@@ -0,0 +1,656 @@
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/obj/machinery/chem_dispenser
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||||
name = "chem dispenser"
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||||
desc = "Creates and dispenses chemicals."
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density = TRUE
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icon = 'icons/obj/chemical.dmi'
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icon_state = "dispenser"
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||||
use_power = IDLE_POWER_USE
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idle_power_usage = 40
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interaction_flags_machine = INTERACT_MACHINE_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OFFLINE
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resistance_flags = FIRE_PROOF | ACID_PROOF
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circuit = /obj/item/circuitboard/machine/chem_dispenser
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var/obj/item/stock_parts/cell/cell
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var/powerefficiency = 0.1
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var/amount = 30
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var/recharge_amount = 10
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var/recharge_counter = 0
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var/mutable_appearance/beaker_overlay
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var/working_state = "dispenser_working"
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var/nopower_state = "dispenser_nopower"
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var/has_panel_overlay = TRUE
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var/macrotier = 1
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var/obj/item/reagent_containers/beaker = null
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var/list/dispensable_reagents = list(
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"hydrogen",
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"lithium",
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"carbon",
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"nitrogen",
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"oxygen",
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"fluorine",
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"sodium",
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"aluminium",
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"silicon",
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"phosphorus",
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"sulfur",
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"chlorine",
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"potassium",
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"iron",
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"copper",
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"mercury",
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"radium",
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"water",
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"ethanol",
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"sugar",
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"sacid",
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"welding_fuel",
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"silver",
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"iodine",
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"bromine",
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"stable_plasma"
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)
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//these become available once upgraded.
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var/list/upgrade_reagents = list(
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"oil",
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"ammonia",
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"ash"
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)
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var/list/upgrade_reagents2 = list(
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"acetone",
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"phenol",
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"diethylamine"
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)
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var/list/upgrade_reagents3 = list(
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"mine_salve",
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"toxin"
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)
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var/list/emagged_reagents = list(
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"space_drugs",
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"plasma",
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"frostoil",
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"carpotoxin",
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"histamine",
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"morphine"
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)
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var/list/saved_recipes = list()
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/obj/machinery/chem_dispenser/Initialize()
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. = ..()
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dispensable_reagents = sortList(dispensable_reagents)
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update_icon()
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/obj/machinery/chem_dispenser/Destroy()
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QDEL_NULL(beaker)
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QDEL_NULL(cell)
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return ..()
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/obj/machinery/chem_dispenser/examine(mob/user)
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..()
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if(panel_open)
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to_chat(user, "<span class='notice'>[src]'s maintenance hatch is open!</span>")
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if(in_range(user, src) || isobserver(user))
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to_chat(user, "<span class='notice'>The status display reads: <br>Recharging <b>[recharge_amount]</b> power units per interval.<br>Power efficiency increased by <b>[(powerefficiency*1000)-100]%</b>.<span>")
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switch(macrotier)
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if(1)
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to_chat(user, "<span class='notice'>Macro granularity at <b>5u</b>.<span>")
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if(2)
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to_chat(user, "<span class='notice'>Macro granularity at <b>3u</b>.<span>")
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if(3)
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to_chat(user, "<span class='notice'>Macro granularity at <b>2u</b>.<span>")
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if(4)
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to_chat(user, "<span class='notice'>Macro granularity at <b>1u</b>.<span>")
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/obj/machinery/chem_dispenser/process()
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if (recharge_counter >= 4)
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if(!is_operational())
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return
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var/usedpower = cell.give(recharge_amount)
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if(usedpower)
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use_power(250*recharge_amount)
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recharge_counter = 0
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return
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recharge_counter++
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/obj/machinery/chem_dispenser/proc/display_beaker()
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var/mutable_appearance/b_o = beaker_overlay || mutable_appearance(icon, "disp_beaker")
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b_o.pixel_y = -4
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b_o.pixel_x = -7
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return b_o
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/obj/machinery/chem_dispenser/proc/work_animation()
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if(working_state)
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flick(working_state,src)
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/obj/machinery/chem_dispenser/power_change()
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..()
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icon_state = "[(nopower_state && !powered()) ? nopower_state : initial(icon_state)]"
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/obj/machinery/chem_dispenser/update_icon()
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cut_overlays()
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if(has_panel_overlay && panel_open)
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add_overlay(mutable_appearance(icon, "[initial(icon_state)]_panel-o"))
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if(beaker)
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beaker_overlay = display_beaker()
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add_overlay(beaker_overlay)
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/obj/machinery/chem_dispenser/emag_act(mob/user)
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. = ..()
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if(obj_flags & EMAGGED)
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to_chat(user, "<span class='warning'>[src] has no functional safeties to emag.</span>")
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return
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to_chat(user, "<span class='notice'>You short out [src]'s safeties.</span>")
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dispensable_reagents |= emagged_reagents//add the emagged reagents to the dispensable ones
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obj_flags |= EMAGGED
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return TRUE
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/obj/machinery/chem_dispenser/ex_act(severity, target)
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if(severity < 3)
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..()
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/obj/machinery/chem_dispenser/contents_explosion(severity, target)
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..()
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if(beaker)
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beaker.ex_act(severity, target)
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/obj/machinery/chem_dispenser/Exited(atom/movable/A, atom/newloc)
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. = ..()
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if(A == beaker)
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beaker = null
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cut_overlays()
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/obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
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datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "chem_dispenser", name, 565, 550, master_ui, state)
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if(user.hallucinating())
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ui.set_autoupdate(FALSE) //to not ruin the immersion by constantly changing the fake chemicals
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ui.open()
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/obj/machinery/chem_dispenser/ui_data(mob/user)
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var/data = list()
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data["amount"] = amount
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data["energy"] = cell.charge ? cell.charge * powerefficiency : "0" //To prevent NaN in the UI.
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data["maxEnergy"] = cell.maxcharge * powerefficiency
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data["isBeakerLoaded"] = beaker ? 1 : 0
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var/beakerContents[0]
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var/beakerCurrentVolume = 0
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if(beaker && beaker.reagents && beaker.reagents.reagent_list.len)
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for(var/datum/reagent/R in beaker.reagents.reagent_list)
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beakerContents.Add(list(list("name" = R.name, "volume" = R.volume))) // list in a list because Byond merges the first list...
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beakerCurrentVolume += R.volume
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data["beakerContents"] = beakerContents
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if (beaker)
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data["beakerCurrentVolume"] = beakerCurrentVolume
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data["beakerMaxVolume"] = beaker.volume
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data["beakerTransferAmounts"] = beaker.possible_transfer_amounts
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data["beakerCurrentpH"] = beaker.reagents.pH
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//pH accuracy
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for(var/obj/item/stock_parts/capacitor/C in component_parts)
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data["partRating"]= 10**(C.rating-1)
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else
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data["beakerCurrentVolume"] = null
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data["beakerMaxVolume"] = null
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data["beakerTransferAmounts"] = null
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data["beakerCurrentpH"] = null
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var/chemicals[0]
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var/recipes[0]
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var/is_hallucinating = FALSE
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if(user.hallucinating())
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is_hallucinating = TRUE
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for(var/re in dispensable_reagents)
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var/datum/reagent/temp = GLOB.chemical_reagents_list[re]
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if(temp)
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var/chemname = temp.name
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if(is_hallucinating && prob(5))
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chemname = "[pick_list_replacements("hallucination.json", "chemicals")]"
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chemicals.Add(list(list("title" = chemname, "id" = temp.id)))
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for(var/recipe in saved_recipes)
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recipes.Add(list(recipe))
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data["chemicals"] = chemicals
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data["recipes"] = recipes
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return data
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/obj/machinery/chem_dispenser/ui_act(action, params)
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if(..())
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return
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switch(action)
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if("amount")
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if(!is_operational() || QDELETED(beaker))
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return
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var/target = text2num(params["target"])
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if(target in beaker.possible_transfer_amounts)
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amount = target
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work_animation()
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. = TRUE
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if("dispense")
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if(!is_operational() || QDELETED(cell))
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return
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var/reagent = params["reagent"]
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if(beaker && dispensable_reagents.Find(reagent))
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var/datum/reagents/R = beaker.reagents
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var/free = R.maximum_volume - R.total_volume
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var/actual = min(amount, (cell.charge * powerefficiency)*10, free)
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if(!cell.use(actual / powerefficiency))
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say("Not enough energy to complete operation!")
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return
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R.add_reagent(reagent, actual)
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work_animation()
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. = TRUE
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if("remove")
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if(!is_operational())
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return
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var/amount = text2num(params["amount"])
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if(beaker && (amount in beaker.possible_transfer_amounts))
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beaker.reagents.remove_all(amount)
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work_animation()
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. = TRUE
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if("eject")
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replace_beaker(usr)
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. = TRUE //no afterattack
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if("dispense_recipe")
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if(!is_operational() || QDELETED(cell))
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return
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var/recipe_to_use = params["recipe"]
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var/list/chemicals_to_dispense = process_recipe_list(recipe_to_use)
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var/res = get_macro_resolution()
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for(var/key in chemicals_to_dispense) // i suppose you could edit the list locally before passing it
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var/list/keysplit = splittext(key," ")
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var/r_id = keysplit[1]
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if(beaker && dispensable_reagents.Find(r_id)) // but since we verify we have the reagent, it'll be fine
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var/datum/reagents/R = beaker.reagents
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var/free = R.maximum_volume - R.total_volume
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var/actual = min(max(chemicals_to_dispense[key], res), (cell.charge * powerefficiency)*10, free)
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if(actual)
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if(!cell.use(actual / powerefficiency))
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say("Not enough energy to complete operation!")
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return
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R.add_reagent(r_id, actual)
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work_animation()
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if("clear_recipes")
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if(!is_operational())
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return
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var/yesno = alert("Clear all recipes?",, "Yes","No")
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if(yesno == "Yes")
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saved_recipes = list()
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if("add_recipe")
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if(!is_operational())
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return
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var/name = stripped_input(usr,"Name","What do you want to name this recipe?", "Recipe", MAX_NAME_LEN)
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var/recipe = stripped_input(usr,"Recipe","Insert recipe with chem IDs")
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if(!usr.canUseTopic(src, !issilicon(usr)))
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return
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if(name && recipe)
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var/list/first_process = splittext(recipe, ";")
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if(!LAZYLEN(first_process))
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return
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var/res = get_macro_resolution()
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var/resmismatch = FALSE
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for(var/reagents in first_process)
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var/list/reagent = splittext(reagents, "=")
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if(dispensable_reagents.Find(reagent[1]))
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if (!resmismatch && !check_macro_part(reagents, res))
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resmismatch = TRUE
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continue
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else
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var/chemid = reagent[1]
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visible_message("<span class='warning'>[src] buzzes.</span>", "<span class='italics'>You hear a faint buzz.</span>")
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to_chat(usr, "<span class ='danger'>[src] cannot find Chemical ID: <b>[chemid]</b>!</span>")
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playsound(src, 'sound/machines/buzz-two.ogg', 50, 1)
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return
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if (resmismatch && alert("[src] is not yet capable of replicating this recipe with the precision it needs, do you want to save it anyway?",, "Yes","No") == "No")
|
||||
return
|
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saved_recipes += list(list("recipe_name" = name, "contents" = recipe))
|
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|
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/obj/machinery/chem_dispenser/attackby(obj/item/I, mob/user, params)
|
||||
if(default_unfasten_wrench(user, I))
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return
|
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if(default_deconstruction_screwdriver(user, icon_state, icon_state, I))
|
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update_icon()
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return
|
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|
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if(default_deconstruction_crowbar(I))
|
||||
return
|
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if(istype(I, /obj/item/reagent_containers) && !(I.item_flags & ABSTRACT) && I.is_open_container())
|
||||
var/obj/item/reagent_containers/B = I
|
||||
. = TRUE //no afterattack
|
||||
if(!user.transferItemToLoc(B, src))
|
||||
return
|
||||
replace_beaker(user, B)
|
||||
to_chat(user, "<span class='notice'>You add [B] to [src].</span>")
|
||||
updateUsrDialog()
|
||||
update_icon()
|
||||
else if(user.a_intent != INTENT_HARM && !istype(I, /obj/item/card/emag))
|
||||
to_chat(user, "<span class='warning'>You can't load [I] into [src]!</span>")
|
||||
return ..()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/chem_dispenser/get_cell()
|
||||
return cell
|
||||
|
||||
/obj/machinery/chem_dispenser/emp_act(severity)
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
var/list/datum/reagents/R = list()
|
||||
var/total = min(rand(7,15), FLOOR(cell.charge*powerefficiency, 1))
|
||||
var/datum/reagents/Q = new(total*10)
|
||||
if(beaker && beaker.reagents)
|
||||
R += beaker.reagents
|
||||
for(var/i in 1 to total)
|
||||
Q.add_reagent(pick(dispensable_reagents), 10)
|
||||
R += Q
|
||||
chem_splash(get_turf(src), 3, R)
|
||||
if(beaker && beaker.reagents)
|
||||
beaker.reagents.remove_all()
|
||||
cell.use(total/powerefficiency)
|
||||
cell.emp_act(severity)
|
||||
work_animation()
|
||||
visible_message("<span class='danger'>[src] malfunctions, spraying chemicals everywhere!</span>")
|
||||
|
||||
|
||||
/obj/machinery/chem_dispenser/RefreshParts()
|
||||
recharge_amount = initial(recharge_amount)
|
||||
var/newpowereff = 0.0666666
|
||||
for(var/obj/item/stock_parts/cell/P in component_parts)
|
||||
cell = P
|
||||
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
|
||||
newpowereff += 0.0166666666*M.rating
|
||||
for(var/obj/item/stock_parts/capacitor/C in component_parts)
|
||||
recharge_amount *= C.rating
|
||||
for(var/obj/item/stock_parts/manipulator/M in component_parts)
|
||||
if (M.rating > macrotier)
|
||||
macrotier = M.rating
|
||||
if (M.rating > 1)
|
||||
dispensable_reagents |= upgrade_reagents
|
||||
if (M.rating > 2)
|
||||
dispensable_reagents |= upgrade_reagents2
|
||||
if (M.rating > 3)
|
||||
dispensable_reagents |= upgrade_reagents3
|
||||
powerefficiency = round(newpowereff, 0.01)
|
||||
|
||||
/obj/machinery/chem_dispenser/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
else
|
||||
beaker = null
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/chem_dispenser/on_deconstruction()
|
||||
cell = null
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
beaker = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/chem_dispenser/proc/get_macro_resolution()
|
||||
. = 5
|
||||
if (macrotier > 1)
|
||||
. -= macrotier // 5 for tier1, 3 for 2, 2 for 3, 1 for 4.
|
||||
|
||||
/obj/machinery/chem_dispenser/proc/check_macro(macro)
|
||||
var/res = get_macro_resolution()
|
||||
for (var/reagent in splittext(trim(macro), ";"))
|
||||
if (!check_macro_part(reagent, res))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/chem_dispenser/proc/check_macro_part(var/part, var/res = get_macro_resolution())
|
||||
var/detail = splittext(part, "=")
|
||||
if (round(text2num(detail[2]), res) != text2num(detail[2]))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/chem_dispenser/proc/process_recipe_list(var/fucking_hell)
|
||||
var/list/key_list = list()
|
||||
var/list/final_list = list()
|
||||
var/list/first_process = splittext(fucking_hell, ";")
|
||||
for(var/reagents in first_process)
|
||||
var/list/fuck = splittext(reagents, "=")
|
||||
final_list += list(avoid_assoc_duplicate_keys(fuck[1],key_list) = text2num(fuck[2]))
|
||||
return final_list
|
||||
|
||||
/obj/machinery/chem_dispenser/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
replace_beaker(user)
|
||||
return
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE)
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks/setDir()
|
||||
var/old = dir
|
||||
. = ..()
|
||||
if(dir != old)
|
||||
update_icon() // the beaker needs to be re-positioned if we rotate
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks/display_beaker()
|
||||
var/mutable_appearance/b_o = beaker_overlay || mutable_appearance(icon, "disp_beaker")
|
||||
switch(dir)
|
||||
if(NORTH)
|
||||
b_o.pixel_y = 7
|
||||
b_o.pixel_x = rand(-9, 9)
|
||||
if(EAST)
|
||||
b_o.pixel_x = 4
|
||||
b_o.pixel_y = rand(-5, 7)
|
||||
if(WEST)
|
||||
b_o.pixel_x = -5
|
||||
b_o.pixel_y = rand(-5, 7)
|
||||
else//SOUTH
|
||||
b_o.pixel_y = -7
|
||||
b_o.pixel_x = rand(-9, 9)
|
||||
return b_o
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks
|
||||
name = "soda dispenser"
|
||||
desc = "Contains a large reservoir of soft drinks."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "soda_dispenser"
|
||||
has_panel_overlay = FALSE
|
||||
amount = 10
|
||||
pixel_y = 6
|
||||
layer = WALL_OBJ_LAYER
|
||||
circuit = /obj/item/circuitboard/machine/chem_dispenser/drinks
|
||||
working_state = null
|
||||
nopower_state = null
|
||||
pass_flags = PASSTABLE
|
||||
dispensable_reagents = list(
|
||||
"water",
|
||||
"ice",
|
||||
"coffee",
|
||||
"cream",
|
||||
"tea",
|
||||
"icetea",
|
||||
"cola",
|
||||
"spacemountainwind",
|
||||
"dr_gibb",
|
||||
"space_up",
|
||||
"tonic",
|
||||
"sodawater",
|
||||
"lemon_lime",
|
||||
"pwr_game",
|
||||
"shamblers",
|
||||
"sugar",
|
||||
"orangejuice",
|
||||
"grenadine",
|
||||
"limejuice",
|
||||
"tomatojuice",
|
||||
"lemonjuice",
|
||||
"menthol"
|
||||
)
|
||||
upgrade_reagents = list(
|
||||
"mushroomhallucinogen",
|
||||
"nothing",
|
||||
"cryoxadone"
|
||||
)
|
||||
upgrade_reagents2 = list(
|
||||
"banana",
|
||||
"berryjuice"
|
||||
)
|
||||
upgrade_reagents3 = null
|
||||
emagged_reagents = list(
|
||||
"thirteenloko",
|
||||
"changelingsting",
|
||||
"whiskeycola",
|
||||
"mindbreaker",
|
||||
"tirizene"
|
||||
)
|
||||
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks/fullupgrade //fully ugpraded stock parts, emagged
|
||||
desc = "Contains a large reservoir of soft drinks. This model has had its safeties shorted out."
|
||||
obj_flags = CAN_BE_HIT | EMAGGED
|
||||
flags_1 = NODECONSTRUCT_1
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks/fullupgrade/Initialize()
|
||||
. = ..()
|
||||
dispensable_reagents |= emagged_reagents //adds emagged reagents
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/chem_dispenser/drinks(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/capacitor/quadratic(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
|
||||
component_parts += new /obj/item/stack/sheet/glass(null)
|
||||
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks/beer
|
||||
name = "booze dispenser"
|
||||
desc = "Contains a large reservoir of the good stuff."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "booze_dispenser"
|
||||
circuit = /obj/item/circuitboard/machine/chem_dispenser/drinks/beer
|
||||
dispensable_reagents = list(
|
||||
"beer",
|
||||
"kahlua",
|
||||
"whiskey",
|
||||
"wine",
|
||||
"vodka",
|
||||
"gin",
|
||||
"rum",
|
||||
"tequila",
|
||||
"vermouth",
|
||||
"cognac",
|
||||
"ale",
|
||||
"absinthe",
|
||||
"hcider",
|
||||
"creme_de_menthe",
|
||||
"creme_de_cacao",
|
||||
"triple_sec",
|
||||
"sake",
|
||||
"applejack"
|
||||
)
|
||||
upgrade_reagents = list(
|
||||
"ethanol",
|
||||
"fernet"
|
||||
)
|
||||
upgrade_reagents2 = null
|
||||
upgrade_reagents3 = null
|
||||
emagged_reagents = list(
|
||||
"iron",
|
||||
"alexander",
|
||||
"clownstears",
|
||||
"minttoxin",
|
||||
"atomicbomb",
|
||||
"aphro",
|
||||
"aphro+"
|
||||
)
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks/beer/fullupgrade //fully ugpraded stock parts, emagged
|
||||
desc = "Contains a large reservoir of the good stuff. This model has had its safeties shorted out."
|
||||
obj_flags = CAN_BE_HIT | EMAGGED
|
||||
flags_1 = NODECONSTRUCT_1
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks/beer/fullupgrade/Initialize()
|
||||
. = ..()
|
||||
dispensable_reagents |= emagged_reagents //adds emagged reagents
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/chem_dispenser/drinks/beer(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/capacitor/quadratic(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
|
||||
component_parts += new /obj/item/stack/sheet/glass(null)
|
||||
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/chem_dispenser/mutagen
|
||||
name = "mutagen dispenser"
|
||||
desc = "Creates and dispenses mutagen."
|
||||
dispensable_reagents = list("mutagen")
|
||||
upgrade_reagents = null
|
||||
emagged_reagents = list("plasma")
|
||||
|
||||
|
||||
/obj/machinery/chem_dispenser/mutagensaltpeter
|
||||
name = "botanical chemical dispenser"
|
||||
desc = "Creates and dispenses chemicals useful for botany."
|
||||
flags_1 = NODECONSTRUCT_1
|
||||
|
||||
dispensable_reagents = list(
|
||||
"mutagen",
|
||||
"saltpetre",
|
||||
"eznutriment",
|
||||
"left4zednutriment",
|
||||
"robustharvestnutriment",
|
||||
"water",
|
||||
"plantbgone",
|
||||
"weedkiller",
|
||||
"pestkiller",
|
||||
"cryoxadone",
|
||||
"ammonia",
|
||||
"ash",
|
||||
"diethylamine")
|
||||
//same as above.
|
||||
upgrade_reagents = null
|
||||
upgrade_reagents2 = null
|
||||
upgrade_reagents3 = null
|
||||
|
||||
/obj/machinery/chem_dispenser/mutagensaltpeter/Initialize()
|
||||
. = ..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/chem_dispenser(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/capacitor/quadratic(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
|
||||
component_parts += new /obj/item/stack/sheet/glass(null)
|
||||
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/chem_dispenser/fullupgrade //fully ugpraded stock parts, emagged
|
||||
desc = "Creates and dispenses chemicals. This model has had its safeties shorted out."
|
||||
obj_flags = CAN_BE_HIT | EMAGGED
|
||||
flags_1 = NODECONSTRUCT_1
|
||||
|
||||
/obj/machinery/chem_dispenser/fullupgrade/Initialize()
|
||||
. = ..()
|
||||
dispensable_reagents |= emagged_reagents //adds emagged reagents
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/chem_dispenser(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/capacitor/quadratic(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
|
||||
component_parts += new /obj/item/stack/sheet/glass(null)
|
||||
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
|
||||
RefreshParts()
|
||||
@@ -0,0 +1,523 @@
|
||||
#define PILL_STYLE_COUNT 22 //Update this if you add more pill icons or you die
|
||||
#define RANDOM_PILL_STYLE 22 //Dont change this one though
|
||||
|
||||
/obj/machinery/chem_master
|
||||
name = "ChemMaster 3000"
|
||||
desc = "Used to separate chemicals and distribute them in a variety of forms."
|
||||
density = TRUE
|
||||
layer = BELOW_OBJ_LAYER
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "mixer0"
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 20
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
circuit = /obj/item/circuitboard/machine/chem_master
|
||||
var/obj/item/reagent_containers/beaker = null
|
||||
var/obj/item/storage/pill_bottle/bottle = null
|
||||
var/mode = 1
|
||||
var/condi = FALSE
|
||||
var/chosenPillStyle = 1
|
||||
var/screen = "home"
|
||||
var/analyzeVars[0]
|
||||
var/useramount = 30 // Last used amount
|
||||
var/list/pillStyles
|
||||
var/fermianalyze //Give more detail on fermireactions on analysis
|
||||
|
||||
/obj/machinery/chem_master/Initialize()
|
||||
create_reagents(100)
|
||||
|
||||
//Calculate the span tags and ids fo all the available pill icons
|
||||
var/datum/asset/spritesheet/simple/assets = get_asset_datum(/datum/asset/spritesheet/simple/pills)
|
||||
pillStyles = list()
|
||||
for (var/x in 1 to PILL_STYLE_COUNT)
|
||||
var/list/SL = list()
|
||||
SL["id"] = x
|
||||
SL["htmltag"] = assets.icon_tag("pill[x]")
|
||||
pillStyles += list(SL)
|
||||
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/chem_master/Destroy()
|
||||
QDEL_NULL(beaker)
|
||||
QDEL_NULL(bottle)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/chem_master/RefreshParts()
|
||||
reagents.maximum_volume = 0
|
||||
for(var/obj/item/reagent_containers/glass/beaker/B in component_parts)
|
||||
reagents.maximum_volume += B.reagents.maximum_volume
|
||||
|
||||
/obj/machinery/chem_master/ex_act(severity, target)
|
||||
if(severity < 3)
|
||||
..()
|
||||
|
||||
/obj/machinery/chem_master/contents_explosion(severity, target)
|
||||
..()
|
||||
if(beaker)
|
||||
beaker.ex_act(severity, target)
|
||||
if(bottle)
|
||||
bottle.ex_act(severity, target)
|
||||
|
||||
/obj/machinery/chem_master/handle_atom_del(atom/A)
|
||||
..()
|
||||
if(A == beaker)
|
||||
beaker = null
|
||||
reagents.clear_reagents()
|
||||
update_icon()
|
||||
else if(A == bottle)
|
||||
bottle = null
|
||||
|
||||
/obj/machinery/chem_master/update_icon()
|
||||
cut_overlays()
|
||||
if (stat & BROKEN)
|
||||
add_overlay("waitlight")
|
||||
if(beaker)
|
||||
icon_state = "mixer1"
|
||||
else
|
||||
icon_state = "mixer0"
|
||||
|
||||
/obj/machinery/chem_master/blob_act(obj/structure/blob/B)
|
||||
if (prob(50))
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/chem_master/attackby(obj/item/I, mob/user, params)
|
||||
if(default_deconstruction_screwdriver(user, "mixer0_nopower", "mixer0", I))
|
||||
return
|
||||
|
||||
else if(default_deconstruction_crowbar(I))
|
||||
return
|
||||
|
||||
if(default_unfasten_wrench(user, I))
|
||||
return
|
||||
|
||||
if(istype(I, /obj/item/reagent_containers) && !(I.item_flags & ABSTRACT) && I.is_open_container())
|
||||
. = TRUE // no afterattack
|
||||
if(panel_open)
|
||||
to_chat(user, "<span class='warning'>You can't use the [src.name] while its panel is opened!</span>")
|
||||
return
|
||||
var/obj/item/reagent_containers/B = I
|
||||
if(!user.transferItemToLoc(B, src))
|
||||
return
|
||||
replace_beaker(user, B)
|
||||
to_chat(user, "<span class='notice'>You add [B] to [src].</span>")
|
||||
updateUsrDialog()
|
||||
update_icon()
|
||||
else if(!condi && istype(I, /obj/item/storage/pill_bottle))
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
replace_pillbottle(user, I)
|
||||
to_chat(user, "<span class='notice'>You add [I] into the dispenser slot.</span>")
|
||||
updateUsrDialog()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/chem_master/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
replace_beaker(user)
|
||||
return
|
||||
|
||||
/obj/machinery/chem_master/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
else
|
||||
beaker = null
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/chem_master/proc/replace_pillbottle(mob/living/user, obj/item/storage/pill_bottle/new_bottle)
|
||||
if(bottle)
|
||||
bottle.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
user.put_in_hands(beaker)
|
||||
else
|
||||
adjust_item_drop_location(bottle)
|
||||
if(new_bottle)
|
||||
bottle = new_bottle
|
||||
else
|
||||
bottle = null
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/chem_master/on_deconstruction()
|
||||
replace_beaker(usr)
|
||||
replace_pillbottle(usr)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/chem_master/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/simple/pills)
|
||||
assets.send(user)
|
||||
ui = new(user, src, ui_key, "chem_master", name, 500, 550, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
//Insert our custom spritesheet css link into the html
|
||||
/obj/machinery/chem_master/ui_base_html(html)
|
||||
var/datum/asset/spritesheet/simple/assets = get_asset_datum(/datum/asset/spritesheet/simple/pills)
|
||||
. = replacetext(html, "<!--customheadhtml-->", assets.css_tag())
|
||||
|
||||
/obj/machinery/chem_master/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["isBeakerLoaded"] = beaker ? 1 : 0
|
||||
data["beakerCurrentVolume"] = beaker ? beaker.reagents.total_volume : null
|
||||
data["beakerMaxVolume"] = beaker ? beaker.volume : null
|
||||
data["mode"] = mode
|
||||
data["condi"] = condi
|
||||
data["screen"] = screen
|
||||
data["analyzeVars"] = analyzeVars
|
||||
data["fermianalyze"] = fermianalyze
|
||||
data["chosenPillStyle"] = chosenPillStyle
|
||||
data["isPillBottleLoaded"] = bottle ? 1 : 0
|
||||
if(bottle)
|
||||
var/datum/component/storage/STRB = bottle.GetComponent(/datum/component/storage)
|
||||
data["pillBotContent"] = bottle.contents.len
|
||||
data["pillBotMaxContent"] = STRB.max_items
|
||||
|
||||
var/beakerContents[0]
|
||||
if(beaker)
|
||||
for(var/datum/reagent/R in beaker.reagents.reagent_list)
|
||||
beakerContents.Add(list(list("name" = R.name, "id" = R.id, "volume" = R.volume))) // list in a list because Byond merges the first list...
|
||||
data["beakerContents"] = beakerContents
|
||||
|
||||
var/bufferContents[0]
|
||||
if(reagents.total_volume)
|
||||
for(var/datum/reagent/N in reagents.reagent_list)
|
||||
bufferContents.Add(list(list("name" = N.name, "id" = N.id, "volume" = N.volume))) // ^
|
||||
data["bufferContents"] = bufferContents
|
||||
|
||||
//Calculated at init time as it never changes
|
||||
data["pillStyles"] = pillStyles
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/chem_master/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("eject")
|
||||
replace_beaker(usr)
|
||||
. = TRUE
|
||||
|
||||
if("ejectp")
|
||||
replace_pillbottle(usr)
|
||||
. = TRUE
|
||||
|
||||
if("transferToBuffer")
|
||||
if(beaker)
|
||||
var/id = params["id"]
|
||||
var/amount = text2num(params["amount"])
|
||||
if (amount > 0)
|
||||
end_fermi_reaction()
|
||||
beaker.reagents.trans_id_to(src, id, amount)
|
||||
. = TRUE
|
||||
else if (amount == -1) // -1 means custom amount
|
||||
useramount = input("Enter the Amount you want to transfer:", name, useramount) as num|null
|
||||
if (useramount > 0)
|
||||
end_fermi_reaction()
|
||||
beaker.reagents.trans_id_to(src, id, useramount)
|
||||
. = TRUE
|
||||
|
||||
if("transferFromBuffer")
|
||||
var/id = params["id"]
|
||||
var/amount = text2num(params["amount"])
|
||||
if (amount > 0)
|
||||
if(mode)
|
||||
reagents.trans_id_to(beaker, id, amount)
|
||||
. = TRUE
|
||||
else
|
||||
reagents.remove_reagent(id, amount)
|
||||
. = TRUE
|
||||
else if (amount == -1) // -1 means custom amount
|
||||
useramount = input("Enter the Amount you want to transfer:", name, useramount) as num|null
|
||||
if (useramount > 0)
|
||||
end_fermi_reaction()
|
||||
reagents.trans_id_to(beaker, id, useramount)
|
||||
. = TRUE
|
||||
|
||||
if("toggleMode")
|
||||
mode = !mode
|
||||
. = TRUE
|
||||
|
||||
if("createPill")
|
||||
var/many = params["many"]
|
||||
if(reagents.total_volume == 0)
|
||||
return
|
||||
if(!condi)
|
||||
var/amount = 1
|
||||
var/vol_each = min(reagents.total_volume, 50)
|
||||
if(text2num(many))
|
||||
amount = CLAMP(round(input(usr, "Max 10. Buffer content will be split evenly.", "How many pills?", amount) as num|null), 0, 10)
|
||||
if(!amount)
|
||||
return
|
||||
vol_each = min(reagents.total_volume / amount, 50)
|
||||
var/name = stripped_input(usr,"Name:","Name your pill!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)
|
||||
if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
|
||||
return
|
||||
var/obj/item/reagent_containers/pill/P
|
||||
var/target_loc = bottle ? bottle : drop_location()
|
||||
var/drop_threshold = INFINITY
|
||||
if(bottle)
|
||||
var/datum/component/storage/STRB = bottle.GetComponent(/datum/component/storage)
|
||||
if(STRB)
|
||||
drop_threshold = STRB.max_items - bottle.contents.len
|
||||
|
||||
for(var/i in 1 to amount)
|
||||
if(i < drop_threshold)
|
||||
P = new(target_loc)
|
||||
else
|
||||
P = new(drop_location())
|
||||
P.name = trim("[name] pill")
|
||||
if(chosenPillStyle == RANDOM_PILL_STYLE)
|
||||
P.icon_state ="pill[rand(1,21)]"
|
||||
else
|
||||
P.icon_state = "pill[chosenPillStyle]"
|
||||
if(P.icon_state == "pill4")
|
||||
P.desc = "A tablet or capsule, but not just any, a red one, one taken by the ones not scared of knowledge, freedom, uncertainty and the brutal truths of reality."
|
||||
adjust_item_drop_location(P)
|
||||
reagents.trans_to(P,vol_each)
|
||||
else
|
||||
var/name = stripped_input(usr, "Name:", "Name your pack!", reagents.get_master_reagent_name(), MAX_NAME_LEN)
|
||||
if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
|
||||
return
|
||||
var/obj/item/reagent_containers/food/condiment/pack/P = new/obj/item/reagent_containers/food/condiment/pack(drop_location())
|
||||
|
||||
P.originalname = name
|
||||
P.name = trim("[name] pack")
|
||||
P.desc = "A small condiment pack. The label says it contains [name]."
|
||||
reagents.trans_to(P,10)
|
||||
. = TRUE
|
||||
|
||||
if("pillStyle")
|
||||
var/id = text2num(params["id"])
|
||||
chosenPillStyle = id
|
||||
|
||||
if("createPatch")
|
||||
var/many = params["many"]
|
||||
if(reagents.total_volume == 0)
|
||||
return
|
||||
var/amount = 1
|
||||
var/vol_each = min(reagents.total_volume, 40)
|
||||
if(text2num(many))
|
||||
amount = CLAMP(round(input(usr, "Max 10. Buffer content will be split evenly.", "How many patches?", amount) as num|null), 0, 10)
|
||||
if(!amount)
|
||||
return
|
||||
vol_each = min(reagents.total_volume / amount, 40)
|
||||
var/name = stripped_input(usr,"Name:","Name your patch!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)
|
||||
if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
|
||||
return
|
||||
var/obj/item/reagent_containers/pill/P
|
||||
|
||||
for(var/i = 0; i < amount; i++)
|
||||
P = new/obj/item/reagent_containers/pill/patch(drop_location())
|
||||
P.name = trim("[name] patch")
|
||||
adjust_item_drop_location(P)
|
||||
reagents.trans_to(P,vol_each)
|
||||
. = TRUE
|
||||
|
||||
if("createBottle")
|
||||
var/many = params["many"]
|
||||
if(reagents.total_volume == 0)
|
||||
return
|
||||
|
||||
if(condi)
|
||||
var/name = stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)
|
||||
if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
|
||||
return
|
||||
var/obj/item/reagent_containers/food/condiment/P = new(drop_location())
|
||||
P.originalname = name
|
||||
P.name = trim("[name] bottle")
|
||||
reagents.trans_to(P, P.volume)
|
||||
else
|
||||
var/amount_full = 0
|
||||
var/vol_part = min(reagents.total_volume, 30)
|
||||
if(text2num(many))
|
||||
amount_full = round(reagents.total_volume / 30)
|
||||
vol_part = ((reagents.total_volume*1000) % 30000) / 1000 //% operator doesn't support decimals.
