Merge remote-tracking branch 'citadel/master' into kevinz000-patch-12

This commit is contained in:
kevinz000
2020-01-20 17:51:56 -07:00
196 changed files with 1076 additions and 586 deletions
+1 -1
View File
@@ -360,7 +360,7 @@
SEND_SIGNAL(src, COMSIG_ATOM_FIRE_ACT, exposed_temperature, exposed_volume)
return
/atom/proc/hitby(atom/movable/AM, skipcatch, hitpush, blocked)
/atom/proc/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
if(density && !has_gravity(AM)) //thrown stuff bounces off dense stuff in no grav, unless the thrown stuff ends up inside what it hit(embedding, bola, etc...).
addtimer(CALLBACK(src, .proc/hitby_react, AM), 2)
+38 -14
View File
@@ -3,6 +3,9 @@
var/last_move = null
var/last_move_time = 0
var/anchored = FALSE
var/move_resist = MOVE_RESIST_DEFAULT
var/move_force = MOVE_FORCE_DEFAULT
var/pull_force = PULL_FORCE_DEFAULT
var/datum/thrownthing/throwing = null
var/throw_speed = 2 //How many tiles to move per ds when being thrown. Float values are fully supported
var/throw_range = 7
@@ -115,20 +118,20 @@
return FALSE
return ..()
/atom/movable/proc/start_pulling(atom/movable/AM,gs)
/atom/movable/proc/start_pulling(atom/movable/AM, state, force = move_force, supress_message = FALSE)
if(QDELETED(AM))
return FALSE
if(!(AM.can_be_pulled(src)))
if(!(AM.can_be_pulled(src, state, force)))
return FALSE
// If we're pulling something then drop what we're currently pulling and pull this instead.
if(pulling)
if(gs==0)
if(state == 0)
stop_pulling()
return FALSE
// Are we trying to pull something we are already pulling? Then enter grab cycle and end.
if(AM == pulling)
grab_state = gs
grab_state = state
if(istype(AM,/mob/living))
var/mob/living/AMob = AM
AMob.grabbedby(src)
@@ -139,11 +142,12 @@
AM.pulledby.stop_pulling() //an object can't be pulled by two mobs at once.
pulling = AM
AM.pulledby = src
grab_state = gs
grab_state = state
if(ismob(AM))
var/mob/M = AM
log_combat(src, M, "grabbed", addition="passive grab")
visible_message("<span class='warning'>[src] has grabbed [M] passively!</span>")
if(!supress_message)
visible_message("<span class='warning'>[src] has grabbed [M] passively!</span>")
return TRUE
/atom/movable/proc/stop_pulling()
@@ -508,17 +512,19 @@
/atom/movable/proc/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
set waitfor = 0
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, hit_atom, throwingdatum)
return hit_atom.hitby(src)
return hit_atom.hitby(src, throwingdatum=throwingdatum)
/atom/movable/hitby(atom/movable/AM, skipcatch, hitpush = TRUE, blocked)
if(!anchored && hitpush)
/atom/movable/hitby(atom/movable/AM, skipcatch, hitpush = TRUE, blocked, datum/thrownthing/throwingdatum)
if(!anchored && hitpush && (!throwingdatum || (throwingdatum.force >= (move_resist * MOVE_FORCE_PUSH_RATIO))))
step(src, AM.dir)
..()
/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE)
return throw_at(target, range, speed, thrower, spin, diagonals_first, callback, messy_throw)
/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = INFINITY, messy_throw = TRUE)
if((force < (move_resist * MOVE_FORCE_THROW_RATIO)) || (move_resist == INFINITY))
return
return throw_at(target, range, speed, thrower, spin, diagonals_first, callback, force, messy_throw)
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE) //If this returns FALSE then callback will not be called.
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = INFINITY, messy_throw = TRUE) //If this returns FALSE then callback will not be called.
. = FALSE
if (!target || speed <= 0)
return
@@ -564,6 +570,7 @@
TT.speed = speed
TT.thrower = thrower
TT.diagonals_first = diagonals_first
TT.force = force
TT.callback = callback
if(!QDELETED(thrower))
TT.target_zone = thrower.zone_selected
@@ -614,6 +621,22 @@
return 0
return 1
/atom/movable/proc/force_pushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
return FALSE
/atom/movable/proc/force_push(atom/movable/AM, force = move_force, direction, silent = FALSE)
. = AM.force_pushed(src, force, direction)
if(!silent && .)
visible_message("<span class='warning'>[src] forcefully pushes against [AM]!</span>", "<span class='warning'>You forcefully push against [AM]!</span>")
/atom/movable/proc/move_crush(atom/movable/AM, force = move_force, direction, silent = FALSE)
. = AM.move_crushed(src, force, direction)
if(!silent && .)
