Small fixes for dogborgs and sprite accessories:
-Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead.
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@@ -34,8 +34,11 @@
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R.notify_ai(2)
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R.uneq_all()
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R.pixel_x = initial(pixel_x)
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R.hands.icon_state = "nomod"
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R.icon = 'icons/mob/robots.dmi'
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R.icon_state = "robot"
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R.update_icons()
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qdel(R.module)
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R.module = null
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