Made my choice thing actually... do something (#11787)
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@@ -38,8 +38,8 @@
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weights[C] = weight
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var/choice = pickweightAllowZero(weights)
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if(!choice)
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choice = GLOB.traitor_classes[TRAITOR_HUMAN]
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set_traitor_kind(pickweightAllowZero(weights))
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choice = GLOB.traitor_classes[TRAITOR_HUMAN] // it's an "easter egg"
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set_traitor_kind(choice)
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traitor_kind.weight *= 0.8 // less likely this round
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SSticker.mode.traitors += owner
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owner.special_role = special_role
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