|
||||
var/name = stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)
|
||||
if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
|
||||
return
|
||||
|
||||
var/obj/item/reagent_containers/glass/bottle/P
|
||||
for(var/i = 0; i < amount_full; i++)
|
||||
P = new/obj/item/reagent_containers/glass/bottle(drop_location())
|
||||
P.name = trim("[name] bottle")
|
||||
adjust_item_drop_location(P)
|
||||
reagents.trans_to(P, 30)
|
||||
|
||||
if(vol_part)
|
||||
P = new/obj/item/reagent_containers/glass/bottle(drop_location())
|
||||
P.name = trim("[name] bottle")
|
||||
adjust_item_drop_location(P)
|
||||
reagents.trans_to(P, vol_part)
|
||||
. = TRUE
|
||||
//CITADEL ADD Hypospray Vials
|
||||
if("createVial")
|
||||
var/many = params["many"]
|
||||
if(reagents.total_volume == 0)
|
||||
return
|
||||
|
||||
var/amount_full = 0
|
||||
var/vol_part = min(reagents.total_volume, 60)
|
||||
if(text2num(many))
|
||||
amount_full = round(reagents.total_volume / 60)
|
||||
vol_part = reagents.total_volume % 60
|
||||
var/name = stripped_input(usr, "Name:","Name your hypovial!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)
|
||||
if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
|
||||
return
|
||||
|
||||
var/obj/item/reagent_containers/glass/bottle/vial/small/P
|
||||
for(var/i = 0; i < amount_full; i++)
|
||||
P = new/obj/item/reagent_containers/glass/bottle/vial/small(drop_location())
|
||||
P.name = trim("[name] hypovial")
|
||||
adjust_item_drop_location(P)
|
||||
reagents.trans_to(P, 60)
|
||||
|
||||
if(vol_part)
|
||||
P = new/obj/item/reagent_containers/glass/bottle/vial/small(drop_location())
|
||||
P.name = trim("[name] hypovial")
|
||||
adjust_item_drop_location(P)
|
||||
reagents.trans_to(P, vol_part)
|
||||
. = TRUE
|
||||
|
||||
if("createDart")
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
if(!(istype(R, /datum/reagent/medicine)))
|
||||
visible_message("<b>The [src]</b> beeps, \"<span class='warning'>SmartDarts are insoluble with non-medicinal compounds.\"</span>")
|
||||
return
|
||||
|
||||
var/many = params["many"]
|
||||
if(reagents.total_volume == 0)
|
||||
return
|
||||
var/amount = 1
|
||||
var/vol_each = min(reagents.total_volume, 20)
|
||||
if(text2num(many))
|
||||
amount = CLAMP(round(input(usr, "Max 10. Buffer content will be split evenly.", "How many darts?", amount) as num|null), 0, 10)
|
||||
if(!amount)
|
||||
return
|
||||
vol_each = min(reagents.total_volume / amount, 20)
|
||||
|
||||
var/name = stripped_input(usr,"Name:","Name your SmartDart!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)
|
||||
if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
|
||||
return
|
||||
|
||||
var/obj/item/reagent_containers/syringe/dart/D
|
||||
for(var/i = 0; i < amount; i++)
|
||||
D = new /obj/item/reagent_containers/syringe/dart(drop_location())
|
||||
D.name = trim("[name] SmartDart")
|
||||
adjust_item_drop_location(D)
|
||||
reagents.trans_to(D, vol_each)
|
||||
D.mode=!mode
|
||||
D.update_icon()
|
||||
. = TRUE
|
||||
|
||||
//END CITADEL ADDITIONS
|
||||
if("analyzeBeak")
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[params["id"]]
|
||||
if(R)
|
||||
var/state = "Unknown"
|
||||
if(initial(R.reagent_state) == 1)
|
||||
state = "Solid"
|
||||
else if(initial(R.reagent_state) == 2)
|
||||
state = "Liquid"
|
||||
else if(initial(R.reagent_state) == 3)
|
||||
state = "Gas"
|
||||
var/const/P = 3 //The number of seconds between life ticks
|
||||
var/T = initial(R.metabolization_rate) * (60 / P)
|
||||
var/datum/chemical_reaction/Rcr = get_chemical_reaction(R.id)
|
||||
if(Rcr && Rcr.FermiChem)
|
||||
fermianalyze = TRUE
|
||||
var/pHpeakCache = (Rcr.OptimalpHMin + Rcr.OptimalpHMax)/2
|
||||
var/datum/reagent/targetReagent = beaker.reagents.has_reagent("[R.id]")
|
||||
|
||||
if(!targetReagent)
|
||||
CRASH("Tried to find a reagent that doesn't exist in the chem_master!")
|
||||
analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold), "purityF" = targetReagent.purity, "inverseRatioF" = initial(R.inverse_chem_val), "purityE" = initial(Rcr.PurityMin), "minTemp" = initial(Rcr.OptimalTempMin), "maxTemp" = initial(Rcr.OptimalTempMax), "eTemp" = initial(Rcr.ExplodeTemp), "pHpeak" = pHpeakCache)
|
||||
else
|
||||
fermianalyze = FALSE
|
||||
analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold))
|
||||
screen = "analyze"
|
||||
return
|
||||
|
||||
if("analyzeBuff")
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[params["id"]]
|
||||
if(R)
|
||||
var/state = "Unknown"
|
||||
if(initial(R.reagent_state) == 1)
|
||||
state = "Solid"
|
||||
else if(initial(R.reagent_state) == 2)
|
||||
state = "Liquid"
|
||||
else if(initial(R.reagent_state) == 3)
|
||||
state = "Gas"
|
||||
var/const/P = 3 //The number of seconds between life ticks
|
||||
var/T = initial(R.metabolization_rate) * (60 / P)
|
||||
if(istype(R, /datum/reagent/fermi))
|
||||
fermianalyze = TRUE
|
||||
var/datum/chemical_reaction/Rcr = get_chemical_reaction(R.id)
|
||||
var/pHpeakCache = (Rcr.OptimalpHMin + Rcr.OptimalpHMax)/2
|
||||
var/datum/reagent/targetReagent = reagents.has_reagent("[R.id]")
|
||||
|
||||
if(!targetReagent)
|
||||
CRASH("Tried to find a reagent that doesn't exist in the chem_master!")
|
||||
analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold), "purityF" = targetReagent.purity, "inverseRatioF" = initial(R.inverse_chem_val), "purityE" = initial(Rcr.PurityMin), "minTemp" = initial(Rcr.OptimalTempMin), "maxTemp" = initial(Rcr.OptimalTempMax), "eTemp" = initial(Rcr.ExplodeTemp), "pHpeak" = pHpeakCache)
|
||||
else
|
||||
fermianalyze = FALSE
|
||||
analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold))
|
||||
screen = "analyze"
|
||||
return
|
||||
|
||||
if("goScreen")
|
||||
screen = params["screen"]
|
||||
. = TRUE
|
||||
|
||||
|
||||
|
||||
/obj/machinery/chem_master/proc/end_fermi_reaction()//Ends any reactions upon moving.
|
||||
if(beaker.reagents.fermiIsReacting)
|
||||
beaker.reagents.fermiEnd()
|
||||
|
||||
/obj/machinery/chem_master/proc/isgoodnumber(num)
|
||||
if(isnum(num))
|
||||
if(num > 200)
|
||||
num = 200
|
||||
else if(num < 0)
|
||||
num = 0
|
||||
else
|
||||
num = round(num)
|
||||
return num
|
||||
else
|
||||
return 0
|
||||
|
||||
|
||||
/obj/machinery/chem_master/adjust_item_drop_location(atom/movable/AM) // Special version for chemmasters and condimasters
|
||||
if (AM == beaker)
|
||||
AM.pixel_x = -8
|
||||
AM.pixel_y = 8
|
||||
return null
|
||||
else if (AM == bottle)
|
||||
if (length(bottle.contents))
|
||||
AM.pixel_x = -13
|
||||
else
|
||||
AM.pixel_x = -7
|
||||
AM.pixel_y = -8
|
||||
return null
|
||||
else
|
||||
var/md5 = md5(AM.name)
|
||||
for (var/i in 1 to 32)
|
||||
. += hex2num(md5[i])
|
||||
. = . % 9
|
||||
AM.pixel_x = ((.%3)*6)
|
||||
AM.pixel_y = -8 + (round( . / 3)*8)
|
||||
|
||||
/obj/machinery/chem_master/condimaster
|
||||
name = "CondiMaster 3000"
|
||||
desc = "Used to create condiments and other cooking supplies."
|
||||
condi = TRUE
|
||||
|
||||
#undef PILL_STYLE_COUNT
|
||||
#undef RANDOM_PILL_STYLE
|
||||
@@ -0,0 +1,259 @@
|
||||
#define MAIN_SCREEN 1
|
||||
#define SYMPTOM_DETAILS 2
|
||||
|
||||
/obj/machinery/computer/pandemic
|
||||
name = "PanD.E.M.I.C 2200"
|
||||
desc = "Used to work with viruses."
|
||||
density = TRUE
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "mixer0"
|
||||
circuit = /obj/item/circuitboard/computer/pandemic
|
||||
use_power = TRUE
|
||||
idle_power_usage = 20
|
||||
resistance_flags = ACID_PROOF
|
||||
var/wait
|
||||
var/mode = MAIN_SCREEN
|
||||
var/datum/symptom/selected_symptom
|
||||
var/obj/item/reagent_containers/beaker
|
||||
|
||||
/obj/machinery/computer/pandemic/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/computer/pandemic/Destroy()
|
||||
QDEL_NULL(beaker)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/pandemic/handle_atom_del(atom/A)
|
||||
. = ..()
|
||||
if(A == beaker)
|
||||
beaker = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/get_by_index(thing, index)
|
||||
if(!beaker || !beaker.reagents)
|
||||
return
|
||||
var/datum/reagent/blood/B = locate() in beaker.reagents.reagent_list
|
||||
if(B && B.data[thing])
|
||||
return B.data[thing][index]
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/get_virus_id_by_index(index)
|
||||
var/datum/disease/D = get_by_index("viruses", index)
|
||||
if(D)
|
||||
return D.GetDiseaseID()
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/get_viruses_data(datum/reagent/blood/B)
|
||||
. = list()
|
||||
var/list/V = B.get_diseases()
|
||||
var/index = 1
|
||||
for(var/virus in V)
|
||||
var/datum/disease/D = virus
|
||||
if(!istype(D) || D.visibility_flags & HIDDEN_PANDEMIC)
|
||||
continue
|
||||
|
||||
var/list/this = list()
|
||||
this["name"] = D.name
|
||||
if(istype(D, /datum/disease/advance))
|
||||
var/datum/disease/advance/A = D
|
||||
var/disease_name = SSdisease.get_disease_name(A.GetDiseaseID())
|
||||
if((disease_name == "Unknown") && A.mutable)
|
||||
this["can_rename"] = TRUE
|
||||
this["name"] = disease_name
|
||||
this["is_adv"] = TRUE
|
||||
this["symptoms"] = list()
|
||||
var/symptom_index = 1
|
||||
for(var/symptom in A.symptoms)
|
||||
var/datum/symptom/S = symptom
|
||||
var/list/this_symptom = list()
|
||||
this_symptom["name"] = S.name
|
||||
this_symptom["sym_index"] = symptom_index
|
||||
symptom_index++
|
||||
this["symptoms"] += list(this_symptom)
|
||||
this["resistance"] = A.totalResistance()
|
||||
this["stealth"] = A.totalStealth()
|
||||
this["stage_speed"] = A.totalStageSpeed()
|
||||
this["transmission"] = A.totalTransmittable()
|
||||
this["index"] = index++
|
||||
this["agent"] = D.agent
|
||||
this["description"] = D.desc || "none"
|
||||
this["spread"] = D.spread_text || "none"
|
||||
this["cure"] = D.cure_text || "none"
|
||||
|
||||
. += list(this)
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/get_symptom_data(datum/symptom/S)
|
||||
. = list()
|
||||
var/list/this = list()
|
||||
this["name"] = S.name
|
||||
this["desc"] = S.desc
|
||||
this["stealth"] = S.stealth
|
||||
this["resistance"] = S.resistance
|
||||
this["stage_speed"] = S.stage_speed
|
||||
this["transmission"] = S.transmittable
|
||||
this["level"] = S.level
|
||||
this["neutered"] = S.neutered
|
||||
this["threshold_desc"] = S.threshold_desc
|
||||
. += this
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/get_resistance_data(datum/reagent/blood/B)
|
||||
. = list()
|
||||
if(!islist(B.data["resistances"]))
|
||||
return
|
||||
var/list/resistances = B.data["resistances"]
|
||||
for(var/id in resistances)
|
||||
var/list/this = list()
|
||||
var/datum/disease/D = SSdisease.archive_diseases[id]
|
||||
if(D)
|
||||
this["id"] = id
|
||||
this["name"] = D.name
|
||||
|
||||
. += list(this)
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/reset_replicator_cooldown()
|
||||
wait = FALSE
|
||||
update_icon()
|
||||
playsound(loc, 'sound/machines/ping.ogg', 30, 1)
|
||||
|
||||
/obj/machinery/computer/pandemic/update_icon()
|
||||
if(stat & BROKEN)
|
||||
icon_state = (beaker ? "mixer1_b" : "mixer0_b")
|
||||
return
|
||||
|
||||
icon_state = "mixer[(beaker) ? "1" : "0"][powered() ? "" : "_nopower"]"
|
||||
if(wait)
|
||||
add_overlay("waitlight")
|
||||
else
|
||||
cut_overlays()
|
||||
|
||||
/obj/machinery/computer/pandemic/ui_interact(mob/user, ui_key = "main", datum/tgui/ui, force_open = FALSE, datum/tgui/master_ui, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "pandemic", name, 700, 500, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/pandemic/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["is_ready"] = !wait
|
||||
data["mode"] = mode
|
||||
switch(mode)
|
||||
if(MAIN_SCREEN)
|
||||
if(beaker)
|
||||
data["has_beaker"] = TRUE
|
||||
if(!beaker.reagents.total_volume || !beaker.reagents.reagent_list)
|
||||
data["beaker_empty"] = TRUE
|
||||
var/datum/reagent/blood/B = locate() in beaker.reagents.reagent_list
|
||||
if(B)
|
||||
data["has_blood"] = TRUE
|
||||
data["blood"] = list()
|
||||
data["blood"]["dna"] = B.data["blood_DNA"] || "none"
|
||||
data["blood"]["type"] = B.data["blood_type"] || "none"
|
||||
data["viruses"] = get_viruses_data(B)
|
||||
data["resistances"] = get_resistance_data(B)
|
||||
if(SYMPTOM_DETAILS)
|
||||
data["symptom"] = get_symptom_data(selected_symptom)
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/pandemic/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("eject_beaker")
|
||||
replace_beaker(usr)
|
||||
. = TRUE
|
||||
if("empty_beaker")
|
||||
if(beaker)
|
||||
beaker.reagents.clear_reagents()
|
||||
. = TRUE
|
||||
if("empty_eject_beaker")
|
||||
if(beaker)
|
||||
beaker.reagents.clear_reagents()
|
||||
replace_beaker(usr)
|
||||
. = TRUE
|
||||
if("rename_disease")
|
||||
var/id = get_virus_id_by_index(text2num(params["index"]))
|
||||
var/datum/disease/advance/A = SSdisease.archive_diseases[id]
|
||||
if(!A.mutable)
|
||||
return
|
||||
if(A)
|
||||
var/new_name = stripped_input(usr, "Name the disease", "New name", "", MAX_NAME_LEN)
|
||||
if(!new_name || ..())
|
||||
return
|
||||
A.AssignName(new_name)
|
||||
. = TRUE
|
||||
if("create_culture_bottle")
|
||||
var/id = get_virus_id_by_index(text2num(params["index"]))
|
||||
var/datum/disease/advance/A = SSdisease.archive_diseases[id]
|
||||
if(!istype(A) || !A.mutable)
|
||||
to_chat(usr, "<span class='warning'>ERROR: Cannot replicate virus strain.</span>")
|
||||
return
|
||||
A = A.Copy()
|
||||
var/list/data = list("blood_DNA" = "UNKNOWN DNA", "blood_type" = "SY", "viruses" = list(A))
|
||||
var/obj/item/reagent_containers/glass/bottle/B = new(drop_location())
|
||||
B.name = "[A.name] culture bottle"
|
||||
B.desc = "A small bottle. Contains [A.agent] culture in synthblood medium."
|
||||
B.reagents.add_reagent("blood", 20, data)
|
||||
wait = TRUE
|
||||
update_icon()
|
||||
var/turf/source_turf = get_turf(src)
|
||||
log_virus("A culture bottle was printed for the virus [A.admin_details()] at [loc_name(source_turf)] by [key_name(usr)]")
|
||||
addtimer(CALLBACK(src, .proc/reset_replicator_cooldown), 50)
|
||||
. = TRUE
|
||||
if("create_vaccine_bottle")
|
||||
var/id = params["index"]
|
||||
var/datum/disease/D = SSdisease.archive_diseases[id]
|
||||
var/obj/item/reagent_containers/glass/bottle/B = new(drop_location())
|
||||
B.name = "[D.name] vaccine bottle"
|
||||
B.reagents.add_reagent("vaccine", 15, list(id))
|
||||
wait = TRUE
|
||||
update_icon()
|
||||
addtimer(CALLBACK(src, .proc/reset_replicator_cooldown), 200)
|
||||
. = TRUE
|
||||
if("symptom_details")
|
||||
var/picked_symptom_index = text2num(params["picked_symptom"])
|
||||
var/index = text2num(params["index"])
|
||||
var/datum/disease/advance/A = get_by_index("viruses", index)
|
||||
var/datum/symptom/S = A.symptoms[picked_symptom_index]
|
||||
mode = SYMPTOM_DETAILS
|
||||
selected_symptom = S
|
||||
. = TRUE
|
||||
if("back")
|
||||
mode = MAIN_SCREEN
|
||||
selected_symptom = null
|
||||
. = TRUE
|
||||
|
||||
|
||||
/obj/machinery/computer/pandemic/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/reagent_containers) && !(I.item_flags & ABSTRACT) && I.is_open_container())
|
||||
. = TRUE //no afterattack
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
var/obj/item/reagent_containers/B = I
|
||||
if(!user.transferItemToLoc(B, src))
|
||||
return
|
||||
replace_beaker(user, B)
|
||||
to_chat(user, "<span class='notice'>You insert [I] into [src].</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/pandemic/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
replace_beaker(user)
|
||||
return
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
if(!user.put_in_hands(beaker))
|
||||
beaker.forceMove(drop_location())
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
else
|
||||
beaker = null
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/pandemic/on_deconstruction()
|
||||
replace_beaker(usr)
|
||||
. = ..()
|
||||
@@ -0,0 +1,152 @@
|
||||
#define REAGENTS_BASE_VOLUME 100 // actual volume is REAGENTS_BASE_VOLUME plus REAGENTS_BASE_VOLUME * rating for each matterbin
|
||||
|
||||
/obj/machinery/smoke_machine
|
||||
name = "smoke machine"
|
||||
desc = "A machine with a centrifuge installed into it. It produces smoke with any reagents you put into the machine."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "smoke0"
|
||||
density = TRUE
|
||||
circuit = /obj/item/circuitboard/machine/smoke_machine
|
||||
var/efficiency = 10
|
||||
var/on = FALSE
|
||||
var/cooldown = 0
|
||||
var/screen = "home"
|
||||
var/useramount = 30 // Last used amount
|
||||
var/setting = 1 // displayed range is 3 * setting
|
||||
var/max_range = 3 // displayed max range is 3 * max range
|
||||
|
||||
/datum/effect_system/smoke_spread/chem/smoke_machine/set_up(datum/reagents/carry, setting=1, efficiency=10, loc, silent=FALSE)
|
||||
amount = setting
|
||||
carry.copy_to(chemholder, 20)
|
||||
carry.remove_any(amount * 16 / efficiency)
|
||||
location = loc
|
||||
|
||||
/datum/effect_system/smoke_spread/chem/smoke_machine
|
||||
effect_type = /obj/effect/particle_effect/smoke/chem/smoke_machine
|
||||
|
||||
/obj/effect/particle_effect/smoke/chem/smoke_machine
|
||||
opaque = FALSE
|
||||
alpha = 100
|
||||
|
||||
/obj/machinery/smoke_machine/Initialize()
|
||||
. = ..()
|
||||
create_reagents(REAGENTS_BASE_VOLUME)
|
||||
for(var/obj/item/stock_parts/matter_bin/B in component_parts)
|
||||
reagents.maximum_volume += REAGENTS_BASE_VOLUME * B.rating
|
||||
|
||||
/obj/machinery/smoke_machine/update_icon()
|
||||
if((!is_operational()) || (!on) || (reagents.total_volume == 0))
|
||||
if (panel_open)
|
||||
icon_state = "smoke0-o"
|
||||
else
|
||||
icon_state = "smoke0"
|
||||
else
|
||||
icon_state = "smoke1"
|
||||
return ..()
|
||||
|
||||
/obj/machinery/smoke_machine/RefreshParts()
|
||||
var/new_volume = REAGENTS_BASE_VOLUME
|
||||
for(var/obj/item/stock_parts/matter_bin/B in component_parts)
|
||||
new_volume += REAGENTS_BASE_VOLUME * B.rating
|
||||
if(!reagents)
|
||||
create_reagents(new_volume)
|
||||
reagents.maximum_volume = new_volume
|
||||
if(new_volume < reagents.total_volume)
|
||||
reagents.reaction(loc, TOUCH) // if someone manages to downgrade it without deconstructing
|
||||
reagents.clear_reagents()
|
||||
efficiency = 9
|
||||
for(var/obj/item/stock_parts/capacitor/C in component_parts)
|
||||
efficiency += C.rating
|
||||
max_range = 1
|
||||
for(var/obj/item/stock_parts/manipulator/M in component_parts)
|
||||
max_range += M.rating
|
||||
max_range = max(3, max_range)
|
||||
|
||||
/obj/machinery/smoke_machine/process()
|
||||
..()
|
||||
if(!is_operational())
|
||||
return
|
||||
if(reagents.total_volume == 0)
|
||||
on = FALSE
|
||||
update_icon()
|
||||
return
|
||||
var/turf/T = get_turf(src)
|
||||
var/smoke_test = locate(/obj/effect/particle_effect/smoke) in T
|
||||
if(on && !smoke_test)
|
||||
update_icon()
|
||||
var/datum/effect_system/smoke_spread/chem/smoke_machine/smoke = new()
|
||||
smoke.set_up(reagents, setting*3, efficiency, T)
|
||||
smoke.start()
|
||||
|
||||
/obj/machinery/smoke_machine/attackby(obj/item/I, mob/user, params)
|
||||
add_fingerprint(user)
|
||||
if(istype(I, /obj/item/reagent_containers) && I.is_open_container())
|
||||
var/obj/item/reagent_containers/RC = I
|
||||
var/units = RC.reagents.trans_to(src, RC.amount_per_transfer_from_this)
|
||||
if(units)
|
||||
to_chat(user, "<span class='notice'>You transfer [units] units of the solution to [src].</span>")
|
||||
log_combat(usr, src, "has added [english_list(RC.reagents.reagent_list)] to [src]")
|
||||
return
|
||||
if(default_unfasten_wrench(user, I, 40))
|
||||
on = FALSE
|
||||
return
|
||||
if(default_deconstruction_screwdriver(user, "smoke0-o", "smoke0", I))
|
||||
return
|
||||
if(default_deconstruction_crowbar(I))
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/smoke_machine/deconstruct()
|
||||
reagents.reaction(loc, TOUCH)
|
||||
reagents.clear_reagents()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/smoke_machine/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "smoke_machine", name, 450, 350, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/smoke_machine/ui_data(mob/user)
|
||||
var/data = list()
|
||||
var/TankContents[0]
|
||||
var/TankCurrentVolume = 0
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
TankContents.Add(list(list("name" = R.name, "volume" = R.volume))) // list in a list because Byond merges the first list...
|
||||
TankCurrentVolume += R.volume
|
||||
data["TankContents"] = TankContents
|
||||
data["isTankLoaded"] = reagents.total_volume ? TRUE : FALSE
|
||||
data["TankCurrentVolume"] = reagents.total_volume ? reagents.total_volume : null
|
||||
data["TankMaxVolume"] = reagents.maximum_volume
|
||||
data["active"] = on
|
||||
data["setting"] = setting
|
||||
data["screen"] = screen
|
||||
data["maxSetting"] = max_range
|
||||
return data
|
||||
|
||||
/obj/machinery/smoke_machine/ui_act(action, params)
|
||||
if(..() || !anchored)
|
||||
return
|
||||
switch(action)
|
||||
if("purge")
|
||||
reagents.clear_reagents()
|
||||
update_icon()
|
||||
. = TRUE
|
||||
if("setting")
|
||||
var/amount = text2num(params["amount"])
|
||||
if(amount in 1 to max_range)
|
||||
setting = amount
|
||||
. = TRUE
|
||||
if("power")
|
||||
on = !on
|
||||
update_icon()
|
||||
if(on)
|
||||
message_admins("[ADMIN_LOOKUPFLW(usr)] activated a smoke machine that contains [english_list(reagents.reagent_list)] at [ADMIN_VERBOSEJMP(src)].")
|
||||
log_game("[key_name(usr)] activated a smoke machine that contains [english_list(reagents.reagent_list)] at [AREACOORD(src)].")
|
||||
log_combat(usr, src, "has activated [src] which contains [english_list(reagents.reagent_list)] at [AREACOORD(src)].")
|
||||
if("goScreen")
|
||||
screen = params["screen"]
|
||||
. = TRUE
|
||||
|
||||
#undef REAGENTS_BASE_VOLUME
|
||||
@@ -0,0 +1,216 @@
|
||||
#define REM REAGENTS_EFFECT_MULTIPLIER
|
||||
|
||||
//Various reagents
|
||||
//Toxin & acid reagents
|
||||
//Hydroponics stuff
|
||||
|
||||
/datum/reagent
|
||||
var/name = "Reagent"
|
||||
var/id = "reagent"
|
||||
var/description = ""
|
||||
var/specific_heat = SPECIFIC_HEAT_DEFAULT //J/(K*mol)
|
||||
var/taste_description = "metaphorical salt"
|
||||
var/taste_mult = 1 //how this taste compares to others. Higher values means it is more noticable
|
||||
var/glass_name = "glass of ...what?" // use for specialty drinks.
|
||||
var/glass_desc = "You can't really tell what this is."
|
||||
var/glass_icon_state = null // Otherwise just sets the icon to a normal glass with the mixture of the reagents in the glass.
|
||||
var/shot_glass_icon_state = null
|
||||
var/datum/reagents/holder = null
|
||||
var/reagent_state = LIQUID
|
||||
var/list/data
|
||||
var/current_cycle = 0
|
||||
var/volume = 0 //pretend this is moles
|
||||
var/color = "#000000" // rgb: 0, 0, 0
|
||||
var/can_synth = TRUE // can this reagent be synthesized? (for example: odysseus syringe gun)
|
||||
var/metabolization_rate = REAGENTS_METABOLISM //how fast the reagent is metabolized by the mob
|
||||
var/overrides_metab = 0
|
||||
var/overdose_threshold = 0
|
||||
var/addiction_threshold = 0
|
||||
var/addiction_stage = 0
|
||||
var/addiction_stage1_end = 10
|
||||
var/addiction_stage2_end = 20
|
||||
var/addiction_stage3_end = 30
|
||||
var/addiction_stage4_end = 40
|
||||
var/overdosed = 0 // You fucked up and this is now triggering its overdose effects, purge that shit quick.
|
||||
var/self_consuming = FALSE //I think this uhhh, makes weird stuff happen when metabolising, but... doesn't seem to do what I think, so I'm gonna leave it.
|
||||
//Fermichem vars:
|
||||
var/purity = 1 //How pure a chemical is from 0 - 1.
|
||||
var/cached_purity = 1
|
||||
var/turf/loc = null //Should be the creation location!
|
||||
var/pH = 7 //pH of the specific reagent, used for calculating the sum pH of a holder.
|
||||
//var/SplitChem = FALSE //If the chem splits on metabolism
|
||||
var/impure_chem // What chemical is metabolised with an inpure reaction
|
||||
var/inverse_chem_val = 0 // If the impurity is below 0.5, replace ALL of the chem with inverse_chemupon metabolising
|
||||
var/inverse_chem // What chem is metabolised when purity is below inverse_chem_val, this shouldn't be made, but if it does, well, I guess I'll know about it.
|
||||
var/metabolizing = FALSE
|
||||
var/chemical_flags // See fermi/readme.dm REAGENT_DEAD_PROCESS, REAGENT_DONOTSPLIT, REAGENT_ONLYINVERSE, REAGENT_ONMOBMERGE, REAGENT_INVISIBLE, REAGENT_FORCEONNEW, REAGENT_SNEAKYNAME
|
||||
var/value = 0 //How much does it sell for in cargo?
|
||||
|
||||
/datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references
|
||||
. = ..()
|
||||
holder = null
|
||||
|
||||
/datum/reagent/proc/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
|
||||
if(!istype(M))
|
||||
return 0
|
||||
if(method == VAPOR) //smoke, foam, spray
|
||||
if(M.reagents)
|
||||
var/modifier = CLAMP((1 - touch_protection), 0, 1)
|
||||
var/amount = round(reac_volume*modifier, 0.1)
|
||||
if(amount >= 0.5)
|
||||
M.reagents.add_reagent(id, amount)
|
||||
return 1
|
||||
|
||||
/datum/reagent/proc/reaction_obj(obj/O, volume)
|
||||
return
|
||||
|
||||
/datum/reagent/proc/reaction_turf(turf/T, volume)
|
||||
return
|
||||
|
||||
/datum/reagent/proc/on_mob_life(mob/living/carbon/M)
|
||||
current_cycle++
|
||||
if(holder)
|
||||
holder.remove_reagent(src.id, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears.
|
||||
return
|
||||
|
||||
//called when a mob processes chems when dead.
|
||||
/datum/reagent/proc/on_mob_dead(mob/living/carbon/M)
|
||||
if(!(chemical_flags & REAGENT_DEAD_PROCESS)) //justincase
|
||||
return
|
||||
current_cycle++
|
||||
if(holder)
|
||||
holder.remove_reagent(src.id, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears.
|
||||
return
|
||||
|
||||
// Called when this reagent is first added to a mob
|
||||
/datum/reagent/proc/on_mob_add(mob/living/L, amount)
|
||||
if(!iscarbon(L))
|
||||
return
|
||||
var/mob/living/carbon/M = L
|
||||
if (purity == 1)
|
||||
log_game("CHEM: [L] ckey: [L.key] has ingested [volume]u of [id]")
|
||||
return
|
||||
if(cached_purity == 1)
|
||||
cached_purity = purity
|
||||
else if(purity < 0)
|
||||
CRASH("Purity below 0 for chem: [id], Please let Fermis Know!")
|
||||
if(chemical_flags & REAGENT_DONOTSPLIT)
|
||||
return
|
||||
|
||||
if ((inverse_chem_val > purity) && (inverse_chem))//Turns all of a added reagent into the inverse chem
|
||||
M.reagents.remove_reagent(id, amount, FALSE)
|
||||
M.reagents.add_reagent(inverse_chem, amount, FALSE, other_purity = 1-cached_purity)
|
||||
var/datum/reagent/R = M.reagents.has_reagent("[inverse_chem]")
|
||||
if(R.chemical_flags & REAGENT_SNEAKYNAME)
|
||||
R.name = name//Negative effects are hidden
|
||||
if(R.chemical_flags & REAGENT_INVISIBLE)
|
||||
R.chemical_flags |= (REAGENT_INVISIBLE)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [inverse_chem]")
|
||||
return
|
||||
else if (impure_chem)
|
||||
var/impureVol = amount * (1 - purity) //turns impure ratio into impure chem
|
||||
if(!(chemical_flags & REAGENT_SPLITRETAINVOL))
|
||||
M.reagents.remove_reagent(id, (impureVol), FALSE)
|
||||
M.reagents.add_reagent(impure_chem, impureVol, FALSE, other_purity = 1-cached_purity)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume - impureVol]u of [id]")
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [impure_chem]")
|
||||
return
|
||||
|
||||
// Called when this reagent is removed while inside a mob
|
||||
/datum/reagent/proc/on_mob_delete(mob/living/L)
|
||||
return
|
||||
|
||||
// Called when this reagent first starts being metabolized by a liver
|
||||
/datum/reagent/proc/on_mob_metabolize(mob/living/L)
|
||||
return
|
||||
|
||||
// Called when this reagent stops being metabolized by a liver
|
||||
/datum/reagent/proc/on_mob_end_metabolize(mob/living/L)
|
||||
return
|
||||
|
||||
/datum/reagent/proc/on_move(mob/M)
|
||||
return
|
||||
|
||||
// Called after add_reagents creates a new reagent.
|
||||
/datum/reagent/proc/on_new(data)
|
||||
return
|
||||
|
||||
// Called when two reagents of the same are mixing.
|
||||
/datum/reagent/proc/on_merge(data, amount, mob/living/carbon/M, purity)
|
||||
if(!iscarbon(M))
|
||||
return
|
||||
if (purity == 1)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [id]")
|
||||
return
|
||||
cached_purity = purity //purity SHOULD be precalculated from the add_reagent, update cache.
|
||||
if (purity < 0)
|
||||
CRASH("Purity below 0 for chem: [id], Please let Fermis Know!")
|
||||
if(chemical_flags & REAGENT_DONOTSPLIT)
|
||||
return
|
||||
|
||||
if ((inverse_chem_val > purity) && (inverse_chem)) //INVERT
|
||||
M.reagents.remove_reagent(id, amount, FALSE)
|
||||
M.reagents.add_reagent(inverse_chem, amount, FALSE, other_purity = 1-cached_purity)
|
||||
var/datum/reagent/R = M.reagents.has_reagent("[inverse_chem]")
|
||||
if(R.chemical_flags & REAGENT_SNEAKYNAME)
|
||||
R.name = name//Negative effects are hidden
|
||||
if(R.chemical_flags & REAGENT_INVISIBLE)
|
||||
R.chemical_flags |= (REAGENT_INVISIBLE)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [inverse_chem]")
|
||||
return
|
||||
else if (impure_chem) //SPLIT
|
||||
var/impureVol = amount * (1 - purity)
|
||||
if(!(chemical_flags & REAGENT_SPLITRETAINVOL))
|
||||
M.reagents.remove_reagent(id, impureVol, FALSE)
|
||||
M.reagents.add_reagent(impure_chem, impureVol, FALSE, other_purity = 1-cached_purity)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume - impureVol]u of [id]")
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [impure_chem]")
|
||||
return
|
||||
|
||||
/datum/reagent/proc/on_update(atom/A)
|
||||
return
|
||||
|
||||
// Called when the reagent container is hit by an explosion
|
||||
/datum/reagent/proc/on_ex_act(severity)
|
||||
return
|
||||
|
||||
// Called if the reagent has passed the overdose threshold and is set to be triggering overdose effects
|
||||
/datum/reagent/proc/overdose_process(mob/living/M)
|
||||
return
|
||||
|
||||
/datum/reagent/proc/overdose_start(mob/living/M)
|
||||
to_chat(M, "<span class='userdanger'>You feel like you took too much of [name]!</span>")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/overdose, name)
|
||||
return
|
||||
|
||||
/datum/reagent/proc/addiction_act_stage1(mob/living/M)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/withdrawal_light, name)
|
||||
if(prob(30))
|
||||
to_chat(M, "<span class='notice'>You feel like having some [name] right about now.</span>")
|
||||
return
|
||||
|
||||
/datum/reagent/proc/addiction_act_stage2(mob/living/M)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/withdrawal_medium, name)
|
||||
if(prob(30))
|
||||
to_chat(M, "<span class='notice'>You feel like you need [name]. You just can't get enough.</span>")
|
||||
return
|
||||
|
||||
/datum/reagent/proc/addiction_act_stage3(mob/living/M)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/withdrawal_severe, name)
|
||||
if(prob(30))
|
||||
to_chat(M, "<span class='danger'>You have an intense craving for [name].</span>")
|
||||
return
|
||||
|
||||
/datum/reagent/proc/addiction_act_stage4(mob/living/M)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/withdrawal_critical, name)
|
||||
if(prob(30))
|
||||
to_chat(M, "<span class='boldannounce'>You're not feeling good at all! You really need some [name].</span>")
|
||||
return
|
||||
|
||||
/proc/pretty_string_from_reagent_list(list/reagent_list)
|
||||
//Convert reagent list to a printable string for logging etc
|
||||
var/list/rs = list()
|
||||
for (var/datum/reagent/R in reagent_list)
|
||||
rs += "[R.name], [R.volume]"
|
||||
|
||||
return rs.Join(" | ")
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,910 @@
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/////////////////////// DRINKS BELOW, Beer is up there though, along with cola. Cap'n Pete's Cuban Spiced Rum////////////////////////////////
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/datum/reagent/consumable/orangejuice
|
||||
name = "Orange Juice"
|
||||
id = "orangejuice"
|
||||
description = "Both delicious AND rich in Vitamin C, what more do you need?"
|
||||
color = "#E78108" // rgb: 231, 129, 8
|
||||
taste_description = "oranges"
|
||||
glass_icon_state = "glass_orange"
|
||||
glass_name = "glass of orange juice"
|
||||
glass_desc = "Vitamins! Yay!"
|
||||
pH = 3.3
|
||||
|
||||
/datum/reagent/consumable/orangejuice/on_mob_life(mob/living/carbon/M)
|
||||
if(M.getOxyLoss() && prob(30))
|
||||
M.adjustOxyLoss(-1, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/tomatojuice
|
||||
name = "Tomato Juice"
|
||||
id = "tomatojuice"
|
||||
description = "Tomatoes made into juice. What a waste of big, juicy tomatoes, huh?"
|
||||
color = "#731008" // rgb: 115, 16, 8
|
||||
taste_description = "tomatoes"
|
||||
glass_icon_state = "glass_red"
|
||||
glass_name = "glass of tomato juice"
|
||||
glass_desc = "Are you sure this is tomato juice?"
|
||||
|
||||
/datum/reagent/consumable/tomatojuice/on_mob_life(mob/living/carbon/M)
|
||||
if(M.getFireLoss() && prob(20))
|
||||
M.heal_bodypart_damage(0,1, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/limejuice
|
||||
name = "Lime Juice"
|
||||
id = "limejuice"
|
||||
description = "The sweet-sour juice of limes."
|
||||
color = "#365E30" // rgb: 54, 94, 48
|
||||
taste_description = "unbearable sourness"
|
||||
glass_icon_state = "glass_green"
|
||||
glass_name = "glass of lime juice"
|
||||
glass_desc = "A glass of sweet-sour lime juice."
|
||||
pH = 2.2
|
||||
|
||||
/datum/reagent/consumable/limejuice/on_mob_life(mob/living/carbon/M)
|
||||
if(M.getToxLoss() && prob(20))
|
||||
M.adjustToxLoss(-1*REM, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/carrotjuice
|
||||
name = "Carrot Juice"
|
||||
id = "carrotjuice"
|
||||
description = "It is just like a carrot but without crunching."
