Merge pull request #4415 from Citadel-Station-13/upstream-merge-33568
[MIRROR] Fixes zombie stun immunity, more pep in their step
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@@ -25,7 +25,7 @@
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limbs_id = "zombie"
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mutanthands = /obj/item/zombie_hand
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armor = 20 // 120 damage to KO a zombie, which kills it
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speedmod = 2
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speedmod = 1.6
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mutanteyes = /obj/item/organ/eyes/night_vision/zombie
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var/regen_cooldown = 0
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@@ -34,7 +34,7 @@
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/datum/species/zombie/infectious/spec_stun(mob/living/carbon/human/H,amount)
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. = min(2, amount)
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. = min(20, amount)
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/datum/species/zombie/infectious/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H)
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. = ..()
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