Fixes missing tail wag states
Also sorts the accessories file a bit more again
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@@ -1267,7 +1267,7 @@
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/datum/sprite_accessory/tails_animated/human/none
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name = "None"
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icon_state = "none"
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/*
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/datum/sprite_accessory/tails/human/cat
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name = "Cat"
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icon_state = "cat"
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@@ -1276,7 +1276,7 @@
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/datum/sprite_accessory/tails_animated/human/cat
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name = "Cat"
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icon_state = "cat"
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color_src = HAIR
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color_src = HAIR*/
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/datum/sprite_accessory/snouts
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icon = 'icons/mob/mutant_bodyparts.dmi'
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@@ -703,9 +703,9 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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//A little rename so we don't have to use tail_lizard or tail_human when naming the sprites.
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if(bodypart == "tail_lizard" || bodypart == "tail_human" || bodypart == "mam_tail" || bodypart == "xenotail")
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bodypart = "tail"
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else if(bodypart == "waggingtail_lizard" || bodypart == "waggingtail_human")
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else if(bodypart == "waggingtail_lizard")
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bodypart = "waggingtail"
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if(bodypart == "mam_waggingtail")
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if(bodypart == "mam_waggingtail" || bodypart == "waggingtail_human")
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bodypart = "tailwag"
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if(bodypart == "mam_ears" || bodypart == "ears")
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bodypart = "ears"
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