-Fixes overlay stuff such as character creation preview. (one of main runtime issues out there currently)

-Probably fixes a missing proc with air runtimes too, which has been one of the problemos appearing in tandem with MC borkage (next line under was MC related anyway)
-Husky tail wag sprites renamed correctly (inverted color order). Actual movement yet to come.
This commit is contained in:
Verkister
2017-03-15 10:52:00 +02:00
parent 906b8e59d0
commit bb879dfac8
3 changed files with 3 additions and 5 deletions
@@ -99,8 +99,7 @@ var/datum/subsystem/processing/overlays/SSoverlays
overlays[i] = iconstate2appearance(overlays[i])
else
var/image/I = overlays[i]
appearance_bro.appearance = overlays[i]
appearance_bro.dir = I.dir
appearance_bro.appearance = I
overlays[i] = appearance_bro.appearance
var/list/cached_overlays = our_overlays //sanic
@@ -129,8 +128,7 @@ var/datum/subsystem/processing/overlays/SSoverlays
overlays[i] = iconstate2appearance(overlays[i])
else
var/image/I = overlays[i]
appearance_bro.appearance = overlays[i]
appearance_bro.dir = I.dir
appearance_bro.appearance = I
overlays[i] = appearance_bro.appearance
LAZYINITLIST(our_overlays) //always initialized after this point