|
||||
color = "#973800" // rgb: 151, 56, 0
|
||||
taste_description = "carrots"
|
||||
glass_icon_state = "carrotjuice"
|
||||
glass_name = "glass of carrot juice"
|
||||
glass_desc = "It's just like a carrot but without crunching."
|
||||
|
||||
/datum/reagent/consumable/carrotjuice/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_blurriness(-1)
|
||||
M.adjust_blindness(-1)
|
||||
switch(current_cycle)
|
||||
if(1 to 20)
|
||||
//nothing
|
||||
if(21 to INFINITY)
|
||||
if(prob(current_cycle-10))
|
||||
M.cure_nearsighted(list(EYE_DAMAGE))
|
||||
..()
|
||||
return
|
||||
|
||||
/datum/reagent/consumable/berryjuice
|
||||
name = "Berry Juice"
|
||||
id = "berryjuice"
|
||||
description = "A delicious blend of several different kinds of berries."
|
||||
color = "#863333" // rgb: 134, 51, 51
|
||||
taste_description = "berries"
|
||||
glass_icon_state = "berryjuice"
|
||||
glass_name = "glass of berry juice"
|
||||
glass_desc = "Berry juice. Or maybe it's jam. Who cares?"
|
||||
|
||||
/datum/reagent/consumable/applejuice
|
||||
name = "Apple Juice"
|
||||
id = "applejuice"
|
||||
description = "The sweet juice of an apple, fit for all ages."
|
||||
color = "#ECFF56" // rgb: 236, 255, 86
|
||||
taste_description = "apples"
|
||||
pH = 3.2 // ~ 2.7 -> 3.7
|
||||
|
||||
/datum/reagent/consumable/poisonberryjuice
|
||||
name = "Poison Berry Juice"
|
||||
id = "poisonberryjuice"
|
||||
description = "A tasty juice blended from various kinds of very deadly and toxic berries."
|
||||
color = "#863353" // rgb: 134, 51, 83
|
||||
taste_description = "berries"
|
||||
glass_icon_state = "poisonberryjuice"
|
||||
glass_name = "glass of berry juice"
|
||||
glass_desc = "Berry juice. Or maybe it's poison. Who cares?"
|
||||
|
||||
/datum/reagent/consumable/poisonberryjuice/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustToxLoss(1, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/watermelonjuice
|
||||
name = "Watermelon Juice"
|
||||
id = "watermelonjuice"
|
||||
description = "Delicious juice made from watermelon."
|
||||
color = "#863333" // rgb: 134, 51, 51
|
||||
taste_description = "juicy watermelon"
|
||||
glass_icon_state = "glass_red"
|
||||
glass_name = "glass of watermelon juice"
|
||||
glass_desc = "A glass of watermelon juice."
|
||||
|
||||
/datum/reagent/consumable/lemonjuice
|
||||
name = "Lemon Juice"
|
||||
id = "lemonjuice"
|
||||
description = "This juice is VERY sour."
|
||||
color = "#863333" // rgb: 175, 175, 0
|
||||
taste_description = "sourness"
|
||||
glass_icon_state = "lemonglass"
|
||||
glass_name = "glass of lemon juice"
|
||||
glass_desc = "Sour..."
|
||||
pH = 2
|
||||
|
||||
/datum/reagent/consumable/banana
|
||||
name = "Banana Juice"
|
||||
id = "banana"
|
||||
description = "The raw essence of a banana. HONK"
|
||||
color = "#863333" // rgb: 175, 175, 0
|
||||
taste_description = "banana"
|
||||
glass_icon_state = "banana"
|
||||
glass_name = "glass of banana juice"
|
||||
glass_desc = "The raw essence of a banana. HONK."
|
||||
|
||||
/datum/reagent/consumable/banana/on_mob_life(mob/living/carbon/M)
|
||||
if((ishuman(M) && M.job == "Clown") || ismonkey(M))
|
||||
M.heal_bodypart_damage(1,1, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/nothing
|
||||
name = "Nothing"
|
||||
id = "nothing"
|
||||
description = "Absolutely nothing."
|
||||
taste_description = "nothing"
|
||||
glass_icon_state = "nothing"
|
||||
glass_name = "nothing"
|
||||
glass_desc = "Absolutely nothing."
|
||||
shot_glass_icon_state = "shotglass"
|
||||
|
||||
/datum/reagent/consumable/nothing/on_mob_life(mob/living/carbon/M)
|
||||
if(ishuman(M) && M.job == "Mime")
|
||||
M.heal_bodypart_damage(1,1, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/laughter
|
||||
name = "Laughter"
|
||||
id = "laughter"
|
||||
description = "Some say that this is the best medicine, but recent studies have proven that to be untrue."
|
||||
metabolization_rate = INFINITY
|
||||
color = "#FF4DD2"
|
||||
taste_description = "laughter"
|
||||
|
||||
/datum/reagent/consumable/laughter/on_mob_life(mob/living/carbon/M)
|
||||
M.emote("laugh")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "chemical_laughter", /datum/mood_event/chemical_laughter)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/superlaughter
|
||||
name = "Super Laughter"
|
||||
id = "superlaughter"
|
||||
description = "Funny until you're the one laughing."
|
||||
metabolization_rate = 1.5 * REAGENTS_METABOLISM
|
||||
color = "#FF4DD2"
|
||||
taste_description = "laughter"
|
||||
|
||||
/datum/reagent/consumable/superlaughter/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(30))
|
||||
M.visible_message("<span class='danger'>[M] bursts out into a fit of uncontrollable laughter!</span>", "<span class='userdanger'>You burst out in a fit of uncontrollable laughter!</span>")
|
||||
M.Stun(5)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "chemical_laughter", /datum/mood_event/chemical_superlaughter)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/potato_juice
|
||||
name = "Potato Juice"
|
||||
id = "potato"
|
||||
description = "Juice of the potato. Bleh."
|
||||
nutriment_factor = 2 * REAGENTS_METABOLISM
|
||||
color = "#302000" // rgb: 48, 32, 0
|
||||
taste_description = "irish sadness"
|
||||
glass_icon_state = "glass_brown"
|
||||
glass_name = "glass of potato juice"
|
||||
glass_desc = "Bleh..."
|
||||
|
||||
/datum/reagent/consumable/grapejuice
|
||||
name = "Grape Juice"
|
||||
id = "grapejuice"
|
||||
description = "The juice of a bunch of grapes. Guaranteed non-alcoholic."
|
||||
color = "#290029" // dark purple
|
||||
taste_description = "grape soda"
|
||||
|
||||
/datum/reagent/consumable/milk
|
||||
name = "Milk"
|
||||
id = "milk"
|
||||
description = "An opaque white liquid produced by the mammary glands of mammals."
|
||||
color = "#DFDFDF" // rgb: 223, 223, 223
|
||||
taste_description = "milk"
|
||||
glass_icon_state = "glass_white"
|
||||
glass_name = "glass of milk"
|
||||
glass_desc = "White and nutritious goodness!"
|
||||
pH = 6.5
|
||||
|
||||
/datum/reagent/consumable/milk/on_mob_life(mob/living/carbon/M)
|
||||
if(HAS_TRAIT(M, TRAIT_CALCIUM_HEALER))
|
||||
M.heal_bodypart_damage(1.5,0, 0)
|
||||
. = 1
|
||||
else
|
||||
if(M.getBruteLoss() && prob(20))
|
||||
M.heal_bodypart_damage(1,0, 0)
|
||||
. = 1
|
||||
if(holder.has_reagent("capsaicin"))
|
||||
holder.remove_reagent("capsaicin", 2)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/soymilk
|
||||
name = "Soy Milk"
|
||||
id = "soymilk"
|
||||
description = "An opaque white liquid made from soybeans."
|
||||
color = "#DFDFC7" // rgb: 223, 223, 199
|
||||
taste_description = "soy milk"
|
||||
glass_icon_state = "glass_white"
|
||||
glass_name = "glass of soy milk"
|
||||
glass_desc = "White and nutritious soy goodness!"
|
||||
|
||||
/datum/reagent/consumable/soymilk/on_mob_life(mob/living/carbon/M)
|
||||
if(M.getBruteLoss() && prob(20))
|
||||
M.heal_bodypart_damage(1,0, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/cream
|
||||
name = "Cream"
|
||||
id = "cream"
|
||||
description = "The fatty, still liquid part of milk. Why don't you mix this with sum scotch, eh?"
|
||||
color = "#DFD7AF" // rgb: 223, 215, 175
|
||||
taste_description = "creamy milk"
|
||||
glass_icon_state = "glass_white"
|
||||
glass_name = "glass of cream"
|
||||
glass_desc = "Ewwww..."
|
||||
|
||||
/datum/reagent/consumable/cream/on_mob_life(mob/living/carbon/M)
|
||||
if(M.getBruteLoss() && prob(20))
|
||||
M.heal_bodypart_damage(1,0, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/coffee
|
||||
name = "Coffee"
|
||||
id = "coffee"
|
||||
description = "Coffee is a brewed drink prepared from roasted seeds, commonly called coffee beans, of the coffee plant."
|
||||
color = "#482000" // rgb: 72, 32, 0
|
||||
nutriment_factor = 0
|
||||
overdose_threshold = 80
|
||||
taste_description = "bitterness"
|
||||
glass_icon_state = "glass_brown"
|
||||
glass_name = "glass of coffee"
|
||||
glass_desc = "Don't drop it, or you'll send scalding liquid and glass shards everywhere."
|
||||
|
||||
/datum/reagent/consumable/coffee/overdose_process(mob/living/M)
|
||||
M.Jitter(5)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/coffee/on_mob_life(mob/living/carbon/M)
|
||||
M.dizziness = max(0,M.dizziness-5)
|
||||
M.drowsyness = max(0,M.drowsyness-3)
|
||||
M.AdjustSleeping(-40, FALSE)
|
||||
//310.15 is the normal bodytemp.
|
||||
M.adjust_bodytemperature(25 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL)
|
||||
if(holder.has_reagent("frostoil"))
|
||||
holder.remove_reagent("frostoil", 5)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/tea
|
||||
name = "Tea"
|
||||
id = "tea"
|
||||
description = "Tasty black tea, it has antioxidants, it's good for you!"
|
||||
color = "#101000" // rgb: 16, 16, 0
|
||||
nutriment_factor = 0
|
||||
taste_description = "tart black tea"
|
||||
glass_icon_state = "teaglass"
|
||||
glass_name = "glass of tea"
|
||||
glass_desc = "Drinking it from here would not seem right."
|
||||
|
||||
/datum/reagent/consumable/tea/on_mob_life(mob/living/carbon/M)
|
||||
M.dizziness = max(0,M.dizziness-2)
|
||||
M.drowsyness = max(0,M.drowsyness-1)
|
||||
M.jitteriness = max(0,M.jitteriness-3)
|
||||
M.AdjustSleeping(-20, FALSE)
|
||||
if(M.getToxLoss() && prob(20))
|
||||
M.adjustToxLoss(-1, 0)
|
||||
M.adjust_bodytemperature(20 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/lemonade
|
||||
name = "Lemonade"
|
||||
id = "lemonade"
|
||||
description = "Sweet, tangy lemonade. Good for the soul."
|
||||
quality = DRINK_NICE
|
||||
taste_description = "sunshine and summertime"
|
||||
glass_icon_state = "lemonpitcher"
|
||||
glass_name = "pitcher of lemonade"
|
||||
glass_desc = "This drink leaves you feeling nostalgic for some reason."
|
||||
|
||||
/datum/reagent/consumable/tea/arnold_palmer
|
||||
name = "Arnold Palmer"
|
||||
id = "arnold_palmer"
|
||||
description = "Encourages the patient to go golfing."
|
||||
color = "#FFB766"
|
||||
quality = DRINK_NICE
|
||||
nutriment_factor = 2
|
||||
taste_description = "bitter tea"
|
||||
glass_icon_state = "arnold_palmer"
|
||||
glass_name = "Arnold Palmer"
|
||||
glass_desc = "You feel like taking a few golf swings after a few swigs of this."
|
||||
|
||||
/datum/reagent/consumable/tea/arnold_palmer/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(5))
|
||||
to_chat(M, "<span class = 'notice'>[pick("You remember to square your shoulders.","You remember to keep your head down.","You can't decide between squaring your shoulders and keeping your head down.","You remember to relax.","You think about how someday you'll get two strokes off your golf game.")]</span>")
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/icecoffee
|
||||
name = "Iced Coffee"
|
||||
id = "icecoffee"
|
||||
description = "Coffee and ice, refreshing and cool."
|
||||
color = "#102838" // rgb: 16, 40, 56
|
||||
nutriment_factor = 0
|
||||
taste_description = "bitter coldness"
|
||||
glass_icon_state = "icedcoffeeglass"
|
||||
glass_name = "iced coffee"
|
||||
glass_desc = "A drink to perk you up and refresh you!"
|
||||
|
||||
/datum/reagent/consumable/icecoffee/on_mob_life(mob/living/carbon/M)
|
||||
M.dizziness = max(0,M.dizziness-5)
|
||||
M.drowsyness = max(0,M.drowsyness-3)
|
||||
M.AdjustSleeping(-40, FALSE)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
M.Jitter(5)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/icetea
|
||||
name = "Iced Tea"
|
||||
id = "icetea"
|
||||
description = "No relation to a certain rap artist/actor."
|
||||
color = "#104038" // rgb: 16, 64, 56
|
||||
nutriment_factor = 0
|
||||
taste_description = "sweet tea"
|
||||
glass_icon_state = "icedteaglass"
|
||||
glass_name = "iced tea"
|
||||
glass_desc = "All natural, antioxidant-rich flavour sensation."
|
||||
|
||||
/datum/reagent/consumable/icetea/on_mob_life(mob/living/carbon/M)
|
||||
M.dizziness = max(0,M.dizziness-2)
|
||||
M.drowsyness = max(0,M.drowsyness-1)
|
||||
M.AdjustSleeping(-40, FALSE)
|
||||
if(M.getToxLoss() && prob(20))
|
||||
M.adjustToxLoss(-1, 0)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/space_cola
|
||||
name = "Cola"
|
||||
id = "cola"
|
||||
description = "A refreshing beverage."
|
||||
color = "#100800" // rgb: 16, 8, 0
|
||||
taste_description = "cola"
|
||||
glass_icon_state = "glass_brown"
|
||||
glass_name = "glass of Space Cola"
|
||||
glass_desc = "A glass of refreshing Space Cola."
|
||||
|
||||
/datum/reagent/consumable/space_cola/on_mob_life(mob/living/carbon/M)
|
||||
M.drowsyness = max(0,M.drowsyness-5)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/nuka_cola
|
||||
name = "Nuka Cola"
|
||||
id = "nuka_cola"
|
||||
description = "Cola, cola never changes."
|
||||
color = "#100800" // rgb: 16, 8, 0
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "the future"
|
||||
glass_icon_state = "nuka_colaglass"
|
||||
glass_name = "glass of Nuka Cola"
|
||||
glass_desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland."
|
||||
|
||||
/datum/reagent/consumable/nuka_cola/on_mob_metabolize(mob/living/L)
|
||||
..()
|
||||
L.add_movespeed_modifier(id, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
|
||||
|
||||
/datum/reagent/consumable/nuka_cola/on_mob_end_metabolize(mob/living/L)
|
||||
L.remove_movespeed_modifier(id)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/carbon/M)
|
||||
M.Jitter(20)
|
||||
M.set_drugginess(30)
|
||||
M.dizziness +=1.5
|
||||
M.drowsyness = 0
|
||||
M.AdjustSleeping(-40, FALSE)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/spacemountainwind
|
||||
name = "SM Wind"
|
||||
id = "spacemountainwind"
|
||||
description = "Blows right through you like a space wind."
|
||||
color = "#102000" // rgb: 16, 32, 0
|
||||
taste_description = "sweet citrus soda"
|
||||
glass_icon_state = "Space_mountain_wind_glass"
|
||||
glass_name = "glass of Space Mountain Wind"
|
||||
glass_desc = "Space Mountain Wind. As you know, there are no mountains in space, only wind."
|
||||
|
||||
/datum/reagent/consumable/spacemountainwind/on_mob_life(mob/living/carbon/M)
|
||||
M.drowsyness = max(0,M.drowsyness-7)
|
||||
M.AdjustSleeping(-20, FALSE)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
M.Jitter(5)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/dr_gibb
|
||||
name = "Dr. Gibb"
|
||||
id = "dr_gibb"
|
||||
description = "A delicious blend of 42 different flavours."
|
||||
color = "#102000" // rgb: 16, 32, 0
|
||||
taste_description = "cherry soda" // FALSE ADVERTISING
|
||||
glass_icon_state = "dr_gibb_glass"
|
||||
glass_name = "glass of Dr. Gibb"
|
||||
glass_desc = "Dr. Gibb. Not as dangerous as the glass_name might imply."
|
||||
|
||||
/datum/reagent/consumable/dr_gibb/on_mob_life(mob/living/carbon/M)
|
||||
M.drowsyness = max(0,M.drowsyness-6)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/space_up
|
||||
name = "Space-Up"
|
||||
id = "space_up"
|
||||
description = "Tastes like a hull breach in your mouth."
|
||||
color = "#00FF00" // rgb: 0, 255, 0
|
||||
taste_description = "cherry soda"
|
||||
glass_icon_state = "space-up_glass"
|
||||
glass_name = "glass of Space-Up"
|
||||
glass_desc = "Space-up. It helps you keep your cool."
|
||||
|
||||
|
||||
/datum/reagent/consumable/space_up/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/lemon_lime
|
||||
name = "Lemon Lime"
|
||||
description = "A tangy substance made of 0.5% natural citrus!"
|
||||
id = "lemon_lime"
|
||||
color = "#8CFF00" // rgb: 135, 255, 0
|
||||
taste_description = "tangy lime and lemon soda"
|
||||
glass_icon_state = "glass_yellow"
|
||||
glass_name = "glass of lemon-lime"
|
||||
glass_desc = "You're pretty certain a real fruit has never actually touched this."
|
||||
|
||||
|
||||
/datum/reagent/consumable/lemon_lime/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/pwr_game
|
||||
name = "Pwr Game"
|
||||
description = "The only drink with the PWR that true gamers crave."
|
||||
id = "pwr_game"
|
||||
color = "#9385bf" // rgb: 58, 52, 75
|
||||
taste_description = "sweet and salty tang"
|
||||
glass_icon_state = "glass_red"
|
||||
glass_name = "glass of Pwr Game"
|
||||
glass_desc = "Goes well with a Vlad's salad."
|
||||
|
||||
/datum/reagent/consumable/pwr_game/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/shamblers
|
||||
name = "Shambler's Juice"
|
||||
description = "~Shake me up some of that Shambler's Juice!~"
|
||||
id = "shamblers"
|
||||
color = "#f00060" // rgb: 94, 0, 38
|
||||
taste_description = "carbonated metallic soda"
|
||||
glass_icon_state = "glass_red"
|
||||
glass_name = "glass of Shambler's juice"
|
||||
glass_desc = "Mmm mm, shambly."
|
||||
|
||||
/datum/reagent/consumable/shamblers/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/grey_bull
|
||||
name = "Grey Bull"
|
||||
id = "grey_bull"
|
||||
description = "Grey Bull, it gives you gloves!"
|
||||
color = "#EEFF00" // rgb: 238, 255, 0
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "carbonated oil"
|
||||
glass_icon_state = "grey_bull_glass"
|
||||
glass_name = "glass of Grey Bull"
|
||||
glass_desc = "Surprisingly it isnt grey."
|
||||
|
||||
/datum/reagent/consumable/grey_bull/on_mob_metabolize(mob/living/L)
|
||||
..()
|
||||
ADD_TRAIT(L, TRAIT_SHOCKIMMUNE, id)
|
||||
|
||||
/datum/reagent/consumable/grey_bull/on_mob_end_metabolize(mob/living/L)
|
||||
REMOVE_TRAIT(L, TRAIT_SHOCKIMMUNE, id)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/grey_bull/on_mob_life(mob/living/carbon/M)
|
||||
M.Jitter(20)
|
||||
M.dizziness +=1
|
||||
M.drowsyness = 0
|
||||
M.AdjustSleeping(-40, FALSE)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/sodawater
|
||||
name = "Soda Water"
|
||||
id = "sodawater"
|
||||
description = "A can of club soda. Why not make a scotch and soda?"
|
||||
color = "#619494" // rgb: 97, 148, 148
|
||||
taste_description = "carbonated water"
|
||||
glass_icon_state = "glass_clear"
|
||||
glass_name = "glass of soda water"
|
||||
glass_desc = "Soda water. Why not make a scotch and soda?"
|
||||
|
||||
/datum/reagent/consumable/sodawater/on_mob_life(mob/living/carbon/M)
|
||||
M.dizziness = max(0,M.dizziness-5)
|
||||
M.drowsyness = max(0,M.drowsyness-3)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/tonic
|
||||
name = "Tonic Water"
|
||||
id = "tonic"
|
||||
description = "It tastes strange but at least the quinine keeps the Space Malaria at bay."
|
||||
color = "#0064C8" // rgb: 0, 100, 200
|
||||
taste_description = "tart and fresh"
|
||||
glass_icon_state = "glass_clear"
|
||||
glass_name = "glass of tonic water"
|
||||
glass_desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
|
||||
|
||||
/datum/reagent/consumable/tonic/on_mob_life(mob/living/carbon/M)
|
||||
M.dizziness = max(0,M.dizziness-5)
|
||||
M.drowsyness = max(0,M.drowsyness-3)
|
||||
M.AdjustSleeping(-40, FALSE)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/ice
|
||||
name = "Ice"
|
||||
id = "ice"
|
||||
description = "Frozen water, your dentist wouldn't like you chewing this."
|
||||
reagent_state = SOLID
|
||||
color = "#619494" // rgb: 97, 148, 148
|
||||
taste_description = "ice"
|
||||
glass_icon_state = "iceglass"
|
||||
glass_name = "glass of ice"
|
||||
glass_desc = "Generally, you're supposed to put something else in there too..."
|
||||
|
||||
/datum/reagent/consumable/ice/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/soy_latte
|
||||
name = "Soy Latte"
|
||||
id = "soy_latte"
|
||||
description = "A nice and tasty beverage while you are reading your hippie books."
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
quality = DRINK_NICE
|
||||
taste_description = "creamy coffee"
|
||||
glass_icon_state = "soy_latte"
|
||||
glass_name = "soy latte"
|
||||
glass_desc = "A nice and refreshing beverage while you're reading."
|
||||
|
||||
/datum/reagent/consumable/soy_latte/on_mob_life(mob/living/carbon/M)
|
||||
M.dizziness = max(0,M.dizziness-5)
|
||||
M.drowsyness = max(0,M.drowsyness-3)
|
||||
M.SetSleeping(0, FALSE)
|
||||
M.adjust_bodytemperature(5 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL)
|
||||
M.Jitter(5)
|
||||
if(M.getBruteLoss() && prob(20))
|
||||
M.heal_bodypart_damage(1,0, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/cafe_latte
|
||||
name = "Cafe Latte"
|
||||
id = "cafe_latte"
|
||||
description = "A nice, strong and tasty beverage while you are reading."
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
quality = DRINK_NICE
|
||||
taste_description = "bitter cream"
|
||||
glass_icon_state = "cafe_latte"
|
||||
glass_name = "cafe latte"
|
||||
glass_desc = "A nice, strong and refreshing beverage while you're reading."
|
||||
|
||||
/datum/reagent/consumable/cafe_latte/on_mob_life(mob/living/carbon/M)
|
||||
M.dizziness = max(0,M.dizziness-5)
|
||||
M.drowsyness = max(0,M.drowsyness-3)
|
||||
M.SetSleeping(0, FALSE)
|
||||
M.adjust_bodytemperature(5 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL)
|
||||
M.Jitter(5)
|
||||
if(M.getBruteLoss() && prob(20))
|
||||
M.heal_bodypart_damage(1,0, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/doctor_delight
|
||||
name = "The Doctor's Delight"
|
||||
id = "doctorsdelight"
|
||||
description = "A gulp a day keeps the Medibot away! A mixture of juices that heals most damage types fairly quickly at the cost of hunger."
|
||||
color = "#FF8CFF" // rgb: 255, 140, 255
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "homely fruit"
|
||||
glass_icon_state = "doctorsdelightglass"
|
||||
glass_name = "Doctor's Delight"
|
||||
glass_desc = "The space doctor's favorite. Guaranteed to restore bodily injury; side effects include cravings and hunger."
|
||||
|
||||
/datum/reagent/consumable/doctor_delight/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustBruteLoss(-0.5, 0)
|
||||
M.adjustFireLoss(-0.5, 0)
|
||||
M.adjustToxLoss(-0.5, 0)
|
||||
M.adjustOxyLoss(-0.5, 0)
|
||||
if(M.nutrition && (M.nutrition - 2 > 0))
|
||||
if(!(M.mind && M.mind.assigned_role == "Medical Doctor")) //Drains the nutrition of the holder. Not medical doctors though, since it's the Doctor's Delight!
|
||||
M.nutrition -= 2
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/chocolatepudding
|
||||
name = "Chocolate Pudding"
|
||||
id = "chocolatepudding"
|
||||
description = "A great dessert for chocolate lovers."
|
||||
color = "#800000"
|
||||
quality = DRINK_VERYGOOD
|
||||
nutriment_factor = 4 * REAGENTS_METABOLISM
|
||||
taste_description = "sweet chocolate"
|
||||
glass_icon_state = "chocolatepudding"
|
||||
glass_name = "chocolate pudding"
|
||||
glass_desc = "Tasty."
|
||||
|
||||
/datum/reagent/consumable/vanillapudding
|
||||
name = "Vanilla Pudding"
|
||||
id = "vanillapudding"
|
||||
description = "A great dessert for vanilla lovers."
|
||||
color = "#FAFAD2"
|
||||
quality = DRINK_VERYGOOD
|
||||
nutriment_factor = 4 * REAGENTS_METABOLISM
|
||||
taste_description = "sweet vanilla"
|
||||
glass_icon_state = "vanillapudding"
|
||||
glass_name = "vanilla pudding"
|
||||
glass_desc = "Tasty."
|
||||
|
||||
/datum/reagent/consumable/cherryshake
|
||||
name = "Cherry Shake"
|
||||
id = "cherryshake"
|
||||
description = "A cherry flavored milkshake."
|
||||
color = "#FFB6C1"
|
||||
quality = DRINK_VERYGOOD
|
||||
nutriment_factor = 4 * REAGENTS_METABOLISM
|
||||
taste_description = "creamy cherry"
|
||||
glass_icon_state = "cherryshake"
|
||||
glass_name = "cherry shake"
|
||||
glass_desc = "A cherry flavored milkshake."
|
||||
|
||||
/datum/reagent/consumable/bluecherryshake
|
||||
name = "Blue Cherry Shake"
|
||||
id = "bluecherryshake"
|
||||
description = "An exotic milkshake."
|
||||
color = "#00F1FF"
|
||||
quality = DRINK_VERYGOOD
|
||||
nutriment_factor = 4 * REAGENTS_METABOLISM
|
||||
taste_description = "creamy blue cherry"
|
||||
glass_icon_state = "bluecherryshake"
|
||||
glass_name = "blue cherry shake"
|
||||
glass_desc = "An exotic blue milkshake."
|
||||
|
||||
/datum/reagent/consumable/pumpkin_latte
|
||||
name = "Pumpkin Latte"
|
||||
id = "pumpkin_latte"
|
||||
description = "A mix of pumpkin juice and coffee."
|
||||
color = "#F4A460"
|
||||
quality = DRINK_VERYGOOD
|
||||
nutriment_factor = 3 * REAGENTS_METABOLISM
|
||||
taste_description = "creamy pumpkin"
|
||||
glass_icon_state = "pumpkin_latte"
|
||||
glass_name = "pumpkin latte"
|
||||
glass_desc = "A mix of coffee and pumpkin juice."
|
||||
|
||||
/datum/reagent/consumable/gibbfloats
|
||||
name = "Gibb Floats"
|
||||
id = "gibbfloats"
|
||||
description = "Ice cream on top of a Dr. Gibb glass."
|
||||
color = "#B22222"
|
||||
quality = DRINK_NICE
|
||||
nutriment_factor = 3 * REAGENTS_METABOLISM
|
||||
taste_description = "creamy cherry"
|
||||
glass_icon_state = "gibbfloats"
|
||||
glass_name = "Gibbfloat"
|
||||
glass_desc = "Dr. Gibb with ice cream on top."
|
||||
|
||||
/datum/reagent/consumable/pumpkinjuice
|
||||
name = "Pumpkin Juice"
|
||||
id = "pumpkinjuice"
|
||||
description = "Juiced from real pumpkin."
|
||||
color = "#FFA500"
|
||||
taste_description = "pumpkin"
|
||||
|
||||
/datum/reagent/consumable/blumpkinjuice
|
||||
name = "Blumpkin Juice"
|
||||
id = "blumpkinjuice"
|
||||
description = "Juiced from real blumpkin."
|
||||
color = "#00BFFF"
|
||||
taste_description = "a mouthful of pool water"
|
||||
|
||||
/datum/reagent/consumable/triple_citrus
|
||||
name = "Triple Citrus"
|
||||
id = "triple_citrus"
|
||||
description = "A solution."
|
||||
color = "#fff12b"
|
||||
quality = DRINK_NICE
|
||||
taste_description = "extreme bitterness"
|
||||
glass_icon_state = "triplecitrus" //needs own sprite mine are trash
|
||||
glass_name = "glass of triple citrus"
|
||||
glass_desc = "A mixture of citrus juices. Tangy, yet smooth."
|
||||
|
||||
/datum/reagent/consumable/grape_soda
|
||||
name = "Grape soda"
|
||||
id = "grapesoda"
|
||||
description = "Beloved of children and teetotalers."
|
||||
color = "#E6CDFF"
|
||||
taste_description = "grape soda"
|
||||
glass_name = "glass of grape juice"
|
||||
glass_desc = "It's grape (soda)!"
|
||||
|
||||
/datum/reagent/consumable/grape_soda/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
|
||||
/datum/reagent/consumable/milk/chocolate_milk
|
||||
name = "Chocolate Milk"
|
||||
id = "chocolate_milk"
|
||||
description = "Milk for cool kids."
|
||||
color = "#7D4E29"
|
||||
quality = DRINK_NICE
|
||||
taste_description = "chocolate milk"
|
||||
|
||||
/datum/reagent/consumable/menthol
|
||||
name = "Menthol"
|
||||
id = "menthol"
|
||||
description = "Alleviates coughing symptoms one might have."
|
||||
color = "#80AF9C"
|
||||
taste_description = "mint"
|
||||
glass_icon_state = "glass_green"
|
||||
glass_name = "glass of menthol"
|
||||
glass_desc = "Tastes naturally minty, and imparts a very mild numbing sensation."
|
||||
|
||||
/datum/reagent/consumable/grenadine
|
||||
name = "Grenadine"
|
||||
id = "grenadine"
|
||||
description = "Not cherry flavored!"
|
||||
color = "#EA1D26"
|
||||
taste_description = "sweet pomegranates"
|
||||
glass_name = "glass of grenadine"
|
||||
glass_desc = "Delicious flavored syrup."
|
||||
|
||||
/datum/reagent/consumable/parsnipjuice
|
||||
name = "Parsnip Juice"
|
||||
id = "parsnipjuice"
|
||||
description = "Why..."
|
||||
color = "#FFA500"
|
||||
taste_description = "parsnip"
|
||||
glass_name = "glass of parsnip juice"
|
||||
|
||||
/datum/reagent/consumable/peachjuice //Intended to be extremely rare due to being the limiting ingredients in the blazaam drink
|
||||
name = "Peach Juice"
|
||||
id = "peachjuice"
|
||||
description = "Just peachy."
|
||||
color = "#E78108"
|
||||
taste_description = "peaches"
|
||||
glass_name = "glass of peach juice"
|
||||
|
||||
/datum/reagent/consumable/cream_soda
|
||||
name = "Cream Soda"
|
||||
id = "cream_soda"
|
||||
description = "A classic space-American vanilla flavored soft drink."
|
||||
color = "#dcb137"
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "fizzy vanilla"
|
||||
glass_icon_state = "cream_soda"
|
||||
glass_name = "Cream Soda"
|
||||
glass_desc = "A classic space-American vanilla flavored soft drink."
|
||||
|
||||
/datum/reagent/consumable/cream_soda/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/red_queen
|
||||
name = "Red Queen"
|
||||
id = "red_queen"
|
||||
description = "DRINK ME."
|
||||
color = "#e6ddc3"
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "wonder"
|
||||
glass_icon_state = "red_queen"
|
||||
glass_name = "Red Queen"
|
||||
glass_desc = "DRINK ME."
|
||||
var/current_size = 1
|
||||
|
||||
/datum/reagent/consumable/red_queen/on_mob_life(mob/living/carbon/H)
|
||||
if(prob(75))
|
||||
return ..()
|
||||
var/newsize = pick(0.5, 0.75, 1, 1.50, 2)
|
||||
H.resize = newsize/current_size
|
||||
current_size = newsize
|
||||
H.update_transform()
|
||||
if(prob(40))
|
||||
H.emote("sneeze")
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/red_queen/on_mob_end_metabolize(mob/living/M)
|
||||
M.resize = 1/current_size
|
||||
M.update_transform()
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/pinkmilk
|
||||
name = "Strawberry Milk"
|
||||
id = "pinkmilk"
|
||||
description = "A drink of a bygone era of milk and artificial sweetener back on a rock."
|
||||
color = "#f76aeb"//rgb(247, 106, 235)
|
||||
glass_icon_state = "pinkmilk"
|
||||
quality = DRINK_FANTASTIC //Love drink
|
||||
taste_description = "sweet strawberry and milk cream"
|
||||
glass_name = "tall glass of strawberry milk"
|
||||
glass_desc = "Delicious flavored strawberry syrup mixed with milk."
|
||||
|
||||
/datum/reagent/consumable/tea/pinkmilk/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(15))
|
||||
to_chat(M, "<span class = 'notice'>[pick("You cant help to smile.","You feel nostalgia all of sudden.","You remember to relax.")]</span>")
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/pinktea //Tiny Tim song
|
||||
name = "Strawberry Tea"
|
||||
id = "pinktea"
|
||||
description = "A timeless classic!"
|
||||
color = "#f76aeb"//rgb(247, 106, 235)
|
||||
glass_icon_state = "pinktea"
|
||||
quality = DRINK_FANTASTIC //Love drink
|
||||
taste_description = "sweet tea with a hint of strawberry"
|
||||
glass_name = "mug of strawberry tea"
|
||||
glass_desc = "Delicious traditional tea flavored with strawberries."
|
||||
|
||||
/datum/reagent/consumable/tea/pinktea/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(10))
|
||||
to_chat(M, "<span class = 'notice'>[pick("Diamond skies where white deer fly.","Sipping strawberry tea.","Silver raindrops drift through timeless, Neverending June.","Crystal ... pearls free, with love!","Beaming love into me.")]</span>")
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/catnip_tea
|
||||
name = "Catnip Tea"
|
||||
id = "catnip_tea"
|
||||
description = "A sleepy and tasty catnip tea!"
|
||||
color = "#101000" // rgb: 16, 16, 0
|
||||
nutriment_factor = 0
|
||||
taste_description = "sugar and catnip"
|
||||
glass_icon_state = "teaglass"
|
||||
glass_name = "glass of catnip tea"
|
||||
glass_desc = "A purrfect drink for a cat."
|
||||
|
||||
/datum/reagent/consumable/catnip_tea/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustStaminaLoss(min(50 - M.getStaminaLoss(), 3))
|
||||
if(prob(20))
|
||||
M.emote("nya")
|
||||
if(prob(20))
|
||||
to_chat(M, "<span class = 'notice'>[pick("Headpats feel nice.", "Backrubs would be nice.", "Mew")]</span>")
|
||||
M.adjustArousalLoss(5)
|
||||
..()
|
||||
@@ -0,0 +1,529 @@
|
||||
/datum/reagent/drug
|
||||
name = "Drug"
|
||||
id = "drug"
|
||||
value = 12
|
||||
metabolization_rate = 0.5 * REAGENTS_METABOLISM
|
||||
taste_description = "bitterness"
|
||||
var/trippy = TRUE //Does this drug make you trip?
|
||||
|
||||
/datum/reagent/drug/on_mob_end_metabolize(mob/living/M)
|
||||
if(trippy)
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "[id]_high")
|
||||
|
||||
/datum/reagent/drug/space_drugs
|
||||
name = "Space drugs"
|
||||
id = "space_drugs"
|
||||
description = "An illegal chemical compound used as drug."
|
||||
color = "#60A584" // rgb: 96, 165, 132
|
||||
overdose_threshold = 30
|
||||
pH = 9
|
||||
|
||||
/datum/reagent/drug/space_drugs/on_mob_life(mob/living/carbon/M)
|
||||
M.set_drugginess(15)
|
||||
if(isturf(M.loc) && !isspaceturf(M.loc))
|
||||
if(M.canmove)
|
||||
if(prob(10))
|
||||
step(M, pick(GLOB.cardinals))
|
||||
if(prob(7))
|
||||
M.emote(pick("twitch","drool","moan","giggle"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/space_drugs/overdose_start(mob/living/M)
|
||||
to_chat(M, "<span class='userdanger'>You start tripping hard!</span>")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[id]_overdose", /datum/mood_event/overdose, name)
|
||||
|
||||
/datum/reagent/drug/space_drugs/overdose_process(mob/living/M)
|
||||
if(M.hallucination < volume && prob(20))
|
||||
M.hallucination += 5
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/nicotine
|
||||
name = "Nicotine"
|
||||
id = "nicotine"
|
||||
description = "Slightly reduces stun times. If overdosed it will deal toxin and oxygen damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#60A584" // rgb: 96, 165, 132
|
||||
addiction_threshold = 30
|
||||
taste_description = "smoke"
|
||||
trippy = FALSE
|
||||
pH = 8
|
||||
|
||||
/datum/reagent/drug/nicotine/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(1))
|
||||
var/smoke_message = pick("You feel relaxed.", "You feel calmed.","You feel alert.","You feel rugged.")
