Fixes missing tail wag states

Also sorts the accessories file a bit more again
This commit is contained in:
Poojawa
2019-04-13 22:01:55 -05:00
parent df40dcf553
commit ba2884d2c7
3 changed files with 158 additions and 134 deletions

View File

@@ -1267,7 +1267,7 @@
/datum/sprite_accessory/tails_animated/human/none
name = "None"
icon_state = "none"
/*
/datum/sprite_accessory/tails/human/cat
name = "Cat"
icon_state = "cat"
@@ -1276,7 +1276,7 @@
/datum/sprite_accessory/tails_animated/human/cat
name = "Cat"
icon_state = "cat"
color_src = HAIR
color_src = HAIR*/
/datum/sprite_accessory/snouts
icon = 'icons/mob/mutant_bodyparts.dmi'

View File

@@ -703,9 +703,9 @@ GLOBAL_LIST_EMPTY(roundstart_races)
//A little rename so we don't have to use tail_lizard or tail_human when naming the sprites.
if(bodypart == "tail_lizard" || bodypart == "tail_human" || bodypart == "mam_tail" || bodypart == "xenotail")
bodypart = "tail"
else if(bodypart == "waggingtail_lizard" || bodypart == "waggingtail_human")
else if(bodypart == "waggingtail_lizard")
bodypart = "waggingtail"
if(bodypart == "mam_waggingtail")
if(bodypart == "mam_waggingtail" || bodypart == "waggingtail_human")
bodypart = "tailwag"
if(bodypart == "mam_ears" || bodypart == "ears")
bodypart = "ears"