@@ -0,0 +1,633 @@
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#define LINKIFY_READY(string, value) "<a href='byond://?src=[REF(src)];ready=[value]'>[string]</a>"
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||||
/mob/dead/new_player
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var/ready = 0
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||||
var/spawning = 0//Referenced when you want to delete the new_player later on in the code.
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flags_1 = NONE
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||||
invisibility = INVISIBILITY_ABSTRACT
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||||
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||||
density = FALSE
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stat = DEAD
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canmove = FALSE
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anchored = TRUE // don't get pushed around
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var/mob/living/new_character //for instant transfer once the round is set up
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//Used to make sure someone doesn't get spammed with messages if they're ineligible for roles
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var/ineligible_for_roles = FALSE
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||||
/mob/dead/new_player/Initialize()
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if(client && SSticker.state == GAME_STATE_STARTUP)
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var/obj/screen/splash/S = new(client, TRUE, TRUE)
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S.Fade(TRUE)
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if(length(GLOB.newplayer_start))
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forceMove(pick(GLOB.newplayer_start))
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else
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forceMove(locate(1,1,1))
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ComponentInitialize()
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. = ..()
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/mob/dead/new_player/prepare_huds()
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return
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/mob/dead/new_player/proc/new_player_panel()
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var/output = "<center><p>Welcome, <b>[client ? client.prefs.real_name : "Unknown User"]</b></p>"
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output += "<center><p><a href='byond://?src=[REF(src)];show_preferences=1'>Setup Character</a></p>"
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if(SSticker.current_state <= GAME_STATE_PREGAME)
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switch(ready)
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if(PLAYER_NOT_READY)
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output += "<p>\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | <b>Not Ready</b> | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \]</p>"
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if(PLAYER_READY_TO_PLAY)
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output += "<p>\[ <b>Ready</b> | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \]</p>"
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if(PLAYER_READY_TO_OBSERVE)
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output += "<p>\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | <b> Observe </b> \]</p>"
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else
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output += "<p><a href='byond://?src=[REF(src)];manifest=1'>View the Crew Manifest</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];late_join=1'>Join Game!</a></p>"
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output += "<p>[LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)]</p>"
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if(!IsGuestKey(src.key))
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if (SSdbcore.Connect())
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var/isadmin = 0
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if(src.client && src.client.holder)
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isadmin = 1
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var/datum/DBQuery/query_get_new_polls = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_question")] WHERE [(isadmin ? "" : "adminonly = false AND")] Now() BETWEEN starttime AND endtime AND id NOT IN (SELECT pollid FROM [format_table_name("poll_vote")] WHERE ckey = \"[sanitizeSQL(ckey)]\") AND id NOT IN (SELECT pollid FROM [format_table_name("poll_textreply")] WHERE ckey = \"[sanitizeSQL(ckey)]\")")
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var/rs = REF(src)
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if(query_get_new_polls.Execute())
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var/newpoll = 0
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if(query_get_new_polls.NextRow())
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newpoll = 1
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if(newpoll)
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output += "<p><b><a href='byond://?src=[rs];showpoll=1'>Show Player Polls</A> (NEW!)</b></p>"
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else
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output += "<p><a href='byond://?src=[rs];showpoll=1'>Show Player Polls</A></p>"
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qdel(query_get_new_polls)
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if(QDELETED(src))
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return
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output += "</center>"
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//src << browse(output,"window=playersetup;size=210x240;can_close=0")
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var/datum/browser/popup = new(src, "playersetup", "<div align='center'>New Player Options</div>", 250, 265)
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popup.set_window_options("can_close=0")
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popup.set_content(output)
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popup.open(FALSE)
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/mob/dead/new_player/Topic(href, href_list[])
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if(src != usr)
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return 0
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if(!client)
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return 0
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//Determines Relevent Population Cap
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var/relevant_cap
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var/hpc = CONFIG_GET(number/hard_popcap)
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var/epc = CONFIG_GET(number/extreme_popcap)
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if(hpc && epc)
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relevant_cap = min(hpc, epc)
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else
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relevant_cap = max(hpc, epc)
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if(href_list["show_preferences"])
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client.prefs.ShowChoices(src)
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return 1
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if(href_list["ready"])
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var/tready = text2num(href_list["ready"])
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//Avoid updating ready if we're after PREGAME (they should use latejoin instead)
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//This is likely not an actual issue but I don't have time to prove that this
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//no longer is required
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if(SSticker.current_state <= GAME_STATE_PREGAME)
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ready = tready
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//if it's post initialisation and they're trying to observe we do the needful
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if(!SSticker.current_state < GAME_STATE_PREGAME && tready == PLAYER_READY_TO_OBSERVE)
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ready = tready
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make_me_an_observer()
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return
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if(href_list["refresh"])
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src << browse(null, "window=playersetup") //closes the player setup window
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new_player_panel()
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if(href_list["late_join"])
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if(!SSticker || !SSticker.IsRoundInProgress())
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to_chat(usr, "<span class='danger'>The round is either not ready, or has already finished...</span>")
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return
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if(href_list["late_join"] == "override")
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LateChoices()
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return
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if(SSticker.queued_players.len || (relevant_cap && living_player_count() >= relevant_cap && !(ckey(key) in GLOB.admin_datums)))
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to_chat(usr, "<span class='danger'>[CONFIG_GET(string/hard_popcap_message)]</span>")
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var/queue_position = SSticker.queued_players.Find(usr)
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if(queue_position == 1)
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to_chat(usr, "<span class='notice'>You are next in line to join the game. You will be notified when a slot opens up.</span>")
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else if(queue_position)
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to_chat(usr, "<span class='notice'>There are [queue_position-1] players in front of you in the queue to join the game.</span>")
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else
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SSticker.queued_players += usr
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to_chat(usr, "<span class='notice'>You have been added to the queue to join the game. Your position in queue is [SSticker.queued_players.len].</span>")
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return
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LateChoices()
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if(href_list["manifest"])
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ViewManifest()
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if(href_list["SelectedJob"])
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if(!SSticker || !SSticker.IsRoundInProgress())
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var/msg = "[key_name(usr)] attempted to join the round using a href that shouldn't be available at this moment!"
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log_admin(msg)
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message_admins(msg)
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to_chat(usr, "<span class='danger'>The round is either not ready, or has already finished...</span>")
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return
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if(!GLOB.enter_allowed)
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to_chat(usr, "<span class='notice'>There is an administrative lock on entering the game!</span>")
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return
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if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums))
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if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1]))
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to_chat(usr, "<span class='warning'>Server is full.</span>")
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return
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AttemptLateSpawn(href_list["SelectedJob"])
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return
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if(href_list["JoinAsGhostRole"])
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if(!GLOB.enter_allowed)
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to_chat(usr, "<span class='notice'> There is an administrative lock on entering the game!</span>")
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if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums))
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if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1]))
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to_chat(usr, "<span class='warning'>Server is full.</span>")
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return
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var/obj/effect/mob_spawn/MS = pick(GLOB.mob_spawners[href_list["JoinAsGhostRole"]])
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if(MS.attack_ghost(src, latejoinercalling = TRUE))
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SSticker.queued_players -= src
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SSticker.queue_delay = 4
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qdel(src)
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if(!ready && href_list["preference"])
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if(client)
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client.prefs.process_link(src, href_list)
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else if(!href_list["late_join"])
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new_player_panel()
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if(href_list["showpoll"])
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handle_player_polling()
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return
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if(href_list["pollid"])
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var/pollid = href_list["pollid"]
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if(istext(pollid))
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pollid = text2num(pollid)
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if(isnum(pollid) && ISINTEGER(pollid))
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src.poll_player(pollid)
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return
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if(href_list["votepollid"] && href_list["votetype"])
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var/pollid = text2num(href_list["votepollid"])
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var/votetype = href_list["votetype"]
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//lets take data from the user to decide what kind of poll this is, without validating it
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//what could go wrong
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switch(votetype)
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if(POLLTYPE_OPTION)
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var/optionid = text2num(href_list["voteoptionid"])
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if(vote_on_poll(pollid, optionid))
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to_chat(usr, "<span class='notice'>Vote successful.</span>")
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else
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to_chat(usr, "<span class='danger'>Vote failed, please try again or contact an administrator.</span>")
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if(POLLTYPE_TEXT)
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var/replytext = href_list["replytext"]
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if(log_text_poll_reply(pollid, replytext))
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to_chat(usr, "<span class='notice'>Feedback logging successful.</span>")
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else
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to_chat(usr, "<span class='danger'>Feedback logging failed, please try again or contact an administrator.</span>")
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if(POLLTYPE_RATING)
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var/id_min = text2num(href_list["minid"])
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var/id_max = text2num(href_list["maxid"])
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if( (id_max - id_min) > 100 ) //Basic exploit prevention
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//(protip, this stops no exploits)
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to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.")
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return
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for(var/optionid = id_min; optionid <= id_max; optionid++)
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if(!isnull(href_list["o[optionid]"])) //Test if this optionid was replied to
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var/rating
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if(href_list["o[optionid]"] == "abstain")
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rating = null
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else
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rating = text2num(href_list["o[optionid]"])
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if(!isnum(rating) || !ISINTEGER(rating))
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return
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if(!vote_on_numval_poll(pollid, optionid, rating))
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to_chat(usr, "<span class='danger'>Vote failed, please try again or contact an administrator.</span>")
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return
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to_chat(usr, "<span class='notice'>Vote successful.</span>")
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if(POLLTYPE_MULTI)
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var/id_min = text2num(href_list["minoptionid"])
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var/id_max = text2num(href_list["maxoptionid"])
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if( (id_max - id_min) > 100 ) //Basic exploit prevention
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to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.")
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return
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for(var/optionid = id_min; optionid <= id_max; optionid++)
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if(!isnull(href_list["option_[optionid]"])) //Test if this optionid was selected
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var/i = vote_on_multi_poll(pollid, optionid)
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switch(i)
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if(0)
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continue
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if(1)
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to_chat(usr, "<span class='danger'>Vote failed, please try again or contact an administrator.</span>")
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return
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if(2)
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to_chat(usr, "<span class='danger'>Maximum replies reached.</span>")
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break
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to_chat(usr, "<span class='notice'>Vote successful.</span>")
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if(POLLTYPE_IRV)
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if (!href_list["IRVdata"])
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to_chat(src, "<span class='danger'>No ordering data found. Please try again or contact an administrator.</span>")
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return
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var/list/votelist = splittext(href_list["IRVdata"], ",")
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if (!vote_on_irv_poll(pollid, votelist))
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to_chat(src, "<span class='danger'>Vote failed, please try again or contact an administrator.</span>")
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return
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to_chat(src, "<span class='notice'>Vote successful.</span>")
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//When you cop out of the round (NB: this HAS A SLEEP FOR PLAYER INPUT IN IT)
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/mob/dead/new_player/proc/make_me_an_observer()
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if(QDELETED(src) || !src.client)
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ready = PLAYER_NOT_READY
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return FALSE
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var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No")
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if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes")
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ready = PLAYER_NOT_READY
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src << browse(null, "window=playersetup") //closes the player setup window
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||||
new_player_panel()
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return FALSE
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||||
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||||
var/mob/dead/observer/observer = new()
|
||||
spawning = TRUE
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||||
|
||||
observer.started_as_observer = TRUE
|
||||
close_spawn_windows()
|
||||
var/obj/effect/landmark/observer_start/O = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list
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to_chat(src, "<span class='notice'>Now teleporting.</span>")
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if (O)
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observer.forceMove(O.loc)
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else
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to_chat(src, "<span class='notice'>Teleporting failed. Ahelp an admin please</span>")
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||||
stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised")
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transfer_ckey(observer, FALSE)
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||||
observer.client = client
|
||||
observer.set_ghost_appearance()
|
||||
if(observer.client && observer.client.prefs)
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||||
observer.real_name = observer.client.prefs.real_name
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||||
observer.name = observer.real_name
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||||
observer.update_icon()
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||||
observer.stop_sound_channel(CHANNEL_LOBBYMUSIC)
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||||
QDEL_NULL(mind)
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qdel(src)
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||||
return TRUE
|
||||
|
||||
/proc/get_job_unavailable_error_message(retval, jobtitle)
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||||
switch(retval)
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||||
if(JOB_AVAILABLE)
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||||
return "[jobtitle] is available."
|
||||
if(JOB_UNAVAILABLE_GENERIC)
|
||||
return "[jobtitle] is unavailable."
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||||
if(JOB_UNAVAILABLE_BANNED)
|
||||
return "You are currently banned from [jobtitle]."
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||||
if(JOB_UNAVAILABLE_PLAYTIME)
|
||||
return "You do not have enough relevant playtime for [jobtitle]."
|
||||
if(JOB_UNAVAILABLE_ACCOUNTAGE)
|
||||
return "Your account is not old enough for [jobtitle]."
|
||||
if(JOB_UNAVAILABLE_SLOTFULL)
|
||||
return "[jobtitle] is already filled to capacity."
|
||||
if(JOB_UNAVAILABLE_SPECIESLOCK)
|
||||
return "Your species cannot play as a [jobtitle]."
|
||||
return "Error: Unknown job availability."
|
||||
|
||||
/mob/dead/new_player/proc/IsJobUnavailable(rank, latejoin = FALSE)
|
||||
var/datum/job/job = SSjob.GetJob(rank)
|
||||
if(!job)
|
||||
return JOB_UNAVAILABLE_GENERIC
|
||||
if((job.current_positions >= job.total_positions) && job.total_positions != -1)
|
||||
if(job.title == "Assistant")
|
||||
if(isnum(client.player_age) && client.player_age <= 14) //Newbies can always be assistants
|
||||
return JOB_AVAILABLE
|
||||
for(var/datum/job/J in SSjob.occupations)
|
||||
if(J && J.current_positions < J.total_positions && J.title != job.title)
|
||||
return JOB_UNAVAILABLE_SLOTFULL
|
||||
else
|
||||
return JOB_UNAVAILABLE_SLOTFULL
|
||||
if(jobban_isbanned(src,rank))
|
||||
return JOB_UNAVAILABLE_BANNED
|
||||
if(QDELETED(src))
|
||||
return JOB_UNAVAILABLE_GENERIC
|
||||
if(!job.player_old_enough(client))
|
||||
return JOB_UNAVAILABLE_ACCOUNTAGE
|
||||
if(job.required_playtime_remaining(client))
|
||||
return JOB_UNAVAILABLE_PLAYTIME
|
||||
if(latejoin && !job.special_check_latejoin(client))
|
||||
return JOB_UNAVAILABLE_GENERIC
|
||||
if(!client.prefs.pref_species.qualifies_for_rank(rank, client.prefs.features))
|
||||
return JOB_UNAVAILABLE_SPECIESLOCK
|
||||
return JOB_AVAILABLE
|
||||
|
||||
/mob/dead/new_player/proc/AttemptLateSpawn(rank)
|
||||
var/error = IsJobUnavailable(rank)
|
||||
if(error != JOB_AVAILABLE)
|
||||
alert(src, get_job_unavailable_error_message(error, rank))
|
||||
return FALSE
|
||||
|
||||
if(SSticker.late_join_disabled)
|
||||
alert(src, "An administrator has disabled late join spawning.")
|
||||
return FALSE
|
||||
|
||||
var/arrivals_docked = TRUE
|
||||
if(SSshuttle.arrivals)
|
||||
close_spawn_windows() //In case we get held up
|
||||
if(SSshuttle.arrivals.damaged && CONFIG_GET(flag/arrivals_shuttle_require_safe_latejoin))
|
||||
src << alert("The arrivals shuttle is currently malfunctioning! You cannot join.")
|
||||
return FALSE
|
||||
|
||||
if(CONFIG_GET(flag/arrivals_shuttle_require_undocked))
|
||||
SSshuttle.arrivals.RequireUndocked(src)
|
||||
arrivals_docked = SSshuttle.arrivals.mode != SHUTTLE_CALL
|
||||
|
||||
//Remove the player from the join queue if he was in one and reset the timer
|
||||
SSticker.queued_players -= src
|
||||
SSticker.queue_delay = 4
|
||||
|
||||
SSjob.AssignRole(src, rank, 1)
|
||||
|
||||
var/mob/living/character = create_character(TRUE) //creates the human and transfers vars and mind
|
||||
var/equip = SSjob.EquipRank(character, rank, TRUE)
|
||||
if(isliving(equip)) //Borgs get borged in the equip, so we need to make sure we handle the new mob.