|
||||
to_chat(M, "<span class='notice'>[smoke_message]</span>")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "smoked", /datum/mood_event/smoked, name)
|
||||
M.AdjustStun(-20, 0)
|
||||
M.AdjustKnockdown(-20, 0)
|
||||
M.AdjustUnconscious(-20, 0)
|
||||
M.adjustStaminaLoss(-0.5*REM, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/crank
|
||||
name = "Crank"
|
||||
id = "crank"
|
||||
description = "Reduces stun times by about 200%. If overdosed or addicted it will deal significant Toxin, Brute and Brain damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#FA00C8"
|
||||
overdose_threshold = 20
|
||||
addiction_threshold = 10
|
||||
pH = 10
|
||||
|
||||
/datum/reagent/drug/crank/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(5))
|
||||
var/high_message = pick("You feel jittery.", "You feel like you gotta go fast.", "You feel like you need to step it up.")
|
||||
to_chat(M, "<span class='notice'>[high_message]</span>")
|
||||
M.AdjustStun(-20, 0)
|
||||
M.AdjustKnockdown(-20, 0)
|
||||
M.AdjustUnconscious(-20, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/crank/overdose_process(mob/living/M)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2*REM)
|
||||
M.adjustToxLoss(2*REM, 0)
|
||||
M.adjustBruteLoss(2*REM, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/crank/addiction_act_stage1(mob/living/M)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5*REM)
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/crank/addiction_act_stage2(mob/living/M)
|
||||
M.adjustToxLoss(5*REM, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/crank/addiction_act_stage3(mob/living/M)
|
||||
M.adjustBruteLoss(5*REM, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/crank/addiction_act_stage4(mob/living/M)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3*REM)
|
||||
M.adjustToxLoss(5*REM, 0)
|
||||
M.adjustBruteLoss(5*REM, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/krokodil
|
||||
name = "Krokodil"
|
||||
id = "krokodil"
|
||||
description = "Cools and calms you down. If overdosed it will deal significant Brain and Toxin damage. If addicted it will begin to deal fatal amounts of Brute damage as the subject's skin falls off."
|
||||
reagent_state = LIQUID
|
||||
color = "#0064B4"
|
||||
overdose_threshold = 20
|
||||
addiction_threshold = 15
|
||||
pH = 9
|
||||
|
||||
|
||||
/datum/reagent/drug/krokodil/on_mob_life(mob/living/carbon/M)
|
||||
var/high_message = pick("You feel calm.", "You feel collected.", "You feel like you need to relax.")
|
||||
if(prob(5))
|
||||
to_chat(M, "<span class='notice'>[high_message]</span>")
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/krokodil/overdose_process(mob/living/M)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.25*REM)
|
||||
M.adjustToxLoss(0.25*REM, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/krokodil/addiction_act_stage1(mob/living/M)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2*REM)
|
||||
M.adjustToxLoss(2*REM, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/krokodil/addiction_act_stage2(mob/living/M)
|
||||
if(prob(25))
|
||||
to_chat(M, "<span class='danger'>Your skin feels loose...</span>")
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/krokodil/addiction_act_stage3(mob/living/M)
|
||||
if(prob(25))
|
||||
to_chat(M, "<span class='danger'>Your skin starts to peel away...</span>")
|
||||
M.adjustBruteLoss(3*REM, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/krokodil/addiction_act_stage4(mob/living/carbon/human/M)
|
||||
CHECK_DNA_AND_SPECIES(M)
|
||||
if(!istype(M.dna.species, /datum/species/krokodil_addict))
|
||||
to_chat(M, "<span class='userdanger'>Your skin falls off easily!</span>")
|
||||
M.adjustBruteLoss(50*REM, 0) // holy shit your skin just FELL THE FUCK OFF
|
||||
M.set_species(/datum/species/krokodil_addict)
|
||||
else
|
||||
M.adjustBruteLoss(5*REM, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/methamphetamine
|
||||
name = "Methamphetamine"
|
||||
id = "methamphetamine"
|
||||
description = "Reduces stun times by about 300%, and allows the user to quickly recover stamina while dealing a small amount of Brain damage. If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage. If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#FAFAFA"
|
||||
overdose_threshold = 20
|
||||
addiction_threshold = 10
|
||||
metabolization_rate = 0.75 * REAGENTS_METABOLISM
|
||||
var/brain_damage = TRUE
|
||||
var/jitter = TRUE
|
||||
var/confusion = TRUE
|
||||
pH = 5
|
||||
|
||||
/datum/reagent/drug/methamphetamine/on_mob_metabolize(mob/living/L)
|
||||
..()
|
||||
L.ignore_slowdown(id)
|
||||
|
||||
/datum/reagent/drug/methamphetamine/on_mob_end_metabolize(mob/living/L)
|
||||
L.unignore_slowdown(id)
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/methamphetamine/on_mob_life(mob/living/carbon/M)
|
||||
var/high_message = pick("You feel hyper.", "You feel like you need to go faster.", "You feel like you can run the world.")
|
||||
if(prob(5))
|
||||
to_chat(M, "<span class='notice'>[high_message]</span>")
|
||||
M.AdjustStun(-40, 0)
|
||||
M.AdjustKnockdown(-40, 0)
|
||||
M.AdjustUnconscious(-40, 0)
|
||||
M.adjustStaminaLoss(-7.5 * REM, 0)
|
||||
if(jitter)
|
||||
M.Jitter(2)
|
||||
if(brain_damage)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, rand(1,4))
|
||||
M.heal_overall_damage(2, 2)
|
||||
if(prob(5))
|
||||
M.emote(pick("twitch", "shiver"))
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/methamphetamine/overdose_process(mob/living/M)
|
||||
if(M.canmove && !ismovableatom(M.loc))
|
||||
for(var/i in 1 to 4)
|
||||
step(M, pick(GLOB.cardinals))
|
||||
if(prob(20))
|
||||
M.emote("laugh")
|
||||
if(prob(33))
|
||||
M.visible_message("<span class='danger'>[M]'s hands flip out and flail everywhere!</span>")
|
||||
M.drop_all_held_items()
|
||||
..()
|
||||
M.adjustToxLoss(1, 0)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, pick(0.5, 0.6, 0.7, 0.8, 0.9, 1))
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/methamphetamine/addiction_act_stage1(mob/living/M)
|
||||
M.Jitter(5)
|
||||
if(prob(20))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/methamphetamine/addiction_act_stage2(mob/living/M)
|
||||
M.Jitter(10)
|
||||
M.Dizzy(10)
|
||||
if(prob(30))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/methamphetamine/addiction_act_stage3(mob/living/M)
|
||||
if(M.canmove && !ismovableatom(M.loc))
|
||||
for(var/i = 0, i < 4, i++)
|
||||
step(M, pick(GLOB.cardinals))
|
||||
M.Jitter(15)
|
||||
M.Dizzy(15)
|
||||
if(prob(40))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/methamphetamine/addiction_act_stage4(mob/living/carbon/human/M)
|
||||
if(M.canmove && !ismovableatom(M.loc))
|
||||
for(var/i = 0, i < 8, i++)
|
||||
step(M, pick(GLOB.cardinals))
|
||||
M.Jitter(20)
|
||||
M.Dizzy(20)
|
||||
M.adjustToxLoss(5, 0)
|
||||
if(prob(50))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/methamphetamine/changeling
|
||||
id = "changelingmeth"
|
||||
name = "Changeling Adrenaline"
|
||||
addiction_threshold = 35
|
||||
overdose_threshold = 35
|
||||
jitter = FALSE
|
||||
brain_damage = FALSE
|
||||
|
||||
/datum/reagent/drug/bath_salts
|
||||
name = "Bath Salts"
|
||||
id = "bath_salts"
|
||||
description = "Makes you impervious to stuns and grants a stamina regeneration buff, but you will be a nearly uncontrollable tramp-bearded raving lunatic."
|
||||
reagent_state = LIQUID
|
||||
color = "#FAFAFA"
|
||||
overdose_threshold = 20
|
||||
addiction_threshold = 10
|
||||
taste_description = "salt" // because they're bathsalts?
|
||||
var/datum/brain_trauma/special/psychotic_brawling/bath_salts/rage
|
||||
pH = 8.2
|
||||
|
||||
/datum/reagent/drug/bath_salts/on_mob_metabolize(mob/living/L)
|
||||
..()
|
||||
ADD_TRAIT(L, TRAIT_STUNIMMUNE, id)
|
||||
ADD_TRAIT(L, TRAIT_SLEEPIMMUNE, id)
|
||||
if(iscarbon(L))
|
||||
var/mob/living/carbon/C = L
|
||||
rage = new()
|
||||
C.gain_trauma(rage, TRAUMA_RESILIENCE_ABSOLUTE)
|
||||
|
||||
/datum/reagent/drug/bath_salts/on_mob_end_metabolize(mob/living/L)
|
||||
REMOVE_TRAIT(L, TRAIT_STUNIMMUNE, id)
|
||||
REMOVE_TRAIT(L, TRAIT_SLEEPIMMUNE, id)
|
||||
if(rage)
|
||||
QDEL_NULL(rage)
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/bath_salts/on_mob_life(mob/living/carbon/M)
|
||||
var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
|
||||
if(prob(5))
|
||||
to_chat(M, "<span class='notice'>[high_message]</span>")
|
||||
M.adjustStaminaLoss(-5, 0)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 4)
|
||||
M.hallucination += 5
|
||||
if(M.canmove && !ismovableatom(M.loc))
|
||||
step(M, pick(GLOB.cardinals))
|
||||
step(M, pick(GLOB.cardinals))
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/bath_salts/overdose_process(mob/living/M)
|
||||
M.hallucination += 5
|
||||
if(M.canmove && !ismovableatom(M.loc))
|
||||
for(var/i in 1 to 8)
|
||||
step(M, pick(GLOB.cardinals))
|
||||
if(prob(20))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
if(prob(33))
|
||||
M.drop_all_held_items()
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/bath_salts/addiction_act_stage1(mob/living/M)
|
||||
M.hallucination += 10
|
||||
if(M.canmove && !ismovableatom(M.loc))
|
||||
for(var/i = 0, i < 8, i++)
|
||||
step(M, pick(GLOB.cardinals))
|
||||
M.Jitter(5)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10)
|
||||
if(prob(20))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/bath_salts/addiction_act_stage2(mob/living/M)
|
||||
M.hallucination += 20
|
||||
if(M.canmove && !ismovableatom(M.loc))
|
||||
for(var/i = 0, i < 8, i++)
|
||||
step(M, pick(GLOB.cardinals))
|
||||
M.Jitter(10)
|
||||
M.Dizzy(10)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10)
|
||||
if(prob(30))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/bath_salts/addiction_act_stage3(mob/living/M)
|
||||
M.hallucination += 30
|
||||
if(M.canmove && !ismovableatom(M.loc))
|
||||
for(var/i = 0, i < 12, i++)
|
||||
step(M, pick(GLOB.cardinals))
|
||||
M.Jitter(15)
|
||||
M.Dizzy(15)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10)
|
||||
if(prob(40))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/bath_salts/addiction_act_stage4(mob/living/carbon/human/M)
|
||||
M.hallucination += 30
|
||||
if(M.canmove && !ismovableatom(M.loc))
|
||||
for(var/i = 0, i < 16, i++)
|
||||
step(M, pick(GLOB.cardinals))
|
||||
M.Jitter(50)
|
||||
M.Dizzy(50)
|
||||
M.adjustToxLoss(5, 0)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10)
|
||||
if(prob(50))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/aranesp
|
||||
name = "Aranesp"
|
||||
id = "aranesp"
|
||||
description = "Amps you up and gets you going, fixes all stamina damage you might have but can cause toxin and oxygen damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#78FFF0"
|
||||
pH = 9.2
|
||||
|
||||
/datum/reagent/drug/aranesp/on_mob_life(mob/living/carbon/M)
|
||||
var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
|
||||
if(prob(5))
|
||||
to_chat(M, "<span class='notice'>[high_message]</span>")
|
||||
M.adjustStaminaLoss(-18, 0)
|
||||
M.adjustToxLoss(0.5, 0)
|
||||
if(prob(50))
|
||||
M.losebreath++
|
||||
M.adjustOxyLoss(1, 0)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/happiness
|
||||
name = "Happiness"
|
||||
id = "happiness"
|
||||
description = "Fills you with ecstasic numbness and causes minor brain damage. Highly addictive. If overdosed causes sudden mood swings."
|
||||
reagent_state = LIQUID
|
||||
color = "#FFF378"
|
||||
addiction_threshold = 10
|
||||
overdose_threshold = 20
|
||||
pH = 10.5
|
||||
|
||||
/datum/reagent/drug/happiness/on_mob_add(mob/living/L)
|
||||
..()
|
||||
ADD_TRAIT(L, TRAIT_FEARLESS, id)
|
||||
SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "happiness_drug", /datum/mood_event/happiness_drug)
|
||||
|
||||
/datum/reagent/drug/happiness/on_mob_delete(mob/living/L)
|
||||
REMOVE_TRAIT(L, TRAIT_FEARLESS, id)
|
||||
SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "happiness_drug")
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/happiness/on_mob_life(mob/living/carbon/M)
|
||||
M.jitteriness = 0
|
||||
M.confused = 0
|
||||
M.disgust = 0
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.2)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/happiness/overdose_process(mob/living/M)
|
||||
if(prob(30))
|
||||
var/reaction = rand(1,3)
|
||||
switch(reaction)
|
||||
if(1)
|
||||
M.emote("laugh")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "happiness_drug", /datum/mood_event/happiness_drug_good_od)
|
||||
if(2)
|
||||
M.emote("sway")
|
||||
M.Dizzy(25)
|
||||
if(3)
|
||||
M.emote("frown")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "happiness_drug", /datum/mood_event/happiness_drug_bad_od)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/happiness/addiction_act_stage1(mob/living/M)// all work and no play makes jack a dull boy
|
||||
var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
|
||||
mood.setSanity(min(mood.sanity, SANITY_DISTURBED))
|
||||
M.Jitter(5)
|
||||
if(prob(20))
|
||||
M.emote(pick("twitch","laugh","frown"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/happiness/addiction_act_stage2(mob/living/M)
|
||||
var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
|
||||
mood.setSanity(min(mood.sanity, SANITY_UNSTABLE))
|
||||
M.Jitter(10)
|
||||
if(prob(30))
|
||||
M.emote(pick("twitch","laugh","frown"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/happiness/addiction_act_stage3(mob/living/M)
|
||||
var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
|
||||
mood.setSanity(min(mood.sanity, SANITY_CRAZY))
|
||||
M.Jitter(15)
|
||||
if(prob(40))
|
||||
M.emote(pick("twitch","laugh","frown"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/happiness/addiction_act_stage4(mob/living/carbon/human/M)
|
||||
var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
|
||||
mood.setSanity(SANITY_INSANE)
|
||||
M.Jitter(20)
|
||||
if(prob(50))
|
||||
M.emote(pick("twitch","laugh","frown"))
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/skooma
|
||||
name = "Skooma"
|
||||
id = "skooma"
|
||||
description = "An ancient, highly-addictive drug of long-forgotten times. It greatly improves the user's speed and strength, but heavily impedes their intelligence and agility."
|
||||
reagent_state = LIQUID
|
||||
color = "#F3E0F9"
|
||||
taste_description = "ancient, unfulfilled prophecies"
|
||||
addiction_threshold = 1
|
||||
addiction_stage3_end = 40
|
||||
addiction_stage4_end = 240
|
||||
pH = 12.5
|
||||
|
||||
/datum/reagent/drug/skooma/on_mob_metabolize(mob/living/L)
|
||||
. = ..()
|
||||
L.add_movespeed_modifier(id, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
|
||||
L.next_move_modifier *= 2
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.physiology)
|
||||
H.physiology.stamina_mod *= 0.5
|
||||
if(H.dna && H.dna.species)
|
||||
H.dna.species.punchdamagehigh *= 5
|
||||
|
||||
/datum/reagent/drug/skooma/on_mob_end_metabolize(mob/living/L)
|
||||
. = ..()
|
||||
L.remove_movespeed_modifier(id)
|
||||
L.next_move_modifier *= 0.5
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.physiology)
|
||||
H.physiology.stamina_mod *= 2
|
||||
if(H.dna && H.dna.species)
|
||||
H.dna.species.punchdamagehigh *= 0.2
|
||||
|
||||
/datum/reagent/drug/skooma/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1*REM)
|
||||
M.adjustToxLoss(1*REM)
|
||||
if(prob(10))
|
||||
M.adjust_blurriness(2)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/skooma/addiction_act_stage1(mob/living/M)
|
||||
M.Jitter(10)
|
||||
if(prob(50))
|
||||
M.adjust_blurriness(2)
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/skooma/addiction_act_stage2(mob/living/M)
|
||||
M.Jitter(20)
|
||||
M.Dizzy(10)
|
||||
M.adjust_blurriness(2)
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/skooma/addiction_act_stage3(mob/living/M)
|
||||
M.Jitter(50)
|
||||
M.Dizzy(20)
|
||||
M.adjust_blurriness(4)
|
||||
if(prob(20))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/skooma/addiction_act_stage4(mob/living/M)
|
||||
M.Jitter(50)
|
||||
M.Dizzy(50)
|
||||
M.adjust_blurriness(10)
|
||||
if(prob(50)) //This proc will be called about 200 times and the adjustbrainloss() below only has to be called 40 times to kill. This will make surviving skooma addiction pretty rare without mannitol usage.
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5)
|
||||
if(prob(40))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
..()
|
||||
@@ -0,0 +1,788 @@
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//Food Reagents
|
||||
//////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// Part of the food code. Also is where all the food
|
||||
// condiments, additives, and such go.
|
||||
|
||||
|
||||
/datum/reagent/consumable
|
||||
name = "Consumable"
|
||||
id = "consumable"
|
||||
taste_description = "generic food"
|
||||
taste_mult = 4
|
||||
value = 0.1
|
||||
var/nutriment_factor = 1 * REAGENTS_METABOLISM
|
||||
var/quality = 0 //affects mood, typically higher for mixed drinks with more complex recipes
|
||||
|
||||
/datum/reagent/consumable/on_mob_life(mob/living/carbon/M)
|
||||
current_cycle++
|
||||
M.nutrition += nutriment_factor
|
||||
holder.remove_reagent(src.id, metabolization_rate)
|
||||
|
||||
/datum/reagent/consumable/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(method == INGEST)
|
||||
if (quality && !HAS_TRAIT(M, TRAIT_AGEUSIA))
|
||||
switch(quality)
|
||||
if (DRINK_NICE)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "quality_drink", /datum/mood_event/quality_nice)
|
||||
if (DRINK_GOOD)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "quality_drink", /datum/mood_event/quality_good)
|
||||
if (DRINK_VERYGOOD)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "quality_drink", /datum/mood_event/quality_verygood)
|
||||
if (DRINK_FANTASTIC)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "quality_drink", /datum/mood_event/quality_fantastic)
|
||||
if (FOOD_AMAZING)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "quality_food", /datum/mood_event/amazingtaste)
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/nutriment
|
||||
name = "Nutriment"
|
||||
id = "nutriment"
|
||||
description = "All the vitamins, minerals, and carbohydrates the body needs in pure form."
|
||||
reagent_state = SOLID
|
||||
nutriment_factor = 15 * REAGENTS_METABOLISM
|
||||
color = "#664330" // rgb: 102, 67, 48
|
||||
|
||||
var/brute_heal = 1
|
||||
var/burn_heal = 0
|
||||
|
||||
/datum/reagent/consumable/nutriment/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(50))
|
||||
M.heal_bodypart_damage(brute_heal,burn_heal, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/nutriment/on_new(list/supplied_data)
|
||||
// taste data can sometimes be ("salt" = 3, "chips" = 1)
|
||||
// and we want it to be in the form ("salt" = 0.75, "chips" = 0.25)
|
||||
// which is called "normalizing"
|
||||
if(!supplied_data)
|
||||
supplied_data = data
|
||||
|
||||
// if data isn't an associative list, this has some WEIRD side effects
|
||||
// TODO probably check for assoc list?
|
||||
|
||||
data = counterlist_normalise(supplied_data)
|
||||
|
||||
/datum/reagent/consumable/nutriment/on_merge(list/newdata, newvolume)
|
||||
if(!islist(newdata) || !newdata.len)
|
||||
return
|
||||
|
||||
// data for nutriment is one or more (flavour -> ratio)
|
||||
// where all the ratio values adds up to 1
|
||||
|
||||
var/list/taste_amounts = list()
|
||||
if(data)
|
||||
taste_amounts = data.Copy()
|
||||
|
||||
counterlist_scale(taste_amounts, volume)
|
||||
|
||||
var/list/other_taste_amounts = newdata.Copy()
|
||||
counterlist_scale(other_taste_amounts, newvolume)
|
||||
|
||||
counterlist_combine(taste_amounts, other_taste_amounts)
|
||||
|
||||
counterlist_normalise(taste_amounts)
|
||||
|
||||
data = taste_amounts
|
||||
|
||||
/datum/reagent/consumable/nutriment/vitamin
|
||||
name = "Vitamin"
|
||||
id = "vitamin"
|
||||
description = "All the best vitamins, minerals, and carbohydrates the body needs in pure form."
|
||||
value = 0.5
|
||||
|
||||
brute_heal = 1
|
||||
burn_heal = 1
|
||||
|
||||
/datum/reagent/consumable/nutriment/vitamin/on_mob_life(mob/living/carbon/M)
|
||||
if(M.satiety < 600)
|
||||
M.satiety += 30
|
||||
. = ..()
|
||||
|
||||
/datum/reagent/consumable/cooking_oil
|
||||
name = "Cooking Oil"
|
||||
id = "cooking_oil"
|
||||
description = "A variety of cooking oil derived from fat or plants. Used in food preparation and frying."
|
||||
color = "#EADD6B" //RGB: 234, 221, 107 (based off of canola oil)
|
||||
taste_mult = 0.8
|
||||
value = 1
|
||||
taste_description = "oil"
|
||||
nutriment_factor = 7 * REAGENTS_METABOLISM //Not very healthy on its own
|
||||
metabolization_rate = 10 * REAGENTS_METABOLISM
|
||||
var/fry_temperature = 450 //Around ~350 F (117 C) which deep fryers operate around in the real world
|
||||
var/boiling //Used in mob life to determine if the oil kills, and only on touch application
|
||||
|
||||
/datum/reagent/consumable/cooking_oil/reaction_obj(obj/O, reac_volume)
|
||||
if(holder && holder.chem_temp >= fry_temperature)
|
||||
if(isitem(O) && !istype(O, /obj/item/reagent_containers/food/snacks/deepfryholder) && !(O.resistance_flags & (FIRE_PROOF|INDESTRUCTIBLE)))
|
||||
O.loc.visible_message("<span class='warning'>[O] rapidly fries as it's splashed with hot oil! Somehow.</span>")
|
||||
var/obj/item/reagent_containers/food/snacks/deepfryholder/F = new(O.drop_location(), O)
|
||||
F.fry(volume)
|
||||
F.reagents.add_reagent("cooking_oil", reac_volume)
|
||||
|
||||
/datum/reagent/consumable/cooking_oil/reaction_mob(mob/living/M, method = TOUCH, reac_volume, show_message = 1, touch_protection = 0)
|
||||
if(!istype(M))
|
||||
return
|
||||
if(holder && holder.chem_temp >= fry_temperature)
|
||||
boiling = TRUE
|
||||
if(method == VAPOR || method == TOUCH) //Directly coats the mob, and doesn't go into their bloodstream
|
||||
if(boiling)
|
||||
M.visible_message("<span class='warning'>The boiling oil sizzles as it covers [M]!</span>", \
|
||||
"<span class='userdanger'>You're covered in boiling oil!</span>")
|
||||
M.emote("scream")
|
||||
playsound(M, 'sound/machines/fryer/deep_fryer_emerge.ogg', 25, TRUE)
|
||||
var/oil_damage = (holder.chem_temp / fry_temperature) * 0.33 //Damage taken per unit
|
||||
M.adjustFireLoss(min(35, oil_damage * reac_volume)) //Damage caps at 35
|
||||
else
|
||||
..()
|
||||
return TRUE
|
||||
|
||||
/datum/reagent/consumable/cooking_oil/reaction_turf(turf/open/T, reac_volume)
|
||||
if(!istype(T) || isgroundlessturf(T))
|
||||
return
|
||||
if(reac_volume >= 5)
|
||||
T.MakeSlippery(TURF_WET_LUBE, min_wet_time = 10 SECONDS, wet_time_to_add = reac_volume * 1.5 SECONDS)
|
||||
T.name = "deep-fried [initial(T.name)]"
|
||||
T.add_atom_colour(color, TEMPORARY_COLOUR_PRIORITY)
|
||||
|
||||
/datum/reagent/consumable/sugar
|
||||
name = "Sugar"
|
||||
id = "sugar"
|
||||
description = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste."
|
||||
reagent_state = SOLID
|
||||
color = "#FFFFFF" // rgb: 255, 255, 255
|
||||
taste_mult = 1.5 // stop sugar drowning out other flavours
|
||||
nutriment_factor = 10 * REAGENTS_METABOLISM
|
||||
metabolization_rate = 2 * REAGENTS_METABOLISM
|
||||
overdose_threshold = 200 // Hyperglycaemic shock
|
||||
taste_description = "sweetness"
|
||||
value = 1
|
||||
|
||||
/datum/reagent/consumable/sugar/overdose_start(mob/living/M)
|
||||
to_chat(M, "<span class='userdanger'>You go into hyperglycaemic shock! Lay off the twinkies!</span>")
|
||||
M.AdjustSleeping(600, FALSE)
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/sugar/overdose_process(mob/living/M)
|
||||
M.AdjustSleeping(40, FALSE)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/virus_food
|
||||
name = "Virus Food"
|
||||
id = "virusfood"
|
||||
description = "A mixture of water and milk. Virus cells can use this mixture to reproduce."
|
||||
nutriment_factor = 2 * REAGENTS_METABOLISM
|
||||
color = "#899613" // rgb: 137, 150, 19
|
||||
taste_description = "watery milk"
|
||||
|
||||
/datum/reagent/consumable/soysauce
|
||||
name = "Soysauce"
|
||||
id = "soysauce"
|
||||
description = "A salty sauce made from the soy plant."
|
||||
nutriment_factor = 2 * REAGENTS_METABOLISM
|
||||
color = "#792300" // rgb: 121, 35, 0
|
||||
taste_description = "umami"
|
||||
|
||||
/datum/reagent/consumable/ketchup
|
||||
name = "Ketchup"
|
||||
id = "ketchup"
|
||||
description = "Ketchup, catsup, whatever. It's tomato paste."
|
||||
nutriment_factor = 5 * REAGENTS_METABOLISM
|
||||
color = "#731008" // rgb: 115, 16, 8
|
||||
taste_description = "ketchup"
|
||||
|
||||
/datum/reagent/consumable/mustard
|
||||
name = "Mustard"
|
||||
id = "mustard"
|
||||
description = "Mustard, mostly used on hotdogs, corndogs and burgers."
|
||||
nutriment_factor = 5 * REAGENTS_METABOLISM
|
||||
color = "#DDED26" // rgb: 221, 237, 38
|
||||
taste_description = "mustard"
|
||||
|
||||
/datum/reagent/consumable/capsaicin
|
||||
name = "Capsaicin Oil"
|
||||
id = "capsaicin"
|
||||
description = "This is what makes chilis hot."
|
||||
color = "#B31008" // rgb: 179, 16, 8
|
||||
taste_description = "hot peppers"
|
||||
taste_mult = 1.5
|
||||
|
||||
/datum/reagent/consumable/capsaicin/on_mob_life(mob/living/carbon/M)
|
||||
var/heating = 0
|
||||
switch(current_cycle)
|
||||
if(1 to 15)
|
||||
heating = 5 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
if(holder.has_reagent("cryostylane"))
|
||||
holder.remove_reagent("cryostylane", 5)
|
||||
if(isslime(M))
|
||||
heating = rand(5,20)
|
||||
if(15 to 25)
|
||||
heating = 10 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
if(isslime(M))
|
||||
heating = rand(10,20)
|
||||
if(25 to 35)
|
||||
heating = 15 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
if(isslime(M))
|
||||
heating = rand(15,20)
|
||||
if(35 to INFINITY)
|
||||
heating = 20 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
if(isslime(M))
|
||||
heating = rand(20,25)
|
||||
M.adjust_bodytemperature(heating)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/frostoil
|
||||
name = "Frost Oil"
|
||||
id = "frostoil"
|
||||
description = "A special oil that noticably chills the body. Extracted from Icepeppers and slimes."
|
||||
color = "#8BA6E9" // rgb: 139, 166, 233
|
||||
taste_description = "mint"
|
||||
value = 2
|
||||
pH = 13 //HMM! I wonder
|
||||
|
||||
/datum/reagent/consumable/frostoil/on_mob_life(mob/living/carbon/M)
|
||||
var/cooling = 0
|
||||
switch(current_cycle)
|
||||
if(1 to 15)
|
||||
cooling = -10 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
if(holder.has_reagent("capsaicin"))
|
||||
holder.remove_reagent("capsaicin", 5)
|
||||
if(isslime(M))
|
||||
cooling = -rand(5,20)
|
||||
if(15 to 25)
|
||||
cooling = -20 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
if(isslime(M))
|
||||
cooling = -rand(10,20)
|
||||
if(25 to 35)
|
||||
cooling = -30 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
if(prob(1))
|
||||
M.emote("shiver")
|
||||
if(isslime(M))
|
||||
cooling = -rand(15,20)
|
||||
if(35 to INFINITY)
|
||||
cooling = -40 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
if(prob(5))
|
||||
M.emote("shiver")
|
||||
if(isslime(M))
|
||||
cooling = -rand(20,25)
|
||||
M.adjust_bodytemperature(cooling, 50)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/frostoil/reaction_turf(turf/T, reac_volume)
|
||||
if(reac_volume >= 5)
|
||||
for(var/mob/living/simple_animal/slime/M in T)
|
||||
M.adjustToxLoss(rand(15,30))
|
||||
if(reac_volume >= 1) // Make Freezy Foam and anti-fire grenades!
|
||||
if(isopenturf(T))
|
||||
var/turf/open/OT = T
|
||||
OT.MakeSlippery(wet_setting=TURF_WET_ICE, min_wet_time=100, wet_time_to_add=reac_volume SECONDS) // Is less effective in high pressure/high heat capacity environments. More effective in low pressure.
|
||||
OT.air.temperature -= MOLES_CELLSTANDARD*100*reac_volume/OT.air.heat_capacity() // reduces environment temperature by 5K per unit.
|
||||
|
||||
/datum/reagent/consumable/condensedcapsaicin
|
||||
name = "Condensed Capsaicin"
|
||||
id = "condensedcapsaicin"
|
||||
description = "A chemical agent used for self-defense and in police work."
|
||||
color = "#B31008" // rgb: 179, 16, 8
|
||||
taste_description = "scorching agony"
|
||||
pH = 7.4
|
||||
|
||||
/datum/reagent/consumable/condensedcapsaicin/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(!ishuman(M) && !ismonkey(M))
|
||||
return
|
||||
|
||||
var/mob/living/carbon/victim = M
|
||||
if(method == TOUCH || method == VAPOR)
|
||||
//check for protection
|
||||
var/mouth_covered = 0
|
||||
var/eyes_covered = 0
|
||||
var/obj/item/safe_thing = null
|
||||
|
||||
//monkeys and humans can have masks
|
||||
if( victim.wear_mask )
|
||||
if ( victim.wear_mask.flags_cover & MASKCOVERSEYES )
|
||||
eyes_covered = 1
|
||||
safe_thing = victim.wear_mask
|
||||
if ( victim.wear_mask.flags_cover & MASKCOVERSMOUTH )
|
||||
mouth_covered = 1
|
||||
safe_thing = victim.wear_mask
|
||||
|
||||
//only humans can have helmets and glasses
|
||||
if(ishuman(victim))
|
||||
var/mob/living/carbon/human/H = victim
|
||||
if( H.head )
|
||||
if ( H.head.flags_cover & HEADCOVERSEYES )
|
||||
eyes_covered = 1
|
||||
safe_thing = H.head
|
||||
if ( H.head.flags_cover & HEADCOVERSMOUTH )
|
||||
mouth_covered = 1
|
||||
safe_thing = H.head
|
||||
if(H.glasses)
|
||||
eyes_covered = 1
|
||||
if ( !safe_thing )
|
||||
safe_thing = H.glasses
|
||||
|
||||
//actually handle the pepperspray effects
|
||||
if ( eyes_covered && mouth_covered )
|
||||
return
|
||||
else if ( mouth_covered ) // Reduced effects if partially protected
|
||||
if(prob(5))
|
||||
victim.emote("scream")
|
||||
victim.blur_eyes(3)
|
||||
victim.blind_eyes(2)
|
||||
victim.confused = max(M.confused, 3)
|
||||
victim.damageoverlaytemp = 60
|
||||
victim.Knockdown(80, override_hardstun = 0.1, override_stamdmg = min(reac_volume * 3, 15))
|
||||
return
|
||||
else if ( eyes_covered ) // Eye cover is better than mouth cover
|
||||
victim.blur_eyes(3)
|
||||
victim.damageoverlaytemp = 30
|
||||
return
|
||||
else // Oh dear :D
|
||||
if(prob(5))
|
||||
victim.emote("scream")
|
||||
victim.blur_eyes(5)
|
||||
victim.blind_eyes(3)
|
||||
victim.confused = max(M.confused, 6)
|
||||
victim.damageoverlaytemp = 75
|
||||
victim.Knockdown(80, override_hardstun = 0.1, override_stamdmg = min(reac_volume * 5, 25))
|
||||
victim.update_damage_hud()
|
||||
|
||||
/datum/reagent/consumable/condensedcapsaicin/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(5))
|
||||
M.visible_message("<span class='warning'>[M] [pick("dry heaves!","coughs!","splutters!")]</span>")
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/sodiumchloride
|
||||
name = "Table Salt"
|
||||
id = "sodiumchloride"
|
||||
description = "A salt made of sodium chloride. Commonly used to season food."
|
||||
reagent_state = SOLID
|
||||
color = "#FFFFFF" // rgb: 255,255,255
|
||||
taste_description = "salt"
|
||||
|
||||
/datum/reagent/consumable/sodiumchloride/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(!istype(M))
|
||||
return
|
||||
if(M.has_bane(BANE_SALT))
|
||||
M.mind.disrupt_spells(-200)
|
||||
|
||||
/datum/reagent/consumable/sodiumchloride/reaction_turf(turf/T, reac_volume) //Creates an umbra-blocking salt pile
|
||||
if(!istype(T))
|
||||
return
|
||||
if(reac_volume < 1)
|
||||
return
|
||||
new/obj/effect/decal/cleanable/salt(T)
|
||||
|
||||
/datum/reagent/consumable/blackpepper
|
||||
name = "Black Pepper"
|
||||
id = "blackpepper"
|
||||
description = "A powder ground from peppercorns. *AAAACHOOO*"
|
||||
reagent_state = SOLID
|
||||
// no color (ie, black)
|
||||
taste_description = "pepper"
|
||||
|
||||
/datum/reagent/consumable/coco
|
||||
name = "Coco Powder"
|
||||
id = "cocoa"
|
||||
description = "A fatty, bitter paste made from coco beans."
|
||||
reagent_state = SOLID
|
||||
nutriment_factor = 5 * REAGENTS_METABOLISM
|
||||
color = "#302000" // rgb: 48, 32, 0
|
||||
taste_description = "bitterness"
|
||||
|
||||
/datum/reagent/consumable/hot_coco
|
||||
name = "Hot Chocolate"
|
||||
id = "hot_coco"
|
||||
description = "Made with love! And coco beans."
|
||||
nutriment_factor = 3 * REAGENTS_METABOLISM
|
||||
color = "#403010" // rgb: 64, 48, 16
|
||||
taste_description = "creamy chocolate"
|
||||
glass_icon_state = "chocolateglass"
|
||||
glass_name = "glass of chocolate"
|
||||
glass_desc = "Tasty."
|
||||
|
||||
/datum/reagent/consumable/hot_coco/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(5 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/mushroomhallucinogen
|
||||
name = "Mushroom Hallucinogen"
|
||||
id = "mushroomhallucinogen"
|
||||
description = "A strong hallucinogenic drug derived from certain species of mushroom."
|
||||
color = "#E700E7" // rgb: 231, 0, 231
|
||||
metabolization_rate = 0.2 * REAGENTS_METABOLISM
|
||||
taste_description = "mushroom"
|
||||
pH = 11
|
||||
|
||||
/datum/reagent/drug/mushroomhallucinogen/on_mob_life(mob/living/carbon/M)
|
||||
M.slurring = max(M.slurring,50)
|
||||
switch(current_cycle)
|
||||
if(1 to 5)
|
||||
M.Dizzy(5)
|
||||
M.set_drugginess(30)
|
||||
if(prob(10))
|
||||
M.emote(pick("twitch","giggle"))
|
||||
if(5 to 10)
|
||||
M.Jitter(10)
|
||||
M.Dizzy(10)
|
||||
M.set_drugginess(35)
|
||||
if(prob(20))
|
||||
M.emote(pick("twitch","giggle"))
|
||||
if (10 to INFINITY)
|
||||
M.Jitter(20)
|
||||
M.Dizzy(20)
|
||||
M.set_drugginess(40)
|
||||
if(prob(30))
|
||||
M.emote(pick("twitch","giggle"))
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/sprinkles
|
||||
name = "Sprinkles"
|
||||
id = "sprinkles"
|
||||
value = 3
|
||||
description = "Multi-colored little bits of sugar, commonly found on donuts. Loved by cops."