visible_message("<span class='danger'>[src] crushes past [AM]!</span>", "<span class='danger'>You crush [AM]!</span>")
/atom/movable/proc/move_crushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
return FALSE
/atom/movable/CanPass(atom/movable/mover, turf/target)
if(mover in buckled_mobs)
return 1
@@ -833,14 +856,15 @@
/atom/movable/proc/get_cell()
return
/atom/movable/proc/can_be_pulled(user)
/atom/movable/proc/can_be_pulled(user, grab_state, force)
if(src == user || !isturf(loc))
return FALSE
if(anchored || throwing)
return FALSE
if(force < (move_resist * MOVE_FORCE_PULL_RATIO))
return FALSE
return TRUE
/obj/item/proc/do_pickup_animation(atom/target)
set waitfor = FALSE
if(!istype(loc, /turf))
@@ -145,9 +145,9 @@
C.throw_mode_on() //so they can catch it on the return.
return ..()
/obj/item/shield/energy/bananium/throw_impact(atom/hit_atom)
/obj/item/shield/energy/bananium/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(active)
var/caught = hit_atom.hitby(src, 0, 0)
var/caught = hit_atom.hitby(src, FALSE, FALSE, throwingdatum=throwingdatum)
if(iscarbon(hit_atom) && !caught)//if they are a carbon and they didn't catch it
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.Slip(hit_atom)
+7 -1
View File
@@ -220,6 +220,12 @@
T -= M.rating*0.2
prod_coeff = min(1,max(0,T)) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4
/obj/machinery/autolathe/examine(mob/user)
. += ..()
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Storing up to <b>[materials.max_amount]</b> material units.<br>Material consumption at <b>[prod_coeff*100]%</b>.</span>"
/obj/machinery/autolathe/proc/main_win(mob/user)
var/dat = "<div class='statusDisplay'><h3>Autolathe Menu:</h3><br>"
dat += materials_printout()
@@ -380,4 +386,4 @@
//Called when the object is constructed by an autolathe
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A)
return
return
+2
View File
@@ -28,6 +28,8 @@
. += "There's [charging ? "a" : "no"] cell in the charger."
if(charging)
. += "Current charge: [round(charging.percent(), 1)]%."
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Charge rate at <b>[charge_rate]J</b> per cycle.</span>"
/obj/machinery/cell_charger/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/stock_parts/cell) && !panel_open)
+5
View File
@@ -102,8 +102,13 @@
/obj/machinery/clonepod/examine(mob/user)
. = ..()
var/mob/living/mob_occupant = occupant
. += "<span class='notice'>The <i>linking</i> device can be <i>scanned<i> with a multitool.</span>"
if(mess)
. += "It's filled with blood and viscera. You swear you can see it moving..."
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Cloning speed at <b>[speed_coeff*50]%</b>.<br>Predicted amount of cellular damage: <b>[100-heal_level]%</b>.</span>"
if(efficiency > 5)
to_chat(user, "<span class='notice'>Pod has been upgraded to support autoprocessing.<span>")
if(is_operational() && mob_occupant)
if(mob_occupant.stat != DEAD)
. += "Current clone cycle is [round(get_completion())]% complete."
+3 -3
View File
@@ -44,7 +44,7 @@
data += "Current target: [(!target) ? "None" : "[get_area(target)] [(regime_set != "Gate") ? "" : "Teleporter"]"]<BR>"
if(calibrating)
data += "Calibration: <font color='yellow'>In Progress</font>"
else if(power_station.teleporter_hub.calibrated || power_station.teleporter_hub.accurate >= 3)
else if(power_station.teleporter_hub.calibrated || power_station.efficiency >= 3)
data += "Calibration: <font color='green'>Optimal</font>"
else
data += "Calibration: <font color='red'>Sub-Optimal</font>"
@@ -84,14 +84,14 @@
if(!target)
say("Error: No target set to calibrate to.")
return
if(power_station.teleporter_hub.calibrated || power_station.teleporter_hub.accurate >= 3)
if(power_station.teleporter_hub.calibrated || power_station.efficiency >= 3)
say("Hub is already calibrated!")
return
say("Processing hub calibration to target...")
calibrating = 1
power_station.update_icon()
spawn(50 * (3 - power_station.teleporter_hub.accurate)) //Better parts mean faster calibration
spawn(50 * (3 - power_station.efficiency)) //Better parts mean faster calibration
calibrating = 0
if(check_hub_connection())
power_station.teleporter_hub.calibrated = 1
+7
View File
@@ -27,6 +27,13 @@
for(var/obj/item/stock_parts/micro_laser/P in component_parts)
damage_coeff = P.rating
/obj/machinery/dna_scannernew/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Radiation pulse accuracy increased by factor <b>[precision_coeff**2]</b>.<br>Radiation pulse damage decreased by factor <b>[damage_coeff**2]</b>.</span>"
if(scan_level >= 3)
. += "<span class='notice'>Scanner has been upgraded to support autoprocessing.<span>"
/obj/machinery/dna_scannernew/update_icon()
//no power or maintenance
+1
View File
@@ -5,6 +5,7 @@
icon_state = "door1"
opacity = 1
density = TRUE
move_resist = MOVE_FORCE_VERY_STRONG
layer = OPEN_DOOR_LAYER
power_channel = ENVIRON
max_integrity = 350
+1 -1
View File
@@ -32,7 +32,7 @@
CalculateAffectingAreas()
/obj/machinery/door/firedoor/examine(mob/user)
..()
. = ..()
if(!density)
. += "<span class='notice'>It is open, but could be <b>pried</b> closed.</span>"
else if(!welded)
+4 -2
View File
@@ -129,7 +129,7 @@
/obj/machinery/harvester/proc/end_harvesting()
harvesting = FALSE
open_machine()
say("Subject has been succesfuly harvested.")
