limited midround wizard summon events possibilities
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@@ -4,6 +4,7 @@
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typepath = /datum/round_event/wizard/cursed_items
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max_occurrences = 3
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earliest_start = 0 MINUTES
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can_be_midround_wizard = FALSE
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//Note about adding items to this: Because of how NODROP_1 works if an item spawned to the hands can also be equiped to a slot
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//it will be able to be put into that slot from the hand, but then get stuck there. To avoid this make a new subtype of any
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@@ -4,6 +4,7 @@
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typepath = /datum/round_event/wizard/deprevolt
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max_occurrences = 1
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earliest_start = 0 MINUTES
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can_be_midround_wizard = FALSE // not removing it completely yet
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/datum/round_event/wizard/deprevolt/start()
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@@ -4,6 +4,7 @@
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typepath = /datum/round_event/wizard/race
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max_occurrences = 5
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earliest_start = 0 MINUTES
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can_be_midround_wizard = FALSE
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/datum/round_event/wizard/race
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var/list/stored_name
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@@ -7,6 +7,7 @@
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typepath = /datum/round_event/wizard/shuffleloc
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max_occurrences = 5
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earliest_start = 0 MINUTES
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can_be_midround_wizard = FALSE // not removing it completely yet
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/datum/round_event/wizard/shuffleloc/start()
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var/list/moblocs = list()
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@@ -43,6 +44,7 @@
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typepath = /datum/round_event/wizard/shufflenames
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max_occurrences = 5
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earliest_start = 0 MINUTES
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can_be_midround_wizard = FALSE // not removing it completely yet
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/datum/round_event/wizard/shufflenames/start()
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var/list/mobnames = list()
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@@ -77,6 +79,7 @@
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typepath = /datum/round_event/wizard/shuffleminds
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max_occurrences = 3
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earliest_start = 0 MINUTES
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can_be_midround_wizard = FALSE // not removing it completely yet
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/datum/round_event/wizard/shuffleminds/start()
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var/list/mobs = list()
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@@ -4,6 +4,7 @@
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typepath = /datum/round_event/wizard/summonguns
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max_occurrences = 1
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earliest_start = 0 MINUTES
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can_be_midround_wizard = FALSE // not removing it completely yet
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/datum/round_event_control/wizard/summonguns/New()
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if(CONFIG_GET(flag/no_summon_guns))
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@@ -19,6 +20,7 @@
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typepath = /datum/round_event/wizard/summonmagic
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max_occurrences = 1
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earliest_start = 0 MINUTES
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can_be_midround_wizard = FALSE // not removing it completely yet
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/datum/round_event_control/wizard/summonmagic/New()
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if(CONFIG_GET(flag/no_summon_magic))
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