|
||||
character = equip
|
||||
|
||||
var/datum/job/job = SSjob.GetJob(rank)
|
||||
|
||||
if(job && !job.override_latejoin_spawn(character))
|
||||
SSjob.SendToLateJoin(character)
|
||||
if(!arrivals_docked)
|
||||
var/obj/screen/splash/Spl = new(character.client, TRUE)
|
||||
Spl.Fade(TRUE)
|
||||
character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25)
|
||||
|
||||
character.update_parallax_teleport()
|
||||
|
||||
SSticker.minds += character.mind
|
||||
|
||||
var/mob/living/carbon/human/humanc
|
||||
if(ishuman(character))
|
||||
humanc = character //Let's retypecast the var to be human,
|
||||
|
||||
if(humanc) //These procs all expect humans
|
||||
GLOB.data_core.manifest_inject(humanc)
|
||||
if(SSshuttle.arrivals)
|
||||
SSshuttle.arrivals.QueueAnnounce(humanc, rank)
|
||||
else
|
||||
AnnounceArrival(humanc, rank)
|
||||
AddEmploymentContract(humanc)
|
||||
if(GLOB.highlander)
|
||||
to_chat(humanc, "<span class='userdanger'><i>THERE CAN BE ONLY ONE!!!</i></span>")
|
||||
humanc.make_scottish()
|
||||
|
||||
if(GLOB.summon_guns_triggered)
|
||||
give_guns(humanc)
|
||||
if(GLOB.summon_magic_triggered)
|
||||
give_magic(humanc)
|
||||
|
||||
GLOB.joined_player_list += character.ckey
|
||||
GLOB.latejoiners += character
|
||||
|
||||
if(CONFIG_GET(flag/allow_latejoin_antagonists) && humanc) //Borgs aren't allowed to be antags. Will need to be tweaked if we get true latejoin ais.
|
||||
if(SSshuttle.emergency)
|
||||
switch(SSshuttle.emergency.mode)
|
||||
if(SHUTTLE_RECALL, SHUTTLE_IDLE)
|
||||
SSticker.mode.make_antag_chance(humanc)
|
||||
if(SHUTTLE_CALL)
|
||||
if(SSshuttle.emergency.timeLeft(1) > initial(SSshuttle.emergencyCallTime)*0.5)
|
||||
SSticker.mode.make_antag_chance(humanc)
|
||||
|
||||
if(humanc && CONFIG_GET(flag/roundstart_traits))
|
||||
SSquirks.AssignQuirks(humanc, humanc.client, TRUE, FALSE, job, FALSE)
|
||||
|
||||
log_manifest(character.mind.key,character.mind,character,latejoin = TRUE)
|
||||
|
||||
/mob/dead/new_player/proc/AddEmploymentContract(mob/living/carbon/human/employee)
|
||||
//TODO: figure out a way to exclude wizards/nukeops/demons from this.
|
||||
for(var/C in GLOB.employmentCabinets)
|
||||
var/obj/structure/filingcabinet/employment/employmentCabinet = C
|
||||
if(!employmentCabinet.virgin)
|
||||
employmentCabinet.addFile(employee)
|
||||
|
||||
|
||||
/mob/dead/new_player/proc/LateChoices()
|
||||
|
||||
var/level = "green"
|
||||
switch(GLOB.security_level)
|
||||
if(SEC_LEVEL_GREEN)
|
||||
level = "green"
|
||||
if(SEC_LEVEL_BLUE)
|
||||
level = "blue"
|
||||
if(SEC_LEVEL_AMBER)
|
||||
level = "amber"
|
||||
if(SEC_LEVEL_RED)
|
||||
level = "red"
|
||||
if(SEC_LEVEL_DELTA)
|
||||
level = "delta"
|
||||
|
||||
var/dat = "<div class='notice'>Round Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]<br>Alert Level: [capitalize(level)]</div>"
|
||||
if(SSshuttle.emergency)
|
||||
switch(SSshuttle.emergency.mode)
|
||||
if(SHUTTLE_ESCAPE)
|
||||
dat += "<div class='notice red'>The station has been evacuated.</div><br>"
|
||||
if(SHUTTLE_CALL)
|
||||
if(!SSshuttle.canRecall())
|
||||
dat += "<div class='notice red'>The station is currently undergoing evacuation procedures.</div><br>"
|
||||
for(var/datum/job/prioritized_job in SSjob.prioritized_jobs)
|
||||
if(prioritized_job.current_positions >= prioritized_job.total_positions)
|
||||
SSjob.prioritized_jobs -= prioritized_job
|
||||
dat += "<center><table><tr><td valign='top'>"
|
||||
var/column_counter = 0
|
||||
var/free_space = 0
|
||||
for(var/list/category in list(GLOB.command_positions) + list(GLOB.supply_positions) + list(GLOB.engineering_positions) + list(GLOB.nonhuman_positions - "pAI") + list(GLOB.civilian_positions) + list(GLOB.medical_positions) + list(GLOB.science_positions) + list(GLOB.security_positions))
|
||||
var/cat_color = "fff" //random default
|
||||
if(SSjob.name_occupations && SSjob.name_occupations[category[1]])
|
||||
cat_color = SSjob.name_occupations[category[1]].selection_color //use the color of the first job in the category (the department head) as the category color
|
||||
else
|
||||
cat_color = SSjob.occupations[category[1]].selection_color
|
||||
dat += "<fieldset style='width: 185px; border: 2px solid [cat_color]; display: inline'>"
|
||||
dat += "<legend align='center' style='color: [cat_color]'>[SSjob.name_occupations[category[1]].exp_type_department]</legend>"
|
||||
|
||||
var/list/dept_dat = list()
|
||||
for(var/job in category)
|
||||
var/datum/job/job_datum = SSjob.name_occupations[job]
|
||||
if(job_datum && IsJobUnavailable(job_datum.title, TRUE) == JOB_AVAILABLE)
|
||||
var/command_bold = ""
|
||||
if(job in GLOB.command_positions)
|
||||
command_bold = " command"
|
||||
if(job_datum in SSjob.prioritized_jobs)
|
||||
dept_dat += "<a class='job[command_bold]' style='display:block;width:170px' href='byond://?src=[REF(src)];SelectedJob=[job_datum.title]'><span class='priority'>[job_datum.title] ([job_datum.current_positions])</span></a>"
|
||||
else
|
||||
dept_dat += "<a class='job[command_bold]' style='display:block;width:170px' href='byond://?src=[REF(src)];SelectedJob=[job_datum.title]'>[job_datum.title] ([job_datum.current_positions])</a>"
|
||||
if(!dept_dat.len)
|
||||
dept_dat += "<span class='nopositions'>No positions open.</span>"
|
||||
dat += jointext(dept_dat, "")
|
||||
dat += "</fieldset><br>"
|
||||
column_counter++
|
||||
if(free_space <=4)
|
||||
free_space++
|
||||
if(column_counter > 0 && (column_counter % 3 == 0))
|
||||
dat += "</td><td valign='top'>"
|
||||
if(free_space >= 5 && (free_space % 5 == 0) && (column_counter % 3 != 0))
|
||||
free_space = 0
|
||||
column_counter = 0
|
||||
dat += "</td><td valign='top'>"
|
||||
|
||||
dat += "</td></tr></table></center></center>"
|
||||
|
||||
var/available_ghosts = 0
|
||||
for(var/spawner in GLOB.mob_spawners)
|
||||
if(!LAZYLEN(spawner))
|
||||
continue
|
||||
var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner])
|
||||
if(!istype(S) || !S.can_latejoin())
|
||||
continue
|
||||
available_ghosts++
|
||||
break
|
||||
|
||||
if(!available_ghosts)
|
||||
dat += "<div class='notice red'>There are currently no open ghost spawners.</div>"
|
||||
else
|
||||
var/list/categorizedJobs = list("Ghost Role" = list(jobs = list(), titles = GLOB.mob_spawners, color = "#ffffff"))
|
||||
for(var/spawner in GLOB.mob_spawners)
|
||||
if(!LAZYLEN(spawner))
|
||||
continue
|
||||
var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner])
|
||||
if(!istype(S) || !S.can_latejoin())
|
||||
continue
|
||||
categorizedJobs["Ghost Role"]["jobs"] += spawner
|
||||
|
||||
dat += "<center><table><tr><td valign='top'>"
|
||||
for(var/jobcat in categorizedJobs)
|
||||
if(!length(categorizedJobs[jobcat]["jobs"]))
|
||||
continue
|
||||
var/color = categorizedJobs[jobcat]["color"]
|
||||
dat += "<fieldset style='border: 2px solid [color]; display: inline'>"
|
||||
dat += "<legend align='center' style='color: [color]'>[jobcat]</legend>"
|
||||
for(var/spawner in categorizedJobs[jobcat]["jobs"])
|
||||
dat += "<a class='otherPosition' style='display:block;width:170px' href='byond://?src=[REF(src)];JoinAsGhostRole=[spawner]'>[spawner]</a>"
|
||||
|
||||
dat += "</fieldset><br>"
|
||||
dat += "</td></tr></table></center>"
|
||||
dat += "</div></div>"
|
||||
|
||||
var/datum/browser/popup = new(src, "latechoices", "Choose Profession", 720, 600)
|
||||
popup.add_stylesheet("playeroptions", 'html/browser/playeroptions.css')
|
||||
popup.set_content(jointext(dat, ""))
|
||||
popup.open(FALSE) // FALSE is passed to open so that it doesn't use the onclose() proc
|
||||
|
||||
/mob/dead/new_player/proc/create_character(transfer_after)
|
||||
spawning = 1
|
||||
close_spawn_windows()
|
||||
|
||||
var/mob/living/carbon/human/H = new(loc)
|
||||
|
||||
var/frn = CONFIG_GET(flag/force_random_names)
|
||||
if(!frn)
|
||||
frn = jobban_isbanned(src, "appearance")
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(frn)
|
||||
client.prefs.random_character()
|
||||
client.prefs.real_name = client.prefs.pref_species.random_name(gender,1)
|
||||
client.prefs.copy_to(H)
|
||||
H.dna.update_dna_identity()
|
||||
if(mind)
|
||||
if(transfer_after)
|
||||
mind.late_joiner = TRUE
|
||||
mind.active = 0 //we wish to transfer the key manually
|
||||
mind.transfer_to(H) //won't transfer key since the mind is not active
|
||||
|
||||
H.name = real_name
|
||||
|
||||
. = H
|
||||
new_character = .
|
||||
if(transfer_after)
|
||||
transfer_character()
|
||||
|
||||
/mob/dead/new_player/proc/transfer_character()
|
||||
. = new_character
|
||||
if(.)
|
||||
new_character.key = key //Manually transfer the key to log them in
|
||||
new_character.stop_sound_channel(CHANNEL_LOBBYMUSIC)
|
||||
new_character = null
|
||||
qdel(src)
|
||||
|
||||
/mob/dead/new_player/proc/ViewManifest()
|
||||
var/dat = "<html><body>"
|
||||
dat += "<h4>Crew Manifest</h4>"
|
||||
dat += GLOB.data_core.get_manifest(OOC = 1)
|
||||
|
||||
src << browse(dat, "window=manifest;size=387x420;can_close=1")
|
||||
|
||||
/mob/dead/new_player/Move()
|
||||
return 0
|
||||
|
||||
|
||||
/mob/dead/new_player/proc/close_spawn_windows()
|
||||
|
||||
src << browse(null, "window=latechoices") //closes late choices window
|
||||
src << browse(null, "window=playersetup") //closes the player setup window
|
||||
src << browse(null, "window=preferences") //closes job selection
|
||||
src << browse(null, "window=mob_occupation")
|
||||
src << browse(null, "window=latechoices") //closes late job selection
|
||||
|
||||
/* Used to make sure that a player has a valid job preference setup, used to knock players out of eligibility for anything if their prefs don't make sense.
|
||||
A "valid job preference setup" in this situation means at least having one job set to low, or not having "return to lobby" enabled
|
||||
Prevents "antag rolling" by setting antag prefs on, all jobs to never, and "return to lobby if preferences not availible"
|
||||
Doing so would previously allow you to roll for antag, then send you back to lobby if you didn't get an antag role
|
||||
This also does some admin notification and logging as well, as well as some extra logic to make sure things don't go wrong
|
||||
*/
|
||||
|
||||
/mob/dead/new_player/proc/check_preferences()
|
||||
if(!client)
|
||||
return FALSE //Not sure how this would get run without the mob having a client, but let's just be safe.
|
||||
if(client.prefs.joblessrole != RETURNTOLOBBY)
|
||||
return TRUE
|
||||
// If they have antags enabled, they're potentially doing this on purpose instead of by accident. Notify admins if so.
|
||||
var/has_antags = FALSE
|
||||
if(client.prefs.be_special.len > 0)
|
||||
has_antags = TRUE
|
||||
if(client.prefs.job_preferences.len == 0)
|
||||
if(!ineligible_for_roles)
|
||||
to_chat(src, "<span class='danger'>You have no jobs enabled, along with return to lobby if job is unavailable. This makes you ineligible for any round start role, please update your job preferences.</span>")
|
||||
ineligible_for_roles = TRUE
|
||||
ready = PLAYER_NOT_READY
|
||||
if(has_antags)
|
||||
log_admin("[src.ckey] just got booted back to lobby with no jobs, but antags enabled.")
|
||||
message_admins("[src.ckey] just got booted back to lobby with no jobs enabled, but antag rolling enabled. Likely antag rolling abuse.")
