_crystal)
. += "<span class='notice'>The mech could use a <b>crystal</b> of sorts.</span>"
examine_list += "<span class='notice'>The mech could use a <b>crystal</b> of sorts.</span>"
if(/obj/item/assembly/signaler/anomaly)
. += "<span class='notice'>The mech could use a <b>anomaly</b> of sorts.</span>"
else
return
examine_list += "<span class='notice'>The mech could use a <b>anomaly</b> of sorts.</span>"
/datum/component/construction/mecha/spawn_result()
if(!result)
+1 -1
View File
@@ -284,7 +284,7 @@
/obj/mecha/attacked_by(obj/item/I, mob/living/user)
mecha_log_message("Attacked by [I]. Attacker - [user]")
..()
return ..()
/obj/mecha/proc/mech_toxin_damage(mob/living/target)
playsound(src, 'sound/effects/spray2.ogg', 50, 1)
+1 -1
View File
@@ -46,4 +46,4 @@
var/turf/T = loc
if(!istype(T)) //you know this will happen somehow
CRASH("Turf decal initialized in an object/nullspace")
T.AddComponent(/datum/component/decal, icon, icon_state, dir, CLEAN_GOD, color, null, null, alpha)
T.AddElement(/datum/element/decal, icon, icon_state, turn(dir, -dir2angle(T.dir)), CLEAN_GOD, color, null, null, alpha)
@@ -95,6 +95,56 @@
icon_state = "warden_gaze"
duration = 3
/obj/effect/temp_visual/ratvar/volt_hit
name = "volt blast"
layer = ABOVE_MOB_LAYER
duration = 8
icon_state = "volt_hit"
light_range = 1.5
light_power = 2
light_color = LIGHT_COLOR_ORANGE
var/mob/user
var/damage = 20
/obj/effect/temp_visual/ratvar/volt_hit/Initialize(mapload, caster)
. = ..()
user = caster
if(user)
var/matrix/M = new
M.Turn(Get_Angle(src, user))
transform = M
INVOKE_ASYNC(src, .proc/volthit)
/obj/effect/temp_visual/ratvar/volt_hit/proc/volthit()
if(user)
Beam(get_turf(user), "volt_ray", time=duration, maxdistance=8, beam_type=/obj/effect/ebeam/volt_ray)
var/hit_amount = 0
var/turf/T = get_turf(src)
for(var/mob/living/L in T)
if(is_servant_of_ratvar(L))
continue
var/obj/item/I = L.anti_magic_check()
if(I)
L.visible_message("<span class='warning'>Strange energy flows into [L]'s [I.name]!</span>", \
"<span class='userdanger'>Your [I.name] shields you from [src]!</span>")
continue
L.visible_message("<span class='warning'>[L] is struck by a [name]!</span>", "<span class='userdanger'>You're struck by a [name]!</span>")
L.apply_damage(damage, BURN, "chest", L.run_armor_check("chest", "laser", "Your armor absorbs [src]!", "Your armor blocks part of [src]!", 0, "Your armor was penetrated by [src]!"))
log_combat(user, L, "struck with a volt blast")
hit_amount++
for(var/obj/mecha/M in T)
if(M.occupant)
if(is_servant_of_ratvar(M.occupant))
continue
to_chat(M.occupant, "<span class='userdanger'>Your [M.name] is struck by a [name]!</span>")
M.visible_message("<span class='warning'>[M] is struck by a [name]!</span>")
M.take_damage(damage, BURN, 0, 0)
hit_amount++
if(hit_amount)
playsound(src, 'sound/machines/defib_zap.ogg', damage*hit_amount, 1, -1)
else
playsound(src, "sparks", 50, 1)
/obj/effect/temp_visual/ratvar/ocular_warden/Initialize()
. = ..()
pixel_x = rand(-8, 8)
+9
View File
@@ -55,6 +55,15 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
/// How long, in deciseconds, this staggers for, if null it will autocalculate from w_class and force. Unlike total mass this supports 0 and negatives.
var/stagger_force
/**
* Set FALSE and then checked at the end of on mob/living/attackby(), set TRUE on living/pre_attacked_by().
