Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit447
This commit is contained in:
@@ -828,3 +828,33 @@
|
||||
body_parts_covered = CHEST|GROIN|ARMS|LEGS
|
||||
flags_inv = HIDEJUMPSUIT
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/suit/hooded/wintercoat/christmascoatr
|
||||
name = "red christmas coat"
|
||||
desc = "A festive red Christmas coat! Smells like Candy Cane!"
|
||||
icon_state = "christmascoatr"
|
||||
item_state = "christmascoatr"
|
||||
hoodtype = /obj/item/clothing/head/hooded/winterhood/christmashoodr
|
||||
|
||||
/obj/item/clothing/head/hooded/winterhood/christmashoodr
|
||||
icon_state = "christmashoodr"
|
||||
|
||||
/obj/item/clothing/suit/hooded/wintercoat/christmascoatg
|
||||
name = "green christmas coat"
|
||||
desc = "A festive green Christmas coat! Smells like Candy Cane!"
|
||||
icon_state = "christmascoatg"
|
||||
item_state = "christmascoatg"
|
||||
hoodtype = /obj/item/clothing/head/hooded/winterhood/christmashoodg
|
||||
|
||||
/obj/item/clothing/head/hooded/winterhood/christmashoodg
|
||||
icon_state = "christmashoodg"
|
||||
|
||||
/obj/item/clothing/suit/hooded/wintercoat/christmascoatrg
|
||||
name = "red and green christmas coat"
|
||||
desc = "A festive red and green Christmas coat! Smells like Candy Cane!"
|
||||
icon_state = "christmascoatrg"
|
||||
item_state = "christmascoatrg"
|
||||
hoodtype = /obj/item/clothing/head/hooded/winterhood/christmashoodrg
|
||||
|
||||
/obj/item/clothing/head/hooded/winterhood/christmashoodrg
|
||||
icon_state = "christmashoodrg"
|
||||
|
||||
@@ -50,7 +50,8 @@
|
||||
icon_state = "reactiveoff"
|
||||
item_state = "reactiveoff"
|
||||
add_fingerprint(user)
|
||||
return
|
||||
if(user.get_item_by_slot(SLOT_WEAR_SUIT) == src)
|
||||
user.update_inv_wear_suit()
|
||||
|
||||
/obj/item/clothing/suit/armor/reactive/emp_act(severity)
|
||||
. = ..()
|
||||
@@ -71,8 +72,9 @@
|
||||
reactivearmor_cooldown_duration = 100
|
||||
|
||||
/obj/item/clothing/suit/armor/reactive/teleport/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
. = FALSE
|
||||
if(!active)
|
||||
return 0
|
||||
return
|
||||
if(prob(hit_reaction_chance))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
if(world.time < reactivearmor_cooldown)
|
||||
@@ -95,12 +97,11 @@
|
||||
var/turf/picked = pick(turfs)
|
||||
if(!isturf(picked))
|
||||
return
|
||||
H.forceMove(picked)
|
||||
do_teleport(H, picked, no_effects = TRUE, channel = TELEPORT_CHANNEL_WORMHOLE)
|
||||
radiation_pulse(old, rad_amount_before)
|
||||
radiation_pulse(src, rad_amount)
|
||||
reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
|
||||
//Fire
|
||||
|
||||
|
||||
Reference in New Issue
Block a user