Tones down some items attack stamina costs. kills hypereutactic blades copypasta.
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@@ -166,6 +166,7 @@
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sharpness = IS_SHARP
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var/can_drop = FALSE
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var/fake = FALSE
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total_mass = TOTAL_MASS_HAND_REPLACEMENT
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/obj/item/melee/arm_blade/Initialize(mapload,silent,synthetic)
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. = ..()
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@@ -641,6 +641,8 @@
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nemesis_factions = list("mining", "boss")
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var/transform_cooldown
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var/swiping = FALSE
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total_mass = 2.75
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total_mass_on = 5
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/obj/item/melee/transforming/cleaving_saw/examine(mob/user)
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..()
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@@ -174,6 +174,7 @@
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item_flags = ABSTRACT | DROPDEL
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w_class = WEIGHT_CLASS_HUGE
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sharpness = IS_SHARP
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total_mass = TOTAL_MASS_HAND_REPLACEMENT
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/obj/item/light_eater/Initialize()
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. = ..()
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@@ -14,6 +14,7 @@
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recharge_rate = 1
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ammo_type = /obj/item/ammo_casing/magic/bloodchill
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fire_sound = 'sound/effects/attackblob.ogg'
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total_mass = TOTAL_MASS_HAND_REPLACEMENT
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/obj/item/gun/magic/bloodchill/Initialize()
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. = ..()
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@@ -13,6 +13,7 @@
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hitsound = 'sound/hallucinations/growl1.ogg'
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force = 21 // Just enough to break airlocks with melee attacks
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damtype = "brute"
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total_mass = TOTAL_MASS_HAND_REPLACEMENT
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/obj/item/zombie_hand/Initialize()
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. = ..()
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