Fixes suppressing weapons in your bag / pocket (#30894)
* Fixes suppressing in pocked and w_class issues * Used defines for some things * Reworded * Removed the now redundant initial_w_class var * Early returns * Null
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CitadelStationBot
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@@ -21,9 +21,9 @@
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attack_verb = list("struck", "hit", "bashed")
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var/fire_sound = "gunshot"
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var/suppressed = 0 //whether or not a message is displayed when fired
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var/can_suppress = 0
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var/can_unsuppress = 1
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var/suppressed = null //whether or not a message is displayed when fired
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var/can_suppress = FALSE
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var/can_unsuppress = TRUE
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var/recoil = 0 //boom boom shake the room
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var/clumsy_check = 1
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var/obj/item/ammo_casing/chambered = null
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