|
||||
|
||||
return FALSE //This is the only case someone should actually be completely blocked from antag rolling as well
|
||||
return TRUE
|
||||
@@ -0,0 +1,619 @@
|
||||
/datum/polloption
|
||||
var/optionid
|
||||
var/optiontext
|
||||
|
||||
/mob/dead/new_player/proc/handle_player_polling()
|
||||
if(!SSdbcore.IsConnected())
|
||||
to_chat(usr, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return
|
||||
var/datum/DBQuery/query_poll_get = SSdbcore.NewQuery("SELECT id, question FROM [format_table_name("poll_question")] WHERE Now() BETWEEN starttime AND endtime [(client.holder ? "" : "AND adminonly = false")]")
|
||||
if(!query_poll_get.warn_execute())
|
||||
qdel(query_poll_get)
|
||||
return
|
||||
var/output = "<div align='center'><B>Player polls</B><hr><table>"
|
||||
var/i = 0
|
||||
var/rs = REF(src)
|
||||
while(query_poll_get.NextRow())
|
||||
var/pollid = query_poll_get.item[1]
|
||||
var/pollquestion = query_poll_get.item[2]
|
||||
output += "<tr bgcolor='#[ (i % 2 == 1) ? "e2e2e2" : "e2e2e2" ]'><td><a href=\"byond://?src=[rs];pollid=[pollid]\"><b>[pollquestion]</b></a></td></tr>"
|
||||
i++
|
||||
qdel(query_poll_get)
|
||||
output += "</table>"
|
||||
if(!QDELETED(src))
|
||||
src << browse(output,"window=playerpolllist;size=500x300")
|
||||
|
||||
/mob/dead/new_player/proc/poll_player(pollid)
|
||||
if(!pollid)
|
||||
return
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(usr, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return
|
||||
var/datum/DBQuery/query_poll_get_details = SSdbcore.NewQuery("SELECT starttime, endtime, question, polltype, multiplechoiceoptions FROM [format_table_name("poll_question")] WHERE id = [pollid]")
|
||||
if(!query_poll_get_details.warn_execute())
|
||||
qdel(query_poll_get_details)
|
||||
return
|
||||
var/pollstarttime = ""
|
||||
var/pollendtime = ""
|
||||
var/pollquestion = ""
|
||||
var/polltype = ""
|
||||
var/multiplechoiceoptions = 0
|
||||
if(query_poll_get_details.NextRow())
|
||||
pollstarttime = query_poll_get_details.item[1]
|
||||
pollendtime = query_poll_get_details.item[2]
|
||||
pollquestion = query_poll_get_details.item[3]
|
||||
polltype = query_poll_get_details.item[4]
|
||||
multiplechoiceoptions = text2num(query_poll_get_details.item[5])
|
||||
qdel(query_poll_get_details)
|
||||
switch(polltype)
|
||||
if(POLLTYPE_OPTION)
|
||||
var/datum/DBQuery/query_option_get_votes = SSdbcore.NewQuery("SELECT optionid FROM [format_table_name("poll_vote")] WHERE pollid = [pollid] AND ckey = '[ckey]'")
|
||||
if(!query_option_get_votes.warn_execute())
|
||||
qdel(query_option_get_votes)
|
||||
return
|
||||
var/votedoptionid = 0
|
||||
if(query_option_get_votes.NextRow())
|
||||
votedoptionid = text2num(query_option_get_votes.item[1])
|
||||
qdel(query_option_get_votes)
|
||||
var/list/datum/polloption/options = list()
|
||||
var/datum/DBQuery/query_option_options = SSdbcore.NewQuery("SELECT id, text FROM [format_table_name("poll_option")] WHERE pollid = [pollid]")
|
||||
if(!query_option_options.warn_execute())
|
||||
qdel(query_option_options)
|
||||
return
|
||||
while(query_option_options.NextRow())
|
||||
var/datum/polloption/PO = new()
|
||||
PO.optionid = text2num(query_option_options.item[1])
|
||||
PO.optiontext = query_option_options.item[2]
|
||||
options += PO
|
||||
qdel(query_option_options)
|
||||
var/output = "<div align='center'><B>Player poll</B><hr>"
|
||||
output += "<b>Question: [pollquestion]</b><br>"
|
||||
output += "<font size='2'>Poll runs from <b>[pollstarttime]</b> until <b>[pollendtime]</b></font><p>"
|
||||
if(!votedoptionid)
|
||||
output += "<form name='cardcomp' action='?src=[REF(src)]' method='get'>"
|
||||
output += "<input type='hidden' name='src' value='[REF(src)]'>"
|
||||
output += "<input type='hidden' name='votepollid' value='[pollid]'>"
|
||||
output += "<input type='hidden' name='votetype' value=[POLLTYPE_OPTION]>"
|
||||
output += "<table><tr><td>"
|
||||
for(var/datum/polloption/O in options)
|
||||
if(O.optionid && O.optiontext)
|
||||
if(votedoptionid)
|
||||
if(votedoptionid == O.optionid)
|
||||
output += "<b>[O.optiontext]</b><br>"
|
||||
else
|
||||
output += "[O.optiontext]<br>"
|
||||
else
|
||||
output += "<input type='radio' name='voteoptionid' value='[O.optionid]'>[O.optiontext]<br>"
|
||||
output += "</td></tr></table>"
|
||||
if(!votedoptionid)
|
||||
output += "<p><input type='submit' value='Vote'>"
|
||||
output += "</form>"
|
||||
output += "</div>"
|
||||
src << browse(null ,"window=playerpolllist")
|
||||
src << browse(output,"window=playerpoll;size=500x250")
|
||||
if(POLLTYPE_TEXT)
|
||||
var/datum/DBQuery/query_text_get_votes = SSdbcore.NewQuery("SELECT replytext FROM [format_table_name("poll_textreply")] WHERE pollid = [pollid] AND ckey = '[ckey]'")
|
||||
if(!query_text_get_votes.warn_execute())
|
||||
qdel(query_text_get_votes)
|
||||
return
|
||||
var/vote_text = ""
|
||||
if(query_text_get_votes.NextRow())
|
||||
vote_text = query_text_get_votes.item[1]
|
||||
qdel(query_text_get_votes)
|
||||
var/output = "<div align='center'><B>Player poll</B><hr>"
|
||||
output += "<b>Question: [pollquestion]</b><br>"
|
||||
output += "<font size='2'>Feedback gathering runs from <b>[pollstarttime]</b> until <b>[pollendtime]</b></font><p>"
|
||||
output += "<form name='cardcomp' action='?src=[REF(src)]' method='get'>"
|
||||
output += "<input type='hidden' name='src' value='[REF(src)]'>"
|
||||
output += "<input type='hidden' name='votepollid' value='[pollid]'>"
|
||||
output += "<input type='hidden' name='votetype' value=[POLLTYPE_TEXT]>"
|
||||
output += "<font size='2'>Please provide feedback below. You can use any letters of the English alphabet, numbers and the symbols: . , ! ? : ; -</font><br>"
|
||||
output += "<textarea name='replytext' cols='50' rows='14'>[vote_text]</textarea>"
|
||||
output += "<p><input type='submit' value='Submit'></form>"
|
||||
output += "<form name='cardcomp' action='?src=[REF(src)]' method='get'>"
|
||||
output += "<input type='hidden' name='src' value='[REF(src)]'>"
|
||||
output += "<input type='hidden' name='votepollid' value='[pollid]'>"
|
||||
output += "<input type='hidden' name='votetype' value=[POLLTYPE_TEXT]>"
|
||||
output += "<input type='hidden' name='replytext' value='ABSTAIN'>"
|
||||
output += "<input type='submit' value='Abstain'></form>"
|
||||
|
||||
src << browse(null ,"window=playerpolllist")
|
||||
src << browse(output,"window=playerpoll;size=500x500")
|
||||
if(POLLTYPE_RATING)
|
||||
var/datum/DBQuery/query_rating_get_votes = SSdbcore.NewQuery("SELECT o.text, v.rating FROM [format_table_name("poll_option")] o, [format_table_name("poll_vote")] v WHERE o.pollid = [pollid] AND v.ckey = '[ckey]' AND o.id = v.optionid")
|
||||
if(!query_rating_get_votes.warn_execute())
|
||||
qdel(query_rating_get_votes)
|
||||
return
|
||||
var/output = "<div align='center'><B>Player poll</B><hr>"
|
||||
output += "<b>Question: [pollquestion]</b><br>"
|
||||
output += "<font size='2'>Poll runs from <b>[pollstarttime]</b> until <b>[pollendtime]</b></font><p>"
|
||||
var/rating
|
||||
while(query_rating_get_votes.NextRow())
|
||||
var/optiontext = query_rating_get_votes.item[1]
|
||||
rating = query_rating_get_votes.item[2]
|
||||
output += "<br><b>[optiontext] - [rating]</b>"
|
||||
qdel(query_rating_get_votes)
|
||||
if(!rating)
|
||||
output += "<form name='cardcomp' action='?src=[REF(src)]' method='get'>"
|
||||
output += "<input type='hidden' name='src' value='[REF(src)]'>"
|
||||
output += "<input type='hidden' name='votepollid' value='[pollid]'>"
|
||||
output += "<input type='hidden' name='votetype' value=[POLLTYPE_RATING]>"
|
||||
var/minid = 999999
|
||||
var/maxid = 0
|
||||
var/datum/DBQuery/query_rating_options = SSdbcore.NewQuery("SELECT id, text, minval, maxval, descmin, descmid, descmax FROM [format_table_name("poll_option")] WHERE pollid = [pollid]")
|
||||
if(!query_rating_options.warn_execute())
|
||||
qdel(query_rating_options)
|
||||
return
|
||||
while(query_rating_options.NextRow())
|
||||
var/optionid = text2num(query_rating_options.item[1])
|
||||
var/optiontext = query_rating_options.item[2]
|
||||
var/minvalue = text2num(query_rating_options.item[3])
|
||||
var/maxvalue = text2num(query_rating_options.item[4])
|
||||
var/descmin = query_rating_options.item[5]
|
||||
var/descmid = query_rating_options.item[6]
|
||||
var/descmax = query_rating_options.item[7]
|
||||
if(optionid < minid)
|
||||
minid = optionid
|
||||
if(optionid > maxid)
|
||||
maxid = optionid
|
||||
var/midvalue = round( (maxvalue + minvalue) / 2)
|
||||
output += "<br>[optiontext]: <select name='o[optionid]'>"
|
||||
output += "<option value='abstain'>abstain</option>"
|
||||
for (var/j = minvalue; j <= maxvalue; j++)
|
||||
if(j == minvalue && descmin)
|
||||
output += "<option value='[j]'>[j] ([descmin])</option>"
|
||||
else if (j == midvalue && descmid)
|
||||
output += "<option value='[j]'>[j] ([descmid])</option>"
|
||||
else if (j == maxvalue && descmax)
|
||||
output += "<option value='[j]'>[j] ([descmax])</option>"
|
||||
else
|
||||
output += "<option value='[j]'>[j]</option>"
|
||||
output += "</select>"
|
||||
qdel(query_rating_options)
|
||||
output += "<input type='hidden' name='minid' value='[minid]'>"
|
||||
output += "<input type='hidden' name='maxid' value='[maxid]'>"
|
||||
output += "<p><input type='submit' value='Submit'></form>"
|
||||
if(!QDELETED(src))
|
||||
src << browse(null ,"window=playerpolllist")
|
||||
src << browse(output,"window=playerpoll;size=500x500")
|
||||
if(POLLTYPE_MULTI)
|
||||
var/datum/DBQuery/query_multi_get_votes = SSdbcore.NewQuery("SELECT optionid FROM [format_table_name("poll_vote")] WHERE pollid = [pollid] AND ckey = '[ckey]'")
|
||||
if(!query_multi_get_votes.warn_execute())
|
||||
qdel(query_multi_get_votes)
|
||||
return
|
||||
var/list/votedfor = list()
|
||||
while(query_multi_get_votes.NextRow())
|
||||
votedfor.Add(text2num(query_multi_get_votes.item[1]))
|
||||
qdel(query_multi_get_votes)
|
||||
var/list/datum/polloption/options = list()
|
||||
var/maxoptionid = 0
|
||||
var/minoptionid = 0
|
||||
var/datum/DBQuery/query_multi_options = SSdbcore.NewQuery("SELECT id, text FROM [format_table_name("poll_option")] WHERE pollid = [pollid]")
|
||||
if(!query_multi_options.warn_execute())
|
||||
qdel(query_multi_options)
|
||||
return
|
||||
while(query_multi_options.NextRow())
|
||||
var/datum/polloption/PO = new()
|
||||
PO.optionid = text2num(query_multi_options.item[1])
|
||||
PO.optiontext = query_multi_options.item[2]
|
||||
if(PO.optionid > maxoptionid)
|
||||
maxoptionid = PO.optionid
|
||||
if(PO.optionid < minoptionid || !minoptionid)
|
||||
minoptionid = PO.optionid
|
||||
options += PO
|
||||
qdel(query_multi_options)
|
||||
var/output = "<div align='center'><B>Player poll</B><hr>"
|
||||
output += "<b>Question: [pollquestion]</b><br>You can select up to [multiplechoiceoptions] options. If you select more, the first [multiplechoiceoptions] will be saved.<br>"
|
||||
output += "<font size='2'>Poll runs from <b>[pollstarttime]</b> until <b>[pollendtime]</b></font><p>"
|
||||
if(!votedfor.len)
|
||||
output += "<form name='cardcomp' action='?src=[REF(src)]' method='get'>"
|
||||
output += "<input type='hidden' name='src' value='[REF(src)]'>"
|
||||
output += "<input type='hidden' name='votepollid' value='[pollid]'>"
|
||||
output += "<input type='hidden' name='votetype' value=[POLLTYPE_MULTI]>"
|
||||
output += "<input type='hidden' name='maxoptionid' value='[maxoptionid]'>"
|
||||
output += "<input type='hidden' name='minoptionid' value='[minoptionid]'>"
|
||||
output += "<table><tr><td>"
|
||||
for(var/datum/polloption/O in options)
|
||||
if(O.optionid && O.optiontext)
|
||||
if(votedfor.len)
|
||||
if(O.optionid in votedfor)
|
||||
output += "<b>[O.optiontext]</b><br>"
|
||||
else
|
||||
output += "[O.optiontext]<br>"
|
||||
else
|
||||
output += "<input type='checkbox' name='option_[O.optionid]' value='[O.optionid]'>[O.optiontext]<br>"
|
||||
output += "</td></tr></table>"
|
||||
if(!votedfor.len)
|
||||
output += "<p><input type='submit' value='Vote'></form>"
|
||||
output += "</div>"
|
||||
src << browse(null ,"window=playerpolllist")
|
||||
src << browse(output,"window=playerpoll;size=500x250")
|
||||
if(POLLTYPE_IRV)
|
||||
var/datum/asset/irv_assets = get_asset_datum(/datum/asset/group/IRV)
|
||||
irv_assets.send(src)
|
||||
|
||||
var/datum/DBQuery/query_irv_get_votes = SSdbcore.NewQuery("SELECT optionid FROM [format_table_name("poll_vote")] WHERE pollid = [pollid] AND ckey = '[ckey]'")
|
||||
if(!query_irv_get_votes.warn_execute())
|
||||
qdel(query_irv_get_votes)
|
||||
return
|
||||
|
||||
var/list/votedfor = list()
|
||||
while(query_irv_get_votes.NextRow())
|
||||
votedfor.Add(text2num(query_irv_get_votes.item[1]))
|
||||
qdel(query_irv_get_votes)
|
||||
|
||||
var/list/datum/polloption/options = list()
|
||||
|
||||
var/datum/DBQuery/query_irv_options = SSdbcore.NewQuery("SELECT id, text FROM [format_table_name("poll_option")] WHERE pollid = [pollid]")
|
||||
if(!query_irv_options.warn_execute())
|
||||
qdel(query_irv_options)
|
||||
return
|
||||
while(query_irv_options.NextRow())
|
||||
var/datum/polloption/PO = new()
|
||||
PO.optionid = text2num(query_irv_options.item[1])
|
||||
PO.optiontext = query_irv_options.item[2]
|
||||
options["[PO.optionid]"] += PO
|
||||
qdel(query_irv_options)
|
||||
|
||||
//if they already voted, use their sort
|
||||
if (votedfor.len)
|
||||
var/list/datum/polloption/newoptions = list()
|
||||
for (var/V in votedfor)
|
||||
var/datum/polloption/PO = options["[V]"]
|
||||
if(PO)
|
||||
newoptions["[V]"] = PO
|
||||
options -= "[V]"
|
||||
//add any options that they didn't vote on (some how, some way)
|
||||
options = shuffle(options)
|
||||
for (var/V in options)
|
||||
newoptions["[V]"] = options["[V]"]
|
||||
options = newoptions
|
||||
//otherwise, lets shuffle it.
|
||||
else
|
||||
var/list/datum/polloption/newoptions = list()
|
||||
while (options.len)
|
||||
var/list/local_options = options.Copy()
|
||||
var/key
|
||||
//the jist is we randomly remove all options from a copy of options until only one reminds,
|
||||
// move that over to our new list
|
||||
// and repeat until we've moved all of them
|
||||
while (local_options.len)
|
||||
key = local_options[rand(1, local_options.len)]
|
||||
local_options -= key
|
||||
var/value = options[key]
|
||||
options -= key
|
||||
newoptions[key] = value
|
||||
options = newoptions
|
||||
|
||||
var/output = {"
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
|
||||
<script src="jquery.min.js"></script>
|
||||
<script src="jquery-ui.custom-core-widgit-mouse-sortable-min.js"></script>
|
||||
<style>
|
||||
#sortable { list-style-type: none; margin: 0; padding: 2em; }
|
||||
#sortable li { min-height: 1em; margin: 0px 1px 1px 1px; padding: 1px; border: 1px solid black; border-radius: 5px; background-color: white; cursor:move;}
|
||||
#sortable .sortable-placeholder-highlight { min-height: 1em; margin: 0 2px 2px 2px; padding: 2px; border: 1px dotted blue; border-radius: 5px; background-color: GhostWhite; }
|
||||
span.grippy { content: '....'; width: 10px; height: 20px; display: inline-block; overflow: hidden; line-height: 5px; padding: 3px 1px; cursor: move; vertical-align: middle; margin-top: -.7em; margin-right: .3em; font-size: 12px; font-family: sans-serif; letter-spacing: 2px; color: #cccccc; text-shadow: 1px 0 1px black; }
|
||||
span.grippy::after { content: '.. .. .. ..';}
|
||||
</style>
|
||||
<script>
|
||||
$(function() {
|
||||
$( "#sortable" ).sortable({
|
||||
placeholder: "sortable-placeholder-highlight",
|
||||
axis: "y",
|
||||
containment: "#ballot",
|
||||
scroll: false,
|
||||
cursor: "ns-resize",
|
||||
tolerance: "pointer"
|
||||
});
|
||||
$( "#sortable" ).disableSelection();
|
||||
$('form').submit(function(){
|
||||
$('#IRVdata').val($( "#sortable" ).sortable("toArray", { attribute: "voteid" }));
|
||||
});
|
||||
});
|
||||
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
<div align='center'><B>Player poll</B><hr>
|
||||
<b>Question: [pollquestion]</b><br>Please sort the options in the order of <b>most preferred</b> to <b>least preferred</b><br>
|
||||
<font size='2'>Revoting has been enabled on this poll, if you think you made a mistake, simply revote<br></font>
|
||||
<font size='2'>Poll runs from <b>[pollstarttime]</b> until <b>[pollendtime]</b></font><p>
|
||||
</div>
|
||||
<form name='cardcomp' action='?src=[REF(src)]' method='POST'>
|
||||
<input type='hidden' name='src' value='[REF(src)]'>
|
||||
<input type='hidden' name='votepollid' value='[pollid]'>
|
||||
<input type='hidden' name='votetype' value=[POLLTYPE_IRV]>
|
||||
<input type='hidden' name='IRVdata' id='IRVdata'>
|
||||
<div id="ballot" class="center">
|
||||
<b><center>Most Preferred</center></b>
|
||||
<ol id="sortable" class="rankings" style="padding:0px">
|
||||
"}
|
||||
for(var/O in options)
|
||||
var/datum/polloption/PO = options["[O]"]
|
||||
if(PO.optionid && PO.optiontext)
|
||||
output += "<li voteid='[PO.optionid]' class='ranking'><span class='grippy'></span> [PO.optiontext]</li>\n"
|
||||
output += {"
|
||||
</ol>
|
||||
<b><center>Least Preferred</center></b><br>
|
||||
</div>
|
||||
<p><input type='submit' value='[( votedfor.len ? "Re" : "")]Vote'></form>
|
||||
"}
|
||||
src << browse(null ,"window=playerpolllist")
|
||||
src << browse(output,"window=playerpoll;size=500x500")
|
||||
return
|
||||
|
||||
//Returns null on failure, TRUE if already voted, FALSE if not voted yet.
