Removes mapping error bandaid (#31710)

* Removes mapping error bandaid

* Update conversion code
This commit is contained in:
Jordan Brown
2017-10-15 22:01:53 -04:00
committed by CitadelStationBot
parent be2dc49384
commit baf8b578f5
+6 -9
View File
@@ -41,23 +41,20 @@
/obj/structure/table/proc/deconstruction_hints(mob/user)
to_chat(user, "<span class='notice'>The top is <b>screwed</b> on, but the main <b>bolts</b> are also visible.</span>")
/obj/structure/table/Initialize()
. = ..()
for(var/obj/structure/table/T in src.loc)
if(T != src)
qdel(T)
/obj/structure/table/update_icon()
if(smooth)
queue_smooth(src)
queue_smooth_neighbors(src)
/obj/structure/table/narsie_act()
new /obj/structure/table/wood(src.loc)
var/atom/A = loc
qdel(src)
new /obj/structure/table/wood(A)
/obj/structure/table/ratvar_act()
new /obj/structure/table/reinforced/brass(src.loc)
var/atom/A = loc
qdel(src)
new /obj/structure/table/reinforced/brass(A)
/obj/structure/table/attack_paw(mob/user)
attack_hand(user)