Merge pull request #10940 from Ghommie/Ghommie-cit560
First tweak to cargo reagents selling.
This commit is contained in:
@@ -22,6 +22,11 @@
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// Is an open container for all intents and purposes.
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#define OPENCONTAINER (REFILLABLE | DRAINABLE | TRANSPARENT)
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//reagents_value defines, for cargo stuff.
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#define DEFAULT_REAGENTS_VALUE 1
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#define NO_REAGENTS_VALUE 0
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#define HARVEST_REAGENTS_VALUE 0.3
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#define TOUCH 1 // splashing
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#define INGEST 2 // ingestion
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@@ -11,7 +11,7 @@
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LAZYINITLIST(blood_DNA) //Kinda needed
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if (random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
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icon_state = pick(random_icon_states)
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create_reagents(300)
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create_reagents(300, NONE, NO_REAGENTS_VALUE)
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if(loc && isturf(loc))
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for(var/obj/effect/decal/cleanable/C in loc)
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if(C != src && C.type == type && !QDELETED(C))
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@@ -94,7 +94,7 @@
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/obj/effect/particle_effect/foam/Initialize()
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. = ..()
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MakeSlippery()
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create_reagents(1000) //limited by the size of the reagent holder anyway.
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create_reagents(1000, NONE, NO_REAGENTS_VALUE) //limited by the size of the reagent holder anyway.
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START_PROCESSING(SSfastprocess, src)
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playsound(src, 'sound/effects/bubbles2.ogg', 80, 1, -3)
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@@ -32,7 +32,7 @@
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/obj/effect/particle_effect/smoke/Initialize()
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. = ..()
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create_reagents(500)
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create_reagents(500, NONE, NO_REAGENTS_VALUE)
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START_PROCESSING(SSobj, src)
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@@ -67,7 +67,7 @@
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L.Remove()
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// make some colorful reagent, and apply it to the lungs
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L.create_reagents(10)
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L.create_reagents(10, NONE, NO_REAGENTS_VALUE)
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L.reagents.add_reagent(/datum/reagent/colorful_reagent, 10)
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L.reagents.reaction(L, TOUCH, 1)
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@@ -122,7 +122,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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/obj/item/clothing/mask/cigarette/Initialize()
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. = ..()
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create_reagents(chem_volume, INJECTABLE | NO_REACT) // so it doesn't react until you light it
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create_reagents(chem_volume, INJECTABLE | NO_REACT, NO_REAGENTS_VALUE) // so it doesn't react until you light it
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if(list_reagents)
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reagents.add_reagent_list(list_reagents)
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if(starts_lit)
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@@ -717,7 +717,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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/obj/item/clothing/mask/vape/Initialize(mapload, param_color)
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. = ..()
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create_reagents(chem_volume, NO_REACT) // so it doesn't react until you light it
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create_reagents(chem_volume, NO_REACT, NO_REAGENTS_VALUE) // so it doesn't react until you light it
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reagents.add_reagent(/datum/reagent/drug/nicotine, 50)
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if(!icon_state)
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if(!param_color)
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@@ -96,7 +96,7 @@
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charges_left = charges
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if(!reagents)
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create_reagents(charges_left * volume_multiplier)
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create_reagents(charges_left * volume_multiplier, NONE, NO_REAGENTS_VALUE)
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reagents.clear_reagents()
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var/total_weight = 0
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@@ -619,7 +619,7 @@
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is_capped = TRUE
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self_contained = FALSE // Don't disappear when they're empty
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can_change_colour = TRUE
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reagent_contents = list(/datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol = 1)
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pre_noise = TRUE
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@@ -21,7 +21,7 @@
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/obj/item/mop/New()
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..()
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create_reagents(mopcap)
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create_reagents(mopcap, NONE, NO_REAGENTS_VALUE)
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/obj/item/mop/proc/clean(turf/A)
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@@ -36,6 +36,8 @@
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var/price = 0
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for(var/x in ex.total_amount)
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price += ex.total_value[x]
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for(var/x in ex.reagents_value)
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price += ex.reagents_value[x]
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if(price)
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to_chat(user, "<span class='notice'>Scanned [O], value: <b>[price]</b> credits[O.contents.len ? " (contents included)" : ""].</span>")
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@@ -49,13 +49,13 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
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sold = E.sell_object(thing, report, dry_run, allowed_categories , apply_elastic)
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report.exported_atoms += " [thing.name]"
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break
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if(thing.reagents)
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if(thing.reagents?.value_multiplier)
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for(var/A in thing.reagents.reagent_list)
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var/datum/reagent/R = A
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if(!R.value)
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continue
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report.reagents_volume[R.name] += R.volume
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report.reagents_value[R.name] += R.volume * R.value
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report.reagents_value[R.name] += round(R.volume * R.value * thing.reagents.value_multiplier)
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if(!dry_run && (sold || delete_unsold))
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if(ismob(thing))
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thing.investigate_log("deleted through cargo export",INVESTIGATE_CARGO)
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@@ -9,6 +9,7 @@
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lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
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reagent_flags = OPENCONTAINER
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reagent_value = DEFAULT_REAGENTS_VALUE
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var/gulp_size = 5 //This is now officially broken ... need to think of a nice way to fix it.