|
||||
color = "#FF00FF" // rgb: 255, 0, 255
|
||||
taste_description = "childhood whimsy"
|
||||
|
||||
/datum/reagent/consumable/sprinkles/on_mob_life(mob/living/carbon/M)
|
||||
if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM))
|
||||
M.heal_bodypart_damage(1,1, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/peanut_butter
|
||||
name = "Peanut Butter"
|
||||
id = "peanut_butter"
|
||||
description = "A popular food paste made from ground dry-roasted peanuts."
|
||||
color = "#C29261"
|
||||
value = 3
|
||||
nutriment_factor = 15 * REAGENTS_METABOLISM
|
||||
taste_description = "peanuts"
|
||||
|
||||
/datum/reagent/consumable/cornoil
|
||||
name = "Corn Oil"
|
||||
id = "cornoil"
|
||||
description = "An oil derived from various types of corn."
|
||||
nutriment_factor = 20 * REAGENTS_METABOLISM
|
||||
value = 4
|
||||
color = "#302000" // rgb: 48, 32, 0
|
||||
taste_description = "slime"
|
||||
|
||||
/datum/reagent/consumable/cornoil/reaction_turf(turf/open/T, reac_volume)
|
||||
if (!istype(T))
|
||||
return
|
||||
T.MakeSlippery(TURF_WET_LUBE, min_wet_time = 10 SECONDS, wet_time_to_add = reac_volume*2 SECONDS)
|
||||
var/obj/effect/hotspot/hotspot = (locate(/obj/effect/hotspot) in T)
|
||||
if(hotspot)
|
||||
var/datum/gas_mixture/lowertemp = T.remove_air(T.air.total_moles())
|
||||
lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0)
|
||||
lowertemp.react(src)
|
||||
T.assume_air(lowertemp)
|
||||
qdel(hotspot)
|
||||
|
||||
/datum/reagent/consumable/enzyme
|
||||
name = "Universal Enzyme"
|
||||
id = "enzyme"
|
||||
value = 1
|
||||
description = "A universal enzyme used in the preperation of certain chemicals and foods."
|
||||
color = "#365E30" // rgb: 54, 94, 48
|
||||
taste_description = "sweetness"
|
||||
|
||||
/datum/reagent/consumable/dry_ramen
|
||||
name = "Dry Ramen"
|
||||
id = "dry_ramen"
|
||||
description = "Space age food, since August 25, 1958. Contains dried noodles, vegetables, and chemicals that boil in contact with water."
|
||||
reagent_state = SOLID
|
||||
color = "#302000" // rgb: 48, 32, 0
|
||||
taste_description = "dry and cheap noodles"
|
||||
|
||||
/datum/reagent/consumable/hot_ramen
|
||||
name = "Hot Ramen"
|
||||
id = "hot_ramen"
|
||||
description = "The noodles are boiled, the flavors are artificial, just like being back in school."
|
||||
nutriment_factor = 5 * REAGENTS_METABOLISM
|
||||
color = "#302000" // rgb: 48, 32, 0
|
||||
taste_description = "wet and cheap noodles"
|
||||
|
||||
/datum/reagent/consumable/hot_ramen/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(10 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/hell_ramen
|
||||
name = "Hell Ramen"
|
||||
id = "hell_ramen"
|
||||
description = "The noodles are boiled, the flavors are artificial, just like being back in school."
|
||||
nutriment_factor = 5 * REAGENTS_METABOLISM
|
||||
color = "#302000" // rgb: 48, 32, 0
|
||||
taste_description = "wet and cheap noodles on fire"
|
||||
|
||||
/datum/reagent/consumable/hell_ramen/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(10 * TEMPERATURE_DAMAGE_COEFFICIENT)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/flour
|
||||
name = "Flour"
|
||||
id = "flour"
|
||||
value = 0.5
|
||||
description = "This is what you rub all over yourself to pretend to be a ghost."
|
||||
reagent_state = SOLID
|
||||
color = "#FFFFFF" // rgb: 0, 0, 0
|
||||
taste_description = "chalky wheat"
|
||||
|
||||
/datum/reagent/consumable/flour/reaction_turf(turf/T, reac_volume)
|
||||
if(!isspaceturf(T))
|
||||
var/obj/effect/decal/cleanable/flour/reagentdecal = new/obj/effect/decal/cleanable/flour(T)
|
||||
reagentdecal = locate() in T //Might have merged with flour already there.
|
||||
if(reagentdecal)
|
||||
reagentdecal.reagents.add_reagent("flour", reac_volume)
|
||||
|
||||
/datum/reagent/consumable/cherryjelly
|
||||
name = "Cherry Jelly"
|
||||
id = "cherryjelly"
|
||||
description = "Totally the best. Only to be spread on foods with excellent lateral symmetry."
|
||||
color = "#801E28" // rgb: 128, 30, 40
|
||||
value = 1
|
||||
taste_description = "cherry"
|
||||
|
||||
/datum/reagent/consumable/bluecherryjelly
|
||||
name = "Blue Cherry Jelly"
|
||||
id = "bluecherryjelly"
|
||||
description = "Blue and tastier kind of cherry jelly."
|
||||
color = "#00F0FF"
|
||||
value = 12
|
||||
taste_description = "blue cherry"
|
||||
|
||||
/datum/reagent/consumable/rice
|
||||
name = "Rice"
|
||||
id = "rice"
|
||||
value = 0.5
|
||||
description = "tiny nutritious grains"
|
||||
reagent_state = SOLID
|
||||
nutriment_factor = 3 * REAGENTS_METABOLISM
|
||||
color = "#FFFFFF" // rgb: 0, 0, 0
|
||||
taste_description = "rice"
|
||||
|
||||
/datum/reagent/consumable/vanilla
|
||||
name = "Vanilla Powder"
|
||||
id = "vanilla"
|
||||
value = 1
|
||||
description = "A fatty, bitter paste made from vanilla pods."
|
||||
reagent_state = SOLID
|
||||
nutriment_factor = 5 * REAGENTS_METABOLISM
|
||||
color = "#FFFACD"
|
||||
taste_description = "vanilla"
|
||||
|
||||
/datum/reagent/consumable/eggyolk
|
||||
name = "Egg Yolk"
|
||||
id = "eggyolk"
|
||||
value = 1
|
||||
description = "It's full of protein."
|
||||
nutriment_factor = 3 * REAGENTS_METABOLISM
|
||||
color = "#FFB500"
|
||||
taste_description = "egg"
|
||||
|
||||
/datum/reagent/consumable/corn_starch
|
||||
name = "Corn Starch"
|
||||
id = "corn_starch"
|
||||
value = 2
|
||||
description = "A slippery solution."
|
||||
color = "#f7f6e4"
|
||||
taste_description = "slime"
|
||||
|
||||
/datum/reagent/consumable/corn_syrup
|
||||
name = "Corn Syrup"
|
||||
id = "corn_syrup"
|
||||
value = 1
|
||||
description = "Decays into sugar."
|
||||
color = "#fff882"
|
||||
metabolization_rate = 3 * REAGENTS_METABOLISM
|
||||
taste_description = "sweet slime"
|
||||
|
||||
/datum/reagent/consumable/corn_syrup/on_mob_life(mob/living/carbon/M)
|
||||
holder.add_reagent("sugar", 3)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/honey
|
||||
name = "honey"
|
||||
id = "honey"
|
||||
description = "Sweet sweet honey that decays into sugar. Has antibacterial and natural healing properties."
|
||||
color = "#d3a308"
|
||||
value = 15
|
||||
nutriment_factor = 15 * REAGENTS_METABOLISM
|
||||
metabolization_rate = 1 * REAGENTS_METABOLISM
|
||||
taste_description = "sweetness"
|
||||
|
||||
/datum/reagent/consumable/honey/on_mob_life(mob/living/carbon/M)
|
||||
M.reagents.add_reagent("sugar",3)
|
||||
if(prob(55))
|
||||
M.adjustBruteLoss(-1*REM, 0)
|
||||
M.adjustFireLoss(-1*REM, 0)
|
||||
M.adjustOxyLoss(-1*REM, 0)
|
||||
M.adjustToxLoss(-1*REM, 0)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/honey/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(iscarbon(M) && (method in list(TOUCH, VAPOR, PATCH)))
|
||||
var/mob/living/carbon/C = M
|
||||
for(var/s in C.surgeries)
|
||||
var/datum/surgery/S = s
|
||||
S.success_multiplier = max(0.6, S.success_multiplier) // +60% success probability on each step, compared to bacchus' blessing's ~46%
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/mayonnaise
|
||||
name = "Mayonnaise"
|
||||
id = "mayonnaise"
|
||||
description = "An white and oily mixture of mixed egg yolks."
|
||||
color = "#DFDFDF"
|
||||
value = 5
|
||||
taste_description = "mayonnaise"
|
||||
|
||||
/datum/reagent/consumable/tearjuice
|
||||
name = "Tear Juice"
|
||||
id = "tearjuice"
|
||||
description = "A blinding substance extracted from certain onions."
|
||||
color = "#c0c9a0"
|
||||
taste_description = "bitterness"
|
||||
pH = 5
|
||||
|
||||
/datum/reagent/consumable/tearjuice/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(!istype(M))
|
||||
return
|
||||
var/unprotected = FALSE
|
||||
switch(method)
|
||||
if(INGEST)
|
||||
unprotected = TRUE
|
||||
if(INJECT)
|
||||
unprotected = FALSE
|
||||
else //Touch or vapor
|
||||
if(!M.is_mouth_covered() && !M.is_eyes_covered())
|
||||
unprotected = TRUE
|
||||
if(unprotected)
|
||||
if(!M.getorganslot(ORGAN_SLOT_EYES)) //can't blind somebody with no eyes
|
||||
to_chat(M, "<span class = 'notice'>Your eye sockets feel wet.</span>")
|
||||
else
|
||||
if(!M.eye_blurry)
|
||||
to_chat(M, "<span class = 'warning'>Tears well up in your eyes!</span>")
|
||||
M.blind_eyes(2)
|
||||
M.blur_eyes(5)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/tearjuice/on_mob_life(mob/living/carbon/M)
|
||||
..()
|
||||
if(M.eye_blurry) //Don't worsen vision if it was otherwise fine
|
||||
M.blur_eyes(4)
|
||||
if(prob(10))
|
||||
to_chat(M, "<span class = 'warning'>Your eyes sting!</span>")
|
||||
M.blind_eyes(2)
|
||||
|
||||
|
||||
/datum/reagent/consumable/nutriment/stabilized
|
||||
name = "Stabilized Nutriment"
|
||||
id = "stabilizednutriment"
|
||||
description = "A bioengineered protien-nutrient structure designed to decompose in high saturation. In layman's terms, it won't get you fat."
|
||||
reagent_state = SOLID
|
||||
nutriment_factor = 15 * REAGENTS_METABOLISM
|
||||
color = "#664330" // rgb: 102, 67, 48
|
||||
|
||||
/datum/reagent/consumable/nutriment/stabilized/on_mob_life(mob/living/carbon/M)
|
||||
if(M.nutrition > NUTRITION_LEVEL_FULL - 25)
|
||||
M.nutrition -= 3*nutriment_factor
|
||||
..()
|
||||
|
||||
////Lavaland Flora Reagents////
|
||||
|
||||
|
||||
/datum/reagent/consumable/entpoly
|
||||
name = "Entropic Polypnium"
|
||||
id = "entpoly"
|
||||
description = "An ichor, derived from a certain mushroom, makes for a bad time."
|
||||
color = "#1d043d"
|
||||
taste_description = "bitter mushroom"
|
||||
pH = 12
|
||||
|
||||
/datum/reagent/consumable/entpoly/on_mob_life(mob/living/carbon/M)
|
||||
if(current_cycle >= 10)
|
||||
M.Unconscious(40, 0)
|
||||
. = 1
|
||||
if(prob(20))
|
||||
M.losebreath += 4
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2*REM, 150)
|
||||
M.adjustToxLoss(3*REM,0)
|
||||
M.adjustStaminaLoss(10*REM,0)
|
||||
M.blur_eyes(5)
|
||||
. = TRUE
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/tinlux
|
||||
name = "Tinea Luxor"
|
||||
id = "tinlux"
|
||||
description = "A stimulating ichor which causes luminescent fungi to grow on the skin. "
|
||||
color = "#b5a213"
|
||||
taste_description = "tingling mushroom"
|
||||
pH = 11.2
|
||||
|
||||
/datum/reagent/consumable/tinlux/reaction_mob(mob/living/M)
|
||||
M.set_light(2)
|
||||
|
||||
/datum/reagent/consumable/tinlux/on_mob_end_metabolize(mob/living/M)
|
||||
M.set_light(-2)
|
||||
|
||||
/datum/reagent/consumable/vitfro
|
||||
name = "Vitrium Froth"
|
||||
id = "vitfro"
|
||||
description = "A bubbly paste that heals wounds of the skin."
|
||||
color = "#d3a308"
|
||||
nutriment_factor = 3 * REAGENTS_METABOLISM
|
||||
taste_description = "fruity mushroom"
|
||||
pH = 10.4
|
||||
|
||||
/datum/reagent/consumable/vitfro/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(80))
|
||||
M.adjustBruteLoss(-1*REM, 0)
|
||||
M.adjustFireLoss(-1*REM, 0)
|
||||
. = TRUE
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/clownstears
|
||||
name = "Clown's Tears"
|
||||
id = "clownstears"
|
||||
description = "The sorrow and melancholy of a thousand bereaved clowns, forever denied their Honkmechs."
|
||||
nutriment_factor = 5 * REAGENTS_METABOLISM
|
||||
color = "#eef442" // rgb: 238, 244, 66
|
||||
taste_description = "mournful honking"
|
||||
pH = 9.2
|
||||
|
||||
/datum/reagent/consumable/astrotame
|
||||
name = "Astrotame"
|
||||
id = "astrotame"
|
||||
description = "A space age artifical sweetener."
|
||||
nutriment_factor = 0
|
||||
metabolization_rate = 2 * REAGENTS_METABOLISM
|
||||
reagent_state = SOLID
|
||||
color = "#FFFFFF" // rgb: 255, 255, 255
|
||||
taste_mult = 8
|
||||
taste_description = "sweetness"
|
||||
overdose_threshold = 17
|
||||
value = 0.2
|
||||
|
||||
/datum/reagent/consumable/astrotame/overdose_process(mob/living/carbon/M)
|
||||
if(M.disgust < 80)
|
||||
M.adjust_disgust(10)
|
||||
..()
|
||||
. = TRUE
|
||||
|
||||
/datum/reagent/consumable/secretsauce
|
||||
name = "secret sauce"
|
||||
id = "secret_sauce"
|
||||
description = "What could it be."
|
||||
nutriment_factor = 2 * REAGENTS_METABOLISM
|
||||
color = "#792300"
|
||||
taste_description = "indescribable"
|
||||
quality = FOOD_AMAZING
|
||||
taste_mult = 100
|
||||
can_synth = FALSE
|
||||
pH = 6.1
|
||||
@@ -0,0 +1,26 @@
|
||||
//Reagents produced by metabolising/reacting fermichems inoptimally, i.e. inverse_chems or impure_chems
|
||||
//Inverse = Splitting
|
||||
//Invert = Whole conversion
|
||||
|
||||
/datum/reagent/impure
|
||||
chemical_flags = REAGENT_INVISIBLE | REAGENT_SNEAKYNAME //by default, it will stay hidden on splitting, but take the name of the source on inverting
|
||||
|
||||
|
||||
/datum/reagent/impure/fermiTox
|
||||
name = "Chemical Isomers"
|
||||
id = "fermiTox"
|
||||
description = "Toxic chemical isomers made from impure reactions. At low volumes will cause light toxin damage, but as the volume increases, it deals larger amounts, damages the liver, then eventually the heart. This is default impure chem for all chems, and changes only if stated."
|
||||
data = "merge"
|
||||
color = "FFFFFF"
|
||||
can_synth = FALSE
|
||||
var/potency = 1 //potency multiplies the volume when added.
|
||||
|
||||
|
||||
//I'm concerned this is too weak, but I also don't want deathmixes.
|
||||
//TODO: liver damage, 100+ heart
|
||||
/datum/reagent/impure/fermiTox/on_mob_life(mob/living/carbon/C, method)
|
||||
if(C.dna && istype(C.dna.species, /datum/species/jelly))
|
||||
C.adjustToxLoss(-2)
|
||||
else
|
||||
C.adjustToxLoss(2)
|
||||
..()
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,291 @@
|
||||
|
||||
/datum/reagent/thermite
|
||||
name = "Thermite"
|
||||
id = "thermite"
|
||||
description = "Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls."
|
||||
reagent_state = SOLID
|
||||
color = "#550000"
|
||||
taste_description = "sweet tasting metal"
|
||||
|
||||
/datum/reagent/thermite/reaction_turf(turf/T, reac_volume)
|
||||
if(reac_volume >= 1)
|
||||
T.AddComponent(/datum/component/thermite, reac_volume)
|
||||
|
||||
/datum/reagent/thermite/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustFireLoss(1, 0)
|
||||
..()
|
||||
return TRUE
|
||||
|
||||
/datum/reagent/nitroglycerin
|
||||
name = "Nitroglycerin"
|
||||
id = "nitroglycerin"
|
||||
value = 5
|
||||
description = "Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol."
|
||||
color = "#808080" // rgb: 128, 128, 128
|
||||
taste_description = "oil"
|
||||
|
||||
/datum/reagent/stabilizing_agent
|
||||
name = "Stabilizing Agent"
|
||||
id = "stabilizing_agent"
|
||||
description = "Keeps unstable chemicals stable. This does not work on everything."
|
||||
reagent_state = LIQUID
|
||||
color = "#FFFF00"
|
||||
value = 3
|
||||
taste_description = "metal"
|
||||
|
||||
/datum/reagent/clf3
|
||||
name = "Chlorine Trifluoride"
|
||||
id = "clf3"
|
||||
description = "Makes a temporary 3x3 fireball when it comes into existence, so be careful when mixing. ClF3 applied to a surface burns things that wouldn't otherwise burn, sometimes through the very floors of the station and exposing it to the vacuum of space."
|
||||
reagent_state = LIQUID
|
||||
color = "#FFC8C8"
|
||||
metabolization_rate = 4
|
||||
taste_description = "burning"
|
||||
|
||||
/datum/reagent/clf3/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_fire_stacks(2)
|
||||
var/burndmg = max(0.3*M.fire_stacks, 0.3)
|
||||
M.adjustFireLoss(burndmg, 0)
|
||||
..()
|
||||
return TRUE
|
||||
|
||||
/datum/reagent/clf3/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T))
|
||||
var/turf/open/floor/plating/F = T
|
||||
if(prob(10 + F.burnt + 5*F.broken)) //broken or burnt plating is more susceptible to being destroyed
|
||||
F.ScrapeAway()
|
||||
if(isfloorturf(T))
|
||||
var/turf/open/floor/F = T
|
||||
if(prob(reac_volume))
|
||||
F.make_plating()
|
||||
else if(prob(reac_volume))
|
||||
F.burn_tile()
|
||||
if(isfloorturf(F))
|
||||
for(var/turf/turf in range(1,F))
|
||||
if(!locate(/obj/effect/hotspot) in turf)
|
||||
new /obj/effect/hotspot(F)
|
||||
if(iswallturf(T))
|
||||
var/turf/closed/wall/W = T
|
||||
if(prob(reac_volume))
|
||||
W.ScrapeAway()
|
||||
|
||||
/datum/reagent/clf3/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(istype(M))
|
||||
if(method != INGEST && method != INJECT)
|
||||
M.adjust_fire_stacks(min(reac_volume/5, 10))
|
||||
M.IgniteMob()
|
||||
if(!locate(/obj/effect/hotspot) in M.loc)
|
||||
new /obj/effect/hotspot(M.loc)
|
||||
|
||||
/datum/reagent/sorium
|
||||
name = "Sorium"
|
||||
id = "sorium"
|
||||
description = "Sends everything flying from the detonation point."
|
||||
reagent_state = LIQUID
|
||||
color = "#5A64C8"
|
||||
taste_description = "air and bitterness"
|
||||
|
||||
/datum/reagent/liquid_dark_matter
|
||||
name = "Liquid Dark Matter"
|
||||
id = "liquid_dark_matter"
|
||||
description = "Sucks everything into the detonation point."
|
||||
reagent_state = LIQUID
|
||||
color = "#210021"
|
||||
value = 10
|
||||
taste_description = "compressed bitterness"
|
||||
|
||||
/datum/reagent/blackpowder
|
||||
name = "Black Powder"
|
||||
id = "blackpowder"
|
||||
description = "Explodes. Violently."
|
||||
reagent_state = LIQUID
|
||||
color = "#000000"
|
||||
value = 5
|
||||
metabolization_rate = 0.05
|
||||
taste_description = "salt"
|
||||
|
||||
/datum/reagent/blackpowder/on_mob_life(mob/living/carbon/M)
|
||||
..()
|
||||
if(isplasmaman(M))
|
||||
M.hallucination += 5
|
||||
|
||||
/datum/reagent/blackpowder/on_ex_act()
|
||||
var/location = get_turf(holder.my_atom)
|
||||
var/datum/effect_system/reagents_explosion/e = new()
|
||||
e.set_up(1 + round(volume/6, 1), location, 0, 0, message = 0)
|
||||
e.start()
|
||||
holder.clear_reagents()
|
||||
|
||||
/datum/reagent/flash_powder
|
||||
name = "Flash Powder"
|
||||
id = "flash_powder"
|
||||
description = "Makes a very bright flash."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8C8C8"
|
||||
taste_description = "salt"
|
||||
|
||||
/datum/reagent/smoke_powder
|
||||
name = "Smoke Powder"
|
||||
id = "smoke_powder"
|
||||
description = "Makes a large cloud of smoke that can carry reagents."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8C8C8"
|
||||
taste_description = "smoke"
|
||||
|
||||
/datum/reagent/sonic_powder
|
||||
name = "Sonic Powder"
|
||||
id = "sonic_powder"
|
||||
description = "Makes a deafening noise."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8C8C8"
|
||||
taste_description = "loud noises"
|
||||
|
||||
/datum/reagent/phlogiston
|
||||
name = "Phlogiston"
|
||||
id = "phlogiston"
|
||||
description = "Catches you on fire and makes you ignite."
|
||||
reagent_state = LIQUID
|
||||
color = "#FA00AF"
|
||||
taste_description = "burning"
|
||||
|
||||
/datum/reagent/phlogiston/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
M.adjust_fire_stacks(1)
|
||||
var/burndmg = max(0.3*M.fire_stacks, 0.3)
|
||||
M.adjustFireLoss(burndmg, 0)
|
||||
M.IgniteMob()
|
||||
..()
|
||||
|
||||
/datum/reagent/phlogiston/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_fire_stacks(1)
|
||||
var/burndmg = max(0.3*M.fire_stacks, 0.3)
|
||||
M.adjustFireLoss(burndmg, 0)
|
||||
..()
|
||||
return TRUE
|
||||
|
||||
/datum/reagent/napalm
|
||||
name = "Napalm"
|
||||
id = "napalm"
|
||||
description = "Very flammable."
|
||||
reagent_state = LIQUID
|
||||
color = "#FA00AF"
|
||||
value = 1
|
||||
taste_description = "burning"
|
||||
|
||||
/datum/reagent/napalm/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_fire_stacks(1)
|
||||
..()
|
||||
|
||||
/datum/reagent/napalm/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(istype(M))
|
||||
if(method != INGEST && method != INJECT)
|
||||
M.adjust_fire_stacks(min(reac_volume/4, 20))
|
||||
|
||||
/datum/reagent/cryostylane
|
||||
name = "Cryostylane"
|
||||
id = "cryostylane"
|
||||
description = "Comes into existence at 20K. As long as there is sufficient oxygen for it to react with, Cryostylane slowly cools all other reagents in the container 0K."
|
||||
color = "#0000DC"
|
||||
metabolization_rate = 0.5 * REAGENTS_METABOLISM
|
||||
taste_description = "bitterness"
|
||||
|
||||
|
||||
/datum/reagent/cryostylane/on_mob_life(mob/living/carbon/M) //TODO: code freezing into an ice cube
|
||||
if(M.reagents.has_reagent("oxygen"))
|
||||
M.reagents.remove_reagent("oxygen", 0.5)
|
||||
M.adjust_bodytemperature(-15)
|
||||
..()
|
||||
|
||||
/datum/reagent/cryostylane/reaction_turf(turf/T, reac_volume)
|
||||
if(reac_volume >= 5)
|
||||
for(var/mob/living/simple_animal/slime/M in T)
|
||||
M.adjustToxLoss(rand(15,30))
|
||||
|
||||
/datum/reagent/pyrosium
|
||||
name = "Pyrosium"
|
||||
id = "pyrosium"
|
||||
description = "Comes into existence at 20K. As long as there is sufficient oxygen for it to react with, Pyrosium slowly heats all other reagents in the container."
|
||||
color = "#64FAC8"
|
||||
metabolization_rate = 0.5 * REAGENTS_METABOLISM
|
||||
taste_description = "bitterness"
|
||||
|
||||
/datum/reagent/pyrosium/on_mob_life(mob/living/carbon/M)
|
||||
if(M.reagents.has_reagent("oxygen"))
|
||||
M.reagents.remove_reagent("oxygen", 0.5)
|
||||
M.adjust_bodytemperature(15)
|
||||
..()
|
||||
|
||||
/datum/reagent/teslium //Teslium. Causes periodic shocks, and makes shocks against the target much more effective.
|
||||
name = "Teslium"
|
||||
id = "teslium"
|
||||
description = "An unstable, electrically-charged metallic slurry. Periodically electrocutes its victim, and makes electrocutions against them more deadly. Excessively heating teslium results in dangerous destabilization. Do not allow to come into contact with water."
|
||||
reagent_state = LIQUID
|
||||
color = "#20324D" //RGB: 32, 50, 77
|
||||
metabolization_rate = 0.5 * REAGENTS_METABOLISM
|
||||
taste_description = "charged metal"
|
||||
var/shock_timer = 0
|
||||
|
||||
/datum/reagent/teslium/on_mob_life(mob/living/carbon/M)
|
||||
shock_timer++
|
||||
if(shock_timer >= rand(5,30)) //Random shocks are wildly unpredictable
|
||||
shock_timer = 0
|
||||
M.electrocute_act(rand(5,20), "Teslium in their body", 1, 1) //Override because it's caused from INSIDE of you
|
||||
playsound(M, "sparks", 50, 1)
|
||||
..()
|
||||
|
||||
/datum/reagent/teslium/energized_jelly
|
||||
name = "Energized Jelly"
|
||||
id = "energized_jelly"
|
||||
description = "Electrically-charged jelly. Boosts jellypeople's nervous system, but only shocks other lifeforms."
|
||||
reagent_state = LIQUID
|
||||
color = "#CAFF43"
|
||||
taste_description = "jelly"
|
||||
|
||||
/datum/reagent/teslium/energized_jelly/on_mob_life(mob/living/carbon/M)
|
||||
if(isjellyperson(M))
|
||||
shock_timer = 0 //immune to shocks
|
||||
M.AdjustStun(-40, 0)
|
||||
M.AdjustKnockdown(-40, 0)
|
||||
M.AdjustUnconscious(-40, 0)
|
||||
M.adjustStaminaLoss(-2, 0)
|
||||
if(isluminescent(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/datum/species/jelly/luminescent/L = H.dna.species
|
||||
L.extract_cooldown = max(0, L.extract_cooldown - 20)
|
||||
..()
|
||||
|
||||
/datum/reagent/firefighting_foam
|
||||
name = "Firefighting Foam"
|
||||
id = "firefighting_foam"
|
||||
description = "A historical fire suppressant. Originally believed to simply displace oxygen to starve fires, it actually interferes with the combustion reaction itself. Vastly superior to the cheap water-based extinguishers found on NT vessels."
|
||||
reagent_state = LIQUID
|
||||
color = "#A6FAFF55"
|
||||
taste_description = "the inside of a fire extinguisher"
|
||||
|
||||
/datum/reagent/firefighting_foam/reaction_turf(turf/open/T, reac_volume)
|
||||
if (!istype(T))
|
||||
return
|
||||
|
||||
if(reac_volume >= 1)
|
||||
var/obj/effect/particle_effect/foam/firefighting/F = (locate(/obj/effect/particle_effect/foam) in T)
|
||||
if(!F)
|
||||
F = new(T)
|
||||
else if(istype(F))
|
||||
F.lifetime = initial(F.lifetime) //reduce object churn a little bit when using smoke by keeping existing foam alive a bit longer
|
||||
|
||||
var/obj/effect/hotspot/hotspot = (locate(/obj/effect/hotspot) in T)
|
||||
if(hotspot && !isspaceturf(T))
|
||||
if(T.air)
|
||||
var/datum/gas_mixture/G = T.air
|
||||
if(G.temperature > T20C)
|
||||
G.temperature = max(G.temperature/2,T20C)
|
||||
G.react(src)
|
||||
qdel(hotspot)
|
||||
|
||||
/datum/reagent/firefighting_foam/reaction_obj(obj/O, reac_volume)
|
||||
O.extinguish()
|
||||
|
||||
/datum/reagent/firefighting_foam/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(method in list(VAPOR, TOUCH))
|
||||
M.adjust_fire_stacks(-reac_volume)
|
||||
M.ExtinguishMob()
|
||||
..()
|
||||
@@ -0,0 +1,316 @@
|
||||
|
||||
/datum/chemical_reaction/leporazine
|
||||
name = "Leporazine"
|
||||
id = "leporazine"
|
||||
results = list("leporazine" = 2)
|
||||
required_reagents = list("silicon" = 1, "copper" = 1)
|
||||
required_catalysts = list("plasma" = 5)
|
||||
|
||||
/datum/chemical_reaction/rezadone
|
||||
name = "Rezadone"
|
||||
id = "rezadone"
|
||||
results = list("rezadone" = 3)
|
||||
required_reagents = list("carpotoxin" = 1, "cryptobiolin" = 1, "copper" = 1)
|
||||
|
||||
/datum/chemical_reaction/spaceacillin
|
||||
name = "Spaceacillin"
|
||||
id = "spaceacillin"
|
||||
results = list("spaceacillin" = 2)
|
||||
required_reagents = list("cryptobiolin" = 1, "epinephrine" = 1)
|
||||
|
||||
/datum/chemical_reaction/inacusiate
|
||||
name = "inacusiate"
|
||||
id = "inacusiate"
|
||||
results = list("inacusiate" = 2)
|
||||
required_reagents = list("water" = 1, "carbon" = 1, "charcoal" = 1)
|
||||
|
||||
/datum/chemical_reaction/synaptizine
|
||||
name = "Synaptizine"
|
||||
id = "synaptizine"
|
||||
results = list("synaptizine" = 3)
|
||||
required_reagents = list("sugar" = 1, "lithium" = 1, "water" = 1)
|
||||
|
||||
/datum/chemical_reaction/charcoal
|
||||
name = "Charcoal"
|
||||
id = "charcoal"
|
||||
results = list("charcoal" = 2)
|
||||
required_reagents = list("ash" = 1, "sodiumchloride" = 1)
|
||||
mix_message = "The mixture yields a fine black powder."
|
||||
required_temp = 380
|
||||
|
||||
/datum/chemical_reaction/silver_sulfadiazine
|
||||
name = "Silver Sulfadiazine"
|
||||
id = "silver_sulfadiazine"
|
||||
results = list("silver_sulfadiazine" = 5)
|
||||
required_reagents = list("ammonia" = 1, "silver" = 1, "sulfur" = 1, "oxygen" = 1, "chlorine" = 1)
|
||||
|
||||
/datum/chemical_reaction/salglu_solution
|
||||
name = "Saline-Glucose Solution"
|
||||
id = "salglu_solution"
|
||||
results = list("salglu_solution" = 3)
|
||||
required_reagents = list("sodiumchloride" = 1, "water" = 1, "sugar" = 1)
|
||||
|
||||
/datum/chemical_reaction/mine_salve
|
||||
name = "Miner's Salve"
|
||||
id = "mine_salve"
|
||||
results = list("mine_salve" = 3)
|
||||
required_reagents = list("oil" = 1, "water" = 1, "iron" = 1)
|
||||
|
||||
/datum/chemical_reaction/mine_salve2
|
||||
name = "Miner's Salve"
|
||||
id = "mine_salve"
|
||||
results = list("mine_salve" = 15)
|
||||
required_reagents = list("plasma" = 5, "iron" = 5, "sugar" = 1) // A sheet of plasma, a twinkie and a sheet of metal makes four of these
|
||||
|
||||
/datum/chemical_reaction/synthflesh
|
||||
name = "Synthflesh"
|
||||
id = "synthflesh"
|
||||
results = list("synthflesh" = 3)
|
||||
required_reagents = list("blood" = 1, "carbon" = 1, "styptic_powder" = 1)
|
||||
|
||||
/datum/chemical_reaction/synthtissue
|
||||
name = "Synthtissue"
|
||||
id = "synthtissue"
|
||||
results = list("synthtissue" = 5)
|
||||
required_reagents = list("synthflesh" = 1)
|
||||
required_catalysts = list("nutriment" = 0.1)
|
||||
//FermiChem vars:
|
||||
OptimalTempMin = 305 // Lower area of bell curve for determining heat based rate reactions
|
||||
OptimalTempMax = 315 // Upper end for above
|
||||
ExplodeTemp = 1050 // Temperature at which reaction explodes
|
||||
OptimalpHMin = 8.5 // Lowest value of pH determining pH a 1 value for pH based rate reactions (Plateu phase)
|
||||
OptimalpHMax = 9.5 // Higest value for above
|
||||
ReactpHLim = 2 // How far out pH wil react, giving impurity place (Exponential phase)
|
||||
CatalystFact = 0 // How much the catalyst affects the reaction (0 = no catalyst)
|
||||
CurveSharpT = 1 // How sharp the temperature exponential curve is (to the power of value)
|
||||
CurveSharppH = 2.5 // How sharp the pH exponential curve is (to the power of value)
|
||||
ThermicConstant = 0.01 // Temperature change per 1u produced
|
||||
HIonRelease = 0.015 // pH change per 1u reaction (inverse for some reason)
|
||||
RateUpLim = 0.05 // Optimal/max rate possible if all conditions are perfect
|
||||
FermiChem = TRUE // If the chemical uses the Fermichem reaction mechanics
|
||||
PurityMin = 0
|
||||
|
||||
/datum/chemical_reaction/synthtissue/FermiCreate(datum/reagents/holder, added_volume, added_purity)
|
||||
var/datum/reagent/synthtissue/St = holder.has_reagent("synthtissue")
|
||||
var/datum/reagent/N = holder.has_reagent("nutriment")
|
||||
if(!St)
|
||||
return
|
||||
if(holder.chem_temp > 320)
|
||||
var/temp_ratio = 1-(330 - holder.chem_temp)/10
|
||||
holder.remove_reagent(src.id, added_volume*temp_ratio)
|
||||
if(St.purity < 1)
|
||||
St.volume *= St.purity
|
||||
St.purity = 1
|
||||
var/amount = CLAMP(0.002, 0, N.volume)
|
||||
N.volume -= amount
|
||||
St.data["grown_volume"] = St.data["grown_volume"] + added_volume
|
||||
St.name = "[initial(St.name)] [round(St.data["grown_volume"], 0.1)]u colony"
|
||||
|
||||
/datum/chemical_reaction/styptic_powder
|
||||
name = "Styptic Powder"
|
||||
id = "styptic_powder"
|
||||
results = list("styptic_powder" = 4)
|
||||
required_reagents = list("aluminium" = 1, "hydrogen" = 1, "oxygen" = 1, "sacid" = 1)
|
||||
mix_message = "The solution yields an astringent powder."
|
||||
|
||||
/datum/chemical_reaction/calomel
|
||||
name = "Calomel"
|
||||
id = "calomel"
|
||||
results = list("calomel" = 2)
|
||||
required_reagents = list("mercury" = 1, "chlorine" = 1)
|
||||
required_temp = 374
|
||||
|
||||
/datum/chemical_reaction/potass_iodide
|
||||
name = "Potassium Iodide"
|
||||
id = "potass_iodide"
|
||||
results = list("potass_iodide" = 2)
|
||||
required_reagents = list("potassium" = 1, "iodine" = 1)
|
||||
|
||||
/datum/chemical_reaction/pen_acid
|
||||
name = "Pentetic Acid"
|
||||
id = "pen_acid"
|
||||
results = list("pen_acid" = 6)
|
||||
required_reagents = list("welding_fuel" = 1, "chlorine" = 1, "ammonia" = 1, "formaldehyde" = 1, "sodium" = 1, "cyanide" = 1)
|
||||
|
||||
/datum/chemical_reaction/pen_jelly
|
||||
name = "Pentetic Jelly"
|
||||
id = "pen_jelly"
|
||||
results = list("pen_jelly" = 2)
|
||||
required_reagents = list("pen_acid" = 1, "slimejelly" = 1)
|
||||
|
||||
/datum/chemical_reaction/sal_acid
|
||||
name = "Salicyclic Acid"
|
||||
id = "sal_acid"
|
||||
results = list("sal_acid" = 5)
|
||||
required_reagents = list("sodium" = 1, "phenol" = 1, "carbon" = 1, "oxygen" = 1, "sacid" = 1)
|
||||
|
||||
/datum/chemical_reaction/oxandrolone
|
||||
name = "Oxandrolone"
|
||||
id = "oxandrolone"
|
||||
results = list("oxandrolone" = 6)
|
||||
required_reagents = list("carbon" = 3, "phenol" = 1, "hydrogen" = 1, "oxygen" = 1)
|
||||
|
||||
/datum/chemical_reaction/salbutamol
|
||||
name = "Salbutamol"
|
||||
id = "salbutamol"
|
||||
results = list("salbutamol" = 5)
|
||||
required_reagents = list("sal_acid" = 1, "lithium" = 1, "aluminium" = 1, "bromine" = 1, "ammonia" = 1)
|
||||
|
||||
/datum/chemical_reaction/perfluorodecalin
|
||||
name = "Perfluorodecalin"
|
||||
id = "perfluorodecalin"
|
||||
results = list("perfluorodecalin" = 3)
|
||||
required_reagents = list("hydrogen" = 1, "fluorine" = 1, "oil" = 1)
|
||||
required_temp = 370
|
||||
mix_message = "The mixture rapidly turns into a dense pink liquid."
