From b9877bdcf602b6830cf2d708638a2bc9bd24e83f Mon Sep 17 00:00:00 2001 From: evilew Date: Sat, 25 Jan 2025 13:35:30 +0100 Subject: [PATCH] away mission areas --- GainStation13/code/game/area/ruins.dm | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) diff --git a/GainStation13/code/game/area/ruins.dm b/GainStation13/code/game/area/ruins.dm index 8c92b14fcf..66c5202990 100644 --- a/GainStation13/code/game/area/ruins.dm +++ b/GainStation13/code/game/area/ruins.dm @@ -36,3 +36,26 @@ /area/ruin/powered/candycaveLower/inside name = "Candy Cave" icon_state = "away" + + +//fatventure gateway map +/area/awaymission/fatventure + name = "Unknown Area" + icon_state = "awaycontent1" + requires_power = FALSE + dynamic_lighting = DYNAMIC_LIGHTING_DISABLED + +/area/awaymission/fatventure/outside + name = "Unknown Area - Outside" + icon_state = "awaycontent25" + +/area/awaymission/fatventure/inside + name = "Unknown Area - Inside" + icon_state = "awaycontent2" + // requires_power = TRUE + dynamic_lighting = DYNAMIC_LIGHTING_FORCED + +/obj/effect/light_emitter/light //made this light emitter for adventure maps where you have to naturally switch between dynamic and nondynamic light + set_luminosity = 4 + set_cap = 2.5 + light_color = LIGHT_COLOR_TUNGSTEN