say("Subject has been successfully harvested.")
playsound(src, 'sound/machines/microwave/microwave-end.ogg', 100, 0)
/obj/machinery/harvester/screwdriver_act(mob/living/user, obj/item/I)
@@ -191,4 +191,6 @@
if(state_open)
. += "<span class='notice'>[src] must be closed before harvesting.</span>"
else if(!harvesting)
. += "<span class='notice'>Alt-click [src] to start harvesting.</span>"
. += "<span class='notice'>Alt-click [src] to start harvesting.</span>"
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Harvest speed at <b>[interval*0.1]</b> seconds per organ.<span>"
+5
View File
@@ -143,6 +143,11 @@ GLOBAL_LIST_EMPTY(network_holopads)
holograph_range += 1 * B.rating
holo_range = holograph_range
/obj/machinery/holopad/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Current projection range: <b>[holo_range]</b> units.</span>"
/obj/machinery/holopad/attackby(obj/item/P, mob/user, params)
if(default_deconstruction_screwdriver(user, "holopad_open", "holopad0", P))
return
+5
View File
@@ -23,6 +23,11 @@
E += M.rating*15
range = E
/obj/machinery/launchpad/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Maximum range: <b>[range]</b> units.</span>"
/obj/machinery/launchpad/attackby(obj/item/I, mob/user, params)
if(stationary)
if(default_deconstruction_screwdriver(user, "lpad-idle-o", "lpad-idle", I))
+6 -1
View File
@@ -144,7 +144,7 @@
// Set this limb up using the specias name and body zone
limb.icon_state = "[selected_category]_[limb.body_zone]"
limb.name = "\improper synthetic [selected_category] [parse_zone(limb.body_zone)]"
limb.desc = "A synthetic [selected_category] limb that will morph on its first use in surgery. This one is for the [parse_zone(limb.body_zone)]"
limb.desc = "A synthetic [selected_category] limb that will morph on its first use in surgery. This one is for the [parse_zone(limb.body_zone)]."
limb.species_id = selected_category
limb.update_icon_dropped()
@@ -158,6 +158,11 @@
T -= M.rating*0.2
prod_coeff = min(1,max(0,T)) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4
/obj/machinery/limbgrower/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Storing up to <b>[reagents.maximum_volume]u</b> of synthflesh.<br>Synthflesh consumption at <b>[prod_coeff*100]%</b>.<span>"
/obj/machinery/limbgrower/proc/main_win(mob/user)
var/dat = "<div class='statusDisplay'><h3>Limb Grower Menu:</h3><br>"
dat += "<A href='?src=[REF(src)];menu=[LIMBGROWER_CHEMICAL_MENU]'>Chemical Storage</A>"
+17
View File
@@ -23,6 +23,23 @@
for(var/obj/item/stock_parts/capacitor/C in component_parts)
recharge_coeff = C.rating
/obj/machinery/recharger/examine(mob/user)
. = ..()
if(!in_range(user, src) && !issilicon(user) && !isobserver(user))
. += "<span class='warning'>You're too far away to examine [src]'s contents and display!</span>"
return
if(charging)
. += {"<span class='notice'>\The [src] contains:</span>
<span class='notice'>- \A [charging].</span>"}
if(!(stat & (NOPOWER|BROKEN)))
. += "<span class='notice'>The status display reads:</span>"
. += "<span class='notice'>- Recharging <b>[recharge_coeff*10]%</b> cell charge per cycle.</span>"
if(charging)
var/obj/item/stock_parts/cell/C = charging.get_cell()
. += "<span class='notice'>- \The [charging]'s cell is at <b>[C.percent()]%</b>.</span>"
/obj/machinery/recharger/proc/setCharging(new_charging)
charging = new_charging
if (new_charging)
+7
View File
@@ -50,6 +50,13 @@
for(var/obj/item/stock_parts/cell/C in component_parts)
recharge_speed *= C.maxcharge / 10000
/obj/machinery/recharge_station/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Recharging <b>[recharge_speed]J</b> per cycle.</span>"
if(repairs)
to_chat(user, "<span class='notice'>[src] has been upgraded to support automatic repairs.<span>")
/obj/machinery/recharge_station/process()
if(!is_operational())
return
+4 -3
View File
@@ -41,9 +41,10 @@
/obj/machinery/recycler/examine(mob/user)
. = ..()
. += "The power light is [(stat & NOPOWER) ? "off" : "on"]."
. += "The safety-mode light is [safety_mode ? "on" : "off"]."
. += "The safety-sensors status light is [obj_flags & EMAGGED ? "off" : "on"]."
. += "<span class='notice'>Reclaiming <b>[amount_produced]%</b> of materials salvaged.</span>"
. += {"The power light is [(stat & NOPOWER) ? "off" : "on"].
