diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm
index a3ab9153ce..f54c7092d2 100644
--- a/code/game/objects/items/devices/multitool.dm
+++ b/code/game/objects/items/devices/multitool.dm
@@ -32,6 +32,19 @@
var/datum/integrated_io/selected_io = null //functional for integrated circuits.
var/mode = 0
+/obj/item/multitool/chaplain
+ name = "\improper hypertool"
+ desc = "Used for pulsing wires to test which to cut. Seems to cause massive brain damage in certain targets."
+ damtype = BRAIN
+ force = 18
+ armour_penetration = 35
+ hitsound = 'sound/effects/sparks4.ogg'
+ var/chaplain_spawnable = TRUE
+
+/obj/item/multitool/chaplain/Initialize()
+ . = ..()
+ AddComponent(/datum/component/anti_magic, TRUE, TRUE)
+
/obj/item/multitool/examine(mob/user)
..()
if(selected_io)
diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm
index 1498038606..163d9a9b4e 100644
--- a/code/game/objects/items/holy_weapons.dm
+++ b/code/game/objects/items/holy_weapons.dm
@@ -248,8 +248,9 @@
return
var/obj/item/holy_weapon
var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
- /obj/item/melee/transforming/energy/sword/cx/chaplain,
- /obj/item/gun/energy/laser/redtag/hitscan/holyak
+ /obj/item/twohanded/dualsaber/hypereutactic/chaplain,
+ /obj/item/gun/energy/laser/redtag/hitscan/chaplain,
+ /obj/item/multitool/chaplain
)
var/list/display_names = list()
for(var/V in holy_weapons_list)
diff --git a/code/modules/projectiles/ammunition/energy/laser.dm b/code/modules/projectiles/ammunition/energy/laser.dm
index 089c79effd..0940144721 100644
--- a/code/modules/projectiles/ammunition/energy/laser.dm
+++ b/code/modules/projectiles/ammunition/energy/laser.dm
@@ -59,6 +59,9 @@
/obj/item/ammo_casing/energy/laser/redtag/hitscan
projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan
+/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy
+ projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan/holy
+
/obj/item/ammo_casing/energy/xray
projectile_type = /obj/item/projectile/beam/xray
e_cost = 50
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index 6c993e95b0..5428ce2076 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -160,7 +160,7 @@
/obj/item/gun/energy/laser/redtag/hitscan
ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan)
-/obj/item/gun/energy/laser/redtag/hitscan/holyak
+/obj/item/gun/energy/laser/redtag/hitscan/chaplain
name = "\improper holy lasrifle"
desc = "A lasrifle from the old Imperium. This one seems to be blessed by techpriests."
icon_state = "LaserAK"
@@ -169,10 +169,50 @@
pin = /obj/item/firing_pin/holy
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
ammo_x_offset = 4
+ ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy)
lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi'
var/chaplain_spawnable = TRUE
-/obj/item/gun/energy/laser/redtag/hitscan/holyak/Initialize()
+/obj/item/gun/energy/laser/redtag/hitscan/chaplain/Initialize()
. = ..()
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
+
+/obj/item/gun/energy/laser/redtag/hitscan/chaplain/handle_suicide(mob/living/carbon/human/user, mob/living/carbon/human/target, params, bypass_timer)
+ if(!ishuman(user) || !ishuman(target))
+ return
+
+ if(semicd)
+ return
+
+ if(user == target)
+ target.visible_message("[user] sticks [src] in [user.p_their()] mouth, ready to pull the trigger...", \
+ "You stick [src] in your mouth, ready to pull the trigger...")
+ else
+ target.visible_message("[user] points [src] at [target]'s head, ready to pull the trigger...", \
+ "[user] points [src] at your head, ready to pull the trigger...")
+
+ semicd = TRUE
+
+ if(!bypass_timer && (!do_mob(user, target, 120) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH))
+ if(user)
+ if(user == target)
+ user.visible_message("[user] decided not to shoot.")
+ else if(target && target.Adjacent(user))
+ target.visible_message("[user] has decided to spare [target]", "[user] has decided to spare your life!")
+ semicd = FALSE
+ return
+
+ semicd = FALSE
+
+ target.visible_message("[user] pulls the trigger!", "[user] pulls the trigger!")
+
+ playsound('sound/weapons/dink.ogg', 30, 1)
+
+ if((iscultist(target)) || (is_servant_of_ratvar(target)))
+ chambered.BB.damage *= 150
+
+ else if(chambered && chambered.BB)
+ chambered.BB.damage *= 5
+
+ process_fire(target, user, TRUE, params)
diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm
index cbd0348743..2399cc8d1e 100644
--- a/code/modules/projectiles/projectile/beams.dm
+++ b/code/modules/projectiles/projectile/beams.dm
@@ -151,6 +151,11 @@
/obj/item/projectile/beam/lasertag/redtag/hitscan
hitscan = TRUE
+/obj/item/projectile/beam/lasertag/redtag/hitscan/holy
+ name = "lasrifle beam"
+ damage = 1
+ damage_type = BURN
+
/obj/item/projectile/beam/lasertag/bluetag
icon_state = "bluelaser"
suit_types = list(/obj/item/clothing/suit/redtag)
diff --git a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm
index fa6f2af7af..3e9ae064b1 100644
--- a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm
+++ b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm
@@ -130,16 +130,6 @@
else
return ..()
-/obj/item/melee/transforming/energy/sword/cx/chaplain
- name = "divine lightblade"
- force_on = 20 //haha i'll regret this
- block_chance = 50
- var/chaplain_spawnable = TRUE
-
-/obj/item/melee/transforming/energy/sword/cx/chaplain/Initialize()
- . = ..()
- AddComponent(/datum/component/anti_magic, TRUE, TRUE)
-
//OBLIGATORY TOY MEMES /////////////////////////////////////
/obj/item/toy/sword/cx
@@ -272,6 +262,20 @@
spinnable = FALSE
total_mass_on = 4
+/obj/item/twohanded/dualsaber/hypereutactic/chaplain
+ name = "\improper divine lightblade"
+ desc = "A giant blade of bright and holy light, said to cut down the wicked with ease."
+ force = 5
+ force_unwielded = 5
+ force_wielded = 20
+ block_chance = 50
+ armour_penetration = 0
+ var/chaplain_spawnable = TRUE
+
+/obj/item/twohanded/dualsaber/hypereutactic/chaplain/Initialize()
+ . = ..()
+ AddComponent(/datum/component/anti_magic, TRUE, TRUE)
+
/obj/item/twohanded/dualsaber/hypereutactic/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
altafterattack(A, user, TRUE, params)
return TRUE