|
||||
/mob/dead/new_player/proc/poll_check_voted(pollid, text = FALSE, silent = FALSE)
|
||||
var/table = "poll_vote"
|
||||
if (text)
|
||||
table = "poll_textreply"
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(usr, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return
|
||||
var/datum/DBQuery/query_hasvoted = SSdbcore.NewQuery("SELECT id FROM `[format_table_name(table)]` WHERE pollid = [pollid] AND ckey = '[ckey]'")
|
||||
if(!query_hasvoted.warn_execute())
|
||||
qdel(query_hasvoted)
|
||||
return
|
||||
if(query_hasvoted.NextRow())
|
||||
qdel(query_hasvoted)
|
||||
if(!silent)
|
||||
to_chat(usr, "<span class='danger'>You've already replied to this poll.</span>")
|
||||
return TRUE
|
||||
qdel(query_hasvoted)
|
||||
return FALSE
|
||||
|
||||
//Returns adminrank for use in polls.
|
||||
/mob/dead/new_player/proc/poll_rank()
|
||||
. = "Player"
|
||||
if(client.holder)
|
||||
. = client.holder.rank.name
|
||||
|
||||
|
||||
/mob/dead/new_player/proc/vote_rig_check()
|
||||
if (usr != src)
|
||||
if (!usr || !src)
|
||||
return 0
|
||||
//we gots ourselfs a dirty cheater on our hands!
|
||||
log_game("[key_name(usr)] attempted to rig the vote by voting as [key]")
|
||||
message_admins("[key_name_admin(usr)] attempted to rig the vote by voting as [key]")
|
||||
to_chat(usr, "<span class='danger'>You don't seem to be [key].</span>")
|
||||
to_chat(src, "<span class='danger'>Something went horribly wrong processing your vote. Please contact an administrator, they should have gotten a message about this</span>")
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/mob/dead/new_player/proc/vote_valid_check(pollid, holder, type)
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(src, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return 0
|
||||
pollid = text2num(pollid)
|
||||
if (!pollid || pollid < 0)
|
||||
return 0
|
||||
//validate the poll is actually the right type of poll and its still active
|
||||
var/datum/DBQuery/query_validate_poll = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_question")] WHERE id = [pollid] AND Now() BETWEEN starttime AND endtime AND polltype = '[type]' [(holder ? "" : "AND adminonly = false")]")
|
||||
if(!query_validate_poll.warn_execute())
|
||||
qdel(query_validate_poll)
|
||||
return 0
|
||||
if (!query_validate_poll.NextRow())
|
||||
qdel(query_validate_poll)
|
||||
return 0
|
||||
qdel(query_validate_poll)
|
||||
return 1
|
||||
|
||||
/mob/dead/new_player/proc/vote_on_irv_poll(pollid, list/votelist)
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(src, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return 0
|
||||
if (!vote_rig_check())
|
||||
return 0
|
||||
pollid = text2num(pollid)
|
||||
if (!pollid || pollid < 0)
|
||||
return 0
|
||||
if (!votelist || !istype(votelist) || !votelist.len)
|
||||
return 0
|
||||
if (!client)
|
||||
return 0
|
||||
//save these now so we can still process the vote if the client goes away while we process.
|
||||
var/datum/admins/holder = client.holder
|
||||
var/rank = "Player"
|
||||
if (holder)
|
||||
rank = holder.rank.name
|
||||
var/ckey = client.ckey
|
||||
var/address = client.address
|
||||
|
||||
//validate the poll
|
||||
if (!vote_valid_check(pollid, holder, POLLTYPE_IRV))
|
||||
return 0
|
||||
|
||||
//lets collect the options
|
||||
var/datum/DBQuery/query_irv_id = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_option")] WHERE pollid = [pollid]")
|
||||
if(!query_irv_id.warn_execute())
|
||||
qdel(query_irv_id)
|
||||
return 0
|
||||
var/list/optionlist = list()
|
||||
while (query_irv_id.NextRow())
|
||||
optionlist += text2num(query_irv_id.item[1])
|
||||
qdel(query_irv_id)
|
||||
|
||||
//validate their votes are actually in the list of options and actually numbers
|
||||
var/list/numberedvotelist = list()
|
||||
for (var/vote in votelist)
|
||||
vote = text2num(vote)
|
||||
numberedvotelist += vote
|
||||
if (!vote) //this is fine because voteid starts at 1, so it will never be 0
|
||||
to_chat(src, "<span class='danger'>Error: Invalid (non-numeric) votes in the vote data.</span>")
|
||||
return 0
|
||||
if (!(vote in optionlist))
|
||||
to_chat(src, "<span class='danger'>Votes for choices that do not appear to be in the poll detected.</span>")
|
||||
return 0
|
||||
if (!numberedvotelist.len)
|
||||
to_chat(src, "<span class='danger'>Invalid vote data</span>")
|
||||
return 0
|
||||
|
||||
//lets add the vote, first we generate an insert statement.
|
||||
|
||||
var/sqlrowlist = ""
|
||||
for (var/vote in numberedvotelist)
|
||||
if (sqlrowlist != "")
|
||||
sqlrowlist += ", " //a comma (,) at the start of the first row to insert will trigger a SQL error
|
||||
sqlrowlist += "(Now(), [pollid], [vote], '[sanitizeSQL(ckey)]', INET_ATON('[sanitizeSQL(address)]'), '[sanitizeSQL(rank)]')"
|
||||
|
||||
//now lets delete their old votes (if any)
|
||||
var/datum/DBQuery/query_irv_del_old = SSdbcore.NewQuery("DELETE FROM [format_table_name("poll_vote")] WHERE pollid = [pollid] AND ckey = '[ckey]'")
|
||||
if(!query_irv_del_old.warn_execute())
|
||||
qdel(query_irv_del_old)
|
||||
return 0
|
||||
qdel(query_irv_del_old)
|
||||
|
||||
//now to add the new ones.
|
||||
var/datum/DBQuery/query_irv_vote = SSdbcore.NewQuery("INSERT INTO [format_table_name("poll_vote")] (datetime, pollid, optionid, ckey, ip, adminrank) VALUES [sqlrowlist]")
|
||||
if(!query_irv_vote.warn_execute())
|
||||
qdel(query_irv_vote)
|
||||
return 0
|
||||
qdel(query_irv_vote)
|
||||
if(!QDELETED(src))
|
||||
src << browse(null,"window=playerpoll")
|
||||
return 1
|
||||
|
||||
|
||||
/mob/dead/new_player/proc/vote_on_poll(pollid, optionid)
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(src, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return 0
|
||||
if (!vote_rig_check())
|
||||
return 0
|
||||
if(!pollid || !optionid)
|
||||
return
|
||||
//validate the poll
|
||||
if (!vote_valid_check(pollid, client.holder, POLLTYPE_OPTION))
|
||||
return 0
|
||||
var/voted = poll_check_voted(pollid)
|
||||
if(isnull(voted) || voted) //Failed or already voted.
|
||||
return
|
||||
var/adminrank = sanitizeSQL(poll_rank())
|
||||
if(!adminrank)
|
||||
return
|
||||
var/datum/DBQuery/query_option_vote = SSdbcore.NewQuery("INSERT INTO [format_table_name("poll_vote")] (datetime, pollid, optionid, ckey, ip, adminrank) VALUES (Now(), [pollid], [optionid], '[ckey]', INET_ATON('[client.address]'), '[adminrank]')")
|
||||
if(!query_option_vote.warn_execute())
|
||||
qdel(query_option_vote)
|
||||
return
|
||||
qdel(query_option_vote)
|
||||
if(!QDELETED(usr))
|
||||
usr << browse(null,"window=playerpoll")
|
||||
return 1
|
||||
|
||||
/mob/dead/new_player/proc/log_text_poll_reply(pollid, replytext)
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(src, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return 0
|
||||
if (!vote_rig_check())
|
||||
return 0
|
||||
if(!pollid)
|
||||
return
|
||||
//validate the poll
|
||||
if (!vote_valid_check(pollid, client.holder, POLLTYPE_TEXT))
|
||||
return 0
|
||||
if(!replytext)
|
||||
to_chat(usr, "The text you entered was blank. Please correct the text and submit again.")
|
||||
return
|
||||
var/voted = poll_check_voted(pollid, text = TRUE, silent = TRUE)
|
||||
if(isnull(voted))
|
||||
return
|
||||
var/adminrank = sanitizeSQL(poll_rank())
|
||||
if(!adminrank)
|
||||
return
|
||||
replytext = sanitizeSQL(replytext)
|
||||
if(!(length(replytext) > 0) || !(length(replytext) <= 8000))
|
||||
to_chat(usr, "The text you entered was invalid or too long. Please correct the text and submit again.")
|
||||
return
|
||||
var/datum/DBQuery/query_text_vote
|
||||
if(!voted)
|
||||
query_text_vote = SSdbcore.NewQuery("INSERT INTO [format_table_name("poll_textreply")] (datetime ,pollid ,ckey ,ip ,replytext ,adminrank) VALUES (Now(), [pollid], '[ckey]', INET_ATON('[client.address]'), '[replytext]', '[adminrank]')")
|
||||
else
|
||||
query_text_vote = SSdbcore.NewQuery("UPDATE [format_table_name("poll_textreply")] SET datetime = Now(), ip = INET_ATON('[client.address]'), replytext = '[replytext]' WHERE pollid = '[pollid]' AND ckey = '[ckey]'")
|
||||
if(!query_text_vote.warn_execute())
|
||||
qdel(query_text_vote)
|
||||
return
|
||||
qdel(query_text_vote)
|
||||
if(!QDELETED(usr))
|
||||
usr << browse(null,"window=playerpoll")
|
||||
return 1
|
||||
|
||||
/mob/dead/new_player/proc/vote_on_numval_poll(pollid, optionid, rating)
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(src, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return 0
|
||||
if (!vote_rig_check())
|
||||
return 0
|
||||
if(!pollid || !optionid || !rating)
|
||||
return
|
||||
//validate the poll
|
||||
if (!vote_valid_check(pollid, client.holder, POLLTYPE_RATING))
|
||||
return 0
|
||||
var/datum/DBQuery/query_numval_hasvoted = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_vote")] WHERE optionid = [optionid] AND ckey = '[ckey]'")
|
||||
if(!query_numval_hasvoted.warn_execute())
|
||||
qdel(query_numval_hasvoted)
|
||||
return
|
||||
if(query_numval_hasvoted.NextRow())
|
||||
qdel(query_numval_hasvoted)
|
||||
to_chat(usr, "<span class='danger'>You've already replied to this poll.</span>")
|
||||
return
|
||||
qdel(query_numval_hasvoted)
|
||||
var/adminrank = "Player"
|
||||
if(client.holder)
|
||||
adminrank = client.holder.rank.name
|
||||
adminrank = sanitizeSQL(adminrank)
|
||||
var/datum/DBQuery/query_numval_vote = SSdbcore.NewQuery("INSERT INTO [format_table_name("poll_vote")] (datetime ,pollid ,optionid ,ckey ,ip ,adminrank, rating) VALUES (Now(), [pollid], [optionid], '[ckey]', INET_ATON('[client.address]'), '[adminrank]', [(isnull(rating)) ? "null" : rating])")
|
||||
if(!query_numval_vote.warn_execute())
|
||||
qdel(query_numval_vote)
|
||||
return
|
||||
qdel(query_numval_vote)
|
||||
if(!QDELETED(usr))
|
||||
usr << browse(null,"window=playerpoll")
|
||||
return 1
|
||||
|
||||
/mob/dead/new_player/proc/vote_on_multi_poll(pollid, optionid)
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(src, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return 0
|
||||
if (!vote_rig_check())
|
||||
return 0
|
||||
if(!pollid || !optionid)
|
||||
return 1
|
||||
//validate the poll
|
||||
if (!vote_valid_check(pollid, client.holder, POLLTYPE_MULTI))
|
||||
return 0
|
||||
var/datum/DBQuery/query_multi_choicelen = SSdbcore.NewQuery("SELECT multiplechoiceoptions FROM [format_table_name("poll_question")] WHERE id = [pollid]")
|
||||
if(!query_multi_choicelen.warn_execute())
|
||||
qdel(query_multi_choicelen)
|
||||
return 1
|
||||
var/i
|
||||
if(query_multi_choicelen.NextRow())
|
||||
i = text2num(query_multi_choicelen.item[1])
|
||||
qdel(query_multi_choicelen)
|
||||
var/datum/DBQuery/query_multi_hasvoted = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_vote")] WHERE pollid = [pollid] AND ckey = '[ckey]'")
|
||||
if(!query_multi_hasvoted.warn_execute())
|
||||
qdel(query_multi_hasvoted)
|
||||
return 1
|
||||
while(i)
|
||||
if(query_multi_hasvoted.NextRow())
|
||||
i--
|
||||
else
|
||||
break
|
||||
qdel(query_multi_hasvoted)
|
||||
if(!i)
|
||||
return 2
|
||||
var/adminrank = "Player"
|
||||
if(!QDELETED(client) && client.holder)
|
||||
adminrank = client.holder.rank.name
|
||||
adminrank = sanitizeSQL(adminrank)
|
||||
var/datum/DBQuery/query_multi_vote = SSdbcore.NewQuery("INSERT INTO [format_table_name("poll_vote")] (datetime, pollid, optionid, ckey, ip, adminrank) VALUES (Now(), [pollid], [optionid], '[ckey]', INET_ATON('[client.address]'), '[adminrank]')")
|
||||
if(!query_multi_vote.warn_execute())
|
||||
qdel(query_multi_vote)
|
||||
return 1
|
||||
qdel(query_multi_vote)
|
||||
if(!QDELETED(usr))
|
||||
usr << browse(null,"window=playerpoll")
|
||||
return 0
|
||||
@@ -0,0 +1,60 @@
|
||||
|
||||
//The mob should have a gender you want before running this proc. Will run fine without H
|
||||
/datum/preferences/proc/random_character(gender_override)
|
||||
if(gender_override)
|
||||
gender = gender_override
|
||||
else
|
||||
gender = pick(MALE,FEMALE)
|
||||
underwear = random_underwear(gender)
|
||||
undie_color = random_short_color()
|
||||
undershirt = random_undershirt(gender)
|
||||
shirt_color = random_short_color()
|
||||
socks = random_socks()
|
||||
socks_color = random_short_color()
|
||||
skin_tone = random_skin_tone()
|
||||
hair_style = random_hair_style(gender)
|
||||
facial_hair_style = random_facial_hair_style(gender)
|
||||
hair_color = random_short_color()
|
||||
facial_hair_color = hair_color
|
||||
eye_color = random_eye_color()
|
||||
horn_color = "85615a"
|
||||
wing_color = "fff"
|
||||
if(!pref_species)
|
||||
var/rando_race = pick(GLOB.roundstart_races)
|
||||
pref_species = new rando_race()
|
||||
features = random_features()
|
||||
age = rand(AGE_MIN,AGE_MAX)
|
||||
|
||||
/datum/preferences/proc/update_preview_icon()
|
||||
// Determine what job is marked as 'High' priority, and dress them up as such.
|
||||
var/datum/job/previewJob
|
||||
var/highest_pref = 0
|
||||
for(var/job in job_preferences)
|
||||
if(job_preferences["[job]"] > highest_pref)
|
||||
previewJob = SSjob.GetJob(job)
|
||||
highest_pref = job_preferences["[job]"]
|
||||
|
||||
if(previewJob)
|
||||
// Silicons only need a very basic preview since there is no customization for them.
|
||||
if(istype(previewJob,/datum/job/ai))
|
||||
parent.show_character_previews(image('icons/mob/ai.dmi', icon_state = resolve_ai_icon(preferred_ai_core_display), dir = SOUTH))
|
||||
return
|
||||
if(istype(previewJob,/datum/job/cyborg))
|
||||
parent.show_character_previews(image('icons/mob/robots.dmi', icon_state = "robot", dir = SOUTH))
|
||||
return
|
||||
|
||||
// Set up the dummy for its photoshoot
|
||||
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
|
||||
mannequin.cut_overlays()
|
||||
// Apply the Dummy's preview background first so we properly layer everything else on top of it.
|
||||
mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
|
||||
copy_to(mannequin)
|
||||
|
||||
if(previewJob)
|
||||
mannequin.job = previewJob.title
|
||||
previewJob.equip(mannequin, TRUE, preference_source = parent)
|
||||
|
||||
COMPILE_OVERLAYS(mannequin)
|
||||
parent.show_character_previews(new /mutable_appearance(mannequin))
|
||||
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
|
||||
|
||||
@@ -0,0 +1,296 @@
|
||||
/******************************************
|
||||
************* Lizard Markings *************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/body_markings
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/body_markings/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/body_markings/dtiger
|
||||
name = "Dark Tiger Body"
|
||||
icon_state = "dtiger"
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/body_markings/ltiger
|
||||
name = "Light Tiger Body"
|
||||
icon_state = "ltiger"
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/body_markings/lbelly
|
||||
name = "Light Belly"
|
||||
icon_state = "lbelly"
|
||||
gender_specific = 1
|
||||
|
||||
/******************************************
|
||||
************ Furry Markings ***************
|
||||
*******************************************/
|
||||
|
||||
// These are all color matrixed and applied per-limb by default. you MUST comply with this if you want to have your markings work --Pooj
|
||||
// use the HumanScissors tool to break your sprite up into the zones easier.
|
||||
// Although Byond supposedly doesn't have an icon limit anymore of 512 states after 512.1478, just be careful about too many additions.