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possible_transfer_amounts = list(5,10,15,20,25,30,50)
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volume = 50
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@@ -12,6 +12,7 @@
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possible_transfer_amounts = list()
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volume = 50 //Sets the default container amount for all food items.
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reagent_flags = INJECTABLE
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reagent_value = NO_REAGENTS_VALUE
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resistance_flags = FLAMMABLE
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var/foodtype = NONE
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var/last_check_time
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@@ -245,7 +245,7 @@ All foods are distributed among various categories. Use common sense.
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return TRUE
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/obj/item/reagent_containers/food/snacks/proc/initialize_slice(obj/item/reagent_containers/food/snacks/slice, reagents_per_slice)
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slice.create_reagents(slice.volume)
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slice.create_reagents(slice.volume, reagent_flags, reagent_value)
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reagents.trans_to(slice,reagents_per_slice)
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if(name != initial(name))
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slice.name = "slice of [name]"
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@@ -279,7 +279,7 @@ All foods are distributed among various categories. Use common sense.
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// initialize_cooked_food() is called when microwaving the food
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/obj/item/reagent_containers/food/snacks/proc/initialize_cooked_food(obj/item/reagent_containers/food/snacks/S, cooking_efficiency = 1)
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S.create_reagents(S.volume)
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S.create_reagents(S.volume, reagent_flags, reagent_value)
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if(reagents)
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reagents.trans_to(S, reagents.total_volume)
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if(S.bonus_reagents && S.bonus_reagents.len)
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@@ -15,6 +15,7 @@
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// Saves us from having to define each stupid grown's dried_type as itself.
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// If you don't want a plant to be driable (watermelons) set this to null in the time definition.
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resistance_flags = FLAMMABLE
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reagent_value = HARVEST_REAGENTS_VALUE
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var/dry_grind = FALSE //If TRUE, this object needs to be dry to be ground up
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var/can_distill = TRUE //If FALSE, this object cannot be distilled into an alcohol.
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var/distill_reagent //If NULL and this object can be distilled, it uses a generic fruit_wine reagent and adjusts its variables.
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@@ -11,7 +11,7 @@
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/obj/item/grown/Initialize(newloc, obj/item/seeds/new_seed)
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. = ..()
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create_reagents(50)
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create_reagents(50, NONE, HARVEST_REAGENTS_VALUE)
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if(new_seed)
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seed = new_seed.Copy()
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@@ -3,7 +3,7 @@
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/mob/living/carbon/Initialize()
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. = ..()
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create_reagents(1000)
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create_reagents(1000, NONE, NO_REAGENTS_VALUE)
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update_body_parts() //to update the carbon's new bodyparts appearance
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GLOB.carbon_list += src
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blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio)
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@@ -454,7 +454,7 @@
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name = "udder"
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/obj/item/udder/Initialize()
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create_reagents(50)
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create_reagents(50, NONE, NO_REAGENTS_VALUE)
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reagents.add_reagent(/datum/reagent/consumable/milk, 20)
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. = ..()
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@@ -97,7 +97,7 @@
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else
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var/datum/action/innate/slime/evolve/E = new
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E.Grant(src)
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create_reagents(100)
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create_reagents(100, NONE, NO_REAGENTS_VALUE)
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set_colour(new_colour)
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. = ..()
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nutrition = 700
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@@ -6,7 +6,7 @@
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/obj/item/projectile/bullet/dart/Initialize()
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. = ..()
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create_reagents(50, NO_REACT)
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create_reagents(50, NO_REACT, NO_REAGENTS_VALUE)
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/obj/item/projectile/bullet/dart/on_hit(atom/target, blocked = FALSE, skip = FALSE)
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if(iscarbon(target))
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@@ -61,8 +61,9 @@
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var/reactedVol = 0 //how much of the reagent is reacted during a fermireaction
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var/fermiIsReacting = FALSE //that prevents multiple reactions from occurring (i.e. add_reagent calls to process_reactions(), this stops any extra reactions.)
