diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm index 5a4cd477e5..0cd023cc4d 100644 --- a/code/game/objects/items/weaponry.dm +++ b/code/game/objects/items/weaponry.dm @@ -201,7 +201,7 @@ slot_flags = SLOT_BELT | SLOT_BACK force = 40 throwforce = 10 - w_class = WEIGHT_CLASS_NORMAL + w_class = WEIGHT_CLASS_HUGE hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") block_chance = 50