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings
|
||||
extra = FALSE
|
||||
extra2 = FALSE
|
||||
color_src = MATRIXED
|
||||
gender_specific = 0
|
||||
icon = 'modular_citadel/icons/mob/mam_markings.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
ckeys_allowed = list("yousshouldnteverbeseeingthisyoumeme")
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/plain
|
||||
name = "Plain"
|
||||
icon_state = "plain"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/redpanda
|
||||
name = "Redpanda"
|
||||
icon_state = "redpanda"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/belly
|
||||
name = "Belly"
|
||||
icon_state = "belly"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/bellyslim
|
||||
name = "Bellyslim"
|
||||
icon_state = "bellyslim"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/corgi
|
||||
name = "Corgi"
|
||||
icon_state = "corgi"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/cow
|
||||
name = "Bovine"
|
||||
icon_state = "bovine"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "corvid"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/dalmation
|
||||
name = "Dalmation"
|
||||
icon_state = "dalmation"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/deer
|
||||
name = "Deer"
|
||||
icon_state = "deer"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/dog
|
||||
name = "Dog"
|
||||
icon_state = "dog"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "Fennec"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/frog
|
||||
name = "Frog"
|
||||
icon_state = "frog"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/goat
|
||||
name = "Goat"
|
||||
icon_state = "goat"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/handsfeet
|
||||
name = "Handsfeet"
|
||||
icon_state = "handsfeet"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/hawk
|
||||
name = "Hawk"
|
||||
icon_state = "hawk"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/hyena
|
||||
name = "Hyena"
|
||||
icon_state = "hyena"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/lab
|
||||
name = "Lab"
|
||||
icon_state = "lab"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/insect
|
||||
name = "Insect"
|
||||
icon_state = "insect"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/otie
|
||||
name = "Otie"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/otter
|
||||
name = "Otter"
|
||||
icon_state = "otter"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/panther
|
||||
name = "Panther"
|
||||
icon_state = "panther"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/possum
|
||||
name = "Possum"
|
||||
icon_state = "possum"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/raccoon
|
||||
name = "Raccoon"
|
||||
icon_state = "raccoon"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "scolipede"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/skunk
|
||||
name = "Skunk"
|
||||
icon_state = "skunk"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/tajaran
|
||||
name = "Tajaran"
|
||||
icon_state = "tajaran"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/turian
|
||||
name = "Turian"
|
||||
icon_state = "turian"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/xeno
|
||||
name = "Xeno"
|
||||
icon_state = "xeno"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/******************************************
|
||||
************* Insect Markings *************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/insect_fluff
|
||||
icon = 'icons/mob/wings.dmi'
|
||||
color_src = 0
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/plain
|
||||
name = "Plain"
|
||||
icon_state = "plain"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/reddish
|
||||
name = "Reddish"
|
||||
icon_state = "redish"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/royal
|
||||
name = "Royal"
|
||||
icon_state = "royal"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/gothic
|
||||
name = "Gothic"
|
||||
icon_state = "gothic"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/lovers
|
||||
name = "Lovers"
|
||||
icon_state = "lovers"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/whitefly
|
||||
name = "White Fly"
|
||||
icon_state = "whitefly"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/punished
|
||||
name = "Burnt Off"
|
||||
icon_state = "punished"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/firewatch
|
||||
name = "Firewatch"
|
||||
icon_state = "firewatch"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/deathhead
|
||||
name = "Deathshead"
|
||||
icon_state = "deathhead"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/poison
|
||||
name = "Poison"
|
||||
icon_state = "poison"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/ragged
|
||||
name = "Ragged"
|
||||
icon_state = "ragged"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/moonfly
|
||||
name = "Moon Fly"
|
||||
icon_state = "moonfly"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/snow
|
||||
name = "Snow"
|
||||
icon_state = "snow"
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/colored
|
||||
name = "Colored (Hair)"
|
||||
icon_state = "snow"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/colored1
|
||||
name = "Colored (Primary)"
|
||||
icon_state = "snow"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/colored2
|
||||
name = "Colored (Secondary)"
|
||||
icon_state = "snow"
|
||||
color_src = MUTCOLORS2
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/colored3
|
||||
name = "Colored (Tertiary)"
|
||||
icon_state = "snow"
|
||||
color_src = MUTCOLORS3
|
||||
@@ -0,0 +1,303 @@
|
||||
/datum/sprite_accessory/ears
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/******************************************
|
||||
*************** Human Ears ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/ears/human/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/bigwolf
|
||||
name = "Big Wolf"
|
||||
icon_state = "bigwolf"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/bigwolfinner
|
||||
name = "Big Wolf (ALT)"
|
||||
icon_state = "bigwolfinner"
|
||||
hasinner = 1
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/bigwolfdark
|
||||
name = "Dark Big Wolf"
|
||||
icon_state = "bigwolfdark"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/bigwolfinnerdark
|
||||
name = "Dark Big Wolf (ALT)"
|
||||
icon_state = "bigwolfinnerdark"
|
||||
hasinner = 1
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
hasinner = 1
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/ears/human/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/curled
|
||||
name = "Curled Horn"
|
||||
icon_state = "horn1"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/ears/human/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/elephant
|
||||
name = "Elephant"
|
||||
icon_state = "elephant"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/elf
|
||||
name = "Elf"
|
||||
icon_state = "elf"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = SKINTONE
|
||||
|
||||
/datum/sprite_accessory/ears/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/jellyfish
|
||||
name = "Jellyfish"
|
||||
icon_state = "jellyfish"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/ears/lab
|
||||
name = "Dog, Floppy"
|
||||
icon_state = "lab"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
|
||||
/******************************************
|
||||
*************** Furry Ears ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/mam_ears
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/mam_ears/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bigwolf
|
||||
name = "Big Wolf"
|
||||
icon_state = "bigwolf"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bigwolfinner
|
||||
name = "Big Wolf (ALT)"
|
||||
icon_state = "bigwolfinner"
|
||||
hasinner = 1
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bigwolfdark
|
||||
name = "Dark Big Wolf"
|
||||
icon_state = "bigwolfdark"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bigwolfinnerdark
|
||||
name = "Dark Big Wolf (ALT)"
|
||||
icon_state = "bigwolfinnerdark"
|
||||
hasinner = 1
|
||||
|
||||
/datum/sprite_accessory/mam_ears/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
hasinner = 1
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_ears/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/curled
|
||||
name = "Curled Horn"
|
||||
icon_state = "horn1"
|
||||
color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_ears/deer
|
||||
name = "Deer"
|
||||
icon_state = "deer"
|
||||
color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_ears/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
|
||||
|
||||
/datum/sprite_accessory/mam_ears/elf
|
||||
name = "Elf"
|
||||
icon_state = "elf"
|
||||
color_src = MUTCOLORS3
|
||||
|
||||
|
||||
/datum/sprite_accessory/mam_ears/elephant
|
||||
name = "Elephant"
|
||||
icon_state = "elephant"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/husky
|
||||
name = "Husky"
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/kangaroo
|
||||
name = "kangaroo"
|
||||
icon_state = "kangaroo"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/jellyfish
|
||||
name = "Jellyfish"
|
||||
icon_state = "jellyfish"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_ears/lab
|
||||
name = "Dog, Long"
|
||||
icon_state = "lab"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
@@ -0,0 +1,381 @@
|
||||
/datum/sprite_accessory/snouts
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/snouts/sharp
|
||||
name = "Sharp"
|
||||
icon_state = "sharp"
|
||||
|
||||
/datum/sprite_accessory/snouts/round
|
||||
name = "Round"
|
||||
icon_state = "round"
|
||||
|
||||
/datum/sprite_accessory/snouts/sharplight
|
||||
name = "Sharp + Light"
|
||||
icon_state = "sharplight"
|
||||
|
||||
/datum/sprite_accessory/snouts/roundlight
|
||||
name = "Round + Light"
|
||||
icon_state = "roundlight"
|
||||
|
||||
/datum/sprite_accessory/snout/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
color_src = MATRIXED
|
||||
|
||||
//christ this was a mistake, but it's here just in case someone wants to selectively fix -- Pooj
|
||||
/************* Lizard compatable snoots ***********
|
||||
/datum/sprite_accessory/snouts/bird
|
||||
name = "Beak"
|
||||
icon_state = "bird"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/bigbeak
|
||||
name = "Big Beak"
|
||||
icon_state = "bigbeak"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/bug
|
||||
name = "Bug"
|
||||
icon_state = "bug"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
extra2 = TRUE
|
||||
extra2_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/snouts/elephant
|
||||
name = "Elephant"
|
||||
icon_state = "elephant"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
extra = TRUE
|
||||
extra_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/snouts/lcanid
|
||||
name = "Mammal, Long"
|
||||
icon_state = "lcanid"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/lcanidalt
|
||||
name = "Mammal, Long ALT"
|
||||
icon_state = "lcanidalt"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/scanid
|
||||
name = "Mammal, Short"
|
||||
icon_state = "scanid"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/scanidalt
|
||||
name = "Mammal, Short ALT"
|
||||
icon_state = "scanidalt"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/wolf
|
||||
name = "Mammal, Thick"
|
||||
icon_state = "wolf"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/wolfalt
|
||||
name = "Mammal, Thick ALT"
|
||||
icon_state = "wolfalt"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/redpanda
|
||||
name = "WahCoon"
|
||||
icon_state = "wah"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/rhino
|
||||
name = "Horn"
|
||||
icon_state = "rhino"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
extra = TRUE
|
||||
extra = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/snouts/rodent
|
||||
name = "Rodent"
|
||||
icon_state = "rodent"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/otie
|
||||
name = "Otie"
|
||||
icon_state = "otie"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/snouts/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
|
||||
/datum/sprite_accessory/snouts/toucan
|
||||
name = "Toucan"
|
||||
icon_state = "toucan"
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
color_src = MATRIXED
|
||||
*/
|
||||
|
||||
/******************************************
|
||||
************** Mammal Snouts **************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/mam_snouts
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/bird
|
||||
name = "Beak"
|
||||
icon_state = "bird"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/bigbeak
|
||||
name = "Big Beak"
|
||||
icon_state = "bigbeak"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/bug
|
||||
name = "Bug"
|
||||
icon_state = "bug"
|
||||
color_src = MUTCOLORS
|
||||
extra2 = TRUE
|
||||
extra2_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/elephant
|
||||
name = "Elephant"
|
||||
icon_state = "elephant"
|
||||
extra = TRUE
|
||||
extra_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/lcanid
|
||||
name = "Mammal, Long"
|
||||
icon_state = "lcanid"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/lcanidalt
|
||||
name = "Mammal, Long ALT"
|
||||
icon_state = "lcanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/scanid
|
||||
name = "Mammal, Short"
|
||||
icon_state = "scanid"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/scanidalt
|
||||
name = "Mammal, Short ALT"
|
||||
icon_state = "scanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/scanidalt2
|
||||
name = "Mammal, Short ALT 2"
|
||||
icon_state = "scanidalt2"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/wolf
|
||||
name = "Mammal, Thick"
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/wolfalt
|
||||
name = "Mammal, Thick ALT"
|
||||
icon_state = "wolfalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/redpanda
|
||||
name = "WahCoon"
|
||||
icon_state = "wah"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/redpandaalt
|
||||
name = "WahCoon ALT"
|
||||
icon_state = "wahalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/rhino
|
||||
name = "Horn"
|
||||
icon_state = "rhino"
|
||||
extra = TRUE
|
||||
extra = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/rodent
|
||||
name = "Rodent"
|
||||
icon_state = "rodent"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/otie
|
||||
name = "Otie"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/toucan
|
||||
name = "Toucan"
|
||||
icon_state = "toucan"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/sharp
|
||||
name = "Sharp"
|
||||
icon_state = "sharp"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/round
|
||||
name = "Round"
|
||||
icon_state = "round"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/sharplight
|
||||
name = "Sharp + Light"
|
||||
icon_state = "sharplight"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/roundlight
|
||||
name = "Round + Light"
|
||||
icon_state = "roundlight"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
|
||||
/******************************************
|
||||
**************** Snouts *******************
|
||||
*************but higher up*****************/
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fbird
|
||||
name = "Beak (Top)"
|
||||
icon_state = "fbird"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fbigbeak
|
||||
name = "Big Beak (Top)"
|
||||
icon_state = "fbigbeak"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fbug
|
||||
name = "Bug (Top)"
|
||||
icon_state = "fbug"
|
||||
color_src = MUTCOLORS
|
||||
extra2 = TRUE
|
||||
extra2_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/felephant
|
||||
name = "Elephant (Top)"
|
||||
icon_state = "felephant"
|
||||
extra = TRUE
|
||||
extra_color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/flcanid
|
||||
name = "Mammal, Long (Top)"
|
||||
icon_state = "flcanid"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/flcanidalt
|
||||
name = "Mammal, Long ALT (Top)"
|
||||
icon_state = "flcanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fscanid
|
||||
name = "Mammal, Short (Top)"
|
||||
icon_state = "fscanid"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fscanidalt
|
||||
name = "Mammal, Short ALT (Top)"
|
||||
icon_state = "fscanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fscanidalt2
|
||||
name = "Mammal, Short ALT 2 (Top)"
|
||||
icon_state = "fscanidalt2"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fwolf
|
||||
name = "Mammal, Thick (Top)"
|
||||
icon_state = "fwolf"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fwolfalt
|
||||
name = "Mammal, Thick ALT (Top)"
|
||||
icon_state = "fwolfalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fredpanda
|
||||
name = "WahCoon (Top)"
|
||||
icon_state = "fwah"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/frhino
|
||||
name = "Horn (Top)"
|
||||
icon_state = "frhino"
|
||||
extra = TRUE
|
||||
extra = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/frodent
|
||||
name = "Rodent (Top)"
|
||||
icon_state = "frodent"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fhusky
|
||||
name = "Husky (Top)"
|
||||
icon_state = "fhusky"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fotie
|
||||
name = "Otie (Top)"
|
||||
icon_state = "fotie"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fpede
|
||||
name = "Scolipede (Top)"
|
||||
icon_state = "fpede"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fsergal
|
||||
name = "Sergal (Top)"
|
||||
icon_state = "fsergal"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fshark
|
||||
name = "Shark (Top)"
|
||||
icon_state = "fshark"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/ftoucan
|
||||
name = "Toucan (Top)"
