Ports in "makes the abductor console use radials" (#8732)

* Ports in "makes the abductor console use radials"

* indention bested me.
This commit is contained in:
kevinz000
2019-06-23 06:01:28 -07:00
committed by GitHub
@@ -126,8 +126,20 @@
if(vest)
vest.flip_mode()
/obj/machinery/abductor/console/proc/SelectDisguise(remote = 0)
var/entry_name = input( "Choose Disguise", "Disguise") as null|anything in disguises
/obj/machinery/abductor/console/proc/SelectDisguise(remote = FALSE)
var/list/disguises2 = list()
for(var/name in disguises)
var/datum/icon_snapshot/snap = disguises[name]
var/image/dummy = image(snap.icon, src, snap.icon_state)
dummy.overlays = snap.overlays
disguises2[name] = dummy
var/entry_name
if(remote)
entry_name = show_radial_menu(usr, camera.eyeobj, disguises2)
else
entry_name = show_radial_menu(usr, src, disguises2)
var/datum/icon_snapshot/chosen = disguises[entry_name]
if(chosen && vest && (remote || in_range(usr,src)))
vest.SetDisguise(chosen)