Tones down some items attack stamina costs. kills hypereutactic blades copypasta.
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@@ -171,3 +171,7 @@
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if(prob(2))
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playsound(src, 'sound/weapons/dink.ogg', 30, 1)
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return 1
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/obj/item/proc/getweight()
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return total_mass || w_class * 1.25
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