|
||||
icon_state = "ftoucan"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fsharp
|
||||
name = "Sharp (Top)"
|
||||
icon_state = "fsharp"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fround
|
||||
name = "Round (Top)"
|
||||
icon_state = "fround"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fsharplight
|
||||
name = "Sharp + Light (Top)"
|
||||
icon_state = "fsharplight"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/froundlight
|
||||
name = "Round + Light (Top)"
|
||||
icon_state = "froundlight"
|
||||
color_src = MUTCOLORS
|
||||
@@ -0,0 +1,750 @@
|
||||
/datum/sprite_accessory/tails
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/******************************************
|
||||
************* Lizard Tails ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/smooth
|
||||
name = "Smooth"
|
||||
icon_state = "smooth"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/smooth
|
||||
name = "Smooth"
|
||||
icon_state = "smooth"
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/dtiger
|
||||
name = "Dark Tiger"
|
||||
icon_state = "dtiger"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/dtiger
|
||||
name = "Dark Tiger"
|
||||
icon_state = "dtiger"
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/ltiger
|
||||
name = "Light Tiger"
|
||||
icon_state = "ltiger"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/ltiger
|
||||
name = "Light Tiger"
|
||||
icon_state = "ltiger"
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/spikes
|
||||
name = "Spikes"
|
||||
icon_state = "spikes"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/spikes
|
||||
name = "Spikes"
|
||||
icon_state = "spikes"
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/none
|
||||
name = "None"
|
||||
icon_state = "None"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/none
|
||||
name = "None"
|
||||
icon_state = "None"
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/body_markings/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/******************************************
|
||||
************** Human Tails ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/tails/human/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/tails/human/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/mam_tails/batl
|
||||
name = "Bat (Long)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/batl
|
||||
name = "Bat (Long)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bats
|
||||
name = "Bat (Short)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bats
|
||||
name = "Bat (Short)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/tails/human/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails/human/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/tails/human/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails/human/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/insect
|
||||
name = "Insect"
|
||||
icon_state = "insect"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/insect
|
||||
name = "insect"
|
||||
icon_state = "insect"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/datashark
|
||||
name = "datashark"
|
||||
icon_state = "datashark"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/datashark
|
||||
name = "datashark"
|
||||
icon_state = "datashark"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/tails/human/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/******************************************
|
||||
************** Furry Tails ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/mam_tails
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/mam_tails/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/batl
|
||||
name = "Bat (Long)"
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/batl
|
||||
name = "Bat (Long)"
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bats
|
||||
name = "Bat (Short)"
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bats
|
||||
name = "Bat (Short)"
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/mam_tail/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/hawk
|
||||
name = "Hawk"
|
||||
icon_state = "hawk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/hawk
|
||||
name = "Hawk"
|
||||
icon_state = "hawk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
|
||||
datum/sprite_accessory/mam_tails/insect
|
||||
name = "Insect"
|
||||
icon_state = "insect"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/insect
|
||||
name = "Insect"
|
||||
icon_state = "insect"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/kangaroo
|
||||
name = "kangaroo"
|
||||
icon_state = "kangaroo"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/kangaroo
|
||||
name = "kangaroo"
|
||||
icon_state = "kangaroo"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/lab
|
||||
name = "Lab"
|
||||
icon_state = "lab"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/lab
|
||||
name = "Lab"
|
||||
icon_state = "lab"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/skunk
|
||||
name = "Skunk"
|
||||
icon_state = "skunk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/skunk
|
||||
name = "Skunk"
|
||||
icon_state = "skunk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
@@ -0,0 +1,216 @@
|
||||
//Angel Wings
|
||||
|
||||
/datum/sprite_accessory/wings/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/wings_open
|
||||
icon = 'icons/mob/wings.dmi'
|
||||
|
||||
/datum/sprite_accessory/wings_open/angel
|
||||
name = "Angel"
|
||||
icon_state = "angel"
|
||||
color_src = 0
|
||||
dimension_x = 46
|
||||
center = TRUE
|
||||
dimension_y = 34
|
||||
|
||||
/datum/sprite_accessory/wings
|
||||
icon = 'icons/mob/wings.dmi'
|
||||
|
||||
/datum/sprite_accessory/wings/angel
|
||||
name = "Angel"
|
||||
icon_state = "angel"
|
||||
color_src = 0
|
||||
dimension_x = 46
|
||||
center = TRUE
|
||||
dimension_y = 34
|
||||
locked = TRUE
|
||||
|
||||
// Decorative wings
|
||||
|
||||
/datum/sprite_accessory/deco_wings
|
||||
icon = 'icons/mob/wings.dmi'
|
||||
color_src = WINGCOLOR
|
||||
|
||||
/datum/sprite_accessory/deco_wings/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/angel
|
||||
name = "Angel"
|
||||
icon_state = "angel"
|
||||
color_src = 0
|
||||
dimension_x = 46
|
||||
center = TRUE
|
||||
dimension_y = 34
|
||||
|
||||
/datum/sprite_accessory/deco_wings/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/fairy
|
||||
name = "Fairy"
|
||||
icon_state = "fairy"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/feathery
|
||||
name = "Feathery"
|
||||
icon_state = "feathery"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/atlas
|
||||
name = "Atlas"
|
||||
icon_state = "atlas"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/deathhead
|
||||
name = "Deathshead"
|
||||
icon_state = "deathhead"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/firewatch
|
||||
name = "Firewatch"
|
||||
icon_state = "firewatch"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/gothic
|
||||
name = "Gothic"
|
||||
icon_state = "gothic"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/lovers
|
||||
name = "Lovers"
|
||||
icon_state = "lovers"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/luna
|
||||
name = "Luna"
|
||||
icon_state = "luna"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/monarch
|
||||
name = "Monarch"
|
||||
icon_state = "monarch"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/moonfly
|
||||
name = "Moon Fly"
|
||||
icon_state = "moonfly"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/plain
|
||||
name = "Plain"
|
||||
icon_state = "plain"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/poison
|
||||
name = "Poison"
|
||||
icon_state = "poison"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/punished
|
||||
name = "Burnt Off"
|
||||
icon_state = "punished"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/ragged
|
||||
name = "Ragged"
|
||||
icon_state = "ragged"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/reddish
|
||||
name = "Reddish"
|
||||
icon_state = "redish"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/royal
|
||||
name = "Royal"
|
||||
icon_state = "royal"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/snow
|
||||
name = "Snow"
|
||||
icon_state = "snow"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/whitefly
|
||||
name = "White Fly"
|
||||
icon_state = "whitefly"
|
||||
|
||||
//INSECT WINGS
|
||||
|
||||
/datum/sprite_accessory/insect_wings
|
||||
icon = 'icons/mob/wings.dmi'
|
||||
color_src = WINGCOLOR
|
||||
|
||||
/datum/sprite_accessory/insect_wings/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/fairy
|
||||
name = "Fairy"
|
||||
icon_state = "fairy"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/feathery
|
||||
name = "Feathery"
|
||||
icon_state = "feathery"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/atlas
|
||||
name = "Atlas"
|
||||
icon_state = "atlas"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/deathhead
|
||||
name = "Deathshead"
|
||||
icon_state = "deathhead"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/firewatch
|
||||
name = "Firewatch"
|
||||
icon_state = "firewatch"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/gothic
|
||||
name = "Gothic"
|
||||
icon_state = "gothic"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/lovers
|
||||
name = "Lovers"
|
||||
icon_state = "lovers"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/luna
|
||||
name = "Luna"
|
||||
icon_state = "luna"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/monarch
|
||||
name = "Monarch"
|
||||
icon_state = "monarch"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/moonfly
|
||||
name = "Moon Fly"
|
||||
icon_state = "moonfly"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/plain
|
||||
name = "Plain"
|
||||
icon_state = "plain"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/poison
|
||||
name = "Poison"
|
||||
icon_state = "poison"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/punished
|
||||
name = "Burnt Off"
|
||||
icon_state = "punished"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/ragged
|
||||
name = "Ragged"
|
||||
icon_state = "ragged"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/reddish
|
||||
name = "Reddish"
|
||||
icon_state = "redish"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/royal
|
||||
name = "Royal"
|
||||
icon_state = "royal"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/snow
|
||||
name = "Snow"
|
||||
icon_state = "snow"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/whitefly
|
||||
name = "White Fly"
|
||||
icon_state = "whitefly"
|
||||
@@ -0,0 +1,900 @@
|
||||
GLOBAL_LIST_EMPTY(ghost_images_default) //this is a list of the default (non-accessorized, non-dir) images of the ghosts themselves
|
||||
GLOBAL_LIST_EMPTY(ghost_images_simple) //this is a list of all ghost images as the simple white ghost
|
||||
|
||||
GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
|
||||
#define CANT_REENTER_ROUND -1
|
||||
|
||||
/mob/dead/observer
|
||||
name = "ghost"
|
||||
desc = "It's a g-g-g-g-ghooooost!" //jinkies!
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
icon_state = "ghost"
|
||||
layer = GHOST_LAYER
|
||||
stat = DEAD
|
||||
density = FALSE
|
||||
canmove = 0
|
||||
anchored = TRUE // don't get pushed around
|
||||
see_invisible = SEE_INVISIBLE_OBSERVER
|
||||
see_in_dark = 100
|
||||
invisibility = INVISIBILITY_OBSERVER
|
||||
hud_type = /datum/hud/ghost
|
||||
movement_type = GROUND | FLYING
|
||||
var/can_reenter_corpse
|
||||
var/reenter_round_timeout = 0 // used to prevent people from coming back through ghost roles/midround antags as they suicide/cryo for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit)
|
||||
var/datum/hud/living/carbon/hud = null // hud
|
||||
var/bootime = 0
|
||||
var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
|
||||
//If you died in the game and are a ghsot - this will remain as null.
|
||||
//Note that this is not a reliable way to determine if admins started as observers, since they change mobs a lot.
|
||||
var/atom/movable/following = null
|
||||
var/fun_verbs = 0
|
||||
var/image/ghostimage_default = null //this mobs ghost image without accessories and dirs
|
||||
var/image/ghostimage_simple = null //this mob with the simple white ghost sprite
|
||||
var/ghostvision = 1 //is the ghost able to see things humans can't?
|
||||
var/mob/observetarget = null //The target mob that the ghost is observing. Used as a reference in logout()
|
||||
var/ghost_hud_enabled = 1 //did this ghost disable the on-screen HUD?
|
||||
var/data_huds_on = 0 //Are data HUDs currently enabled?
|
||||
var/health_scan = FALSE //Are health scans currently enabled?
|
||||
var/list/datahuds = list(DATA_HUD_SECURITY_ADVANCED, DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC_ADVANCED) //list of data HUDs shown to ghosts.
|
||||
var/ghost_orbit = GHOST_ORBIT_CIRCLE
|
||||
|
||||
//These variables store hair data if the ghost originates from a species with head and/or facial hair.
|
||||
var/hair_style
|
||||
var/hair_color
|
||||
var/mutable_appearance/hair_overlay
|
||||
var/facial_hair_style
|
||||
var/facial_hair_color
|
||||
var/mutable_appearance/facial_hair_overlay
|
||||
|
||||
var/updatedir = 1 //Do we have to update our dir as the ghost moves around?
|
||||
var/lastsetting = null //Stores the last setting that ghost_others was set to, for a little more efficiency when we update ghost images. Null means no update is necessary
|
||||
|
||||
//We store copies of the ghost display preferences locally so they can be referred to even if no client is connected.
|
||||
//If there's a bug with changing your ghost settings, it's probably related to this.
|
||||
var/ghost_accs = GHOST_ACCS_DEFAULT_OPTION
|
||||
var/ghost_others = GHOST_OTHERS_DEFAULT_OPTION
|
||||
// Used for displaying in ghost chat, without changing the actual name
|
||||
// of the mob
|
||||
var/deadchat_name
|
||||
var/datum/spawners_menu/spawners_menu
|
||||
|
||||
/mob/dead/observer/Initialize()
|
||||
set_invisibility(GLOB.observer_default_invisibility)
|
||||
|
||||
verbs += list(
|
||||
/mob/dead/observer/proc/dead_tele,
|
||||
/mob/dead/observer/proc/open_spawners_menu,
|
||||
/mob/dead/observer/proc/view_gas)
|
||||
|
||||
if(icon_state in GLOB.ghost_forms_with_directions_list)
|
||||
ghostimage_default = image(src.icon,src,src.icon_state + "_nodir")
|
||||
else
|
||||
ghostimage_default = image(src.icon,src,src.icon_state)
|
||||
ghostimage_default.override = TRUE
|
||||
GLOB.ghost_images_default |= ghostimage_default
|
||||
|
||||
ghostimage_simple = image(src.icon,src,"ghost_nodir")
|
||||
ghostimage_simple.override = TRUE
|
||||
GLOB.ghost_images_simple |= ghostimage_simple
|
||||
|
||||
updateallghostimages()
|
||||
|
||||
var/turf/T
|
||||
var/mob/body = loc
|
||||
if(ismob(body))
|
||||
T = get_turf(body) //Where is the body located?
|
||||
|
||||
gender = body.gender
|
||||
if(body.mind && body.mind.name)
|
||||
name = body.mind.name
|
||||
else
|
||||
if(body.real_name)
|
||||
name = body.real_name
|
||||
else
|
||||
name = random_unique_name(gender)
|
||||
|
||||
mind = body.mind //we don't transfer the mind but we keep a reference to it.
|
||||
|
||||
suiciding = body.suiciding // Transfer whether they committed suicide.
|
||||
|
||||
if(ishuman(body))
|
||||
var/mob/living/carbon/human/body_human = body
|
||||
if(HAIR in body_human.dna.species.species_traits)
|
||||
hair_style = body_human.hair_style
|
||||
hair_color = brighten_color(body_human.hair_color)
|
||||
if(FACEHAIR in body_human.dna.species.species_traits)
|
||||
facial_hair_style = body_human.facial_hair_style
|
||||
facial_hair_color = brighten_color(body_human.facial_hair_color)
|
||||
|
||||
update_icon()
|
||||
|
||||
if(!T)
|
||||
var/list/turfs = get_area_turfs(/area/shuttle/arrival)
|
||||
if(turfs.len)
|
||||
T = pick(turfs)
|
||||
else
|
||||
T = SSmapping.get_station_center()
|
||||
|
||||
forceMove(T)
|
||||
|
||||
if(!name) //To prevent nameless ghosts
|
||||
name = random_unique_name(gender)
|
||||
real_name = name
|
||||
|
||||
if(!fun_verbs)
|
||||
verbs -= /mob/dead/observer/verb/boo
|
||||
verbs -= /mob/dead/observer/verb/possess
|
||||
|
||||
animate(src, pixel_y = 2, time = 10, loop = -1)
|
||||
|
||||
GLOB.dead_mob_list += src
|
||||
|
||||
for(var/v in GLOB.active_alternate_appearances)
|
||||
if(!v)
|
||||
continue
|
||||
var/datum/atom_hud/alternate_appearance/AA = v
|
||||
AA.onNewMob(src)
|
||||
|
||||
. = ..()
|
||||
|
||||
grant_all_languages()
|
||||
|
||||
/mob/dead/observer/get_photo_description(obj/item/camera/camera)
|
||||
if(!invisibility || camera.see_ghosts)
|
||||
return "You can also see a g-g-g-g-ghooooost!"
|
||||
|
||||
/mob/dead/observer/narsie_act()
|
||||
var/old_color = color
|
||||
color = "#960000"
|
||||
animate(src, color = old_color, time = 10, flags = ANIMATION_PARALLEL)
|
||||
addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 10)
|
||||
|
||||
/mob/dead/observer/ratvar_act()
|
||||
var/old_color = color
|
||||
color = "#FAE48C"
|
||||
animate(src, color = old_color, time = 10, flags = ANIMATION_PARALLEL)
|
||||
addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 10)
|
||||
|
||||
/mob/dead/observer/Destroy()
|
||||
GLOB.ghost_images_default -= ghostimage_default
|
||||
QDEL_NULL(ghostimage_default)
|
||||
|
||||
GLOB.ghost_images_simple -= ghostimage_simple
|
||||
QDEL_NULL(ghostimage_simple)
|
||||
|
||||
updateallghostimages()
|
||||
|
||||
QDEL_NULL(spawners_menu)
|
||||
return ..()
|
||||
|
||||
/mob/dead/CanPass(atom/movable/mover, turf/target)
|
||||
return 1
|
||||
|
||||
/*
|
||||
* This proc will update the icon of the ghost itself, with hair overlays, as well as the ghost image.