* Should it be FALSE by the end of the item/attack(), that means the item overrode the standard attack behaviour
* and the user still needs the delay applied. We can't be using return values since that'll stop afterattack() from being triggered.
*/
var/attack_delay_done = FALSE
///next_move click/attack delay of this item.
var/click_delay = CLICK_CD_MELEE
var/slot_flags = 0 //This is used to determine on which slots an item can fit.
pass_flags = PASSTABLE
pressure_resistance = 4
+1 -1
View File
@@ -157,7 +157,7 @@
to_chat(user, "<span class='notice'>You need to get closer!</span>")
return
if(use_paint(user) && isturf(F))
F.AddComponent(/datum/component/decal, 'icons/turf/decals.dmi', stored_decal_total, stored_dir, CLEAN_STRONG, color, null, null, alpha)
F.AddElement(/datum/element/decal, 'icons/turf/decals.dmi', stored_decal_total, turn(stored_dir, -dir2angle(F.dir)), CLEAN_STRONG, color, null, null, alpha)
/obj/item/airlock_painter/decal/attack_self(mob/user)
if((ink) && (ink.charges >= 1))
+1 -1
View File
@@ -65,7 +65,7 @@
. = ..()
AddElement(/datum/element/update_icon_blocker)
/obj/item/gun/energy/chrono_gun/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0)
/obj/item/gun/energy/chrono_gun/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0, stam_cost = 0)
if(field)
field_disconnect(field)
..()
@@ -293,6 +293,10 @@
name = "Mining Shuttle (Computer Board)"
build_path = /obj/machinery/computer/shuttle/mining
/obj/item/circuitboard/computer/snow_taxi
name = "Snow Taxi (Computer Board)"
build_path = /obj/machinery/computer/shuttle/snow_taxi
/obj/item/circuitboard/computer/white_ship
name = "White Ship (Computer Board)"
build_path = /obj/machinery/computer/shuttle/white_ship
+5
View File
@@ -273,6 +273,10 @@
light_color = "#37FFF7"
actions_types = list()
/obj/item/melee/transforming/energy/sword/cx/Initialize()
icon_state_on = icon_state
return ..()
/obj/item/melee/transforming/energy/sword/cx/ComponentInitialize()
. = ..()
AddElement(/datum/element/update_icon_updates_onmob)
@@ -290,6 +294,7 @@
if(!supress_message_text)
to_chat(user, "<span class='notice'>[src] [active ? "is now active":"can now be concealed"].</span>")
/obj/item/melee/transforming/energy/sword/cx/update_overlays()
. = ..()
var/mutable_appearance/blade_overlay = mutable_appearance(icon, "cxsword_blade")
+42 -37
View File
@@ -6,6 +6,7 @@
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
flags_1 = CONDUCT_1
item_flags = NEEDS_PERMIT | NO_COMBAT_MODE_FORCE_MODIFIER //To avoid ambushing and oneshotting healthy crewmembers on force setting 3.
attack_verb = list("whacked", "fisted", "power-punched")
force = 20
throwforce = 10
@@ -13,7 +14,7 @@
w_class = WEIGHT_CLASS_NORMAL
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 40)
resistance_flags = FIRE_PROOF
var/click_delay = 1.5
click_delay = CLICK_CD_MELEE * 1.5
var/fisto_setting = 1
var/gasperfist = 3
var/obj/item/tank/internals/tank = null //Tank used for the gauntlet's piston-ram.
