Small fixes for dogborgs and sprite accessories:

-Ported the hidden snippets of the dogborg code.
-Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg)
-Medihound belly fixed.
-Husky body marking tweaked to not overlap arms in side view.
-Added husky ears that are basically wolf ears that use secondary color instead.
This commit is contained in:
Verkister
2017-01-16 21:30:45 +02:00
parent ccb9d9d01b
commit b993fdea3a
5 changed files with 33 additions and 0 deletions
@@ -34,8 +34,11 @@
R.notify_ai(2)
R.uneq_all()
R.pixel_x = initial(pixel_x)
R.hands.icon_state = "nomod"
R.icon = 'icons/mob/robots.dmi'
R.icon_state = "robot"
R.update_icons()
qdel(R.module)
R.module = null