|
||||
* Please call update_icon(icon_state) from now on when you want to update the icon_state of the ghost,
|
||||
* or you might end up with hair on a sprite that's not supposed to get it.
|
||||
* Hair will always update its dir, so if your sprite has no dirs the haircut will go all over the place.
|
||||
* |- Ricotez
|
||||
*/
|
||||
/mob/dead/observer/proc/update_icon(new_form)
|
||||
if(client) //We update our preferences in case they changed right before update_icon was called.
|
||||
ghost_accs = client.prefs.ghost_accs
|
||||
ghost_others = client.prefs.ghost_others
|
||||
|
||||
if(hair_overlay)
|
||||
cut_overlay(hair_overlay)
|
||||
hair_overlay = null
|
||||
|
||||
if(facial_hair_overlay)
|
||||
cut_overlay(facial_hair_overlay)
|
||||
facial_hair_overlay = null
|
||||
|
||||
|
||||
if(new_form)
|
||||
icon_state = new_form
|
||||
if(icon_state in GLOB.ghost_forms_with_directions_list)
|
||||
ghostimage_default.icon_state = new_form + "_nodir" //if this icon has dirs, the default ghostimage must use its nodir version or clients with the preference set to default sprites only will see the dirs
|
||||
else
|
||||
ghostimage_default.icon_state = new_form
|
||||
|
||||
if(ghost_accs >= GHOST_ACCS_DIR && icon_state in GLOB.ghost_forms_with_directions_list) //if this icon has dirs AND the client wants to show them, we make sure we update the dir on movement
|
||||
updatedir = 1
|
||||
else
|
||||
updatedir = 0 //stop updating the dir in case we want to show accessories with dirs on a ghost sprite without dirs
|
||||
setDir(2 )//reset the dir to its default so the sprites all properly align up
|
||||
|
||||
if(ghost_accs == GHOST_ACCS_FULL && icon_state in GLOB.ghost_forms_with_accessories_list) //check if this form supports accessories and if the client wants to show them
|
||||
var/datum/sprite_accessory/S
|
||||
if(facial_hair_style)
|
||||
S = GLOB.facial_hair_styles_list[facial_hair_style]
|
||||
if(S)
|
||||
facial_hair_overlay = mutable_appearance(S.icon, "[S.icon_state]", -HAIR_LAYER)
|
||||
if(facial_hair_color)
|
||||
facial_hair_overlay.color = "#" + facial_hair_color
|
||||
facial_hair_overlay.alpha = 200
|
||||
add_overlay(facial_hair_overlay)
|
||||
if(hair_style)
|
||||
S = GLOB.hair_styles_list[hair_style]
|
||||
if(S)
|
||||
hair_overlay = mutable_appearance(S.icon, "[S.icon_state]", -HAIR_LAYER)
|
||||
if(hair_color)
|
||||
hair_overlay.color = "#" + hair_color
|
||||
hair_overlay.alpha = 200
|
||||
add_overlay(hair_overlay)
|
||||
|
||||
/*
|
||||
* Increase the brightness of a color by calculating the average distance between the R, G and B values,
|
||||
* and maximum brightness, then adding 30% of that average to R, G and B.
|
||||
*
|
||||
* I'll make this proc global and move it to its own file in a future update. |- Ricotez
|
||||
*/
|
||||
/mob/proc/brighten_color(input_color)
|
||||
var/r_val
|
||||
var/b_val
|
||||
var/g_val
|
||||
var/color_format = length(input_color)
|
||||
if(color_format == 3)
|
||||
r_val = hex2num(copytext(input_color, 1, 2))*16
|
||||
g_val = hex2num(copytext(input_color, 2, 3))*16
|
||||
b_val = hex2num(copytext(input_color, 3, 0))*16
|
||||
else if(color_format == 6)
|
||||
r_val = hex2num(copytext(input_color, 1, 3))
|
||||
g_val = hex2num(copytext(input_color, 3, 5))
|
||||
b_val = hex2num(copytext(input_color, 5, 0))
|
||||
else
|
||||
return 0 //If the color format is not 3 or 6, you're using an unexpected way to represent a color.
|
||||
|
||||
r_val += (255 - r_val) * 0.4
|
||||
if(r_val > 255)
|
||||
r_val = 255
|
||||
g_val += (255 - g_val) * 0.4
|
||||
if(g_val > 255)
|
||||
g_val = 255
|
||||
b_val += (255 - b_val) * 0.4
|
||||
if(b_val > 255)
|
||||
b_val = 255
|
||||
|
||||
return num2hex(r_val, 2) + num2hex(g_val, 2) + num2hex(b_val, 2)
|
||||
|
||||
/*
|
||||
Transfer_mind is there to check if mob is being deleted/not going to have a body.
|
||||
Works together with spawning an observer, noted above.
|
||||
*/
|
||||
|
||||
/mob/proc/ghostize(can_reenter_corpse = TRUE, special = FALSE, penalize = FALSE)
|
||||
if(!key || cmptext(copytext(key,1,2),"@") || (!special && SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse) & COMPONENT_BLOCK_GHOSTING))
|
||||
return //mob has no key, is an aghost or some component hijacked.
|
||||
stop_sound_channel(CHANNEL_HEARTBEAT) //Stop heartbeat sounds because You Are A Ghost Now
|
||||
var/mob/dead/observer/ghost = new(src) // Transfer safety to observer spawning proc.
|
||||
SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
|
||||
ghost.can_reenter_corpse = can_reenter_corpse
|
||||
if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
|
||||
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
|
||||
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
|
||||
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
|
||||
penalty += roundstart_quit_limit - world.time
|
||||
if(penalty)
|
||||
ghost.reenter_round_timeout = world.realtime + penalty
|
||||
if(ghost.reenter_round_timeout - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
|
||||
ghost.reenter_round_timeout = CANT_REENTER_ROUND
|
||||
transfer_ckey(ghost, FALSE)
|
||||
return ghost
|
||||
|
||||
/*
|
||||
This is the proc mobs get to turn into a ghost. Forked from ghostize due to compatibility issues.
|
||||
*/
|
||||
|
||||
/mob/living/verb/ghost()
|
||||
set category = "OOC"
|
||||
set name = "Ghost"
|
||||
set desc = "Relinquish your life and enter the land of the dead."
|
||||
|
||||
if(SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, (stat == DEAD) ? TRUE : FALSE, FALSE) & COMPONENT_BLOCK_GHOSTING)
|
||||
return
|
||||
|
||||
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
|
||||
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
|
||||
if(world.time < roundstart_quit_limit)
|
||||
penalty += roundstart_quit_limit - world.time
|
||||
if(penalty + world.realtime - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
|
||||
penalty = CANT_REENTER_ROUND
|
||||
|
||||
if(stat != DEAD)
|
||||
succumb()
|
||||
if(stat == DEAD)
|
||||
ghostize(1)
|
||||
else
|
||||
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
|
||||
if(response != "Ghost")
|
||||
return //didn't want to ghost after-all
|
||||
if(istype(loc, /obj/machinery/cryopod))
|
||||
var/obj/machinery/cryopod/C = loc
|
||||
C.despawn_occupant()
|
||||
else
|
||||
ghostize(0, penalize = TRUE) //0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
|
||||
suicide_log(TRUE)
|
||||
|
||||
/mob/camera/verb/ghost()
|
||||
set category = "OOC"
|
||||
set name = "Ghost"
|
||||
set desc = "Relinquish your life and enter the land of the dead."
|
||||
|
||||
if(SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, FALSE, FALSE) & COMPONENT_BLOCK_GHOSTING)
|
||||
return
|
||||
|
||||
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
|
||||
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
|
||||
if(world.time < roundstart_quit_limit)
|
||||
penalty += roundstart_quit_limit - world.time
|
||||
if(penalty + world.realtime - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
|
||||
penalty = CANT_REENTER_ROUND
|
||||
|
||||
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
|
||||
if(response != "Ghost")
|
||||
return
|
||||
ghostize(0, penalize = TRUE)
|
||||
|
||||
/mob/dead/observer/proc/can_reenter_round(silent = FALSE)
|
||||
if(reenter_round_timeout != CANT_REENTER_ROUND && reenter_round_timeout <= world.realtime)
|
||||
return TRUE
|
||||
if(!silent)
|
||||
to_chat(src, "<span class='warning'>You are unable to reenter the round[reenter_round_timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(reenter_round_timeout - world.realtime)]" : ""].</span>")
|
||||
return FALSE
|
||||
|
||||
/mob/dead/observer/Move(NewLoc, direct)
|
||||
if(updatedir)
|
||||
setDir(direct)//only update dir if we actually need it, so overlays won't spin on base sprites that don't have directions of their own
|
||||
var/oldloc = loc
|
||||
|
||||
if(NewLoc)
|
||||
forceMove(NewLoc)
|
||||
update_parallax_contents()
|
||||
else
|
||||
forceMove(get_turf(src)) //Get out of closets and such as a ghost
|
||||
if((direct & NORTH) && y < world.maxy)
|
||||
y++
|
||||
else if((direct & SOUTH) && y > 1)
|
||||
y--
|
||||
if((direct & EAST) && x < world.maxx)
|
||||
x++
|
||||
else if((direct & WEST) && x > 1)
|
||||
x--
|
||||
|
||||
Moved(oldloc, direct)
|
||||
|
||||
/mob/dead/observer/verb/reenter_corpse()
|
||||
set category = "Ghost"
|
||||
set name = "Re-enter Corpse"
|
||||
if(!client)
|
||||
return
|
||||
if(!mind || QDELETED(mind.current))
|
||||
to_chat(src, "<span class='warning'>You have no body.</span>")
|
||||
return
|
||||
if(!can_reenter_corpse)
|
||||
to_chat(src, "<span class='warning'>You cannot re-enter your body.</span>")
|
||||
return
|
||||
if(mind.current.key && copytext(mind.current.key,1,2)!="@") //makes sure we don't accidentally kick any clients
|
||||
to_chat(usr, "<span class='warning'>Another consciousness is in your body...It is resisting you.</span>")
|
||||
return
|
||||
client.change_view(CONFIG_GET(string/default_view))
|
||||
SStgui.on_transfer(src, mind.current) // Transfer NanoUIs.
|
||||
transfer_ckey(mind.current, FALSE)
|
||||
return 1
|
||||
|
||||
/mob/dead/observer/proc/notify_cloning(var/message, var/sound, var/atom/source, flashwindow = TRUE)
|
||||
if(flashwindow)
|
||||
window_flash(client)
|
||||
if(message)
|
||||
to_chat(src, "<span class='ghostalert'>[message]</span>")
|
||||
if(source)
|
||||
var/obj/screen/alert/A = throw_alert("[REF(source)]_notify_cloning", /obj/screen/alert/notify_cloning)
|
||||
if(A)
|
||||
if(client && client.prefs && client.prefs.UI_style)
|
||||
A.icon = ui_style2icon(client.prefs.UI_style)
|
||||
A.desc = message
|
||||
var/old_layer = source.layer
|
||||
var/old_plane = source.plane
|
||||
source.layer = FLOAT_LAYER
|
||||
source.plane = FLOAT_PLANE
|
||||
A.add_overlay(source)
|
||||
source.layer = old_layer
|
||||
source.plane = old_plane
|
||||
to_chat(src, "<span class='ghostalert'><a href=?src=[REF(src)];reenter=1>(Click to re-enter)</a></span>")
|
||||
if(sound)
|
||||
SEND_SOUND(src, sound(sound))
|
||||
|
||||
/mob/dead/observer/proc/dead_tele()
|
||||
set category = "Ghost"
|
||||
set name = "Teleport"
|
||||
set desc= "Teleport to a location"
|
||||
if(!isobserver(usr))
|
||||
to_chat(usr, "Not when you're not dead!")
|
||||
return
|
||||
var/list/filtered = list()
|
||||
for(var/V in GLOB.sortedAreas)
|
||||
var/area/A = V
|
||||
if(!A.hidden)
|
||||
filtered += A
|
||||
var/area/thearea = input("Area to jump to", "BOOYEA") as null|anything in filtered
|
||||
|
||||
if(!thearea)
|
||||
return
|
||||
|
||||
var/list/L = list()
|
||||
for(var/turf/T in get_area_turfs(thearea.type))
|
||||
L+=T
|
||||
|
||||
if(!L || !L.len)
|
||||
to_chat(usr, "No area available.")
|
||||
return
|
||||
|
||||
usr.forceMove(pick(L))
|
||||
update_parallax_contents()
|
||||
|
||||
/mob/dead/observer/proc/view_gas()
|
||||
set category = "Ghost"
|
||||
set name = "View Gases"
|
||||
set desc= "View the atmospheric conditions in a location"
|
||||
|
||||
var/turf/loc = get_turf(src)
|
||||
show_air_status_to(loc, usr)
|
||||
|
||||
/mob/dead/observer/verb/follow()
|
||||
set category = "Ghost"
|
||||
set name = "Orbit" // "Haunt"
|
||||
set desc = "Follow and orbit a mob."
|
||||
|
||||
var/list/mobs = getpois(skip_mindless=1)
|
||||
var/input = input("Please, select a mob!", "Haunt", null, null) as null|anything in mobs
|
||||
var/mob/target = mobs[input]
|
||||
ManualFollow(target)
|
||||
|
||||
// This is the ghost's follow verb with an argument
|
||||
/mob/dead/observer/proc/ManualFollow(atom/movable/target)
|
||||
if (!istype(target))
|
||||
return
|
||||
|
||||
var/icon/I = icon(target.icon,target.icon_state,target.dir)
|
||||
|
||||
var/orbitsize = (I.Width()+I.Height())*0.5
|
||||
orbitsize -= (orbitsize/world.icon_size)*(world.icon_size*0.25)
|
||||
|
||||
var/rot_seg
|
||||
|
||||
switch(ghost_orbit)
|
||||
if(GHOST_ORBIT_TRIANGLE)
|
||||
rot_seg = 3
|
||||
if(GHOST_ORBIT_SQUARE)
|
||||
rot_seg = 4
|
||||
if(GHOST_ORBIT_PENTAGON)
|
||||
rot_seg = 5
|
||||
if(GHOST_ORBIT_HEXAGON)
|
||||
rot_seg = 6
|
||||
else //Circular
|
||||
rot_seg = 36 //360/10 bby, smooth enough aproximation of a circle
|
||||
|
||||
orbit(target,orbitsize, FALSE, 20, rot_seg)
|
||||
|
||||
/mob/dead/observer/orbit()
|
||||
setDir(2)//reset dir so the right directional sprites show up
|
||||
return ..()
|
||||
|
||||
/mob/dead/observer/stop_orbit(datum/component/orbiter/orbits)
|
||||
. = ..()
|
||||
//restart our floating animation after orbit is done.
|
||||
pixel_y = 0
|
||||
animate(src, pixel_y = 2, time = 10, loop = -1)
|
||||
|
||||
/mob/dead/observer/verb/jumptomob() //Moves the ghost instead of just changing the ghosts's eye -Nodrak
|
||||
set category = "Ghost"
|
||||
set name = "Jump to Mob"
|
||||
set desc = "Teleport to a mob"
|
||||
|
||||
if(isobserver(usr)) //Make sure they're an observer!
|
||||
|
||||
|
||||
var/list/dest = list() //List of possible destinations (mobs)
|
||||
var/target = null //Chosen target.
|
||||
|
||||
dest += getpois(mobs_only=1) //Fill list, prompt user with list
|
||||
target = input("Please, select a player!", "Jump to Mob", null, null) as null|anything in dest
|
||||
|
||||
if (!target)//Make sure we actually have a target
|
||||
return
|
||||
else
|
||||
var/mob/M = dest[target] //Destination mob
|
||||
var/mob/A = src //Source mob
|
||||
var/turf/T = get_turf(M) //Turf of the destination mob
|
||||
|
||||
if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination.
|
||||
A.forceMove(T)
|
||||
A.update_parallax_contents()
|
||||
else
|
||||
to_chat(A, "This mob is not located in the game world.")
|
||||
|
||||
/mob/dead/observer/verb/change_view_range()
|
||||
set category = "Ghost"
|
||||
set name = "View Range"
|
||||
set desc = "Change your view range."