The safety-mode light is [safety_mode ? "on" : "off"].
The safety-sensors status light is [obj_flags & EMAGGED ? "off" : "on"]."}
/obj/machinery/recycler/power_change()
..()
+3
View File
@@ -4,6 +4,7 @@
icon = 'icons/effects/effects.dmi'
icon_state = "shield-old"
density = TRUE
move_resist = INFINITY
opacity = 0
anchored = TRUE
resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
@@ -93,6 +94,7 @@
/obj/machinery/shieldgen/proc/shields_up()
active = TRUE
update_icon()
move_resist = INFINITY
for(var/turf/target_tile in range(shield_range, src))
if(isspaceturf(target_tile) && !(locate(/obj/structure/emergency_shield) in target_tile))
@@ -101,6 +103,7 @@
/obj/machinery/shieldgen/proc/shields_down()
active = FALSE
move_resist = initial(move_resist)
update_icon()
QDEL_LIST(deployed_shields)
+2
View File
@@ -52,6 +52,8 @@
. += "The charge meter reads [cell ? round(cell.percent(), 1) : 0]%."
else
. += "There is no power cell installed."
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Temperature range at <b>[settableTemperatureRange]°C</b>.<br>Heating power at <b>[heatingPower*0.001]kJ</b>.<br>Power consumption at <b>[(efficiency*-0.0025)+150]%</b>.<span>" //100%, 75%, 50%, 25%
/obj/machinery/space_heater/update_icon()
if(on)
+19 -5
View File
@@ -11,7 +11,7 @@
idle_power_usage = 10
active_power_usage = 2000
circuit = /obj/item/circuitboard/machine/teleporter_hub
var/accurate = FALSE
var/accuracy = 0
var/obj/machinery/teleport/station/power_station
var/calibrated //Calibration prevents mutation
@@ -29,7 +29,12 @@
var/A = 0
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
A += M.rating
accurate = A
accuracy = A
/obj/machinery/teleport/hub/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Probability of malfunction decreased by <b>[(accuracy*25)-25]%</b>.</span>"
/obj/machinery/teleport/hub/proc/link_power_station()
if(power_station)
@@ -69,13 +74,13 @@
if(do_teleport(M, com.target, channel = TELEPORT_CHANNEL_BLUESPACE))
use_power(5000)
if(!calibrated && iscarbon(M) && prob(30 - ((accurate) * 10))) //oh dear a problem
if(!calibrated && iscarbon(M) && prob(30 - ((accuracy) * 10))) //oh dear a problem
var/mob/living/carbon/C = M
if(C.dna?.species && C.dna.species.id != "fly" && !HAS_TRAIT(C, TRAIT_RADIMMUNE))
to_chat(C, "<span class='italics'>You hear a buzzing in your ears.</span>")
C.set_species(/datum/species/fly)
log_game("[C] ([key_name(C)]) was turned into a fly person")
C.apply_effect((rand(120 - accurate * 40, 180 - accurate * 60)), EFFECT_IRRADIATE, 0)
C.apply_effect((rand(120 - accuracy * 40, 180 - accuracy * 60)), EFFECT_IRRADIATE, 0)
calibrated = FALSE
return
@@ -102,7 +107,7 @@
/obj/machinery/teleport/station
name = "station"
name = "teleporter station"
desc = "The power control station for a bluespace teleporter. Used for toggling power, and can activate a test-fire to prevent malfunctions."
icon_state = "controller"
use_power = IDLE_POWER_USE
@@ -125,6 +130,15 @@
E += C.rating
efficiency = E - 1
/obj/machinery/teleport/station/examine(mob/user)
. = ..()
if(!panel_open)
. += "<span class='notice'>The panel is <i>screwed</i> in, obstructing the linking device and wiring panel.</span>"
else
. += "<span class='notice'>The <i>linking</i> device is now able to be <i>scanned</i> with a multitool.<br>The <i>wiring</i> can be <i>connected<i> to a nearby console and hub with a pair of wirecutters.</span>"
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: This station can be linked to <b>[efficiency]</b> other station(s).</span>"
/obj/machinery/teleport/station/proc/link_console_and_hub()
for(var/direction in GLOB.cardinals)
teleporter_hub = locate(/obj/machinery/teleport/hub, get_step(src, direction))
@@ -84,7 +84,7 @@
switch(mode)
if(1)
if(!locked)
if(!istype(target) || target.anchored)
if(!istype(target) || target.anchored || target.move_resist >= MOVE_FORCE_EXTREMELY_STRONG)
occupant_message("Unable to lock on [target]")
return
locked = target
@@ -110,7 +110,7 @@
else
atoms = orange(3, target)
for(var/atom/movable/A in atoms)
if(A.anchored)
if(A.anchored || A.move_resist >= MOVE_FORCE_EXTREMELY_STRONG)
continue
spawn(0)
var/iter = 5-get_dist(A,target)
+1 -1
View File
@@ -436,7 +436,7 @@
throwforce = 35
icon_state = "punching_glove"
/obj/item/punching_glove/throw_impact(atom/hit_atom)
/obj/item/punching_glove/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(!..())
if(ismovableatom(hit_atom))
var/atom/movable/AM = hit_atom
+5
View File
@@ -36,6 +36,11 @@
MC += C.rating
max_charge = MC * 25
/obj/machinery/mech_bay_recharge_port/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Base recharge rate at <b>[max_charge]J</b> per cycle.</span>"
/obj/machinery/mech_bay_recharge_port/process()
if(stat & NOPOWER || !recharge_console)
return
+5
View File
@@ -62,6 +62,11 @@
T += Ml.rating
time_coeff = round(initial(time_coeff) - (initial(time_coeff)*(T))/5,0.01)
/obj/machinery/mecha_part_fabricator/examine(mob/user)
. = ..()