|
||||
|
||||
/datum/chemical_reaction/ephedrine
|
||||
name = "Ephedrine"
|
||||
id = "ephedrine"
|
||||
results = list("ephedrine" = 4)
|
||||
required_reagents = list("sugar" = 1, "oil" = 1, "hydrogen" = 1, "diethylamine" = 1)
|
||||
mix_message = "The solution fizzes and gives off toxic fumes."
|
||||
|
||||
/datum/chemical_reaction/diphenhydramine
|
||||
name = "Diphenhydramine"
|
||||
id = "diphenhydramine"
|
||||
results = list("diphenhydramine" = 4)
|
||||
required_reagents = list("oil" = 1, "carbon" = 1, "bromine" = 1, "diethylamine" = 1, "ethanol" = 1)
|
||||
mix_message = "The mixture dries into a pale blue powder."
|
||||
|
||||
/datum/chemical_reaction/oculine
|
||||
name = "Oculine"
|
||||
id = "oculine"
|
||||
results = list("oculine" = 3)
|
||||
required_reagents = list("charcoal" = 1, "carbon" = 1, "hydrogen" = 1)
|
||||
mix_message = "The mixture sputters loudly and becomes a pale pink color."
|
||||
|
||||
/datum/chemical_reaction/atropine
|
||||
name = "Atropine"
|
||||
id = "atropine"
|
||||
results = list("atropine" = 5)
|
||||
required_reagents = list("ethanol" = 1, "acetone" = 1, "diethylamine" = 1, "phenol" = 1, "sacid" = 1)
|
||||
|
||||
/datum/chemical_reaction/epinephrine
|
||||
name = "Epinephrine"
|
||||
id = "epinephrine"
|
||||
results = list("epinephrine" = 6)
|
||||
required_reagents = list("phenol" = 1, "acetone" = 1, "diethylamine" = 1, "oxygen" = 1, "chlorine" = 1, "hydrogen" = 1)
|
||||
|
||||
/datum/chemical_reaction/strange_reagent
|
||||
name = "Strange Reagent"
|
||||
id = "strange_reagent"
|
||||
results = list("strange_reagent" = 3)
|
||||
required_reagents = list("omnizine" = 1, "holywater" = 1, "mutagen" = 1)
|
||||
|
||||
/datum/chemical_reaction/mannitol
|
||||
name = "Mannitol"
|
||||
id = "mannitol"
|
||||
results = list("mannitol" = 3)
|
||||
required_reagents = list("sugar" = 1, "hydrogen" = 1, "water" = 1)
|
||||
mix_message = "The solution slightly bubbles, becoming thicker."
|
||||
|
||||
/datum/chemical_reaction/mutadone
|
||||
name = "Mutadone"
|
||||
id = "mutadone"
|
||||
results = list("mutadone" = 3)
|
||||
required_reagents = list("mutagen" = 1, "acetone" = 1, "bromine" = 1)
|
||||
|
||||
/datum/chemical_reaction/neurine
|
||||
name = "Neurine"
|
||||
id = "neurine"
|
||||
results = list("neurine" = 3)
|
||||
required_reagents = list("mannitol" = 1, "acetone" = 1, "oxygen" = 1)
|
||||
|
||||
/datum/chemical_reaction/antihol
|
||||
name = "antihol"
|
||||
id = "antihol"
|
||||
results = list("antihol" = 3)
|
||||
required_reagents = list("ethanol" = 1, "charcoal" = 1, "copper" = 1)
|
||||
|
||||
/datum/chemical_reaction/cryoxadone
|
||||
name = "Cryoxadone"
|
||||
id = "cryoxadone"
|
||||
results = list("cryoxadone" = 3)
|
||||
required_reagents = list("stable_plasma" = 1, "acetone" = 1, "mutagen" = 1)
|
||||
|
||||
/datum/chemical_reaction/pyroxadone
|
||||
name = "Pyroxadone"
|
||||
id = "pyroxadone"
|
||||
results = list("pyroxadone" = 2)
|
||||
required_reagents = list("cryoxadone" = 1, "slimejelly" = 1)
|
||||
|
||||
/datum/chemical_reaction/clonexadone
|
||||
name = "Clonexadone"
|
||||
id = "clonexadone"
|
||||
results = list("clonexadone" = 2)
|
||||
required_reagents = list("cryoxadone" = 1, "sodium" = 1)
|
||||
required_catalysts = list("plasma" = 5)
|
||||
|
||||
/datum/chemical_reaction/haloperidol
|
||||
name = "Haloperidol"
|
||||
id = "haloperidol"
|
||||
results = list("haloperidol" = 5)
|
||||
required_reagents = list("chlorine" = 1, "fluorine" = 1, "aluminium" = 1, "potass_iodide" = 1, "oil" = 1)
|
||||
|
||||
/datum/chemical_reaction/bicaridine
|
||||
name = "Bicaridine"
|
||||
id = "bicaridine"
|
||||
results = list("bicaridine" = 3)
|
||||
required_reagents = list("carbon" = 1, "oxygen" = 1, "sugar" = 1)
|
||||
|
||||
/datum/chemical_reaction/kelotane
|
||||
name = "Kelotane"
|
||||
id = "kelotane"
|
||||
results = list("kelotane" = 2)
|
||||
required_reagents = list("carbon" = 1, "silicon" = 1)
|
||||
|
||||
/datum/chemical_reaction/antitoxin
|
||||
name = "Antitoxin"
|
||||
id = "antitoxin"
|
||||
results = list("antitoxin" = 3)
|
||||
required_reagents = list("nitrogen" = 1, "silicon" = 1, "potassium" = 1)
|
||||
|
||||
/datum/chemical_reaction/tricordrazine
|
||||
name = "Tricordrazine"
|
||||
id = "tricordrazine"
|
||||
results = list("tricordrazine" = 3)
|
||||
required_reagents = list("bicaridine" = 1, "kelotane" = 1, "antitoxin" = 1)
|
||||
|
||||
/datum/chemical_reaction/regen_jelly
|
||||
name = "Regenerative Jelly"
|
||||
id = "regen_jelly"
|
||||
results = list("regen_jelly" = 2)
|
||||
required_reagents = list("tricordrazine" = 1, "slimejelly" = 1)
|
||||
|
||||
/datum/chemical_reaction/jelly_convert
|
||||
name = "Blood Jelly Conversion"
|
||||
id = "blood_jelly"
|
||||
results = list("slimejelly" = 1)
|
||||
required_reagents = list("toxin" = 1, "jellyblood" = 1)
|
||||
|
||||
/datum/chemical_reaction/corazone
|
||||
name = "Corazone"
|
||||
id = "corazone"
|
||||
results = list("corazone" = 3)
|
||||
required_reagents = list("phenol" = 2, "lithium" = 1)
|
||||
|
||||
/datum/chemical_reaction/morphine
|
||||
name = "Morphine"
|
||||
id = "morphine"
|
||||
results = list("morphine" = 2)
|
||||
required_reagents = list("carbon" = 2, "hydrogen" = 2, "ethanol" = 1, "oxygen" = 1)
|
||||
required_temp = 480
|
||||
|
||||
/datum/chemical_reaction/modafinil
|
||||
name = "Modafinil"
|
||||
id = "modafinil"
|
||||
results = list("modafinil" = 5)
|
||||
required_reagents = list("diethylamine" = 1, "ammonia" = 1, "phenol" = 1, "acetone" = 1, "sacid" = 1)
|
||||
required_catalysts = list("bromine" = 1) // as close to the real world synthesis as possible
|
||||
|
||||
/datum/chemical_reaction/psicodine
|
||||
name = "Psicodine"
|
||||
id = "psicodine"
|
||||
results = list("psicodine" = 5)
|
||||
required_reagents = list( "mannitol" = 2, "water" = 2, "impedrezene" = 1)
|
||||
@@ -0,0 +1,219 @@
|
||||
#define PH_WEAK (1 << 0)
|
||||
#define TEMP_WEAK (1 << 1)
|
||||
|
||||
/obj/item/reagent_containers
|
||||
name = "Container"
|
||||
desc = "..."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = null
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/amount_per_transfer_from_this = 5
|
||||
var/list/possible_transfer_amounts = list(5,10,15,20,25,30)
|
||||
var/volume = 30
|
||||
var/reagent_flags
|
||||
var/list/list_reagents = null
|
||||
var/spawned_disease = null
|
||||
var/disease_amount = 20
|
||||
var/spillable = FALSE
|
||||
var/beaker_weakness_bitflag = NONE//Bitflag!
|
||||
var/container_HP = 2
|
||||
var/cached_icon
|
||||
|
||||
/obj/item/reagent_containers/Initialize(mapload, vol)
|
||||
. = ..()
|
||||
if(isnum(vol) && vol > 0)
|
||||
volume = vol
|
||||
create_reagents(volume, reagent_flags)
|
||||
if(spawned_disease)
|
||||
var/datum/disease/F = new spawned_disease()
|
||||
var/list/data = list("blood_DNA" = "UNKNOWN DNA", "blood_type" = "SY","viruses"= list(F))
|
||||
reagents.add_reagent("blood", disease_amount, data)
|
||||
|
||||
add_initial_reagents()
|
||||
|
||||
/obj/item/reagent_containers/proc/add_initial_reagents()
|
||||
if(list_reagents)
|
||||
reagents.add_reagent_list(list_reagents)
|
||||
|
||||
/obj/item/reagent_containers/attack_self(mob/user)
|
||||
if(possible_transfer_amounts.len)
|
||||
var/i=0
|
||||
for(var/A in possible_transfer_amounts)
|
||||
i++
|
||||
if(A == amount_per_transfer_from_this)
|
||||
if(i<possible_transfer_amounts.len)
|
||||
amount_per_transfer_from_this = possible_transfer_amounts[i+1]
|
||||
else
|
||||
amount_per_transfer_from_this = possible_transfer_amounts[1]
|
||||
to_chat(user, "<span class='notice'>[src]'s transfer amount is now [amount_per_transfer_from_this] units.</span>")
|
||||
return
|
||||
|
||||
/obj/item/reagent_containers/attack(mob/M, mob/user, def_zone)
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
return ..()
|
||||
|
||||
/obj/item/reagent_containers/proc/canconsume(mob/eater, mob/user)
|
||||
if(!iscarbon(eater))
|
||||
return 0
|
||||
var/mob/living/carbon/C = eater
|
||||
var/covered = ""
|
||||
if(C.is_mouth_covered(head_only = 1))
|
||||
covered = "headgear"
|
||||
else if(C.is_mouth_covered(mask_only = 1))
|
||||
covered = "mask"
|
||||
if(covered)
|
||||
var/who = (isnull(user) || eater == user) ? "your" : "[eater.p_their()]"
|
||||
to_chat(user, "<span class='warning'>You have to remove [who] [covered] first!</span>")
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/obj/item/reagent_containers/ex_act()
|
||||
if(reagents)
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
R.on_ex_act()
|
||||
if(!QDELETED(src))
|
||||
..()
|
||||
|
||||
/obj/item/reagent_containers/fire_act(exposed_temperature, exposed_volume)
|
||||
reagents.expose_temperature(exposed_temperature)
|
||||
..()
|
||||
|
||||
/obj/item/reagent_containers/throw_impact(atom/target)
|
||||
. = ..()
|
||||
SplashReagents(target, TRUE)
|
||||
|
||||
/obj/item/reagent_containers/proc/bartender_check(atom/target)
|
||||
. = FALSE
|
||||
if(target.CanPass(src, get_turf(src)) && thrownby && thrownby.actions)
|
||||
for(var/datum/action/innate/drink_fling/D in thrownby.actions)
|
||||
if(D.active)
|
||||
return TRUE
|
||||
|
||||
/obj/item/reagent_containers/proc/ForceResetRotation()
|
||||
transform = initial(transform)
|
||||
|
||||
/obj/item/reagent_containers/proc/SplashReagents(atom/target, thrown = FALSE)
|
||||
if(!reagents || !reagents.total_volume || !spillable)
|
||||
return
|
||||
|
||||
if(ismob(target) && target.reagents)
|
||||
if(thrown)
|
||||
reagents.total_volume *= rand(5,10) * 0.1 //Not all of it makes contact with the target
|
||||
var/mob/M = target
|
||||
var/R
|
||||
target.visible_message("<span class='danger'>[M] has been splashed with something!</span>", \
|
||||
"<span class='userdanger'>[M] has been splashed with something!</span>")
|
||||
for(var/datum/reagent/A in reagents.reagent_list)
|
||||
R += A.id + " ("
|
||||
R += num2text(A.volume) + "),"
|
||||
|
||||
if(thrownby)
|
||||
log_combat(thrownby, M, "splashed", R)
|
||||
reagents.reaction(target, TOUCH)
|
||||
|
||||
else if(bartender_check(target) && thrown)
|
||||
visible_message("<span class='notice'>[src] lands onto the [target.name] without spilling a single drop.</span>")
|
||||
transform = initial(transform)
|
||||
addtimer(CALLBACK(src, .proc/ForceResetRotation), 1)
|
||||
return
|
||||
|
||||
else
|
||||
if(isturf(target) && reagents.reagent_list.len && thrownby)
|
||||
log_combat(thrownby, target, "splashed (thrown) [english_list(reagents.reagent_list)]", "in [AREACOORD(target)]")
|
||||
log_game("[key_name(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] in [AREACOORD(target)].")
|
||||
message_admins("[ADMIN_LOOKUPFLW(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] in [ADMIN_VERBOSEJMP(target)].")
|
||||
visible_message("<span class='notice'>[src] spills its contents all over [target].</span>")
|
||||
reagents.reaction(target, TOUCH)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
|
||||
reagents.clear_reagents()
|
||||
|
||||
//melts plastic beakers
|
||||
/obj/item/reagent_containers/microwave_act(obj/machinery/microwave/M)
|
||||
reagents.expose_temperature(1000)
|
||||
if(beaker_weakness_bitflag & TEMP_WEAK)
|
||||
var/list/seen = viewers(5, get_turf(src))
|
||||
var/iconhtml = icon2html(src, seen)
|
||||
for(var/mob/H in seen)
|
||||
to_chat(H, "<span class='notice'>[iconhtml] \The [src]'s melts from the temperature!</span>")
|
||||
playsound(get_turf(src), 'sound/FermiChem/heatmelt.ogg', 80, 1)
|
||||
qdel(src)
|
||||
..()
|
||||
|
||||
//melts plastic beakers
|
||||
/obj/item/reagent_containers/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
||||
reagents.expose_temperature(exposed_temperature)
|
||||
temp_check()
|
||||
|
||||
/obj/item/reagent_containers/proc/temp_check()
|
||||
if(beaker_weakness_bitflag & TEMP_WEAK)
|
||||
if(reagents.chem_temp >= 444)//assuming polypropylene
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
//melts glass beakers
|
||||
/obj/item/reagent_containers/proc/pH_check()
|
||||
if(beaker_weakness_bitflag & PH_WEAK)
|
||||
if((reagents.pH < 1.5) || (reagents.pH > 12.5))
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
|
||||
/obj/item/reagent_containers/process()
|
||||
if(!cached_icon)
|
||||
cached_icon = icon_state
|
||||
var/damage
|
||||
var/cause
|
||||
if(beaker_weakness_bitflag & PH_WEAK)
|
||||
if(reagents.pH < 2)
|
||||
damage = (2 - reagents.pH)/20
|
||||
cause = "from the extreme pH"
|
||||
playsound(get_turf(src), 'sound/FermiChem/bufferadd.ogg', 50, 1)
|
||||
|
||||
if(reagents.pH > 12)
|
||||
damage = (reagents.pH - 12)/20
|
||||
cause = "from the extreme pH"
|
||||
playsound(get_turf(src), 'sound/FermiChem/bufferadd.ogg', 50, 1)
|
||||
|
||||
if(beaker_weakness_bitflag & TEMP_WEAK)
|
||||
if(reagents.chem_temp >= 444)
|
||||
if(damage)
|
||||
damage += (reagents.chem_temp/444)/5
|
||||
else
|
||||
damage = (reagents.chem_temp/444)/5
|
||||
if(cause)
|
||||
cause += " and "
|
||||
cause += "from the high temperature"
|
||||
playsound(get_turf(src), 'sound/FermiChem/heatdam.ogg', 50, 1)
|
||||
|
||||
if(!damage || damage <= 0)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
container_HP -= damage
|
||||
|
||||
var/list/seen = viewers(5, get_turf(src))
|
||||
var/iconhtml = icon2html(src, seen)
|
||||
|
||||
var/damage_percent = ((container_HP / initial(container_HP)*100))
|
||||
switch(damage_percent)
|
||||
if(-INFINITY to 0)
|
||||
for(var/mob/M in seen)
|
||||
to_chat(M, "<span class='notice'>[iconhtml] \The [src]'s melts [cause]!</span>")
|
||||
playsound(get_turf(src), 'sound/FermiChem/acidmelt.ogg', 80, 1)
|
||||
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times beakers have melted")
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
qdel(src)
|
||||
return
|
||||
if(0 to 35)
|
||||
icon_state = "[cached_icon]_m3"
|
||||
desc = "[initial(desc)] It is severely deformed."
|
||||
if(35 to 70)
|
||||
icon_state = "[cached_icon]_m2"
|
||||
desc = "[initial(desc)] It is deformed."
|
||||
if(70 to 85)
|
||||
desc = "[initial(desc)] It is mildly deformed."
|
||||
icon_state = "[cached_icon]_m1"
|
||||
|
||||
update_icon()
|
||||
if(prob(25))
|
||||
for(var/mob/M in seen)
|
||||
to_chat(M, "<span class='notice'>[iconhtml] \The [src]'s is damaged by [cause] and begins to deform!</span>")
|
||||
@@ -0,0 +1,114 @@
|
||||
/obj/item/reagent_containers/blood
|
||||
name = "blood pack"
|
||||
desc = "Contains blood used for transfusion. Must be attached to an IV drip."
|
||||
icon = 'icons/obj/bloodpack.dmi'
|
||||
icon_state = "bloodpack"
|
||||
volume = 200
|
||||
reagent_flags = DRAINABLE
|
||||
var/blood_type = null
|
||||
var/labelled = 0
|
||||
var/color_to_apply = "#FFFFFF"
|
||||
var/mutable_appearance/fill_overlay
|
||||
|
||||
/obj/item/reagent_containers/blood/Initialize()
|
||||
. = ..()
|
||||
if(blood_type != null)
|
||||
reagents.add_reagent("blood", 200, list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_colour"=color, "blood_type"=blood_type,"resistances"=null,"trace_chem"=null))
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/blood/on_reagent_change(changetype)
|
||||
if(reagents)
|
||||
var/datum/reagent/blood/B = reagents.has_reagent("blood")
|
||||
if(B && B.data && B.data["blood_type"])
|
||||
blood_type = B.data["blood_type"]
|
||||
color_to_apply = bloodtype_to_color(blood_type)
|
||||
else
|
||||
blood_type = null
|
||||
update_pack_name()
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/blood/proc/update_pack_name()
|
||||
if(!labelled)
|
||||
if(blood_type)
|
||||
name = "blood pack - [blood_type]"
|
||||
else
|
||||
name = "blood pack"
|
||||
|
||||
/obj/item/reagent_containers/blood/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
var/v = min(round(reagents.total_volume / volume * 10), 10)
|
||||
if(v > 0)
|
||||
var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "bloodpack1")
|
||||
filling.icon_state = "bloodpack[v]"
|
||||
filling.color = mix_color_from_reagents(reagents.reagent_list)
|
||||
add_overlay(filling)
|
||||
|
||||
/obj/item/reagent_containers/blood/random
|
||||
icon_state = "random_bloodpack"
|
||||
|
||||
/obj/item/reagent_containers/blood/random/Initialize()
|
||||
icon_state = "bloodpack"
|
||||
blood_type = pick("A+", "A-", "B+", "B-", "O+", "O-", "L", "SY", "HF", "GEL", "BUG")
|
||||
return ..()
|
||||
|
||||
/obj/item/reagent_containers/blood/APlus
|
||||
blood_type = "A+"
|
||||
|
||||
/obj/item/reagent_containers/blood/AMinus
|
||||
blood_type = "A-"
|
||||
|
||||
/obj/item/reagent_containers/blood/BPlus
|
||||
blood_type = "B+"
|
||||
|
||||
/obj/item/reagent_containers/blood/BMinus
|
||||
blood_type = "B-"
|
||||
|
||||
/obj/item/reagent_containers/blood/OPlus
|
||||
blood_type = "O+"
|
||||
|
||||
/obj/item/reagent_containers/blood/OMinus
|
||||
blood_type = "O-"
|
||||
|
||||
/obj/item/reagent_containers/blood/lizard
|
||||
blood_type = "L"
|
||||
|
||||
/obj/item/reagent_containers/blood/universal
|
||||
blood_type = "U"
|
||||
|
||||
/obj/item/reagent_containers/blood/synthetics
|
||||
blood_type = "SY"
|
||||
|
||||
/obj/item/reagent_containers/blood/oilblood
|
||||
blood_type = "HF"
|
||||
|
||||
/obj/item/reagent_containers/blood/jellyblood
|
||||
blood_type = "GEL"
|
||||
|
||||
/obj/item/reagent_containers/blood/insect
|
||||
blood_type = "BUG"
|
||||
|
||||
/obj/item/reagent_containers/blood/attackby(obj/item/I, mob/user, params)
|
||||
if (istype(I, /obj/item/pen) || istype(I, /obj/item/toy/crayon))
|
||||
if(!user.is_literate())
|
||||
to_chat(user, "<span class='notice'>You scribble illegibly on the label of [src]!</span>")
|
||||
return
|
||||
var/t = stripped_input(user, "What would you like to label the blood pack?", name, null, 53)
|
||||
if(!user.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
if(user.get_active_held_item() != I)
|
||||
return
|
||||
if(t)
|
||||
labelled = 1
|
||||
name = "blood pack - [t]"
|
||||
else
|
||||
labelled = 0
|
||||
update_pack_name()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/reagent_containers/blood/bluespace
|
||||
name = "bluespace blood pack"
|
||||
desc = "Contains blood used for transfusion, this one has been made with bluespace technology to hold much more blood. Must be attached to an IV drip."
|
||||
icon_state = "bsbloodpack"
|
||||
volume = 600 //its a blood bath!
|
||||
@@ -0,0 +1,364 @@
|
||||
/obj/item/reagent_containers/glass
|
||||
name = "glass"
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list(5, 10, 15, 20, 25, 30, 50)
|
||||
volume = 50
|
||||
reagent_flags = OPENCONTAINER
|
||||
spillable = TRUE
|
||||
resistance_flags = ACID_PROOF
|
||||
container_HP = 2
|
||||
|
||||
|
||||
/obj/item/reagent_containers/glass/attack(mob/M, mob/user, obj/target)
|
||||
if(!canconsume(M, user))
|
||||
return
|
||||
|
||||
if(!spillable)
|
||||
return
|
||||
|
||||
if(!reagents || !reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[src] is empty!</span>")
|
||||
return
|
||||
|
||||
if(istype(M))
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
var/R
|
||||
M.visible_message("<span class='danger'>[user] splashes the contents of [src] onto [M]!</span>", \
|
||||
"<span class='userdanger'>[user] splashes the contents of [src] onto [M]!</span>")
|
||||
if(reagents)
|
||||
for(var/datum/reagent/A in reagents.reagent_list)
|
||||
R += A.id + " ("
|
||||
R += num2text(A.volume) + "),"
|
||||
if(isturf(target) && reagents.reagent_list.len && thrownby)
|
||||
log_combat(thrownby, target, "splashed (thrown) [english_list(reagents.reagent_list)]")
|
||||
message_admins("[ADMIN_LOOKUPFLW(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] at [ADMIN_VERBOSEJMP(target)].")
|
||||
reagents.reaction(M, TOUCH)
|
||||
log_combat(user, M, "splashed", R)
|
||||
reagents.clear_reagents()
|
||||
else
|
||||
if(M != user)
|
||||
M.visible_message("<span class='danger'>[user] attempts to feed something to [M].</span>", \
|
||||
"<span class='userdanger'>[user] attempts to feed something to you.</span>")
|
||||
if(!do_mob(user, M))
|
||||
return
|
||||
if(!reagents || !reagents.total_volume)
|
||||
return // The drink might be empty after the delay, such as by spam-feeding
|
||||
M.visible_message("<span class='danger'>[user] feeds something to [M].</span>", "<span class='userdanger'>[user] feeds something to you.</span>")
|
||||
log_combat(user, M, "fed", reagents.log_list())
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You swallow a gulp of [src].</span>")
|
||||
var/fraction = min(5/reagents.total_volume, 1)
|
||||
reagents.reaction(M, INGEST, fraction)
|
||||
addtimer(CALLBACK(reagents, /datum/reagents.proc/trans_to, M, 5), 5)
|
||||
playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
|
||||
|
||||
/obj/item/reagent_containers/glass/afterattack(obj/target, mob/user, proximity)
|
||||
. = ..()
|
||||
if((!proximity) || !check_allowed_items(target,target_self=1))
|
||||
return
|
||||
|
||||
if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it.
|
||||
if(!reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[src] is empty!</span>")
|
||||
return
|
||||
|
||||
if(target.reagents.holder_full())
|
||||
to_chat(user, "<span class='warning'>[target] is full.</span>")
|
||||
return
|
||||
|
||||
var/trans = reagents.trans_to(target, amount_per_transfer_from_this)
|
||||
to_chat(user, "<span class='notice'>You transfer [trans] unit\s of the solution to [target].</span>")
|
||||
|
||||
else if(target.is_drainable()) //A dispenser. Transfer FROM it TO us.
|
||||
if(!target.reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[target] is empty and can't be refilled!</span>")
|
||||
return
|
||||
|
||||
if(reagents.holder_full())
|
||||
to_chat(user, "<span class='warning'>[src] is full.</span>")
|
||||
return
|
||||
|
||||
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this)
|
||||
to_chat(user, "<span class='notice'>You fill [src] with [trans] unit\s of the contents of [target].</span>")
|
||||
|
||||
else if(reagents.total_volume)
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
user.visible_message("<span class='danger'>[user] splashes the contents of [src] onto [target]!</span>", \
|
||||
"<span class='notice'>You splash the contents of [src] onto [target].</span>")
|
||||
reagents.reaction(target, TOUCH)
|
||||
reagents.clear_reagents()
|
||||
|
||||
/obj/item/reagent_containers/glass/attackby(obj/item/I, mob/user, params)
|
||||
var/hotness = I.get_temperature()
|
||||
if(hotness && reagents)
|
||||
reagents.expose_temperature(hotness)
|
||||
to_chat(user, "<span class='notice'>You heat [name] with [I]!</span>")
|
||||
|
||||
if(istype(I, /obj/item/reagent_containers/food/snacks/egg)) //breaking eggs
|
||||
var/obj/item/reagent_containers/food/snacks/egg/E = I
|
||||
if(reagents)
|
||||
if(reagents.total_volume >= reagents.maximum_volume)
|
||||
to_chat(user, "<span class='notice'>[src] is full.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You break [E] in [src].</span>")
|
||||
E.reagents.trans_to(src, E.reagents.total_volume)
|
||||
qdel(E)
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker
|
||||
name = "beaker"
|
||||
desc = "A beaker. It can hold up to 50 units. Unable to withstand extreme pHes"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "beaker"
|
||||
item_state = "beaker"
|
||||
materials = list(MAT_GLASS=500)
|
||||
beaker_weakness_bitflag = PH_WEAK
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/get_part_rating()
|
||||
return reagents.maximum_volume
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/on_reagent_change(changetype)
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/update_icon()
|
||||
if(!cached_icon)
|
||||
cached_icon = icon_state
|
||||
cut_overlays()
|
||||
|
||||
if(reagents.total_volume)
|
||||
var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[cached_icon]10")
|
||||
|
||||
var/percent = round((reagents.total_volume / volume) * 100)
|
||||
switch(percent)
|
||||
if(0 to 9)
|
||||
filling.icon_state = "[cached_icon]-10"
|
||||
if(10 to 24)
|
||||
filling.icon_state = "[cached_icon]10"
|
||||
if(25 to 49)
|
||||
filling.icon_state = "[cached_icon]25"
|
||||
if(50 to 74)
|
||||
filling.icon_state = "[cached_icon]50"
|
||||
if(75 to 79)
|
||||
filling.icon_state = "[cached_icon]75"
|
||||
if(80 to 90)
|
||||
filling.icon_state = "[cached_icon]80"
|
||||
if(91 to INFINITY)
|
||||
filling.icon_state = "[cached_icon]100"
|
||||
|
||||
filling.color = mix_color_from_reagents(reagents.reagent_list)
|
||||
add_overlay(filling)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/jar
|
||||
name = "honey jar"
|
||||
desc = "A jar for honey. It can hold up to 50 units of sweet delight. Unable to withstand reagents of an extreme pH."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "vapour"
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/large
|
||||
name = "large beaker"
|
||||
desc = "A large beaker. Can hold up to 100 units. Unable to withstand reagents of an extreme pH."
|
||||
icon_state = "beakerlarge"
|
||||
materials = list(MAT_GLASS=2500)
|
||||
volume = 100
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list(5,10,15,20,25,30,50,100)
|
||||
container_HP = 3
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/plastic
|
||||
name = "x-large beaker"
|
||||
desc = "An extra-large beaker. Can hold up to 150 units. Is able to resist acid and alkaline solutions, but melts at 444K"
|
||||
icon_state = "beakerwhite"
|
||||
materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000)
|
||||
volume = 150
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list(5,10,15,20,25,30,50,100,150)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/plastic/Initialize()
|
||||
beaker_weakness_bitflag &= ~PH_WEAK
|
||||
beaker_weakness_bitflag |= TEMP_WEAK
|
||||
. = ..()
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/plastic/update_icon()
|
||||
icon_state = "beakerlarge" // hack to lets us reuse the large beaker reagent fill states
|
||||
..()
|
||||
icon_state = "beakerwhite"
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/meta
|
||||
name = "metamaterial beaker"
|
||||
desc = "A large beaker. Can hold up to 200 units. Is able to withstand all chemical situations."
|
||||
icon_state = "beakergold"
|
||||
materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000, MAT_GOLD=1000, MAT_TITANIUM=1000)
|
||||
volume = 200
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list(5,10,15,20,25,30,50,100,200)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/meta/Initialize()
|
||||
beaker_weakness_bitflag &= ~PH_WEAK
|
||||
. = ..()
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/noreact
|
||||
name = "cryostasis beaker"
|
||||
desc = "A cryostasis beaker that allows for chemical storage without \
|
||||
reactions. Can hold up to 50 units."
|
||||
icon_state = "beakernoreact"
|
||||
materials = list(MAT_METAL=3000)
|
||||
reagent_flags = OPENCONTAINER | NO_REACT
|
||||
volume = 50
|
||||
amount_per_transfer_from_this = 10
|
||||
container_HP = 10//shouldn't be needed
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/noreact/Initialize()
|
||||
beaker_weakness_bitflag &= ~PH_WEAK
|
||||
. = ..()
|
||||
//reagents.set_reacting(FALSE) was this removed in a recent pr?
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/bluespace
|
||||
name = "bluespace beaker"
|
||||
desc = "A bluespace beaker, powered by experimental bluespace technology \
|
||||
and Element Cuban combined with the Compound Pete. Can hold up to \
|
||||
300 units. Unable to withstand reagents of an extreme pH."
|
||||
icon_state = "beakerbluespace"
|
||||
materials = list(MAT_GLASS=3000)
|
||||
volume = 300
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list(5,10,15,20,25,30,50,100,300)
|
||||
container_HP = 4
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/cryoxadone
|
||||
list_reagents = list("cryoxadone" = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/sulphuric
|
||||
list_reagents = list("sacid" = 50)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/slime
|
||||
list_reagents = list("slimejelly" = 50)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/large/styptic
|
||||
name = "styptic reserve tank"
|
||||
list_reagents = list("styptic_powder" = 50)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/large/silver_sulfadiazine
|
||||
name = "silver sulfadiazine reserve tank"
|
||||
list_reagents = list("silver_sulfadiazine" = 50)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/large/charcoal
|
||||
name = "charcoal reserve tank"
|
||||
list_reagents = list("charcoal" = 50)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/large/epinephrine
|
||||
name = "epinephrine reserve tank"
|
||||
list_reagents = list("epinephrine" = 50)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/synthflesh
|
||||
list_reagents = list("synthflesh" = 50)
|
||||
|
||||
/obj/item/reagent_containers/glass/bucket
|
||||
name = "bucket"
|
||||
desc = "It's a bucket."
