From ba4f3c0698d3f974b993795256ed0aef663d7729 Mon Sep 17 00:00:00 2001 From: iksyp <33264221+iskyp@users.noreply.github.com> Date: Sun, 29 Apr 2018 08:13:12 -0700 Subject: [PATCH] Makes pacifists able to use .50BMG Soporific Rounds (#37506) * non lethal .50BMG * no more spaghetti sauce? I havent actually tested this --- code/modules/projectiles/ammunition/ballistic/sniper.dm | 1 + code/modules/projectiles/projectile/bullets/sniper.dm | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/projectiles/ammunition/ballistic/sniper.dm b/code/modules/projectiles/ammunition/ballistic/sniper.dm index 5906fcfaba..30cddedfd8 100644 --- a/code/modules/projectiles/ammunition/ballistic/sniper.dm +++ b/code/modules/projectiles/ammunition/ballistic/sniper.dm @@ -12,6 +12,7 @@ desc = "A .50 bullet casing, specialised in sending the target to sleep, instead of hell." projectile_type = /obj/item/projectile/bullet/p50/soporific icon_state = "sleeper" + harmful = FALSE /obj/item/ammo_casing/p50/penetrator name = ".50 penetrator round bullet casing" diff --git a/code/modules/projectiles/projectile/bullets/sniper.dm b/code/modules/projectiles/projectile/bullets/sniper.dm index 835a858308..78be94339c 100644 --- a/code/modules/projectiles/projectile/bullets/sniper.dm +++ b/code/modules/projectiles/projectile/bullets/sniper.dm @@ -18,7 +18,7 @@ /obj/item/projectile/bullet/p50/soporific name =".50 soporific bullet" armour_penetration = 0 - nodamage = TRUE + damage = 0 dismemberment = 0 knockdown = 0 breakthings = FALSE