@@ -70,42 +71,46 @@
/obj/item/melee/powerfist/attack(mob/living/target, mob/living/user)
if(!tank)
to_chat(user, "<span class='warning'>\The [src] can't operate without a source of gas!</span>")
return
var/datum/gas_mixture/gasused = tank.air_contents.remove(gasperfist * fisto_setting)
var/turf/T = get_turf(src)
if(!T)
return
T.assume_air(gasused)
T.air_update_turf()
if(!gasused)
to_chat(user, "<span class='warning'>\The [src]'s tank is empty!</span>")
target.apply_damage((force / 5), BRUTE)
playsound(loc, 'sound/weapons/punch1.ogg', 50, 1)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a dull thunk as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>[user]'s punches you!</span>")
return
if(gasused.total_moles() < gasperfist * fisto_setting)
to_chat(user, "<span class='warning'>\The [src]'s piston-ram lets out a weak hiss, it needs more gas!</span>")
playsound(loc, 'sound/weapons/punch4.ogg', 50, 1)
target.apply_damage((force / 2), BRUTE)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a weak hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>[user]'s punch strikes with force!</span>")
return
target.apply_damage(force * fisto_setting, BRUTE)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>You cry out in pain as [user]'s punch flings you backwards!</span>")
new /obj/effect/temp_visual/kinetic_blast(target.loc)
playsound(loc, 'sound/weapons/resonator_blast.ogg', 50, 1)
playsound(loc, 'sound/weapons/genhit2.ogg', 50, 1)
if(HAS_TRAIT(user, TRAIT_PACIFISM))
to_chat(user, "<span class='warning'>You don't want to harm other living beings!</span>")
return FALSE
if(!tank)
to_chat(user, "<span class='warning'>\The [src] can't operate without a source of gas!</span>")
return FALSE
var/datum/gas_mixture/gasused = tank.air_contents.remove(gasperfist * fisto_setting)
var/turf/T = get_turf(src)
if(!T)
return FALSE
var/totalitemdamage = target.pre_attacked_by(src, user)
T.assume_air(gasused)
T.air_update_turf()
if(!gasused)
to_chat(user, "<span class='warning'>\The [src]'s tank is empty!</span>")
target.apply_damage((totalitemdamage / 5), BRUTE)
playsound(loc, 'sound/weapons/punch1.ogg', 50, 1)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a dull thunk as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>[user]'s punches you!</span>")
return
if(gasused.total_moles() < gasperfist * fisto_setting)
to_chat(user, "<span class='warning'>\The [src]'s piston-ram lets out a weak hiss, it needs more gas!</span>")
playsound(loc, 'sound/weapons/punch4.ogg', 50, 1)
target.apply_damage((totalitemdamage / 2), BRUTE)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a weak hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>[user]'s punch strikes with force!</span>")
return
target.apply_damage(totalitemdamage * fisto_setting, BRUTE)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>You cry out in pain as [user]'s punch flings you backwards!</span>")
new /obj/effect/temp_visual/kinetic_blast(target.loc)
playsound(loc, 'sound/weapons/resonator_blast.ogg', 50, 1)
playsound(loc, 'sound/weapons/genhit2.ogg', 50, 1)
var/atom/throw_target = get_edge_target_turf(target, get_dir(src, get_step_away(target, src)))
var/atom/throw_target = get_edge_target_turf(target, get_dir(src, get_step_away(target, src)))
target.throw_at(throw_target, 5 * fisto_setting, 0.5 + (fisto_setting / 2))
target.throw_at(throw_target, 5 * fisto_setting, 0.5 + (fisto_setting / 2))
log_combat(user, target, "power fisted", src)
log_combat(user, target, "power fisted", src)
user.changeNext_move(CLICK_CD_MELEE * click_delay)
return
var/weight = getweight(user, STAM_COST_ATTACK_MOB_MULT)
if(weight)
user.adjustStaminaLossBuffered(weight)
return TRUE
+2 -1
View File
@@ -215,8 +215,9 @@
/obj/item/clothing/head/helmet/plate/crusader/prophet
name = "Prophet's Hat"
desc = "A religious-looking hat."
icon_state = "prophet"
mob_overlay_icon = 'icons/mob/large-worn-icons/64x64/head.dmi'
flags_1 = 0
flags_1 = NONE
armor = list("melee" = 60, "bullet" = 60, "laser" = 60, "energy" = 50, "bomb" = 70, "bio" = 50, "rad" = 50, "fire" = 60, "acid" = 60) //religion protects you from disease and radiation, honk.
worn_x_dimension = 64
worn_y_dimension = 64
+4 -4
View File
@@ -382,14 +382,14 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bag"
desc = "A bag for storing pills, patches, and bottles."