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var/fermiReactID //instance of the chem reaction used during a fermireaction, kept here so it's cache isn't lost between loops/procs.
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var/value_multiplier = DEFAULT_REAGENTS_VALUE //used for cargo reagents selling.
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/datum/reagents/New(maximum=100, new_flags)
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/datum/reagents/New(maximum=100, new_flags = NONE, new_value = DEFAULT_REAGENTS_VALUE)
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maximum_volume = maximum
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//I dislike having these here but map-objects are initialised before world/New() is called. >_>
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@@ -72,6 +73,7 @@
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build_chemical_reactions_list()
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reagents_holder_flags = new_flags
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value_multiplier = new_value
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/datum/reagents/Destroy()
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. = ..()
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@@ -1147,10 +1149,10 @@
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// Convenience proc to create a reagents holder for an atom
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// Max vol is maximum volume of holder
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/atom/proc/create_reagents(max_vol, flags)
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/atom/proc/create_reagents(max_vol, flags, new_value)
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if(reagents)
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qdel(reagents)
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reagents = new/datum/reagents(max_vol, flags)
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reagents = new/datum/reagents(max_vol, flags, new_value)
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reagents.my_atom = src
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/proc/get_random_reagent_id() // Returns a random reagent type minus blacklisted reagents
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@@ -7,7 +7,8 @@
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var/amount_per_transfer_from_this = 5
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var/list/possible_transfer_amounts = list(5,10,15,20,25,30)
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var/volume = 30
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var/reagent_flags //used to determine the reagent holder flags on add_initial_reagents()
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var/reagent_flags = NONE //used to determine the reagent holder flags on add_initial_reagents()
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var/reagent_value = DEFAULT_REAGENTS_VALUE //same as above but for the holder value multiplier.
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var/list/list_reagents = null
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var/spawned_disease = null
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var/disease_amount = 20
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@@ -22,7 +23,7 @@
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volume = vol
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if(container_flags & APTFT_VERB && length(possible_transfer_amounts))
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verbs += /obj/item/reagent_containers/proc/set_APTFT
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create_reagents(volume, reagent_flags)
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create_reagents(volume, reagent_flags, reagent_value)
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if(spawned_disease)
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var/datum/disease/F = new spawned_disease()
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var/list/data = list("blood_DNA" = "UNKNOWN DNA", "blood_type" = "SY","viruses"= list(F))
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@@ -19,6 +19,7 @@ Borg Hypospray
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amount_per_transfer_from_this = 5
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volume = 30
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possible_transfer_amounts = list()
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reagent_value = NO_REAGENTS_VALUE
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var/mode = 1
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var/charge_cost = 50
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var/charge_tick = 0
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@@ -44,7 +44,7 @@
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if(safe_thing)
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if(!safe_thing.reagents)
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safe_thing.create_reagents(100)
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safe_thing.create_reagents(100, NONE, NO_REAGENTS_VALUE)
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reagents.reaction(safe_thing, TOUCH, fraction)
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trans = reagents.trans_to(safe_thing, amount_per_transfer_from_this)
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@@ -11,6 +11,7 @@
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container_flags = APTFT_VERB
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volume = 5
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spillable = FALSE
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reagent_value = NO_REAGENTS_VALUE
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var/wipe_sound
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var/soak_efficiency = 1
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var/extinguish_efficiency = 0
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@@ -68,7 +68,7 @@
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/obj/item/reagent_containers/spray/proc/spray(atom/A)
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var/range = CLAMP(get_dist(src, A), 1, current_range)
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var/obj/effect/decal/chempuff/D = new /obj/effect/decal/chempuff(get_turf(src))
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D.create_reagents(amount_per_transfer_from_this)
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D.create_reagents(amount_per_transfer_from_this, NONE, NO_REAGENTS_VALUE)
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var/puff_reagent_left = range //how many turf, mob or dense objet we can react with before we consider the chem puff consumed
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if(stream_mode)
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reagents.trans_to(D, amount_per_transfer_from_this)
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@@ -168,7 +168,7 @@ GLOBAL_LIST_INIT(cargo_shuttle_leave_behind_typecache, typecacheof(list(
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for(var/chem in ex.reagents_value)
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var/value = ex.reagents_value[chem]
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msg += "[value] credits: received [ex.reagents_volume[chem]]u of [chem].\n"
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msg += "[value > 0 ? "+" : ""][value] credits: received [ex.reagents_volume[chem]]u of [chem].\n"
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SSshuttle.points += value
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msg = copytext_char(msg, 1, MAX_MESSAGE_LEN)
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