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Storing up to <b>[materials.max_amount]</b> material units.<br>Material consumption at <b>[component_coeff*100]%</b>.<br>Build time reduced by <b>[100-time_coeff*100]%</b>.</span>"
/obj/machinery/mecha_part_fabricator/emag_act()
. = ..()
+2 -2
View File
@@ -108,8 +108,8 @@
/obj/mecha/attack_tk()
return
/obj/mecha/hitby(atom/movable/A as mob|obj) //wrapper
log_message("Hit by [A].", color="red")
/obj/mecha/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum) //wrapper
log_message("Hit by [AM].", color="red")
. = ..()
+1
View File
@@ -4,6 +4,7 @@
/obj/effect
icon = 'icons/effects/effects.dmi'
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF
move_resist = INFINITY
obj_flags = 0
/obj/effect/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
+9 -9
View File
@@ -568,21 +568,21 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
else
return
/obj/item/throw_impact(atom/A, datum/thrownthing/throwingdatum)
if(A && !QDELETED(A))
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, A, throwingdatum)
if(get_temperature() && isliving(A))
var/mob/living/L = A
/obj/item/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(hit_atom && !QDELETED(hit_atom))
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, hit_atom, throwingdatum)
if(get_temperature() && isliving(hit_atom))
var/mob/living/L = hit_atom
L.IgniteMob()
var/itempush = 1
if(w_class < 4)
itempush = 0 //too light to push anything
return A.hitby(src, 0, itempush)
return hit_atom.hitby(src, 0, itempush, throwingdatum=throwingdatum)
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw = TRUE)
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, messy_throw = TRUE)
thrownby = thrower
callback = CALLBACK(src, .proc/after_throw, callback, (spin && messy_throw)) //replace their callback with our own
. = ..(target, range, speed, thrower, spin, diagonals_first, callback)
. = ..(target, range, speed, thrower, spin, diagonals_first, callback, force)
/obj/item/proc/after_throw(datum/callback/callback, messy_throw)
if (callback) //call the original callback
@@ -674,7 +674,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
else
. = ""
/obj/item/hitby(atom/movable/AM)
/obj/item/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
return
/obj/item/attack_hulk(mob/living/carbon/human/user)
@@ -56,6 +56,14 @@
else
return ..()
/obj/item/laser_pointer/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
if(!diode)
. += "<span class='notice'>The diode is missing.<span>"
else
. += "<span class='notice'>A class <b>[diode.rating]</b> laser diode is installed. It is <i>screwed</i> in place.<span>"
/obj/item/laser_pointer/afterattack(atom/target, mob/living/user, flag, params)
. = ..()
laser_act(target, user, params)
+1 -1
View File
@@ -160,7 +160,7 @@
/obj/item/dice/attack_self(mob/user)
diceroll(user)
/obj/item/dice/throw_impact(atom/target)
/obj/item/dice/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
diceroll(thrownby)
. = ..()
+2 -3
View File
@@ -93,9 +93,8 @@
var/obj/item/I = loc
I.grenade_prime_react(src)
/obj/item/grenade/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/screwdriver))
/obj/item/grenade/tool_act(mob/living/user, obj/item/I, tool_behaviour)
if(tool_behaviour == TOOL_SCREWDRIVER)
switch(det_time)
if ("1")
det_time = 10
+2 -2
View File
@@ -340,7 +340,7 @@
return
playsound(src.loc,'sound/weapons/bolathrow.ogg', 75, 1)
/obj/item/restraints/legcuffs/bola/throw_impact(atom/hit_atom)
/obj/item/restraints/legcuffs/bola/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(..() || !iscarbon(hit_atom))//if it gets caught or the target can't be cuffed,
return//abort
var/mob/living/carbon/C = hit_atom
@@ -368,7 +368,7 @@
w_class = WEIGHT_CLASS_SMALL
breakouttime = 60
/obj/item/restraints/legcuffs/bola/energy/throw_impact(atom/hit_atom)
/obj/item/restraints/legcuffs/bola/energy/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(iscarbon(hit_atom))
var/obj/item/restraints/legcuffs/beartrap/B = new /obj/item/restraints/legcuffs/beartrap/energy/cyborg(get_turf(hit_atom))
B.Crossed(hit_atom)
+4 -4
View File
@@ -333,13 +333,13 @@
if(proximity_flag)
consume_everything(target)
/obj/item/melee/supermatter_sword/throw_impact(target)
/obj/item/melee/supermatter_sword/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
..()
if(ismob(target))
var/mob/M
if(ismob(hit_atom))
var/mob/M = hit_atom
if(src.loc == M)
M.dropItemToGround(src)
consume_everything(target)
consume_everything(hit_atom)
/obj/item/melee/supermatter_sword/pickup(user)
..()
+3 -3
View File
@@ -105,10 +105,10 @@
playsound(src.loc, "sparks", 50, 1)
shock(M)
/obj/item/twohanded/mjollnir/throw_impact(atom/target)
/obj/item/twohanded/mjollnir/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
. = ..()
if(isliving(target))
shock(target)
if(isliving(hit_atom))
shock(hit_atom)
/obj/item/twohanded/mjollnir/update_icon() //Currently only here to fuck with the on-mob icons.