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "bucket"
|
||||
item_state = "bucket"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
materials = list(MAT_METAL=200)
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
amount_per_transfer_from_this = 20
|
||||
possible_transfer_amounts = list(5,10,15,20,25,30,50,70)
|
||||
volume = 70
|
||||
flags_inv = HIDEHAIR
|
||||
slot_flags = ITEM_SLOT_HEAD
|
||||
resistance_flags = NONE
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 50) //Weak melee protection, because you can wear it on your head
|
||||
slot_equipment_priority = list( \
|
||||
SLOT_BACK, SLOT_WEAR_ID,\
|
||||
SLOT_W_UNIFORM, SLOT_WEAR_SUIT,\
|
||||
SLOT_WEAR_MASK, SLOT_HEAD, SLOT_NECK,\
|
||||
SLOT_SHOES, SLOT_GLOVES,\
|
||||
SLOT_EARS, SLOT_GLASSES,\
|
||||
SLOT_BELT, SLOT_S_STORE,\
|
||||
SLOT_L_STORE, SLOT_R_STORE,\
|
||||
SLOT_GENERC_DEXTROUS_STORAGE
|
||||
)
|
||||
container_HP = 1
|
||||
|
||||
/obj/item/reagent_containers/glass/bucket/Initialize()
|
||||
beaker_weakness_bitflag |= TEMP_WEAK
|
||||
. = ..()
|
||||
|
||||
/obj/item/reagent_containers/glass/bucket/attackby(obj/O, mob/user, params)
|
||||
if(istype(O, /obj/item/mop))
|
||||
if(reagents.total_volume < 1)
|
||||
to_chat(user, "<span class='warning'>[src] is out of water!</span>")
|
||||
else
|
||||
reagents.trans_to(O, 5)
|
||||
to_chat(user, "<span class='notice'>You wet [O] in [src].</span>")
|
||||
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
|
||||
else if(isprox(O))
|
||||
to_chat(user, "<span class='notice'>You add [O] to [src].</span>")
|
||||
qdel(O)
|
||||
qdel(src)
|
||||
user.put_in_hands(new /obj/item/bot_assembly/cleanbot)
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/reagent_containers/glass/bucket/equipped(mob/user, slot)
|
||||
..()
|
||||
if (slot == SLOT_HEAD)
|
||||
if(reagents.total_volume)
|
||||
to_chat(user, "<span class='userdanger'>[src]'s contents spill all over you!</span>")
|
||||
reagents.reaction(user, TOUCH)
|
||||
reagents.clear_reagents()
|
||||
reagent_flags = NONE
|
||||
|
||||
/obj/item/reagent_containers/glass/bucket/dropped(mob/user)
|
||||
. = ..()
|
||||
reagent_flags = initial(reagent_flags)
|
||||
|
||||
/obj/item/reagent_containers/glass/bucket/equip_to_best_slot(var/mob/M)
|
||||
if(reagents.total_volume) //If there is water in a bucket, don't quick equip it to the head
|
||||
var/index = slot_equipment_priority.Find(SLOT_HEAD)
|
||||
slot_equipment_priority.Remove(SLOT_HEAD)
|
||||
. = ..()
|
||||
slot_equipment_priority.Insert(index, SLOT_HEAD)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/waterbottle
|
||||
name = "bottle of water"
|
||||
desc = "A bottle of water filled at an old Earth bottling facility."
|
||||
icon = 'icons/obj/drinks.dmi'
|
||||
icon_state = "smallbottle"
|
||||
item_state = "bottle"
|
||||
list_reagents = list("water" = 49.5, "fluorine" = 0.5)//see desc, don't think about it too hard
|
||||
materials = list(MAT_GLASS=0)
|
||||
volume = 50
|
||||
amount_per_transfer_from_this = 10
|
||||
container_HP = 1
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/waterbottle/Initialize()
|
||||
beaker_weakness_bitflag |= TEMP_WEAK
|
||||
. = ..()
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/waterbottle/empty
|
||||
list_reagents = list()
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/waterbottle/large
|
||||
desc = "A fresh commercial-sized bottle of water."
|
||||
icon_state = "largebottle"
|
||||
materials = list(MAT_GLASS=0)
|
||||
list_reagents = list("water" = 100)
|
||||
volume = 100
|
||||
amount_per_transfer_from_this = 20
|
||||
container_HP = 1
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/waterbottle/large/empty
|
||||
list_reagents = list()
|
||||
|
||||
/obj/item/reagent_containers/glass/get_belt_overlay()
|
||||
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "bottle")
|
||||
@@ -0,0 +1,513 @@
|
||||
/obj/item/reagent_containers/hypospray
|
||||
name = "hypospray"
|
||||
desc = "The DeForest Medical Corporation hypospray is a sterile, air-needle autoinjector for rapid administration of drugs to patients."
|
||||
icon = 'icons/obj/syringe.dmi'
|
||||
item_state = "hypo"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
icon_state = "hypo"
|
||||
amount_per_transfer_from_this = 5
|
||||
volume = 30
|
||||
possible_transfer_amounts = list()
|
||||
resistance_flags = ACID_PROOF
|
||||
reagent_flags = OPENCONTAINER
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
var/ignore_flags = 0
|
||||
var/infinite = FALSE
|
||||
|
||||
/obj/item/reagent_containers/hypospray/attack_paw(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/attack(mob/living/M, mob/user)
|
||||
if(!reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[src] is empty!</span>")
|
||||
return
|
||||
if(!iscarbon(M))
|
||||
return
|
||||
|
||||
//Always log attemped injects for admins
|
||||
var/list/injected = list()
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
injected += R.name
|
||||
var/contained = english_list(injected)
|
||||
log_combat(user, M, "attempted to inject", src, "([contained])")
|
||||
|
||||
if(reagents.total_volume && (ignore_flags || M.can_inject(user, 1))) // Ignore flag should be checked first or there will be an error message.
|
||||
to_chat(M, "<span class='warning'>You feel a tiny prick!</span>")
|
||||
to_chat(user, "<span class='notice'>You inject [M] with [src].</span>")
|
||||
|
||||
var/fraction = min(amount_per_transfer_from_this/reagents.total_volume, 1)
|
||||
reagents.reaction(M, INJECT, fraction)
|
||||
if(M.reagents)
|
||||
var/trans = 0
|
||||
if(!infinite)
|
||||
trans = reagents.trans_to(M, amount_per_transfer_from_this)
|
||||
else
|
||||
trans = reagents.copy_to(M, amount_per_transfer_from_this)
|
||||
|
||||
to_chat(user, "<span class='notice'>[trans] unit\s injected. [reagents.total_volume] unit\s remaining in [src].</span>")
|
||||
|
||||
|
||||
log_combat(user, M, "injected", src, "([contained])")
|
||||
|
||||
/obj/item/reagent_containers/hypospray/CMO
|
||||
list_reagents = list("omnizine" = 30)
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
|
||||
/obj/item/reagent_containers/hypospray/combat
|
||||
name = "combat stimulant injector"
|
||||
desc = "A modified air-needle autoinjector, used by support operatives to quickly heal injuries in combat."
|
||||
amount_per_transfer_from_this = 10
|
||||
icon_state = "combat_hypo"
|
||||
volume = 90
|
||||
ignore_flags = 1 // So they can heal their comrades.
|
||||
list_reagents = list("epinephrine" = 30, "omnizine" = 30, "leporazine" = 15, "atropine" = 15)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/combat/nanites
|
||||
desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with experimental medical compounds for rapid healing."
|
||||
volume = 100
|
||||
list_reagents = list("quantum_heal" = 80, "synaptizine" = 20)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/magillitis
|
||||
name = "experimental autoinjector"
|
||||
desc = "A modified air-needle autoinjector with a small single-use reservoir. It contains an experimental serum."
|
||||
icon_state = "combat_hypo"
|
||||
volume = 5
|
||||
reagent_flags = NONE
|
||||
list_reagents = list("magillitis" = 5)
|
||||
|
||||
//MediPens
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen
|
||||
name = "epinephrine medipen"
|
||||
desc = "A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge."
|
||||
icon_state = "medipen"
|
||||
item_state = "medipen"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
amount_per_transfer_from_this = 10
|
||||
volume = 10
|
||||
ignore_flags = 1 //so you can medipen through hardsuits
|
||||
reagent_flags = DRAWABLE
|
||||
flags_1 = null
|
||||
list_reagents = list("epinephrine" = 10)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins to choke on \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return OXYLOSS//ironic. he could save others from oxyloss, but not himself.
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/attack(mob/M, mob/user)
|
||||
if(!reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[src] is empty!</span>")
|
||||
return
|
||||
..()
|
||||
if(!iscyborg(user))
|
||||
reagents.maximum_volume = 0 //Makes them useless afterwards
|
||||
reagent_flags = NONE
|
||||
update_icon()
|
||||
addtimer(CALLBACK(src, .proc/cyborg_recharge, user), 80)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/proc/cyborg_recharge(mob/living/silicon/robot/user)
|
||||
if(!reagents.total_volume && iscyborg(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
if(R.cell.use(100))
|
||||
reagents.add_reagent_list(list_reagents)
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/update_icon()
|
||||
if(reagents.total_volume > 0)
|
||||
icon_state = initial(icon_state)
|
||||
else
|
||||
icon_state = "[initial(icon_state)]0"
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/examine()
|
||||
..()
|
||||
if(reagents && reagents.reagent_list.len)
|
||||
to_chat(usr, "<span class='notice'>It is currently loaded.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>It is spent.</span>")
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/stimulants
|
||||
name = "illegal stimpack medipen"
|
||||
desc = "A highly illegal medipen due to its load and small injections, allow for five uses before being drained"
|
||||
volume = 50
|
||||
amount_per_transfer_from_this = 10
|
||||
list_reagents = list("stimulants" = 50)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/stimulants/baseball
|
||||
name = "the reason the syndicate major league team wins."
|
||||
desc = "They say drugs never win, but look where you are now, then where they are."
|
||||
icon_state = "baseballstim"
|
||||
volume = 50
|
||||
amount_per_transfer_from_this = 50
|
||||
list_reagents = list("stimulants" = 50)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/stimpack //goliath kiting
|
||||
name = "stimpack medipen"
|
||||
desc = "A rapid way to stimulate your body's adrenaline, allowing for freer movement in restrictive armor."
|
||||
icon_state = "stimpen"
|
||||
volume = 20
|
||||
amount_per_transfer_from_this = 20
|
||||
list_reagents = list("ephedrine" = 10, "coffee" = 10)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/stimpack/traitor
|
||||
desc = "A modified stimulants autoinjector for use in combat situations. Has a mild healing effect."
|
||||
list_reagents = list("stimulants" = 10, "omnizine" = 10)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/morphine
|
||||
name = "morphine medipen"
|
||||
desc = "A rapid way to get you out of a tight situation and fast! You'll feel rather drowsy, though."
|
||||
list_reagents = list("morphine" = 10)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/tuberculosiscure
|
||||
name = "BVAK autoinjector"
|
||||
desc = "Bio Virus Antidote Kit autoinjector. Has a two use system for yourself, and someone else. Inject when infected."
|
||||
icon_state = "stimpen"
|
||||
volume = 60
|
||||
amount_per_transfer_from_this = 30
|
||||
list_reagents = list("atropine" = 10, "epinephrine" = 10, "salbutamol" = 20, "spaceacillin" = 20)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/survival
|
||||
name = "survival medipen"
|
||||
desc = "A medipen for surviving in the harshest of environments, heals and protects from environmental hazards. WARNING: Do not inject more than one pen in quick succession."
|
||||
icon_state = "stimpen"
|
||||
volume = 52
|
||||
amount_per_transfer_from_this = 52
|
||||
list_reagents = list("salbutamol" = 10, "leporazine" = 15, "neo_jelly" = 15, "epinephrine" = 10, "lavaland_extract" = 2)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/species_mutator
|
||||
name = "species mutator medipen"
|
||||
desc = "Embark on a whirlwind tour of racial insensitivity by \
|
||||
literally appropriating other races."
|
||||
volume = 1
|
||||
amount_per_transfer_from_this = 1
|
||||
list_reagents = list("unstablemutationtoxin" = 1)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/medipen/firelocker
|
||||
name = "fire treatment medipen"
|
||||
desc = "A medipen that has been fulled with burn healing chemicals for personnel without advanced medical knowledge."
|
||||
volume = 15
|
||||
amount_per_transfer_from_this = 15
|
||||
list_reagents = list("oxandrolone" = 5, "kelotane" = 10)
|
||||
|
||||
/obj/item/reagent_containers/hypospray/combat/heresypurge
|
||||
name = "holy water autoinjector"
|
||||
desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with 5 doses of a holy water mixture."
|
||||
volume = 250
|
||||
list_reagents = list("holywater" = 150, "tiresolution" = 50, "dizzysolution" = 50)
|
||||
amount_per_transfer_from_this = 50
|
||||
|
||||
#define HYPO_SPRAY 0
|
||||
#define HYPO_INJECT 1
|
||||
|
||||
#define WAIT_SPRAY 25
|
||||
#define WAIT_INJECT 25
|
||||
#define SELF_SPRAY 15
|
||||
#define SELF_INJECT 15
|
||||
|
||||
#define DELUXE_WAIT_SPRAY 20
|
||||
#define DELUXE_WAIT_INJECT 20
|
||||
#define DELUXE_SELF_SPRAY 10
|
||||
#define DELUXE_SELF_INJECT 10
|
||||
|
||||
#define COMBAT_WAIT_SPRAY 0
|
||||
#define COMBAT_WAIT_INJECT 0
|
||||
#define COMBAT_SELF_SPRAY 0
|
||||
#define COMBAT_SELF_INJECT 0
|
||||
|
||||
//A vial-loaded hypospray. Cartridge-based!
|
||||
/obj/item/hypospray/mkii
|
||||
name = "hypospray mk.II"
|
||||
icon_state = "hypo2"
|
||||
icon = 'icons/obj/syringe.dmi'
|
||||
desc = "A new development from DeForest Medical, this hypospray takes 30-unit vials as the drug supply for easy swapping."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/list/allowed_containers = list(/obj/item/reagent_containers/glass/bottle/vial/tiny, /obj/item/reagent_containers/glass/bottle/vial/small)
|
||||
var/mode = HYPO_INJECT
|
||||
var/obj/item/reagent_containers/glass/bottle/vial/vial
|
||||
var/start_vial = /obj/item/reagent_containers/glass/bottle/vial/small
|
||||
var/spawnwithvial = TRUE
|
||||
var/inject_wait = WAIT_INJECT
|
||||
var/spray_wait = WAIT_SPRAY
|
||||
var/spray_self = SELF_SPRAY
|
||||
var/inject_self = SELF_INJECT
|
||||
var/quickload = FALSE
|
||||
var/penetrates = FALSE
|
||||
|
||||
/obj/item/hypospray/mkii/brute
|
||||
start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/bicaridine
|
||||
|
||||
/obj/item/hypospray/mkii/toxin
|
||||
start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/antitoxin
|
||||
|
||||
/obj/item/hypospray/mkii/oxygen
|
||||
start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/dexalin
|
||||
|
||||
/obj/item/hypospray/mkii/burn
|
||||
start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/kelotane
|
||||
|
||||
/obj/item/hypospray/mkii/tricord
|
||||
start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/tricord
|
||||
|
||||
/obj/item/hypospray/mkii/enlarge
|
||||
spawnwithvial = FALSE
|
||||
|
||||
/obj/item/hypospray/mkii/CMO
|
||||
name = "hypospray mk.II deluxe"
|
||||
allowed_containers = list(/obj/item/reagent_containers/glass/bottle/vial/tiny, /obj/item/reagent_containers/glass/bottle/vial/small, /obj/item/reagent_containers/glass/bottle/vial/large)
|
||||
icon_state = "cmo2"
|
||||
desc = "The Deluxe Hypospray can take larger-size vials. It also acts faster and delivers more reagents per spray."
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
start_vial = /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/CMO
|
||||
inject_wait = DELUXE_WAIT_INJECT
|
||||
spray_wait = DELUXE_WAIT_SPRAY
|
||||
spray_self = DELUXE_SELF_SPRAY
|
||||
inject_self = DELUXE_SELF_INJECT
|
||||
|
||||
/obj/item/hypospray/mkii/CMO/combat
|
||||
name = "combat hypospray mk.II"
|
||||
desc = "A combat-ready deluxe hypospray that acts almost instantly. It can be tactically reloaded by using a vial on it."
|
||||
icon_state = "combat2"
|
||||
start_vial = /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/combat
|
||||
inject_wait = COMBAT_WAIT_INJECT
|
||||
spray_wait = COMBAT_WAIT_SPRAY
|
||||
spray_self = COMBAT_SELF_SPRAY
|
||||
inject_self = COMBAT_SELF_INJECT
|
||||
quickload = TRUE
|
||||
penetrates = TRUE
|
||||
|
||||
/obj/item/hypospray/mkii/Initialize()
|
||||
. = ..()
|
||||
if(!spawnwithvial)
|
||||
update_icon()
|
||||
return
|
||||
if(start_vial)
|
||||
vial = new start_vial
|
||||
update_icon()
|
||||
|
||||
/obj/item/hypospray/mkii/update_icon()
|
||||
..()
|
||||
icon_state = "[initial(icon_state)][vial ? "" : "-e"]"
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_hands()
|
||||
return
|
||||
|
||||
/obj/item/hypospray/mkii/examine(mob/user)
|
||||
. = ..()
|
||||
if(vial)
|
||||
to_chat(user, "[vial] has [vial.reagents.total_volume]u remaining.")
|
||||
else
|
||||
to_chat(user, "It has no vial loaded in.")
|
||||
to_chat(user, "[src] is set to [mode ? "Inject" : "Spray"] contents on application.")
|
||||
|
||||
/obj/item/hypospray/mkii/proc/unload_hypo(obj/item/I, mob/user)
|
||||
if((istype(I, /obj/item/reagent_containers/glass/bottle/vial)))
|
||||
var/obj/item/reagent_containers/glass/bottle/vial/V = I
|
||||
V.forceMove(user.loc)
|
||||
user.put_in_hands(V)
|
||||
to_chat(user, "<span class='notice'>You remove [vial] from [src].</span>")
|
||||
vial = null
|
||||
update_icon()
|
||||
playsound(loc, 'sound/weapons/empty.ogg', 50, 1)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>This hypo isn't loaded!</span>")
|
||||
return
|
||||
|
||||
/obj/item/hypospray/mkii/attackby(obj/item/I, mob/living/user)
|
||||
if((istype(I, /obj/item/reagent_containers/glass/bottle/vial) && vial != null))
|
||||
if(!quickload)
|
||||
to_chat(user, "<span class='warning'>[src] can not hold more than one vial!</span>")
|
||||
return FALSE
|
||||
unload_hypo(vial, user)
|
||||
if((istype(I, /obj/item/reagent_containers/glass/bottle/vial)))
|
||||
var/obj/item/reagent_containers/glass/bottle/vial/V = I
|
||||
if(!is_type_in_list(V, allowed_containers))
|
||||
to_chat(user, "<span class='notice'>[src] doesn't accept this type of vial.</span>")
|
||||
return FALSE
|
||||
if(!user.transferItemToLoc(V,src))
|
||||
return FALSE
|
||||
vial = V
|
||||
user.visible_message("<span class='notice'>[user] has loaded a vial into [src].</span>","<span class='notice'>You have loaded [vial] into [src].</span>")
|
||||
update_icon()
|
||||
playsound(loc, 'sound/weapons/autoguninsert.ogg', 35, 1)
|
||||
return TRUE
|
||||
else
|
||||
to_chat(user, "<span class='notice'>This doesn't fit in [src].</span>")
|
||||
return FALSE
|
||||
return FALSE
|
||||
|
||||
/obj/item/hypospray/mkii/AltClick(mob/user)
|
||||
if(vial)
|
||||
vial.attack_self(user)
|
||||
|
||||
// Gunna allow this for now, still really don't approve - Pooj
|
||||
/obj/item/hypospray/mkii/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(obj_flags & EMAGGED)
|
||||
to_chat(user, "[src] happens to be already overcharged.")
|
||||
return
|
||||
inject_wait = COMBAT_WAIT_INJECT
|
||||
spray_wait = COMBAT_WAIT_SPRAY
|
||||
spray_self = COMBAT_SELF_INJECT
|
||||
inject_self = COMBAT_SELF_SPRAY
|
||||
penetrates = TRUE
|
||||
to_chat(user, "You overcharge [src]'s control circuit.")
|
||||
obj_flags |= EMAGGED
|
||||
return TRUE
|
||||
|
||||
/obj/item/hypospray/mkii/attack_hand(mob/user)
|
||||
. = ..() //Don't bother changing this or removing it from containers will break.
|
||||
|
||||
/obj/item/hypospray/mkii/attack(obj/item/I, mob/user, params)
|
||||
return
|
||||
|
||||
/obj/item/hypospray/mkii/afterattack(atom/target, mob/user, proximity)
|
||||
if(!vial)
|
||||
return
|
||||
|
||||
if(!proximity)
|
||||
return
|
||||
|
||||
if(!ismob(target))
|
||||
return
|
||||
|
||||
var/mob/living/L
|
||||
if(isliving(target))
|
||||
L = target
|
||||
if(!penetrates && !L.can_inject(user, 1)) //This check appears another four times, since otherwise the penetrating sprays will break in do_mob.
|
||||
return
|
||||
|
||||
if(!L && !target.is_injectable()) //only checks on non-living mobs, due to how can_inject() handles
|
||||
to_chat(user, "<span class='warning'>You cannot directly fill [target]!</span>")
|
||||
return
|
||||
|
||||
if(target.reagents.total_volume >= target.reagents.maximum_volume)
|
||||
to_chat(user, "<span class='notice'>[target] is full.</span>")
|
||||
return
|
||||
|
||||
if(ishuman(L))
|
||||
var/obj/item/bodypart/affecting = L.get_bodypart(check_zone(user.zone_selected))
|
||||
if(!affecting)
|
||||
to_chat(user, "<span class='warning'>The limb is missing!</span>")
|
||||
return
|
||||
if(affecting.status != BODYPART_ORGANIC)
|
||||
to_chat(user, "<span class='notice'>Medicine won't work on a robotic limb!</span>")
|
||||
return
|
||||
|
||||
var/contained = vial.reagents.log_list()
|
||||
log_combat(user, L, "attemped to inject", src, addition="which had [contained]")
|
||||
//Always log attemped injections for admins
|
||||
if(vial != null)
|
||||
switch(mode)
|
||||
if(HYPO_INJECT)
|
||||
if(L) //living mob
|
||||
if(L != user)
|
||||
L.visible_message("<span class='danger'>[user] is trying to inject [L] with [src]!</span>", \
|
||||
"<span class='userdanger'>[user] is trying to inject [L] with [src]!</span>")
|
||||
if(!do_mob(user, L, inject_wait))
|
||||
return
|
||||
if(!penetrates && !L.can_inject(user, 1))
|
||||
return
|
||||
if(!vial.reagents.total_volume)
|
||||
return
|
||||
if(L.reagents.total_volume >= L.reagents.maximum_volume)
|
||||
return
|
||||
L.visible_message("<span class='danger'>[user] uses the [src] on [L]!</span>", \
|
||||
"<span class='userdanger'>[user] uses the [src] on [L]!</span>")
|
||||
else
|
||||
if(!do_mob(user, L, inject_self))
|
||||
return
|
||||
if(!penetrates && !L.can_inject(user, 1))
|
||||
return
|
||||
if(!vial.reagents.total_volume)
|
||||
return
|
||||
if(L.reagents.total_volume >= L.reagents.maximum_volume)
|
||||
return
|
||||
log_attack("<font color='red'>[user.name] ([user.ckey]) applied [src] to [L.name] ([L.ckey]), which had [contained] (INTENT: [uppertext(user.a_intent)]) (MODE: [src.mode])</font>")
|
||||
L.log_message("<font color='orange'>applied [src] to themselves ([contained]).</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
|
||||
var/fraction = min(vial.amount_per_transfer_from_this/vial.reagents.total_volume, 1)
|
||||
vial.reagents.reaction(L, INJECT, fraction)
|
||||
vial.reagents.trans_to(target, vial.amount_per_transfer_from_this)
|
||||
if(vial.amount_per_transfer_from_this >= 15)
|
||||
playsound(loc,'sound/items/hypospray_long.ogg',50, 1, -1)
|
||||
if(vial.amount_per_transfer_from_this < 15)
|
||||
playsound(loc, pick('sound/items/hypospray.ogg','sound/items/hypospray2.ogg'), 50, 1, -1)
|
||||
to_chat(user, "<span class='notice'>You inject [vial.amount_per_transfer_from_this] units of the solution. The hypospray's cartridge now contains [vial.reagents.total_volume] units.</span>")
|
||||
|
||||
if(HYPO_SPRAY)
|
||||
if(L) //living mob
|
||||
if(L != user)
|
||||
L.visible_message("<span class='danger'>[user] is trying to spray [L] with [src]!</span>", \
|
||||
"<span class='userdanger'>[user] is trying to spray [L] with [src]!</span>")
|
||||
if(!do_mob(user, L, spray_wait))
|
||||
return
|
||||
if(!penetrates && !L.can_inject(user, 1))
|
||||
return
|
||||
if(!vial.reagents.total_volume)
|
||||
return
|
||||
if(L.reagents.total_volume >= L.reagents.maximum_volume)
|
||||
return
|
||||
L.visible_message("<span class='danger'>[user] uses the [src] on [L]!</span>", \
|
||||
"<span class='userdanger'>[user] uses the [src] on [L]!</span>")
|
||||
else
|
||||
if(!do_mob(user, L, spray_self))
|
||||
return
|
||||
if(!penetrates && !L.can_inject(user, 1))
|
||||
return
|
||||
if(!vial.reagents.total_volume)
|
||||
return
|
||||
if(L.reagents.total_volume >= L.reagents.maximum_volume)
|
||||
return
|
||||
log_attack("<font color='red'>[user.name] ([user.ckey]) applied [src] to [L.name] ([L.ckey]), which had [contained] (INTENT: [uppertext(user.a_intent)]) (MODE: [src.mode])</font>")
|
||||
L.log_message("<font color='orange'>applied [src] to themselves ([contained]).</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
var/fraction = min(vial.amount_per_transfer_from_this/vial.reagents.total_volume, 1)
|
||||
vial.reagents.reaction(L, PATCH, fraction)
|
||||
vial.reagents.trans_to(target, vial.amount_per_transfer_from_this)
|
||||
if(vial.amount_per_transfer_from_this >= 15)
|
||||
playsound(loc,'sound/items/hypospray_long.ogg',50, 1, -1)
|
||||
if(vial.amount_per_transfer_from_this < 15)
|
||||
playsound(loc, pick('sound/items/hypospray.ogg','sound/items/hypospray2.ogg'), 50, 1, -1)
|
||||
to_chat(user, "<span class='notice'>You spray [vial.amount_per_transfer_from_this] units of the solution. The hypospray's cartridge now contains [vial.reagents.total_volume] units.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[src] doesn't work here!</span>")
|
||||
return
|
||||
|
||||
/obj/item/hypospray/mkii/attack_self(mob/living/user)
|
||||
if(user)
|
||||
if(user.incapacitated())
|
||||
return
|
||||
else if(!vial)
|
||||
to_chat(user, "This Hypo needs to be loaded first!")
|
||||
return
|
||||
else
|
||||
unload_hypo(vial,user)
|
||||
|
||||
/obj/item/hypospray/mkii/verb/modes()
|
||||
set name = "Toggle Application Mode"
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
var/mob/M = usr
|
||||
switch(mode)
|
||||
if(HYPO_SPRAY)
|
||||
mode = HYPO_INJECT
|
||||
to_chat(M, "[src] is now set to inject contents on application.")
|
||||
if(HYPO_INJECT)
|
||||
mode = HYPO_SPRAY
|
||||
to_chat(M, "[src] is now set to spray contents on application.")
|
||||
|
||||
#undef HYPO_SPRAY
|
||||
#undef HYPO_INJECT
|
||||
#undef WAIT_SPRAY
|
||||
#undef WAIT_INJECT
|
||||
#undef SELF_SPRAY
|
||||
#undef SELF_INJECT
|
||||
#undef DELUXE_WAIT_SPRAY
|
||||
#undef DELUXE_WAIT_INJECT
|
||||
#undef DELUXE_SELF_SPRAY
|
||||
#undef DELUXE_SELF_INJECT
|
||||
#undef COMBAT_WAIT_SPRAY
|
||||
#undef COMBAT_WAIT_INJECT
|
||||
#undef COMBAT_SELF_SPRAY
|
||||
#undef COMBAT_SELF_INJECT
|
||||
@@ -0,0 +1,257 @@
|
||||
/obj/item/reagent_containers/pill
|
||||
name = "pill"
|
||||
desc = "A tablet or capsule."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "pill"
|
||||
item_state = "pill"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
possible_transfer_amounts = list()
|
||||
volume = 50
|
||||
grind_results = list()
|
||||
var/apply_type = INGEST
|
||||
var/apply_method = "swallow"
|
||||
var/roundstart = 0
|
||||
var/self_delay = 0 //pills are instant, this is because patches inheret their aplication from pills
|
||||
var/dissolvable = TRUE
|
||||
|
||||
/obj/item/reagent_containers/pill/Initialize()
|
||||
. = ..()
|
||||
if(!icon_state)
|
||||
icon_state = "pill[rand(1,20)]"
|
||||
if(reagents.total_volume && roundstart)
|
||||
name += " ([reagents.total_volume]u)"
|
||||
|
||||
|
||||
/obj/item/reagent_containers/pill/attack_self(mob/user)
|
||||
return
|
||||
|
||||
|
||||
/obj/item/reagent_containers/pill/attack(mob/M, mob/user, def_zone)
|
||||
if(!canconsume(M, user))
|
||||
return 0
|
||||
|
||||
if(M == user)
|
||||
M.visible_message("<span class='notice'>[user] attempts to [apply_method] [src].</span>")
|
||||
if(self_delay)
|
||||
if(!do_mob(user, M, self_delay))
|
||||
return 0
|
||||
to_chat(M, "<span class='notice'>You [apply_method] [src].</span>")
|
||||
|
||||
else
|
||||
M.visible_message("<span class='danger'>[user] attempts to force [M] to [apply_method] [src].</span>", \
|
||||
"<span class='userdanger'>[user] attempts to force [M] to [apply_method] [src].</span>")
|
||||
if(!do_mob(user, M))
|
||||
return 0
|
||||
M.visible_message("<span class='danger'>[user] forces [M] to [apply_method] [src].</span>", \
|
||||
"<span class='userdanger'>[user] forces [M] to [apply_method] [src].</span>")
|
||||
|
||||
var/makes_me_think = pick(strings("redpill.json", "redpill_questions"))
|
||||
if(icon_state == "pill4" && prob(5)) //you take the red pill - you stay in Wonderland, and I show you how deep the rabbit hole goes
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/to_chat, M, "<span class='notice'>[makes_me_think]</span>"), 50)
|
||||
|
||||
log_combat(user, M, "fed", reagents.log_list())
|
||||
if(reagents.total_volume)
|
||||
reagents.reaction(M, apply_type)
|
||||
reagents.trans_to(M, reagents.total_volume)
|
||||
qdel(src)
|
||||
return 1
|
||||
|
||||
|
||||
/obj/item/reagent_containers/pill/afterattack(obj/target, mob/user , proximity)
|
||||
. = ..()
|
||||
if(!proximity)
|
||||
return
|
||||
if(!dissolvable || !target.is_refillable())
|
||||
return
|
||||
if(target.is_drainable() && !target.reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[target] is empty! There's nothing to dissolve [src] in.</span>")
|
||||
return
|
||||
|
||||
if(target.reagents.holder_full())
|
||||
to_chat(user, "<span class='warning'>[target] is full.</span>")
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='notice'>You dissolve [src] in [target].</span>")
|
||||
for(var/mob/O in viewers(2, user)) //viewers is necessary here because of the small radius
|
||||
to_chat(O, "<span class='warning'>[user] slips something into [target]!</span>")
|
||||
reagents.trans_to(target, reagents.total_volume)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/reagent_containers/pill/tox
|
||||
name = "toxins pill"
|
||||
desc = "Highly toxic."
|
||||
icon_state = "pill5"
|
||||
list_reagents = list("toxin" = 50)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/cyanide
|
||||
name = "cyanide pill"
|
||||
desc = "Don't swallow this."
|
||||
icon_state = "pill5"
|
||||
list_reagents = list("cyanide" = 50)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/adminordrazine
|
||||
name = "adminordrazine pill"
|
||||
desc = "It's magic. We don't have to explain it."
|
||||
icon_state = "pill16"
|
||||
list_reagents = list("adminordrazine" = 50)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/morphine
|
||||
name = "morphine pill"
|
||||
desc = "Commonly used to treat insomnia."
|
||||
icon_state = "pill8"
|
||||
list_reagents = list("morphine" = 30)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/stimulant
|
||||
name = "stimulant pill"
|
||||
desc = "Often taken by overworked employees, athletes, and the inebriated. You'll snap to attention immediately!"
|
||||
icon_state = "pill19"
|
||||
list_reagents = list("ephedrine" = 10, "antihol" = 10, "coffee" = 30)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/salbutamol
|
||||
name = "salbutamol pill"
|
||||
desc = "Used to treat oxygen deprivation."
|
||||
icon_state = "pill16"
|
||||
list_reagents = list("salbutamol" = 30)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/charcoal
|
||||
name = "charcoal pill"
|
||||
desc = "Neutralizes many common toxins."
|
||||
icon_state = "pill17"
|
||||
list_reagents = list("charcoal" = 10)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/epinephrine
|
||||
name = "epinephrine pill"
|
||||
desc = "Used to stabilize patients."
|
||||
icon_state = "pill5"
|
||||
list_reagents = list("epinephrine" = 15)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/mannitol
|
||||
name = "mannitol pill"
|
||||
desc = "Used to treat brain damage."
|
||||
icon_state = "pill17"
|
||||
list_reagents = list("mannitol" = 50)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/mutadone
|
||||
name = "mutadone pill"
|
||||
desc = "Used to treat genetic damage."
|
||||
icon_state = "pill20"
|
||||
list_reagents = list("mutadone" = 50)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/salicyclic
|
||||
name = "salicylic acid pill"
|
||||
desc = "Used to dull pain."
|
||||
icon_state = "pill9"
|
||||
list_reagents = list("sal_acid" = 24)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/oxandrolone
|
||||
name = "oxandrolone pill"
|
||||
desc = "Used to stimulate burn healing."
|
||||
icon_state = "pill11"
|
||||
list_reagents = list("oxandrolone" = 24)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/insulin
|
||||
name = "insulin pill"
|
||||
desc = "Handles hyperglycaemic coma."
|
||||
icon_state = "pill18"
|
||||
list_reagents = list("insulin" = 50)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/psicodine
|
||||
name = "psicodine pill"
|
||||
desc = "Used to treat mental instability and traumas."
|
||||
list_reagents = list("psicodine" = 10)
|
||||
icon_state = "pill22"
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/antirad
|
||||
name = "potassium iodide pill"
|
||||
desc = "Used to treat radition used to counter radiation poisoning."
|
||||
icon_state = "pill18"
|
||||
list_reagents = list("potass_iodide" = 50)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/antirad_plus
|
||||
name = "prussian blue pill"
|
||||
desc = "Used to treat heavy radition poisoning."
|
||||
icon_state = "prussian_blue"
|
||||
list_reagents = list("prussian_blue" = 25, "water" = 10)
|
||||
roundstart = 1
|
||||
|
||||
/obj/item/reagent_containers/pill/mutarad
|
||||
name = "radiation treatment deluxe pill"
|
||||
desc = "Used to treat heavy radition poisoning and genetic defects."
|
||||
icon_state = "anit_rad_fixgene"
|
||||
list_reagents = list("prussian_blue" = 15, "potass_iodide" = 15, "mutadone" = 15, "water" = 5)
|
||||
roundstart = 1
|
||||
|
||||
///////////////////////////////////////// this pill is used only in a legion mob drop
|
||||
/obj/item/reagent_containers/pill/shadowtoxin
|
||||
name = "black pill"
|
||||
desc = "I wouldn't eat this if I were you."
|
||||
icon_state = "pill9"
|
||||
color = "#454545"
|
||||
list_reagents = list("shadowmutationtoxin" = 1)
|
||||
//////////////////////////////////////// drugs
|
||||
/obj/item/reagent_containers/pill/zoom
|
||||
name = "zoom pill"
|
||||
list_reagents = list("synaptizine" = 10, "nicotine" = 10, "methamphetamine" = 1)
|
||||
|
||||
|
||||
/obj/item/reagent_containers/pill/happy
|
||||
name = "happy pill"
|
||||
list_reagents = list("sugar" = 10, "space_drugs" = 10)
|
||||
|
||||
|
||||
/obj/item/reagent_containers/pill/lsd
|
||||
name = "hallucinogen pill"
|
||||
list_reagents = list("mushroomhallucinogen" = 15, "mindbreaker" = 15)
|
||||
|
||||
|
||||
/obj/item/reagent_containers/pill/aranesp
|
||||
name = "speedy pill"
|
||||
list_reagents = list("aranesp" = 10)
|
||||
|
||||
/obj/item/reagent_containers/pill/happiness
|
||||
name = "happiness pill"
|
||||
desc = "It has a creepy smiling face on it."
|
||||
icon_state = "pill_happy"
|
||||
list_reagents = list("happiness" = 10)
|
||||
|
||||
/obj/item/reagent_containers/pill/floorpill
|
||||
name = "floorpill"
|
||||
desc = "A strange pill found in the depths of maintenance"
|
||||
icon_state = "pill21"
|
||||
var/static/list/names = list("maintenance pill","floorpill","mystery pill","suspicious pill","strange pill")
|
||||
var/static/list/descs = list("Your feeling is telling you no, but...","Drugs are expensive, you can't afford not to eat any pills that you find."\
|
||||
, "Surely, there's no way this could go bad.")
|
||||
|
||||
/obj/item/reagent_containers/pill/floorpill/Initialize()
|
||||
list_reagents = list(get_random_reagent_id() = rand(10,50))
|
||||
. = ..()
|
||||
name = pick(names)
|
||||
if(prob(20))
|
||||
desc = pick(descs)
|
||||
|
||||
/obj/item/reagent_containers/pill/get_belt_overlay()
|
||||
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch")
|
||||
|
||||
/obj/item/reagent_containers/pill/penis_enlargement
|
||||
name = "penis enlargement pill"
|
||||
list_reagents = list("penis_enlarger" = 10)
|
||||
|
||||
/obj/item/reagent_containers/pill/breast_enlargement
|
||||
name = "breast enlargement pill"
|
||||
list_reagents = list("breast_enlarger" = 10)
|
||||
@@ -0,0 +1,324 @@
|
||||
/obj/item/reagent_containers/spray
|
||||
name = "spray bottle"
|
||||
desc = "A spray bottle, with an unscrewable top."
