Proper mirror PR for the disease refactor because I fucked up the first one. (#2026)
* Revert "im a dumbass and didn't see the .rej files Revert "[MIRROR] Disease Refactor" (#2025)"
This reverts commit 44742cb115.
* Delete shuttle_loan.dm.rej
* Delete life.dm.rej
* Update life.dm
* Delete life.dm.rej
* compile
This commit is contained in:
@@ -137,7 +137,8 @@
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if(blood_id == C.get_blood_id())//both mobs have the same blood substance
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if(blood_id == "blood") //normal blood
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if(blood_data["viruses"])
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for(var/datum/disease/D in blood_data["viruses"])
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for(var/thing in blood_data["viruses"])
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var/datum/disease/D = thing
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if((D.spread_flags & SPECIAL) || (D.spread_flags & NON_CONTAGIOUS))
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continue
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C.ForceContractDisease(D)
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@@ -162,7 +163,8 @@
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blood_data["donor"] = src
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blood_data["viruses"] = list()
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for(var/datum/disease/D in viruses)
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for(var/thing in viruses)
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var/datum/disease/D = thing
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blood_data["viruses"] += D.Copy()
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blood_data["blood_DNA"] = copytext(dna.unique_enzymes,1,0)
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@@ -1,8 +1,8 @@
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/mob/living/carbon/alien/spawn_gibs(with_bodyparts)
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if(with_bodyparts)
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new /obj/effect/gibspawner/xeno(loc,viruses)
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new /obj/effect/gibspawner/xeno(get_turf(src))
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else
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new /obj/effect/gibspawner/xenobodypartless(loc,viruses)
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new /obj/effect/gibspawner/xenobodypartless(get_turf(src))
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/mob/living/carbon/alien/gib_animation()
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new /obj/effect/temp_visual/gib_animation(loc, "gibbed-a")
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@@ -8,9 +8,9 @@
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/mob/living/carbon/alien/larva/spawn_gibs(with_bodyparts)
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if(with_bodyparts)
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new /obj/effect/gibspawner/larva(loc,viruses)
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new /obj/effect/gibspawner/larva(get_turf(src))
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else
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new /obj/effect/gibspawner/larvabodypartless(loc,viruses)
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new /obj/effect/gibspawner/larvabodypartless(get_turf(src))
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/mob/living/carbon/alien/larva/gib_animation()
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new /obj/effect/temp_visual/gib_animation(loc, "gibbed-l")
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@@ -716,8 +716,9 @@
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var/obj/item/organ/brain/B = getorgan(/obj/item/organ/brain)
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if(B)
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B.damaged_brain = 0
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for(var/datum/disease/D in viruses)
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if (D.severity != NONTHREAT)
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for(var/thing in viruses)
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var/datum/disease/D = thing
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if(D.severity != NONTHREAT)
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D.cure(0)
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if(admin_revive)
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regenerate_limbs()
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@@ -111,11 +111,13 @@
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/mob/living/carbon/attack_hand(mob/living/carbon/human/user)
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for(var/datum/disease/D in viruses)
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for(var/thing in viruses)
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var/datum/disease/D = thing
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if(D.IsSpreadByTouch())
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user.ContractDisease(D)
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for(var/datum/disease/D in user.viruses)
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for(var/thing in user.viruses)
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var/datum/disease/D = thing
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if(D.IsSpreadByTouch())
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ContractDisease(D)
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@@ -128,11 +130,13 @@
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/mob/living/carbon/attack_paw(mob/living/carbon/monkey/M)
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for(var/datum/disease/D in viruses)
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for(var/thing in viruses)
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var/datum/disease/D = thing
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if(D.IsSpreadByTouch())
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M.ContractDisease(D)
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for(var/datum/disease/D in M.viruses)
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for(var/thing in M.viruses)
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var/datum/disease/D = thing
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if(D.IsSpreadByTouch())
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ContractDisease(D)
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@@ -141,7 +145,8 @@
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return 0
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if(..()) //successful monkey bite.
