Energy swords and other transforming energy weapons are now subtypes of transforming weapons (#2049)
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kevinz000
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7a173b95ed
commit
bbc28aa856
@@ -52,7 +52,7 @@
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/obj/item/weapon/melee/baton/loaded=1,\
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/obj/item/clothing/mask/gas/sechailer/swat=1,\
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/obj/item/weapon/gun/energy/pulse/pistol/loyalpin=1)
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l_pocket = /obj/item/weapon/melee/energy/sword/saber
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l_pocket = /obj/item/weapon/melee/transforming/energy/sword/saber
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/datum/outfit/ert/security
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name = "ERT Security"
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@@ -84,7 +84,7 @@
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shoes = /obj/item/clothing/shoes/sneakers/brown
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head = /obj/item/clothing/head/bandana
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glasses = /obj/item/clothing/glasses/eyepatch
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r_hand = /obj/item/weapon/melee/energy/sword/pirate
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r_hand = /obj/item/weapon/melee/transforming/energy/sword/pirate
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/datum/outfit/pirate/space
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name = "Space Pirate"
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@@ -147,7 +147,7 @@
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gloves = /obj/item/clothing/gloves/color/black
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ears = /obj/item/device/radio/headset
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glasses = /obj/item/clothing/glasses/sunglasses
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l_pocket = /obj/item/weapon/melee/energy/sword/saber
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l_pocket = /obj/item/weapon/melee/transforming/energy/sword/saber
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l_hand = /obj/item/weapon/storage/secure/briefcase
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id = /obj/item/weapon/card/id/syndicate
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belt = /obj/item/device/pda/heads
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@@ -344,7 +344,7 @@
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mask = /obj/item/clothing/mask/gas/sechailer/swat
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glasses = /obj/item/clothing/glasses/hud/toggle/thermal
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back = /obj/item/weapon/storage/backpack/security
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l_pocket = /obj/item/weapon/melee/energy/sword/saber
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l_pocket = /obj/item/weapon/melee/transforming/energy/sword/saber
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r_pocket = /obj/item/weapon/shield/energy
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suit_store = /obj/item/weapon/tank/internals/emergency_oxygen
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belt = /obj/item/weapon/gun/ballistic/revolver/mateba
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@@ -304,7 +304,7 @@
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item_color = "syndi"
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w_class = WEIGHT_CLASS_NORMAL
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armor = list(melee = 40, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50, fire = 50, acid = 90)
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals)
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/transforming/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals)
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi
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jetpack = /obj/item/weapon/tank/jetpack/suit
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@@ -698,7 +698,7 @@
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item_state = "syndie_hardsuit"
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item_color = "syndi"
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armor = list(melee = 40, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50, fire = 100, acid = 100)
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals)
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/transforming/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals)
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi
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slowdown = 0
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@@ -146,7 +146,7 @@ Contains:
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item_state = "pirate"
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w_class = WEIGHT_CLASS_NORMAL
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flags_inv = 0
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals, /obj/item/weapon/melee/energy/sword/pirate, /obj/item/clothing/glasses/eyepatch, /obj/item/weapon/reagent_containers/food/drinks/bottle/rum)
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals, /obj/item/weapon/melee/transforming/energy/sword/pirate, /obj/item/clothing/glasses/eyepatch, /obj/item/weapon/reagent_containers/food/drinks/bottle/rum)
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slowdown = 0
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armor = list(melee = 30, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30, fire = 60, acid = 75)
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strip_delay = 40
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@@ -4,7 +4,7 @@
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/obj/item/clothing/suit/space/eva/plasmaman
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name = "EVA plasma envirosuit"
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desc = "A special plasma containment suit designed to be space-worthy, as well as worn over other clothing. Like it's smaller counterpart, it can automatically extinguish the wearer in a crisis, and holds twice as many charges."
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_casing,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank)
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_casing,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/transforming/energy/sword,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 0, fire = 100, acid = 75)
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resistance_flags = FIRE_PROOF
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icon_state = "plasmaman_suit"
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@@ -12,7 +12,7 @@
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item_state = "space_suit_syndicate"
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desc = "Has a tag on it: Totally not property of an enemy corporation, honest!"
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w_class = WEIGHT_CLASS_NORMAL
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals)
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/transforming/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals)
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armor = list(melee = 40, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30, fire = 80, acid = 85)
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@@ -36,7 +36,7 @@
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desc = "Yarr."
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icon_state = "pirate"
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item_state = "pirate"
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allowed = list(/obj/item/weapon/melee/energy/sword/pirate, /obj/item/clothing/glasses/eyepatch, /obj/item/weapon/reagent_containers/food/drinks/bottle/rum)
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allowed = list(/obj/item/weapon/melee/transforming/energy/sword/pirate, /obj/item/clothing/glasses/eyepatch, /obj/item/weapon/reagent_containers/food/drinks/bottle/rum)
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/obj/item/clothing/suit/pirate/captain
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name = "pirate captain coat"
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