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "cleaner"
|
||||
item_state = "cleaner"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
item_flags = NOBLUDGEON
|
||||
reagent_flags = OPENCONTAINER
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
var/stream_mode = 0 //whether we use the more focused mode
|
||||
var/current_range = 3 //the range of tiles the sprayer will reach.
|
||||
var/spray_range = 3 //the range of tiles the sprayer will reach when in spray mode.
|
||||
var/stream_range = 1 //the range of tiles the sprayer will reach when in stream mode.
|
||||
var/stream_amount = 10 //the amount of reagents transfered when in stream mode.
|
||||
var/spray_delay = 3 //The amount of sleep() delay between each chempuff step.
|
||||
var/can_fill_from_container = TRUE
|
||||
amount_per_transfer_from_this = 5
|
||||
volume = 250
|
||||
possible_transfer_amounts = list(5,10,15,20,25,30,50,100)
|
||||
|
||||
/obj/item/reagent_containers/spray/afterattack(atom/A, mob/user)
|
||||
. = ..()
|
||||
if(istype(A, /obj/structure/sink) || istype(A, /obj/structure/janitorialcart) || istype(A, /obj/machinery/hydroponics))
|
||||
return
|
||||
|
||||
if((A.is_drainable() && !A.is_refillable()) && get_dist(src,A) <= 1 && can_fill_from_container)
|
||||
if(!A.reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[A] is empty.</span>")
|
||||
return
|
||||
|
||||
if(reagents.holder_full())
|
||||
to_chat(user, "<span class='warning'>[src] is full.</span>")
|
||||
return
|
||||
|
||||
var/trans = A.reagents.trans_to(src, 50) //transfer 50u , using the spray's transfer amount would take too long to refill
|
||||
to_chat(user, "<span class='notice'>You fill \the [src] with [trans] units of the contents of \the [A].</span>")
|
||||
return
|
||||
|
||||
if(reagents.total_volume < amount_per_transfer_from_this)
|
||||
to_chat(user, "<span class='warning'>[src] is empty!</span>")
|
||||
return
|
||||
|
||||
spray(A)
|
||||
|
||||
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
|
||||
user.changeNext_move(CLICK_CD_RANGE*2)
|
||||
user.newtonian_move(get_dir(A, user))
|
||||
var/turf/T = get_turf(src)
|
||||
if(reagents.has_reagent("sacid"))
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] fired sulphuric acid from \a [src] at [ADMIN_VERBOSEJMP(T)].")
|
||||
log_game("[key_name(user)] fired sulphuric acid from \a [src] at [AREACOORD(T)].")
|
||||
if(reagents.has_reagent("facid"))
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] fired Fluacid from \a [src] at [ADMIN_VERBOSEJMP(T)].")
|
||||
log_game("[key_name(user)] fired Fluacid from \a [src] at [AREACOORD(T)].")
|
||||
if(reagents.has_reagent("lube"))
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] fired Space lube from \a [src] at [ADMIN_VERBOSEJMP(T)].")
|
||||
log_game("[key_name(user)] fired Space lube from \a [src] at [AREACOORD(T)].")
|
||||
return
|
||||
|
||||
|
||||
/obj/item/reagent_containers/spray/proc/spray(atom/A)
|
||||
var/range = CLAMP(get_dist(src, A), 1, current_range)
|
||||
var/obj/effect/decal/chempuff/D = new /obj/effect/decal/chempuff(get_turf(src))
|
||||
D.create_reagents(amount_per_transfer_from_this)
|
||||
var/puff_reagent_left = range //how many turf, mob or dense objet we can react with before we consider the chem puff consumed
|
||||
if(stream_mode)
|
||||
reagents.trans_to(D, amount_per_transfer_from_this)
|
||||
puff_reagent_left = 1
|
||||
else
|
||||
reagents.trans_to(D, amount_per_transfer_from_this, 1/range)
|
||||
D.color = mix_color_from_reagents(D.reagents.reagent_list)
|
||||
var/wait_step = max(round(2+ spray_delay * INVERSE(range)), 2)
|
||||
do_spray(A, wait_step, D, range, puff_reagent_left)
|
||||
|
||||
/obj/item/reagent_containers/spray/proc/do_spray(atom/A, wait_step, obj/effect/decal/chempuff/D, range, puff_reagent_left)
|
||||
set waitfor = FALSE
|
||||
var/range_left = range
|
||||
for(var/i=0, i<range, i++)
|
||||
range_left--
|
||||
step_towards(D,A)
|
||||
sleep(wait_step)
|
||||
|
||||
for(var/atom/T in get_turf(D))
|
||||
if(T == D || T.invisibility) //we ignore the puff itself and stuff below the floor
|
||||
continue
|
||||
if(puff_reagent_left <= 0)
|
||||
break
|
||||
|
||||
if(stream_mode)
|
||||
if(ismob(T))
|
||||
var/mob/M = T
|
||||
if(!M.lying || !range_left)
|
||||
D.reagents.reaction(M, VAPOR)
|
||||
puff_reagent_left -= 1
|
||||
else if(!range_left)
|
||||
D.reagents.reaction(T, VAPOR)
|
||||
else
|
||||
D.reagents.reaction(T, VAPOR)
|
||||
if(ismob(T))
|
||||
puff_reagent_left -= 1
|
||||
|
||||
if(puff_reagent_left > 0 && (!stream_mode || !range_left))
|
||||
D.reagents.reaction(get_turf(D), VAPOR)
|
||||
puff_reagent_left -= 1
|
||||
|
||||
if(puff_reagent_left <= 0) // we used all the puff so we delete it.
|
||||
qdel(D)
|
||||
return
|
||||
qdel(D)
|
||||
|
||||
/obj/item/reagent_containers/spray/attack_self(mob/user)
|
||||
stream_mode = !stream_mode
|
||||
if(stream_mode)
|
||||
amount_per_transfer_from_this = stream_amount
|
||||
current_range = stream_range
|
||||
else
|
||||
amount_per_transfer_from_this = initial(amount_per_transfer_from_this)
|
||||
current_range = spray_range
|
||||
to_chat(user, "<span class='notice'>You switch the nozzle setting to [stream_mode ? "\"stream\"":"\"spray\""]. You'll now use [amount_per_transfer_from_this] units per use.</span>")
|
||||
|
||||
/obj/item/reagent_containers/spray/attackby(obj/item/I, mob/user, params)
|
||||
var/hotness = I.get_temperature()
|
||||
if(hotness && reagents)
|
||||
reagents.expose_temperature(hotness)
|
||||
to_chat(user, "<span class='notice'>You heat [name] with [I]!</span>")
|
||||
return ..()
|
||||
|
||||
/obj/item/reagent_containers/spray/verb/empty()
|
||||
set name = "Empty Spray Bottle"
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
if (alert(usr, "Are you sure you want to empty that?", "Empty Bottle:", "Yes", "No") != "Yes")
|
||||
return
|
||||
if(isturf(usr.loc) && src.loc == usr)
|
||||
to_chat(usr, "<span class='notice'>You empty \the [src] onto the floor.</span>")
|
||||
reagents.reaction(usr.loc)
|
||||
src.reagents.clear_reagents()
|
||||
|
||||
//space cleaner
|
||||
/obj/item/reagent_containers/spray/cleaner
|
||||
name = "space cleaner"
|
||||
desc = "BLAM!-brand non-foaming space cleaner!"
|
||||
volume = 100
|
||||
list_reagents = list("cleaner" = 100)
|
||||
amount_per_transfer_from_this = 2
|
||||
stream_amount = 5
|
||||
|
||||
/obj/item/reagent_containers/spray/cleaner/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is putting the nozzle of \the [src] in [user.p_their()] mouth. It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
if(do_mob(user,user,30))
|
||||
if(reagents.total_volume >= amount_per_transfer_from_this)//if not empty
|
||||
user.visible_message("<span class='suicide'>[user] pulls the trigger!</span>")
|
||||
src.spray(user)
|
||||
return BRUTELOSS
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user] pulls the trigger...but \the [src] is empty!</span>")
|
||||
return SHAME
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user] decided life was worth living.</span>")
|
||||
return
|
||||
|
||||
//Drying Agent
|
||||
/obj/item/reagent_containers/spray/drying_agent
|
||||
name = "drying agent spray"
|
||||
desc = "A spray bottle for drying agent."
|
||||
volume = 100
|
||||
list_reagents = list("drying_agent" = 100)
|
||||
amount_per_transfer_from_this = 2
|
||||
stream_amount = 5
|
||||
|
||||
//spray tan
|
||||
/obj/item/reagent_containers/spray/spraytan
|
||||
name = "spray tan"
|
||||
volume = 50
|
||||
desc = "Gyaro brand spray tan. Do not spray near eyes or other orifices."
|
||||
list_reagents = list("spraytan" = 50)
|
||||
|
||||
|
||||
//pepperspray
|
||||
/obj/item/reagent_containers/spray/pepper
|
||||
name = "pepperspray"
|
||||
desc = "Manufactured by UhangInc, used to blind and down an opponent quickly."
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "pepperspray"
|
||||
item_state = "pepperspray"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
volume = 40
|
||||
stream_range = 4
|
||||
spray_delay = 1
|
||||
amount_per_transfer_from_this = 5
|
||||
list_reagents = list("condensedcapsaicin" = 40)
|
||||
|
||||
/obj/item/reagent_containers/spray/pepper/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins huffing \the [src]! It looks like [user.p_theyre()] getting a dirty high!</span>")
|
||||
return OXYLOSS
|
||||
|
||||
// Fix pepperspraying yourself
|
||||
/obj/item/reagent_containers/spray/pepper/afterattack(atom/A as mob|obj, mob/user)
|
||||
if (A.loc == user)
|
||||
return
|
||||
. = ..()
|
||||
|
||||
//water flower
|
||||
/obj/item/reagent_containers/spray/waterflower
|
||||
name = "water flower"
|
||||
desc = "A seemingly innocent sunflower...with a twist."
|
||||
icon = 'icons/obj/hydroponics/harvest.dmi'
|
||||
icon_state = "sunflower"
|
||||
item_state = "sunflower"
|
||||
amount_per_transfer_from_this = 1
|
||||
volume = 10
|
||||
list_reagents = list("water" = 10)
|
||||
|
||||
/obj/item/reagent_containers/spray/waterflower/attack_self(mob/user) //Don't allow changing how much the flower sprays
|
||||
return
|
||||
|
||||
///Subtype used for the lavaland clown ruin.
|
||||
/obj/item/reagent_containers/spray/waterflower/superlube
|
||||
name = "clown flower"
|
||||
desc = "A delightly devilish flower... you got a feeling where this is going."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "clownflower"
|
||||
volume = 30
|
||||
list_reagents = list(/datum/reagent/lube/superlube = 30)
|
||||
|
||||
/obj/item/reagent_containers/spray/waterflower/cyborg
|
||||
reagent_flags = NONE
|
||||
volume = 100
|
||||
list_reagents = list("water" = 100)
|
||||
var/generate_amount = 5
|
||||
var/generate_type = "water"
|
||||
var/last_generate = 0
|
||||
var/generate_delay = 10 //deciseconds
|
||||
can_fill_from_container = FALSE
|
||||
|
||||
/obj/item/reagent_containers/spray/waterflower/cyborg/hacked
|
||||
name = "nova flower"
|
||||
desc = "This doesn't look safe at all..."
|
||||
list_reagents = list("clf3" = 3)
|
||||
volume = 3
|
||||
generate_type = "clf3"
|
||||
generate_amount = 1
|
||||
generate_delay = 40 //deciseconds
|
||||
|
||||
/obj/item/reagent_containers/spray/waterflower/cyborg/Initialize()
|
||||
. = ..()
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
|
||||
/obj/item/reagent_containers/spray/waterflower/cyborg/Destroy()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/reagent_containers/spray/waterflower/cyborg/process()
|
||||
if(world.time < last_generate + generate_delay)
|
||||
return
|
||||
last_generate = world.time
|
||||
generate_reagents()
|
||||
|
||||
/obj/item/reagent_containers/spray/waterflower/cyborg/empty()
|
||||
to_chat(usr, "<span class='warning'>You can not empty this!</span>")
|
||||
return
|
||||
|
||||
/obj/item/reagent_containers/spray/waterflower/cyborg/proc/generate_reagents()
|
||||
reagents.add_reagent(generate_type, generate_amount)
|
||||
|
||||
//chemsprayer
|
||||
/obj/item/reagent_containers/spray/chemsprayer
|
||||
name = "chem sprayer"
|
||||
desc = "A utility used to spray large amounts of reagents in a given area."
|
||||
icon = 'icons/obj/guns/projectile.dmi'
|
||||
icon_state = "chemsprayer"
|
||||
item_state = "chemsprayer"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi'
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
stream_mode = 1
|
||||
current_range = 7
|
||||
spray_range = 4
|
||||
stream_range = 7
|
||||
amount_per_transfer_from_this = 10
|
||||
volume = 600
|
||||
|
||||
/obj/item/reagent_containers/spray/chemsprayer/afterattack(atom/A as mob|obj, mob/user)
|
||||
// Make it so the bioterror spray doesn't spray yourself when you click your inventory items
|
||||
if (A.loc == user)
|
||||
return
|
||||
. = ..()
|
||||
|
||||
/obj/item/reagent_containers/spray/chemsprayer/spray(atom/A)
|
||||
var/direction = get_dir(src, A)
|
||||
var/turf/T = get_turf(A)
|
||||
var/turf/T1 = get_step(T,turn(direction, 90))
|
||||
var/turf/T2 = get_step(T,turn(direction, -90))
|
||||
var/list/the_targets = list(T,T1,T2)
|
||||
|
||||
for(var/i=1, i<=3, i++) // intialize sprays
|
||||
if(reagents.total_volume < 1)
|
||||
return
|
||||
..(the_targets[i])
|
||||
|
||||
/obj/item/reagent_containers/spray/chemsprayer/bioterror
|
||||
list_reagents = list("sodium_thiopental" = 100, "coniine" = 100, "venom" = 100, "condensedcapsaicin" = 100, "initropidril" = 100, "polonium" = 100)
|
||||
|
||||
// Plant-B-Gone
|
||||
/obj/item/reagent_containers/spray/plantbgone // -- Skie
|
||||
name = "Plant-B-Gone"
|
||||
desc = "Kills those pesky weeds!"
|
||||
icon = 'icons/obj/hydroponics/equipment.dmi'
|
||||
icon_state = "plantbgone"
|
||||
item_state = "plantbgone"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
|
||||
volume = 100
|
||||
list_reagents = list("plantbgone" = 100)
|
||||
@@ -0,0 +1,351 @@
|
||||
/obj/item/reagent_containers/syringe
|
||||
name = "syringe"
|
||||
desc = "A syringe that can hold up to 15 units."
|
||||
icon = 'icons/obj/syringe.dmi'
|
||||
item_state = "syringe_0"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
icon_state = "0"
|
||||
amount_per_transfer_from_this = 5
|
||||
possible_transfer_amounts = list()
|
||||
volume = 15
|
||||
var/mode = SYRINGE_DRAW
|
||||
var/busy = FALSE // needed for delayed drawing of blood
|
||||
var/proj_piercing = 0 //does it pierce through thick clothes when shot with syringe gun
|
||||
materials = list(MAT_METAL=10, MAT_GLASS=20)
|
||||
reagent_flags = TRANSPARENT
|
||||
|
||||
/obj/item/reagent_containers/syringe/Initialize()
|
||||
. = ..()
|
||||
if(list_reagents) //syringe starts in inject mode if its already got something inside
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/syringe/on_reagent_change(changetype)
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/syringe/pickup(mob/user)
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/syringe/dropped(mob/user)
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/syringe/attack_self(mob/user)
|
||||
mode = !mode
|
||||
update_icon()
|
||||
|
||||
//ATTACK HAND IGNORING PARENT RETURN VALUE
|
||||
/obj/item/reagent_containers/syringe/attack_hand()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/syringe/attack_paw(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/item/reagent_containers/syringe/attackby(obj/item/I, mob/user, params)
|
||||
return
|
||||
|
||||
/obj/item/reagent_containers/syringe/afterattack(atom/target, mob/user , proximity)
|
||||
. = ..()
|
||||
if(busy)
|
||||
return
|
||||
if(!proximity)
|
||||
return
|
||||
if(!target.reagents)
|
||||
return
|
||||
|
||||
var/mob/living/L
|
||||
if(isliving(target))
|
||||
L = target
|
||||
if(!L.can_inject(user, 1))
|
||||
return
|
||||
|
||||
// chance of monkey retaliation
|
||||
if(ismonkey(target) && prob(MONKEY_SYRINGE_RETALIATION_PROB))
|
||||
var/mob/living/carbon/monkey/M
|
||||
M = target
|
||||
M.retaliate(user)
|
||||
|
||||
switch(mode)
|
||||
if(SYRINGE_DRAW)
|
||||
|
||||
if(reagents.total_volume >= reagents.maximum_volume)
|
||||
to_chat(user, "<span class='notice'>The syringe is full.</span>")
|
||||
return
|
||||
|
||||
if(L) //living mob
|
||||
var/drawn_amount = reagents.maximum_volume - reagents.total_volume
|
||||
if(target != user)
|
||||
target.visible_message("<span class='danger'>[user] is trying to take a blood sample from [target]!</span>", \
|
||||
"<span class='userdanger'>[user] is trying to take a blood sample from [target]!</span>")
|
||||
busy = TRUE
|
||||
if(!do_mob(user, target, extra_checks=CALLBACK(L, /mob/living/proc/can_inject,user,1)))
|
||||
busy = FALSE
|
||||
return
|
||||
if(reagents.total_volume >= reagents.maximum_volume)
|
||||
return
|
||||
busy = FALSE
|
||||
if(L.transfer_blood_to(src, drawn_amount))
|
||||
user.visible_message("[user] takes a blood sample from [L].")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You are unable to draw any blood from [L]!</span>")
|
||||
|
||||
else //if not mob
|
||||
if(!target.reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[target] is empty!</span>")
|
||||
return
|
||||
|
||||
if(!target.is_drawable())
|
||||
to_chat(user, "<span class='warning'>You cannot directly remove reagents from [target]!</span>")
|
||||
return
|
||||
|
||||
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) // transfer from, transfer to - who cares?
|
||||
|
||||
to_chat(user, "<span class='notice'>You fill [src] with [trans] units of the solution. It now contains [reagents.total_volume] units.</span>")
|
||||
if (round(reagents.total_volume, 0.1) >= reagents.maximum_volume)
|
||||
mode=!mode
|
||||
update_icon()
|
||||
|
||||
if(SYRINGE_INJECT)
|
||||
// Always log attemped injections for admins
|
||||
var/contained = reagents.log_list()
|
||||
log_combat(user, target, "attempted to inject", src, addition="which had [contained]")
|
||||
|
||||
if(!reagents.total_volume)
|
||||
to_chat(user, "<span class='notice'>[src] is empty.</span>")
|
||||
return
|
||||
|
||||
if(!L && !target.is_injectable()) //only checks on non-living mobs, due to how can_inject() handles
|
||||
to_chat(user, "<span class='warning'>You cannot directly fill [target]!</span>")
|
||||
return
|
||||
|
||||
if(target.reagents.total_volume >= target.reagents.maximum_volume)
|
||||
to_chat(user, "<span class='notice'>[target] is full.</span>")
|
||||
return
|
||||
|
||||
if(L) //living mob
|
||||
if(!L.can_inject(user, TRUE))
|
||||
return
|
||||
if(L != user)
|
||||
L.visible_message("<span class='danger'>[user] is trying to inject [L]!</span>", \
|
||||
"<span class='userdanger'>[user] is trying to inject [L]!</span>")
|
||||
if(!do_mob(user, L, extra_checks=CALLBACK(L, /mob/living/proc/can_inject,user,1)))
|
||||
return
|
||||
if(!reagents.total_volume)
|
||||
return
|
||||
if(L.reagents.total_volume >= L.reagents.maximum_volume)
|
||||
return
|
||||
L.visible_message("<span class='danger'>[user] injects [L] with the syringe!", \
|
||||
"<span class='userdanger'>[user] injects [L] with the syringe!</span>")
|
||||
|
||||
if(L != user)
|
||||
log_combat(user, L, "injected", src, addition="which had [contained]")
|
||||
else
|
||||
L.log_message("injected themselves ([contained]) with [src.name]", LOG_ATTACK, color="orange")
|
||||
var/fraction = min(amount_per_transfer_from_this/reagents.total_volume, 1)
|
||||
reagents.reaction(L, INJECT, fraction)
|
||||
reagents.trans_to(target, amount_per_transfer_from_this)
|
||||
to_chat(user, "<span class='notice'>You inject [amount_per_transfer_from_this] units of the solution. The syringe now contains [reagents.total_volume] units.</span>")
|
||||
if (reagents.total_volume <= 0 && mode==SYRINGE_INJECT)
|
||||
mode = SYRINGE_DRAW
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/reagent_containers/syringe/update_icon()
|
||||
cut_overlays()
|
||||
var/rounded_vol
|
||||
if(reagents && reagents.total_volume)
|
||||
rounded_vol = CLAMP(round((reagents.total_volume / volume * 15),5), 1, 15)
|
||||
var/image/filling_overlay = mutable_appearance('icons/obj/reagentfillings.dmi', "syringe[rounded_vol]")
|
||||
filling_overlay.color = mix_color_from_reagents(reagents.reagent_list)
|
||||
add_overlay(filling_overlay)
|
||||
else
|
||||
rounded_vol = 0
|
||||
icon_state = "[rounded_vol]"
|
||||
item_state = "syringe_[rounded_vol]"
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
var/injoverlay
|
||||
switch(mode)
|
||||
if (SYRINGE_DRAW)
|
||||
injoverlay = "draw"
|
||||
if (SYRINGE_INJECT)
|
||||
injoverlay = "inject"
|
||||
add_overlay(injoverlay)
|
||||
M.update_inv_hands()
|
||||
|
||||
/obj/item/reagent_containers/syringe/epinephrine
|
||||
name = "syringe (epinephrine)"
|
||||
desc = "Contains epinephrine - used to stabilize patients."
|
||||
list_reagents = list("epinephrine" = 15)
|
||||
|
||||
/obj/item/reagent_containers/syringe/charcoal
|
||||
name = "syringe (charcoal)"
|
||||
desc = "Contains charcoal."
|
||||
list_reagents = list("charcoal" = 15)
|
||||
|
||||
/obj/item/reagent_containers/syringe/antiviral
|
||||
name = "syringe (spaceacillin)"
|
||||
desc = "Contains antiviral agents."
|
||||
list_reagents = list("spaceacillin" = 15)
|
||||
|
||||
/obj/item/reagent_containers/syringe/bioterror
|
||||
name = "bioterror syringe"
|
||||
desc = "Contains several paralyzing reagents."
|
||||
list_reagents = list("neurotoxin" = 5, "mutetoxin" = 5, "sodium_thiopental" = 5)
|
||||
|
||||
/obj/item/reagent_containers/syringe/stimulants
|
||||
name = "Stimpack"
|
||||
desc = "Contains stimulants."
|
||||
amount_per_transfer_from_this = 50
|
||||
volume = 50
|
||||
list_reagents = list("stimulants" = 50)
|
||||
|
||||
/obj/item/reagent_containers/syringe/calomel
|
||||
name = "syringe (calomel)"
|
||||
desc = "Contains calomel."
|
||||
list_reagents = list("calomel" = 15)
|
||||
|
||||
/obj/item/reagent_containers/syringe/plasma
|
||||
name = "syringe (plasma)"
|
||||
desc = "Contains plasma."
|
||||
list_reagents = list("plasma" = 15)
|
||||
|
||||
/obj/item/reagent_containers/syringe/lethal
|
||||
name = "lethal injection syringe"
|
||||
desc = "A syringe used for lethal injections. It can hold up to 50 units."
|
||||
amount_per_transfer_from_this = 50
|
||||
volume = 50
|
||||
|
||||
/obj/item/reagent_containers/syringe/lethal/choral
|
||||
list_reagents = list("chloralhydrate" = 50)
|
||||
|
||||
/obj/item/reagent_containers/syringe/lethal/execution
|
||||
list_reagents = list("amatoxin" = 15, "formaldehyde" = 15, "cyanide" = 10, "facid" = 10) //Citadel edit, changing out plasma from lethals
|
||||
|
||||
/obj/item/reagent_containers/syringe/mulligan
|
||||
name = "Mulligan"
|
||||
desc = "A syringe used to completely change the users identity."
|
||||
amount_per_transfer_from_this = 1
|
||||
volume = 1
|
||||
list_reagents = list("mulligan" = 1)
|
||||
|
||||
/obj/item/reagent_containers/syringe/gluttony
|
||||
name = "Gluttony's Blessing"
|
||||
desc = "A syringe recovered from a dread place. It probably isn't wise to use."
|
||||
amount_per_transfer_from_this = 1
|
||||
volume = 1
|
||||
list_reagents = list("gluttonytoxin" = 1)
|
||||
|
||||
/obj/item/reagent_containers/syringe/bluespace
|
||||
name = "bluespace syringe"
|
||||
desc = "An advanced syringe that can hold 60 units of chemicals."
|
||||
amount_per_transfer_from_this = 20
|
||||
volume = 60
|
||||
|
||||
/obj/item/reagent_containers/syringe/noreact
|
||||
name = "cryo syringe"
|
||||
desc = "An advanced syringe that stops reagents inside from reacting. It can hold up to 20 units."
|
||||
volume = 20
|
||||
reagent_flags = TRANSPARENT | NO_REACT
|
||||
|
||||
/obj/item/reagent_containers/syringe/piercing
|
||||
name = "piercing syringe"
|
||||
desc = "A diamond-tipped syringe that pierces armor when launched at high velocity. It can hold up to 10 units."
|
||||
volume = 10
|
||||
proj_piercing = 1
|
||||
|
||||
/obj/item/reagent_containers/syringe/get_belt_overlay()
|
||||
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch")
|
||||
|
||||
/obj/item/reagent_containers/syringe/dart
|
||||
name = "medicinal smartdart"
|
||||
desc = "A non-harmful dart that can administer medication from a range. Once it hits a patient using it's smart nanofilter technology only medicines contained within the dart are administered to the patient. Additonally, due to capillary action, injection of chemicals past the overdose limit is prevented."
|
||||
volume = 20
|
||||
amount_per_transfer_from_this = 20
|
||||
icon_state = "empty"
|
||||
item_state = "syringe_empty"
|
||||
var/emptrig = FALSE
|
||||
|
||||
/obj/item/reagent_containers/syringe/dart/afterattack(atom/target, mob/user , proximity)
|
||||
|
||||
if(busy)
|
||||
return
|
||||
if(!proximity)
|
||||
return
|
||||
if(!target.reagents)
|
||||
return
|
||||
|
||||
var/mob/living/L
|
||||
if(isliving(target))
|
||||
L = target
|
||||
if(!L.can_inject(user, 1))
|
||||
return
|
||||
|
||||
switch(mode)
|
||||
if(SYRINGE_DRAW)
|
||||
|
||||
if(reagents.total_volume >= reagents.maximum_volume)
|
||||
to_chat(user, "<span class='notice'>The dart is full!</span>")
|
||||
return
|
||||
|
||||
if(L) //living mob
|
||||
to_chat(user, "<span class='warning'>You can't draw blood using a dart!</span>")
|
||||
return
|
||||
|
||||
else //if not mob
|
||||
if(!target.reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[target] is empty!</span>")
|
||||
return
|
||||
|
||||
if(!target.is_drawable())
|
||||
to_chat(user, "<span class='warning'>You cannot directly remove reagents from [target]!</span>")
|
||||
return
|
||||
|
||||
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this)
|
||||
|
||||
to_chat(user, "<span class='notice'>You soak the [src] with [trans] units of the solution. It now contains [reagents.total_volume] units.</span>")
|
||||
if (round(reagents.total_volume,1) >= reagents.maximum_volume)
|
||||
mode=!mode
|
||||
update_icon()
|
||||
|
||||
if(SYRINGE_INJECT)
|
||||
src.visible_message("<span class='danger'>The smartdart gives a frustrated boop! It's fully saturated; You need to shoot someone with it!</span>")
|
||||
|
||||
/obj/item/reagent_containers/syringe/dart/attack_self(mob/user)
|
||||
return
|
||||
|
||||
/obj/item/reagent_containers/syringe/dart/update_icon()
|
||||
cut_overlays()
|
||||
var/rounded_vol
|
||||
|
||||
rounded_vol = "empty"
|
||||
if(reagents && reagents.total_volume)
|
||||
if(volume/round(reagents.total_volume, 1) == 1)
|
||||
rounded_vol="full"
|
||||
mode = SYRINGE_INJECT
|
||||
|
||||
icon_state = "[rounded_vol]"
|
||||
item_state = "syringe_[rounded_vol]"
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
var/injoverlay
|
||||
switch(mode)
|
||||
if (SYRINGE_DRAW)
|
||||
injoverlay = "draw"
|
||||
if (SYRINGE_INJECT)
|
||||
injoverlay = "ready"
|
||||
add_overlay(injoverlay)
|
||||
M.update_inv_hands()
|
||||
|
||||
/obj/item/reagent_containers/syringe/dart/emp_act(severity)
|
||||
emptrig = TRUE
|
||||
..()
|
||||
|
||||
/obj/item/reagent_containers/syringe/dart/bluespace
|
||||
name = "bluespace smartdart"
|
||||
desc = "A non-harmful dart that can administer medication from a range. Once it hits a patient using it's smart nanofilter technology only medicines contained within the dart are administered to the patient. Additonally, due to capillary action, injection of chemicals past the overdose limit is prevented. Has an extended volume capacity thanks to bluespace foam."
|
||||
amount_per_transfer_from_this = 50
|
||||
volume = 50
|
||||
@@ -0,0 +1,254 @@
|
||||
/obj/structure/reagent_dispensers
|
||||
name = "Dispenser"
|
||||
desc = "..."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "water"
|
||||
density = TRUE
|
||||
anchored = FALSE
|
||||
pressure_resistance = 2*ONE_ATMOSPHERE
|
||||
max_integrity = 300
|
||||
var/tank_volume = 1000 //In units, how much the dispenser can hold
|
||||
var/reagent_id = "water" //The ID of the reagent that the dispenser uses
|
||||
|
||||
/obj/structure/reagent_dispensers/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
|
||||
. = ..()
|
||||
if(. && obj_integrity > 0)
|
||||
if(tank_volume && (damage_flag == "bullet" || damage_flag == "laser"))
|
||||
boom()
|
||||
|
||||
/obj/structure/reagent_dispensers/attackby(obj/item/W, mob/user, params)
|
||||
if(W.is_refillable())
|
||||
return 0 //so we can refill them via their afterattack.
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/reagent_dispensers/Initialize()
|
||||
create_reagents(tank_volume, DRAINABLE | AMOUNT_VISIBLE)
|
||||
reagents.add_reagent(reagent_id, tank_volume)
|
||||
. = ..()
|
||||
|
||||
/obj/structure/reagent_dispensers/proc/boom()
|
||||
visible_message("<span class='danger'>\The [src] ruptures!</span>")
|
||||
chem_splash(loc, 5, list(reagents))
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/reagent_dispensers/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(!disassembled)
|
||||
boom()
|
||||
else
|
||||
qdel(src)
|
||||
|
||||
///////////////
|
||||
//Water Tanks//
|
||||
///////////////
|
||||
|
||||
/obj/structure/reagent_dispensers/watertank
|
||||
name = "water tank"
|
||||
desc = "A water tank."
|
||||
icon_state = "water"
|
||||
|
||||
/obj/structure/reagent_dispensers/watertank/high
|
||||
name = "high-capacity water tank"
|
||||
desc = "A highly pressurized water tank made to hold gargantuan amounts of water."
|
||||
icon_state = "water_high" //I was gonna clean my room...
|
||||
tank_volume = 100000
|
||||
|
||||
/obj/structure/reagent_dispensers/foamtank
|
||||
name = "firefighting foam tank"
|
||||
desc = "A tank full of firefighting foam."
|
||||
icon_state = "foam"
|
||||
reagent_id = "firefighting_foam"
|
||||
tank_volume = 500
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler
|
||||
name = "liquid cooler"
|
||||
desc = "A machine that dispenses liquid to drink."
|
||||
icon = 'icons/obj/vending.dmi'
|
||||
icon_state = "water_cooler"
|
||||
anchored = TRUE
|
||||
tank_volume = 500
|
||||
var/paper_cups = 25 //Paper cups left from the cooler
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler/examine(mob/user)
|
||||
..()
|
||||
if (paper_cups > 1)
|
||||
to_chat(user, "There are [paper_cups] paper cups left.")
|
||||
else if (paper_cups == 1)
|
||||
to_chat(user, "There is one paper cup left.")
|
||||
else
|
||||
to_chat(user, "There are no paper cups left.")
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler/attack_hand(mob/living/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if(!paper_cups)
|
||||
to_chat(user, "<span class='warning'>There aren't any cups left!</span>")
|
||||
return
|
||||
user.visible_message("<span class='notice'>[user] takes a cup from [src].</span>", "<span class='notice'>You take a paper cup from [src].</span>")
|
||||
var/obj/item/reagent_containers/food/drinks/sillycup/S = new(get_turf(src))
|
||||
user.put_in_hands(S)
|
||||
paper_cups--
|
||||
|
||||
//////////////
|
||||
//Fuel Tanks//
|
||||
//////////////
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank
|
||||
name = "fuel tank"
|
||||
desc = "A tank full of industrial welding fuel. Do not consume."
|
||||
icon_state = "fuel"
|
||||
reagent_id = "welding_fuel"
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/high //Unused - Good for ghost roles
|
||||
name = "high-capacity fuel tank"
|
||||
desc = "A now illegal tank, full of highly pressurized industrial welding fuel. Do not consume or have a open flame close to this tank."
|
||||
icon_state = "fuel_high"
|
||||
tank_volume = 3000
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/boom()
|
||||
explosion(get_turf(src), 0, 1, 5, flame_range = 5)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/blob_act(obj/structure/blob/B)
|
||||
boom()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/ex_act()
|
||||
boom()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/fire_act(exposed_temperature, exposed_volume)
|
||||
boom()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/tesla_act()
|
||||
..() //extend the zap
|
||||
boom()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/bullet_act(obj/item/projectile/P)
|
||||
..()
|
||||
if(!QDELETED(src)) //wasn't deleted by the projectile's effects.
|
||||
if(!P.nodamage && ((P.damage_type == BURN) || (P.damage_type == BRUTE)))
|
||||
var/boom_message = "[ADMIN_LOOKUPFLW(P.firer)] triggered a fueltank explosion via projectile."
|
||||
GLOB.bombers += boom_message
|
||||
message_admins(boom_message)
|
||||
P.firer.log_message("triggered a fueltank explosion via projectile.", LOG_ATTACK)
|
||||
boom()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/attackby(obj/item/I, mob/living/user, params)
|
||||
if(istype(I, /obj/item/weldingtool))
|
||||
if(!reagents.has_reagent("welding_fuel"))
|
||||
to_chat(user, "<span class='warning'>[src] is out of fuel!</span>")
|
||||
return
|
||||
var/obj/item/weldingtool/W = I
|
||||
if(!W.welding)
|
||||
if(W.reagents.has_reagent("welding_fuel", W.max_fuel))
|
||||
to_chat(user, "<span class='warning'>Your [W.name] is already full!</span>")
|
||||
return
|
||||
reagents.trans_to(W, W.max_fuel)
|
||||
user.visible_message("<span class='notice'>[user] refills [user.p_their()] [W.name].</span>", "<span class='notice'>You refill [W].</span>")
|
||||
playsound(src, 'sound/effects/refill.ogg', 50, 1)
|
||||
W.update_icon()
|
||||
else
|
||||
var/turf/T = get_turf(src)
|
||||
user.visible_message("<span class='warning'>[user] catastrophically fails at refilling [user.p_their()] [W.name]!</span>", "<span class='userdanger'>That was stupid of you.</span>")
|
||||
|
||||
var/message_admins = "[ADMIN_LOOKUPFLW(user)] triggered a fueltank explosion via welding tool at [ADMIN_VERBOSEJMP(T)]."
|
||||
GLOB.bombers += message_admins
|
||||
message_admins(message_admins)
|
||||
|
||||
user.log_message("triggered a fueltank explosion via welding tool.", LOG_ATTACK)
|
||||
boom()
|
||||
return
|
||||
return ..()
|
||||
|
||||
///////////////////
|
||||
//Misc Dispenders//
|
||||
///////////////////
|
||||
|
||||
/obj/structure/reagent_dispensers/peppertank
|
||||
name = "pepper spray refiller"
|
||||
desc = "Contains condensed capsaicin for use in law \"enforcement.\""
|
||||
icon_state = "pepper"
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
reagent_id = "condensedcapsaicin"
|
||||
|
||||
/obj/structure/reagent_dispensers/peppertank/Initialize()
|
||||
. = ..()
|
||||
if(prob(1))
|
||||
desc = "IT'S PEPPER TIME, BITCH!"
|
||||
|
||||
/obj/structure/reagent_dispensers/virusfood
|
||||
name = "virus food dispenser"
|
||||
desc = "A dispenser of low-potency virus mutagenic."
|
||||
icon_state = "virus_food"
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
reagent_id = "virusfood"
|
||||
|
||||
/obj/structure/reagent_dispensers/cooking_oil
|
||||
name = "vat of cooking oil"
|
||||
desc = "A huge metal vat with a tap on the front. Filled with cooking oil for use in frying food."
|
||||
icon_state = "vat"
|
||||
anchored = TRUE
|
||||
reagent_id = "cooking_oil"
|
||||
|
||||
////////
|
||||
//Kegs//
|
||||
////////
|
||||
|
||||
/obj/structure/reagent_dispensers/beerkeg
|
||||
name = "beer keg"
|
||||
desc = "Beer is liquid bread, it's good for you..."
|
||||
icon_state = "beer"
|
||||
reagent_id = "beer"
|
||||
|
||||
/obj/structure/reagent_dispensers/beerkeg/blob_act(obj/structure/blob/B)
|
||||
explosion(src.loc,0,3,5,7,10)
|
||||
if(!QDELETED(src))
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/reagent_dispensers/keg
|
||||
name = "keg"
|
||||
desc = "A keg."
|
||||
icon = 'modular_citadel/icons/obj/objects.dmi'
|
||||
icon_state = "keg"
|
||||
reagent_id = "water"
|
||||
|
||||
/obj/structure/reagent_dispensers/keg/mead
|
||||
name = "keg of mead"
|
||||
desc = "A keg of mead."
|
||||
icon_state = "orangekeg"
|
||||
reagent_id = "mead"
|
||||
|
||||
/obj/structure/reagent_dispensers/keg/aphro
|
||||
name = "keg of aphrodisiac"
|
||||
desc = "A keg of aphrodisiac."
|
||||
icon_state = "pinkkeg"
|
||||
reagent_id = "aphro"
|
||||
tank_volume = 150
|
||||
|
||||
/obj/structure/reagent_dispensers/keg/aphro/strong
|
||||
name = "keg of strong aphrodisiac"
|
||||
desc = "A keg of strong and addictive aphrodisiac."
|
||||
reagent_id = "aphro+"
|
||||
tank_volume = 120
|
||||
|
||||
/obj/structure/reagent_dispensers/keg/milk
|
||||
name = "keg of milk"
|
||||
desc = "It's not quite what you were hoping for."
|
||||
icon_state = "whitekeg"
|
||||
reagent_id = "milk"
|
||||
|
||||
/obj/structure/reagent_dispensers/keg/semen
|
||||
name = "keg of semen"
|
||||
desc = "Dear lord, where did this even come from?"
|
||||
icon_state = "whitekeg"
|
||||
reagent_id = "semen"
|
||||
|
||||
/obj/structure/reagent_dispensers/keg/gargle
|
||||
name = "keg of pan galactic gargleblaster"
|
||||
desc = "A keg of... wow that's a long name."
|
||||
icon_state = "bluekeg"
|
||||
reagent_id = "gargleblaster"
|
||||
tank_volume = 100
|
||||
Reference in New Issue
Block a user