From ba96400dd1ba04fdc11e4e3524baa20c3ed0e07f Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sat, 15 Apr 2017 13:51:22 -0500 Subject: [PATCH] Remove atom stat cooldown (#407) --- code/game/atoms.dm | 9 --------- 1 file changed, 9 deletions(-) diff --git a/code/game/atoms.dm b/code/game/atoms.dm index ed04e8f529..8de954c5b6 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -463,15 +463,6 @@ GLOBAL_LIST_EMPTY(blood_splatter_icons) var/atom/A = a A.HandleTurfChange(T) -// Byond seemingly calls stat, each tick. -// Calling things each tick can get expensive real quick. -// So we slow this down a little. -// See: http://www.byond.com/docs/ref/info.html#/client/proc/Stat -/atom/Stat() - . = ..() - sleep(1) - stoplag() - //the vision impairment to give to the mob whose perspective is set to that atom (e.g. an unfocused camera giving you an impaired vision when looking through it) /atom/proc/get_remote_view_fullscreens(mob/user) return