changes
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@@ -198,7 +198,7 @@
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name = "Raw Flux Anomaly"
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desc = "The raw core of a flux anomaly, ready to be implosion-compressed into a powerful artifact."
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cost = 5000
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access = ACCESS_TOXINS
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access = ACCESS_TOX
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contains = list(/obj/item/raw_anomaly_core/flux)
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crate_name = "raw flux anomaly"
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crate_type = /obj/structure/closet/crate/secure/science
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@@ -207,7 +207,7 @@
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name = "Raw Gravitational Anomaly"
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desc = "The raw core of a gravitational anomaly, ready to be implosion-compressed into a powerful artifact."
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cost = 5000
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access = ACCESS_TOXINS
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access = ACCESS_TOX
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contains = list(/obj/item/raw_anomaly_core/grav)
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crate_name = "raw pyro anomaly"
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crate_type = /obj/structure/closet/crate/secure/science
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@@ -216,7 +216,7 @@
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name = "Raw Vortex Anomaly"
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desc = "The raw core of a vortex anomaly, ready to be implosion-compressed into a powerful artifact."
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cost = 5000
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access = ACCESS_TOXINS
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access = ACCESS_TOX
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contains = list(/obj/item/raw_anomaly_core/vortex)
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crate_name = "raw vortex anomaly"
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crate_type = /obj/structure/closet/crate/secure/science
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@@ -225,7 +225,7 @@
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name = "Raw Bluespace Anomaly"
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desc = "The raw core of a bluespace anomaly, ready to be implosion-compressed into a powerful artifact."
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cost = 5000
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access = ACCESS_TOXINS
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access = ACCESS_TOX
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contains = list(/obj/item/raw_anomaly_core/bluespace)
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crate_name = "raw bluespace anomaly"
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crate_type = /obj/structure/closet/crate/secure/science
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@@ -234,7 +234,7 @@
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name = "Raw Pyro Anomaly"
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desc = "The raw core of a pyro anomaly, ready to be implosion-compressed into a powerful artifact."
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cost = 5000
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access = ACCESS_TOXINS
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access = ACCESS_TOX
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contains = list(/obj/item/raw_anomaly_core/pyro)
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crate_name = "raw pyro anomaly"
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crate_type = /obj/structure/closet/crate/secure/science
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@@ -639,7 +639,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
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if(produces_gas)
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env.merge(removed)
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air_update_turf()
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/*********
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END CITADEL CHANGES
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*********/
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@@ -1026,12 +1026,12 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
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if(L)
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switch(type)
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if(FLUX_ANOMALY)
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var/obj/effect/anomaly/flux/A = new(L, 300, FALSE)
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var/obj/effect/anomaly/flux/A = new(L, 300, SUPERMATTER_ANOMALY_DROP_CHANCE)
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A.explosive = FALSE
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if(GRAVITATIONAL_ANOMALY)
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new /obj/effect/anomaly/grav(L, 250, FALSE)
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new /obj/effect/anomaly/grav(L, 250, SUPERMATTER_ANOMALY_DROP_CHANCE)
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if(PYRO_ANOMALY)
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new /obj/effect/anomaly/pyro(L, 200, FALSE)
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new /obj/effect/anomaly/pyro(L, 200, SUPERMATTER_ANOMALY_DROP_CHANCE)
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/obj/machinery/power/supermatter_crystal/proc/supermatter_zap(atom/zapstart = src, range = 5, zap_str = 4000, zap_flags = ZAP_SUPERMATTER_FLAGS, list/targets_hit = list())
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if(QDELETED(zapstart))
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