Fixes suppressing weapons in your bag / pocket (#30894)
* Fixes suppressing in pocked and w_class issues * Used defines for some things * Reworded * Removed the now redundant initial_w_class var * Early returns * Null
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CitadelStationBot
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b79dd78089
@@ -90,7 +90,7 @@
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w_class = WEIGHT_CLASS_SMALL
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materials = list(MAT_METAL=2000)
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origin_tech = "combat=4;magnets=4;syndicate=5"
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suppressed = 1
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suppressed = TRUE
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ammo_type = list(/obj/item/ammo_casing/energy/bolt)
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weapon_weight = WEAPON_LIGHT
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unique_rename = 0
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@@ -115,7 +115,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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materials = list(MAT_METAL=4000)
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origin_tech = "combat=4;magnets=4;syndicate=2"
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suppressed = 0
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suppressed = null
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ammo_type = list(/obj/item/ammo_casing/energy/bolt/large)
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pin = null
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