icon_state = "mjollnir[wielded]"
+1 -1
View File
@@ -35,7 +35,7 @@
/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom)
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(!..()) // not caught in mid-air
visible_message("<span class='notice'>[src] fizzles and disappears upon impact!</span>")
var/turf/T = get_turf(hit_atom)
+1 -1
View File
@@ -342,7 +342,7 @@
merge(o)
. = ..()
/obj/item/stack/hitby(atom/movable/AM, skip, hitpush)
/obj/item/stack/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
if(istype(AM, merge_type))
merge(AM)
. = ..()
+1 -1
View File
@@ -41,7 +41,7 @@
cell = new preload_cell_type(src)
update_icon()
/obj/item/melee/baton/throw_impact(atom/hit_atom)
/obj/item/melee/baton/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
..()
//Only mob/living types have stun handling
if(status && prob(throw_hit_chance) && iscarbon(hit_atom))
+1 -1
View File
@@ -259,7 +259,7 @@
if(proximity && ismovableatom(O) && O != sliver)
Consume(O, user)
/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom) // no instakill supermatter javelins
/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) // no instakill supermatter javelins
if(sliver)
sliver.forceMove(loc)
to_chat(usr, "<span class='notice'>\The [sliver] falls out of \the [src] as you throw them.</span>")
+4 -4
View File
@@ -84,7 +84,7 @@
else
return ..()
/obj/item/toy/balloon/throw_impact(atom/hit_atom)
/obj/item/toy/balloon/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(!..()) //was it caught by a mob?
balloon_burst(hit_atom)
@@ -531,7 +531,7 @@
/obj/item/toy/snappop/fire_act(exposed_temperature, exposed_volume)
pop_burst()
/obj/item/toy/snappop/throw_impact(atom/hit_atom)
/obj/item/toy/snappop/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(!..())
pop_burst()
@@ -1152,7 +1152,7 @@
icon_state = "minimeteor"
w_class = WEIGHT_CLASS_SMALL
/obj/item/toy/minimeteor/throw_impact(atom/hit_atom)
/obj/item/toy/minimeteor/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(!..())
playsound(src, 'sound/effects/meteorimpact.ogg', 40, 1)
for(var/mob/M in urange(10, src))
@@ -1201,7 +1201,7 @@
if(user.dropItemToGround(src))
throw_at(target, throw_range, throw_speed)
/obj/item/toy/snowball/throw_impact(atom/hit_atom)
/obj/item/toy/snowball/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(!..())
playsound(src, 'sound/effects/pop.ogg', 20, 1)
qdel(src)
+12 -1
View File
@@ -46,7 +46,7 @@
if(BURN)
playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
/obj/hitby(atom/movable/AM)
/obj/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
..()
var/throwdamage = AM.throwforce
if(isobj(AM))
@@ -126,6 +126,17 @@
if(. && !play_soundeffect)
playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1)
/obj/force_pushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
return TRUE
/obj/move_crushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
collision_damage(pusher, force, direction)
return TRUE
/obj/proc/collision_damage(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
var/amt = max(0, ((force - (move_resist * MOVE_FORCE_CRUSH_RATIO)) / (move_resist * MOVE_FORCE_CRUSH_RATIO)) * 10)
take_damage(amt, BRUTE)
/obj/attack_slime(mob/living/simple_animal/slime/user)
if(!user.is_adult)
return
+1 -1
View File
@@ -80,7 +80,7 @@
SEND_SIGNAL(src, COMSIG_OBJ_SETANCHORED, anchorvalue)
anchored = anchorvalue
/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw)
/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, messy_throw = TRUE)
. = ..()
if(obj_flags & FROZEN)
visible_message("<span class='danger'>[src] shatters into a million pieces!</span>")
@@ -46,6 +46,7 @@
roundstart = FALSE
death = FALSE
anchored = FALSE
move_resist = MOVE_FORCE_NORMAL
density = FALSE
flavour_text = "<span class='big bold'>You are an ash walker.</span><b> Your tribe worships <span class='danger'>the Necropolis</span>. The wastes are sacred ground, its monsters a blessed bounty. You would never leave its beautiful expanse. \
You have seen lights in the distance... they foreshadow the arrival of outsiders that seek to tear apart the Necropolis and its domain. Fresh sacrifices for your nest.</b>"
@@ -120,6 +121,7 @@
roundstart = FALSE
death = FALSE
anchored = FALSE
move_resist = MOVE_FORCE_NORMAL
density = FALSE
var/has_owner = FALSE
var/can_transfer = TRUE //if golems can switch bodies to this new shell
@@ -645,6 +647,7 @@
SSjob.equip_loadout(null, new_spawn, FALSE)
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
new_spawn.AddElement(/datum/element/ghost_role_eligibility)
new_spawn.AddElement(/datum/element/dusts_on_catatonia)
ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
ADD_TRAIT(new_spawn,TRAIT_PACIFISM,GHOSTROLE_TRAIT)
+1 -1
View File
@@ -258,7 +258,7 @@
take_damage(1, BURN, 0, 0)
..()
/obj/structure/grille/hitby(AM as mob|obj)
/obj/structure/grille/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
if(isobj(AM))
if(prob(50) && anchored && !broken)
var/obj/O = AM
@@ -0,0 +1,97 @@
//Necropolis Tendrils, which spawn lavaland monsters and break into a chasm when killed
/obj/structure/spawner/lavaland
name = "necropolis tendril"
desc = "A vile tendril of corruption, originating deep underground. Terrible monsters are pouring out of it."
