diff --git a/code/datums/martial/mushpunch.dm b/code/datums/martial/mushpunch.dm index 6a6d4c3fb2..d771f2f948 100644 --- a/code/datums/martial/mushpunch.dm +++ b/code/datums/martial/mushpunch.dm @@ -1,23 +1,24 @@ /datum/martial_art/mushpunch name = "Mushroom Punch" -/datum/martial_art/mushpunch/basic_hit(mob/living/carbon/human/A, mob/living/carbon/human/D) +/datum/martial_art/mushpunch/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) var/atk_verb to_chat(A, "You begin to wind up an attack...") - if(do_after(A, 25, target = D)) - A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) - atk_verb = pick("punches", "smashes", "ruptures", "cracks") - D.visible_message("[A] [atk_verb] [D] with inhuman strength, sending [D.p_them()] flying backwards!", \ - "[A] [atk_verb] you with inhuman strength, sending you flying backwards!") - D.apply_damage(rand(15,30), BRUTE) - playsound(get_turf(D), 'sound/effects/meteorimpact.ogg', 25, 1, -1) - var/throwtarget = get_edge_target_turf(A, get_dir(A, get_step_away(D, A))) - D.throw_at(throwtarget, 4, 2, A)//So stuff gets tossed around at the same time. - D.Knockdown(20) - if(atk_verb) - add_logs(A, D, "[atk_verb] (Mushroom Punch)") - return TRUE - return FALSE + if(!do_after(A, 25, target = D)) + to_chat(A, "Your attack was interrupted!") + return TRUE //martial art code was a mistake + A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) + atk_verb = pick("punches", "smashes", "ruptures", "cracks") + D.visible_message("[A] [atk_verb] [D] with inhuman strength, sending [D.p_them()] flying backwards!", \ + "[A] [atk_verb] you with inhuman strength, sending you flying backwards!") + D.apply_damage(rand(15,30), BRUTE) + playsound(D, 'sound/effects/meteorimpact.ogg', 25, 1, -1) + var/throwtarget = get_edge_target_turf(A, get_dir(A, get_step_away(D, A))) + D.throw_at(throwtarget, 4, 2, A)//So stuff gets tossed around at the same time. + D.Knockdown(20) + if(atk_verb) + add_logs(A, D, "[atk_verb] (Mushroom Punch)") + return TRUE /obj/item/mushpunch name = "mysterious mushroom"