w_class = WEIGHT_CLASS_TINY
slot_flags = ITEM_SLOT_BELT|ITEM_SLOT_POCKET
resistance_flags = FLAMMABLE
/obj/item/storage/bag/chemistry/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 200
STR.max_items = 50
STR.storage_flags = STORAGE_FLAGS_VOLUME_DEFAULT
STR.max_volume = STORAGE_VOLUME_CHEMISTRY_BAG
STR.insert_preposition = "in"
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/syringe/dart))
@@ -402,7 +402,7 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "biobag"
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
w_class = WEIGHT_CLASS_TINY
slot_flags = ITEM_SLOT_BELT|ITEM_SLOT_POCKET
resistance_flags = FLAMMABLE
/obj/item/storage/bag/bio/ComponentInitialize()
+1 -1
View File
@@ -224,7 +224,7 @@
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.storage_flags = STORAGE_FLAGS_VOLUME_DEFAULT
STR.max_volume = 14
STR.max_volume = STORAGE_VOLUME_PILL_BOTTLE
STR.allow_quick_gather = TRUE
STR.click_gather = TRUE
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/dice))
+2 -2
View File
@@ -174,7 +174,7 @@
name = "\improper X-01 Multiphase energy gun box"
desc = "A storage case for a high-tech energy firearm."
/obj/item/storage/secure/briefcase/mws_pack_hos/PopulateContents()
/obj/item/storage/secure/briefcase/hos/multiphase_box/PopulateContents()
new /obj/item/gun/energy/e_gun/hos(src)
// -----------------------------
@@ -212,4 +212,4 @@
return attack_self(user)
/obj/item/storage/secure/safe/HoS
name = "head of security's safe"
name = "head of security's safe"
+2 -2
View File
@@ -141,7 +141,7 @@
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
var/interrupt = common_baton_melee(M, user, FALSE)
if(!interrupt)
..()
return ..()
/obj/item/melee/baton/alt_pre_attack(atom/A, mob/living/user, params)
. = common_baton_melee(A, user, TRUE) //return true (attackchain interrupt) if this also returns true. no harm-disarming.
@@ -154,7 +154,7 @@
if(turned_on && HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
clowning_around(user)
if(IS_STAMCRIT(user)) //CIT CHANGE - makes it impossible to baton in stamina softcrit
to_chat(user, "<span class='danger'>You're too exhausted for that.</span>")
to_chat(user, "<span class='danger'>You're too exhausted to use [src] properly.</span>")
return TRUE
if(ishuman(M))
var/mob/living/carbon/human/L = M
+4 -1
View File
@@ -93,11 +93,13 @@
F.update_icon()
else
return ..()
//Makes empty oxygen tanks spawn without gas
/obj/item/tank/internals/plasma/empty/populate_gas()
return
/obj/item/tank/internals/plasma/full/populate_gas()
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/*
* Plasmaman Plasma Tank
*/
@@ -130,6 +132,7 @@
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
return
//makes empty plasma tanks spawn without gas.
/obj/item/tank/internals/plasmaman/belt/empty/populate_gas()
return
+3 -3
View File
@@ -835,11 +835,11 @@
/obj/item/toy/cards/deck/update_icon_state()
switch(cards.len)
if(INFINITY to original_size/2)
if(original_size*0.5 to INFINITY)
icon_state = "deck_[deckstyle]_full"
if(original_size/2 to original_size/4)
if(original_size*0.25 to original_size*0.5)
icon_state = "deck_[deckstyle]_half"
if(original_size/4 to 1)
if(1 to original_size*0.25)
icon_state = "deck_[deckstyle]_low"
else
icon_state = "deck_[deckstyle]_empty"
+5 -4
View File
@@ -582,7 +582,7 @@
force_wielded = 18
throwforce = 20
throw_speed = 4
embedding = list("embedded_impact_pain_multiplier" = 3, "embed_chance" = 90)
embedding = list("embedded_impact_pain_multiplier" = 1.5, "embed_chance" = 65)
armour_penetration = 10
custom_materials = list(/datum/material/iron=1150, /datum/material/glass=2075)
hitsound = 'sound/weapons/bladeslice.ogg'
@@ -667,6 +667,7 @@
force_wielded = 19
force_unwielded = 11
throwforce = 21
embedding = getEmbeddingBehavior(embed_chance = 75, embedded_pain_multiplier = 1.5) //plasmaglass spears are sharper
icon_prefix = "spearplasma"
qdel(tip)
var/obj/item/twohanded/spear/S = locate() in parts_list
@@ -681,6 +682,7 @@
if(G)
explosive = G
name = "explosive lance"
embedding = getEmbeddingBehavior(embed_chance = 0, embedded_pain_multiplier = 1)//elances should not be embeddable
desc = "A makeshift spear with [G] attached to it."