icon = 'icons/mob/nest.dmi'
icon_state = "tendril"
faction = list("mining")
max_mobs = 3
max_integrity = 250
mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/tendril)
move_resist=INFINITY // just killing it tears a massive hole in the ground, let's not move it
anchored = TRUE
resistance_flags = FIRE_PROOF | LAVA_PROOF
var/gps = null
var/obj/effect/light_emitter/tendril/emitted_light
/obj/structure/spawner/lavaland/goliath
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/tendril)
/obj/structure/spawner/lavaland/legion
mob_types = list(/mob/living/simple_animal/hostile/asteroid/hivelord/legion/tendril)
GLOBAL_LIST_INIT(tendrils, list())
/obj/structure/spawner/lavaland/Initialize()
. = ..()
emitted_light = new(loc)
for(var/F in RANGE_TURFS(1, src))
if(ismineralturf(F))
var/turf/closed/mineral/M = F
M.ScrapeAway(null, CHANGETURF_IGNORE_AIR)
gps = new /obj/item/gps/internal(src)
GLOB.tendrils += src
/obj/structure/spawner/lavaland/deconstruct(disassembled)
new /obj/effect/collapse(loc)
new /obj/structure/closet/crate/necropolis/tendril(loc)
return ..()
/obj/structure/spawner/lavaland/Destroy()
var/last_tendril = TRUE
if(GLOB.tendrils.len>1)
last_tendril = FALSE
if(last_tendril && !(flags_1 & ADMIN_SPAWNED_1))
if(SSmedals.hub_enabled)
for(var/mob/living/L in view(7,src))
if(L.stat || !L.client)
continue
SSmedals.UnlockMedal("[BOSS_MEDAL_TENDRIL] [ALL_KILL_MEDAL]", L.client)
SSmedals.SetScore(TENDRIL_CLEAR_SCORE, L.client, 1)
GLOB.tendrils -= src
QDEL_NULL(emitted_light)
QDEL_NULL(gps)
return ..()
/obj/effect/light_emitter/tendril
set_luminosity = 4
set_cap = 2.5
light_color = LIGHT_COLOR_LAVA
/obj/effect/collapse
name = "collapsing necropolis tendril"
desc = "Get clear!"
layer = TABLE_LAYER
icon = 'icons/mob/nest.dmi'
icon_state = "tendril"
anchored = TRUE
density = TRUE
var/obj/effect/light_emitter/tendril/emitted_light
/obj/effect/collapse/Initialize()
. = ..()
emitted_light = new(loc)
visible_message("<span class='boldannounce'>The tendril writhes in fury as the earth around it begins to crack and break apart! Get back!</span>")
visible_message("<span class='warning'>Something falls free of the tendril!</span>")
playsound(loc,'sound/effects/tendril_destroyed.ogg', 200, 0, 50, 1, 1)
addtimer(CALLBACK(src, .proc/collapse), 50)
/obj/effect/collapse/Destroy()
QDEL_NULL(emitted_light)
return ..()
/obj/effect/collapse/proc/collapse()
for(var/mob/M in range(7,src))
shake_camera(M, 15, 1)
playsound(get_turf(src),'sound/effects/explosionfar.ogg', 200, 1)
visible_message("<span class='boldannounce'>The tendril falls inward, the ground around it widening into a yawning chasm!</span>")
for(var/turf/T in range(2,src))
if(!T.density)
T.TerraformTurf(/turf/open/chasm/lavaland, /turf/open/chasm/lavaland, flags = CHANGETURF_INHERIT_AIR)
qdel(src)
+75
View File
@@ -0,0 +1,75 @@
/obj/structure/spawner
name = "monster nest"
icon = 'icons/mob/animal.dmi'
icon_state = "hole"
max_integrity = 100
move_resist = MOVE_FORCE_EXTREMELY_STRONG
anchored = TRUE
density = TRUE
var/max_mobs = 5
var/spawn_time = 300 //30 seconds default
var/mob_types = list(/mob/living/simple_animal/hostile/carp)
var/spawn_text = "emerges from"
var/faction = list("hostile")
/obj/structure/spawner/Initialize()
. = ..()
AddComponent(/datum/component/spawner, mob_types, spawn_time, faction, spawn_text, max_mobs)
/obj/structure/spawner/syndicate
name = "warp beacon"
icon = 'icons/obj/device.dmi'
icon_state = "syndbeacon"
spawn_text = "warps in from"
mob_types = list(/mob/living/simple_animal/hostile/syndicate/ranged)
faction = list(ROLE_SYNDICATE)
/obj/structure/spawner/skeleton
name = "bone pit"
desc = "A pit full of bones, and some still seem to be moving..."