|
||||
|
||||
var/max_view = client.prefs.unlock_content ? GHOST_MAX_VIEW_RANGE_MEMBER : GHOST_MAX_VIEW_RANGE_DEFAULT
|
||||
if(client.view == CONFIG_GET(string/default_view))
|
||||
var/list/views = list()
|
||||
for(var/i in 7 to max_view)
|
||||
views |= i
|
||||
var/new_view = input("Choose your new view", "Modify view range", 7) as null|anything in views
|
||||
if(new_view)
|
||||
client.change_view(CLAMP(new_view, 7, max_view))
|
||||
else
|
||||
client.change_view(CONFIG_GET(string/default_view))
|
||||
|
||||
/mob/dead/observer/verb/add_view_range(input as num)
|
||||
set name = "Add View Range"
|
||||
set hidden = TRUE
|
||||
var/max_view = client.prefs.unlock_content ? GHOST_MAX_VIEW_RANGE_MEMBER : GHOST_MAX_VIEW_RANGE_DEFAULT
|
||||
if(input)
|
||||
client.rescale_view(input, 15, (max_view*2)+1)
|
||||
|
||||
/mob/dead/observer/verb/boo()
|
||||
set category = "Ghost"
|
||||
set name = "Boo!"
|
||||
set desc= "Scare your crew members because of boredom!"
|
||||
|
||||
if(bootime > world.time)
|
||||
return
|
||||
var/obj/machinery/light/L = locate(/obj/machinery/light) in view(1, src)
|
||||
if(L)
|
||||
L.flicker()
|
||||
bootime = world.time + 600
|
||||
return
|
||||
//Maybe in the future we can add more <i>spooky</i> code here!
|
||||
return
|
||||
|
||||
|
||||
/mob/dead/observer/memory()
|
||||
set hidden = 1
|
||||
to_chat(src, "<span class='danger'>You are dead! You have no mind to store memory!</span>")
|
||||
|
||||
/mob/dead/observer/add_memory()
|
||||
set hidden = 1
|
||||
to_chat(src, "<span class='danger'>You are dead! You have no mind to store memory!</span>")
|
||||
|
||||
/mob/dead/observer/verb/toggle_ghostsee()
|
||||
set name = "Toggle Ghost Vision"
|
||||
set desc = "Toggles your ability to see things only ghosts can see, like other ghosts"
|
||||
set category = "Ghost"
|
||||
ghostvision = !(ghostvision)
|
||||
update_sight()
|
||||
to_chat(usr, "You [(ghostvision?"now":"no longer")] have ghost vision.")
|
||||
|
||||
/mob/dead/observer/verb/toggle_darkness()
|
||||
set name = "Toggle Darkness"
|
||||
set category = "Ghost"
|
||||
switch(lighting_alpha)
|
||||
if (LIGHTING_PLANE_ALPHA_VISIBLE)
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
|
||||
if (LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE)
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
if (LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE)
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_INVISIBLE
|
||||
else
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_VISIBLE
|
||||
|
||||
update_sight()
|
||||
|
||||
/mob/dead/observer/update_sight()
|
||||
if(client)
|
||||
ghost_others = client.prefs.ghost_others //A quick update just in case this setting was changed right before calling the proc
|
||||
|
||||
if (!ghostvision)
|
||||
see_invisible = SEE_INVISIBLE_LIVING
|
||||
else
|
||||
see_invisible = SEE_INVISIBLE_OBSERVER
|
||||
|
||||
|
||||
updateghostimages()
|
||||
..()
|
||||
|
||||
/proc/updateallghostimages()
|
||||
listclearnulls(GLOB.ghost_images_default)
|
||||
listclearnulls(GLOB.ghost_images_simple)
|
||||
|
||||
for (var/mob/dead/observer/O in GLOB.player_list)
|
||||
O.updateghostimages()
|
||||
|
||||
/mob/dead/observer/proc/updateghostimages()
|
||||
if (!client)
|
||||
return
|
||||
|
||||
if(lastsetting)
|
||||
switch(lastsetting) //checks the setting we last came from, for a little efficiency so we don't try to delete images from the client that it doesn't have anyway
|
||||
if(GHOST_OTHERS_DEFAULT_SPRITE)
|
||||
client.images -= GLOB.ghost_images_default
|
||||
if(GHOST_OTHERS_SIMPLE)
|
||||
client.images -= GLOB.ghost_images_simple
|
||||
lastsetting = client.prefs.ghost_others
|
||||
if(!ghostvision)
|
||||
return
|
||||
if(client.prefs.ghost_others != GHOST_OTHERS_THEIR_SETTING)
|
||||
switch(client.prefs.ghost_others)
|
||||
if(GHOST_OTHERS_DEFAULT_SPRITE)
|
||||
client.images |= (GLOB.ghost_images_default-ghostimage_default)
|
||||
if(GHOST_OTHERS_SIMPLE)
|
||||
client.images |= (GLOB.ghost_images_simple-ghostimage_simple)
|
||||
|
||||
/mob/dead/observer/verb/possess()
|
||||
set category = "Ghost"
|
||||
set name = "Possess!"
|
||||
set desc= "Take over the body of a mindless creature!"
|
||||
|
||||
if(!can_reenter_round())
|
||||
return FALSE
|
||||
|
||||
var/list/possessible = list()
|
||||
for(var/mob/living/L in GLOB.alive_mob_list)
|
||||
if(istype(L,/mob/living/carbon/human/dummy) || !get_turf(L)) //Haha no.
|
||||
continue
|
||||
if(!(L in GLOB.player_list) && !L.mind)
|
||||
possessible += L
|
||||
|
||||
var/mob/living/target = input("Your new life begins today!", "Possess Mob", null, null) as null|anything in possessible
|
||||
|
||||
if(!target)
|
||||
return 0
|
||||
|
||||
if(ismegafauna(target))
|
||||
to_chat(src, "<span class='warning'>This creature is too powerful for you to possess!</span>")
|
||||
return 0
|
||||
|
||||
if(istype (target, /mob/living/simple_animal/hostile/spawner))
|
||||
to_chat(src, "<span class='warning'>This isn't really a creature, now is it!</span>")
|
||||
return 0
|
||||
|
||||
if(can_reenter_corpse && mind && mind.current)
|
||||
if(alert(src, "Your soul is still tied to your former life as [mind.current.name], if you go forward there is no going back to that life. Are you sure you wish to continue?", "Move On", "Yes", "No") == "No")
|
||||
return 0
|
||||
if(target.key)
|
||||
to_chat(src, "<span class='warning'>Someone has taken this body while you were choosing!</span>")
|
||||
return 0
|
||||
|
||||
transfer_ckey(target, FALSE)
|
||||
target.faction = list("neutral")
|
||||
return 1
|
||||
|
||||
//this is a mob verb instead of atom for performance reasons
|
||||
//see /mob/verb/examinate() in mob.dm for more info
|
||||
//overridden here and in /mob/living for different point span classes and sanity checks
|
||||
/mob/dead/observer/pointed(atom/A as mob|obj|turf in view())
|
||||
if(!..())
|
||||
return 0
|
||||
usr.visible_message("<span class='deadsay'><b>[src]</b> points to [A].</span>")
|
||||
return 1
|
||||
|
||||
/mob/dead/observer/verb/view_manifest()
|
||||
set name = "View Crew Manifest"
|
||||
set category = "Ghost"
|
||||
|
||||
var/dat
|
||||
dat += "<h4>Crew Manifest</h4>"
|
||||
dat += GLOB.data_core.get_manifest()
|
||||
|
||||
src << browse(dat, "window=manifest;size=387x420;can_close=1")
|
||||
|
||||
//this is called when a ghost is drag clicked to something.
|
||||
/mob/dead/observer/MouseDrop(atom/over)
|
||||
if(!usr || !over)
|
||||
return
|
||||
if (isobserver(usr) && usr.client.holder && (isliving(over) || iscameramob(over)) )
|
||||
if (usr.client.holder.cmd_ghost_drag(src,over))
|
||||
return
|
||||
|
||||
return ..()
|
||||
|
||||
/mob/dead/observer/Topic(href, href_list)
|
||||
..()
|
||||
if(usr == src)
|
||||
if(href_list["follow"])
|
||||
var/atom/movable/target = locate(href_list["follow"])
|
||||
if(istype(target) && (target != src))
|
||||
ManualFollow(target)
|
||||
return
|
||||
if(href_list["x"] && href_list["y"] && href_list["z"])
|
||||
var/tx = text2num(href_list["x"])
|
||||
var/ty = text2num(href_list["y"])
|
||||
var/tz = text2num(href_list["z"])
|
||||
var/turf/target = locate(tx, ty, tz)
|
||||
if(istype(target))
|
||||
forceMove(target)
|
||||
return
|
||||
if(href_list["reenter"])
|
||||
reenter_corpse()
|
||||
return
|
||||
|
||||
//We don't want to update the current var
|
||||
//But we will still carry a mind.
|
||||
/mob/dead/observer/mind_initialize()
|
||||
return
|
||||
|
||||
/mob/dead/observer/proc/show_data_huds()
|
||||
for(var/hudtype in datahuds)
|
||||
var/datum/atom_hud/H = GLOB.huds[hudtype]
|
||||
H.add_hud_to(src)
|
||||
|
||||
/mob/dead/observer/proc/remove_data_huds()
|
||||
for(var/hudtype in datahuds)
|
||||
var/datum/atom_hud/H = GLOB.huds[hudtype]
|
||||
H.remove_hud_from(src)
|
||||
|
||||
/mob/dead/observer/verb/toggle_data_huds()
|
||||
set name = "Toggle Sec/Med/Diag HUD"
|
||||
set desc = "Toggles whether you see medical/security/diagnostic HUDs"
|
||||
set category = "Ghost"
|
||||
|
||||
if(data_huds_on) //remove old huds
|
||||
remove_data_huds()
|
||||
to_chat(src, "<span class='notice'>Data HUDs disabled.</span>")
|
||||
data_huds_on = 0
|
||||
else
|
||||
show_data_huds()
|
||||
to_chat(src, "<span class='notice'>Data HUDs enabled.</span>")
|
||||
data_huds_on = 1
|
||||
|
||||
/mob/dead/observer/verb/toggle_health_scan()
|
||||
set name = "Toggle Health Scan"
|
||||
set desc = "Toggles whether you health-scan living beings on click"
|
||||
set category = "Ghost"
|
||||
|
||||
if(health_scan) //remove old huds
|
||||
to_chat(src, "<span class='notice'>Health scan disabled.</span>")
|
||||
health_scan = FALSE
|
||||
else
|
||||
to_chat(src, "<span class='notice'>Health scan enabled.</span>")
|
||||
health_scan = TRUE
|
||||
|
||||
/mob/dead/observer/verb/restore_ghost_appearance()
|
||||
set name = "Restore Ghost Character"
|
||||
set desc = "Sets your deadchat name and ghost appearance to your \
|
||||
roundstart character."
|
||||
set category = "Ghost"
|
||||
|
||||
set_ghost_appearance()
|
||||
if(client && client.prefs)
|
||||
deadchat_name = client.prefs.real_name
|
||||
|
||||
/mob/dead/observer/proc/set_ghost_appearance()
|
||||
if((!client) || (!client.prefs))
|
||||
return
|
||||
|
||||
if(client.prefs.be_random_name)
|
||||
client.prefs.real_name = random_unique_name(gender)
|
||||
if(client.prefs.be_random_body)
|
||||
client.prefs.random_character(gender)
|
||||
|
||||
if(HAIR in client.prefs.pref_species.species_traits)
|
||||
hair_style = client.prefs.hair_style
|
||||
hair_color = brighten_color(client.prefs.hair_color)
|
||||
if(FACEHAIR in client.prefs.pref_species.species_traits)
|
||||
facial_hair_style = client.prefs.facial_hair_style
|
||||
facial_hair_color = brighten_color(client.prefs.facial_hair_color)
|
||||
|
||||
update_icon()
|
||||
|
||||
/mob/dead/observer/canUseTopic(atom/movable/M, be_close=FALSE, no_dextery=FALSE, no_tk=FALSE)
|
||||
return IsAdminGhost(usr)
|
||||
|
||||
/mob/dead/observer/is_literate()
|
||||
return 1
|
||||
|
||||
/mob/dead/observer/vv_edit_var(var_name, var_value)
|
||||
. = ..()
|
||||
switch(var_name)
|
||||
if("icon")
|
||||
ghostimage_default.icon = icon
|
||||
ghostimage_simple.icon = icon
|
||||
if("icon_state")
|
||||
ghostimage_default.icon_state = icon_state
|
||||
ghostimage_simple.icon_state = icon_state
|
||||
if("fun_verbs")
|
||||
if(fun_verbs)
|
||||
verbs += /mob/dead/observer/verb/boo
|
||||
verbs += /mob/dead/observer/verb/possess
|
||||
else
|
||||
verbs -= /mob/dead/observer/verb/boo
|
||||
verbs -= /mob/dead/observer/verb/possess
|
||||
|
||||
/mob/dead/observer/reset_perspective(atom/A)
|
||||
if(client)
|
||||
if(ismob(client.eye) && (client.eye != src))
|
||||
var/mob/target = client.eye
|
||||
observetarget = null
|
||||
if(target.observers)
|
||||
target.observers -= src
|
||||
UNSETEMPTY(target.observers)
|
||||
if(..())
|
||||
if(hud_used)
|
||||
client.screen = list()
|
||||
hud_used.show_hud(hud_used.hud_version)
|
||||
|
||||
/mob/dead/observer/verb/observe()
|
||||
set name = "Observe"
|
||||
set category = "OOC"
|
||||
|
||||
var/list/creatures = getpois()
|
||||
|
||||
reset_perspective(null)
|
||||
|
||||
var/eye_name = null
|
||||
|
||||
eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
|
||||
|
||||
if (!eye_name)
|
||||
return
|
||||
|
||||
var/mob/mob_eye = creatures[eye_name]
|
||||
//Istype so we filter out points of interest that are not mobs
|
||||
if(client && mob_eye && istype(mob_eye))
|
||||
client.eye = mob_eye
|
||||
if(mob_eye.hud_used)
|
||||
client.screen = list()
|
||||
LAZYINITLIST(mob_eye.observers)
|
||||
mob_eye.observers |= src
|
||||
mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
|
||||
observetarget = mob_eye
|
||||
|
||||
/mob/dead/observer/verb/register_pai_candidate()
|
||||
set category = "Ghost"
|
||||
set name = "pAI Setup"
|
||||
set desc = "Upload a fragment of your personality to the global pAI databanks"
|
||||
|
||||
register_pai()
|
||||
|
||||
/mob/dead/observer/proc/register_pai()
|
||||
if(isobserver(src))
|
||||
SSpai.recruitWindow(src)
|
||||
else
|
||||
to_chat(usr, "Can't become a pAI candidate while not dead!")
|
||||
|
||||
/mob/dead/observer/CtrlShiftClick(mob/user)
|
||||
if(isobserver(user) && check_rights(R_SPAWN))
|
||||
change_mob_type( /mob/living/carbon/human , null, null, TRUE) //always delmob, ghosts shouldn't be left lingering
|
||||
|
||||
/mob/dead/observer/examine(mob/user)
|
||||
..()
|
||||
if(!invisibility)
|
||||
to_chat(user, "It seems extremely obvious.")
|
||||
|
||||
/mob/dead/observer/proc/set_invisibility(value)
|
||||
invisibility = value
|
||||
if(!value)
|
||||
set_light(1, 2)
|
||||
else
|
||||
set_light(0, 0)
|
||||
|
||||
// Ghosts have no momentum, being massless ectoplasm
|
||||
/mob/dead/observer/Process_Spacemove(movement_dir)
|
||||
return 1
|
||||
|
||||
/mob/dead/observer/vv_edit_var(var_name, var_value)
|
||||
. = ..()
|
||||
if(var_name == "invisibility")
|
||||
set_invisibility(invisibility) // updates light
|
||||
|
||||
/proc/set_observer_default_invisibility(amount, message=null)
|
||||
for(var/mob/dead/observer/G in GLOB.player_list)
|
||||
G.set_invisibility(amount)
|
||||
if(message)
|
||||
to_chat(G, message)
|
||||
GLOB.observer_default_invisibility = amount
|
||||
|
||||
/mob/dead/observer/proc/open_spawners_menu()
|
||||
set name = "Spawners Menu"
|
||||
set desc = "See all currently available spawners"
|
||||
set category = "Ghost"
|
||||
if(!spawners_menu)
|
||||
spawners_menu = new(src)
|
||||
|
||||
spawners_menu.ui_interact(src)
|
||||
|
||||
#undef CANT_REENTER_ROUND
|
||||
Reference in New Issue
Block a user