update_icon()
@@ -1174,14 +1176,13 @@
/obj/item/twohanded/electrostaff/attack(mob/living/target, mob/living/user)
if(IS_STAMCRIT(user))//CIT CHANGE - makes it impossible to baton in stamina softcrit
to_chat(user, "<span class='danger'>You're too exhausted for that.</span>")//CIT CHANGE - ditto
to_chat(user, "<span class='danger'>You're too exhausted to use [src] properly.</span>")//CIT CHANGE - ditto
return //CIT CHANGE - ditto
if(on && HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
clowning_around(user) //ouch!
return
if(iscyborg(target))
..()
return
return ..()
if(target.mob_run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user, null, null) & BLOCK_SUCCESS) //No message; run_block() handles that
playsound(target, 'sound/weapons/genhit.ogg', 50, 1)
return FALSE
+1 -1
View File
@@ -675,7 +675,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
to_chat(user, "<span class='warning'>You easily land a critical blow on the [target].</span>")
if(istype(target, /mob/living/))
var/mob/living/bug = target
bug.adjustBruteLoss(-35) //What kinda mad man would go into melee with a spider?!
bug.adjustBruteLoss(35) //What kinda mad man would go into melee with a spider?!
else
qdel(target)
+2 -2
View File
@@ -41,7 +41,7 @@ LINEN BINS
return
/obj/item/bedsheet/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/wirecutters) || I.get_sharpness())
if(!(flags_1 & HOLOGRAM_1) && (istype(I, /obj/item/wirecutters) || I.get_sharpness()))
var/obj/item/stack/sheet/cloth/C = new (get_turf(src), 3)
transfer_fingerprints_to(C)
C.add_fingerprint(user)
@@ -369,4 +369,4 @@ LINEN BINS
/obj/structure/bedsheetbin/color
sheet_types = list(/obj/item/bedsheet, /obj/item/bedsheet/blue, /obj/item/bedsheet/green, /obj/item/bedsheet/orange, \
/obj/item/bedsheet/purple, /obj/item/bedsheet/red, /obj/item/bedsheet/yellow, /obj/item/bedsheet/brown, \
/obj/item/bedsheet/black)
/obj/item/bedsheet/black)
@@ -51,7 +51,6 @@
new /obj/item/storage/backpack/satchel/leather/withwallet( src )
new /obj/item/instrument/piano_synth(src)
new /obj/item/radio/headset( src )
new /obj/item/clothing/head/colour(src)
/obj/structure/closet/secure_closet/personal/attackby(obj/item/W, mob/user, params)
var/obj/item/card/id/I = W.GetID()
@@ -694,15 +694,12 @@
..()
var/suited = !preference_source || preference_source.prefs.jumpsuit_style == PREF_SUIT
if (CONFIG_GET(flag/grey_assistants))
if(suited)
uniform = /obj/item/clothing/under/color/grey
else
uniform = /obj/item/clothing/under/color/jumpskirt/grey
uniform = suited ? /obj/item/clothing/under/color/grey : /obj/item/clothing/under/color/jumpskirt/grey
else
if(suited)
uniform = /obj/item/clothing/under/color/random
if(SSevents.holidays && SSevents.holidays[PRIDE_MONTH])
uniform = suited ? /obj/item/clothing/under/color/rainbow : /obj/item/clothing/under/color/jumpskirt/rainbow
else
uniform = /obj/item/clothing/under/color/jumpskirt/random
uniform = suited ? /obj/item/clothing/under/color/random : /obj/item/clothing/under/color/jumpskirt/random
/obj/item/storage/box/syndie_kit/chameleon/ghostcafe
name = "ghost cafe costuming kit"
+13
View File
@@ -185,3 +185,16 @@
desc = "A wall made out of a strange metal. The squares on it pulse in a predictable pattern."
icon = 'icons/turf/walls/hierophant_wall.dmi'
icon_state = "wall"
/turf/closed/indestructible/rock/glacierrock
name = "unaturally hard ice wall"
desc = "Ice, hardened over thousands of years, you're not breaking through this."