icon_state = "hole"
icon = 'icons/mob/nest.dmi'
max_integrity = 150
max_mobs = 15
spawn_time = 150
mob_types = list(/mob/living/simple_animal/hostile/skeleton)
spawn_text = "climbs out of"
faction = list("skeleton")
/obj/structure/spawner/mining
name = "monster den"
desc = "A hole dug into the ground, harboring all kinds of monsters found within most caves or mining asteroids."
icon_state = "hole"
max_integrity = 200
max_mobs = 3
icon = 'icons/mob/nest.dmi'
spawn_text = "crawls out of"
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goldgrub, /mob/living/simple_animal/hostile/asteroid/goliath, /mob/living/simple_animal/hostile/asteroid/hivelord, /mob/living/simple_animal/hostile/asteroid/basilisk, /mob/living/simple_animal/hostile/asteroid/fugu)
faction = list("mining")
/obj/structure/spawner/mining/goldgrub
name = "goldgrub den"
desc = "A den housing a nest of goldgrubs, annoying but arguably much better than anything else you'll find in a nest."
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goldgrub)
/obj/structure/spawner/mining/goliath
name = "goliath den"
desc = "A den housing a nest of goliaths, oh god why?"
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goliath)
/obj/structure/spawner/mining/hivelord
name = "hivelord den"
desc = "A den housing a nest of hivelords."
mob_types = list(/mob/living/simple_animal/hostile/asteroid/hivelord)
/obj/structure/spawner/mining/basilisk
name = "basilisk den"
desc = "A den housing a nest of basilisks, bring a coat."
mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk)
/obj/structure/spawner/mining/wumborian
name = "wumborian fugu den"
desc = "A den housing a nest of wumborian fugus, how do they all even fit in there?"
mob_types = list(/mob/living/simple_animal/hostile/asteroid/fugu)
@@ -151,9 +151,9 @@
has_data = TRUE
/turf/open/floor/plating/asteroid/airless/cave/volcanic
mob_spawn_list = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/random = 50, /mob/living/simple_animal/hostile/spawner/lavaland/goliath = 3, \
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/random = 40, /mob/living/simple_animal/hostile/spawner/lavaland = 2, \
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/random = 30, /mob/living/simple_animal/hostile/spawner/lavaland/legion = 3, \
mob_spawn_list = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/random = 50, /obj/structure/spawner/lavaland/goliath = 3, \
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/random = 40, /obj/structure/spawner/lavaland = 2, \
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/random = 30, /obj/structure/spawner/lavaland/legion = 3, \
SPAWN_MEGAFAUNA = 6, /mob/living/simple_animal/hostile/asteroid/goldgrub = 10)
data_having_type = /turf/open/floor/plating/asteroid/airless/cave/volcanic/has_data
@@ -274,7 +274,7 @@
return //if there's a megafauna within standard view don't spawn anything at all
if(ispath(randumb, /mob/living/simple_animal/hostile/asteroid) || istype(H, /mob/living/simple_animal/hostile/asteroid))
return //if the random is a standard mob, avoid spawning if there's another one within 12 tiles
if((ispath(randumb, /mob/living/simple_animal/hostile/spawner/lavaland) || istype(H, /mob/living/simple_animal/hostile/spawner/lavaland)) && get_dist(src, H) <= 2)
if((ispath(randumb, /obj/structure/spawner/lavaland) || istype(H, /obj/structure/spawner/lavaland)) && get_dist(src, H) <= 2)
return //prevents tendrils spawning in each other's collapse range
new randumb(T)
+1 -1
View File
@@ -36,7 +36,7 @@
if(burn_stuff(AM))
START_PROCESSING(SSobj, src)
/turf/open/lava/hitby(atom/movable/AM)
/turf/open/lava/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
if(burn_stuff(AM))
START_PROCESSING(SSobj, src)
+1 -1
View File
@@ -25,7 +25,7 @@
if(stored_pulling)
stored_pulling.setDir(get_dir(stored_pulling.loc, newloc))
stored_pulling.forceMove(src)
H.start_pulling(stored_pulling, TRUE)
H.start_pulling(stored_pulling, supress_message = TRUE)
/turf/closed/wall/mineral/cult/ratvar_act()
. = ..()