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for(var/datum/disease/D in M.viruses)
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for(var/thing in M.viruses)
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var/datum/disease/D = thing
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ForceContractDisease(D)
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return 1
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@@ -6,9 +6,9 @@
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/mob/living/carbon/human/spawn_gibs(with_bodyparts)
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if(with_bodyparts)
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new /obj/effect/gibspawner/human(loc, viruses, dna)
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new /obj/effect/gibspawner/human(get_turf(src), dna)
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else
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new /obj/effect/gibspawner/humanbodypartless(loc, viruses, dna)
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new /obj/effect/gibspawner/humanbodypartless(get_turf(src), dna)
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/mob/living/carbon/human/spawn_dust(just_ash = FALSE)
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if(just_ash)
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@@ -131,7 +131,8 @@
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//Virsuses
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if(viruses.len)
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stat("Viruses:", null)
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for(var/datum/disease/D in viruses)
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for(var/thing in viruses)
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var/datum/disease/D = thing
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stat("*", "[D.name], Type: [D.spread_text], Stage: [D.stage]/[D.max_stages], Possible Cure: [D.cure_text]")
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@@ -224,6 +224,15 @@
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/mob/living/carbon/proc/handle_blood()
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return
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/mob/living/carbon/handle_diseases()
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for(var/thing in viruses)
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var/datum/disease/D = thing
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if(prob(D.infectivity))
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D.spread()
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if(stat != DEAD)
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D.stage_act()
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/mob/living/carbon/proc/handle_changeling()
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if(mind && hud_used && hud_used.lingchemdisplay)
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if(mind.changeling)
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@@ -18,7 +18,7 @@
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return
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/mob/living/proc/spawn_gibs()
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new /obj/effect/gibspawner/generic(loc, viruses)
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new /obj/effect/gibspawner/generic(get_turf(src))
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/mob/living/proc/spill_organs()
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return
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@@ -18,12 +18,16 @@
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return
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var/datum/gas_mixture/environment = loc.return_air()
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if(stat != DEAD)
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//Breathing, if applicable
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handle_breathing(times_fired)
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if(stat != DEAD)
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//Mutations and radiation
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handle_mutations_and_radiation()
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if(stat != DEAD)
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//Breathing, if applicable
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handle_breathing(times_fired)
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handle_diseases() // DEAD check is in the proc itself; we want it to spread even if the mob is dead, but to handle its disease-y properties only if you're not.
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if(stat != DEAD)
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//Random events (vomiting etc)
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handle_random_events()
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@@ -60,6 +64,9 @@
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radiation = 0 //so radiation don't accumulate in simple animals
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return
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/mob/living/proc/handle_diseases()
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return
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/mob/living/proc/handle_diginvis()
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if(!digitaldisguise)
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src.digitaldisguise = image(loc = src)
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@@ -1,5 +1,5 @@
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/mob/living/silicon/spawn_gibs()
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new /obj/effect/gibspawner/robot(loc,viruses)
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new /obj/effect/gibspawner/robot(get_turf(src))
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/mob/living/silicon/spawn_dust()
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new /obj/effect/decal/remains/robot(loc)
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@@ -513,7 +513,8 @@
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Structural Integrity: [M.getBruteLoss() > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.getBruteLoss()]</font><br>
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Body Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)<br>
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"}
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for(var/datum/disease/D in M.viruses)
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for(var/thing in M.viruses)
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var/datum/disease/D = thing
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dat += {"<h4>Infection Detected.</h4><br>
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Name: [D.name]<br>
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Type: [D.spread_text]<br>
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@@ -373,7 +373,8 @@
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return 1
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if(treat_virus && !C.reagents.has_reagent(treatment_virus_avoid) && !C.reagents.has_reagent(treatment_virus))
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for(var/datum/disease/D in C.viruses)
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for(var/thing in C.viruses)
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var/datum/disease/D = thing
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//the medibot can't detect viruses that are undetectable to Health Analyzers or Pandemic machines.
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if(!(D.visibility_flags & HIDDEN_SCANNER || D.visibility_flags & HIDDEN_PANDEMIC) \
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&& D.severity != NONTHREAT \
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@@ -424,7 +425,8 @@
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else
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if(treat_virus)
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var/virus = 0
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for(var/datum/disease/D in C.viruses)
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for(var/thing in C.viruses)
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var/datum/disease/D = thing
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//detectable virus
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if((!(D.visibility_flags & HIDDEN_SCANNER)) || (!(D.visibility_flags & HIDDEN_PANDEMIC)))
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if(D.severity != NONTHREAT) //virus is harmful
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@@ -11,8 +11,7 @@
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qdel(hud_used)
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if(mind && mind.current == src)
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spellremove(src)
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for(var/infection in viruses)
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qdel(infection)
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QDEL_LIST(viruses)
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for(var/cc in client_colours)
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qdel(cc)
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client_colours = null
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@@ -113,7 +113,7 @@
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//List of active diseases
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var/list/viruses = list() // replaces var/datum/disease/virus
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var/list/viruses = list() // list of all diseases in a mob
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var/list/resistances = list()
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mouse_drag_pointer = MOUSE_ACTIVE_POINTER
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@@ -65,9 +65,9 @@
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if (tr_flags & TR_KEEPVIRUS)
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O.viruses = viruses
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viruses = list()
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for(var/datum/disease/D in O.viruses)
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for(var/thing in O.viruses)
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var/datum/disease/D = thing
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D.affected_mob = O
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D.holder = O
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//keep damage?
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if (tr_flags & TR_KEEPDAMAGE)
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@@ -219,9 +219,9 @@
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if (tr_flags & TR_KEEPVIRUS)
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O.viruses = viruses
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viruses = list()
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for(var/datum/disease/D in O.viruses)
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for(var/thing in O.viruses)
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var/datum/disease/D = thing
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D.affected_mob = O
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D.holder = O
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O.med_hud_set_status()
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//keep damage?
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