icon = 'icons/turf/walls.dmi'
icon_state = "snow_rock"
/turf/closed/indestructible/rock/glacierrock/blue
name = "blue ice wall"
desc = "The incredible compressive forces that formed this sturdy ice wall gave it a blue color."
icon = 'icons/turf/walls.dmi'
icon_state = "ice"
canSmoothWith = list(/turf/closed/indestructible/rock/glacierrock/blue)
@@ -157,7 +157,7 @@
planetary_atmos = TRUE
floor_tile = null
initial_gas_mix = FROZEN_ATMOS
slowdown = 2
slowdown = 1.5 //So digging it out paths are usefull.
bullet_sizzle = TRUE
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
@@ -146,95 +146,3 @@
/turf/open/floor/plasteel/sepia
icon_state = "sepia"
///////////////////////////////
// Pre-Applied Decal Floors //
//////////////////////////////
// Neutral
/turf/open/floor/plasteel/neutral
icon_state = "neutral_full"
/turf/open/floor/plasteel/neutral/side
icon_state = "neutral"
/turf/open/floor/plasteel/neutral/corner
icon_state = "neutral_corner"
// Dark Neutral
/turf/open/floor/plasteel/dark/neutral
icon_state = "dark_neutral_full"
/turf/open/floor/plasteel/dark/neutral/checker
icon_state = "dark_neutral_checker"
/turf/open/floor/plasteel/dark/neutral/side
icon_state = "dark_neutral"
/turf/open/floor/plasteel/dark/neutral/corner
icon_state = "dark_neutral_corner"
// Dark Security
/turf/open/floor/plasteel/dark/security
icon_state = "dark_red_full"
/turf/open/floor/plasteel/dark/security/checker
icon_state = "dark_red_checker"
/turf/open/floor/plasteel/dark/security/side
icon_state = "dark_red"
/turf/open/floor/plasteel/dark/security/corner
icon_state = "dark_red_corner"
// Engineering
/turf/open/floor/plasteel/engineering
icon_state = "engineering_full"
/turf/open/floor/plasteel/engineering/side
icon_state = "engineering"
/turf/open/floor/plasteel/engineering/corner
icon_state = "engineering_corner"
// Atmospherics
/turf/open/floor/plasteel/atmospherics
icon_state = "atmospherics_full"
/turf/open/floor/plasteel/atmospherics/side
icon_state = "atmospherics"
/turf/open/floor/plasteel/atmospherics/corner
icon_state = "atmospherics_corner"
// Command
/turf/open/floor/plasteel/command
icon_state = "command_full"
/turf/open/floor/plasteel/command/side
icon_state = "command"
/turf/open/floor/plasteel/command/corner
icon_state = "command_corner"
// Medical
/turf/open/floor/plasteel/medical
icon_state = "medical_full"
/turf/open/floor/plasteel/medical/alt
icon_state = "medical_alt"
/turf/open/floor/plasteel/medical/side
icon_state = "medical"
/turf/open/floor/plasteel/medical/corner
icon_state = "medical_corner"
// Security
/turf/open/floor/plasteel/security
icon_state = "security_full"
/turf/open/floor/plasteel/security/side
icon_state = "security"
/turf/open/floor/plasteel/security/corner
icon_state = "security_corner"
// Cargo
/turf/open/floor/plasteel/cargo
icon_state = "cargo_full"
/turf/open/floor/plasteel/cargo/side
icon_state = "cargo"
/turf/open/floor/plasteel/cargo/corner
icon_state = "cargo_corner"
// Misc
/turf/open/floor/plasteel/showroomfloor/shower
icon_state = "shower"
/turf/open/floor/plasteel/goonplaque/alien
icon_state = "plaque1"
desc = "\"This is a plaque is a collaboration of iconography celebrating the peaceful collaboration between the people of Earth and distant alien species."
/turf/open/floor/plasteel/goonplaque/charter
icon_state = "plaque2"
desc = "\"A golden plaque. Etched into it is the introductory article for a cross-species interplanetary constitution, guaranteeing equal rights between species that Nanotrasen relunctantly agreed to."